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Ticket Resolution Summary Owner Reporter
#293 game CDs given with old mac don't work fingolfin anonymous
Description

I use the version 0.2.0 of scumvm on MacOS X 10.1.4. I can't play with the following games: - Sam & Max - Full Throttle - Day of the Tentacle For all of them I have a CD version in frensh, that was part of the software package given with the Performa 6400 (and some other Apple computer) in 1995. When I try to use scumvm with them I get the message Error(0:0:0x0): Cannot find samnmax.000 (or ft.la0 or tentacle.000). And effectivly I don't have this file on the CD. I have only one data file for each game wich are called "Sam & Max data", "Full Throttle data" and "Day Of the Tentacle data". I suppose my versions of these games are too recents but is it planned to support them ?

Ticket imported from: #561168. Ticket imported from: bugs/293.

#296 simon (.voc) still does not work :( SF/ender SF/olki
Description

Thanks for accepting my patch. Unfortunatly some of the modifications you made prevent the game from working.

Firstly, the game exits during startup with following error: Error: Midi song has no 'MThd'!

This is can be fixed with following patch:

--- simon.cpp 5 Jun 2002 02:59:35 -0000 1.31 +++ simon.cpp 5 Jun 2002 07:49:52 -0000 @@ -8444,7 +8444,7 @@

/* FIXME: not properly implemented */ if (_game & GAME_WIN) { - fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music],SEEK_SET); + fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music] - 1,SEEK_SET); f = _game_file;

midi.read_all_songs(f);

Further, the game exits with a segfault ( Fatal signal: Segmentation Fault (SDL Parachute Deployed) ) as soon as voice is loaded.

I won't have time to find the bug during the next two weeks, but if it hasn't been fixed by you by then, expect to find another patch in the patches section ;)

Ticket imported from: #564756. Ticket imported from: bugs/296.

#317 LOOM: Masking Problems anonymous
Description

There are a few masking problems with LOOM (VGA/CD), most notably when bobbin walks down the middle path in the forest (the one where the shepherds appear).

Ticket imported from: #573489. Ticket imported from: bugs/317.

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