KYRA: debug console, text fade, misc
|Reported by:||vinterstum||Owned by:||lordhoto|
* Implements a basic debugging console, with functions to look at various game data, and move to a specific room. * Implements text fading for the message bar. * Fixes an incorrect assert that would fire with high sceneIDs. * Minor cleanups, renamed a couple of generic variables and removed some redundancy from updateTimers() * Removed a double-coded function * Changed cmd_displayWSAFrame() to update the scene anims more often
Ticket imported from: #1376551. Ticket imported from: patches/600.