1 | | 3D games should be drawn with black bars as needed to maintain correct aspect ratio. Currently, they are always stretched to Window size. |
| 1 | 3D games should be drawn with black bars as needed to maintain correct aspect ratio. Currently, they are always stretched to Window size, unless Aspect Correction is ON. |
| 2 | |
| 3 | Even when Aspect Correction if OFF, drawing should be done adhering to the stretch mode selected by the user, e.g. "Fit to window", "Fit to window (4:3)". Currently, "Stretch to window" is forced for 3D games it seems. |