Fix for Gobliiins 1 EGA crash on game-over
|Reported by:||wjp||Owned by:|
(Text copy-pasted from comment in patch, so please
excuse the strange writing style for a patch submission.)
The original gobliiins engine did not initialize the
objDesc variable, so we manually check if objDesc is
properly set before checking if it is zero. If it was
not set, we do not return. This fixes a crash in the
EGA version if the life bar is depleted, because
gob_interFunc is called multiple times with cmd == 39.
Ticket imported from: #1325224. Ticket imported from: patches/576.