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Ticket Summary Status Owner Priority Component Version
#7715 GUI: Improve Mass Add button new normal GUI
#11232 ADL: Mystery House - 1980's official French version new normal Engine: ADL
#11560 ADL: Unknown game variant for Ulyssey new normal Engine: ADL
#9726 AGI IIgs: inventory/see object screen new low Engine: AGI
#7793 AGI Mouse-behaviour new normal Engine: AGI
#7569 AGI: Add the function keys to the keymap new normal Engine: AGI
#11541 AGOS: Feeble Files: Unsupported german version new normal Engine: AGOS
#10803 AGOS: StS2 (Amiga CD32) - Support foreign subtitles (patches included) new normal Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new low Engine: AGOS
#7502 ALL: Check for presence and validity of external data files new normal --Other--
#7686 ALL: Display errors in graphic display before exiting new normal --Other--
#7283 ALL: Favor Adlib over MT32 for SFX tracks new low Audio
#7649 ALL: visible warning when CD music missing new bluegr normal --Other--
#7820 ANDROID PORT: Xperia Play touchpad support new normal Port: Android
#7869 ANDROID: Add Action Intents new normal Port: Android
#7301 AUDIO: Improve music in the Mac version of MI1 new normal Engine: SCUMM
#7863 Accessibility for Blind Gamers new normal --Other--
#7853 Add MT-32 emu support to Cruise for a Corpse new normal Engine: Cruise
#11941 Add Traditional Chinese support for Beneath a Steel Sky. new normal Engine: Sky
#11888 Add a minimize (MIN) key shortcut to the virtual Qwerty keyboard (ABC). new low Port: Symbian
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new normal Engine: Grim
#11860 Add information to the dumped (mostly OpenGL) context new normal Graphics
#10886 Add massive configurations list removing / purge option new normal GUI
#11900 Add more Graphics modes. new normal Port: Symbian
#7840 Add on-the-fly translation support for games new normal --Other--
#11938 Add support for Simplified Chinese subtitle displaying in Blade Runner. new normal Engine: Bladerunner
#11901 Add the support to control the volume directly from the device. new normal Port: Symbian
#11008 Allow arbitrary scaling new normal Graphics: Scalers
#7815 Allow to specify log location new normal --Other--
#7726 Allow user defined path for screenshots new normal --Other--
#11539 Amiga support new normal Engine: Cruise
#11932 Android TV support new normal Port: Android
#11462 Apple Magic Keyboard support new normal Port: iOS
#10986 Asset override new normal Common
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new normal Graphics
#11225 BACKENDS: Switch - Physical Key Remap for Indy 3 new Scorpeg normal Engine: SCUMM
#11187 BASE: Plugins - Must load entire Engine implementation to access the corresponding MetaEngine new normal --Other--
#9872 BASS: Add saved game details new low Engine: Sky
#7611 BS1 details are missing new normal Engine: Sword1
#7612 BS2 details are missing new normal Engine: Sword2
#11690 Blazing Dragons: F5 for game menu new low Engine: Dragons
#11632 Blazing Dragons: Subtitles incomplete new normal Engine: Dragons
#11643 Blazing Dragons: Thumbwrestling too easy new normal Engine: Dragons
#7830 Build for CycloDS iEvolution new agent-q normal Port: NDS
#11774 CINE: OS (Atari ST) - No music new normal Engine: Cine
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI new normal Engine: SCUMM
#7833 CONFIGURE: Support new style DWARF2 debug info for i386 assembly new normal --Other--
#7835 Caanoo Image Viewer new normal Port: Caanoo
#7812 Compressing Discworld 2 .MUS Musicfiles new normal Tools
#7354 DC: Add PAL60 support for ScummVM new zeldin normal Port: Dreamcast
#7704 DC: Add game chooser when more than one game detected new zeldin normal Port: Dreamcast
#7714 DC: Game Listing Utility new zeldin normal Port: Dreamcast
#7560 DC: Map "." to a free button new zeldin normal Port: Dreamcast
#7307 DC: Possibility to select a specific VMU for saving new zeldin normal Port: Dreamcast
#7705 DC: Simon Puzzle Pack support? new normal Port: Dreamcast
#7781 DC: Support for OGG compression? new zeldin normal Port: Dreamcast
#7729 DC: autosave switch/toggle feature new normal Port: Dreamcast
#7610 DIG details are missing new normal Engine: SCUMM
#10535 DOCS: Update style guide for naming of functions and template types new normal Documentation
#7758 DREAMCAST: Increased icon size/color depth new zeldin normal Port: Dreamcast
#7546 DS: Action GUI new agent-q normal Port: NDS
#7684 DS: Change options dialog to use popup widget for zoom level new agent-q normal Port: NDS
#7739 DW1: Invert subtitle speed slider effect new dreammaster normal Engine: Tinsel
#7844 Default settings by engine new normal GUI
#7605 Different game description according to language new normal GUI
#11902 Display the letters on the virtual keyboard according to the orientation of the phone. new normal Port: Symbian
#7813 Dreamcast SD card support new normal Port: Dreamcast
#11281 Expose Humongous ini settings in game options new low Engine: SCUMM
#7602 Expose game hotspots to backend new normal --Other--
#11957 Eye of the Beholder - Add Amiga Ending to DOS version new normal Engine: Kyra
#11290 FM-TOWNS: Enable aspect ratio correction new normal Engine: SCUMM
#7564 FOTAQ code modifications (mostly for greek translation) new normal Engine: Queen
#11502 FR - Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new normal Engine: Groovie
#10569 FULLPIPE: Unrecognized version of Full Pipe new sev- normal Engine: Fullpipe
#11408 Feature Request - xBRZ new normal Graphics: Scalers
#10363 Feature Request: Ability to hightlight ScummVM version # in GUI and copy to clipboard new low GUI
#11951 Feature Request: Exiting game goes to Scummvm menu pending lotharsm normal GUI
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new normal Engine: Titanic
#11566 GLK: ADRIFT - Unknown (crashing/erroring) game variants new normal Engine: GLK: Adrift
#11570 GLK: AGT - Unknown game variants new normal Engine: GLK: AGT
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster normal Engine: GLK: Glulxe
#11583 GLK: GLULX - Unknown game variants new dreammaster normal Engine: GLK: Glulxe
#11777 GLK: Half resolution on hiDPI screen new normal Engine: GLK
#11653 GLK: JACL - Unknown game variants new normal Engine: GLK: JACL
#11655 GLK: QUEST - Unknown (crashing/erroring) game variants new normal Engine: GLK: Quest
#11654 GLK: QUEST - Unknown game variants new normal Engine: GLK: Quest
#11658 GLK: TADS(2/3) - Unknown games and variants new normal Engine: GLK: TADS
#11670 GLK: ZCODE - Unknown (crashing/erroring) game variants new normal Engine: GLK: ZCode
#11669 GLK: ZCODE - Unknown game variants new normal Engine: GLK: ZCode
#7457 GOBLIIINS: Atari ST version color palette new normal Engine: Gob
#7754 GP2X-WIZ: D-pad for movement in AGI games new djwillis normal Port: GP2XWiz
#11182 GUI Dialog for missing Roland MT-32 support new normal Audio: MT32
#6948 GUI: Allow text selection new normal GUI
#10376 GUI: Enable aspect ratio correction by default new normal GUI
#7784 GUI: Game Sortation: Alternative to alphabetic? new normal GUI
#7783 GUI: Game Sortation: Dividers, Spacers new normal GUI
#7782 GUI: Game Sortation: Folders / Subfolders new normal GUI
#7785 GUI: Game Sortation: Icons and Alignment new normal GUI
#7604 GUI: Game selection through pictures instead of text new normal GUI
#9839 GUI: Improve handling of 'Filter Graphics' option activation/deactivation. new normal GUI
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