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Ticket Resolution Summary Owner Reporter
#394 Weird widgets in the ingame GUI. SF/superqult
Description

When I access the ingame GUI, all of the button texts are replaced with textlines like: "/BOOT.010" etc. And all of the save/load slot texts has disappeared. I didn't have this problem in the August 4th build, but today i downloaded the latest build, and then this bug appeared.

Ticket imported from: #591780. Ticket imported from: bugs/394.

#397 Inventory in The Dig SF/jbergstrom
Description

ScummVM Build 0.2.2 CVS (2002-08-03) Win32 The Dig English Talkie

1. In The Dig, the inventory should have a transparent, beveled look, not the current green-blue one.

2. The inventory should be closed as the cursor or the selected object goes over the edge of the inventory, the player shouldn't need to click additionally.

Ticket imported from: #593962. Ticket imported from: bugs/397.

#398 Music Problems in The Dig SF/jbergstrom
Description

ScummVM Build 0.2.2 CVS (2002-08-03) Win32 The Dig English Talkie

1. In the intro sequence, as The Dig logo shows, the music previously playing should fade away and a sound effect be played. The effect plays in a wrong pitch (hence the ScummVM error message "WARNING! SP: Incorrect Pitch") and too loud. The music doesn't fade either, but instead will play together with the music at the scene with the countdown timer. Sounds awful.

2. In gameplay, the music changes when it shouldn't, for example while looking at the Pig or the Pen Ultimate, or in the middle of having a conversation. In these cases the music will in most cases get stuck playing in a second-long loop.

Ticket imported from: #593963. Ticket imported from: bugs/398.

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