Ticket #13166: (gri=43).stp

File (gri=43).stp, 45.2 KB (added by mgerhardy, 21 months ago)
Line 
1[INFORMATION BEGIN]
2File=Scene Text Project
3Version=1.0
4LBA=1
5SceneName=Insert Scene Name Here
6Grid=Insert Gird Name And Index Here
7Library=Insert Library Name And Index Here
8[INFORMATION END]
9
10[ENVIRONMENT BEGIN]
11Unused1=3
12Unused2=3
13TextBank=3
14GameOverScene=42
15AlphaLight=842
16BetaLight=1004
17SndSample0=-1
18SndRepeat0=1
19SndRound0=1
20Lba2Amb40=0
21Lba2Amb50=0
22SndSample1=-1
23SndRepeat1=1
24SndRound1=1
25Lba2Amb41=0
26Lba2Amb51=0
27SndSample2=-1
28SndRepeat2=1
29SndRound2=1
30Lba2Amb42=0
31Lba2Amb52=0
32SndSample3=-1
33SndRepeat3=1
34SndRound3=1
35Lba2Amb43=0
36Lba2Amb53=0
37MinDelay=10
38MinDelayRnd=10
39Music=13
40[ENVIRONMENT END]
41
42[OBJECTS BEGIN]
43ActorCount=26
44ZoneCount=45
45TrackCount=47
46[OBJECTS END]
47
48[ACTOR 0 BEGIN]
49Name=The_Hero
50X=13486
51Y=512
52Z=26108
53[ACTOR 0 END]
54[TRACK SCRIPT 0 BEGIN]
55LABEL 0
56 NO_BODY
57 STOP
58LABEL 1
59 ANIM 11
60 WAIT_ANIM
61LABEL 100
62 ANIM 0
63 STOP
64LABEL 2
65 ANIM 2
66 GOTO_SYM_POINT 42
67LABEL 6
68 ANIM 0
69 ANGLE 512
70 ANIM 33
71 STOP
72LABEL 3
73 NO_BODY
74 WAIT_NUM_SECOND 1
75LABEL 103
76 STOP
77LABEL 4
78 NO_BODY
79 WAIT_NUM_SECOND 1
80LABEL 104
81 STOP
82LABEL 5
83 ANIM 33
84 GOTO_POINT 42
85 ANIM 0
86LABEL 105
87 STOP
88END
89[TRACK SCRIPT 0 END]
90[LIFE SCRIPT 0 BEGIN]
91COMPORTMENT main
92 IF ZONE == 2
93 SET_BEHAVIOUR NORMAL
94 SET_DIRMODE NO_MOVE
95 ZOOM 1
96 INVISIBLE 1
97 CAM_FOLLOW 9
98 SET_COMPORTMENT 2
99 ELSE
100 IF ZONE == 8
101 IF FLAG_GAME 52 == 1
102 SET_DIRMODE NO_MOVE
103 SET_BEHAVIOUR NORMAL
104 INVISIBLE 1
105 SET_TRACK 0
106 ZOOM 1
107 CAM_FOLLOW 14
108 SET_COMPORTMENT 5
109 ELSE
110 SET_COMPORTMENT 1
111 ENDIF
112 ELSE
113 IF ZONE == 9
114 IF FLAG_GAME 52 == 1
115 SET_BEHAVIOUR NORMAL
116 SET_DIRMODE NO_MOVE
117 INVISIBLE 1
118 SET_TRACK 0
119 CAM_FOLLOW 15
120 ZOOM 1
121 SET_COMPORTMENT 6
122 ELSE
123 SET_COMPORTMENT 1
124 ENDIF
125 ELSE
126 IF ZONE == 13
127 SET_BEHAVIOUR NORMAL
128 SET_DIRMODE NO_MOVE
129 ZOOM 1
130 INVISIBLE 1
131 CAM_FOLLOW 20
132 POS_POINT 3
133 SET_COMPORTMENT 7
134 ELSE
135 IF ZONE == 15
136 ANIM 0
137 SET_BEHAVIOUR NORMAL
138 SET_DIRMODE NO_MOVE
139 BRICK_COL 2
140 POS_POINT 41
141 BETA 0
142 SET_TRACK 5
143 SET_COMPORTMENT 11
144 ELSE
145 SET_COMPORTMENT 1
146 ENDIF
147 ENDIF
148 ENDIF
149 ENDIF
150 ENDIF
151END_COMPORTMENT
152COMPORTMENT 1
153 SWIF ACTION == 1
154 IF FLAG_CUBE 0 == 0
155 IF DISTANCE 10 < 1200
156 OR_IF CHAPTER == 6
157 OR_IF CHAPTER == 8
158 OR_IF CHAPTER == 9
159 IF CHAPTER == 15
160 MESSAGE 55
161 ENDIF
162 IF CHAPTER == 7
163 MESSAGE 84
164 ENDIF
165 OR_IF CHAPTER == 13
166 IF CHAPTER == 14
167 MESSAGE 4
168 ENDIF
169 SET_COMPORTMENT_OBJ 10 3
170 ENDIF
171 ENDIF
172 IF DISTANCE 17 < 1250
173 OR_IF CHAPTER == 6
174 OR_IF CHAPTER == 8
175 OR_IF CHAPTER == 9
176 IF CHAPTER == 15
177 MESSAGE 55
178 ENDIF
179 IF CHAPTER == 7
180 MESSAGE 84
181 ENDIF
182 OR_IF CHAPTER == 13
183 IF CHAPTER == 14
184 MESSAGE 4
185 ENDIF
186 SET_COMPORTMENT_OBJ 17 3
187 ENDIF
188 IF DISTANCE 18 < 1200
189 OR_IF CHAPTER == 6
190 OR_IF CHAPTER == 8
191 OR_IF CHAPTER == 9
192 IF CHAPTER == 15
193 MESSAGE 55
194 ENDIF
195 IF CHAPTER == 7
196 MESSAGE 84
197 ENDIF
198 OR_IF CHAPTER == 13
199 IF CHAPTER == 14
200 MESSAGE 4
201 ENDIF
202 SET_COMPORTMENT_OBJ 18 2
203 ENDIF
204 IF DISTANCE 21 < 1250
205 OR_IF CHAPTER == 6
206 OR_IF CHAPTER == 8
207 OR_IF CHAPTER == 9
208 IF CHAPTER == 15
209 MESSAGE 55
210 ENDIF
211 IF CHAPTER == 7
212 MESSAGE 84
213 ENDIF
214 OR_IF CHAPTER == 13
215 IF CHAPTER == 14
216 MESSAGE 4
217 ENDIF
218 SET_COMPORTMENT_OBJ 21 3
219 ENDIF
220 IF ZONE == 6
221 IF LIFE_POINT_OBJ 11 > 0
222 OR_IF CHAPTER == 6
223 OR_IF CHAPTER == 8
224 OR_IF CHAPTER == 9
225 IF CHAPTER == 15
226 MESSAGE 55
227 ENDIF
228 IF CHAPTER == 7
229 MESSAGE 84
230 ENDIF
231 OR_IF CHAPTER == 13
232 IF CHAPTER == 14
233 MESSAGE 4
234 ENDIF
235 SET_COMPORTMENT_OBJ 11 1
236 ENDIF
237 ENDIF
238 IF ZONE == 1
239 SET_DIRMODE NO_MOVE
240 SET_TRACK 1
241 ENDIF
242 ENDIF
243 IF CURRENT_TRACK_OBJ 10 == 100
244 IF COL == 9
245 INVISIBLE 1
246 ANIM 0
247 SET_BEHAVIOUR NORMAL
248 SET_TRACK 0
249 CAM_FOLLOW 9
250 ZOOM 1
251 SET_COMPORTMENT 3
252 SET_TRACK_OBJ 9 1
253 ENDIF
254 ENDIF
255 SWIF COL == 14
256 BALLOON_OFF
257 IF FUEL > 0
258 ADD_CHOICE 198
259 ADD_CHOICE 7
260 ASK_CHOICE_OBJ 14 60
261 IF CHOICE == 198
262 SET_USED_INVENTORY 15
263 IF USE_INVENTORY 15 == 1
264 IF FUEL > 1
265 SUB_FUEL 1
266 ENDIF
267 SET_DIRMODE NO_MOVE
268 ANIM 0
269 SET_BEHAVIOUR NORMAL
270 INVISIBLE 1
271 SET_TRACK 3
272 ENDIF
273 ENDIF
274 ELSE
275 MESSAGE_OBJ 14 85
276 ENDIF
277 BALLOON_ON
278 ENDIF
279 ONEIF CURRENT_TRACK == 103
280 SET_TRACK_OBJ 14 1
281 CAM_FOLLOW 14
282 ZOOM 1
283 SET_COMPORTMENT 4
284 ENDIF
285 SWIF COL == 15
286 BALLOON_OFF
287 IF FUEL > 0
288 ADD_CHOICE 199
289 ADD_CHOICE 7
290 ASK_CHOICE_OBJ 15 60
291 IF CHOICE == 199
292 SET_USED_INVENTORY 15
293 IF USE_INVENTORY 15 == 1
294 IF FUEL > 1
295 SUB_FUEL 1
296 ENDIF
297 SET_DIRMODE NO_MOVE
298 ANIM 0
299 SET_BEHAVIOUR NORMAL
300 INVISIBLE 1
301 BODY_OBJ 15 0
302 SET_TRACK 4
303 ENDIF
304 ENDIF
305 ELSE
306 MESSAGE_OBJ 15 85
307 ENDIF
308 BALLOON_ON
309 ENDIF
310 ONEIF CURRENT_TRACK == 104
311 SET_TRACK_OBJ 15 1
312 CAM_FOLLOW 15
313 ZOOM 1
314 SET_COMPORTMENT 4
315 ENDIF
316 SWIF COL == 20
317 BALLOON_OFF
318 ADD_CHOICE 61
319 ADD_CHOICE 5
320 ADD_CHOICE 62
321 ADD_CHOICE 63
322 ADD_CHOICE 190
323 ADD_CHOICE 7
324 ASK_CHOICE_OBJ 20 60
325 IF CHOICE != 7
326 ANIM 0
327 SET_BEHAVIOUR NORMAL
328 INVISIBLE 1
329 SET_DIRMODE NO_MOVE
330 CAM_FOLLOW 20
331 ZOOM 1
332 SET_TRACK_OBJ 20 1
333 SET_COMPORTMENT 8
334 ENDIF
335 BALLOON_ON
336 ENDIF
337 ONEIF CURRENT_TRACK == 100
338 SET_TRACK_OBJ 2 0
339 ENDIF
340END_COMPORTMENT
341COMPORTMENT 2
342 IF CURRENT_TRACK_OBJ 9 == 100
343 SET_COMPORTMENT_OBJ 10 2
344 ZOOM 0
345 INVISIBLE 0
346 SET_DIRMODE MANUAL
347 CAM_FOLLOW 0
348 SET_COMPORTMENT 1
349 ENDIF
350END_COMPORTMENT
351COMPORTMENT 3
352 IF CURRENT_TRACK_OBJ 9 == 110
353 IF FLAG_GAME 6 == 1
354 BODY 0
355 ELSE
356 BODY 1
357 ENDIF
358 IF FLAG_CUBE 0 == 1
359 HOLOMAP_TRAJ 15
360 POS_POINT 4
361 ELSE
362 HOLOMAP_TRAJ 16
363 POS_POINT 5
364 ENDIF
365 ENDIF
366END_COMPORTMENT
367COMPORTMENT 4
368 IF ZONE_OBJ 14 == 8
369 SET_FLAG_GAME 52 1
370 IF FLAG_GAME 6 == 1
371 BODY 0
372 ELSE
373 BODY 1
374 ENDIF
375 HOLOMAP_TRAJ 4
376 CHANGE_CUBE 45
377 ENDIF
378 OR_IF CURRENT_TRACK_OBJ 15 == 101
379 OR_IF ZONE_OBJ 15 == 9
380 IF ZONE_OBJ 15 == 10
381 SET_FLAG_GAME 52 1
382 IF FLAG_GAME 6 == 1
383 BODY 0
384 ELSE
385 BODY 1
386 ENDIF
387 HOLOMAP_TRAJ 10
388 POS_POINT 12
389 ENDIF
390END_COMPORTMENT
391COMPORTMENT 5
392 IF CURRENT_TRACK_OBJ 14 == 100
393 SET_FLAG_GAME 52 0
394 IF FLAG_GAME 6 == 1
395 BODY 0
396 ELSE
397 BODY 1
398 ENDIF
399 POS_POINT 9
400 INVISIBLE 0
401 CAM_FOLLOW 0
402 SET_DIRMODE MANUAL
403 ZOOM 0
404 SET_COMPORTMENT 1
405 ENDIF
406END_COMPORTMENT
407COMPORTMENT 6
408 IF CURRENT_TRACK_OBJ 15 == 100
409 SET_FLAG_GAME 52 0
410 SET_DIRMODE MANUAL
411 IF FLAG_GAME 6 == 1
412 BODY 0
413 ELSE
414 BODY 1
415 ENDIF
416 INVISIBLE 0
417 BODY_OBJ 15 37
418 ANIM_OBJ 15 146
419 POS_POINT 11
420 CAM_FOLLOW 0
421 ZOOM 0
422 SET_COMPORTMENT 1
423 ENDIF
424END_COMPORTMENT
425COMPORTMENT 7
426 IF CURRENT_TRACK_OBJ 20 == 100
427 ZOOM 0
428 INVISIBLE 0
429 SET_DIRMODE MANUAL
430 CAM_FOLLOW 0
431 SET_COMPORTMENT 1
432 ENDIF
433END_COMPORTMENT
434COMPORTMENT 8
435 IF CURRENT_TRACK_OBJ 20 == 110
436 IF CHOICE == 61
437 HOLOMAP_TRAJ 29
438 POS_POINT 32
439 ELSE
440 IF CHOICE == 5
441 HOLOMAP_TRAJ 30
442 POS_POINT 31
443 ELSE
444 IF CHOICE == 62
445 HOLOMAP_TRAJ 31
446 POS_POINT 30
447 ELSE
448 IF CHOICE == 63
449 HOLOMAP_TRAJ 32
450 POS_POINT 29
451 ELSE
452 IF CHOICE == 190
453 HOLOMAP_TRAJ 33
454 CHANGE_CUBE 72
455 ENDIF
456 ENDIF
457 ENDIF
458 ENDIF
459 ENDIF
460 ENDIF
461END_COMPORTMENT
462COMPORTMENT 9
463 SWIF ACTION == 1
464 IF DISTANCE 22 < 1250
465 OR_IF CHAPTER == 6
466 OR_IF CHAPTER == 8
467 OR_IF CHAPTER == 9
468 IF CHAPTER == 15
469 MESSAGE 55
470 ENDIF
471 IF CHAPTER == 7
472 MESSAGE 84
473 ENDIF
474 OR_IF CHAPTER == 13
475 IF CHAPTER == 14
476 MESSAGE 4
477 ENDIF
478 SET_COMPORTMENT_OBJ 22 3
479 ENDIF
480 ENDIF
481 IF ZONE == 16
482 SET_DIRMODE NO_MOVE
483 SET_BEHAVIOUR NORMAL
484 SET_TRACK 2
485 SET_COMPORTMENT 10
486 ENDIF
487END_COMPORTMENT
488COMPORTMENT 10
489 IF CURRENT_TRACK == 2
490 ANIM 2
491 ENDIF
492END_COMPORTMENT
493COMPORTMENT 11
494 IF CURRENT_TRACK == 105
495 SET_DIRMODE MANUAL
496 SET_COMPORTMENT 9
497 ENDIF
498END_COMPORTMENT
499END
500[LIFE SCRIPT 0 END]
501
502[ACTOR 1 BEGIN]
503Name=
504StaticFlags=21512
505Entity=-1
506Body=0
507Animation=0
508Sprite=35
509X=4864
510Y=1536
511Z=15360
512HitPower=0
513BonusType=0
514FacingAngle=0
515RotationSpd=0
516Mode=0
517ModeFlag=0
518CropLeft=-501
519CropTop=300
520CropRight=-429
521CropBottom=416
522BonusQuantity=1
523TalkColour=6
524Armour=51
525LifePoints=1
526[ACTOR 1 END]
527[TRACK SCRIPT 1 BEGIN]
528LABEL 0
529 BACKGROUND 0
530 SAMPLE 35
531 OPEN_RIGHT 1500
532 WAIT_DOOR
533LABEL 100
534 STOP
535LABEL 1
536 BACKGROUND 1
537 STOP
538END
539[TRACK SCRIPT 1 END]
540[LIFE SCRIPT 1 BEGIN]
541COMPORTMENT main
542 OR_IF ZONE_OBJ 0 == 18
543 IF ZONE_OBJ 0 == 3
544 SUICIDE
545 ELSE
546 SET_TRACK 1
547 SET_COMPORTMENT 1
548 ENDIF
549END_COMPORTMENT
550COMPORTMENT 1
551 ONEIF COL_OBJ 0 == 1
552 SET_TRACK 0
553 ENDIF
554 IF CURRENT_TRACK == 100
555 SUICIDE
556 ENDIF
557END_COMPORTMENT
558END
559[LIFE SCRIPT 1 END]
560
561[ACTOR 2 BEGIN]
562Name=
563StaticFlags=17411
564Entity=-1
565Body=0
566Animation=0
567Sprite=29
568X=12032
569Y=512
570Z=29440
571HitPower=0
572BonusType=0
573FacingAngle=0
574RotationSpd=0
575Mode=0
576ModeFlag=0
577CropLeft=-1
578CropTop=-1
579CropRight=-1
580CropBottom=-1
581BonusQuantity=1
582TalkColour=7
583Armour=51
584LifePoints=1
585[ACTOR 2 END]
586[TRACK SCRIPT 2 BEGIN]
587LABEL 0
588 SPEED 900
589 SAMPLE_ALWAYS 72
590 GOTO_POINT_3D 7
591 SAMPLE_STOP 72
592 SPEED 0
593LABEL 100
594 STOP
595LABEL 1
596 SPEED 900
597 SAMPLE_ALWAYS 72
598 GOTO_POINT_3D 6
599 SAMPLE_STOP 72
600 SPEED 0
601LABEL 110
602 STOP
603END
604[TRACK SCRIPT 2 END]
605[LIFE SCRIPT 2 BEGIN]
606COMPORTMENT main
607 IF ZONE_OBJ 0 == 11
608 ANIM_OBJ 0 0
609 SET_DIRMODE_OBJ 0 NO_MOVE
610 SET_TRACK 1
611 ELSE
612 POS_POINT 6
613 ENDIF
614 SET_COMPORTMENT 1
615END_COMPORTMENT
616COMPORTMENT 1
617 IF CURRENT_TRACK == 110
618 SET_DIRMODE_OBJ 0 MANUAL
619 SET_COMPORTMENT 2
620 ENDIF
621END_COMPORTMENT
622COMPORTMENT 2
623END_COMPORTMENT
624END
625[LIFE SCRIPT 2 END]
626
627[ACTOR 3 BEGIN]
628Name=
629StaticFlags=21513
630Entity=-1
631Body=0
632Animation=0
633Sprite=12
634X=1792
635Y=1536
636Z=3584
637HitPower=0
638BonusType=16
639FacingAngle=0
640RotationSpd=0
641Mode=0
642ModeFlag=0
643CropLeft=-86
644CropTop=-60
645CropRight=-23
646CropBottom=71
647BonusQuantity=5
648TalkColour=7
649Armour=51
650LifePoints=1
651[ACTOR 3 END]
652[TRACK SCRIPT 3 BEGIN]
653LABEL 0
654 BACKGROUND 0
655 SAMPLE 35
656 OPEN_LEFT 1550
657 WAIT_DOOR
658 STOP
659LABEL 1
660 SAMPLE 35
661 CLOSE
662 WAIT_DOOR
663LABEL 2
664 BACKGROUND 1
665 STOP
666END
667[TRACK SCRIPT 3 END]
668[LIFE SCRIPT 3 BEGIN]
669COMPORTMENT main
670 IF ZONE_OBJ 0 == 3
671 SET_DOOR_LEFT 1550
672 SET_COMPORTMENT 2
673 ELSE
674 SET_TRACK 2
675 SET_COMPORTMENT 1
676 ENDIF
677END_COMPORTMENT
678COMPORTMENT 1
679 IF COL_OBJ 0 == 3
680 SET_TRACK 0
681 SET_COMPORTMENT 2
682 ENDIF
683END_COMPORTMENT
684COMPORTMENT 2
685 IF DISTANCE 0 > 3000
686 SET_TRACK 1
687 SET_COMPORTMENT 1
688 ENDIF
689END_COMPORTMENT
690END
691[LIFE SCRIPT 3 END]
692
693[ACTOR 4 BEGIN]
694Name=
695StaticFlags=21512
696Entity=-1
697Body=0
698Animation=0
699Sprite=11
700X=3072
701Y=512
702Z=9472
703HitPower=0
704BonusType=16
705FacingAngle=0
706RotationSpd=0
707Mode=0
708ModeFlag=0
709CropLeft=-360
710CropTop=167
711CropRight=-296
712CropBottom=272
713BonusQuantity=5
714TalkColour=6
715Armour=51
716LifePoints=1
717[ACTOR 4 END]
718[TRACK SCRIPT 4 BEGIN]
719LABEL 0
720 BACKGROUND 0
721 SAMPLE 35
722 OPEN_DOWN 1550
723 WAIT_DOOR
724 STOP
725LABEL 1
726 SAMPLE 35
727 CLOSE
728 WAIT_DOOR
729LABEL 2
730 BACKGROUND 1
731 STOP
732END
733[TRACK SCRIPT 4 END]
734[LIFE SCRIPT 4 BEGIN]
735COMPORTMENT main
736 IF ZONE_OBJ 0 == 18
737 SET_DOOR_DOWN 1550
738 SET_COMPORTMENT 2
739 ELSE
740 SET_TRACK 2
741 SET_COMPORTMENT 1
742 ENDIF
743END_COMPORTMENT
744COMPORTMENT 1
745 IF COL_OBJ 0 == 4
746 SET_TRACK 0
747 SET_COMPORTMENT 2
748 ENDIF
749END_COMPORTMENT
750COMPORTMENT 2
751 IF DISTANCE 0 > 3000
752 SET_TRACK 1
753 SET_COMPORTMENT 1
754 ENDIF
755END_COMPORTMENT
756END
757[LIFE SCRIPT 4 END]
758
759[ACTOR 5 BEGIN]
760Name=
761StaticFlags=21512
762Entity=-1
763Body=0
764Animation=0
765Sprite=12
766X=9984
767Y=512
768Z=7664
769HitPower=0
770BonusType=0
771FacingAngle=0
772RotationSpd=0
773Mode=0
774ModeFlag=0
775CropLeft=106
776CropTop=289
777CropRight=168
778CropBottom=418
779BonusQuantity=5
780TalkColour=0
781Armour=51
782LifePoints=1
783[ACTOR 5 END]
784[TRACK SCRIPT 5 BEGIN]
785LABEL 0
786 BACKGROUND 0
787 SAMPLE 35
788 OPEN_LEFT 1550
789 WAIT_DOOR
790LABEL 100
791 STOP
792LABEL 1
793 SAMPLE 35
794 CLOSE
795 WAIT_DOOR
796 BACKGROUND 1
797LABEL 101
798 STOP
799LABEL 2
800 BACKGROUND 1
801LABEL 3
802 STOP
803END
804[TRACK SCRIPT 5 END]
805[LIFE SCRIPT 5 BEGIN]
806COMPORTMENT main
807 IF ZONE_OBJ 0 == 5
808 SET_DOOR_LEFT 1550
809 SET_TRACK 100
810 SET_FLAG_CUBE 5 1
811 ELSE
812 SET_TRACK 2
813 ENDIF
814 SET_COMPORTMENT 1
815END_COMPORTMENT
816COMPORTMENT 1
817 ONEIF COL_OBJ 0 == 5
818 IF FLAG_GAME 8 == 0
819 MESSAGE_OBJ 0 197
820 ENDIF
821 ENDIF
822 SWIF ZONE_OBJ 0 == 4
823 SET_FLAG_CUBE 4 1
824 ENDIF
825 SWIF ZONE_OBJ 0 != 4
826 SET_FLAG_CUBE 4 0
827 ENDIF
828 IF FLAG_CUBE 4 == 1
829 IF USE_INVENTORY 8 == 1
830 SET_FLAG_CUBE 4 0
831 SET_USED_INVENTORY 8
832 IF CURRENT_TRACK == 100
833 SET_TRACK 1
834 ELSE
835 SET_TRACK 0
836 ENDIF
837 ENDIF
838 ENDIF
839 SWIF COL_OBJ 0 == 5
840 IF CURRENT_TRACK == 1
841 SET_TRACK 0
842 ENDIF
843 ENDIF
844END_COMPORTMENT
845END
846[LIFE SCRIPT 5 END]
847
848[ACTOR 6 BEGIN]
849Name=
850StaticFlags=21512
851Entity=-1
852Body=0
853Animation=0
854Sprite=12
855X=13056
856Y=1280
857Z=5120
858HitPower=0
859BonusType=16
860FacingAngle=0
861RotationSpd=0
862Mode=0
863ModeFlag=0
864CropLeft=370
865CropTop=254
866CropRight=433
867CropBottom=384
868BonusQuantity=5
869TalkColour=0
870Armour=51
871LifePoints=1
872[ACTOR 6 END]
873[TRACK SCRIPT 6 BEGIN]
874LABEL 0
875 BACKGROUND 0
876 SAMPLE 35
877 OPEN_RIGHT 1550
878 WAIT_DOOR
879 STOP
880LABEL 1
881 SAMPLE 35
882 CLOSE
883 WAIT_DOOR
884 BACKGROUND 1
885 STOP
886LABEL 2
887 BACKGROUND 1
888 STOP
889END
890[TRACK SCRIPT 6 END]
891[LIFE SCRIPT 6 BEGIN]
892COMPORTMENT main
893 IF FLAG_GAME 41 == 0
894 SET_DOOR_RIGHT 1550
895 SET_COMPORTMENT 2
896 ELSE
897 IF ZONE_OBJ 0 == 17
898 SET_FLAG_CUBE 5 1
899 SUICIDE
900 ELSE
901 SET_TRACK 2
902 END_LIFE
903 ENDIF
904 ENDIF
905END_COMPORTMENT
906COMPORTMENT 1
907 IF COL_OBJ 0 == 6
908 IF FLAG_CUBE 1 == 1
909 SET_TRACK 0
910 SET_COMPORTMENT 2
911 ENDIF
912 ENDIF
913END_COMPORTMENT
914COMPORTMENT 2
915 IF DISTANCE 0 > 3000
916 SET_TRACK 1
917 SET_COMPORTMENT 1
918 ENDIF
919END_COMPORTMENT
920END
921[LIFE SCRIPT 6 END]
922
923[ACTOR 7 BEGIN]
924Name=
925StaticFlags=21512
926Entity=-1
927Body=0
928Animation=0
929Sprite=11
930X=13312
931Y=512
932Z=25344
933HitPower=0
934BonusType=0
935FacingAngle=0
936RotationSpd=0
937Mode=0
938ModeFlag=0
939CropLeft=-625
940CropTop=782
941CropRight=-560
942CropBottom=908
943BonusQuantity=3
944TalkColour=0
945Armour=51
946LifePoints=1
947[ACTOR 7 END]
948[TRACK SCRIPT 7 BEGIN]
949LABEL 0
950 BACKGROUND 0
951 SAMPLE 35
952 OPEN_UP 1550
953 WAIT_DOOR
954 STOP
955LABEL 1
956 SAMPLE 35
957 CLOSE
958 WAIT_DOOR
959 BACKGROUND 1
960 STOP
961END
962[TRACK SCRIPT 7 END]
963[LIFE SCRIPT 7 BEGIN]
964COMPORTMENT main
965 SET_DOOR_UP 1550
966 SET_COMPORTMENT 2
967END_COMPORTMENT
968COMPORTMENT 1
969 IF COL_OBJ 0 == 7
970 SET_TRACK 0
971 SET_COMPORTMENT 2
972 ENDIF
973END_COMPORTMENT
974COMPORTMENT 2
975 IF DISTANCE 0 > 3000
976 SET_TRACK 1
977 SET_COMPORTMENT 1
978 ENDIF
979END_COMPORTMENT
980END
981[LIFE SCRIPT 7 END]
982
983[ACTOR 8 BEGIN]
984Name=
985StaticFlags=4096
986Entity=18
987Body=23
988Animation=0
989Sprite=0
990X=25184
991Y=2304
992Z=27728
993HitPower=0
994BonusType=0
995FacingAngle=0
996RotationSpd=80
997Mode=0
998ModeFlag=0
999CropLeft=-1
1000CropTop=-1
1001CropRight=-1
1002CropBottom=-1
1003BonusQuantity=0
1004TalkColour=0
1005Armour=6
1006LifePoints=30
1007[ACTOR 8 END]
1008[TRACK SCRIPT 8 BEGIN]
1009LABEL 0
1010 ANIM 100
1011 ANGLE 256
1012 ANGLE 512
1013 ANGLE 768
1014 ANIM 99
1015 ANGLE 0
1016 GOTO 0
1017LABEL 1
1018 ANIM 0
1019 ANGLE 0
1020 STOP
1021END
1022[TRACK SCRIPT 8 END]
1023[LIFE SCRIPT 8 BEGIN]
1024COMPORTMENT main
1025 SWIF ZONE_OBJ 0 == 7
1026 SET_TRACK 0
1027 ENDIF
1028 SWIF ZONE_OBJ 0 != 7
1029 SET_TRACK 1
1030 ENDIF
1031END_COMPORTMENT
1032END
1033[LIFE SCRIPT 8 END]
1034
1035[ACTOR 9 BEGIN]
1036Name=
1037StaticFlags=0
1038Entity=27
1039Body=0
1040Animation=0
1041Sprite=0
1042X=3024
1043Y=256
1044Z=31040
1045HitPower=0
1046BonusType=0
1047FacingAngle=512
1048RotationSpd=80
1049Mode=0
1050ModeFlag=0
1051CropLeft=-1
1052CropTop=-1
1053CropRight=-1
1054CropBottom=-1
1055BonusQuantity=0
1056TalkColour=0
1057Armour=51
1058LifePoints=1
1059[ACTOR 9 END]
1060[TRACK SCRIPT 9 BEGIN]
1061LABEL 0
1062 ANIM 1
1063 GOTO_POINT 0
1064 ANGLE 768
1065 ANIM 0
1066 WAIT_ANIM
1067LABEL 100
1068 STOP
1069LABEL 1
1070 ANIM 1
1071 GOTO_POINT 1
1072LABEL 110
1073 STOP
1074END
1075[TRACK SCRIPT 9 END]
1076[LIFE SCRIPT 9 BEGIN]
1077COMPORTMENT main
1078 IF FLAG_GAME 68 == 1
1079 SUICIDE
1080 ELSE
1081 IF ZONE_OBJ 0 == 2
1082 SET_TRACK 0
1083 SET_COMPORTMENT 1
1084 ELSE
1085 POS_POINT 0
1086 BETA 768
1087 SET_COMPORTMENT 2
1088 ENDIF
1089 ENDIF
1090END_COMPORTMENT
1091COMPORTMENT 1
1092 IF CURRENT_TRACK == 100
1093 SET_COMPORTMENT 2
1094 ENDIF
1095END_COMPORTMENT
1096COMPORTMENT 2
1097END_COMPORTMENT
1098END
1099[LIFE SCRIPT 9 END]
1100
1101[ACTOR 10 BEGIN]
1102Name=
1103StaticFlags=2115
1104Entity=45
1105Body=0
1106Animation=126
1107Sprite=0
1108X=3072
1109Y=768
1110Z=21504
1111HitPower=0
1112BonusType=0
1113FacingAngle=700
1114RotationSpd=40
1115Mode=0
1116ModeFlag=0
1117CropLeft=-1
1118CropTop=-1
1119CropRight=-1
1120CropBottom=-1
1121BonusQuantity=0
1122TalkColour=6
1123Armour=51
1124LifePoints=1
1125[ACTOR 10 END]
1126[TRACK SCRIPT 10 BEGIN]
1127LABEL 0
1128 ANIM 1
1129 GOTO_POINT 2
1130 ANIM 0
1131 ANGLE 0
1132 STOP
1133LABEL 1
1134 ANIM 55
1135 WAIT_ANIM
1136LABEL 2
1137 ANIM 1
1138 GOTO_POINT 3
1139LABEL 100
1140 STOP
1141END
1142[TRACK SCRIPT 10 END]
1143[LIFE SCRIPT 10 BEGIN]
1144COMPORTMENT main
1145 IF FLAG_GAME 68 == 1
1146 SUICIDE
1147 ELSE
1148 IF ZONE_OBJ 0 == 2
1149 INVISIBLE 1
1150 ELSE
1151 SET_TRACK 0
1152 ENDIF
1153 SET_COMPORTMENT 1
1154 ENDIF
1155END_COMPORTMENT
1156COMPORTMENT 1
1157END_COMPORTMENT
1158COMPORTMENT 2
1159 INVISIBLE 0
1160 SET_COMPORTMENT 1
1161END_COMPORTMENT
1162COMPORTMENT 3
1163 ADD_CHOICE 5
1164 ADD_CHOICE 6
1165 ADD_CHOICE 7
1166 ASK_CHOICE 8
1167 IF CHOICE == 5
1168 IF NUM_GOLD_PIECES >= 10
1169 SET_FLAG_CUBE 0 1
1170 GIVE_GOLD_PIECES 10
1171 IF CURRENT_TRACK == 0
1172 SET_TRACK 1
1173 ELSE
1174 SET_TRACK 2
1175 ENDIF
1176 SET_COMPORTMENT 4
1177 ELSE
1178 MESSAGE 9
1179 SET_COMPORTMENT 1
1180 ENDIF
1181 ELSE
1182 IF CHOICE == 6
1183 IF NUM_GOLD_PIECES >= 10
1184 SET_FLAG_CUBE 0 0
1185 GIVE_GOLD_PIECES 10
1186 IF CURRENT_TRACK == 0
1187 SET_TRACK 1
1188 ELSE
1189 SET_TRACK 2
1190 ENDIF
1191 SET_COMPORTMENT 4
1192 ELSE
1193 MESSAGE 9
1194 SET_COMPORTMENT 1
1195 ENDIF
1196 ELSE
1197 SET_COMPORTMENT 1
1198 ENDIF
1199 ENDIF
1200END_COMPORTMENT
1201COMPORTMENT 4
1202 ONEIF CURRENT_TRACK == 100
1203 SET_DIRMODE FOLLOW 9
1204 ENDIF
1205 IF CURRENT_TRACK == 100
1206 IF COL == 9
1207 INVISIBLE 1
1208 POS_POINT 1
1209 END_LIFE
1210 ENDIF
1211 ENDIF
1212END_COMPORTMENT
1213END
1214[LIFE SCRIPT 10 END]
1215
1216[ACTOR 11 BEGIN]
1217Name=
1218StaticFlags=0
1219Entity=13
1220Body=0
1221Animation=0
1222Sprite=0
1223X=17520
1224Y=512
1225Z=4608
1226HitPower=0
1227BonusType=304
1228FacingAngle=0
1229RotationSpd=40
1230Mode=0
1231ModeFlag=0
1232CropLeft=-1
1233CropTop=-1
1234CropRight=-1
1235CropBottom=-1
1236BonusQuantity=1
1237TalkColour=6
1238Armour=1
1239LifePoints=1
1240[ACTOR 11 END]
1241[TRACK SCRIPT 11 BEGIN]
1242END
1243[TRACK SCRIPT 11 END]
1244[LIFE SCRIPT 11 BEGIN]
1245COMPORTMENT main
1246 IF FLAG_GAME 41 == 1
1247 SUICIDE
1248 ENDIF
1249END_COMPORTMENT
1250COMPORTMENT 1
1251 ADD_CHOICE 11
1252 ADD_CHOICE 12
1253 ASK_CHOICE 10
1254 IF CHOICE == 11
1255 IF NUM_GOLD_PIECES >= 5
1256 GIVE_GOLD_PIECES 5
1257 SET_FLAG_CUBE 1 1
1258 ELSE
1259 MESSAGE 13
1260 ENDIF
1261 ENDIF
1262 SET_COMPORTMENT main
1263END_COMPORTMENT
1264END
1265[LIFE SCRIPT 11 END]
1266
1267[ACTOR 12 BEGIN]
1268Name=
1269StaticFlags=21512
1270Entity=-1
1271Body=0
1272Animation=0
1273Sprite=18
1274X=12544
1275Y=512
1276Z=10752
1277HitPower=0
1278BonusType=0
1279FacingAngle=0
1280RotationSpd=0
1281Mode=0
1282ModeFlag=0
1283CropLeft=81
1284CropTop=451
1285CropRight=155
1286CropBottom=550
1287BonusQuantity=0
1288TalkColour=0
1289Armour=51
1290LifePoints=1
1291[ACTOR 12 END]
1292[TRACK SCRIPT 12 BEGIN]
1293LABEL 0
1294 BACKGROUND 1
1295 STOP
1296END
1297[TRACK SCRIPT 12 END]
1298[LIFE SCRIPT 12 BEGIN]
1299COMPORTMENT main
1300 IF FLAG_GAME 41 == 0
1301 SET_DOOR_LEFT 1450
1302 ELSE
1303 IF FLAG_CUBE 5 == 0
1304 SET_TRACK 0
1305 ENDIF
1306 ENDIF
1307 END_LIFE
1308END_COMPORTMENT
1309END
1310[LIFE SCRIPT 12 END]
1311
1312[ACTOR 13 BEGIN]
1313Name=
1314StaticFlags=21512
1315Entity=-1
1316Body=0
1317Animation=0
1318Sprite=19
1319X=14080
1320Y=512
1321Z=10752
1322HitPower=0
1323BonusType=0
1324FacingAngle=0
1325RotationSpd=0
1326Mode=0
1327ModeFlag=0
1328CropLeft=154
1329CropTop=478
1330CropRight=217
1331CropBottom=580
1332BonusQuantity=0
1333TalkColour=0
1334Armour=51
1335LifePoints=1
1336[ACTOR 13 END]
1337[TRACK SCRIPT 13 BEGIN]
1338LABEL 0
1339 BACKGROUND 1
1340 STOP
1341END
1342[TRACK SCRIPT 13 END]
1343[LIFE SCRIPT 13 BEGIN]
1344COMPORTMENT main
1345 IF FLAG_GAME 41 == 0
1346 SUICIDE
1347 ELSE
1348 IF FLAG_CUBE 5 == 0
1349 SET_TRACK 0
1350 ENDIF
1351 END_LIFE
1352 ENDIF
1353END_COMPORTMENT
1354END
1355[LIFE SCRIPT 13 END]
1356
1357[ACTOR 14 BEGIN]
1358Name=
1359StaticFlags=34823
1360Entity=46
1361Body=0
1362Animation=0
1363Sprite=0
1364X=28432
1365Y=1280
1366Z=29184
1367HitPower=0
1368BonusType=0
1369FacingAngle=512
1370RotationSpd=30
1371Mode=0
1372ModeFlag=0
1373CropLeft=-1
1374CropTop=-1
1375CropRight=-1
1376CropBottom=-1
1377BonusQuantity=0
1378TalkColour=9
1379Armour=51
1380LifePoints=1
1381[ACTOR 14 END]
1382[TRACK SCRIPT 14 BEGIN]
1383LABEL 0
1384 ANIM 1
1385 WAIT_ANIM
1386 ANIM 0
1387LABEL 100
1388 STOP
1389LABEL 1
1390 WAIT_ANIM
1391 ANGLE 0
1392 ANIM 1
1393 GOTO_POINT 8
1394 STOP
1395END
1396[TRACK SCRIPT 14 END]
1397[LIFE SCRIPT 14 BEGIN]
1398COMPORTMENT main
1399 IF ZONE_OBJ 0 == 8
1400 IF FLAG_GAME 52 == 1
1401 POS_POINT 8
1402 BETA 512
1403 SET_TRACK 0
1404 ENDIF
1405 ENDIF
1406 END_LIFE
1407END_COMPORTMENT
1408END
1409[LIFE SCRIPT 14 END]
1410
1411[ACTOR 15 BEGIN]
1412Name=
1413StaticFlags=34823
1414Entity=39
1415Body=37
1416Animation=146
1417Sprite=0
1418X=27088
1419Y=1280
1420Z=2624
1421HitPower=0
1422BonusType=0
1423FacingAngle=0
1424RotationSpd=30
1425Mode=0
1426ModeFlag=0
1427CropLeft=-1
1428CropTop=-1
1429CropRight=-1
1430CropBottom=-1
1431BonusQuantity=0
1432TalkColour=12
1433Armour=51
1434LifePoints=1
1435[ACTOR 15 END]
1436[TRACK SCRIPT 15 BEGIN]
1437LABEL 0
1438 ANIM 1
1439 WAIT_NUM_SECOND 1
1440 ANIM 146
1441LABEL 100
1442 STOP
1443LABEL 1
1444 WAIT_ANIM
1445 ANIM 0
1446 ANGLE 512
1447 ANIM 1
1448 GOTO_POINT 10
1449LABEL 101
1450 STOP
1451END
1452[TRACK SCRIPT 15 END]
1453[LIFE SCRIPT 15 BEGIN]
1454COMPORTMENT main
1455 IF ZONE_OBJ 0 == 9
1456 IF FLAG_GAME 52 == 1
1457 BODY 0
1458 POS_POINT 10
1459 SET_TRACK 0
1460 ENDIF
1461 ENDIF
1462 END_LIFE
1463END_COMPORTMENT
1464END
1465[LIFE SCRIPT 15 END]
1466
1467[ACTOR 16 BEGIN]
1468Name=
1469StaticFlags=34819
1470Entity=38
1471Body=0
1472Animation=0
1473Sprite=0
1474X=14336
1475Y=512
1476Z=12384
1477HitPower=0
1478BonusType=48
1479FacingAngle=0
1480RotationSpd=40
1481Mode=0
1482ModeFlag=0
1483CropLeft=-1
1484CropTop=-1
1485CropRight=-1
1486CropBottom=-1
1487BonusQuantity=1
1488TalkColour=0
1489Armour=6
1490LifePoints=32
1491[ACTOR 16 END]
1492[TRACK SCRIPT 16 BEGIN]
1493LABEL 0
1494 ANIM 0
1495 WAIT_ANIM
1496 ANIM 46
1497 WAIT_NUM_ANIM 4
1498 ANIM 0
1499 WAIT_ANIM
1500 ANIM 46
1501 WAIT_NUM_ANIM 3
1502 GOTO 0
1503LABEL 1
1504 ANIM 0
1505 ANGLE 0
1506 STOP
1507END
1508[TRACK SCRIPT 16 END]
1509[LIFE SCRIPT 16 BEGIN]
1510COMPORTMENT main
1511 OR_IF FLAG_CUBE 5 == 0
1512 IF FLAG_GAME 41 == 0
1513 SUICIDE
1514 ELSE
1515 SET_COMPORTMENT 1
1516 ENDIF
1517END_COMPORTMENT
1518COMPORTMENT 1
1519 OR_IF FLAG_CUBE 2 == 1
1520 OR_IF HIT_BY == 0
1521 ONEIF FLAG_CUBE 5 == 1
1522 SET_DIRMODE FOLLOW 0
1523 SET_TRACK 0
1524 SET_FLAG_CUBE 2 1
1525 IF FLAG_CUBE 5 == 0
1526 SET_COMPORTMENT 2
1527 ELSE
1528 END_LIFE
1529 ENDIF
1530 ENDIF
1531END_COMPORTMENT
1532COMPORTMENT 2
1533 IF DISTANCE 0 > 8000
1534 SET_DIRMODE NO_MOVE
1535 SET_TRACK 1
1536 SET_FLAG_CUBE 2 0
1537 SET_COMPORTMENT 1
1538 ENDIF
1539END_COMPORTMENT
1540END
1541[LIFE SCRIPT 16 END]
1542
1543[ACTOR 17 BEGIN]
1544Name=
1545StaticFlags=34883
1546Entity=15
1547Body=0
1548Animation=0
1549Sprite=0
1550X=24064
1551Y=1280
1552Z=16896
1553HitPower=0
1554BonusType=0
1555FacingAngle=768
1556RotationSpd=40
1557Mode=0
1558ModeFlag=0
1559CropLeft=-1
1560CropTop=-1
1561CropRight=-1
1562CropBottom=-1
1563BonusQuantity=0
1564TalkColour=13
1565Armour=51
1566LifePoints=10
1567[ACTOR 17 END]
1568[TRACK SCRIPT 17 BEGIN]
1569LABEL 0
1570 ANIM 1
1571 GOTO_POINT 13
1572LABEL 1
1573 GOTO_POINT 14
1574LABEL 2
1575 GOTO_POINT 15
1576LABEL 3
1577 GOTO_POINT 16
1578LABEL 4
1579 GOTO_POINT 17
1580LABEL 5
1581 ANIM 0
1582 ANGLE 768
1583 SAMPLE 2
1584 WAIT_ANIM
1585LABEL 6
1586 ANIM 1
1587 GOTO_POINT 16
1588LABEL 7
1589 GOTO_POINT 15
1590LABEL 8
1591 GOTO_POINT 14
1592LABEL 9
1593 GOTO_POINT 20
1594LABEL 10
1595 GOTO_POINT 18
1596LABEL 11
1597 GOTO_POINT 19
1598LABEL 12
1599 GOTO_POINT 21
1600 GOTO 0
1601LABEL 40
1602 ANIM 1
1603 GOTO_POINT 22
1604LABEL 41
1605 GOTO_POINT 23
1606LABEL 42
1607 GOTO_POINT 24
1608LABEL 43
1609 GOTO_POINT 25
1610LABEL 44
1611 GOTO_POINT 21
1612 GOTO 40
1613LABEL 20
1614 ANIM 0
1615 WAIT_ANIM
1616 SAMPLE 2
1617 WAIT_ANIM
1618LABEL 100
1619 STOP
1620LABEL 30
1621 ANIM 0
1622 FACE_HERO
1623LABEL 110
1624 STOP
1625END
1626[TRACK SCRIPT 17 END]
1627[LIFE SCRIPT 17 BEGIN]
1628COMPORTMENT main
1629 OR_IF FLAG_GAME 58 == 1
1630 IF FLAG_GAME 41 == 1
1631 SET_TRACK 40
1632 ELSE
1633 SET_TRACK 0
1634 ENDIF
1635 SET_COMPORTMENT 1
1636END_COMPORTMENT
1637COMPORTMENT 1
1638 OR_IF COL_OBJ 0 == 17
1639 IF COL == 0
1640 STOP_CURRENT_TRACK
1641 SET_DIRMODE FOLLOW 0
1642 SET_TRACK 20
1643 SET_COMPORTMENT 2
1644 ENDIF
1645END_COMPORTMENT
1646COMPORTMENT 2
1647 IF CURRENT_TRACK == 100
1648 SET_DIRMODE NO_MOVE
1649 ANIM 1
1650 RESTORE_LAST_TRACK
1651 SET_COMPORTMENT 1
1652 ENDIF
1653END_COMPORTMENT
1654COMPORTMENT 3
1655 IF CURRENT_TRACK != 20
1656 IF CURRENT_TRACK != 30
1657 STOP_CURRENT_TRACK
1658 ENDIF
1659 ENDIF
1660 SET_TRACK 30
1661 SET_COMPORTMENT 4
1662END_COMPORTMENT
1663COMPORTMENT 4
1664 IF CURRENT_TRACK == 110
1665 IF CHAPTER == 7
1666 MESSAGE 71
1667 ENDIF
1668 IF FLAG_GAME 19 == 0
1669 IF FLAG_GAME 12 == 0
1670 ADD_CHOICE 23
1671 ADD_CHOICE 24
1672 IF FLAG_GAME 158 == 1
1673 ASK_CHOICE 45
1674 ELSE
1675 ASK_CHOICE 42
1676 ENDIF
1677 IF CHOICE == 23
1678 IF NUM_GOLD_PIECES >= 30
1679 SET_FLAG_GAME 19 1
1680 FOUND_OBJECT 19
1681 GIVE_GOLD_PIECES 30
1682 ELSE
1683 MESSAGE 43
1684 ENDIF
1685 ENDIF
1686 ELSE
1687 MESSAGE 44
1688 ENDIF
1689 ELSE
1690 MESSAGE 44
1691 ENDIF
1692 SET_DIRMODE NO_MOVE
1693 ANIM 1
1694 RESTORE_LAST_TRACK
1695 SET_COMPORTMENT 1
1696 ENDIF
1697END_COMPORTMENT
1698END
1699[LIFE SCRIPT 17 END]
1700
1701[ACTOR 18 BEGIN]
1702Name=
1703StaticFlags=34819
1704Entity=11
1705Body=0
1706Animation=0
1707Sprite=0
1708X=15872
1709Y=512
1710Z=15360
1711HitPower=0
1712BonusType=0
1713FacingAngle=0
1714RotationSpd=40
1715Mode=0
1716ModeFlag=0
1717CropLeft=-1
1718CropTop=-1
1719CropRight=-1
1720CropBottom=-1
1721BonusQuantity=1
1722TalkColour=7
1723Armour=51
1724LifePoints=15
1725[ACTOR 18 END]
1726[TRACK SCRIPT 18 BEGIN]
1727LABEL 0
1728 ANIM 0
1729 FACE_HERO
1730LABEL 100
1731 STOP
1732LABEL 1
1733 ANIM 52
1734 WAIT_ANIM
1735LABEL 2
1736 ANIM 0
1737 ANGLE 0
1738 STOP
1739END
1740[TRACK SCRIPT 18 END]
1741[LIFE SCRIPT 18 BEGIN]
1742COMPORTMENT main
1743 IF FLAG_GAME 58 == 1
1744 SET_COMPORTMENT 1
1745 ELSE
1746 OR_IF FLAG_CUBE 5 == 1
1747 IF FLAG_GAME 41 == 0
1748 SUICIDE
1749 ELSE
1750 SET_COMPORTMENT 1
1751 ENDIF
1752 ENDIF
1753END_COMPORTMENT
1754COMPORTMENT 1
1755 SWIF DISTANCE 0 < 1800
1756 SET_TRACK 0
1757 SET_COMPORTMENT 3
1758 ENDIF
1759END_COMPORTMENT
1760COMPORTMENT 2
1761 SET_TRACK 0
1762 SET_COMPORTMENT 3
1763END_COMPORTMENT
1764COMPORTMENT 3
1765 IF CURRENT_TRACK == 100
1766 IF FLAG_GAME 41 == 0
1767 OR_IF FLAG_GAME 97 == 1
1768 IF FLAG_GAME 16 == 1
1769 IF FLAG_GAME 20 == 1
1770 MESSAGE 193
1771 ELSE
1772 MESSAGE 191
1773 ENDIF
1774 ELSE
1775 IF FLAG_GAME 20 == 1
1776 MESSAGE 191
1777 ELSE
1778 IF FLAG_GAME 54 == 0
1779 MESSAGE 54
1780 ELSE
1781 MESSAGE 53
1782 ENDIF
1783 ENDIF
1784 ENDIF
1785 SET_FLAG_GAME 58 0
1786 ELSE
1787 MESSAGE 53
1788 ENDIF
1789 SET_DIRMODE NO_MOVE
1790 SET_TRACK 2
1791 SET_COMPORTMENT 1
1792 ENDIF
1793END_COMPORTMENT
1794END
1795[LIFE SCRIPT 18 END]
1796
1797[ACTOR 19 BEGIN]
1798Name=
1799StaticFlags=34819
1800Entity=7
1801Body=0
1802Animation=1
1803Sprite=0
1804X=16384
1805Y=512
1806Z=27136
1807HitPower=0
1808BonusType=32
1809FacingAngle=0
1810RotationSpd=40
1811Mode=0
1812ModeFlag=0
1813CropLeft=-1
1814CropTop=-1
1815CropRight=-1
1816CropBottom=-1
1817BonusQuantity=30
1818TalkColour=0
1819Armour=10
1820LifePoints=50
1821[ACTOR 19 END]
1822[TRACK SCRIPT 19 BEGIN]
1823LABEL 0
1824 ANIM 1
1825 GOTO_POINT 27
1826 GOTO_POINT 28
1827LABEL 1
1828 ANIM 1
1829 WAIT_ANIM
1830LABEL 2
1831 ANIM 46
1832 WAIT_ANIM
1833 GOTO 1
1834LABEL 3
1835 ANIM 0
1836 WAIT_NUM_SECOND 2
1837LABEL 100
1838 STOP
1839LABEL 4
1840 ANIM 0
1841 WAIT_ANIM
1842 ANIM 50
1843 WAIT_ANIM
1844 GOTO 4
1845END
1846[TRACK SCRIPT 19 END]
1847[LIFE SCRIPT 19 BEGIN]
1848COMPORTMENT main
1849 IF BODY_OBJ 0 == 3
1850 IF ZONE_OBJ 0 == 1
1851 SET_DIRMODE FOLLOW 0
1852 SET_TRACK 1
1853 SET_COMPORTMENT 1
1854 ENDIF
1855 IF ZONE_OBJ 0 == 12
1856 POS_POINT 26
1857 SET_DIRMODE FOLLOW 0
1858 BETA 0
1859 SET_TRACK 0
1860 SET_COMPORTMENT 1
1861 ENDIF
1862 ELSE
1863 SUICIDE
1864 ENDIF
1865END_COMPORTMENT
1866COMPORTMENT 1
1867 ONEIF LIFE_POINT_OBJ 0 <= 0
1868 SET_TRACK 3
1869 ENDIF
1870 IF CURRENT_TRACK == 100
1871 FULL_POINT
1872 IF CHAPTER < 7
1873 PLAY_FLA BAFFE.FLA
1874 SET_FLAG_GAME 200 1
1875 ELSE
1876 IF CHAPTER < 10
1877 PLAY_FLA baffe2.fla
1878 SET_FLAG_GAME 201 1
1879 ELSE
1880 PLAY_FLA baffe3.fla
1881 SET_FLAG_GAME 202 1
1882 ENDIF
1883 ENDIF
1884 SET_BEHAVIOUR NORMAL
1885 SET_FLAG_GAME 70 1
1886 CHANGE_CUBE 49
1887 ENDIF
1888END_COMPORTMENT
1889END
1890[LIFE SCRIPT 19 END]
1891
1892[ACTOR 20 BEGIN]
1893Name=
1894StaticFlags=36864
1895Entity=23
1896Body=0
1897Animation=0
1898Sprite=0
1899X=2560
1900Y=256
1901Z=31000
1902HitPower=0
1903BonusType=0
1904FacingAngle=512
1905RotationSpd=80
1906Mode=0
1907ModeFlag=0
1908CropLeft=-1
1909CropTop=-1
1910CropRight=-1
1911CropBottom=-1
1912BonusQuantity=0
1913TalkColour=9
1914Armour=51
1915LifePoints=1
1916[ACTOR 20 END]
1917[TRACK SCRIPT 20 BEGIN]
1918LABEL 0
1919 ANIM 1
1920 GOTO_POINT 34
1921 ANGLE 768
1922 ANIM 124
1923 WAIT_ANIM
1924 ANIM 0
1925 WAIT_ANIM
1926LABEL 100
1927 STOP
1928LABEL 1
1929 WAIT_ANIM
1930 ANIM 1
1931 GOTO_POINT 1
1932LABEL 110
1933 STOP
1934LABEL 10
1935 SAMPLE 41
1936 STOP
1937LABEL 2
1938 ANIM 0
1939 STOP
1940END
1941[TRACK SCRIPT 20 END]
1942[LIFE SCRIPT 20 BEGIN]
1943COMPORTMENT main
1944 IF FLAG_GAME 68 == 0
1945 SUICIDE
1946 ELSE
1947 IF FLAG_GAME 97 == 1
1948 BODY 28
1949 ENDIF
1950 IF ZONE_OBJ 0 == 13
1951 SET_TRACK 0
1952 SET_COMPORTMENT 1
1953 ELSE
1954 POS_POINT 0
1955 BETA 768
1956 SET_TRACK 2
1957 SET_COMPORTMENT 2
1958 ENDIF
1959 ENDIF
1960END_COMPORTMENT
1961COMPORTMENT 1
1962 IF CURRENT_TRACK == 100
1963 SET_COMPORTMENT 2
1964 ENDIF
1965END_COMPORTMENT
1966COMPORTMENT 2
1967 IF DISTANCE 0 < 2500
1968 IF USE_INVENTORY 16 == 1
1969 BODY 28
1970 SET_FLAG_GAME 16 0
1971 SET_FLAG_GAME 97 1
1972 SET_TRACK 10
1973 ENDIF
1974 ENDIF
1975END_COMPORTMENT
1976END
1977[LIFE SCRIPT 20 END]
1978
1979[ACTOR 21 BEGIN]
1980Name=
1981StaticFlags=2051
1982Entity=37
1983Body=255
1984Animation=0
1985Sprite=0
1986X=26144
1987Y=4000
1988Z=16384
1989HitPower=0
1990BonusType=0
1991FacingAngle=768
1992RotationSpd=40
1993Mode=0
1994ModeFlag=0
1995CropLeft=-1
1996CropTop=-1
1997CropRight=-1
1998CropBottom=-1
1999BonusQuantity=0
2000TalkColour=7
2001Armour=1
2002LifePoints=1
2003[ACTOR 21 END]
2004[TRACK SCRIPT 21 BEGIN]
2005LABEL 0
2006 POS_POINT 40
2007LABEL 1
2008 ANIM 1
2009 GOTO_POINT 39
2010LABEL 2
2011 ANIM 1
2012 GOTO_POINT 35
2013LABEL 3
2014 ANIM 1
2015 GOTO_POINT 36
2016LABEL 4
2017 ANIM 1
2018 GOTO_POINT 38
2019LABEL 5
2020 ANIM 1
2021 GOTO_POINT 37
2022 GOTO 2
2023LABEL 100
2024 ANIM 0
2025 FACE_HERO
2026LABEL 110
2027 STOP
2028END
2029[TRACK SCRIPT 21 END]
2030[LIFE SCRIPT 21 BEGIN]
2031COMPORTMENT main
2032 IF CHAPTER > 7
2033 CLR_HOLO_POS 42
2034 ENDIF
2035 OR_IF CHAPTER != 7
2036 OR_IF FLAG_GAME 25 == 1
2037 OR_IF FLAG_GAME 26 == 1
2038 IF FLAG_GAME 99 == 0
2039 SUICIDE
2040 ENDIF
2041 SET_COMPORTMENT 1
2042END_COMPORTMENT
2043COMPORTMENT 1
2044 IF ZONE_OBJ 0 == 14
2045 ONEIF BEHAVIOUR == DISCRETE
2046 BODY 0
2047 SET_TRACK 0
2048 SET_COMPORTMENT 2
2049 ENDIF
2050 ENDIF
2051END_COMPORTMENT
2052COMPORTMENT 2
2053 OR_IF COL == 0
2054 IF COL_OBJ 0 == 21
2055 IF CURRENT_TRACK != 100
2056 IF CURRENT_TRACK != 110
2057 STOP_CURRENT_TRACK
2058 ENDIF
2059 ENDIF
2060 SET_TRACK 100
2061 SET_COMPORTMENT 5
2062 ENDIF
2063 ONEIF DISTANCE 0 < 1500
2064 IF CURRENT_TRACK != 100
2065 IF CURRENT_TRACK != 110
2066 STOP_CURRENT_TRACK
2067 ENDIF
2068 ENDIF
2069 SET_TRACK 100
2070 SET_COMPORTMENT 5
2071 IF FLAG_GAME 25 == 0
2072 IF FLAG_GAME 26 == 0
2073 BIG_MESSAGE 81
2074 SET_FLAG_GAME 25 1
2075 FOUND_OBJECT 25
2076 CLR_HOLO_POS 42
2077 ENDIF
2078 ENDIF
2079 ENDIF
2080END_COMPORTMENT
2081COMPORTMENT 3
2082 IF CURRENT_TRACK != 100
2083 IF CURRENT_TRACK != 110
2084 STOP_CURRENT_TRACK
2085 ENDIF
2086 ENDIF
2087 SET_TRACK 100
2088 SET_COMPORTMENT 4
2089END_COMPORTMENT
2090COMPORTMENT 4
2091 IF CURRENT_TRACK == 110
2092 MESSAGE 82
2093 SET_COMPORTMENT 5
2094 ENDIF
2095END_COMPORTMENT
2096COMPORTMENT 5
2097 ONEIF FLAG_GAME 25 == 0
2098 BIG_MESSAGE 81
2099 SET_FLAG_GAME 25 1
2100 FOUND_OBJECT 25
2101 ENDIF
2102 IF DISTANCE 0 > 1800
2103 RESTORE_LAST_TRACK
2104 SET_COMPORTMENT 2
2105 ENDIF
2106END_COMPORTMENT
2107END
2108[LIFE SCRIPT 21 END]
2109
2110[ACTOR 22 BEGIN]
2111Name=
2112StaticFlags=34819
2113Entity=13
2114Body=11
2115Animation=0
2116Sprite=0
2117X=14336
2118Y=5376
2119Z=3072
2120HitPower=0
2121BonusType=256
2122FacingAngle=0
2123RotationSpd=40
2124Mode=0
2125ModeFlag=0
2126CropLeft=-1
2127CropTop=-1
2128CropRight=-1
2129CropBottom=-1
2130BonusQuantity=4
2131TalkColour=8
2132Armour=51
2133LifePoints=1
2134[ACTOR 22 END]
2135[TRACK SCRIPT 22 BEGIN]
2136LABEL 0
2137 ANIM 1
2138 WAIT_ANIM
2139 ANIM 0
2140 WAIT_ANIM
2141LABEL 1
2142 ANIM 0
2143 STOP
2144LABEL 2
2145 ANIM 0
2146 FACE_HERO
2147LABEL 100
2148 STOP
2149LABEL 3
2150 ANIM 73
2151 STOP
2152END
2153[TRACK SCRIPT 22 END]
2154[LIFE SCRIPT 22 BEGIN]
2155COMPORTMENT main
2156 IF ZONE_OBJ 0 != 15
2157 SUICIDE
2158 ELSE
2159 SET_TRACK 0
2160 SET_COMPORTMENT 1
2161 ENDIF
2162END_COMPORTMENT
2163COMPORTMENT 1
2164 ONEIF HIT_BY == 0
2165 SET_FLAG_CUBE 6 1
2166 ENDIF
2167 IF CURRENT_TRACK == 1
2168 ONEIF DISTANCE 0 < 1250
2169 SET_TRACK 2
2170 SET_COMPORTMENT 2
2171 ENDIF
2172 ENDIF
2173END_COMPORTMENT
2174COMPORTMENT 2
2175 IF CURRENT_TRACK == 100
2176 MESSAGE 194
2177 SET_COMPORTMENT 1
2178 ENDIF
2179END_COMPORTMENT
2180COMPORTMENT 3
2181 IF CURRENT_TRACK != 2
2182 IF CURRENT_TRACK != 100
2183 STOP_CURRENT_TRACK
2184 ENDIF
2185 ENDIF
2186 SET_TRACK 2
2187 SET_COMPORTMENT 4
2188END_COMPORTMENT
2189COMPORTMENT 4
2190 IF CURRENT_TRACK == 100
2191 IF CHAPTER == 7
2192 MESSAGE 201
2193 ENDIF
2194 OR_IF CHAPTER == 13
2195 IF CHAPTER == 14
2196 MESSAGE 195
2197 ENDIF
2198 ONEIF FLAG_CUBE 6 == 0
2199 MESSAGE 192
2200 GIVE_BONUS 0
2201 ELSE
2202 OR_IF CHAPTER == 6
2203 OR_IF CHAPTER == 8
2204 OR_IF CHAPTER == 9
2205 IF CHAPTER == 15
2206 MESSAGE 194
2207 ENDIF
2208 ENDIF
2209 SET_TRACK 3
2210 SET_COMPORTMENT 1
2211 ENDIF
2212END_COMPORTMENT
2213END
2214[LIFE SCRIPT 22 END]
2215
2216[ACTOR 23 BEGIN]
2217Name=
2218StaticFlags=34883
2219Entity=9
2220Body=0
2221Animation=1
2222Sprite=0
2223X=0
2224Y=0
2225Z=0
2226HitPower=0
2227BonusType=96
2228FacingAngle=0
2229RotationSpd=30
2230Mode=7
2231ModeFlag=0
2232CropLeft=0
2233CropTop=0
2234CropRight=-1
2235CropBottom=-1
2236BonusQuantity=5
2237TalkColour=0
2238Armour=1
2239LifePoints=50
2240[ACTOR 23 END]
2241[TRACK SCRIPT 23 BEGIN]
2242END
2243[TRACK SCRIPT 23 END]
2244[LIFE SCRIPT 23 BEGIN]
2245COMPORTMENT main
2246 INIT_PINGOUIN 23
2247 SET_COMPORTMENT 1
2248END_COMPORTMENT
2249COMPORTMENT 1
2250 ONEIF LIFE_POINT <= 45
2251 GIVE_BONUS 0
2252 ENDIF
2253 ONEIF LIFE_POINT <= 30
2254 GIVE_BONUS 0
2255 ENDIF
2256 ONEIF LIFE_POINT <= 15
2257 GIVE_BONUS 0
2258 ENDIF
2259END_COMPORTMENT
2260END
2261[LIFE SCRIPT 23 END]
2262
2263[ACTOR 24 BEGIN]
2264Name=
2265StaticFlags=2051
2266Entity=12
2267Body=0
2268Animation=68
2269Sprite=0
2270X=14608
2271Y=512
2272Z=22560
2273HitPower=0
2274BonusType=16
2275FacingAngle=0
2276RotationSpd=35
2277Mode=0
2278ModeFlag=0
2279CropLeft=-1
2280CropTop=-1
2281CropRight=-1
2282CropBottom=-1
2283BonusQuantity=4
2284TalkColour=0
2285Armour=1
2286LifePoints=10
2287[ACTOR 24 END]
2288[TRACK SCRIPT 24 BEGIN]
2289LABEL 0
2290 SAMPLE 187
2291 ANIM 55
2292 WAIT_ANIM
2293LABEL 1
2294 ANIM 17
2295 STOP
2296END
2297[TRACK SCRIPT 24 END]
2298[LIFE SCRIPT 24 BEGIN]
2299COMPORTMENT main
2300 IF HIT_BY == 0
2301 SET_TRACK 0
2302 ENDIF
2303 IF CURRENT_TRACK == 1
2304 SET_DIRMODE FOLLOW 0
2305 SET_COMPORTMENT 1
2306 ENDIF
2307END_COMPORTMENT
2308COMPORTMENT 1
2309 IF DISTANCE 0 < 1000
2310 ANIM 67
2311 ELSE
2312 IF DISTANCE 0 >= 1200
2313 IF DISTANCE 0 < 4500
2314 ANIM 17
2315 ELSE
2316 ANIM 25
2317 ENDIF
2318 ENDIF
2319 ENDIF
2320END_COMPORTMENT
2321END
2322[LIFE SCRIPT 24 END]
2323
2324[ACTOR 25 BEGIN]
2325Name=
2326StaticFlags=2051
2327Entity=38
2328Body=0
2329Animation=0
2330Sprite=0
2331X=25088
2332Y=1280
2333Z=6512
2334HitPower=0
2335BonusType=48
2336FacingAngle=256
2337RotationSpd=40
2338Mode=0
2339ModeFlag=0
2340CropLeft=-1
2341CropTop=-1
2342CropRight=-1
2343CropBottom=-1
2344BonusQuantity=5
2345TalkColour=0
2346Armour=6
2347LifePoints=30
2348[ACTOR 25 END]
2349[TRACK SCRIPT 25 BEGIN]
2350LABEL 0
2351 ANIM 1
2352 GOTO_POINT 44
2353LABEL 1
2354 ANIM 1
2355 GOTO_POINT 45
2356LABEL 2
2357 ANIM 1
2358 GOTO_POINT 46
2359LABEL 3
2360 ANIM 1
2361 GOTO_POINT 43
2362 GOTO 0
2363LABEL 4
2364 ANIM 46
2365 STOP
2366LABEL 5
2367 ANIM 46
2368 WAIT_NUM_ANIM 3
2369LABEL 6
2370 ANIM 0
2371 STOP
2372LABEL 7
2373 ANIM 0
2374 WAIT_NUM_SECOND 2
2375 GOTO 5
2376END
2377[TRACK SCRIPT 25 END]
2378[LIFE SCRIPT 25 BEGIN]
2379COMPORTMENT main
2380 SET_TRACK 0
2381 SET_COMPORTMENT 1
2382END_COMPORTMENT
2383COMPORTMENT 1
2384 OR_IF HIT_BY == 0
2385 IF DISTANCE 0 < 3000
2386 IF FLAG_CUBE 7 == 0
2387 SET_FLAG_CUBE 7 1
2388 STOP_CURRENT_TRACK
2389 ENDIF
2390 SET_DIRMODE FOLLOW 0
2391 SET_TRACK 4
2392 SET_COMPORTMENT 2
2393 ENDIF
2394END_COMPORTMENT
2395COMPORTMENT 2
2396 IF CURRENT_TRACK != 4
2397 IF DISTANCE 0 < 3000
2398 SET_TRACK 4
2399 ENDIF
2400 ENDIF
2401 IF CURRENT_TRACK != 5
2402 IF CURRENT_TRACK != 6
2403 IF DISTANCE 0 > 3500
2404 SET_TRACK 5
2405 SET_COMPORTMENT 3
2406 ENDIF
2407 ENDIF
2408 ENDIF
2409 IF COL_OBJ 0 == 15
2410 SET_TRACK 7
2411 ENDIF
2412END_COMPORTMENT
2413COMPORTMENT 3
2414 IF COL_OBJ 0 == 15
2415 SET_TRACK 7
2416 ENDIF
2417 IF CURRENT_TRACK == 6
2418 IF FLAG_CUBE 7 == 1
2419 SET_FLAG_CUBE 7 0
2420 RESTORE_LAST_TRACK
2421 ENDIF
2422 SET_DIRMODE NO_MOVE
2423 SET_COMPORTMENT 1
2424 ENDIF
2425END_COMPORTMENT
2426END
2427[LIFE SCRIPT 25 END]
2428
2429[ZONE 0 BEGIN]
2430Name=
2431X0=3328
2432Y0=1536
2433Z0=11264
2434X1=4611
2435Y1=2771
2436Z1=12803
2437Type=4
2438Snap=0
2439Info0=0
2440Info1=112
2441Info2=2
2442Info3=0
2443[ZONE 0 END]
2444[ZONE 1 BEGIN]
2445Name=
2446X0=9472
2447Y0=512
2448Z0=14080
2449X1=10495
2450Y1=1535
2451Z1=15615
2452Type=4
2453Snap=0
2454Info0=0
2455Info1=16
2456Info2=1
2457Info3=0
2458[ZONE 1 END]
2459[ZONE 2 BEGIN]
2460Name=
2461X0=3328
2462Y0=1536
2463Z0=15616
2464X1=4352
2465Y1=2560
2466Z1=16480
2467Type=5
2468Snap=0
2469Info0=1
2470Info1=4
2471Info2=0
2472Info3=0
2473[ZONE 2 END]
2474[ZONE 3 BEGIN]
2475Name=
2476X0=13568
2477Y0=512
2478Z0=22784
2479X1=14080
2480Y1=1777
2481Z1=23808
2482Type=5
2483Snap=0
2484Info0=2
2485Info1=4
2486Info2=0
2487Info3=0
2488[ZONE 3 END]
2489[ZONE 4 BEGIN]
2490Name=
2491X0=15616
2492Y0=512
2493Z0=6912
2494X1=16639
2495Y1=1424
2496Z1=8303
2497Type=5
2498Snap=0
2499Info0=0
2500Info1=4
2501Info2=0
2502Info3=0
2503[ZONE 4 END]
2504[ZONE 5 BEGIN]
2505Name=
2506X0=12544
2507Y0=1280
2508Z0=5376
2509X1=13056
2510Y1=2225
2511Z1=6400
2512Type=5
2513Snap=0
2514Info0=3
2515Info1=4
2516Info2=0
2517Info3=0
2518[ZONE 5 END]
2519[ZONE 6 BEGIN]
2520Name=
2521X0=11520
2522Y0=1536
2523Z0=28928
2524X1=12543
2525Y1=2047
2526Z1=29951
2527Type=2
2528Snap=0
2529Info0=1
2530Info1=0
2531Info2=0
2532Info3=0
2533[ZONE 6 END]
2534[ZONE 7 BEGIN]
2535Name=
2536X0=1280
2537Y0=768
2538Z0=20736
2539X1=2815
2540Y1=1535
2541Z1=21759
2542Type=2
2543Snap=0
2544Info0=2
2545Info1=0
2546Info2=0
2547Info3=0
2548[ZONE 7 END]
2549[ZONE 8 BEGIN]
2550Name=
2551X0=2304
2552Y0=1024
2553Z0=30976
2554X1=3327
2555Y1=2303
2556Z1=32511
2557Type=0
2558Snap=0
2559Info0=24
2560Info1=12544
2561Info2=1536
2562Info3=65280
2563[ZONE 8 END]
2564[ZONE 9 BEGIN]
2565Name=
2566X0=3328
2567Y0=1024
2568Z0=30976
2569X1=4863
2570Y1=2303
2571Z1=31999
2572Type=0
2573Snap=0
2574Info0=6
2575Info1=15104
2576Info2=1280
2577Info3=21760
2578[ZONE 9 END]
2579[ZONE 10 BEGIN]
2580Name=
2581X0=1792
2582Y0=1536
2583Z0=3328
2584X1=3327
2585Y1=2815
2586Z1=4351
2587Type=2
2588Snap=0
2589Info0=3
2590Info1=0
2591Info2=0
2592Info3=0
2593[ZONE 10 END]
2594[ZONE 11 BEGIN]
2595Name=
2596X0=2816
2597Y0=512
2598Z0=9472
2599X1=3839
2600Y1=1791
2601Z1=11007
2602Type=2
2603Snap=0
2604Info0=18
2605Info1=0
2606Info2=0
2607Info3=0
2608[ZONE 11 END]
2609[ZONE 12 BEGIN]
2610Name=
2611X0=12032
2612Y0=1536
2613Z0=19200
2614X1=13055
2615Y1=2559
2616Z1=20223
2617Type=4
2618Snap=0
2619Info0=0
2620Info1=112
2621Info2=3
2622Info3=0
2623[ZONE 12 END]
2624[ZONE 13 BEGIN]
2625Name=
2626X0=11904
2627Y0=512
2628Z0=7936
2629X1=12560
2630Y1=1536
2631Z1=8528
2632Type=2
2633Snap=0
2634Info0=4
2635Info1=0
2636Info2=0
2637Info3=0
2638[ZONE 13 END]
2639[ZONE 14 BEGIN]
2640Name=
2641X0=12544
2642Y0=1280
2643Z0=4352
2644X1=14591
2645Y1=2559
2646Z1=4863
2647Type=0
2648Snap=0
2649Info0=43
2650Info1=21760
2651Info2=256
2652Info3=24320
2653[ZONE 14 END]
2654[ZONE 15 BEGIN]
2655Name=
2656X0=9984
2657Y0=512
2658Z0=7424
2659X1=11519
2660Y1=1535
2661Z1=8447
2662Type=2
2663Snap=0
2664Info0=5
2665Info1=0
2666Info2=0
2667Info3=0
2668[ZONE 15 END]
2669[ZONE 16 BEGIN]
2670Name=
2671X0=15408
2672Y0=512
2673Z0=5184
2674X1=16432
2675Y1=1536
2676Z1=6208
2677Type=4
2678Snap=0
2679Info0=0
2680Info1=16
2681Info2=1
2682Info3=0
2683[ZONE 16 END]
2684[ZONE 17 BEGIN]
2685Name=
2686X0=17152
2687Y0=512
2688Z0=5376
2689X1=18688
2690Y1=1633
2691Z1=5888
2692Type=2
2693Snap=0
2694Info0=6
2695Info1=0
2696Info2=0
2697Info3=0
2698[ZONE 17 END]
2699[ZONE 18 BEGIN]
2700Name=
2701X0=4352
2702Y0=1536
2703Z0=2304
2704X1=4863
2705Y1=2559
2706Z1=3327
2707Type=5
2708Snap=0
2709Info0=51
2710Info1=4
2711Info2=0
2712Info3=0
2713[ZONE 18 END]
2714[ZONE 19 BEGIN]
2715Name=
2716X0=256
2717Y0=1536
2718Z0=13056
2719X1=1280
2720Y1=2689
2721Z1=13568
2722Type=5
2723Snap=0
2724Info0=51
2725Info1=4
2726Info2=0
2727Info3=0
2728[ZONE 19 END]
2729[ZONE 20 BEGIN]
2730Name=
2731X0=20736
2732Y0=1280
2733Z0=22784
2734X1=29951
2735Y1=2303
2736Z1=31999
2737Type=2
2738Snap=0
2739Info0=7
2740Info1=0
2741Info2=0
2742Info3=0
2743[ZONE 20 END]
2744[ZONE 21 BEGIN]
2745Name=
2746X0=65280
2747Y0=1536
2748Z0=15616
2749X1=255
2750Y1=3583
2751Z1=18687
2752Type=0
2753Snap=0
2754Info0=44
2755Info1=31488
2756Info2=1536
2757Info3=20224
2758[ZONE 21 END]
2759[ZONE 22 BEGIN]
2760Name=
2761X0=24832
2762Y0=1280
2763Z0=31488
2764X1=27903
2765Y1=2815
2766Z1=31999
2767Type=2
2768Snap=0
2769Info0=8
2770Info1=0
2771Info2=0
2772Info3=0
2773[ZONE 22 END]
2774[ZONE 23 BEGIN]
2775Name=
2776X0=24832
2777Y0=1280
2778Z0=256
2779X1=27903
2780Y1=2815
2781Z1=767
2782Type=2
2783Snap=0
2784Info0=9
2785Info1=0
2786Info2=0
2787Info3=0
2788[ZONE 23 END]
2789[ZONE 24 BEGIN]
2790Name=
2791X0=24832
2792Y0=1280
2793Z0=65280
2794X1=27903
2795Y1=2303
2796Z1=255
2797Type=2
2798Snap=0
2799Info0=10
2800Info1=0
2801Info2=0
2802Info3=0
2803[ZONE 24 END]
2804[ZONE 25 BEGIN]
2805Name=
2806X0=30976
2807Y0=1024
2808Z0=65280
2809X1=32511
2810Y1=2047
2811Z1=255
2812Type=0
2813Snap=0
2814Info0=47
2815Info1=20224
2816Info2=512
2817Info3=27392
2818[ZONE 25 END]
2819[ZONE 26 BEGIN]
2820Name=
2821X0=12544
2822Y0=512
2823Z0=24832
2824X1=13055
2825Y1=1535
2826Z1=26879
2827Type=0
2828Snap=0
2829Info0=49
2830Info1=31488
2831Info2=3072
2832Info3=29440
2833[ZONE 26 END]
2834[ZONE 27 BEGIN]
2835Name=
2836X0=2304
2837Y0=512
2838Z0=8960
2839X1=2815
2840Y1=1791
2841Z1=11007
2842Type=0
2843Snap=0
2844Info0=50
2845Info1=31488
2846Info2=256
2847Info3=26880
2848[ZONE 27 END]
2849[ZONE 28 BEGIN]
2850Name=
2851X0=11520
2852Y0=256
2853Z0=28928
2854X1=12543
2855Y1=511
2856Z1=29951
2857Type=0
2858Snap=0
2859Info0=51
2860Info1=23808
2861Info2=3200
2862Info3=30464
2863[ZONE 28 END]
2864[ZONE 29 BEGIN]
2865Name=
2866X0=11520
2867Y0=512
2868Z0=28928
2869X1=12543
2870Y1=767
2871Z1=29951
2872Type=2
2873Snap=0
2874Info0=11
2875Info1=0
2876Info2=0
2877Info3=0
2878[ZONE 29 END]
2879[ZONE 30 BEGIN]
2880Name=
2881X0=1280
2882Y0=1536
2883Z0=2816
2884X1=3327
2885Y1=2815
2886Z1=3327
2887Type=0
2888Snap=0
2889Info0=53
2890Info1=28416
2891Info2=768
2892Info3=31488
2893[ZONE 30 END]
2894[ZONE 31 BEGIN]
2895Name=
2896X0=13056
2897Y0=512
2898Z0=25344
2899X1=13567
2900Y1=2047
2901Z1=26879
2902Type=2
2903Snap=0
2904Info0=12
2905Info1=0
2906Info2=0
2907Info3=0
2908[ZONE 31 END]
2909[ZONE 32 BEGIN]
2910Name=
2911X0=65280
2912Y0=1024
2913Z0=32000
2914X1=767
2915Y1=2303
2916Z1=32511
2917Type=2
2918Snap=0
2919Info0=13
2920Info1=0
2921Info2=0
2922Info3=0
2923[ZONE 32 END]
2924[ZONE 33 BEGIN]
2925Name=
2926X0=65280
2927Y0=1024
2928Z0=24832
2929X1=767
2930Y1=2047
2931Z1=25343
2932Type=0
2933Snap=0
2934Info0=59
2935Info1=65280
2936Info2=1536
2937Info3=65280
2938[ZONE 33 END]
2939[ZONE 34 BEGIN]
2940Name=
2941X0=65280
2942Y0=1024
2943Z0=25344
2944X1=767
2945Y1=2047
2946Z1=25855
2947Type=0
2948Snap=0
2949Info0=39
2950Info1=31488
2951Info2=1024
2952Info3=65280
2953[ZONE 34 END]
2954[ZONE 35 BEGIN]
2955Name=
2956X0=65280
2957Y0=1024
2958Z0=25856
2959X1=767
2960Y1=2047
2961Z1=26367
2962Type=0
2963Snap=0
2964Info0=24
2965Info1=31488
2966Info2=2048
2967Info3=65280
2968[ZONE 35 END]
2969[ZONE 36 BEGIN]
2970Name=
2971X0=65280
2972Y0=1024
2973Z0=26368
2974X1=767
2975Y1=2047
2976Z1=26879
2977Type=0
2978Snap=0
2979Info0=4
2980Info1=22272
2981Info2=512
2982Info3=29952
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