Opened 3 years ago
Last modified 3 years ago
#12630 closed defect
WME3D: rendering does not support screen mode change — at Version 4
Reported by: | lolbot-iichan | Owned by: | |
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Priority: | normal | Component: | Engine: Wintermute |
Version: | Keywords: | Wintermute3D | |
Cc: | Game: | Wintermute |
Description (last modified by )
VERSION: Windows 10 x64, nightly build
TESTCASE:
- Start any Wintermute 2.5D game
- Press Alt+Enter
EXPECTED RESULT: Screen mode is changed, everything is visible
ACTUAL RESULT: Screen mode is changed, but screen is black. It is black until you exit ScummVM or use Return To Launcher feature.
NOTE:
There is a message:
WARNING: BaseRenderOpenGL3D::onWindowChange not yet implemented!
Change History (5)
comment:1 by , 3 years ago
Summary: | WME: 3D rendering mode does not support screen size change → WME3D: rendering does not support screen size change |
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comment:2 by , 3 years ago
Game: | → Wintermute |
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comment:3 by , 3 years ago
Summary: | WME3D: rendering does not support screen size change → WME3D: rendering does not support screen mode change |
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comment:4 by , 3 years ago
Description: | modified (diff) |
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by , 3 years ago
Attachment: | Mental Repairs Inc (Windows English)_001.png added |
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This is what i get on a window mode change