Changes between Initial Version and Version 1 of Ticket #12762, comment 10
- Timestamp:
- 08/27/21 21:05:27 (3 years ago)
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Ticket #12762, comment 10
initial v1 4 4 > Or scummvm detecting it, based on the Steamfolder? 5 5 The first suggestion would still mean that the user would be likely to get the crash until they set it themselves as "Steam version" (somehow, which I am also not sure we support currently). 6 The second (which I also don't think we support currently, ie. detection considering the folder) would be an automated solution, but it would assume that future Steam builds for the .exe (how likely are those ?) won't fix the missing resources issue...6 The second (which I also don't think we support currently, ie. detection considering the folder) would be an automated solution, but it would assume that future Steam builds for the .exe (how likely are those anyway?) won't fix the missing resources issue; but perhaps they will... 7 7 8 8 We could check for the md5 hash of the game.exe file (which would be similar to checking the version info, but... safer I guess?) but we can't guarantee that the game folder with have the game.exe file always, and the engine does run without it, so I am not sure how this would complicate the game detection code (currently stark engine's detection does not consider the game.exe file at all).