Changes between Version 34 and Version 35 of Ticket #14732


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Timestamp:
Dec 5, 2023, 4:02:28 PM (5 months ago)
Author:
eriktorbjorn
Comment:

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  • Ticket #14732 – Description

    v34 v35  
    33- The gfx_mac.cpp file is now the single largest file in the SCUMM engine, making it a prime candidate for splitting into its own directory with files per game. Particularly if we're going to add Mac GUI to the remaining Macintosh versions. (Should we?) But I think that can wait until after 2.8.0. (It's still dwarfed by the SCI engine's script_patches.cpp.)
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    5 - In emulation, the game runs at 640x480 pixels. ScummVM uses 640x400 pixels. I've played both Last Crusade and Loom to verify that the different positioning of the menu doesn't affect gameplay, but it ''is'' a difference.
    6 
    7 [[Image(screen-resolution.png)]]
    8 
    9 - We also do not support the low-resolution mode used on 9" Mac screens. It's not something I have any personal interest in, but maybe there is someone out there who's nostalgic for it?
     5- We do not support the low-resolution mode used on 9" Mac screens. It's not something I have any personal interest in, but maybe there is someone out there who's nostalgic for it?
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    117[[Image(low-resolution.png)]]