Changes between Initial Version and Version 1 of Ticket #10615, comment 8


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Timestamp:
Nov 27, 2018, 6:53:10 PM (5 years ago)
Author:
Vhati

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  • Ticket #10615, comment 8

    initial v1  
    33I can cram that in sLevitateOverPit::changeState(5) after it starts the tentacle and begins hero MoveTo. The next state (6) cues the tentacle.
    44
    5 crossByHand::changeState(6) is the last fighter MoveTo before 9 cues the tentacle. Less redundancy there to optimize and make room.
     5crossByHand::changeState(6) is the last fighter MoveTo before 9 cues the tentacle. Several moves there provide redundancy to optimize.
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