Changes between Initial Version and Version 1 of Ticket #14982


Ignore:
Timestamp:
Feb 20, 2024, 2:05:03 PM (3 months ago)
Author:
antoniou79
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #14982 – Description

    initial v1  
    66- The wood shavings turning to ashes (animated)
    77- The gerbils being revealed as the ashes fall and woken up.
    8 - Only ashes remaining on the floor where the wood shavings were (and they should show up upon revisiting the floor, unless the test is reset).
     8- Only ashes remaining on the floor where the wood shavings were
     9- The ashes should persist upon revisiting the floor, unless the test is reset.
    910
    1011Currently:
     
    1213- The gerbils are woken up but their animation still shows them coming behind wood shavings (this is not the original behavior). My guess is that the wrong animation is playing here, but I cannot tell what the correct animation's name would be.
    1314- After the wood shavings are turned to ash, the ashes disappear and the full stack of wood shavings re-appears in their place. Again this seems to be a wrong animation issue or an issue with which animation frame should be shown in this particular state.
     15- Upon revisiting the top floor, only the wood shavings stack shows.
     16- The hotspots are correct though: the "wood shavings" hotspot is gone, and the "ashes" hotspot is active.