22:22 Ticket #72 (DOTT: dialogue outline colour bug) created by zeldin
[…] […]
19:56 Changeset [834c5efe] by Marcus Comstedt <marcus_c@…>
Prototype for initSound() svn-id: r3607
19:55 Changeset [87d96a2c] by Marcus Comstedt <marcus_c@…>
Recognize Zak256. svn-id: r3606
18:58 Changeset [6c411980] by Marcus Comstedt <marcus_c@…>
Sound update. svn-id: r3605


18:56 Changeset [19c87ef6] by James Brown <ender@…>
Remove debug message svn-id: r3604
18:55 Changeset [a57424e2] by James Brown <ender@…>
Make Zak and Indy print stuff! Yay :) Text overlapping bug tho.. …
12:49 Changeset [8d8c1a43] by James Brown <ender@…>
Make Monkey1 EGA display some pictures. svn-id: r3602
11:25 Changeset [27592af] by James Brown <ender@…>
Fixes Indy/Zak when using the GDI driver. Thanks BBrox. svn-id: r3601
10:50 Changeset [12d5b69e] by James Brown <ender@…>
Indy3 charset crash fix. svn-id: r3600


19:03 Changeset [ca5ca4a] by James Brown <ender@…>
Zak256 charset support... Ego text doesn't work, someone else want to …
03:59 Changeset [589ef2f] by James Brown <ender@…>
A few small hacks to make Indy3 (256) run through the intro.. svn-id: …
00:31 Ticket #7934 (mingw support) closed by Kirben
00:28 Changeset [2cae51c2] by Travis Howell <kirben@…>
Added mingw support and makefile. svn-id: r3597


21:17 Changeset [0b02fcce] by James Brown <ender@…>
Zak256 object image fix! svn-id: r3596
17:21 Changeset [83f09bc9] by Vincent Hamm <yazoo@…>
Removed debug stuff svn-id: r3595
17:17 Changeset [fef71c00] by Vincent Hamm <yazoo@…>
Fixed Loom interface svn-id: r3594
16:02 Changeset [4bd4e619] by James Brown <ender@…>
Fixed some really silly typos in the 9th decoder. svn-id: r3593
15:00 Changeset [224b744e] by Vincent Hamm <yazoo@…>
Fixed a few opcodes... svn-id: r3592
13:49 Changeset [ab021d8b] by Vincent Hamm <yazoo@…>
Another fix for the actor scalling svn-id: r3591
13:11 Changeset [535c12eb] by Vincent Hamm <yazoo@…>
Fixed actor scalling in Zak and indy3 svn-id: r3590
06:42 Changeset [771b8e60] by James Brown <ender@…>
Just some debugging stuff I find handy. svn-id: r3589
01:16 Changeset [3eb368b7] by Vincent Hamm <yazoo@…>
fixed a typo that broke all games after LoomCd svn-id: r3588
00:52 Changeset [d87e8bba] by Vincent Hamm <yazoo@…>
Fixed a typo... svn-id: r3587
00:46 Changeset [7d1acd72] by Vincent Hamm <yazoo@…>
Partialy fixed Indy3 intro svn-id: r3586


22:51 Changeset [3bf6462a] by Vincent Hamm <yazoo@…>
Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since …
22:09 Changeset [0ad2121e] by Vincent Hamm <yazoo@…>
Fixed RoomOps for Zak256 and indy3 svn-id: r3584
20:47 Changeset [cca0057a] by Vincent Hamm <yazoo@…>
Fixed a Zak256 resource bug... svn-id: r3583
20:09 Changeset [176f476c] by James Brown <ender@…>
Zak graphical fixes. svn-id: r3582
18:20 Changeset [6cb652c2] by James Brown <ender@…>
More zak goodness! svn-id: r3581
17:02 Changeset [58765810] by Vincent Hamm <yazoo@…>
Fixed the distaff in Loom svn-id: r3580
15:48 Changeset [2ae44b5d] by James Brown <ender@…>
Another quick Zak hack.. until charsets work, anyway. svn-id: r3579
15:09 Changeset [72d4b02c] by Vincent Hamm <yazoo@…>
Little fix for the Loom room svn-id: r3578
12:57 Changeset [c88e7351] by James Brown <ender@…>
Some small Zak256 fixes. svn-id: r3577
12:43 Ticket #7934 (mingw support) created by Kirben
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20:16 Changeset [d59b9498] by Vincent Hamm <yazoo@…>
fixed lots of object problems in loomcd svn-id: r3576
17:33 Changeset [d9ddef19] by Vincent Hamm <yazoo@…>
a few fix for Zak256 svn-id: r3575
13:27 Changeset [bb52e5c7] by James Brown <ender@…>
Quick fix to make zak256s intro run a bit further svn-id: r3574
12:16 Ticket #7933 (Directx port (with the attached file :)) created by cyxx
[…] […]
09:21 Tickets #39,​64 batch updated by vincenthamm
09:17 Changeset [14461c7] by Vincent Hamm <yazoo@…>
Walkaround for the late indy4 bug. But still impossible to finish …
07:34 Ticket #7196 (MI 16 color version support) closed by vincenthamm
07:02 Changeset [60fd1db9] by Vincent Hamm <yazoo@…>
fixed the overlapping text svn-id: r3572
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