Timeline



02/13/19:

20:15 Ticket #9894 (QFG4: Thieves guild secret passage isn't immediately walkable) closed by bluegr
fixed
20:15 Changeset [603115d] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 guild secret passage Fixes the walkable polygon not …
20:11 Ticket #10885 (SCI: ECO1: Column puzzle can't be completed) closed by bluegr
fixed
20:10 Changeset [a6bcf88c] by Filippos Karapetis <bluegr@…>
SCI: Fix ECO1 column puzzle, bug #10885 Works around a script bug …
20:08 Ticket #7065 (SCI: PHARKAS Mac easter egg freezes partway) closed by bluegr
fixed
20:07 Changeset [0a68bf7] by Filippos Karapetis <bluegr@…>
SCI: Fix FPFP Mac easter egg, bug #7065 Works around a script bug …
04:35 Changeset [b0803118] by David Turner <dgturner@…>
DINGUX: Fix dinguxsdl graphics backend

02/12/19:

22:21 Ticket #10885 (SCI: ECO1: Column puzzle can't be completed) created by sluicebox
The column puzzle in room 160 can be put in a state that can't be …
22:07 Changeset [d8eb3c14] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Removal of memory leaks
02:26 Changeset [37e083d] by dreammaster
GLK: ALAN2: Fix incorrect string duplication
00:37 Ticket #10884 (SCI: ECO1: Mosaic puzzle crash (CD version)) closed by bluegr
fixed
00:20 Changeset [c03e52be] by Filippos Karapetis <bluegr@…>
SCI: Fix ECO1CD Mosaic puzzle crash, bug #10884 Fixes a bug in the …

02/11/19:

21:49 Changeset [916221dc] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added original logic for speech skipping And some small …
21:48 Changeset [6854ea3d] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Improved time management This should fix thi issue with …
21:48 Changeset [b14fbaa7] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of audio code Separated audio cache. Fixed bug …
03:26 Ticket #10884 (SCI: ECO1: Mosaic puzzle crash (CD version)) created by sluicebox
The temple (room 140) has a complex script bug in the CD version which …

02/10/19:

19:52 Changeset [22e5913f] by dreammaster
GLK: ALAN2: Fix a bunch of comparison warnings
19:34 Changeset [60a30b9] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added shorty mode Available via ScummVM game options
19:19 Changeset [0a08d2e1] by dreammaster
GLK: FROTZ: Fixes for saving and restoring in V6 games
18:47 Changeset [dbfc657a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added sitcom mode Available via ScummVM game options
17:16 Changeset [55e23a19] by Peter Kohaut <peter.kohaut@…>
GUI: Revert of accidental change Revert of a change which I …
17:10 Changeset [eb5f4548] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added auto save feature Also fixed a bug in KIA save …
15:55 Changeset [1384afd0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Use ScummVM functionality for audio volume management
14:39 Ticket #10862 (AUDIO: AC3 volume seems too low) closed by bluegr
fixed
14:32 Changeset [f104cf59] by Filippos Karapetis <bluegr@…>
ZVISION: Move code to determine amplification to its own function As …
14:32 Changeset [cc958f70] by Filippos Karapetis <bluegr@…>
AUDIO: Simplify _audioGain calculation No need to explicitly set it …
14:32 Changeset [9785d500] by Filippos Karapetis <bluegr@…>
ZVISION: Boost volume for MPEG cutscenes The high-resolution videos …
14:29 Ticket #10883 (SCI: ECO1: Reading prophecy scroll breaks room messages (CD version)) closed by bluegr
fixed
14:28 Changeset [82a1859a] by Filippos Karapetis <bluegr@…>
SCI: Fix ECO1CD prophecy scroll, bug #10883 Fixes a script bug that …
12:01 Ticket #10883 (SCI: ECO1: Reading prophecy scroll breaks room messages (CD version)) created by sluicebox
Reading the prophecy scroll in the CD version breaks messages in …
08:50 Changeset [fe25ad1a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed Gordo animation change He will stop properly after …

02/08/19:

20:00 Changeset [a0e9b09c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Removed unnecessary debugging code
00:43 Changeset [66dc8afa] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG3 combat speed throttling patch Replaces an earlier patch …
00:41 Changeset [a29254dd] by Filippos Karapetis <bluegr@…>
SCI: Fix out of bounds issue in getFrameSize If there is no item at …
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