Opened 22 months ago
Last modified 22 months ago
#13922 closed defect
MacCursor not handling black in color cursors — at Initial Version
Reported by: | sluicebox | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Common |
Version: | Keywords: | ||
Cc: | Game: | Quest for Glory 1 |
Description
Common::MacCursor
doesn't handle black in color cursors (crsr
resources). Black pixels aren't drawn because they're treated as transparent.
This can be seen in the Run cursor in QFG1VGA-Mac. There are three black pixels, two of which are in the leg, and they're not drawn.
The Mac format allows a full 256 palette plus a separate transparency mask but the Common::Cursor
model requires one color to to be the transparency key color. MacCursor
is hard-coded to return 0xff as the transparency key but color 0xff is always defined as black in Mac. There is no code that attempts to deal with this and so incoming 0xff pixels aren't drawn.