Custom Query (14000 matches)
Results (43 - 45 of 14000)
Ticket | Resolution | Summary | Owner | Reporter |
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#293 | game CDs given with old mac don't work | |||
Description |
I use the version 0.2.0 of scumvm on MacOS X 10.1.4. I can't play with the following games: - Sam & Max - Full Throttle - Day of the Tentacle For all of them I have a CD version in frensh, that was part of the software package given with the Performa 6400 (and some other Apple computer) in 1995. When I try to use scumvm with them I get the message Error(0:0:0x0): Cannot find samnmax.000 (or ft.la0 or tentacle.000). And effectivly I don't have this file on the CD. I have only one data file for each game wich are called "Sam & Max data", "Full Throttle data" and "Day Of the Tentacle data". I suppose my versions of these games are too recents but is it planned to support them ? Ticket imported from: #561168. Ticket imported from: bugs/293. |
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#296 | simon (.voc) still does not work :( | |||
Description |
Thanks for accepting my patch. Unfortunatly some of the modifications you made prevent the game from working. Firstly, the game exits during startup with following error: Error: Midi song has no 'MThd'! This is can be fixed with following patch: --- simon.cpp 5 Jun 2002 02:59:35 -0000 1.31 +++ simon.cpp 5 Jun 2002 07:49:52 -0000 @@ -8444,7 +8444,7 @@ /* FIXME: not properly implemented */ if (_game & GAME_WIN) { - fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music],SEEK_SET); + fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music] - 1,SEEK_SET); f = _game_file; midi.read_all_songs(f); Further, the game exits with a segfault ( Fatal signal: Segmentation Fault (SDL Parachute Deployed) ) as soon as voice is loaded. I won't have time to find the bug during the next two weeks, but if it hasn't been fixed by you by then, expect to find another patch in the patches section ;) Ticket imported from: #564756. Ticket imported from: bugs/296. |
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#317 | LOOM: Masking Problems | |||
Description |
There are a few masking problems with LOOM (VGA/CD), most notably when bobbin walks down the middle path in the forest (the one where the shepherds appear). Ticket imported from: #573489. Ticket imported from: bugs/317. |