Timeline



01/03/15:

20:17 Changeset [c3def28b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix crash in scene04
14:19 Changeset [97cd5a7e]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split game interface code into it's own class
10:25 Changeset [7e45ce90]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Make cmdTexSpeak game-dependent
03:54 Changeset [16667646]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Completed assembleGameBorder method
03:08 Changeset [1a999e3c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Refactored checkSkill into Party class
03:02 Changeset [7d4fcfd5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Added checkSkill and animating indicators to assembleBorder
02:25 Changeset [9b40bd5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: More UI loading code, refactored Dialog base to ButtonContainer
00:30 Changeset [e1404f12]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Simplified SpriteResource class, char faces loading in main engine

01/02/15:

23:34 Changeset [21d981f8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix compiler warnings
23:27 Changeset [9a8cb48a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of party code split, moved roster and party to engine
23:14 Changeset [27e020cb]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split char/party logic into it's own file
22:49 Changeset [022b81b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix charMenu
22:34 Changeset [56754c2a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Make RMOUSE game-specific
22:29 Changeset [bef5dbdc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Replaced conditions array with named field structure
22:01 Changeset [feacce66]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented dynamic data loading for new games
21:34 Changeset [f11032eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix menu position
13:15 Changeset [76b71cab]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix bug with unmovable jar in scene04
13:15 Changeset [f4a99656]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix bug with spring in scene04
11:05 Changeset [b2a4999]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call …
06:15 Changeset [971a70a2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented party and condition classes
01:57 Changeset [5135439b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Reorganisation of resource, sprite, and cc file class files
01:46 Changeset [900dc7ff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement setIconPalette for MM
01:21 Changeset [539497f0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement setManPalette
00:44 Changeset [ef1165e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - More renaming
00:22 Changeset [c3e20acd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Some renaming
00:16 Changeset [0f11287b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix the color of notes

01/01/15:

23:36 Changeset [34ec4ed6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Matthew Hoops <clone2727@…>
ZVISION: Really fix truetype_font.cpp newlines They are now all LF.
23:31 Changeset [976b4adb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Add support for unmodified INQUIS.ZIX files This will …
23:28 Changeset [0c54278f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Fix newline in truetype_font.cpp
22:46 Changeset [b2f1282a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Credits screen now working
22:32 Changeset [aa3965cd]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Beginnings of credits screen
22:10 Changeset [fe48af7d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split up menus file into dialogs and dialogs_options
20:50 Changeset [64ccc21]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix options menu to show correct buttons
15:35 Changeset [e83e55e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement the display of notes at the beginning of …
11:18 Changeset [def7e9f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix clicking to have Options menu appear
10:13 Changeset [4dd8c68d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix background animation for Options menu
09:55 Changeset [fb6e8054]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for text display
08:09 Changeset [4a953b06]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Startup fixes; options menu buttons now showing
03:54 Changeset [9eb22927]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Compilation fixes
03:38 Changeset [6e587578]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented writeChar
03:27 Changeset [c6a2f539]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split the font code into it's own file
03:14 Changeset [d21c47e0]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Lot of font code implemented

12/31/14:

22:12 Changeset [5c88d2c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implement window framing code and dialog event handling
13:13 Changeset [f6fb26e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Remove unused intro functions, fix display in showCredits
10:11 Changeset [3ac8a26c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Start implementing intro
10:10 Changeset [f96dbd5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement some more tex palette handling
09:50 Changeset [9506635b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented Window functionality
04:28 Changeset [fb47ec96]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: In progress implementing options/main menu
01:28 Changeset [e4f74b6c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Remove the option to persist a double as a string Since the …
01:26 Changeset [9a4d62e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Change function names to use persist instead of serialize …
01:22 Changeset [8ee75e1d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Add Pluto copyright message to new persistence code Since …
01:21 Changeset [eaff6a40]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Correct include guards to reflect the changes to the file names

12/30/14:

22:40 Changeset [67114c3e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Remove old lua persistence files
22:40 Changeset [8668707f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Fix how nils are persisted The unpersist code expects nils …
22:40 Changeset [08e3f21a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Rename double serialization file to better represent what it …
22:40 Changeset [97c35714]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Rename lua serialization functions to use 'persist' in order …
21:22 Changeset [9d6de4da]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented cursor display
20:42 Changeset [a188b31d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Use new lua serialization functions to persist state
20:42 Changeset [0b8482b5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Update module.mk with lua serialization changes
20:41 Changeset [2fb116f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
SWORD25: Move all lua serialization helper functions to their own file
18:24 Changeset [507af3e3] by Fedor <fedor4ever@…>
Merge c4661f81b8acb4b1d97a12d862febd976f8a5868 into …
18:21 Changeset [c4661f81] by Fedor <fedor4ever@…>
Symbian: update mmp file
17:05 Changeset [e27f5f69]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Fedor Strizhnev <fedor_qd@…>
Symbian: completely disabled MT32
15:24 Changeset [146b4eaf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Fedor Strizhnev <fedor_qd@…>
Merge branch 'master' of https://github.com/fedor4ever/scummvm
15:23 Changeset [da18e79]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Fedor Strizhnev <fedor_qd@…>
SYMBIAN: Add symbian support for access and prince engines
15:18 Changeset [d9ae8480]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Fedor Strizhnev <fedor_qd@…>
SYMBIAN: Add symbian support for access and princes engines
14:38 Changeset [64979d5e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Fix regression in the handling of multiple animations A …
11:55 Changeset [88ba96aa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Fix an off-by-one error in the RLF decoder A regression from …
10:54 Changeset [7dc316cc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add secret "easter_egg" config key This makes it possible to …
10:47 Changeset [cc916625]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add a "chained games manager" This replaces the somewhat ugly …
09:09 Changeset [6a71a9f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Proper setup of window list
08:51 Changeset [df605069]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Restore LF line ending that was accidentally changed in …
08:20 Changeset [676e758]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Temporary processing of Window list data to produce formatted output
08:19 Changeset [1f5736a9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Update function documentation to represent the changes to the …
08:10 Changeset [68d3ebd5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Rename some scripting classes to better represent what the …
03:45 Changeset [f74ba297]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Enable Day of the Tentacle easter egg Instead of returning to …
02:51 Changeset [6c3af3c2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: White space
02:51 Changeset [7182b4f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Initialize the starting frame to -1 in RLF animations
02:08 Changeset [0c4e067]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Further cleanup to the AnimationNode class
00:33 Changeset [47b90ef3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Search fonts in game directory (e.g. in game/FONTS/)
00:32 Changeset [45280d03]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Fix font error message condition

12/29/14:

22:51 Changeset [d192d0b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Load TEXPAL
21:19 Changeset [053fe65b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix Sprite Frame loading
21:01 Changeset [88cca7c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Fix Sprite Frame loading
14:59 Changeset [bbfff93]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
GUI: Do not overwrite write protected saves in grid based save dialog. …
11:34 Changeset [f4d5b150]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Show system messages when subtitles are disabled Thanks to …
11:13 Changeset [83dd389d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
CREDITS: Update credits for ZVision again
07:22 Changeset [a33a9ae2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: Split a bit more Player class, add some MM specific code
03:27 Changeset [6d55998b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Matthew Hoops <clone2727@…>
ZVISION: Make the rest of the controls properly use VideoDecoder …
Note: See TracTimeline for information about the timeline view.