FT: Experimental fuel tower fix
|Reported by:||eriktorbjorn||Owned by:||SF/ender|
This has not been regression-tested at all, so don't apply it until it has been further investigated.
It's an attempt at fixing the fuel tower animation glitch when the hover-whatever goes in for landing.
It seems that what causes the nasty jump in the animation is a call to adjustActorPos() from showActor(). This patch removes the call to adjustActorPos() for GF_AFTER_V7 games, but there are several other possible way to work around the bug. I have no idea if I picked the right one.
Ticket imported from: #638253. Ticket imported from: patches/233.