Changes between Version 1 and Version 2 of Ticket #12879, comment 5
- Timestamp:
- 09/15/21 01:41:31 (3 years ago)
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Ticket #12879, comment 5
v1 v2 1 I had something similar in Grim Fandango, it seems like OpenGL is the default though, there was no indication that I should be using "OpenGL With Shaders" (edit actually maybeit still happens sometimes even on OpenGL With Shaders, Manny was invisible, I'll file a separate bug)1 I had something similar in Grim Fandango, it seems like OpenGL is the default though, there was no indication that I should be using "OpenGL With Shaders" (edit: actually it still happens sometimes even on OpenGL With Shaders, Manny was invisible, I'll file a separate bug)