Changes between Initial Version and Version 1 of Ticket #11715


Ignore:
Timestamp:
02/12/23 18:33:25 (15 months ago)
Author:
antoniou79
Comment:

Updated the ticket information and title to include that the crash indeed happens to engines other than SKY as well. This time I've tested with LOOM EGA (English) and ScummVM 2.6git, and got a crash with "ERROR: IMuse initialization - Device not available".

The warning about the missing soundfont and "Music is off" is still displayed.

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  • Ticket #11715

    • Property Keywords Loom Beneath a Steel Sky added
    • Property Game Beneath a Steel Sky
    • Property Component Engine: Sky--Unset--
    • Property Summary SKY: Game crashes on launch when FluidSynth and no soundfontAUDIO: Games crash on launch with FluidSynth and no soundfont
  • Ticket #11715 – Description

    initial v1  
    1111Exiting the debugger (with "exit" command) exits the game (and ScummVM).
    1212
    13 I'm reporting this for Beneath a Steel Sky that I've tested with. It could be an issue with other engines that don't handle this situation.
     13Update (12 Feb 2023):
     14- The issue still persists on ScummVM 2.8git (latest build from master, on Windows 10)
     15- On the SCUMM engine, at least on LOOM EGA that I've tested, we get a similar crash, after the warning prompt, but the text for the error is different. In the case of LOOM it is:
     16 ERROR: IMuse initialization - Device not available