|Reported by:||SF/wonst719||Owned by:||Kirben|
This patch fixes problem that Korean text is not
It should also affect Kanji versions and fix some
bugs about "Kanji crashes".
* in CHARSET_1(), CJK handling code is NOT executed
with v7. Since CJK is handled in drawBlastTexts(), It
should not be handled twice.
* SJIStoFMTChunk(): changed error() to debug(4, ...).
This check should not be in error(), since converting
kanji charset is NOT perfect and produces invalid
offset occasionally. And this invalid offset is not
have an effect with the game.
Ticket imported from: #1367403. Ticket imported from: patches/595.