Opened 2 years ago

Last modified 21 months ago

#13546 closed defect

LSL6: Saves may not restore with working music fade-out — at Initial Version

Reported by: RayKoopa Owned by:
Priority: normal Component: Engine: SCI
Version: Keywords: music, audio, save
Cc: Game: Leisure Suit Larry 6

Description

  • ScummVM 2.6.0git6340-g974c51b4cd1 (Jun 5 2022 09:42:22)
  • Game language: English
  • Game version: Hi-Res 1.000.000
  • Windows 11 21H2 10.0.22000.675

Steps to reproduce (not 100% sure yet):

  • Leave a room which causes a 5 second volume fade-out of the previous room's background music before starting the new room's music (for example, when entering the hotel interior from the pool).
  • Save the game while the fade is in progress.
  • Restore this game.
  • Notice that there's a chance of the previous room's music now being stuck at the volume at the time of saving.

In DOSBox, the behavior is different: The fade-out of the previous room's music "restarts" at full volume and full 5 second duration, and then properly starts the current room's music.

I cannot reproduce this 100% yet, and attached a save game where this did happen, but I remember this happening quite often when I tested the previous music channel bug on fresh games. I'll update the ticket once I found a safe way to reproduce it or attach simpler saves to it.

Change History (0)

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