Changes between Version 3 and Version 4 of Ticket #10750, comment 14
- Timestamp:
- 11/21/18 05:45:53 (5 years ago)
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Ticket #10750, comment 14
v3 v4 4 4 The room inits itself differently with each arrival as the story progresses. Unless there's a way to directly call script procedures from the debugger, setting specific plot flags to time travel would be really cumbersome. 5 5 6 They're stored across a range of globals , referenced together as an array. Each global integer is a bitmask representing several flags mashed together.6 They're stored across a range of globals (500-532), referenced together as an array. Each global integer is a bitmask representing several flags mashed together. 7 7 8 * "proc0_2(n)", "proc0_3(n)" 9 * Not clear on what they each do, but definitely setters. 8 * "proc0_2(n)" 9 * Sets a flag, where 1 <= n <= 527. 10 * "proc0_3(n)" 11 * Clears a flag. 10 12 * "proc0_4(n)" 11 * Tests the givenflag.13 * Tests a flag. 12 14 \\ 13 15 \\