Opened 2 years ago
Closed 2 years ago
#13930 closed defect (fixed)
KQ3 Redux crashes with "Error: SetTextOverlay internal error: inconsistent type ids"
Reported by: | brainiac744 | Owned by: | tag2015 |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description (last modified by )
I get a consistent crash when entering the cave containing the mandrake root.
To reproduce: enter the cave, pick up the mandrake root, talk to the person that appears.
A cutscene starts, and I crash to desktop with:
An internal error has occurred. Please note down the following information. (ACI version 3.6.0.25) Error: SetTextOverlay internal error: inconsistent type ids
I've attached a savegame just outside the cave.
Here is the output of scummvm -v
ScummVM 2.6.1 (Oct 17 2022 10:09:38) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) TinyGL OpenGL (with shaders)
I also tried a daily build yesterday and had the same problem - sorry, didn't note down the version of it.
I'm running on Windows 10 Pro 64 bit 21H2
Attachments (1)
Change History (6)
by , 2 years ago
Attachment: | kq3agdi.002 added |
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comment:1 by , 2 years ago
Description: | modified (diff) |
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comment:3 by , 2 years ago
Hi, thanks for the report.
Could you try a daily build?
https://buildbot.scummvm.org/#/dailybuilds
The crashes caused by SetTextOverlay should be solved (I played the entire intro and the mandrake part using your save)
Thanks!
comment:4 by , 2 years ago
I can confirm that the windows daily build (348e0d7a) gets past the crash I was hitting previously. Thanks!
comment:5 by , 2 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Getting the same issue but in the intro outside the house when the wizard starts talking, or when pressing escape to get to the main menu.
Using ScummVM 2.7.0git3423-gacee74a4b76