Ticket #8343: sound.cpp.diff
File sound.cpp.diff, 487 bytes (added by , 20 years ago) |
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sound.cpp
old new 249 249 // then a semi-sane VOC header is revealed, with 250 250 // a sampling rate of ~25000 Hz (does that make sense?). 251 251 // I'll add some code to test that theory for now. 252 if ( _vm->_gameId == GID_MONKEY_SEGA) {252 if ((_vm->_gameId == GID_MONKEY_SEGA) && (ptr[0] != 1)) { 253 253 for (int i = 0; i < size; i++) { 254 254 ptr[i] ^= 0x16; 255 255 if (ptr[i] >= 0x7F) {