Changes between Version 1 and Version 2 of Ticket #12766, comment 4
- Timestamp:
- Jul 28, 2021, 6:09:30 PM (3 years ago)
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Ticket #12766, comment 4
v1 v2 3 3 I did bring up this issue in Discord a while ago (when I committed the fix), but I don't think there was any solution suggested for it, and I moved on to something else. 4 4 https://discord.com/channels/581224060529148060/581224061091446795/735130522522747001 5 https://discord.com/channels/581224060529148060/581224061091446795/736879096004345866 5 6 6 7 The problem is that this engine function SkyEngine::saveGameState() has to return a Common::Error, and of the available ones none is exactly fitting with this situation. There's little room to maneuver here, since this save method is called from the common engine code (Engine::saveGameDialog()) -- it's not specific to the SKY engine.