Ticket #9137: TOOLS - Remove create_msvc tool and update tools readme.patch

File TOOLS - Remove create_msvc tool and update tools readme.patch, 110.1 KB (added by Templier, 14 years ago)

2 - Remove create_msvc and update readme

  • tools/README

    # HG changeset patch
    # Parent 14e01d38b7c6c5b72ba5f33c2c2b90037c80bd26
    TOOLS: Remove create_msvc tool and update tools readme
    
    diff -r 14e01d38b7c6 tools/README
    a b  
    6161    the lure.dat file.
    6262
    6363
    64 create_msvc (LordHoto, Littleboy (contributor))
    65 -----------
    66     Creates project files for Visual Studio 2005, 2008 and 2010 (WIP)
    67     out of the configure / Makefile based build system. It also offers
    68     a way to enable or disable certain engines and the use of external
    69     libraries similar to configure. Run the tool without any arguments
    70     for further help.
     64create_project (LordHoto, Littleboy (contributor))
     65--------------
     66    Creates project files for Visual Studio 2005, 2008, 2010 and
     67    Code::Blocks (WIP) out of the configure / Makefile based build system.
     68    It also offers a way to enable or disable certain engines and the use
     69    of external libraries similar to configure. Run the tool without
     70    any arguments for further help.
    7171
    7272
    7373create_translations (criezy)
  • deleted file tools/create_msvc/create_msvc.cpp

    diff -r 14e01d38b7c6 tools/create_msvc/create_msvc.cpp
    + -  
    1 /* ScummVM - Graphic Adventure Engine
    2  *
    3  * ScummVM is the legal property of its developers, whose names
    4  * are too numerous to list here. Please refer to the COPYRIGHT
    5  * file distributed with this source distribution.
    6  *
    7  * This program is free software; you can redistribute it and/or
    8  * modify it under the terms of the GNU General Public License
    9  * as published by the Free Software Foundation; either version 2
    10  * of the License, or (at your option) any later version.
    11 
    12  * This program is distributed in the hope that it will be useful,
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    15  * GNU General Public License for more details.
    16 
    17  * You should have received a copy of the GNU General Public License
    18  * along with this program; if not, write to the Free Software
    19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    20  *
    21  * $URL$
    22  * $Id$
    23  *
    24  */
    25 
    26 #include "create_msvc.h"
    27 
    28 #include <fstream>
    29 #include <iostream>
    30 #include <map>
    31 #include <stack>
    32 #include <algorithm>
    33 #include <sstream>
    34 #include <iomanip>
    35 
    36 #include <cassert>
    37 #include <cctype>
    38 #include <sstream>
    39 #include <cstring>
    40 #include <cstdlib>
    41 #include <ctime>
    42 
    43 #if defined(_WIN32) || defined(WIN32)
    44 #include <windows.h>
    45 #else
    46 #include <sys/param.h>
    47 #include <sys/stat.h>
    48 #include <dirent.h>
    49 #endif
    50 
    51 namespace {
    52 /**
    53  * Converts the given path to only use backslashes.
    54  * This means that for example the path:
    55  *  foo/bar\test.txt
    56  * will be converted to:
    57  *  foo\bar\test.txt
    58  *
    59  * @param path Path string.
    60  * @return Converted path.
    61  */
    62 std::string convertPathToWin(const std::string &path);
    63 
    64 /**
    65  * Converts the given path to only use slashes as
    66  * delimiters.
    67  * This means that for example the path:
    68  *  foo/bar\test.txt
    69  * will be converted to:
    70  *  foo/bar/test.txt
    71  *
    72  * @param path Path string.
    73  * @return Converted path.
    74  */
    75 std::string unifyPath(const std::string &path);
    76 
    77 /**
    78  * Returns the last path component.
    79  *
    80  * @param path Path string.
    81  * @return Last path component.
    82  */
    83 std::string getLastPathComponent(const std::string &path);
    84 
    85 /**
    86  * Display the help text for the program.
    87  *
    88  * @param exe Name of the executable.
    89  */
    90 void displayHelp(const char *exe);
    91 
    92 /**
    93  * Structure representing a file tree. This contains two
    94  * members: name and children. "name" holds the name of
    95  * the node. "children" does contain all the node's children.
    96  * When the list "children" is empty, the node is a file entry,
    97  * otherwise it's a directory.
    98  */
    99 struct FileNode {
    100         typedef std::list<FileNode *> NodeList;
    101 
    102         FileNode(const std::string &n) : name(n), children() {}
    103 
    104         ~FileNode() {
    105                 for (NodeList::iterator i = children.begin(); i != children.end(); ++i)
    106                         delete *i;
    107         }
    108 
    109         std::string name;  ///< Name of the node
    110         NodeList children; ///< List of children for the node
    111 };
    112 
    113 /**
    114  * Structure for describing an FSNode. This is a very minimalistic
    115  * description, which includes everything we need.
    116  * It only contains the name of the node and whether it is a directory
    117  * or not.
    118  */
    119 struct FSNode {
    120         FSNode() : name(), isDirectory(false) {}
    121         FSNode(const std::string &n, bool iD) : name(n), isDirectory(iD) {}
    122 
    123         std::string name; ///< Name of the file system node
    124         bool isDirectory; ///< Whether it is a directory or not
    125 };
    126 
    127 typedef std::list<FSNode> FileList;
    128 
    129 class ProjectProvider {
    130 public:
    131         typedef std::map<std::string, std::string> UUIDMap;
    132 
    133 protected:
    134         const int _version;                                      ///< Target MSVC version
    135         std::string _globalWarnings;                             ///< Global warnings
    136         std::map<std::string, std::string> _projectWarnings;     ///< Per-project warnings
    137 
    138         UUIDMap _uuidMap;                                        ///< List of (project name, UUID) pairs
    139 
    140 public:
    141         /**
    142          * Instantiate new ProjectProvider class
    143          *
    144          * @param version Target MSVC version.
    145          */
    146         ProjectProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings);
    147         virtual ~ProjectProvider() {}
    148 
    149         /**
    150          * Creates all MSVC build files: the solution
    151          * for all projects, all projects itself and the
    152          * global config files.
    153          *
    154          * @param setup Description of the desired build setup.
    155          */
    156         void createMSVCProject(const BuildSetup &setup);
    157 
    158         /**
    159          * Creates the main solution file "scummvm.sln" for a specific
    160          * build setup.
    161          *
    162          * @param setup Description of the desired build.
    163          */
    164         void createScummVMSolution(const BuildSetup &setup);
    165 
    166         /**
    167          * Create a project file for the specified list of files.
    168          *
    169          * @param name Name of the project file.
    170          * @param uuid UUID of the project file.
    171          * @param setup Description of the desired build.
    172          * @param moduleDir Path to the module.
    173          * @param includeList Files to include (must have "moduleDir" as prefix).
    174          * @param excludeList Files to exclude (must have "moduleDir" as prefix).
    175          */
    176         virtual void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
    177                                        const StringList &includeList, const StringList &excludeList) = 0;
    178 
    179         /**
    180          * Writes file entries for the specified directory node into
    181          * the given project file. It will also take care of duplicate
    182          * object files.
    183          *
    184          * @param dir Directory node.
    185          * @param projectFile File stream to write to.
    186          * @param indentation Indentation level to use.
    187          * @param duplicate List of duplicate object file names.
    188          * @param objPrefix Prefix to use for object files, which would name clash.
    189          * @param filePrefix Generic prefix to all files of the node.
    190          */
    191         virtual void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
    192                                             const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) = 0;
    193 
    194         /**
    195          * Output a list of project references to the file stream
    196          *
    197          * @param output File stream to write to.
    198          */
    199         virtual void writeReferences(std::ofstream &output) = 0;
    200 
    201         /**
    202          * Outputs a property file based on the input parameters.
    203          *
    204          * It can be easily used to create different global properties files
    205          * for a 64 bit and a 32 bit version. It will also take care that the
    206          * two platform configurations will output their files into different
    207          * directories.
    208          *
    209          * @param properties File stream in which to write the property settings.
    210          * @param bits Number of bits the platform supports.
    211          * @param defines Defines the platform needs to have set.
    212          * @param prefix File prefix, used to add additional include paths.
    213          * @param isWin32 Bitness of property file
    214          */
    215         virtual void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) = 0;
    216 
    217         /**
    218          * Generates the project properties for debug and release settings.
    219          *
    220          * @param setup Description of the desired build setup.
    221          * @param isRelease Type of property file
    222          * @param isWin32 Bitness of property file
    223          */
    224         virtual void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) = 0;
    225 
    226         /**
    227          * Get the file extension for project files
    228          */
    229         virtual const char *getProjectExtension() = 0;
    230 
    231         /**
    232          * Get the file extension for property files
    233          */
    234         virtual const char *getPropertiesExtension() = 0;
    235 
    236         /**
    237          * Get the Visual Studio version (used by the VS shell extension to launch the correct VS version)
    238          */
    239         virtual int getVisualStudioVersion() = 0;
    240 
    241         /**
    242          * Create the global project properties.
    243          *
    244          * @param setup Description of the desired build setup.
    245          */
    246         void createGlobalProp(const BuildSetup &setup);
    247 
    248         /**
    249          * Adds files of the specified directory recursively to given project file.
    250          *
    251          * @param dir Path to the directory.
    252          * @param projectFile Output stream object, where all data should be written to.
    253          * @param includeList Files to include (must have a relative directory as prefix).
    254          * @param excludeList Files to exclude (must have a relative directory as prefix).
    255          * @param filePrefix Prefix to use for relative path arguments.
    256          */
    257         void addFilesToProject(const std::string &dir, std::ofstream &projectFile,
    258                                const StringList &includeList, const StringList &excludeList,
    259                                const std::string &filePrefix);
    260 
    261         /**
    262          * Creates a list of files of the specified module. This also
    263          * creates a list of files, which should not be included.
    264          * All filenames will have "moduleDir" as prefix.
    265          *
    266          * @param moduleDir Path to the module.
    267          * @param defines List of set defines.
    268          * @param includeList Reference to a list, where included files should be added.
    269          * @param excludeList Reference to a list, where excluded files should be added.
    270          */
    271         void createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList);
    272 };
    273 
    274 class VisualStudioProvider : public ProjectProvider {
    275 public:
    276         VisualStudioProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings);
    277 
    278         void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
    279                                const StringList &includeList, const StringList &excludeList);
    280 
    281         void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
    282                                     const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
    283 
    284         void writeReferences(std::ofstream &output);
    285 
    286         void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32);
    287 
    288         void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32);
    289 
    290         const char *getProjectExtension();
    291         const char *getPropertiesExtension();
    292         int getVisualStudioVersion();
    293 };
    294 
    295 class MSBuildProvider : public ProjectProvider {
    296 public:
    297         MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings);
    298 
    299         void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
    300                                const StringList &includeList, const StringList &excludeList);
    301 
    302         void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32);
    303 
    304         void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
    305                                     const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
    306 
    307         void writeReferences(std::ofstream &output);
    308 
    309         void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32);
    310 
    311         void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32);
    312 
    313         const char *getProjectExtension();
    314         const char *getPropertiesExtension();
    315         int getVisualStudioVersion();
    316 
    317 private:
    318         struct FileEntry {
    319                 std::string name;
    320                 std::string path;
    321                 std::string filter;
    322                 std::string prefix;
    323 
    324                 bool operator<(const FileEntry& rhs) {
    325                         return path.compare(rhs.path) == -1;   // Not exactly right for alphabetical order, but good enough
    326                 }
    327         };
    328         typedef std::list<FileEntry> FileEntries;
    329 
    330         std::list<std::string> _filters; // list of filters (we need to create a GUID for each filter id)
    331         FileEntries _compileFiles;
    332         FileEntries _includeFiles;
    333         FileEntries _otherFiles;
    334         FileEntries _asmFiles;
    335         FileEntries _resourceFiles;
    336 
    337         void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
    338         void createFiltersFile(const BuildSetup &setup, const std::string &name);
    339 };
    340 
    341 } // End of anonymous namespace
    342 
    343 int main(int argc, char *argv[]) {
    344 #if !(defined(_WIN32) || defined(WIN32))
    345         // Initialize random number generator for UUID creation
    346         std::srand(std::time(0));
    347 #endif
    348 
    349         if (argc < 2) {
    350                 displayHelp(argv[0]);
    351                 return -1;
    352         }
    353 
    354         const std::string srcDir = argv[1];
    355 
    356         BuildSetup setup;
    357         setup.srcDir = unifyPath(srcDir);
    358 
    359         if (setup.srcDir.at(setup.srcDir.size() - 1) == '/')
    360                 setup.srcDir.erase(setup.srcDir.size() - 1);
    361 
    362         setup.filePrefix = setup.srcDir;
    363         setup.outputDir = '.';
    364 
    365         setup.engines = parseConfigure(setup.srcDir);
    366 
    367         if (setup.engines.empty()) {
    368                 std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n";
    369                 return 0;
    370         }
    371 
    372         setup.features = getAllFeatures();
    373 
    374         int msvcVersion = 9;
    375         // Parse command line arguments
    376         using std::cout;
    377         for (int i = 2; i < argc; ++i) {
    378                 if (!std::strcmp(argv[i], "--list-engines")) {
    379                         cout << " The following enables are available in the ScummVM source destribution\n"
    380                                 " located at \"" << srcDir << "\":\n";
    381 
    382                         cout << "   state  |       name      |     description\n\n";
    383                         cout.setf(std::ios_base::left, std::ios_base::adjustfield);
    384                         for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
    385                                 cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw(15) << j->name << std::setw(0) << " | " << j->desc << "\n";
    386                         cout.setf(std::ios_base::right, std::ios_base::adjustfield);
    387 
    388                         return 0;
    389                 } else if (!std::strcmp(argv[i], "--msvc-version")) {
    390                         if (i + 1 >= argc) {
    391                                 std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n";
    392                                 return -1;
    393                         }
    394 
    395                         msvcVersion = atoi(argv[++i]);
    396 
    397                         if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10) {
    398                                 std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
    399                                 return -1;
    400                         }
    401                 } else if (!strncmp(argv[i], "--enable-", 9)) {
    402                         const char *name = &argv[i][9];
    403                         if (!*name) {
    404                                 std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
    405                                 return -1;
    406                         }
    407 
    408                         if (!std::strcmp(name, "all-engines")) {
    409                                 for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
    410                                         j->enable = true;
    411                         } else if (!setEngineBuildState(name, setup.engines, true)) {
    412                                 // If none found, we'll try the features list
    413                                 if (!setFeatureBuildState(name, setup.features, true)) {
    414                                         std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
    415                                         return -1;
    416                                 }
    417                         }
    418                 } else if (!strncmp(argv[i], "--disable-", 10)) {
    419                         const char *name = &argv[i][10];
    420                         if (!*name) {
    421                                 std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
    422                                 return -1;
    423                         }
    424 
    425                         if (!std::strcmp(name, "all-engines")) {
    426                                 for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
    427                                         j->enable = false;
    428                         } else if (!setEngineBuildState(name, setup.engines, false)) {
    429                                 // If none found, we'll try the features list
    430                                 if (!setFeatureBuildState(name, setup.features, false)) {
    431                                         std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
    432                                         return -1;
    433                                 }
    434                         }
    435                 } else if (!std::strcmp(argv[i], "--file-prefix")) {
    436                         if (i + 1 >= argc) {
    437                                 std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n";
    438                                 return -1;
    439                         }
    440 
    441                         setup.filePrefix = unifyPath(argv[++i]);
    442                         if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/')
    443                                 setup.filePrefix.erase(setup.filePrefix.size() - 1);
    444                 } else if (!std::strcmp(argv[i], "--output-dir")) {
    445                         if (i + 1 >= argc) {
    446                                 std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n";
    447                                 return -1;
    448                         }
    449 
    450                         setup.outputDir = unifyPath(argv[++i]);
    451                         if (setup.outputDir.at(setup.outputDir.size() - 1) == '/')
    452                                 setup.outputDir.erase(setup.outputDir.size() - 1);
    453                 } else {
    454                         std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
    455                         return -1;
    456                 }
    457         }
    458 
    459         // Print status
    460         cout << "Enabled engines:\n\n";
    461         for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
    462                 if (i->enable)
    463                         cout << "    " << i->desc << '\n';
    464         }
    465 
    466         cout << "\nDisabled engines:\n\n";
    467         for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
    468                 if (!i->enable)
    469                         cout << "    " << i->desc << '\n';
    470         }
    471 
    472         cout << "\nEnabled features:\n\n";
    473         for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
    474                 if (i->enable)
    475                         cout << "    " << i->description << '\n';
    476         }
    477 
    478         cout << "\nDisabled features:\n\n";
    479         for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
    480                 if (!i->enable)
    481                         cout << "    " << i->description << '\n';
    482         }
    483 
    484         // Creation...
    485         setup.defines = getEngineDefines(setup.engines);
    486         StringList featureDefines = getFeatureDefines(setup.features);
    487         setup.defines.splice(setup.defines.begin(), featureDefines);
    488 
    489         setup.libraries = getFeatureLibraries(setup.features);
    490 
    491         setup.libraries.push_back("winmm.lib");
    492         setup.libraries.push_back("sdl.lib");
    493 
    494 
    495         // List of global warnings and a map for project-specific warnings
    496         std::string globalWarnings;
    497         std::map<std::string, std::string> projectWarnings;
    498 
    499         ////////////////////////////////////////////////////////////////////////////
    500         // Initialize global & project-specific warnings
    501         //
    502         // Tracker reference:
    503         // https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822
    504         //
    505         ////////////////////////////////////////////////////////////////////////////
    506         //
    507         // 4068 (unknown pragma)
    508         //   only used in scumm engine to mark code sections
    509         //
    510         // 4100 (unreferenced formal parameter)
    511         //
    512         // 4103 (alignment changed after including header, may be due to missing #pragma pack(pop))
    513         //   used by pack-start / pack-end
    514         //
    515         // 4127 (conditional expression is constant)
    516         //   used in a lot of engines
    517         //
    518         // 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data)
    519         //   throws tons and tons of warnings, most of them false positives
    520         //
    521         // 4250 ('class1' : inherits 'class2::member' via dominance)
    522         //   two or more members have the same name. Should be harmless
    523         //
    524         // 4310 (cast truncates constant value)
    525         //   used in some engines
    526         //
    527         // 4351 (new behavior: elements of array 'array' will be default initialized)
    528         //   a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled
    529         //
    530         // 4512 ('class' : assignment operator could not be generated)
    531         //   some classes use const items and the default assignment operator cannot be generated
    532         //
    533         // 4702 (unreachable code)
    534         //   mostly thrown after error() calls (marked as NORETURN)
    535         //
    536         // 4706 (assignment within conditional expression)
    537         //   used in a lot of engines
    538         //
    539         // 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning))
    540         //
    541         // 4996 ('function': was declared deprecated)
    542         //   disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.)
    543         //
    544         ////////////////////////////////////////////////////////////////////////////
    545         //
    546         // 4189 (local variable is initialized but not referenced)
    547         //   false positive in lure engine
    548         //
    549         // 4355 ('this' : used in base member initializer list)
    550         //   only disabled for specific engines where it is used in a safe way
    551         //
    552         // 4510 ('class' : default constructor could not be generated)
    553         //
    554         // 4511 ('class' : copy constructor could not be generated)
    555         //
    556         // 4610 (object 'class' can never be instantiated - user-defined constructor required)
    557         //   "correct" but harmless (as is 4510)
    558         //
    559         ////////////////////////////////////////////////////////////////////////////
    560 
    561         globalWarnings = "4068;4100;4103;4127;4244;4250;4310;4351;4512;4702;4706;4800;4996";
    562 
    563         projectWarnings["agi"] = "4510;4610";
    564         projectWarnings["agos"] = "4511";
    565         projectWarnings["lure"] = "4189;4355";
    566         projectWarnings["kyra"] = "4355";
    567         projectWarnings["m4"] = "4355";
    568 
    569         ProjectProvider *provider = NULL;
    570 
    571         if (msvcVersion == 8 || msvcVersion == 9)
    572                 provider = new VisualStudioProvider(msvcVersion, globalWarnings, projectWarnings);
    573         else
    574                 provider = new MSBuildProvider(msvcVersion, globalWarnings, projectWarnings);
    575 
    576         provider->createMSVCProject(setup);
    577 
    578         delete provider;
    579 }
    580 
    581 namespace {
    582 std::string convertPathToWin(const std::string &path) {
    583         std::string result = path;
    584         std::replace(result.begin(), result.end(), '/', '\\');
    585         return result;
    586 }
    587 
    588 std::string unifyPath(const std::string &path) {
    589         std::string result = path;
    590         std::replace(result.begin(), result.end(), '\\', '/');
    591         return result;
    592 }
    593 
    594 std::string getLastPathComponent(const std::string &path) {
    595         std::string::size_type pos = path.find_last_of('/');
    596         if (pos == std::string::npos)
    597                 return path;
    598         else
    599                 return path.substr(pos + 1);
    600 }
    601 
    602 void displayHelp(const char *exe) {
    603         using std::cout;
    604 
    605         cout << "Usage:\n"
    606              << exe << " path\\to\\source [optional options]\n"
    607              << "\n"
    608              << " Creates MSVC project files for the ScummVM source locatd at \"path\\to\\source\".\n"
    609                 " The project files will be created in the directory where tool is run from and\n"
    610                 " will include \"path\\to\\source\" for relative file paths, thus be sure that you\n"
    611                 " pass a relative file path like \"..\\..\\trunk\".\n"
    612                 "\n"
    613                 " Additionally there are the following switches for changing various settings:\n"
    614                 "\n"
    615                 "MSVC specifc settings:\n"
    616                 " --msvc-version version   set the targeted MSVC version. Possible values:\n"
    617                 "                           8 stands for \"Visual Studio 2005\"\n"
    618                 "                           9 stands for \"Visual Studio 2008\"\n"
    619                 "                           10 stands for \"Visual Studio 2010\" (Experimental)\n"
    620                 "                           The default is \"9\", thus \"Visual Studio 2008\"\n"
    621                 " --file-prefix prefix     allow overwriting of relative file prefix in the\n"
    622                 "                          MSVC project files. By default the prefix is the\n"
    623                 "                          \"path\\to\\source\" argument\n"
    624                 " --output-dir path        overwrite path, where the project files are placed\n"
    625                 "                          By default this is \".\", i.e. the current working\n"
    626                 "                          directory\n"
    627                 "\n"
    628                 "ScummVM engine settings:\n"
    629                 " --list-engines           list all available engines and their default state\n"
    630                 " --enable-engine          enable building of the engine with the name \"engine\"\n"
    631                 " --disable-engine         disable building of the engine with the name \"engine\"\n"
    632                 " --enable-all-engines     enable building of all engines\n"
    633                 " --disable-all-engines    disable building of all engines\n"
    634                 "\n"
    635                 "ScummVM optional feature settings:\n"
    636                 " --enable-name            enable inclusion of the feature \"name\"\n"
    637                 " --disable-name           disable inclusion of the feature \"name\"\n"
    638                 "\n"
    639                 " There are the following features available:\n"
    640                 "\n";
    641 
    642         cout << "   state  |       name      |     description\n\n";
    643         const FeatureList features = getAllFeatures();
    644         cout.setf(std::ios_base::left, std::ios_base::adjustfield);
    645         for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
    646                 cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw(15) << i->name << std::setw(0) << " | " << i->description << '\n';
    647         cout.setf(std::ios_base::right, std::ios_base::adjustfield);
    648 }
    649 
    650 typedef StringList TokenList;
    651 
    652 /**
    653  * Takes a given input line and creates a list of tokens out of it.
    654  *
    655  * A token in this context is seperated by whitespaces. A special case
    656  * are quotation marks though. A string inside quotation marks is treated
    657  * as single token, even when it contains whitespaces.
    658  *
    659  * Thus for example the input:
    660  * foo bar "1 2 3 4" ScummVM
    661  * will create a list with the following entries:
    662  * "foo", "bar", "1 2 3 4", "ScummVM"
    663  * As you can see the quotation marks will get *removed* too.
    664  *
    665  * @param input The text to be tokenized.
    666  * @return A list of tokens.
    667  */
    668 TokenList tokenize(const std::string &input);
    669 
    670 /**
    671  * Try to parse a given line and create an engine definition
    672  * out of the result.
    673  *
    674  * This may take *any* input line, when the line is not used
    675  * to define an engine the result of the function will be "false".
    676  *
    677  * Note that the contents of "engine" are undefined, when this
    678  * function returns "false".
    679  *
    680  * @param line Text input line.
    681  * @param engine Reference to an object, where the engine information
    682  *               is to be stored in.
    683  * @return "true", when parsing succeeded, "false" otherwise.
    684  */
    685 bool parseEngine(const std::string &line, EngineDesc &engine);
    686 } // End of anonymous namespace
    687 
    688 EngineDescList parseConfigure(const std::string &srcDir) {
    689         std::string configureFile = srcDir + "/configure";
    690 
    691         std::ifstream configure(configureFile.c_str());
    692         if (!configure)
    693                 return EngineDescList();
    694 
    695         std::string line;
    696         EngineDescList engines;
    697 
    698         while (true) {
    699                 std::getline(configure, line);
    700                 if (configure.eof())
    701                         break;
    702 
    703                 if (configure.fail())
    704                         error("Failed while reading from " + configureFile);
    705 
    706                 EngineDesc desc;
    707                 if (parseEngine(line, desc))
    708                         engines.push_back(desc);
    709         }
    710 
    711         return engines;
    712 }
    713 
    714 bool isSubEngine(const std::string &name, const EngineDescList &engines) {
    715         for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
    716                 if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end())
    717                         return true;
    718         }
    719 
    720         return false;
    721 }
    722 
    723 bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) {
    724         if (enable && isSubEngine(name, engines)) {
    725                 // When we enable a sub engine, we need to assure that the parent is also enabled,
    726                 // thus we enable both sub engine and parent over here.
    727                 EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
    728                 if (engine != engines.end()) {
    729                         engine->enable = enable;
    730 
    731                         for (engine = engines.begin(); engine != engines.end(); ++engine) {
    732                                 if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) {
    733                                         engine->enable = true;
    734                                         break;
    735                                 }
    736                         }
    737 
    738                         return true;
    739                 }
    740         } else {
    741                 EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
    742                 if (engine != engines.end()) {
    743                         engine->enable = enable;
    744 
    745                         // When we disable an einge, we also need to disable all the sub engines.
    746                         if (!enable && !engine->subEngines.empty()) {
    747                                 for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) {
    748                                         EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j);
    749                                         if (subEngine != engines.end())
    750                                                 subEngine->enable = false;
    751                                 }
    752                         }
    753 
    754                         return true;
    755                 }
    756         }
    757 
    758         return false;
    759 }
    760 
    761 StringList getEngineDefines(const EngineDescList &engines) {
    762         StringList result;
    763 
    764         for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
    765                 if (i->enable) {
    766                         std::string define = "ENABLE_" + i->name;
    767                         std::transform(define.begin(), define.end(), define.begin(), toupper);
    768                         result.push_back(define);
    769                 }
    770         }
    771 
    772         return result;
    773 }
    774 
    775 namespace {
    776 bool parseEngine(const std::string &line, EngineDesc &engine) {
    777         // Format:
    778         // add_engine engine_name "Readable Description" enable_default ["SubEngineList"]
    779         TokenList tokens = tokenize(line);
    780 
    781         if (tokens.size() < 4)
    782                 return false;
    783 
    784         TokenList::const_iterator token = tokens.begin();
    785 
    786         if (*token != "add_engine")
    787                 return false;
    788         ++token;
    789 
    790         engine.name = *token; ++token;
    791         engine.desc = *token; ++token;
    792         engine.enable = (*token == "yes"); ++token;
    793         if (token != tokens.end())
    794                 engine.subEngines = tokenize(*token);
    795 
    796         return true;
    797 }
    798 
    799 TokenList tokenize(const std::string &input) {
    800         TokenList result;
    801 
    802         std::string::size_type sIdx = input.find_first_not_of(" \t");
    803         std::string::size_type nIdx = std::string::npos;
    804 
    805         if (sIdx == std::string::npos)
    806                 return result;
    807 
    808         do {
    809                 if (input.at(sIdx) == '\"') {
    810                         ++sIdx;
    811                         nIdx = input.find_first_of('\"', sIdx);
    812                 } else {
    813                         nIdx = input.find_first_of(' ', sIdx);
    814                 }
    815 
    816                 if (nIdx != std::string::npos) {
    817                         result.push_back(input.substr(sIdx, nIdx - sIdx));
    818                         sIdx = input.find_first_not_of(" \t", nIdx + 1);
    819                 } else {
    820                         result.push_back(input.substr(sIdx));
    821                         break;
    822                 }
    823         } while (sIdx != std::string::npos);
    824 
    825         return result;
    826 }
    827 } // End of anonymous namespace
    828 
    829 namespace {
    830 const Feature s_features[] = {
    831         // Libraries
    832         {      "libz",       "USE_ZLIB", "zlib.lib", true, "zlib (compression) support" },
    833         {       "mad",        "USE_MAD", "libmad.lib", true, "libmad (MP3) support" },
    834         {    "vorbis",     "USE_VORBIS", "libvorbisfile_static.lib libvorbis_static.lib libogg_static.lib", true, "Ogg Vorbis support" },
    835         {      "flac",       "USE_FLAC", "libFLAC_static.lib", true, "FLAC support" },
    836         { "theoradec",  "USE_THEORADEC", "libtheora_static.lib", true, "Theora decoder support" },
    837         {     "mpeg2",      "USE_MPEG2", "libmpeg2.lib", false, "mpeg2 codec for cutscenes" },
    838 
    839         // ScummVM feature flags
    840         {     "scalers",     "USE_SCALERS", "", true, "Scalers" },
    841         {   "hqscalers",  "USE_HQ_SCALERS", "", true, "HQ scalers" },
    842         {       "16bit",   "USE_RGB_COLOR", "", true, "16bit color support" },
    843         {     "mt32emu",     "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
    844         {        "nasm",        "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
    845         { "translation", "USE_TRANSLATION", "", true, "Translation support" },
    846         {  "langdetect",  "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
    847                                                                                             // is just no current way of properly detecting this...
    848 };
    849 } // End of anonymous namespace
    850 
    851 FeatureList getAllFeatures() {
    852         const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]);
    853 
    854         FeatureList features;
    855         for (size_t i = 0; i < featureCount; ++i)
    856                 features.push_back(s_features[i]);
    857 
    858         return features;
    859 }
    860 
    861 StringList getFeatureDefines(const FeatureList &features) {
    862         StringList defines;
    863 
    864         for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
    865                 if (i->enable && i->define && i->define[0])
    866                         defines.push_back(i->define);
    867         }
    868 
    869         return defines;
    870 }
    871 
    872 StringList getFeatureLibraries(const FeatureList &features) {
    873         StringList libraries;
    874 
    875         for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
    876                 if (i->enable && i->libraries && i->libraries[0]) {
    877                         StringList fLibraries = tokenize(i->libraries);
    878                         libraries.splice(libraries.end(), fLibraries);
    879                 }
    880         }
    881 
    882         return libraries;
    883 }
    884 
    885 bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) {
    886         FeatureList::iterator i = std::find(features.begin(), features.end(), name);
    887         if (i != features.end()) {
    888                 i->enable = enable;
    889                 return true;
    890         } else {
    891                 return false;
    892         }
    893 }
    894 
    895 namespace {
    896 typedef std::map<std::string, std::string> UUIDMap;
    897 
    898 /**
    899  * Creates an UUID for every enabled engine of the
    900  * passed build description.
    901  *
    902  * @param setup Description of the desired build.
    903  * @return A map, which includes UUIDs for all enabled engines.
    904  */
    905 UUIDMap createUUIDMap(const BuildSetup &setup);
    906 
    907 /**
    908  * Creates an UUID and returns it in string representation.
    909  *
    910  * @return A new UUID as string.
    911  */
    912 std::string createUUID();
    913 
    914 UUIDMap createUUIDMap(const BuildSetup &setup) {
    915         UUIDMap result;
    916 
    917         for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
    918                 if (!i->enable || isSubEngine(i->name, setup.engines))
    919                         continue;
    920 
    921                 result[i->name] = createUUID();
    922         }
    923 
    924         return result;
    925 }
    926 
    927 std::string createUUID() {
    928 #if defined(_WIN32) || defined(WIN32)
    929         UUID uuid;
    930         if (UuidCreate(&uuid) != RPC_S_OK)
    931                 error("UuidCreate failed");
    932 
    933         unsigned char *string = 0;
    934         if (UuidToStringA(&uuid, &string) != RPC_S_OK)
    935                 error("UuidToStringA failed");
    936 
    937         std::string result = std::string((char *)string);
    938         std::transform(result.begin(), result.end(), result.begin(), toupper);
    939         RpcStringFreeA(&string);
    940         return result;
    941 #else
    942         unsigned char uuid[16];
    943 
    944         for (int i = 0; i < 16; ++i)
    945                 uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF);
    946 
    947         uuid[8] &= 0xBF; uuid[8] |= 0x80;
    948         uuid[6] &= 0x4F; uuid[6] |= 0x40;
    949 
    950         std::stringstream uuidString;
    951         uuidString << std::hex << std::uppercase << std::setfill('0');
    952         for (int i = 0; i < 16; ++i) {
    953                 uuidString << std::setw(2) << (int)uuid[i];
    954                 if (i == 3 || i == 5 || i == 7 || i == 9) {
    955                         uuidString << std::setw(0) << '-';
    956                 }
    957         }
    958 
    959         return uuidString.str();
    960 #endif
    961 }
    962 
    963 //////////////////////////////////////////////////////////////////////////
    964 // Project Provider methods
    965 //////////////////////////////////////////////////////////////////////////
    966 ProjectProvider::ProjectProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings)
    967         : _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
    968 }
    969 
    970 void ProjectProvider::createMSVCProject(const BuildSetup &setup) {
    971         _uuidMap = createUUIDMap(setup);
    972 
    973         // We also need to add the UUID of the main project file.
    974         const std::string svmUUID = _uuidMap["scummvm"] = createUUID();
    975 
    976         createScummVMSolution(setup);
    977 
    978         StringList in, ex;
    979 
    980         // Create engine project files
    981         for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
    982                 if (i->first == "scummvm")
    983                         continue;
    984 
    985                 in.clear(); ex.clear();
    986                 const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
    987 
    988                 createModuleList(moduleDir, setup.defines, in, ex);
    989                 createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
    990         }
    991 
    992         // Last but not least create the main ScummVM project file.
    993         in.clear(); ex.clear();
    994 
    995         // File list for the ScummVM project file
    996         createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
    997         createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
    998         createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
    999         createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
    1000         createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
    1001         createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
    1002         createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
    1003         createModuleList(setup.srcDir + "/sound", setup.defines, in, ex);
    1004         createModuleList(setup.srcDir + "/sound/softsynth/mt32", setup.defines, in, ex);
    1005 
    1006         // Resource files
    1007         in.push_back(setup.srcDir + "/icons/scummvm.ico");
    1008         in.push_back(setup.srcDir + "/dists/scummvm.rc");
    1009 
    1010         // Various text files
    1011         in.push_back(setup.srcDir + "/AUTHORS");
    1012         in.push_back(setup.srcDir + "/COPYING");
    1013         in.push_back(setup.srcDir + "/COPYING.LGPL");
    1014         in.push_back(setup.srcDir + "/COPYRIGHT");
    1015         in.push_back(setup.srcDir + "/NEWS");
    1016         in.push_back(setup.srcDir + "/README");
    1017         in.push_back(setup.srcDir + "/TODO");
    1018 
    1019         // Create the scummvm project file.
    1020         createProjectFile("scummvm", svmUUID, setup, setup.srcDir, in, ex);
    1021 
    1022         // Create the global property file
    1023         createGlobalProp(setup);
    1024 
    1025         // Create the configuration property files (for Debug and Release with 32 and 64bits versions)
    1026         createBuildProp(setup, true, false);
    1027         createBuildProp(setup, true, true);
    1028         createBuildProp(setup, false, false);
    1029         createBuildProp(setup, false, true);
    1030 }
    1031 
    1032 void ProjectProvider::createScummVMSolution(const BuildSetup &setup) {
    1033         UUIDMap::const_iterator svmUUID = _uuidMap.find("scummvm");
    1034         if (svmUUID == _uuidMap.end())
    1035                 error("No UUID for \"scummvm\" project created");
    1036 
    1037         const std::string svmProjectUUID = svmUUID->second;
    1038         assert(!svmProjectUUID.empty());
    1039 
    1040         std::string solutionUUID = createUUID();
    1041 
    1042         std::ofstream solution((setup.outputDir + '/' + "scummvm.sln").c_str());
    1043         if (!solution)
    1044                 error("Could not open \"" + setup.outputDir + '/' + "scummvm.sln\" for writing");
    1045 
    1046         solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n";
    1047         solution << "# Visual Studio " << getVisualStudioVersion() << "\n";
    1048 
    1049         solution << "Project(\"{" << solutionUUID << "}\") = \"scummvm\", \"scummvm" << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n";
    1050 
    1051         // Project dependencies are moved to vcxproj files in Visual Studio 2010
    1052         if (_version < 10)
    1053                 writeReferences(solution);
    1054 
    1055         solution << "EndProject\n";
    1056 
    1057         // Note we assume that the UUID map only includes UUIDs for enabled engines!
    1058         for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
    1059                 if (i->first == "scummvm")
    1060                         continue;
    1061 
    1062                 solution << "Project(\"{" << solutionUUID << "}\") = \"" << i->first << "\", \"" << i->first << getProjectExtension() << "\", \"{" << i->second << "}\"\n"
    1063                          << "EndProject\n";
    1064         }
    1065 
    1066         solution << "Global\n"
    1067                     "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n"
    1068                     "\t\tDebug|Win32 = Debug|Win32\n"
    1069                     "\t\tRelease|Win32 = Release|Win32\n"
    1070                     "\t\tDebug|x64 = Debug|x64\n"
    1071                     "\t\tRelease|x64 = Release|x64\n"
    1072                     "\tEndGlobalSection\n"
    1073                     "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\n";
    1074 
    1075         for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
    1076                 solution << "\t\t{" << i->second << "}.Debug|Win32.ActiveCfg = Debug|Win32\n"
    1077                          << "\t\t{" << i->second << "}.Debug|Win32.Build.0 = Debug|Win32\n"
    1078                          << "\t\t{" << i->second << "}.Release|Win32.ActiveCfg = Release|Win32\n"
    1079                          << "\t\t{" << i->second << "}.Release|Win32.Build.0 = Release|Win32\n"
    1080                          << "\t\t{" << i->second << "}.Debug|x64.ActiveCfg = Debug|x64\n"
    1081                          << "\t\t{" << i->second << "}.Debug|x64.Build.0 = Debug|x64\n"
    1082                          << "\t\t{" << i->second << "}.Release|x64.ActiveCfg = Release|x64\n"
    1083                          << "\t\t{" << i->second << "}.Release|x64.Build.0 = Release|x64\n";
    1084         }
    1085 
    1086         solution << "\tEndGlobalSection\n"
    1087                     "\tGlobalSection(SolutionProperties) = preSolution\n"
    1088                     "\t\tHideSolutionNode = FALSE\n"
    1089                     "\tEndGlobalSection\n"
    1090                     "EndGlobal\n";
    1091 }
    1092 
    1093 /**
    1094  * Gets a proper sequence of \t characters for the given
    1095  * indentation level.
    1096  *
    1097  * For example with an indentation level of 2 this will
    1098  * produce:
    1099  *  \t\t
    1100  *
    1101  * @param indentation The indentation level
    1102  * @return Sequence of \t characters.
    1103  */
    1104 std::string getIndent(const int indentation) {
    1105         std::string result;
    1106         for (int i = 0; i < indentation; ++i)
    1107                 result += '\t';
    1108         return result;
    1109 }
    1110 
    1111 /**
    1112  * Splits a file name into name and extension.
    1113  * The file name must be only the filename, no
    1114  * additional path name.
    1115  *
    1116  * @param fileName Filename to split
    1117  * @param name Reference to a string, where to store the name.
    1118  * @param ext Reference to a string, where to store the extension.
    1119  */
    1120 void splitFilename(const std::string &fileName, std::string &name, std::string &ext) {
    1121         const std::string::size_type dot = fileName.find_last_of('.');
    1122         name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot);
    1123         ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1);
    1124 }
    1125 
    1126 /**
    1127  * Checks whether the given file will produce an object file or not.
    1128  *
    1129  * @param fileName Name of the file.
    1130  * @return "true" when it will produce a file, "false" otherwise.
    1131  */
    1132 bool producesObjectFile(const std::string &fileName) {
    1133         std::string n, ext;
    1134         splitFilename(fileName, n, ext);
    1135 
    1136         if (ext == "cpp" || ext == "c" || ext == "asm")
    1137                 return true;
    1138         else
    1139                 return false;
    1140 }
    1141 
    1142 /**
    1143  * Checks whether the give file in the specified directory is present in the given
    1144  * file list.
    1145  *
    1146  * This function does as special match against the file list. It will not take file
    1147  * extensions into consideration, when the extension of a file in the specified
    1148  * directory is one of "h", "cpp", "c" or "asm".
    1149  *
    1150  * @param dir Parent directory of the file.
    1151  * @param fileName File name to match.
    1152  * @param fileList List of files to match against.
    1153  * @return "true" when the file is in the list, "false" otherwise.
    1154  */
    1155 bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) {
    1156         std::string compareName, extensionName;
    1157         splitFilename(fileName, compareName, extensionName);
    1158 
    1159         if (!extensionName.empty())
    1160                 compareName += '.';
    1161 
    1162         for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) {
    1163                 if (i->compare(0, dir.size(), dir))
    1164                         continue;
    1165 
    1166                 // When no comparison name is given, we try to match whether a subset of
    1167                 // the given directory should be included. To do that we must assure that
    1168                 // the first character after the substring, having the same size as dir, must
    1169                 // be a path delimiter.
    1170                 if (compareName.empty()) {
    1171                         if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/')
    1172                                 return true;
    1173                         else
    1174                                 continue;
    1175                 }
    1176 
    1177                 const std::string lastPathComponent = getLastPathComponent(*i);
    1178                 if (!producesObjectFile(fileName) && extensionName != "h") {
    1179                         if (fileName == lastPathComponent)
    1180                                 return true;
    1181                 } else {
    1182                         if (!lastPathComponent.compare(0, compareName.size(), compareName))
    1183                                 return true;
    1184                 }
    1185         }
    1186 
    1187         return false;
    1188 }
    1189 
    1190 /**
    1191  * A strict weak compare predicate for sorting a list of
    1192  * "FileNode *" entries.
    1193  *
    1194  * It will sort directory nodes before file nodes.
    1195  *
    1196  * @param l Left-hand operand.
    1197  * @param r Right-hand operand.
    1198  * @return "true" if and only if l should be sorted before r.
    1199  */
    1200 bool compareNodes(const FileNode *l, const FileNode *r) {
    1201         if (!l) {
    1202                 return false;
    1203         } else if (!r) {
    1204                 return true;
    1205         } else {
    1206                 if (l->children.empty() && !r->children.empty()) {
    1207                         return false;
    1208                 } else if (!l->children.empty() && r->children.empty()) {
    1209                         return true;
    1210                 } else {
    1211                         return l->name < r->name;
    1212                 }
    1213         }
    1214 }
    1215 
    1216 /**
    1217  * Returns a list of all files and directories in the specified
    1218  * path.
    1219  *
    1220  * @param dir Directory which should be listed.
    1221  * @return List of all children.
    1222  */
    1223 FileList listDirectory(const std::string &dir) {
    1224         FileList result;
    1225 #if defined(_WIN32) || defined(WIN32)
    1226         WIN32_FIND_DATA fileInformation;
    1227         HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation);
    1228 
    1229         if (fileHandle == INVALID_HANDLE_VALUE)
    1230                 return result;
    1231 
    1232         do {
    1233                 if (fileInformation.cFileName[0] == '.')
    1234                         continue;
    1235 
    1236                 result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0));
    1237         } while (FindNextFile(fileHandle, &fileInformation) == TRUE);
    1238 
    1239         FindClose(fileHandle);
    1240 #else
    1241         DIR *dirp = opendir(dir.c_str());
    1242         struct dirent *dp = NULL;
    1243 
    1244         if (dirp == NULL)
    1245                 return result;
    1246 
    1247         while ((dp = readdir(dirp)) != NULL) {
    1248                 if (dp->d_name[0] == '.')
    1249                         continue;
    1250 
    1251                 struct stat st;
    1252                 if (stat((dir + '/' + dp->d_name).c_str(), &st))
    1253                         continue;
    1254 
    1255                 result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode)));
    1256         }
    1257 #endif
    1258         return result;
    1259 }
    1260 
    1261 /**
    1262  * Scans the specified directory against files, which should be included
    1263  * in the project files. It will not include files present in the exclude list.
    1264  *
    1265  * @param dir Directory in which to search for files.
    1266  * @param includeList Files to include in the project.
    1267  * @param excludeList Files to exclude from the project.
    1268  * @return Returns a file node for the specific directory.
    1269  */
    1270 FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) {
    1271         FileList files = listDirectory(dir);
    1272 
    1273         if (files.empty())
    1274                 return 0;
    1275 
    1276         FileNode *result = new FileNode(dir);
    1277         assert(result);
    1278 
    1279         for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) {
    1280                 if (i->isDirectory) {
    1281                         const std::string subDirName = dir + '/' + i->name;
    1282                         if (!isInList(subDirName, std::string(), includeList))
    1283                                 continue;
    1284 
    1285                         FileNode *subDir = scanFiles(subDirName, includeList, excludeList);
    1286 
    1287                         if (subDir) {
    1288                                 subDir->name = i->name;
    1289                                 result->children.push_back(subDir);
    1290                         }
    1291                         continue;
    1292                 }
    1293 
    1294                 if (isInList(dir, i->name, excludeList))
    1295                         continue;
    1296 
    1297                 std::string name, ext;
    1298                 splitFilename(i->name, name, ext);
    1299 
    1300                 if (ext != "h") {
    1301                         if (!isInList(dir, i->name, includeList))
    1302                                 continue;
    1303                 }
    1304 
    1305                 FileNode *child = new FileNode(i->name);
    1306                 assert(child);
    1307                 result->children.push_back(child);
    1308         }
    1309 
    1310         if (result->children.empty()) {
    1311                 delete result;
    1312                 return 0;
    1313         } else {
    1314                 result->children.sort(compareNodes);
    1315                 return result;
    1316         }
    1317 }
    1318 
    1319 void ProjectProvider::createGlobalProp(const BuildSetup &setup) {
    1320         std::ofstream properties((setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension()).c_str());
    1321         if (!properties)
    1322                 error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension() + "\" for writing");
    1323 
    1324         std::string defines;
    1325         for (StringList::const_iterator i = setup.defines.begin(); i != setup.defines.end(); ++i) {
    1326                 if (i != setup.defines.begin())
    1327                         defines += ';';
    1328                 defines += *i;
    1329         }
    1330 
    1331         outputGlobalPropFile(properties, 32, defines, convertPathToWin(setup.filePrefix), true);
    1332         properties.close();
    1333 
    1334         properties.open((setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension()).c_str());
    1335         if (!properties)
    1336                 error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension() + "\" for writing");
    1337 
    1338         // HACK: We must disable the "nasm" feature for x64. To achieve that we must duplicate the feature list and
    1339         // recreate a define list.
    1340         FeatureList x64Features = setup.features;
    1341         setFeatureBuildState("nasm", x64Features, false);
    1342         StringList x64Defines = getFeatureDefines(x64Features);
    1343         StringList x64EngineDefines = getEngineDefines(setup.engines);
    1344         x64Defines.splice(x64Defines.end(), x64EngineDefines);
    1345 
    1346         defines.clear();
    1347         for (StringList::const_iterator i = x64Defines.begin(); i != x64Defines.end(); ++i) {
    1348                 if (i != x64Defines.begin())
    1349                         defines += ';';
    1350                 defines += *i;
    1351         }
    1352 
    1353         outputGlobalPropFile(properties, 64, defines, convertPathToWin(setup.filePrefix), false);
    1354 }
    1355 
    1356 void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile,
    1357                        const StringList &includeList, const StringList &excludeList,
    1358                        const std::string &filePrefix) {
    1359         // Check for duplicate object file names
    1360         StringList duplicate;
    1361 
    1362         for (StringList::const_iterator i = includeList.begin(); i != includeList.end(); ++i) {
    1363                 const std::string fileName = getLastPathComponent(*i);
    1364 
    1365                 // Leave out non object file names.
    1366                 if (fileName.size() < 2 || fileName.compare(fileName.size() - 2, 2, ".o"))
    1367                         continue;
    1368 
    1369                 // Check whether an duplicate has been found yet
    1370                 if (std::find(duplicate.begin(), duplicate.end(), fileName) != duplicate.end())
    1371                         continue;
    1372 
    1373                 // Search for duplicates
    1374                 StringList::const_iterator j = i; ++j;
    1375                 for (; j != includeList.end(); ++j) {
    1376                         if (fileName == getLastPathComponent(*j)) {
    1377                                 duplicate.push_back(fileName);
    1378                                 break;
    1379                         }
    1380                 }
    1381         }
    1382 
    1383         FileNode *files = scanFiles(dir, includeList, excludeList);
    1384 
    1385         writeFileListToProject(*files, projectFile, 0, duplicate, std::string(), filePrefix + '/');
    1386 
    1387         delete files;
    1388 }
    1389 
    1390 void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) {
    1391         const std::string moduleMkFile = moduleDir + "/module.mk";
    1392         std::ifstream moduleMk(moduleMkFile.c_str());
    1393         if (!moduleMk)
    1394                 error(moduleMkFile + " is not present");
    1395 
    1396         includeList.push_back(moduleMkFile);
    1397 
    1398         std::stack<bool> shouldInclude;
    1399         shouldInclude.push(true);
    1400 
    1401         bool hadModule = false;
    1402         std::string line;
    1403         while (true) {
    1404                 std::getline(moduleMk, line);
    1405 
    1406                 if (moduleMk.eof())
    1407                         break;
    1408 
    1409                 if (moduleMk.fail())
    1410                         error("Failed while reading from " + moduleMkFile);
    1411 
    1412                 TokenList tokens = tokenize(line);
    1413                 if (tokens.empty())
    1414                         continue;
    1415 
    1416                 TokenList::const_iterator i = tokens.begin();
    1417                 if (*i == "MODULE") {
    1418                         if (hadModule)
    1419                                 error("More than one MODULE definition in " + moduleMkFile);
    1420                         // Format: "MODULE := path/to/module"
    1421                         if (tokens.size() < 3)
    1422                                 error("Malformed MODULE definition in " + moduleMkFile);
    1423                         ++i;
    1424                         if (*i != ":=")
    1425                                 error("Malformed MODULE definition in " + moduleMkFile);
    1426                         ++i;
    1427 
    1428                         std::string moduleRoot = unifyPath(*i);
    1429                         if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot))
    1430                                 error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir);
    1431 
    1432                         hadModule = true;
    1433                 } else if (*i == "MODULE_OBJS") {
    1434                         if (tokens.size() < 3)
    1435                                 error("Malformed MODULE_OBJS definition in " + moduleMkFile);
    1436                         ++i;
    1437 
    1438                         // This is not exactly correct, for example an ":=" would usually overwrite
    1439                         // all already added files, but since we do only save the files inside
    1440                         // includeList or excludeList currently, we couldn't handle such a case easily.
    1441                         // (includeList and excludeList should always preserve their entries, not added
    1442                         // by this function, thus we can't just clear them on ":=" or "=").
    1443                         // But hopefully our module.mk files will never do such things anyway.
    1444                         if (*i != ":=" && *i != "+=" && *i != "=")
    1445                                 error("Malformed MODULE_OBJS definition in " + moduleMkFile);
    1446 
    1447                         ++i;
    1448 
    1449                         while (i != tokens.end()) {
    1450                                 if (*i == "\\") {
    1451                                         std::getline(moduleMk, line);
    1452                                         tokens = tokenize(line);
    1453                                         i = tokens.begin();
    1454                                 } else {
    1455                                         if (shouldInclude.top())
    1456                                                 includeList.push_back(moduleDir + "/" + unifyPath(*i));
    1457                                         else
    1458                                                 excludeList.push_back(moduleDir + "/" + unifyPath(*i));
    1459                                         ++i;
    1460                                 }
    1461                         }
    1462                 } else if (*i == "ifdef") {
    1463                         if (tokens.size() < 2)
    1464                                 error("Malformed ifdef in " + moduleMkFile);
    1465                         ++i;
    1466 
    1467                         if (std::find(defines.begin(), defines.end(), *i) == defines.end())
    1468                                 shouldInclude.push(false);
    1469                         else
    1470                                 shouldInclude.push(true);
    1471                 } else if (*i == "ifndef") {
    1472                         if (tokens.size() < 2)
    1473                                 error("Malformed ifndef in " + moduleMkFile);
    1474                         ++i;
    1475 
    1476                         if (std::find(defines.begin(), defines.end(), *i) == defines.end())
    1477                                 shouldInclude.push(true);
    1478                         else
    1479                                 shouldInclude.push(false);
    1480                 } else if (*i == "else") {
    1481                         shouldInclude.top() = !shouldInclude.top();
    1482                 } else if (*i == "endif") {
    1483                         if (shouldInclude.size() <= 1)
    1484                                 error("endif without ifdef found in " + moduleMkFile);
    1485                         shouldInclude.pop();
    1486                 } else if (*i == "elif") {
    1487                         error("Unsupported operation 'elif' in " + moduleMkFile);
    1488                 } else if (*i == "ifeq") {
    1489                         //XXX
    1490                         shouldInclude.push(false);
    1491                 }
    1492         }
    1493 
    1494         if (shouldInclude.size() != 1)
    1495                 error("Malformed file " + moduleMkFile);
    1496 }
    1497 
    1498 //////////////////////////////////////////////////////////////////////////
    1499 // Visual Studio Provider
    1500 //////////////////////////////////////////////////////////////////////////
    1501 
    1502 VisualStudioProvider::VisualStudioProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings)
    1503         : ProjectProvider(version, global_warnings, project_warnings) {
    1504 }
    1505 
    1506 const char *VisualStudioProvider::getProjectExtension() {
    1507         return ".vcproj";
    1508 }
    1509 
    1510 const char *VisualStudioProvider::getPropertiesExtension() {
    1511         return ".vsprops";
    1512 }
    1513 
    1514 int VisualStudioProvider::getVisualStudioVersion() {
    1515         if (_version == 9)
    1516                 return 2008;
    1517 
    1518         if (_version == 8)
    1519                 return 2005;
    1520 
    1521         error("Unsupported version passed to createScummVMSolution");
    1522         return 0;
    1523 }
    1524 
    1525 void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
    1526                                              const StringList &includeList, const StringList &excludeList) {
    1527         const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
    1528         std::ofstream project(projectFile.c_str());
    1529         if (!project)
    1530                 error("Could not open \"" + projectFile + "\" for writing");
    1531 
    1532         project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
    1533                    "<VisualStudioProject\n"
    1534                    "\tProjectType=\"Visual C++\"\n"
    1535                    "\tVersion=\"" << _version << ".00\"\n"
    1536                    "\tName=\"" << name << "\"\n"
    1537                    "\tProjectGUID=\"{" << uuid << "}\"\n"
    1538                    "\tRootNamespace=\"" << name << "\"\n"
    1539                    "\tKeyword=\"Win32Proj\"\n";
    1540 
    1541         if (_version >= 9)
    1542                 project << "\tTargetFrameworkVersion=\"131072\"\n";
    1543 
    1544         project << "\t>\n"
    1545                    "\t<Platforms>\n"
    1546                    "\t\t<Platform Name=\"Win32\" />\n"
    1547                    "\t\t<Platform Name=\"x64\" />\n"
    1548                    "\t</Platforms>\n"
    1549                    "\t<Configurations>\n";
    1550 
    1551         // Check for project-specific warnings:
    1552         std::map<std::string, std::string>::iterator warnings = _projectWarnings.find(name);
    1553 
    1554         if (name == "scummvm") {
    1555                 std::string libraries;
    1556 
    1557                 for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
    1558                         libraries += ' ' + *i;
    1559 
    1560                 // Win32
    1561                 project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n"
    1562                            "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1563                            "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n"
    1564                            "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
    1565                            "\t\t\t/>\n"
    1566                            "\t\t</Configuration>\n"
    1567                            "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\">\n"
    1568                            "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1569                            "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n"
    1570                            "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
    1571                            "\t\t\t/>\n"
    1572                            "\t\t</Configuration>\n";
    1573 
    1574                 // x64
    1575                 // For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
    1576                 // re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
    1577                 // libraries list created for IA-32. If that changes in the future, we need to adjust this part!
    1578                 project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n"
    1579                            "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1580                            "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n"
    1581                            "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
    1582                            "\t\t\t/>\n"
    1583                            "\t\t</Configuration>\n"
    1584                            "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\">\n"
    1585                            "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1586                            "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n"
    1587                            "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
    1588                            "\t\t\t/>\n"
    1589                            "\t\t</Configuration>\n";
    1590         } else if (warnings != _projectWarnings.end()) {
    1591                 // Win32
    1592                 project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n"
    1593                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n"
    1594                            "\t\t</Configuration>\n"
    1595                            "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\">\n"
    1596                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n"
    1597                            "\t\t</Configuration>\n";
    1598                 // x64
    1599                 project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n"
    1600                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n"
    1601                            "\t\t</Configuration>\n"
    1602                            "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\">\n"
    1603                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n"
    1604                            "\t\t</Configuration>\n";
    1605         } else if (name == "sword25") {
    1606                 // Win32
    1607                 project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n"
    1608                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1609                            "\t\t</Configuration>\n"
    1610                            "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n";
    1611                 // x64
    1612                 project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n"
    1613                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
    1614                            "\t\t</Configuration>\n"
    1615                            "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n";
    1616         } else if (name == "tinsel") {
    1617                 // Win32
    1618                 project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n"
    1619                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DebugInformationFormat=\"3\" />\n"
    1620                            "\t\t</Configuration>\n"
    1621                            "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n";
    1622                 // x64
    1623                 project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n"
    1624                            "\t\t\t<Tool Name=\"VCCLCompilerTool\" DebugInformationFormat=\"3\" />\n"
    1625                            "\t\t</Configuration>\n"
    1626                            "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n";
    1627         } else {
    1628                 // Win32
    1629                 project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\" />\n"
    1630                            "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n";
    1631                 // x64
    1632                 project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\" />\n"
    1633                            "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n";
    1634         }
    1635         project << "\t</Configurations>\n"
    1636                    "\t<Files>\n";
    1637 
    1638         std::string modulePath;
    1639         if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
    1640                 modulePath = moduleDir.substr(setup.srcDir.size());
    1641                 if (!modulePath.empty() && modulePath.at(0) == '/')
    1642                         modulePath.erase(0, 1);
    1643         }
    1644 
    1645         if (modulePath.size())
    1646                 addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
    1647         else
    1648                 addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
    1649 
    1650         project << "\t</Files>\n"
    1651                    "</VisualStudioProject>\n";
    1652 }
    1653 
    1654 void VisualStudioProvider::writeReferences(std::ofstream &output) {
    1655         output << "\tProjectSection(ProjectDependencies) = postProject\n";
    1656 
    1657         for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
    1658                 if (i->first == "scummvm")
    1659                         continue;
    1660 
    1661                 output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
    1662         }
    1663 
    1664         output << "\tEndProjectSection\n";
    1665 }
    1666 
    1667 void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) {
    1668         properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
    1669                       "<VisualStudioPropertySheet\n"
    1670                       "\tProjectType=\"Visual C++\"\n"
    1671                       "\tVersion=\"8.00\"\n"
    1672                       "\tName=\"ScummVM_Global\"\n"
    1673                       "\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
    1674                       "\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
    1675                       "\t>\n"
    1676                       "\t<Tool\n"
    1677                       "\t\tName=\"VCCLCompilerTool\"\n"
    1678                       "\t\tDisableLanguageExtensions=\"true\"\n"
    1679                       "\t\tDisableSpecificWarnings=\"" << _globalWarnings << "\"\n"
    1680                       "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(SCUMMVM_LIBS)\\include\"\n"
    1681                       "\t\tPreprocessorDefinitions=\"" << defines << "\"\n"
    1682                       "\t\tExceptionHandling=\"0\"\n"
    1683                       "\t\tRuntimeTypeInfo=\"false\"\n"
    1684                       "\t\tWarningLevel=\"4\"\n"
    1685                       "\t\tWarnAsError=\"false\"\n"
    1686                       "\t\tCompileAs=\"0\"\n"
    1687                       "\t\t/>\n"
    1688                       "\t<Tool\n"
    1689                       "\t\tName=\"VCLibrarianTool\"\n"
    1690                       "\t\tIgnoreDefaultLibraryNames=\"\"\n"
    1691                       "\t/>\n"
    1692                       "\t<Tool\n"
    1693                       "\t\tName=\"VCLinkerTool\"\n"
    1694                       "\t\tIgnoreDefaultLibraryNames=\"\"\n"
    1695                       "\t\tSubSystem=\"1\"\n"
    1696                       "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
    1697                       "\t\tAdditionalLibraryDirectories=\"$(SCUMMVM_LIBS)\\libs\\" << (isWin32 ? "x86" : "x64") << "\"\n"
    1698                       "\t/>\n"
    1699                       "\t<Tool\n"
    1700                       "\t\tName=\"VCResourceCompilerTool\"\n"
    1701                       "\t\tPreprocessorDefinitions=\"HAS_INCLUDE_SET\"\n"
    1702                       "\t\tAdditionalIncludeDirectories=\"" << prefix << "\"\n"
    1703                       "\t/>\n"
    1704                       "</VisualStudioPropertySheet>\n";
    1705 
    1706         properties.flush();
    1707 }
    1708 
    1709 void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) {
    1710         const std::string outputType = (isRelease ? "Release" : "Debug");
    1711         const std::string outputBitness = (isWin32 ? "32" : "64");
    1712 
    1713         std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
    1714         if (!properties)
    1715                 error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
    1716 
    1717         properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
    1718                       "<VisualStudioPropertySheet\n"
    1719                       "\tProjectType=\"Visual C++\"\n"
    1720                       "\tVersion=\"8.00\"\n"
    1721                       "\tName=\"ScummVM_" << outputType << outputBitness << "\"\n"
    1722                       "\tInheritedPropertySheets=\".\\ScummVM_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
    1723                       "\t>\n"
    1724                       "\t<Tool\n"
    1725                       "\t\tName=\"VCCLCompilerTool\"\n";
    1726 
    1727         if (isRelease) {
    1728                 properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
    1729                               "\t\tWholeProgramOptimization=\"true\"\n"
    1730                               "\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
    1731                               "\t\tStringPooling=\"true\"\n"
    1732                               "\t\tBufferSecurityCheck=\"false\"\n"
    1733                               "\t\tDebugInformationFormat=\"0\"\n"
    1734                               "\t/>\n"
    1735                               "\t<Tool\n"
    1736                               "\t\tName=\"VCLinkerTool\"\n"
    1737                               "\t\tLinkIncremental=\"1\"\n"
    1738                               "\t\tIgnoreDefaultLibraryNames=\"\"\n"
    1739                               "\t\tSetChecksum=\"true\"\n";
    1740         } else {
    1741                 properties << "\t\tOptimization=\"0\"\n"
    1742                               "\t\tPreprocessorDefinitions=\"WIN32\"\n"
    1743                               "\t\tMinimalRebuild=\"true\"\n"
    1744                               "\t\tBasicRuntimeChecks=\"3\"\n"
    1745                               "\t\tRuntimeLibrary=\"1\"\n"
    1746                               "\t\tEnableFunctionLevelLinking=\"true\"\n"
    1747                               "\t\tWarnAsError=\"false\"\n"
    1748                               "\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n"        // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
    1749                               "\t/>\n"
    1750                               "\t<Tool\n"
    1751                               "\t\tName=\"VCLinkerTool\"\n"
    1752                               "\t\tLinkIncremental=\"2\"\n"
    1753                               "\t\tGenerateDebugInformation=\"true\"\n"
    1754                               "\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
    1755         }
    1756 
    1757         properties << "\t/>\n"
    1758                       "</VisualStudioPropertySheet>\n";
    1759 
    1760         properties.flush();
    1761         properties.close();
    1762 }
    1763 
    1764 void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
    1765                                                   const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
    1766         const std::string indentString = getIndent(indentation + 2);
    1767 
    1768         if (indentation)
    1769                 projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
    1770 
    1771         for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
    1772                 const FileNode *node = *i;
    1773 
    1774                 if (!node->children.empty()) {
    1775                         writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
    1776                 } else {
    1777                         if (producesObjectFile(node->name)) {
    1778                                 std::string name, ext;
    1779                                 splitFilename(node->name, name, ext);
    1780                                 const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
    1781 
    1782                                 if (ext == "asm") {
    1783                                         std::string objFileName = "$(IntDir)\\";
    1784                                         if (isDuplicate)
    1785                                                 objFileName += objPrefix;
    1786                                         objFileName += "$(InputName).obj";
    1787 
    1788                                         const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o &quot;" + objFileName + "&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;\" Outputs=\"" + objFileName + "\" />\n";
    1789 
    1790                                         // NASM is not supported for x64, thus we do not need to add additional entries here :-).
    1791                                         projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
    1792                                                     << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
    1793                                                     << toolLine
    1794                                                     << indentString << "\t</FileConfiguration>\n"
    1795                                                     << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
    1796                                                     << toolLine
    1797                                                     << indentString << "\t</FileConfiguration>\n"
    1798                                                     << indentString << "</File>\n";
    1799                                 } else {
    1800                                         if (isDuplicate) {
    1801                                                 const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
    1802 
    1803                                                 projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
    1804                                                             << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
    1805                                                             << toolLine
    1806                                                             << indentString << "\t</FileConfiguration>\n"
    1807                                                             << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
    1808                                                             << toolLine
    1809                                                             << indentString << "\t</FileConfiguration>\n"
    1810                                                             << indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
    1811                                                             << toolLine
    1812                                                             << indentString << "\t</FileConfiguration>\n"
    1813                                                             << indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
    1814                                                             << toolLine
    1815                                                             << indentString << "\t</FileConfiguration>\n"
    1816                                                             << indentString << "</File>\n";
    1817                                         } else {
    1818                                                 projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
    1819                                         }
    1820                                 }
    1821                         } else {
    1822                                 projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
    1823                         }
    1824                 }
    1825         }
    1826 
    1827         if (indentation)
    1828                 projectFile << getIndent(indentation + 1) << "</Filter>\n";
    1829 }
    1830 
    1831 //////////////////////////////////////////////////////////////////////////
    1832 // MSBuild Provider (Visual Studio 2010)
    1833 //////////////////////////////////////////////////////////////////////////
    1834 
    1835 MSBuildProvider::MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings)
    1836         : ProjectProvider(version, global_warnings, project_warnings) {
    1837 
    1838 }
    1839 
    1840 const char *MSBuildProvider::getProjectExtension() {
    1841         return ".vcxproj";
    1842 }
    1843 
    1844 const char *MSBuildProvider::getPropertiesExtension() {
    1845         return ".props";
    1846 }
    1847 
    1848 int MSBuildProvider::getVisualStudioVersion() {
    1849         return 2010;
    1850 }
    1851 
    1852 #define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \
    1853         project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \
    1854                    "\t\t\t<Configuration>" << config << "</Configuration>\n" \
    1855                    "\t\t\t<Platform>" << platform << "</Platform>\n" \
    1856                    "\t\t</ProjectConfiguration>\n"
    1857 
    1858 #define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \
    1859         project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \
    1860                    "\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \
    1861                    "\t</PropertyGroup>\n"
    1862 
    1863 #define OUTPUT_PROPERTIES_MSBUILD(config, properties) \
    1864         project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \
    1865                    "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \
    1866                    "\t\t<Import Project=\"" << properties << "\" />\n" \
    1867                    "\t</ImportGroup>\n"
    1868 
    1869 void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
    1870                                         const StringList &includeList, const StringList &excludeList) {
    1871         const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
    1872         std::ofstream project(projectFile.c_str());
    1873         if (!project)
    1874                 error("Could not open \"" + projectFile + "\" for writing");
    1875 
    1876         project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
    1877                    "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
    1878                    "\t<ItemGroup Label=\"ProjectConfigurations\">\n";
    1879 
    1880         OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32");
    1881         OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64");
    1882         OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32");
    1883         OUTPUT_CONFIGURATION_MSBUILD("Release", "x64");
    1884 
    1885         project << "\t</ItemGroup>\n";
    1886 
    1887         // Project name & Guid
    1888         project << "\t<PropertyGroup Label=\"Globals\">\n"
    1889                    "\t\t<ProjectGuid>" << uuid << "</ProjectGuid>\n"
    1890                    "\t\t<RootNamespace>" << name << "</RootNamespace>\n"
    1891                    "\t\t<Keyword>Win32Proj</Keyword>\n"
    1892                    "\t</PropertyGroup>\n";
    1893 
    1894         // Shared configuration
    1895         project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
    1896 
    1897         OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32");
    1898         OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32");
    1899         OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64");
    1900         OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64");
    1901 
    1902         project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
    1903                    "\t<ImportGroup Label=\"ExtensionSettings\">\n"
    1904                    "\t</ImportGroup>\n";
    1905 
    1906         OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props");
    1907         OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props");
    1908         OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props");
    1909         OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props");
    1910 
    1911         project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
    1912 
    1913         // Project version number
    1914         project << "\t<PropertyGroup>\n"
    1915                    "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n";
    1916         project << "\t</PropertyGroup>\n";
    1917 
    1918         // Project-specific settings
    1919         outputProjectSettings(project, name, setup, false, true);
    1920         outputProjectSettings(project, name, setup, true, true);
    1921         outputProjectSettings(project, name, setup, false, false);
    1922         outputProjectSettings(project, name, setup, true, false);
    1923 
    1924         // Files
    1925         std::string modulePath;
    1926         if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
    1927                 modulePath = moduleDir.substr(setup.srcDir.size());
    1928                 if (!modulePath.empty() && modulePath.at(0) == '/')
    1929                         modulePath.erase(0, 1);
    1930         }
    1931 
    1932         if (modulePath.size())
    1933                 addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
    1934         else
    1935                 addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
    1936 
    1937         // Output references for scummvm project
    1938         if (name == "scummvm")
    1939                 writeReferences(project);
    1940 
    1941         project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
    1942                    "\t<ImportGroup Label=\"ExtensionTargets\">\n"
    1943                    "\t</ImportGroup>\n"
    1944                    "</Project>\n";
    1945 
    1946         // Output filter file if necessary
    1947         createFiltersFile(setup, name);
    1948 }
    1949 
    1950 #define OUTPUT_FILTER_MSBUILD(files, action) \
    1951         if (!files.empty()) { \
    1952                 filters << "\t<ItemGroup>\n"; \
    1953                 for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
    1954                         if ((*entry).filter != "") { \
    1955                                 filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \
    1956                                            "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \
    1957                                            "\t\t</" action ">\n"; \
    1958                         } else { \
    1959                                 filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
    1960                         } \
    1961                 } \
    1962                 filters << "\t</ItemGroup>\n"; \
    1963         }
    1964 
    1965 void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
    1966         // No filters => no need to create a filter file
    1967         if (_filters.empty())
    1968                 return;
    1969 
    1970         // Sort all list alphabetically
    1971         _filters.sort();
    1972         _compileFiles.sort();
    1973         _includeFiles.sort();
    1974         _otherFiles.sort();
    1975         _resourceFiles.sort();
    1976         _asmFiles.sort();
    1977 
    1978         const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
    1979         std::ofstream filters(filtersFile.c_str());
    1980         if (!filters)
    1981                 error("Could not open \"" + filtersFile + "\" for writing");
    1982 
    1983         filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
    1984                    "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
    1985 
    1986         // Output the list of filters
    1987         filters << "\t<ItemGroup>\n";
    1988         for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
    1989                 filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
    1990                            "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
    1991                            "\t\t</Filter>\n";
    1992         }
    1993         filters << "\t</ItemGroup>\n";
    1994 
    1995         // Output files
    1996         OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile")
    1997         OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude")
    1998         OUTPUT_FILTER_MSBUILD(_otherFiles, "None")
    1999         OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile")
    2000         OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild")
    2001 
    2002         filters << "</Project>";
    2003 }
    2004 
    2005 void MSBuildProvider::writeReferences(std::ofstream &output) {
    2006         output << "\t<ItemGroup>\n";
    2007 
    2008         for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
    2009                 if (i->first == "scummvm")
    2010                         continue;
    2011 
    2012                 output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
    2013                           "\t\t<Project>{" << i->second << "}</Project>\n"
    2014                           "\t</ProjectReference>\n";
    2015         }
    2016 
    2017         output << "\t</ItemGroup>\n";
    2018 }
    2019 
    2020 void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32) {
    2021         // Check for project-specific warnings:
    2022         std::map<std::string, std::string>::iterator warnings = _projectWarnings.find(name);
    2023 
    2024         // Nothing to add here, move along!
    2025         if (name != "scummvm" && name != "tinsel" && warnings == _projectWarnings.end())
    2026                 return;
    2027 
    2028         project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << (isRelease ? "Release" : "Debug") << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
    2029                    "\t\t<ClCompile>\n";
    2030 
    2031         // Compile configuration
    2032         if (name == "scummvm") {
    2033                 project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
    2034         } else {
    2035                 if (name == "tinsel" && !isRelease)
    2036                         project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
    2037 
    2038                 if (name == "sword25")
    2039                         project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
    2040 
    2041                 if (warnings != _projectWarnings.end())
    2042                         project << "\t\t\t<DisableSpecificWarnings>" << warnings->second << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
    2043         }
    2044 
    2045         project << "\t\t</ClCompile>\n";
    2046 
    2047         // Link configuration for scummvm project
    2048         if (name == "scummvm") {
    2049                 std::string libraries;
    2050 
    2051                 for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
    2052                         libraries += *i + ';';
    2053 
    2054                 project << "\t\t<Link>\n"
    2055                            "\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n"
    2056                            "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
    2057                            "\t\t</Link>\n";
    2058         }
    2059 
    2060         project << "\t</ItemDefinitionGroup>\n";
    2061 }
    2062 
    2063 void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) {
    2064         properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
    2065                       "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
    2066                       "\t<PropertyGroup>\n"
    2067                       "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
    2068                       "\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n"
    2069                       "\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n"
    2070                       "\t\t<LibraryPath>$(SCUMMVM_LIBS)\\libs\\" << (isWin32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
    2071                       "\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n"
    2072                       "\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
    2073                       "\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
    2074                       "\t</PropertyGroup>\n"
    2075                       "\t<ItemDefinitionGroup>\n"
    2076                       "\t\t<ClCompile>\n"
    2077                       "\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
    2078                       "\t\t\t<DisableSpecificWarnings>" << _globalWarnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
    2079                       "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";" << prefix << "\\engines;$(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
    2080                       "\t\t\t<PreprocessorDefinitions>" << defines << ";%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
    2081                       "\t\t\t<ExceptionHandling>\n"
    2082                       "\t\t\t</ExceptionHandling>\n"
    2083                       "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n"
    2084                       "\t\t\t<WarningLevel>Level4</WarningLevel>\n"
    2085                       "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
    2086                       "\t\t\t<CompileAs>Default</CompileAs>\n"
    2087                       "\t\t</ClCompile>\n"
    2088                       "\t\t<Link>\n"
    2089                       "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
    2090                       "\t\t\t<SubSystem>Console</SubSystem>\n"
    2091                       "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
    2092                       "\t\t</Link>\n"
    2093                       "\t\t<ResourceCompile>\n"
    2094                       "\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
    2095                       "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
    2096                       "\t\t</ResourceCompile>\n"
    2097                       "\t</ItemDefinitionGroup>\n"
    2098                       "</Project>\n";
    2099 
    2100         properties.flush();
    2101 }
    2102 
    2103 void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) {
    2104         const std::string outputType = (isRelease ? "Release" : "Debug");
    2105         const std::string outputBitness = (isWin32 ? "32" : "64");
    2106 
    2107         std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
    2108         if (!properties)
    2109                 error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
    2110 
    2111         properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
    2112                       "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
    2113                       "\t<ImportGroup Label=\"PropertySheets\">\n"
    2114                       "\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
    2115                       "\t</ImportGroup>\n"
    2116                       "\t<PropertyGroup>\n"
    2117                       "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
    2118                       "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
    2119                       "\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
    2120                       "\t</PropertyGroup>\n"
    2121                       "\t<ItemDefinitionGroup>\n"
    2122                       "\t\t<ClCompile>\n";
    2123 
    2124 
    2125 
    2126         if (isRelease) {
    2127                 properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
    2128                               "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
    2129                               "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
    2130                               "\t\t\t<StringPooling>true</StringPooling>\n"
    2131                               "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
    2132                               "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
    2133                               "\t\t</ClCompile>\n"
    2134                               "\t\t<Link>\n"
    2135                               "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
    2136                               "\t\t\t<SetChecksum>true</SetChecksum>\n";
    2137         } else {
    2138                 properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
    2139                               "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
    2140                               "\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
    2141                               "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
    2142                               "\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
    2143                               "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
    2144                               "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
    2145                               "\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
    2146                               "\t\t</ClCompile>\n"
    2147                               "\t\t<Link>\n"
    2148                               "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
    2149                               "\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
    2150         }
    2151 
    2152         properties << "\t\t</Link>\n"
    2153                       "\t</ItemDefinitionGroup>\n"
    2154                       "</Project>\n";
    2155 
    2156         properties.flush();
    2157         properties.close();
    2158 }
    2159 
    2160 #define OUTPUT_NASM_COMMAND_MSBUILD(config) \
    2161         projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \
    2162                        "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n";
    2163 
    2164 #define OUPUT_OBJECT_FILENAME_MSBUILD(config, platform, prefix) \
    2165         projectFile << "\t\t<ObjectFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).obj</ObjectFileName>\n" \
    2166                        "\t\t<XMLDocumentationFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).xdc</XMLDocumentationFileName>\n";
    2167 
    2168 #define OUPUT_FILES_MSBUILD(files, action) \
    2169         if (!files.empty()) { \
    2170                 projectFile << "\t<ItemGroup>\n"; \
    2171                 for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
    2172                         projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
    2173                 } \
    2174                 projectFile << "\t</ItemGroup>\n"; \
    2175         }
    2176 
    2177 void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
    2178                                              const std::string &objPrefix, const std::string &filePrefix) {
    2179         // Reset lists
    2180         _filters.clear();
    2181         _compileFiles.clear();
    2182         _includeFiles.clear();
    2183         _otherFiles.clear();
    2184         _resourceFiles.clear();
    2185         _asmFiles.clear();
    2186 
    2187         // Compute the list of files
    2188         _filters.push_back(""); // init filters
    2189         computeFileList(dir, duplicate, objPrefix, filePrefix);
    2190         _filters.pop_back();    // remove last empty filter
    2191 
    2192         // Output compile files
    2193         if (!_compileFiles.empty()) {
    2194                 projectFile << "\t<ItemGroup>\n";
    2195                 for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
    2196                         const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
    2197 
    2198                         // Deal with duplicated file names
    2199                         if (isDuplicate) {
    2200                                 projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n";
    2201                                 OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "Win32", (*entry).prefix)
    2202                                 OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "x64", (*entry).prefix)
    2203                                 OUPUT_OBJECT_FILENAME_MSBUILD("Release", "Win32", (*entry).prefix)
    2204                                 OUPUT_OBJECT_FILENAME_MSBUILD("Release", "x64", (*entry).prefix)
    2205                                 projectFile << "\t\t</ClCompile>\n";
    2206                         } else {
    2207                                 projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
    2208                         }
    2209                 }
    2210                 projectFile << "\t</ItemGroup>\n";
    2211         }
    2212 
    2213         // Output include, other and resource files
    2214         OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude")
    2215         OUPUT_FILES_MSBUILD(_otherFiles, "None")
    2216         OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile")
    2217 
    2218         // Output asm files
    2219         if (!_asmFiles.empty()) {
    2220                 projectFile << "\t<ItemGroup>\n";
    2221                 for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
    2222 
    2223                         const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
    2224 
    2225                         projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
    2226                                        "\t\t\t<FileType>Document</FileType>\n";
    2227 
    2228                         OUTPUT_NASM_COMMAND_MSBUILD("Debug")
    2229                         OUTPUT_NASM_COMMAND_MSBUILD("Release")
    2230 
    2231                         projectFile << "\t\t</CustomBuild>\n";
    2232                 }
    2233                 projectFile << "\t</ItemGroup>\n";
    2234         }
    2235 }
    2236 
    2237 void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
    2238         for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
    2239                 const FileNode *node = *i;
    2240 
    2241                 if (!node->children.empty()) {
    2242                         // Update filter
    2243                         std::string _currentFilter = _filters.back();
    2244                         _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
    2245 
    2246                         computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
    2247 
    2248                         // Reset filter
    2249                         _filters.push_back(_currentFilter);
    2250                 } else {
    2251                         // Filter files by extension
    2252                         std::string name, ext;
    2253                         splitFilename(node->name, name, ext);
    2254 
    2255                         FileEntry entry;
    2256                         entry.name = name;
    2257                         entry.path = convertPathToWin(filePrefix + node->name);
    2258                         entry.filter = _filters.back();
    2259                         entry.prefix = objPrefix;
    2260 
    2261                         if (ext == "cpp" || ext == "c")
    2262                                 _compileFiles.push_back(entry);
    2263                         else if (ext == "h")
    2264                                 _includeFiles.push_back(entry);
    2265                         else if (ext == "rc")
    2266                                 _resourceFiles.push_back(entry);
    2267                         else if (ext == "asm")
    2268                                 _asmFiles.push_back(entry);
    2269                         else
    2270                                 _otherFiles.push_back(entry);
    2271                 }
    2272         }
    2273 }
    2274 
    2275 } // End of anonymous namespace
    2276 
    2277 void error(const std::string &message) {
    2278         std::cerr << "ERROR: " << message << "!" << std::endl;
    2279         std::exit(-1);
    2280 }
    2281 
  • deleted file tools/create_msvc/create_msvc.h

    diff -r 14e01d38b7c6 tools/create_msvc/create_msvc.h
    + -  
    1 /* ScummVM - Graphic Adventure Engine
    2  *
    3  * ScummVM is the legal property of its developers, whose names
    4  * are too numerous to list here. Please refer to the COPYRIGHT
    5  * file distributed with this source distribution.
    6  *
    7  * This program is free software; you can redistribute it and/or
    8  * modify it under the terms of the GNU General Public License
    9  * as published by the Free Software Foundation; either version 2
    10  * of the License, or (at your option) any later version.
    11 
    12  * This program is distributed in the hope that it will be useful,
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    15  * GNU General Public License for more details.
    16 
    17  * You should have received a copy of the GNU General Public License
    18  * along with this program; if not, write to the Free Software
    19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    20  *
    21  * $URL$
    22  * $Id$
    23  *
    24  */
    25 
    26 #ifndef TOOLS_CREATE_MSVC_H
    27 #define TOOLS_CREATE_MSVC_H
    28 
    29 #include <string>
    30 #include <list>
    31 
    32 typedef std::list<std::string> StringList;
    33 
    34 /**
    35  * Structure to describe a game engine to be built into ScummVM.
    36  *
    37  * We do get the game engines available by parsing the "configure"
    38  * script of our source distribution. See "parseConfigure" for more
    39  * information on that.
    40  * @see parseConfigure
    41  */
    42 struct EngineDesc {
    43         /**
    44          * The name of the engine. We use this to determine the directory
    45          * the engine is in and to create the define, which needs to be
    46          * set to enable the engine.
    47          */
    48         std::string name;
    49 
    50         /**
    51          * A human readable description of the engine. We will use this
    52          * to display a description of the engine to the user in the list
    53          * of which engines are built and which are disabled.
    54          */
    55         std::string desc;
    56 
    57         /**
    58          * Whether the engine should be included in the build or not.
    59          */
    60         bool enable;
    61 
    62         /**
    63          * A list of all available sub engine names. Sub engines are engines
    64          * which are built on top of an existing engines and can be only
    65          * enabled when the parten engine is enabled.
    66          */
    67         StringList subEngines;
    68 
    69         bool operator==(const std::string &n) {
    70                 return (name == n);
    71         }
    72 };
    73 
    74 typedef std::list<EngineDesc> EngineDescList;
    75 
    76 /**
    77  * This function parses the ScummVM configure file and creates a list
    78  * of available engines.
    79  *
    80  * It will also automatically setup the default build state (enabled
    81  * or disabled) to the state specified in the "configure" file.
    82  *
    83  * @param srcDir Path to the root of the ScummVM source.
    84  * @return List of available engines.
    85  */
    86 EngineDescList parseConfigure(const std::string &srcDir);
    87 
    88 /**
    89  * Checks whether the specified engine is a sub engine. To determine this
    90  * there is a fully setup engine list needed.
    91  *
    92  * @param name Name of the engine to check.
    93  * @param engines List of engines.
    94  * @return "true", when the engine is a sub engine, "false" otherwise.
    95  */
    96 bool isSubEngine(const std::string &name, const EngineDescList &engines);
    97 
    98 /**
    99  * Enables or disables the specified engine in the engines list.
    100  *
    101  * This function also disables all sub engines of an engine, when it is
    102  * to be disabled.
    103  * Also this function does enable the parent of a sub engine, when a
    104  * sub engine is to be enabled.
    105  *
    106  * @param name Name of the engine to be enabled or disabled.
    107  * @param engines The list of engines, which should be operated on.
    108  * @param enable Whether the engine should be enabled or disabled.
    109  * @return "true", when it succeeded, "false" otherwise.
    110  */
    111 bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable);
    112 
    113 /**
    114  * Returns a list of all defines, according to the engine list passed.
    115  *
    116  * @param features The list of engines, which should be operated on. (this may contain engines, which are *not* enabled!)
    117  */
    118 StringList getEngineDefines(const EngineDescList &engines);
    119 
    120 /**
    121  * Structure to define a given feature, usually an external library,
    122  * used to build ScummVM.
    123  */
    124 struct Feature {
    125         const char *name;        ///< Name of the feature
    126         const char *define;      ///< Define of the feature
    127 
    128         const char *libraries;   ///< Libraries, which need to be linked, for the feature
    129 
    130         bool enable;             ///< Whether the feature is enabled or not
    131 
    132         const char *description; ///< Human readable description of the feature
    133 
    134         bool operator==(const std::string &n) {
    135                 return (name == n);
    136         }
    137 };
    138 typedef std::list<Feature> FeatureList;
    139 
    140 /**
    141  * Creates a list of all features available for MSVC.
    142  *
    143  * @return A list including all features available.
    144  */
    145 FeatureList getAllFeatures();
    146 
    147 /**
    148  * Returns a list of all defines, according to the feature set
    149  * passed.
    150  *
    151  * @param features List of features for the build (this may contain features, which are *not* enabled!)
    152  */
    153 StringList getFeatureDefines(const FeatureList &features);
    154 
    155 /**
    156  * Returns a list of all external library files, according to the
    157  * feature set passed.
    158  *
    159  * @param features List of features for the build (this may contain features, which are *not* enabled!)
    160  */
    161 StringList getFeatureLibraries(const FeatureList &features);
    162 
    163 /**
    164  * Sets the state of a given feature. This can be used to
    165  * either include or exclude an feature.
    166  *
    167  * @param name Name of the feature.
    168  * @param features List of features to operate on.
    169  * @param enable Whether the feature should be enabled or disabled.
    170  * @return "true", when it succeeded, "false" otherwise.
    171  */
    172 bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable);
    173 
    174 /**
    175  * Structure to describe a MSVC build setup.
    176  *
    177  * This includes various information about which engines to
    178  * enable, which features should be built into ScummVM.
    179  * It also contains the path to the ScummVM souce root.
    180  */
    181 struct BuildSetup {
    182         std::string srcDir;     ///< Path to the ScummVM sources.
    183         std::string filePrefix; ///< Prefix for the relative path arguments in the project files.
    184         std::string outputDir;  ///< Path where to put the MSVC project files.
    185 
    186         EngineDescList engines; ///< Engine list for the build (this may contain engines, which are *not* enabled!).
    187         FeatureList features;   ///< Feature list for the build (this may contain features, which are *not* enabled!).
    188 
    189         StringList defines;   ///< List of all defines for the build.
    190         StringList libraries; ///< List of all external libraries required for the build.
    191 };
    192 
    193 /**
    194  * Quits the program with the specified error message.
    195  *
    196  * @param message The error message to print to stderr.
    197  */
    198 void error(const std::string &message);
    199 
    200 #endif
  • deleted file tools/create_msvc/module.mk

    diff -r 14e01d38b7c6 tools/create_msvc/module.mk
    + -  
    1 # $URL$
    2 # $Id$
    3 
    4 MODULE := tools/create_msvc
    5 
    6 MODULE_OBJS := \
    7         create_msvc.o \
    8 
    9 # Set the name of the executable
    10 TOOL_EXECUTABLE := create_msvc
    11 
    12 # Include common rules
    13 include $(srcdir)/rules.mk
  • deleted file tools/create_msvc/msvc10/create_msvc.sln

    diff -r 14e01d38b7c6 tools/create_msvc/msvc10/create_msvc.sln
    + -  
    1 
    2 Microsoft Visual Studio Solution File, Format Version 11.00
    3 # Visual Studio 2010
    4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_msvc", "create_msvc.vcxproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
    5 EndProject
    6 Global
    7         GlobalSection(SolutionConfigurationPlatforms) = preSolution
    8                 Debug|Win32 = Debug|Win32
    9                 Release|Win32 = Release|Win32
    10         EndGlobalSection
    11         GlobalSection(ProjectConfigurationPlatforms) = postSolution
    12                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
    13                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
    14                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
    15                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
    16         EndGlobalSection
    17         GlobalSection(SolutionProperties) = preSolution
    18                 HideSolutionNode = FALSE
    19         EndGlobalSection
    20 EndGlobal
  • deleted file tools/create_msvc/msvc10/create_msvc.vcxproj

    diff -r 14e01d38b7c6 tools/create_msvc/msvc10/create_msvc.vcxproj
    + -  
    1 <?xml version="1.0" encoding="utf-8"?>
    2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    3   <ItemGroup Label="ProjectConfigurations">
    4     <ProjectConfiguration Include="Debug|Win32">
    5       <Configuration>Debug</Configuration>
    6       <Platform>Win32</Platform>
    7     </ProjectConfiguration>
    8     <ProjectConfiguration Include="Release|Win32">
    9       <Configuration>Release</Configuration>
    10       <Platform>Win32</Platform>
    11     </ProjectConfiguration>
    12   </ItemGroup>
    13   <PropertyGroup Label="Globals">
    14     <ProjectGuid>{CF177559-077D-4A08-AABE-BE0FD35F6C63}</ProjectGuid>
    15     <RootNamespace>create_msvc</RootNamespace>
    16   </PropertyGroup>
    17   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    18   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    19     <ConfigurationType>Application</ConfigurationType>
    20     <CharacterSet>MultiByte</CharacterSet>
    21     <WholeProgramOptimization>true</WholeProgramOptimization>
    22   </PropertyGroup>
    23   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    24     <ConfigurationType>Application</ConfigurationType>
    25     <CharacterSet>MultiByte</CharacterSet>
    26   </PropertyGroup>
    27   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    28   <ImportGroup Label="ExtensionSettings">
    29   </ImportGroup>
    30   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    31     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    32   </ImportGroup>
    33   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    34     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    35   </ImportGroup>
    36   <PropertyGroup Label="UserMacros" />
    37   <PropertyGroup>
    38     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    39     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    40     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
    41     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    42     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
    43   </PropertyGroup>
    44   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    45     <ClCompile>
    46       <Optimization>Disabled</Optimization>
    47       <MinimalRebuild>true</MinimalRebuild>
    48       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    49       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    50       <WarningLevel>Level4</WarningLevel>
    51       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
    52       <DisableLanguageExtensions>false</DisableLanguageExtensions>
    53       <DisableSpecificWarnings>4512;4127</DisableSpecificWarnings>
    54     </ClCompile>
    55     <Link>
    56       <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
    57       <GenerateDebugInformation>true</GenerateDebugInformation>
    58       <TargetMachine>MachineX86</TargetMachine>
    59     </Link>
    60     <PostBuildEvent>
    61       <Command>xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\
    62 xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\</Command>
    63     </PostBuildEvent>
    64   </ItemDefinitionGroup>
    65   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    66     <ClCompile>
    67       <Optimization>MaxSpeed</Optimization>
    68       <IntrinsicFunctions>true</IntrinsicFunctions>
    69       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
    70       <FunctionLevelLinking>true</FunctionLevelLinking>
    71       <WarningLevel>Level3</WarningLevel>
    72       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    73     </ClCompile>
    74     <Link>
    75       <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
    76       <GenerateDebugInformation>true</GenerateDebugInformation>
    77       <OptimizeReferences>true</OptimizeReferences>
    78       <EnableCOMDATFolding>true</EnableCOMDATFolding>
    79       <TargetMachine>MachineX86</TargetMachine>
    80     </Link>
    81   </ItemDefinitionGroup>
    82   <ItemGroup>
    83     <ClCompile Include="..\create_msvc.cpp" />
    84   </ItemGroup>
    85   <ItemGroup>
    86     <ClInclude Include="..\create_msvc.h" />
    87   </ItemGroup>
    88   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    89   <ImportGroup Label="ExtensionTargets">
    90   </ImportGroup>
    91 </Project>
  • deleted file tools/create_msvc/msvc8/create_msvc.sln

    diff -r 14e01d38b7c6 tools/create_msvc/msvc8/create_msvc.sln
    + -  
    1 
    2 Microsoft Visual Studio Solution File, Format Version 9.00
    3 # Visual Studio 2008
    4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_msvc", "create_msvc.vcproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
    5 EndProject
    6 Global
    7         GlobalSection(SolutionConfigurationPlatforms) = preSolution
    8                 Debug|Win32 = Debug|Win32
    9                 Release|Win32 = Release|Win32
    10         EndGlobalSection
    11         GlobalSection(ProjectConfigurationPlatforms) = postSolution
    12                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
    13                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
    14                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
    15                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
    16         EndGlobalSection
    17         GlobalSection(SolutionProperties) = preSolution
    18                 HideSolutionNode = FALSE
    19         EndGlobalSection
    20 EndGlobal
  • deleted file tools/create_msvc/msvc8/create_msvc.vcproj

    diff -r 14e01d38b7c6 tools/create_msvc/msvc8/create_msvc.vcproj
    + -  
    1 <?xml version="1.0" encoding="Windows-1252"?>
    2 <VisualStudioProject
    3         ProjectType="Visual C++"
    4         Version="8.00"
    5         Name="create_msvc"
    6         ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
    7         RootNamespace="create_msvc"
    8         >
    9         <Platforms>
    10                 <Platform
    11                         Name="Win32"
    12                 />
    13         </Platforms>
    14         <ToolFiles>
    15         </ToolFiles>
    16         <Configurations>
    17                 <Configuration
    18                         Name="Debug|Win32"
    19                         OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    20                         IntermediateDirectory="$(ConfigurationName)"
    21                         ConfigurationType="1"
    22                         CharacterSet="2"
    23                         >
    24                         <Tool
    25                                 Name="VCPreBuildEventTool"
    26                         />
    27                         <Tool
    28                                 Name="VCCustomBuildTool"
    29                         />
    30                         <Tool
    31                                 Name="VCXMLDataGeneratorTool"
    32                         />
    33                         <Tool
    34                                 Name="VCWebServiceProxyGeneratorTool"
    35                         />
    36                         <Tool
    37                                 Name="VCMIDLTool"
    38                         />
    39                         <Tool
    40                                 Name="VCCLCompilerTool"
    41                                 Optimization="0"
    42                                 MinimalRebuild="true"
    43                                 BasicRuntimeChecks="3"
    44                                 RuntimeLibrary="3"
    45                                 WarningLevel="4"
    46                                 DebugInformationFormat="4"
    47                                 DisableSpecificWarnings="4512;4127"
    48                         />
    49                         <Tool
    50                                 Name="VCManagedResourceCompilerTool"
    51                         />
    52                         <Tool
    53                                 Name="VCResourceCompilerTool"
    54                         />
    55                         <Tool
    56                                 Name="VCPreLinkEventTool"
    57                         />
    58                         <Tool
    59                                 Name="VCLinkerTool"
    60                                 AdditionalDependencies="Rpcrt4.lib"
    61                                 GenerateDebugInformation="true"
    62                                 TargetMachine="1"
    63                         />
    64                         <Tool
    65                                 Name="VCALinkTool"
    66                         />
    67                         <Tool
    68                                 Name="VCManifestTool"
    69                         />
    70                         <Tool
    71                                 Name="VCXDCMakeTool"
    72                         />
    73                         <Tool
    74                                 Name="VCBscMakeTool"
    75                         />
    76                         <Tool
    77                                 Name="VCFxCopTool"
    78                         />
    79                         <Tool
    80                                 Name="VCAppVerifierTool"
    81                         />
    82                         <Tool
    83                                 Name="VCPostBuildEventTool"
    84                         />
    85                 </Configuration>
    86                 <Configuration
    87                         Name="Release|Win32"
    88                         OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    89                         IntermediateDirectory="$(ConfigurationName)"
    90                         ConfigurationType="1"
    91                         CharacterSet="2"
    92                         WholeProgramOptimization="1"
    93                         >
    94                         <Tool
    95                                 Name="VCPreBuildEventTool"
    96                         />
    97                         <Tool
    98                                 Name="VCCustomBuildTool"
    99                         />
    100                         <Tool
    101                                 Name="VCXMLDataGeneratorTool"
    102                         />
    103                         <Tool
    104                                 Name="VCWebServiceProxyGeneratorTool"
    105                         />
    106                         <Tool
    107                                 Name="VCMIDLTool"
    108                         />
    109                         <Tool
    110                                 Name="VCCLCompilerTool"
    111                                 Optimization="2"
    112                                 EnableIntrinsicFunctions="true"
    113                                 RuntimeLibrary="2"
    114                                 EnableFunctionLevelLinking="true"
    115                                 WarningLevel="3"
    116                                 DebugInformationFormat="3"
    117                         />
    118                         <Tool
    119                                 Name="VCManagedResourceCompilerTool"
    120                         />
    121                         <Tool
    122                                 Name="VCResourceCompilerTool"
    123                         />
    124                         <Tool
    125                                 Name="VCPreLinkEventTool"
    126                         />
    127                         <Tool
    128                                 Name="VCLinkerTool"
    129                                 AdditionalDependencies="Rpcrt4.lib"
    130                                 GenerateDebugInformation="true"
    131                                 OptimizeReferences="2"
    132                                 EnableCOMDATFolding="2"
    133                                 TargetMachine="1"
    134                         />
    135                         <Tool
    136                                 Name="VCALinkTool"
    137                         />
    138                         <Tool
    139                                 Name="VCManifestTool"
    140                         />
    141                         <Tool
    142                                 Name="VCXDCMakeTool"
    143                         />
    144                         <Tool
    145                                 Name="VCBscMakeTool"
    146                         />
    147                         <Tool
    148                                 Name="VCFxCopTool"
    149                         />
    150                         <Tool
    151                                 Name="VCAppVerifierTool"
    152                         />
    153                         <Tool
    154                                 Name="VCPostBuildEventTool"
    155                         />
    156                 </Configuration>
    157         </Configurations>
    158         <References>
    159         </References>
    160         <Files>
    161                 <File
    162                         RelativePath="..\create_msvc.cpp"
    163                         >
    164                 </File>
    165                 <File
    166                         RelativePath="..\create_msvc.h"
    167                         >
    168                 </File>
    169         </Files>
    170         <Globals>
    171         </Globals>
    172 </VisualStudioProject>
  • deleted file tools/create_msvc/msvc9/create_msvc.sln

    diff -r 14e01d38b7c6 tools/create_msvc/msvc9/create_msvc.sln
    + -  
    1 
    2 Microsoft Visual Studio Solution File, Format Version 10.00
    3 # Visual Studio 2008
    4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_msvc", "create_msvc.vcproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
    5 EndProject
    6 Global
    7         GlobalSection(SolutionConfigurationPlatforms) = preSolution
    8                 Debug|Win32 = Debug|Win32
    9                 Release|Win32 = Release|Win32
    10         EndGlobalSection
    11         GlobalSection(ProjectConfigurationPlatforms) = postSolution
    12                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
    13                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
    14                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
    15                 {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
    16         EndGlobalSection
    17         GlobalSection(SolutionProperties) = preSolution
    18                 HideSolutionNode = FALSE
    19         EndGlobalSection
    20 EndGlobal
  • deleted file tools/create_msvc/msvc9/create_msvc.vcproj

    diff -r 14e01d38b7c6 tools/create_msvc/msvc9/create_msvc.vcproj
    + -  
    1 <?xml version="1.0" encoding="Windows-1252"?>
    2 <VisualStudioProject
    3         ProjectType="Visual C++"
    4         Version="9.00"
    5         Name="create_msvc"
    6         ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
    7         RootNamespace="create_msvc"
    8         TargetFrameworkVersion="196613"
    9         >
    10         <Platforms>
    11                 <Platform
    12                         Name="Win32"
    13                 />
    14         </Platforms>
    15         <ToolFiles>
    16         </ToolFiles>
    17         <Configurations>
    18                 <Configuration
    19                         Name="Debug|Win32"
    20                         OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    21                         IntermediateDirectory="$(ConfigurationName)"
    22                         ConfigurationType="1"
    23                         CharacterSet="2"
    24                         >
    25                         <Tool
    26                                 Name="VCPreBuildEventTool"
    27                         />
    28                         <Tool
    29                                 Name="VCCustomBuildTool"
    30                         />
    31                         <Tool
    32                                 Name="VCXMLDataGeneratorTool"
    33                         />
    34                         <Tool
    35                                 Name="VCWebServiceProxyGeneratorTool"
    36                         />
    37                         <Tool
    38                                 Name="VCMIDLTool"
    39                         />
    40                         <Tool
    41                                 Name="VCCLCompilerTool"
    42                                 Optimization="0"
    43                                 MinimalRebuild="true"
    44                                 BasicRuntimeChecks="3"
    45                                 RuntimeLibrary="3"
    46                                 WarningLevel="4"
    47                                 DebugInformationFormat="4"
    48                                 DisableSpecificWarnings="4512;4127"
    49                         />
    50                         <Tool
    51                                 Name="VCManagedResourceCompilerTool"
    52                         />
    53                         <Tool
    54                                 Name="VCResourceCompilerTool"
    55                         />
    56                         <Tool
    57                                 Name="VCPreLinkEventTool"
    58                         />
    59                         <Tool
    60                                 Name="VCLinkerTool"
    61                                 AdditionalDependencies="Rpcrt4.lib"
    62                                 GenerateDebugInformation="true"
    63                                 TargetMachine="1"
    64                         />
    65                         <Tool
    66                                 Name="VCALinkTool"
    67                         />
    68                         <Tool
    69                                 Name="VCManifestTool"
    70                         />
    71                         <Tool
    72                                 Name="VCXDCMakeTool"
    73                         />
    74                         <Tool
    75                                 Name="VCBscMakeTool"
    76                         />
    77                         <Tool
    78                                 Name="VCFxCopTool"
    79                         />
    80                         <Tool
    81                                 Name="VCAppVerifierTool"
    82                         />
    83                         <Tool
    84                                 Name="VCPostBuildEventTool"
    85                         />
    86                 </Configuration>
    87                 <Configuration
    88                         Name="Release|Win32"
    89                         OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    90                         IntermediateDirectory="$(ConfigurationName)"
    91                         ConfigurationType="1"
    92                         CharacterSet="2"
    93                         WholeProgramOptimization="1"
    94                         >
    95                         <Tool
    96                                 Name="VCPreBuildEventTool"
    97                         />
    98                         <Tool
    99                                 Name="VCCustomBuildTool"
    100                         />
    101                         <Tool
    102                                 Name="VCXMLDataGeneratorTool"
    103                         />
    104                         <Tool
    105                                 Name="VCWebServiceProxyGeneratorTool"
    106                         />
    107                         <Tool
    108                                 Name="VCMIDLTool"
    109                         />
    110                         <Tool
    111                                 Name="VCCLCompilerTool"
    112                                 Optimization="2"
    113                                 EnableIntrinsicFunctions="true"
    114                                 RuntimeLibrary="2"
    115                                 EnableFunctionLevelLinking="true"
    116                                 WarningLevel="3"
    117                                 DebugInformationFormat="3"
    118                         />
    119                         <Tool
    120                                 Name="VCManagedResourceCompilerTool"
    121                         />
    122                         <Tool
    123                                 Name="VCResourceCompilerTool"
    124                         />
    125                         <Tool
    126                                 Name="VCPreLinkEventTool"
    127                         />
    128                         <Tool
    129                                 Name="VCLinkerTool"
    130                                 AdditionalDependencies="Rpcrt4.lib"
    131                                 GenerateDebugInformation="true"
    132                                 OptimizeReferences="2"
    133                                 EnableCOMDATFolding="2"
    134                                 TargetMachine="1"
    135                         />
    136                         <Tool
    137                                 Name="VCALinkTool"
    138                         />
    139                         <Tool
    140                                 Name="VCManifestTool"
    141                         />
    142                         <Tool
    143                                 Name="VCXDCMakeTool"
    144                         />
    145                         <Tool
    146                                 Name="VCBscMakeTool"
    147                         />
    148                         <Tool
    149                                 Name="VCFxCopTool"
    150                         />
    151                         <Tool
    152                                 Name="VCAppVerifierTool"
    153                         />
    154                         <Tool
    155                                 Name="VCPostBuildEventTool"
    156                         />
    157                 </Configuration>
    158         </Configurations>
    159         <References>
    160         </References>
    161         <Files>
    162                 <File
    163                         RelativePath="..\create_msvc.cpp"
    164                         >
    165                 </File>
    166                 <File
    167                         RelativePath="..\create_msvc.h"
    168                         >
    169                 </File>
    170         </Files>
    171         <Globals>
    172         </Globals>
    173 </VisualStudioProject>