Changes between Initial Version and Version 1 of Ticket #12864, comment 1
- Timestamp:
- 08/29/21 22:32:00 (3 years ago)
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Ticket #12864, comment 1
initial v1 22 22 I already noticed in the past that `SaveFileManager` cannot deal with subdirectories and wondered if we needed to flatten paths in `ResolveScriptPath`. But since I had not found a game needing that yet, and never looked into it further. 23 23 24 My suggestion would be to flatten save paths if needed in `ResolveScriptPath`. So for example `$SAVEGAMEDIR$/test/save2_test.dat` would become `/saves/ test-save2_test.dat` (instead of `/saves/test/save2_test.dat`).24 My suggestion would be to flatten save paths if needed in `ResolveScriptPath`. So for example `$SAVEGAMEDIR$/test/save2_test.dat` would become `/saves/strangeland-test-save2_test.dat` (instead of `/saves/strangeland-test/save2_test.dat`). 25 25 26 26 I can look into that further tomorrow if you want.