#9087 closed patch
PSP: Flickering problem fix
| Reported by: | bluddy | Owned by: | joostp |
|---|---|---|---|
| Priority: | normal | Component: | Port: PSP |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Sometimes Scummvm exhibited weird graphical artifacts like flickering or stretching of the image. This was a result (I believe) of reuse of vertex arrays in the PSP GU code. I separated the vertex arrays which seems to have taken care of the issue. In addition, I removed the seemingly unnecessary call to Cache Flush which is expensive, and converted some of the double constants to float which saves a few precious cycles :)
Ticket imported from: #2863653. Ticket imported from: patches/1192.
Attachments (1)
Change History (5)
by , 17 years ago
| Attachment: | flicker.patch added |
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comment:1 by , 17 years ago
| Owner: | set to |
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| Summary: | PSP Flickering problem fix → PSP: Flickering problem fix |
comment:3 by , 17 years ago
| Status: | new → closed |
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comment:4 by , 8 years ago
| Component: | → Port: PSP |
|---|
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Flicker problem patch