Custom Query (14000 matches)
Results (43 - 45 of 14000)
Ticket | Owner | Reporter | Resolution | Summary |
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#2770 | fixed | FF: Dock Crash - decompressData error | ||
Description |
2-CD Feeble Files (English Mac version) Windows ScummVM 0.10.0svn Aug 5 2006 (and 0.9.0 release) Error: The debugger appears and only says "decompressData: read failed". Cause: Standing near the two arguing guys in Metro Prime Dock (or passing by, or after talking to them) at the beginning of the game. Going to the bar first doesn't help. FileMon Reported this at that moment:
11:31:13 PM scummvm.exe:1832 OPEN E:
\FeebleFiles\speech.wav SUCCESS Options: Open speech.wav is 118,739,122 bytes Ticket imported from: #1535261. Ticket imported from: bugs/2770. |
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#3099 | fixed | ZAK FM-TOWNS: Crash when entering Hostel from outside | ||
Description |
ScummVM version 0.91 Bug details, including instructions on reproducing : (27:205:0x12944):Value 0 is out of bounds (1,32) (Class 0 out of range in getClass). Language of game: English Version of game: FM Towns Platform and Compiler: Windows XP Compiler: none Saved game attached Ticket imported from: #1668393. Ticket imported from: bugs/3099. |
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#3113 | fixed | GUI: Switching options dialog between 1x and 2x | ||
Description |
Latest SVN snapshot The options and edit game dialogs have a different number of tabs depending on the size of the dialog. This causes a number of problems when switching between 1x and 2x mode. The most serious one - that I have seen - even causes ScummVM to terminate: * Open ScummVM in 1x mode. * Open the Edit game dialog. * Click on the Audio tab. * Change to 2x mode. ScummVM terminates with a "Undefined variable gameoptions_volumeCheckbox.x!" message. Going in the other direction - from 2x to 1x - just causes overlapping widgets. Less serious, but probably an aspect of the same underlying problem. Ticket imported from: #1677997. Ticket imported from: bugs/3113. |