Opened 10 months ago

Last modified 8 months ago

#14952 new defect

GRAPHICS: Darker colors/contrast in OpenGL mode

Reported by: EianAtDawn Owned by:
Priority: normal Component: Graphics
Version: Keywords: OpenGL, Colors, Blacks
Cc: Game: Monkey Island 3

Description

When using Opengl mode,
depth of darker/black colors are slightly different and less contrasty compared to SDL.

https://i.postimg.cc/3RyF3MQ9/OpenGL.jpg
https://i.postimg.cc/ydB7HKRC/SDL.jpg

Using nvidia 4070 (537.58 driver)
Haven't tweaked colors in drivers or anything..

Attachments (2)

OpenGL.jpg (527.4 KB ) - added by EianAtDawn 10 months ago.
SDL.jpg (504.9 KB ) - added by EianAtDawn 10 months ago.

Download all attachments as: .zip

Change History (5)

by EianAtDawn, 10 months ago

Attachment: OpenGL.jpg added

by EianAtDawn, 10 months ago

Attachment: SDL.jpg added

comment:1 by tag2015, 10 months ago

Hi, thanks for the report.
Could you verify if the issue also happens using ScummVM's screenshot command (Alt-S)?
Also, does this occur only in monkey3?

in reply to:  1 comment:2 by EianAtDawn, 10 months ago

Hi,

Thank you for your reply.
Seems like it's not in monkey3 only.
I just tried Indiana Jones Fate of Atlantis and also (Alt-S).
Even though I think it's even less prominent in Indiana Jones.
It's really subtle I just wonder why it happens and if it does only on my system..

Replying to tag2015:

Hi, thanks for the report.
Could you verify if the issue also happens using ScummVM's screenshot command (Alt-S)?
Also, does this occur only in monkey3?

Version 2, edited 10 months ago by EianAtDawn (previous) (next) (diff)

comment:3 by tag2015, 8 months ago

Summary: OpenGL darker colors depth (Contrast)GRAPHICS: Darker colors/contrast in OpenGL mode
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