| 1 | Index: backends/events/default/default-events.cpp
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| 2 | ===================================================================
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| 3 | --- backends/events/default/default-events.cpp (revision 28773)
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| 4 | +++ backends/events/default/default-events.cpp (working copy)
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| 5 | @@ -37,14 +37,17 @@
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| 6 | _boss(boss),
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| 7 | _buttonState(0),
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| 8 | _modifierState(0),
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| 9 | - _shouldQuit(false) {
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| 10 | + _shouldQuit(false),
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| 11 | + _keyMapper(boss->getKeyMapper()) {
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| 12 |
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| 13 | assert(_boss);
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| 14 |
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| 15 | // Reset key repeat
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| 16 | _currentKeyDown.keycode = 0;
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| 17 | }
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| 18 | -
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| 19 | +Mapping::KeyMapper *DefaultEventManager::getKeyMapper() {
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| 20 | + return _keyMapper;
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| 21 | +}
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| 22 | bool DefaultEventManager::pollEvent(Common::Event &event) {
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| 23 | uint32 time = _boss->getMillis();
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| 24 | bool result;
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| 25 | @@ -52,6 +55,14 @@
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| 26 | result = _boss->pollEvent(event);
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| 27 |
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| 28 | if (result) {
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| 29 | + // check if we have to resolve key mapping
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| 30 | + if (_keyMapper) {
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| 31 | + bool isMapped = _keyMapper->resolve(event);
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| 32 | + if (!isMapped) {
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| 33 | + return false;
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| 34 | + }
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| 35 | + }
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| 36 | +
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| 37 | event.synthetic = false;
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| 38 | switch (event.type) {
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| 39 | case Common::EVENT_KEYDOWN:
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| 40 | Index: backends/events/default/default-events.h
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| 41 | ===================================================================
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| 42 | --- backends/events/default/default-events.h (revision 28773)
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| 43 | +++ backends/events/default/default-events.h (working copy)
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| 44 | @@ -48,6 +48,7 @@
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| 45 | int _buttonState;
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| 46 | int _modifierState;
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| 47 | bool _shouldQuit;
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| 48 | + Mapping::KeyMapper *_keyMapper;
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| 49 |
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| 50 | // for continuous events (keyDown)
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| 51 | enum {
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| 52 | @@ -70,6 +71,7 @@
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| 53 | virtual Common::Point getMousePos() const { return _mousePos; }
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| 54 | virtual int getButtonState() const { return _buttonState; }
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| 55 | virtual int getModifierState() const { return _modifierState; }
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| 56 | + virtual Mapping::KeyMapper *getKeyMapper();
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| 57 | virtual int shouldQuit() const { return _shouldQuit; }
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| 58 | };
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| 59 |
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| 60 | Index: backends/platform/sdl/sdl.cpp
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| 61 | ===================================================================
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| 62 | --- backends/platform/sdl/sdl.cpp (revision 28773)
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| 63 | +++ backends/platform/sdl/sdl.cpp (working copy)
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| 64 | @@ -170,6 +170,8 @@
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| 65 | memset(&_mouseCurState, 0, sizeof(_mouseCurState));
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| 66 |
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| 67 | _inited = false;
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| 68 | +
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| 69 | + _keyMapper = NULL;
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| 70 | }
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| 71 |
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| 72 | OSystem_SDL::~OSystem_SDL() {
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| 73 | Index: backends/platform/sdl/sdl.h
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| 74 | ===================================================================
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| 75 | --- backends/platform/sdl/sdl.h (revision 28773)
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| 76 | +++ backends/platform/sdl/sdl.h (working copy)
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| 77 | @@ -410,6 +410,23 @@
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| 78 | virtual bool remapKey(SDL_Event &ev, Common::Event &event);
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| 79 |
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| 80 | void handleScalerHotkeys(const SDL_KeyboardEvent &key);
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| 81 | +
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| 82 | + // backend lib methods
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| 83 | +
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| 84 | +private:
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| 85 | + Mapping::KeyMapper *_keyMapper;
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| 86 | +
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| 87 | +public:
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| 88 | + virtual Common::String keyNameResolve(Common::KeyCode key){
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| 89 | + return Common::String(SDL_GetKeyName((SDLKey)key));
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| 90 | + }
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| 91 | +
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| 92 | + virtual Mapping::KeyMapper *getKeyMapper() {
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| 93 | + if(_keyMapper == NULL){
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| 94 | + _keyMapper = new Mapping::KeyMapper();
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| 95 | + }
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| 96 | + return _keyMapper;
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| 97 | + }
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| 98 | };
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| 99 |
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| 100 | #endif
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| 101 | Index: backends/platform/common/key-mapper.h
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| 102 | ===================================================================
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| 103 | --- backends/platform/common/key-mapper.h (revision 0)
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| 104 | +++ backends/platform/common/key-mapper.h (revision 0)
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| 105 | @@ -0,0 +1,94 @@
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| 106 | +/* ScummVM - Graphic Adventure Engine
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| 107 | + *
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| 108 | + * ScummVM is the legal property of its developers, whose names
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| 109 | + * are too numerous to list here. Please refer to the COPYRIGHT
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| 110 | + * file distributed with this source distribution.
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| 111 | + *
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| 112 | + * This program is free software; you can redistribute it and/or
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| 113 | + * modify it under the terms of the GNU General Public License
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| 114 | + * as published by the Free Software Foundation; either version 2
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| 115 | + * of the License, or (at your option) any later version.
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| 116 | + *
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| 117 | + * This program is distributed in the hope that it will be useful,
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| 118 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 119 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 120 | + * GNU General Public License for more details.
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| 121 | + *
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| 122 | + * You should have received a copy of the GNU General Public License
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| 123 | + * along with this program; if not, write to the Free Software
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| 124 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 125 | + *
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| 126 | + */
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| 127 | +
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| 128 | +#ifndef COMMON_KEY_MAPPER_H
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| 129 | +#define COMMON_KEY_MAPPER_H
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| 130 | +
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| 131 | +#include "common/hashmap.h"
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| 132 | +#include "backends/platform/common/gameactions.h"
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| 133 | +
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| 134 | +namespace Mapping {
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| 135 | +
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| 136 | +typedef Common::HashMap<Common::KeyState, Common::UserAction, Common::KeyState_Hash> KeyActionMap;
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| 137 | +typedef Common::HashMap<Common::UserAction, Common::KeysList, Common::UserAction_Hash> ActionKeysMap;
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| 138 | +
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| 139 | +enum Errors {
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| 140 | + NOERRORS = 0,
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| 141 | + ACTIONS_WITH_SAME_KEY = 1,
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| 142 | + PRIORITY_ERROR = 2,
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| 143 | + MEMORY_ALLOCATION_ERROR = 3,
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| 144 | + BAD_KEY_MAPPER_VERSION = 4,
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| 145 | + SAVE_ERROR = 5
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| 146 | +};
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| 147 | +
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| 148 | +/**
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| 149 | + * Default key mapper implementation, base class for custom extensions.
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| 150 | + */
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| 151 | +class KeyMapper {
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| 152 | +
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| 153 | +public:
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| 154 | +
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| 155 | + KeyMapper();
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| 156 | +
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| 157 | + virtual Mapping::Errors setGame(Common::String domain);
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| 158 | +
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| 159 | + virtual Mapping::Errors editMapping(const Common::KeyState, const Common::UserAction);
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| 160 | +
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| 161 | + virtual Mapping::Errors saveKeyMaps();
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| 162 | +
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| 163 | + virtual Mapping::ActionKeysMap getKeyMaps();
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| 164 | +
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| 165 | + virtual Mapping::ActionKeysMap getDefaultKeyMaps();
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| 166 | +
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| 167 | + virtual Mapping::Errors switchKeyMaps(uint active);
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| 168 | +
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| 169 | + virtual bool enabled();
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| 170 | +
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| 171 | + virtual bool enabled(bool f);
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| 172 | +
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| 173 | + virtual uint getKeyMapsNumber() {return _keyMaps;}
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| 174 | +
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| 175 | + virtual uint32 getCurrentKeyMap() {return _active;}
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| 176 | +
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| 177 | + /**
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| 178 | + * Tries to find a corresponding mapping for event.kbd. If successful,
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| 179 | + * replaces the event.kbd with a defaultKey from mapped action. If the actionType of
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| 180 | + * mapped action type is not Common::ACTION_INVALID, also substitutes the event.actionType.
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| 181 | + */
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| 182 | + virtual bool resolve(Common::Event &event);
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| 183 | +
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| 184 | +private:
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| 185 | +
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| 186 | + Mapping::KeyActionMap _mapKeyAction[Mapping::maxKeyMaps]; // action mappings
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| 187 | + Mapping::ActionKeysMap _mapActionKeys[Mapping::maxKeyMaps]; // default action mappings
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| 188 | + bool _loaded;
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| 189 | + bool _enabled;
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| 190 | + uint _active;
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| 191 | + uint _keyMaps;
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| 192 | + Common::String _domain;
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| 193 | + Mapping::gameID _game;
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| 194 | + Mapping::Errors loadKeyMaps(bool defaultKeyMaps = false);
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| 195 | +
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| 196 | +};
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| 197 | +} //end namespace Mapping
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| 198 | +
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| 199 | +#endif
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| 200 | \ No newline at end of file
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| 201 | Index: backends/platform/common/gameactions.h
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| 202 | ===================================================================
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| 203 | --- backends/platform/common/gameactions.h (revision 0)
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| 204 | +++ backends/platform/common/gameactions.h (revision 0)
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| 205 | @@ -0,0 +1,56 @@
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| 206 | +/* ScummVM - Graphic Adventure Engine
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| 207 | + *
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| 208 | + * ScummVM is the legal property of its developers, whose names
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| 209 | + * are too numerous to list here. Please refer to the COPYRIGHT
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| 210 | + * file distributed with this source distribution.
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| 211 | + *
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| 212 | + * This program is free software; you can redistribute it and/or
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| 213 | + * modify it under the terms of the GNU General Public License
|
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| 214 | + * as published by the Free Software Foundation; either version 2
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| 215 | + * of the License, or (at your option) any later version.
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| 216 | + *
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| 217 | + * This program is distributed in the hope that it will be useful,
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| 218 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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| 219 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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| 220 | + * GNU General Public License for more details.
|
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| 221 | + *
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| 222 | + * You should have received a copy of the GNU General Public License
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| 223 | + * along with this program; if not, write to the Free Software
|
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| 224 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 225 | + *
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| 226 | + */
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| 227 | +
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| 228 | +#ifndef MAPPING_GAMEACTIONS_H
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| 229 | +#define MAPPING_GAMEACTIONS_H
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| 230 | +
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| 231 | +#include "common/events.h"
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| 232 | +
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| 233 | +namespace Mapping {
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| 234 | +
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| 235 | +const unsigned int maxKeyMaps = 2;
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| 236 | +
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| 237 | +enum engineID {
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| 238 | + AGI = 0x0000,
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| 239 | + AGOS = 0x0100,
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| 240 | + SKY = 0x0200,
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| 241 | + UNKNOWN_ENGINE = 0xff00
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| 242 | +};
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| 243 | +
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| 244 | +//first part of 0xffff is engine ID
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| 245 | +//second part is game ID
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| 246 | +enum gameID {
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| 247 | + game_agi = 0x0000,
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| 248 | + game2_agi = 0x0001,
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| 249 | + game_agos = 0x0100,
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| 250 | + GAME_SKY = 0x0200,
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| 251 | + UNKNOWN_GAME = 0xffff
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| 252 | +};
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| 253 | +
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| 254 | +Mapping::gameID getGameIDFromDomain(Common::String domain);
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| 255 | +Common::Array<Common::UserAction> mergeUserActions(Common::Array<Common::UserAction> base, Common::Array<Common::UserAction> add);
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| 256 | +Common::Array<Common::Array<Common::UserAction>> getActions(Mapping::gameID game);
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| 257 | +int findActionNumber(Common::Array<Common::UserAction> actions, Common::UserAction action);
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| 258 | +
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| 259 | +}
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| 260 | +
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| 261 | +#endif
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| 262 | \ No newline at end of file
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| 263 | Index: backends/platform/common/gameactions.cpp
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| 264 | ===================================================================
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| 265 | --- backends/platform/common/gameactions.cpp (revision 0)
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| 266 | +++ backends/platform/common/gameactions.cpp (revision 0)
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| 267 | @@ -0,0 +1,83 @@
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| 268 | + /* ScummVM - Graphic Adventure Engine
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| 269 | + *
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| 270 | + * ScummVM is the legal property of its developers, whose names
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| 271 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
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| 272 | + * file distributed with this source distribution.
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| 273 | + *
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| 274 | + * This program is free software; you can redistribute it and/or
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| 275 | + * modify it under the terms of the GNU General Public License
|
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| 276 | + * as published by the Free Software Foundation; either version 2
|
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| 277 | + * of the License, or (at your option) any later version.
|
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| 278 | + *
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| 279 | + * This program is distributed in the hope that it will be useful,
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| 280 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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| 281 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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| 282 | + * GNU General Public License for more details.
|
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| 283 | + *
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| 284 | + * You should have received a copy of the GNU General Public License
|
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| 285 | + * along with this program; if not, write to the Free Software
|
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| 286 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 287 | + *
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| 288 | + */
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| 289 | +
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| 290 | +#include "backends/platform/common/gameactions.h"
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| 291 | +
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| 292 | +Mapping::gameID Mapping::getGameIDFromDomain(Common::String domain){
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| 293 | + if (domain.equals("sky")) {
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| 294 | + return Mapping::GAME_SKY;
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| 295 | + }
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| 296 | + return Mapping::UNKNOWN_GAME;
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| 297 | +}
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| 298 | +int Mapping::findActionNumber(Common::Array<Common::UserAction> actions, Common::UserAction action){
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| 299 | + Common::Array<Common::UserAction>::const_iterator i;
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| 300 | + int c = 0;
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| 301 | + for(i = actions.begin();i != actions.end();i++,c++){
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| 302 | + if(i->actionType == action.actionType){
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| 303 | + return c;
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| 304 | + }
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| 305 | + }
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| 306 | + return -1;
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| 307 | +}
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| 308 | +
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| 309 | +Common::Array<Common::UserAction> Mapping::mergeUserActions(Common::Array<Common::UserAction> base, Common::Array<Common::UserAction> add){
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| 310 | + Common::Array<Common::UserAction>::const_iterator i;
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| 311 | + for(i = add.begin(); i != add.end(); i++) {
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| 312 | + if (findActionNumber(base,*i) == -1) {
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| 313 | + base.push_back(*i);
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| 314 | + }
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| 315 | + }
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| 316 | + return base;
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| 317 | +}
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| 318 | +Common::Array<Common::Array<Common::UserAction>> Mapping::getActions(Mapping::gameID game){
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| 319 | + Common::Array<Common::UserAction> globalActions;
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| 320 | + globalActions.push_back(Common::UserAction(Common::KEYCODE_ESCAPE,Common::ACTION_QUIT,"Quit",Common::PRIORITY_CRITICAL));
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| 321 | +
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| 322 | + Common::Array<Common::UserAction> engineActions;
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| 323 | + Mapping::engineID engine = (Mapping::engineID)(game & 0xff00);
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| 324 | + switch(engine) {
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| 325 | + case SKY:
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| 326 | + engineActions.push_back(Common::UserAction(Common::KEYCODE_p,Common::ACTION_SAVE,"Pause",Common::PRIORITY_OPTIONAL));
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| 327 | + break;
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| 328 | + }//end of switch(engine)
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| 329 | +
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| 330 | + Common::Array<Common::UserAction> gameActions[maxKeyMaps];
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| 331 | + switch (game) {
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| 332 | + case GAME_SKY:
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| 333 | + gameActions[0].push_back(Common::UserAction(Common::KEYCODE_F5,Common::ACTION_INVALID,"Menu",Common::PRIORITY_PREFERED));
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| 334 | + break;
|
|---|
| 335 | + } //end of switch(game)
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|---|
| 336 | +
|
|---|
| 337 | +
|
|---|
| 338 | + Common::Array<Common::Array<Common::UserAction>> actions;
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| 339 | + for (int i=0; !gameActions[i].empty(); i++){
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| 340 | + if (!engineActions.empty()) {
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|---|
| 341 | + gameActions[i] = mergeUserActions(gameActions[i],engineActions);
|
|---|
| 342 | + }
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|---|
| 343 | + if (!globalActions.empty()) {
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| 344 | + gameActions[i] = mergeUserActions(gameActions[i],globalActions);
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| 345 | + }
|
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| 346 | + actions.push_back(gameActions[i]);
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|---|
| 347 | + }
|
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| 348 | +
|
|---|
| 349 | + return actions;
|
|---|
| 350 | +}
|
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| 351 | \ No newline at end of file
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| 352 | Index: backends/platform/common/module.mk
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| 353 | ===================================================================
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| 354 | --- backends/platform/common/module.mk (revision 0)
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| 355 | +++ backends/platform/common/module.mk (revision 0)
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| 356 | @@ -0,0 +1,11 @@
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| 357 | +MODULE := backends/platform/common
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| 358 | +
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| 359 | +MODULE_OBJS := \
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| 360 | + key-mapper.o \
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| 361 | + gameactions.o
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| 362 | +
|
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| 363 | +MODULE_DIRS += \
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| 364 | + backends/platform/common/
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| 365 | +
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| 366 | +# We don't use the rules.mk here on purpose
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| 367 | +OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
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| 368 | Index: backends/platform/common/key-mapper.cpp
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| 369 | ===================================================================
|
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| 370 | --- backends/platform/common/key-mapper.cpp (revision 0)
|
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| 371 | +++ backends/platform/common/key-mapper.cpp (revision 0)
|
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| 372 | @@ -0,0 +1,272 @@
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| 373 | + /* ScummVM - Graphic Adventure Engine
|
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| 374 | + *
|
|---|
| 375 | + * ScummVM is the legal property of its developers, whose names
|
|---|
| 376 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
|---|
| 377 | + * file distributed with this source distribution.
|
|---|
| 378 | + *
|
|---|
| 379 | + * This program is free software; you can redistribute it and/or
|
|---|
| 380 | + * modify it under the terms of the GNU General Public License
|
|---|
| 381 | + * as published by the Free Software Foundation; either version 2
|
|---|
| 382 | + * of the License, or (at your option) any later version.
|
|---|
| 383 | + *
|
|---|
| 384 | + * This program is distributed in the hope that it will be useful,
|
|---|
| 385 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 386 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 387 | + * GNU General Public License for more details.
|
|---|
| 388 | + *
|
|---|
| 389 | + * You should have received a copy of the GNU General Public License
|
|---|
| 390 | + * along with this program; if not, write to the Free Software
|
|---|
| 391 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|---|
| 392 | + *
|
|---|
| 393 | + */
|
|---|
| 394 | +
|
|---|
| 395 | +#include "backends/platform/common/key-mapper.h"
|
|---|
| 396 | +#include "common/config-manager.h"
|
|---|
| 397 | +
|
|---|
| 398 | +#define version 1 // TODO add backend identification here
|
|---|
| 399 | +namespace Mapping {
|
|---|
| 400 | +KeyMapper::KeyMapper()
|
|---|
| 401 | +:_active(0), _loaded(false), _enabled(false), _game(Mapping::UNKNOWN_GAME),
|
|---|
| 402 | + _keyMaps(0)
|
|---|
| 403 | +{
|
|---|
| 404 | +}
|
|---|
| 405 | +
|
|---|
| 406 | +Mapping::Errors KeyMapper::setGame(Common::String domain) {
|
|---|
| 407 | + _domain = domain;
|
|---|
| 408 | + _game = getGameIDFromDomain(_domain);
|
|---|
| 409 | + _loaded = false;
|
|---|
| 410 | + _enabled = false;
|
|---|
| 411 | + return Mapping::NOERRORS;
|
|---|
| 412 | +}
|
|---|
| 413 | +
|
|---|
| 414 | +Mapping::Errors KeyMapper::editMapping(const Common::KeyState key, const Common::UserAction action) {
|
|---|
| 415 | + if (!_loaded) {
|
|---|
| 416 | + loadKeyMaps();
|
|---|
| 417 | + _loaded = true;
|
|---|
| 418 | + }
|
|---|
| 419 | + if (_mapKeyAction[_active][key] == action) {
|
|---|
| 420 | + return Mapping::NOERRORS;
|
|---|
| 421 | + }
|
|---|
| 422 | + Common::UserAction act = _mapKeyAction[_active][key];
|
|---|
| 423 | + if (_mapKeyAction[_active][key] == Common::UserAction()) {
|
|---|
| 424 | + _mapKeyAction[_active][key] = action;
|
|---|
| 425 | + _mapKeyAction[_active].erase(*_mapActionKeys[_active][action].begin());
|
|---|
| 426 | + _mapActionKeys[_active][action].clear();
|
|---|
| 427 | + _mapActionKeys[_active][action].push_back(key);
|
|---|
| 428 | + return Mapping::NOERRORS;
|
|---|
| 429 | + }
|
|---|
| 430 | + if (_mapKeyAction[_active].contains(key) && !(_mapKeyAction[_active][key] == action)) {
|
|---|
| 431 | + if (action.priority <= _mapKeyAction[_active][key].priority){
|
|---|
| 432 | + _mapKeyAction[_active].erase(*_mapActionKeys[_active][action].begin());
|
|---|
| 433 | + _mapActionKeys[_active][_mapKeyAction[_active][key]].clear();
|
|---|
| 434 | + Common::KeyState ks;
|
|---|
| 435 | + ks.keycode = Common::KEYCODE_INVALID;
|
|---|
| 436 | + _mapActionKeys[_active][_mapKeyAction[_active][key]].push_back(ks);
|
|---|
| 437 | + _mapActionKeys[_active][action].clear();
|
|---|
| 438 | + _mapActionKeys[_active][action].push_back(key);
|
|---|
| 439 | + _mapKeyAction[_active][key] = action;
|
|---|
| 440 | + }
|
|---|
| 441 | + // TODO if higher priority action is not mapped -> show priority error popup
|
|---|
| 442 | + else {
|
|---|
| 443 | + return Mapping::PRIORITY_ERROR;
|
|---|
| 444 | + }
|
|---|
| 445 | + }
|
|---|
| 446 | + /*
|
|---|
| 447 | + _mapKeyAction[_active][key] = action;
|
|---|
| 448 | + _mapActionKeys[_active][action].push_back(key);
|
|---|
| 449 | + */
|
|---|
| 450 | + return Mapping::NOERRORS;
|
|---|
| 451 | +}
|
|---|
| 452 | +
|
|---|
| 453 | +Mapping::Errors KeyMapper::saveKeyMaps() {
|
|---|
| 454 | + if (!_loaded) {
|
|---|
| 455 | + return Mapping::SAVE_ERROR;
|
|---|
| 456 | + }
|
|---|
| 457 | + ConfMan.setInt("action_mapping_version", version, ConfMan.kApplicationDomain);
|
|---|
| 458 | + ConfMan.setInt("keyMaps", _keyMaps, _domain);
|
|---|
| 459 | + for (uint32 i=0; i < _keyMaps; i++) {
|
|---|
| 460 | + char *tempo = (char *) malloc(_mapKeyAction[i].size() * 15 + 1); // 15 is the size required to write one mapping
|
|---|
| 461 | + if (tempo == NULL) {
|
|---|
| 462 | + return Mapping::MEMORY_ALLOCATION_ERROR;
|
|---|
| 463 | + }
|
|---|
| 464 | + tempo[0] = '\0';
|
|---|
| 465 | + int c=0;
|
|---|
| 466 | + for (KeyActionMap::const_iterator mIt = _mapKeyAction[i].begin(); mIt != _mapKeyAction[i].end(); ++mIt) {
|
|---|
| 467 | + char s[15];
|
|---|
| 468 | + Common::UserAction ac = mIt->_value;
|
|---|
| 469 | + Common::KeyState key = mIt->_key;
|
|---|
| 470 | + if (mIt->_value == Common::UserAction()) {
|
|---|
| 471 | + continue;
|
|---|
| 472 | + }
|
|---|
| 473 | + sprintf(s, "%.4x%.2x,%.4x%.2x;", mIt->_key.keycode, mIt->_key.flags, mIt->_value.defaultKey.keycode, mIt->_value.defaultKey.flags);
|
|---|
| 474 | + strcat(tempo, s);
|
|---|
| 475 | + c++;
|
|---|
| 476 | + }
|
|---|
| 477 | + char st[25];
|
|---|
| 478 | + sprintf(st, "%s_%u", "keyMapSize", i);
|
|---|
| 479 | + ConfMan.setInt(Common::String(st), c, _domain);
|
|---|
| 480 | + sprintf(st, "%s_%u", "keyMap", i);
|
|---|
| 481 | + ConfMan.set(Common::String(st), tempo, _domain);
|
|---|
| 482 | + free(tempo);
|
|---|
| 483 | + ConfMan.flushToDisk();
|
|---|
| 484 | + }
|
|---|
| 485 | + return Mapping::NOERRORS;
|
|---|
| 486 | +}
|
|---|
| 487 | +
|
|---|
| 488 | +Mapping::ActionKeysMap KeyMapper::getKeyMaps() {
|
|---|
| 489 | + if (!_loaded) {
|
|---|
| 490 | + loadKeyMaps();
|
|---|
| 491 | + _loaded = true;
|
|---|
| 492 | + }
|
|---|
| 493 | + return _mapActionKeys[_active];
|
|---|
| 494 | +}
|
|---|
| 495 | +
|
|---|
| 496 | +Mapping::ActionKeysMap KeyMapper::getDefaultKeyMaps() {
|
|---|
| 497 | + loadKeyMaps(true);
|
|---|
| 498 | + _loaded = true;
|
|---|
| 499 | + _active = 0;
|
|---|
| 500 | + return _mapActionKeys[_active];
|
|---|
| 501 | +}
|
|---|
| 502 | +
|
|---|
| 503 | +Mapping::Errors KeyMapper::switchKeyMaps(uint32 active) {
|
|---|
| 504 | + if (active < _keyMaps) {
|
|---|
| 505 | + _active = active;
|
|---|
| 506 | + }
|
|---|
| 507 | + return Mapping::NOERRORS;
|
|---|
| 508 | +}
|
|---|
| 509 | +
|
|---|
| 510 | +bool KeyMapper::enabled() {
|
|---|
| 511 | + return _enabled;
|
|---|
| 512 | +}
|
|---|
| 513 | +
|
|---|
| 514 | +bool KeyMapper::enabled(bool enabled) {
|
|---|
| 515 | + return _enabled = enabled;
|
|---|
| 516 | +}
|
|---|
| 517 | +bool KeyMapper::resolve(Common::Event &event) {
|
|---|
| 518 | + if(_enabled){
|
|---|
| 519 | + if (!_loaded) {
|
|---|
| 520 | + loadKeyMaps();
|
|---|
| 521 | + _loaded = true;
|
|---|
| 522 | + }
|
|---|
| 523 | +
|
|---|
| 524 | + bool result = true;
|
|---|
| 525 | + bool keyEvent = (event.type == Common::EVENT_KEYDOWN) || (event.type == Common::EVENT_KEYUP);
|
|---|
| 526 | + if (keyEvent) {
|
|---|
| 527 | + if (_mapKeyAction[_active].contains(event.kbd)) {
|
|---|
| 528 | + event.kbd = _mapKeyAction[_active][event.kbd].defaultKey;
|
|---|
| 529 | + Common::ActionType actionType = _mapKeyAction[_active][event.kbd].actionType;
|
|---|
| 530 | + if (actionType != Common::ACTION_INVALID) {
|
|---|
| 531 | + event.actionType = actionType;
|
|---|
| 532 | + }
|
|---|
| 533 | + } else {
|
|---|
| 534 | + result = false;
|
|---|
| 535 | + }
|
|---|
| 536 | + }
|
|---|
| 537 | + return result;
|
|---|
| 538 | + }
|
|---|
| 539 | + return true;
|
|---|
| 540 | +}
|
|---|
| 541 | +
|
|---|
| 542 | +Mapping::Errors KeyMapper::loadKeyMaps(bool defaultKeyMaps) {
|
|---|
| 543 | + if (_loaded) {
|
|---|
| 544 | + for(int i=0; i < maxKeyMaps; i++) {
|
|---|
| 545 | + _mapKeyAction[i].clear();
|
|---|
| 546 | + _mapActionKeys[i].clear();
|
|---|
| 547 | + }
|
|---|
| 548 | + _keyMaps = 0;
|
|---|
| 549 | + }
|
|---|
| 550 | +
|
|---|
| 551 | + Common::Array<Common::Array<Common::UserAction>> actions;
|
|---|
| 552 | + actions = getActions(_game);
|
|---|
| 553 | + Common::Array<Common::Array<Common::UserAction>>::iterator i;
|
|---|
| 554 | + for (i = actions.begin(); i != actions.end(); i++) {
|
|---|
| 555 | + Common::Array<Common::UserAction>::iterator j;
|
|---|
| 556 | + for (j = i->begin(); j != i->end(); j++) {
|
|---|
| 557 | + _mapKeyAction[_keyMaps][j->defaultKey] = *j;
|
|---|
| 558 | + _mapActionKeys[_keyMaps][*j].push_back(j->defaultKey);
|
|---|
| 559 | + }
|
|---|
| 560 | + if (!i->empty()) {
|
|---|
| 561 | + _keyMaps++;
|
|---|
| 562 | + }
|
|---|
| 563 | + }
|
|---|
| 564 | +
|
|---|
| 565 | +
|
|---|
| 566 | + int current_version = ConfMan.getInt("action_mapping_version", ConfMan.kApplicationDomain);
|
|---|
| 567 | + if (!defaultKeyMaps && current_version != 0){
|
|---|
| 568 | +
|
|---|
| 569 | + if (current_version != version) {
|
|---|
| 570 | + return BAD_KEY_MAPPER_VERSION;
|
|---|
| 571 | + }
|
|---|
| 572 | +
|
|---|
| 573 | + _keyMaps = ConfMan.getInt("keyMaps", _domain);
|
|---|
| 574 | + if (_keyMaps != 0 && _keyMaps <= maxKeyMaps) {
|
|---|
| 575 | + int size = 0;
|
|---|
| 576 | + for (uint32 kMap = 0; kMap < _keyMaps; kMap++){
|
|---|
| 577 | + // clear current mappings
|
|---|
| 578 | + _mapKeyAction[kMap].clear();
|
|---|
| 579 | + Common::List<Common::UserAction> list;
|
|---|
| 580 | + for (ActionKeysMap::const_iterator mIt = _mapActionKeys[kMap].begin(); mIt != _mapActionKeys[kMap].end(); ++mIt) {
|
|---|
| 581 | + list.push_back(mIt->_key);
|
|---|
| 582 | + }
|
|---|
| 583 | + for (Common::List<Common::UserAction>::iterator it = list.begin(); it != list.end(); ++it) {
|
|---|
| 584 | + _mapActionKeys[kMap][*it].clear();
|
|---|
| 585 | + }
|
|---|
| 586 | + char st[25];
|
|---|
| 587 | + sprintf(st, "%s_%u", "keyMapSize", kMap);
|
|---|
| 588 | + size = ConfMan.getInt(Common::String(st), _domain);
|
|---|
| 589 | + sprintf(st, "%s_%u", "keyMap", kMap);
|
|---|
| 590 | + const char *tempo = ConfMan.get(st, _domain).c_str();
|
|---|
| 591 | + if (tempo && strlen(tempo)) {
|
|---|
| 592 | + for (int i = 0; i < size; i++) {
|
|---|
| 593 | + char x[4];
|
|---|
| 594 | + int offset = 14 * i;
|
|---|
| 595 | + uint32 buf;
|
|---|
| 596 | + Common::KeyState key;
|
|---|
| 597 | + Common::KeyState defaultKey;
|
|---|
| 598 | +
|
|---|
| 599 | + memset(x, 0, sizeof(uint32));
|
|---|
| 600 | + memcpy(x, tempo + offset, 4);
|
|---|
| 601 | + sscanf(x, "%x", &buf);
|
|---|
| 602 | + key.keycode = (Common::KeyCode) buf;
|
|---|
| 603 | +
|
|---|
| 604 | + memset(x, 0, sizeof(uint32));
|
|---|
| 605 | + memcpy(x, tempo + offset + 4, 2);
|
|---|
| 606 | + sscanf(x, "%x", &buf);
|
|---|
| 607 | + key.flags = (byte) buf;
|
|---|
| 608 | +
|
|---|
| 609 | + // TODO write comment
|
|---|
| 610 | + if (_mapKeyAction[kMap].contains(key)) {
|
|---|
| 611 | + continue;
|
|---|
| 612 | + }
|
|---|
| 613 | +
|
|---|
| 614 | + memset(x, 0, sizeof(uint32));
|
|---|
| 615 | + memcpy(x, tempo + offset + 7, 4);
|
|---|
| 616 | + sscanf(x, "%x", &buf);
|
|---|
| 617 | + defaultKey.keycode = (Common::KeyCode) buf;
|
|---|
| 618 | +
|
|---|
| 619 | + memset(x, 0, sizeof(uint32));
|
|---|
| 620 | + memcpy(x, tempo + offset + 11, 2);
|
|---|
| 621 | + sscanf(x, "%x", &buf);
|
|---|
| 622 | + defaultKey.flags = (byte) buf;
|
|---|
| 623 | +
|
|---|
| 624 | + // TODO can actions have the same default keys? here it is assumed that they can not
|
|---|
| 625 | + Common::UserAction action;
|
|---|
| 626 | + for (ActionKeysMap::const_iterator mIt = _mapActionKeys[kMap].begin(); mIt != _mapActionKeys[kMap].end(); ++mIt) {
|
|---|
| 627 | + if (mIt->_key.defaultKey == defaultKey) {
|
|---|
| 628 | + action = mIt->_key;
|
|---|
| 629 | + break;
|
|---|
| 630 | + }
|
|---|
| 631 | + }
|
|---|
| 632 | + _mapKeyAction[kMap][key] = action;
|
|---|
| 633 | + _mapActionKeys[kMap][action].push_back(key);
|
|---|
| 634 | + }
|
|---|
| 635 | + }
|
|---|
| 636 | + }
|
|---|
| 637 | +
|
|---|
| 638 | + }
|
|---|
| 639 | + }
|
|---|
| 640 | +
|
|---|
| 641 | + return Mapping::NOERRORS;
|
|---|
| 642 | +}
|
|---|
| 643 | +
|
|---|
| 644 | +} //end namespace Mapping
|
|---|
| 645 | \ No newline at end of file
|
|---|
| 646 | Index: base/main.cpp
|
|---|
| 647 | ===================================================================
|
|---|
| 648 | --- base/main.cpp (revision 28773)
|
|---|
| 649 | +++ base/main.cpp (working copy)
|
|---|
| 650 | @@ -314,8 +314,14 @@
|
|---|
| 651 | // to save memory
|
|---|
| 652 | PluginManager::instance().unloadPluginsExcept(plugin);
|
|---|
| 653 |
|
|---|
| 654 | + g_system->getKeyMapper()->setGame(ConfMan.getActiveDomainName());
|
|---|
| 655 | + g_system->getKeyMapper()->enabled(true);
|
|---|
| 656 | +
|
|---|
| 657 | // Try to run the game
|
|---|
| 658 | int result = runGame(plugin, system, specialDebug);
|
|---|
| 659 | +
|
|---|
| 660 | + g_system->getKeyMapper()->enabled(false);
|
|---|
| 661 | +
|
|---|
| 662 | // TODO: We should keep running if starting the selected game failed
|
|---|
| 663 | // (so instead of just quitting, show a nice error dialog to the
|
|---|
| 664 | // user and let him pick another game).
|
|---|
| 665 | Index: common/event-manager.h
|
|---|
| 666 | ===================================================================
|
|---|
| 667 | --- common/event-manager.h (revision 0)
|
|---|
| 668 | +++ common/event-manager.h (revision 0)
|
|---|
| 669 | @@ -0,0 +1,86 @@
|
|---|
| 670 | +/* ScummVM - Graphic Adventure Engine
|
|---|
| 671 | + *
|
|---|
| 672 | + * ScummVM is the legal property of its developers, whose names
|
|---|
| 673 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
|---|
| 674 | + * file distributed with this source distribution.
|
|---|
| 675 | + *
|
|---|
| 676 | + * This program is free software; you can redistribute it and/or
|
|---|
| 677 | + * modify it under the terms of the GNU General Public License
|
|---|
| 678 | + * as published by the Free Software Foundation; either version 2
|
|---|
| 679 | + * of the License, or (at your option) any later version.
|
|---|
| 680 | +
|
|---|
| 681 | + * This program is distributed in the hope that it will be useful,
|
|---|
| 682 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 683 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 684 | + * GNU General Public License for more details.
|
|---|
| 685 | +
|
|---|
| 686 | + * You should have received a copy of the GNU General Public License
|
|---|
| 687 | + * along with this program; if not, write to the Free Software
|
|---|
| 688 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|---|
| 689 | + *
|
|---|
| 690 | + */
|
|---|
| 691 | +
|
|---|
| 692 | +#ifndef COMMON_EVENT_MANAGER_H
|
|---|
| 693 | +#define COMMON_EVENT_MANAGER_H
|
|---|
| 694 | +
|
|---|
| 695 | +#include "common/events.h"
|
|---|
| 696 | +#include "backends/platform/common/key-mapper.h"
|
|---|
| 697 | +
|
|---|
| 698 | +namespace Common {
|
|---|
| 699 | +
|
|---|
| 700 | +/**
|
|---|
| 701 | + * The EventManager provides user input events to the client code.
|
|---|
| 702 | + * In addition, it keeps track of the state of various input devices,
|
|---|
| 703 | + * like keys, mouse position and buttons.
|
|---|
| 704 | + */
|
|---|
| 705 | +class EventManager : NonCopyable {
|
|---|
| 706 | +public:
|
|---|
| 707 | + EventManager() {}
|
|---|
| 708 | + virtual ~EventManager() {}
|
|---|
| 709 | +
|
|---|
| 710 | + enum {
|
|---|
| 711 | + LBUTTON = 1 << 0,
|
|---|
| 712 | + RBUTTON = 1 << 1
|
|---|
| 713 | + };
|
|---|
| 714 | +
|
|---|
| 715 | + /**
|
|---|
| 716 | + * Get the next event in the event queue.
|
|---|
| 717 | + * @param event point to an Event struct, which will be filled with the event data.
|
|---|
| 718 | + * @return true if an event was retrieved.
|
|---|
| 719 | + */
|
|---|
| 720 | + virtual bool pollEvent(Common::Event &event) = 0;
|
|---|
| 721 | +
|
|---|
| 722 | +
|
|---|
| 723 | + /** Return the current key state */
|
|---|
| 724 | + virtual Common::Point getMousePos() const = 0;
|
|---|
| 725 | +
|
|---|
| 726 | + /**
|
|---|
| 727 | + * Return a bitmask with the button states:
|
|---|
| 728 | + * - bit 0: left button up=1, down=0
|
|---|
| 729 | + * - bit 1: right button up=1, down=0
|
|---|
| 730 | + */
|
|---|
| 731 | + virtual int getButtonState() const = 0;
|
|---|
| 732 | +
|
|---|
| 733 | + /** Get a bitmask with the current modifier state */
|
|---|
| 734 | + virtual int getModifierState() const = 0;
|
|---|
| 735 | +
|
|---|
| 736 | + /**
|
|---|
| 737 | + * Should the application terminate? Set to true if we
|
|---|
| 738 | + * received an EVENT_QUIT.
|
|---|
| 739 | + */
|
|---|
| 740 | + virtual int shouldQuit() const = 0;
|
|---|
| 741 | +
|
|---|
| 742 | + // Optional: check whether a given key is currently pressed ????
|
|---|
| 743 | + //virtual bool isKeyPressed(int keycode) = 0;
|
|---|
| 744 | +
|
|---|
| 745 | + // TODO: Keyboard repeat support?
|
|---|
| 746 | +
|
|---|
| 747 | + // TODO: Consider removing OSystem::getScreenChangeID and
|
|---|
| 748 | + // replacing it by a generic getScreenChaneID method here
|
|---|
| 749 | +
|
|---|
| 750 | + virtual Mapping::KeyMapper *getKeyMapper() = 0;
|
|---|
| 751 | +};
|
|---|
| 752 | +
|
|---|
| 753 | +} // End of namespace Common
|
|---|
| 754 | +
|
|---|
| 755 | +#endif
|
|---|
| 756 | \ No newline at end of file
|
|---|
| 757 | Index: common/keyboard.h
|
|---|
| 758 | ===================================================================
|
|---|
| 759 | --- common/keyboard.h (revision 28773)
|
|---|
| 760 | +++ common/keyboard.h (working copy)
|
|---|
| 761 | @@ -27,6 +27,7 @@
|
|---|
| 762 | #define COMMON_KEYBOARD_H
|
|---|
| 763 |
|
|---|
| 764 | #include "common/scummsys.h"
|
|---|
| 765 | +#include "common/list.h"
|
|---|
| 766 |
|
|---|
| 767 | namespace Common {
|
|---|
| 768 |
|
|---|
| 769 | @@ -259,8 +260,35 @@
|
|---|
| 770 | keycode = KEYCODE_INVALID;
|
|---|
| 771 | ascii = flags = 0;
|
|---|
| 772 | }
|
|---|
| 773 | +
|
|---|
| 774 | + bool operator <(const KeyState keyState) const {
|
|---|
| 775 | + bool result;
|
|---|
| 776 | + if (keycode != keyState.keycode) {
|
|---|
| 777 | + result = keycode < keyState.keycode;
|
|---|
| 778 | + } else {
|
|---|
| 779 | + result = flags < keyState.flags;
|
|---|
| 780 | + }
|
|---|
| 781 | +
|
|---|
| 782 | + return result;
|
|---|
| 783 | + }
|
|---|
| 784 | +
|
|---|
| 785 | + bool operator ==(const KeyState keyState) const {
|
|---|
| 786 | + return (keycode == keyState.keycode) && (flags == keyState.flags);
|
|---|
| 787 | + }
|
|---|
| 788 | +
|
|---|
| 789 | + uint hash() const {
|
|---|
| 790 | + uint hash = 7;
|
|---|
| 791 | + hash = hash * 31 + keycode;
|
|---|
| 792 | + hash = hash * 31 + flags;
|
|---|
| 793 | + return hash;
|
|---|
| 794 | + }
|
|---|
| 795 | };
|
|---|
| 796 |
|
|---|
| 797 | +typedef Common::List<Common::KeyState> KeysList;
|
|---|
| 798 | +
|
|---|
| 799 | +struct KeyState_Hash {
|
|---|
| 800 | + uint operator()(const KeyState& ks) const { return ks.hash(); }
|
|---|
| 801 | +};
|
|---|
| 802 | } // End of namespace Common
|
|---|
| 803 |
|
|---|
| 804 | #endif
|
|---|
| 805 | Index: common/scummsys.h
|
|---|
| 806 | ===================================================================
|
|---|
| 807 | --- common/scummsys.h (revision 28773)
|
|---|
| 808 | +++ common/scummsys.h (working copy)
|
|---|
| 809 | @@ -26,6 +26,8 @@
|
|---|
| 810 | #ifndef COMMON_SCUMMSYS_H
|
|---|
| 811 | #define COMMON_SCUMMSYS_H
|
|---|
| 812 |
|
|---|
| 813 | +#include "common/stdafx.h"
|
|---|
| 814 | +
|
|---|
| 815 | #if !defined(COMMON_STDAFX_H) && !defined(__PLAYSTATION2__)
|
|---|
| 816 | #error Included scummsys.h without including stdafx.h first!
|
|---|
| 817 | #endif
|
|---|
| 818 | Index: common/system.h
|
|---|
| 819 | ===================================================================
|
|---|
| 820 | --- common/system.h (revision 28773)
|
|---|
| 821 | +++ common/system.h (working copy)
|
|---|
| 822 | @@ -30,6 +30,9 @@
|
|---|
| 823 | #include "common/mutex.h"
|
|---|
| 824 | #include "common/noncopyable.h"
|
|---|
| 825 | #include "common/rect.h"
|
|---|
| 826 | +#include "common/event-manager.h"
|
|---|
| 827 | +#include "common/keyboard.h"
|
|---|
| 828 | +#include "backends/platform/common/key-mapper.h"
|
|---|
| 829 |
|
|---|
| 830 | namespace Audio {
|
|---|
| 831 | class Mixer;
|
|---|
| 832 | @@ -733,6 +736,8 @@
|
|---|
| 833 | */
|
|---|
| 834 | virtual Common::EventManager *getEventManager();
|
|---|
| 835 |
|
|---|
| 836 | + virtual Mapping::KeyMapper *getKeyMapper() { return NULL; }
|
|---|
| 837 | +
|
|---|
| 838 | //@}
|
|---|
| 839 |
|
|---|
| 840 |
|
|---|
| 841 | @@ -885,6 +890,9 @@
|
|---|
| 842 | */
|
|---|
| 843 | virtual Common::SaveFileManager *getSavefileManager() = 0;
|
|---|
| 844 |
|
|---|
| 845 | + virtual Common::String keyNameResolve(Common::KeyCode key){
|
|---|
| 846 | + return "";
|
|---|
| 847 | + }
|
|---|
| 848 | //@}
|
|---|
| 849 | };
|
|---|
| 850 |
|
|---|
| 851 | Index: common/events.h
|
|---|
| 852 | ===================================================================
|
|---|
| 853 | --- common/events.h (revision 28773)
|
|---|
| 854 | +++ common/events.h (working copy)
|
|---|
| 855 | @@ -28,11 +28,23 @@
|
|---|
| 856 |
|
|---|
| 857 | #include "common/keyboard.h"
|
|---|
| 858 | #include "common/rect.h"
|
|---|
| 859 | -#include "common/system.h"
|
|---|
| 860 | +//#include "common/system.h"
|
|---|
| 861 | #include "common/noncopyable.h"
|
|---|
| 862 |
|
|---|
| 863 | +#include "common/list.h"
|
|---|
| 864 | +
|
|---|
| 865 | namespace Common {
|
|---|
| 866 |
|
|---|
| 867 | +
|
|---|
| 868 | +enum ActionType {
|
|---|
| 869 | +
|
|---|
| 870 | + ACTION_INVALID = 0,
|
|---|
| 871 | + ACTION_QUIT = 1,
|
|---|
| 872 | + ACTION_SAVE = 2,
|
|---|
| 873 | + ACTION_LOAD = 3
|
|---|
| 874 | +
|
|---|
| 875 | +};
|
|---|
| 876 | +
|
|---|
| 877 | /**
|
|---|
| 878 | * The types of events backends may generate.
|
|---|
| 879 | * @see Event
|
|---|
| 880 | @@ -115,60 +127,86 @@
|
|---|
| 881 | * screen area as defined by the most recent call to initSize().
|
|---|
| 882 | */
|
|---|
| 883 | Common::Point mouse;
|
|---|
| 884 | + /**
|
|---|
| 885 | + * Event type like quit, save/load, etc.
|
|---|
| 886 | + */
|
|---|
| 887 | + Common::ActionType actionType;
|
|---|
| 888 | };
|
|---|
| 889 |
|
|---|
| 890 |
|
|---|
| 891 | -/**
|
|---|
| 892 | - * The EventManager provides user input events to the client code.
|
|---|
| 893 | - * In addition, it keeps track of the state of various input devices,
|
|---|
| 894 | - * like keys, mouse position and buttons.
|
|---|
| 895 | - */
|
|---|
| 896 | -class EventManager : NonCopyable {
|
|---|
| 897 | -public:
|
|---|
| 898 | - EventManager() {}
|
|---|
| 899 | - virtual ~EventManager() {}
|
|---|
| 900 | -
|
|---|
| 901 | - enum {
|
|---|
| 902 | - LBUTTON = 1 << 0,
|
|---|
| 903 | - RBUTTON = 1 << 1
|
|---|
| 904 | - };
|
|---|
| 905 | +enum Priority {
|
|---|
| 906 | + PRIORITY_CRITICAL = 1,
|
|---|
| 907 | + PRIORITY_PREFERED = 2,
|
|---|
| 908 | + PRIORITY_OPTIONAL = 3
|
|---|
| 909 | +};
|
|---|
| 910 |
|
|---|
| 911 | +
|
|---|
| 912 | +struct UserAction {
|
|---|
| 913 | +
|
|---|
| 914 | /**
|
|---|
| 915 | - * Get the next event in the event queue.
|
|---|
| 916 | - * @param event point to an Event struct, which will be filled with the event data.
|
|---|
| 917 | - * @return true if an event was retrieved.
|
|---|
| 918 | + * Default key used in the egines an games for this action.
|
|---|
| 919 | */
|
|---|
| 920 | - virtual bool pollEvent(Common::Event &event) = 0;
|
|---|
| 921 | + Common::KeyState defaultKey;
|
|---|
| 922 |
|
|---|
| 923 | + /**
|
|---|
| 924 | + * Event type like quit, save/load, etc.
|
|---|
| 925 | + */
|
|---|
| 926 | + Common::ActionType actionType;
|
|---|
| 927 |
|
|---|
| 928 | - /** Return the current key state */
|
|---|
| 929 | - virtual Common::Point getMousePos() const = 0;
|
|---|
| 930 | -
|
|---|
| 931 | /**
|
|---|
| 932 | - * Return a bitmask with the button states:
|
|---|
| 933 | - * - bit 0: left button up=1, down=0
|
|---|
| 934 | - * - bit 1: right button up=1, down=0
|
|---|
| 935 | + * Human readable description for a GUI keymapping config dialog
|
|---|
| 936 | */
|
|---|
| 937 | - virtual int getButtonState() const = 0;
|
|---|
| 938 | -
|
|---|
| 939 | - /** Get a bitmask with the current modifier state */
|
|---|
| 940 | - virtual int getModifierState() const = 0;
|
|---|
| 941 | + String description;
|
|---|
| 942 |
|
|---|
| 943 | /**
|
|---|
| 944 | - * Should the application terminate? Set to true if we
|
|---|
| 945 | - * received an EVENT_QUIT.
|
|---|
| 946 | + * Mapping priority. Actions with higher priority will be given preference for mapping
|
|---|
| 947 | + * in case of limited inputs.
|
|---|
| 948 | */
|
|---|
| 949 | - virtual int shouldQuit() const = 0;
|
|---|
| 950 | -
|
|---|
| 951 | - // Optional: check whether a given key is currently pressed ????
|
|---|
| 952 | - //virtual bool isKeyPressed(int keycode) = 0;
|
|---|
| 953 | + Common::Priority priority;
|
|---|
| 954 |
|
|---|
| 955 | - // TODO: Keyboard repeat support?
|
|---|
| 956 | -
|
|---|
| 957 | - // TODO: Consider removing OSystem::getScreenChangeID and
|
|---|
| 958 | - // replacing it by a generic getScreenChangeID method here
|
|---|
| 959 | + UserAction(Common::KeyState ks = Common::KeyState(Common::KEYCODE_ESCAPE),
|
|---|
| 960 | + Common::ActionType at = Common::ACTION_INVALID,
|
|---|
| 961 | + String d = "Action name", Common::Priority p = Common::PRIORITY_OPTIONAL) {
|
|---|
| 962 | +
|
|---|
| 963 | + defaultKey = ks;
|
|---|
| 964 | + actionType = at;
|
|---|
| 965 | + description = d;
|
|---|
| 966 | + priority = p;
|
|---|
| 967 | + }
|
|---|
| 968 | +
|
|---|
| 969 | + UserAction(Common::KeyState ks, String d, Common::Priority p = Common::PRIORITY_OPTIONAL) {
|
|---|
| 970 | + defaultKey = ks;
|
|---|
| 971 | + actionType = Common::ACTION_INVALID;
|
|---|
| 972 | + description = d;
|
|---|
| 973 | + priority = p;
|
|---|
| 974 | + }
|
|---|
| 975 | +
|
|---|
| 976 | + bool operator ==(const UserAction action) const {
|
|---|
| 977 | + return (defaultKey == action.defaultKey) && (actionType == action.actionType) && (description == action.description);
|
|---|
| 978 | + }
|
|---|
| 979 | +
|
|---|
| 980 | + bool operator <(const UserAction action) const {
|
|---|
| 981 | + return priority < action.priority;
|
|---|
| 982 | + }
|
|---|
| 983 | +
|
|---|
| 984 | + uint hash() const {
|
|---|
| 985 | + uint hash = 7;
|
|---|
| 986 | + hash = hash * 31 + defaultKey.hash();
|
|---|
| 987 | + hash = hash * 31 + actionType;
|
|---|
| 988 | + hash = hash * 31 + description.hash();
|
|---|
| 989 | + hash = hash * 31 + priority;
|
|---|
| 990 | + return hash;
|
|---|
| 991 | + }
|
|---|
| 992 | +
|
|---|
| 993 | };
|
|---|
| 994 |
|
|---|
| 995 | +struct UserAction_Hash {
|
|---|
| 996 | + uint operator()(const UserAction& ua) const { return ua.hash(); }
|
|---|
| 997 | +};
|
|---|
| 998 | +
|
|---|
| 999 | +typedef Common::List<Common::UserAction> ActionList;
|
|---|
| 1000 | +
|
|---|
| 1001 | +
|
|---|
| 1002 | } // End of namespace Common
|
|---|
| 1003 |
|
|---|
| 1004 | #endif
|
|---|
| 1005 | Index: engines/sword1/sword1.cpp
|
|---|
| 1006 | ===================================================================
|
|---|
| 1007 | --- engines/sword1/sword1.cpp (revision 28773)
|
|---|
| 1008 | +++ engines/sword1/sword1.cpp (working copy)
|
|---|
| 1009 | @@ -31,7 +31,7 @@
|
|---|
| 1010 | #include "common/file.h"
|
|---|
| 1011 | #include "common/fs.h"
|
|---|
| 1012 | #include "common/timer.h"
|
|---|
| 1013 | -#include "common/events.h"
|
|---|
| 1014 | +#include "common/event-manager.h"
|
|---|
| 1015 | #include "common/system.h"
|
|---|
| 1016 |
|
|---|
| 1017 | #include "sword1/resman.h"
|
|---|
| 1018 | Index: engines/sword1/credits.cpp
|
|---|
| 1019 | ===================================================================
|
|---|
| 1020 | --- engines/sword1/credits.cpp (revision 28773)
|
|---|
| 1021 | +++ engines/sword1/credits.cpp (working copy)
|
|---|
| 1022 | @@ -35,7 +35,7 @@
|
|---|
| 1023 |
|
|---|
| 1024 | #include "common/file.h"
|
|---|
| 1025 | #include "common/util.h"
|
|---|
| 1026 | -#include "common/events.h"
|
|---|
| 1027 | +#include "common/event-manager.h"
|
|---|
| 1028 | #include "common/system.h"
|
|---|
| 1029 |
|
|---|
| 1030 |
|
|---|
| 1031 | Index: engines/sword1/animation.cpp
|
|---|
| 1032 | ===================================================================
|
|---|
| 1033 | --- engines/sword1/animation.cpp (revision 28773)
|
|---|
| 1034 | +++ engines/sword1/animation.cpp (working copy)
|
|---|
| 1035 | @@ -34,7 +34,7 @@
|
|---|
| 1036 | #include "common/config-manager.h"
|
|---|
| 1037 | #include "common/endian.h"
|
|---|
| 1038 | #include "common/str.h"
|
|---|
| 1039 | -#include "common/events.h"
|
|---|
| 1040 | +#include "common/event-manager.h"
|
|---|
| 1041 | #include "common/system.h"
|
|---|
| 1042 |
|
|---|
| 1043 | namespace Sword1 {
|
|---|
| 1044 | Index: engines/sword1/control.cpp
|
|---|
| 1045 | ===================================================================
|
|---|
| 1046 | --- engines/sword1/control.cpp (revision 28773)
|
|---|
| 1047 | +++ engines/sword1/control.cpp (working copy)
|
|---|
| 1048 | @@ -27,7 +27,7 @@
|
|---|
| 1049 | #include "common/file.h"
|
|---|
| 1050 | #include "common/util.h"
|
|---|
| 1051 | #include "common/savefile.h"
|
|---|
| 1052 | -#include "common/events.h"
|
|---|
| 1053 | +#include "common/event-manager.h"
|
|---|
| 1054 | #include "common/system.h"
|
|---|
| 1055 |
|
|---|
| 1056 | #include "gui/message.h"
|
|---|
| 1057 | Index: engines/sword2/animation.cpp
|
|---|
| 1058 | ===================================================================
|
|---|
| 1059 | --- engines/sword2/animation.cpp (revision 28773)
|
|---|
| 1060 | +++ engines/sword2/animation.cpp (working copy)
|
|---|
| 1061 | @@ -28,7 +28,7 @@
|
|---|
| 1062 | #include "common/stdafx.h"
|
|---|
| 1063 | #include "common/config-manager.h"
|
|---|
| 1064 | #include "common/file.h"
|
|---|
| 1065 | -#include "common/events.h"
|
|---|
| 1066 | +#include "common/event-manager.h"
|
|---|
| 1067 | #include "common/system.h"
|
|---|
| 1068 |
|
|---|
| 1069 | #include "sword2/sword2.h"
|
|---|
| 1070 | Index: engines/scumm/input.cpp
|
|---|
| 1071 | ===================================================================
|
|---|
| 1072 | --- engines/scumm/input.cpp (revision 28773)
|
|---|
| 1073 | +++ engines/scumm/input.cpp (working copy)
|
|---|
| 1074 | @@ -26,7 +26,7 @@
|
|---|
| 1075 | #include "common/stdafx.h"
|
|---|
| 1076 |
|
|---|
| 1077 | #include "common/config-manager.h"
|
|---|
| 1078 | -#include "common/events.h"
|
|---|
| 1079 | +#include "common/event-manager.h"
|
|---|
| 1080 | #include "common/system.h"
|
|---|
| 1081 |
|
|---|
| 1082 | #include "gui/message.h"
|
|---|
| 1083 | Index: engines/scumm/scumm.cpp
|
|---|
| 1084 | ===================================================================
|
|---|
| 1085 | --- engines/scumm/scumm.cpp (revision 28773)
|
|---|
| 1086 | +++ engines/scumm/scumm.cpp (working copy)
|
|---|
| 1087 | @@ -27,7 +27,7 @@
|
|---|
| 1088 |
|
|---|
| 1089 | #include "common/config-manager.h"
|
|---|
| 1090 | #include "common/md5.h"
|
|---|
| 1091 | -#include "common/events.h"
|
|---|
| 1092 | +#include "common/event-manager.h"
|
|---|
| 1093 | #include "common/system.h"
|
|---|
| 1094 |
|
|---|
| 1095 | #include "gui/message.h"
|
|---|
| 1096 | Index: engines/touche/touche.cpp
|
|---|
| 1097 | ===================================================================
|
|---|
| 1098 | --- engines/touche/touche.cpp (revision 28773)
|
|---|
| 1099 | +++ engines/touche/touche.cpp (working copy)
|
|---|
| 1100 | @@ -25,7 +25,7 @@
|
|---|
| 1101 |
|
|---|
| 1102 | #include "common/stdafx.h"
|
|---|
| 1103 | #include "common/config-manager.h"
|
|---|
| 1104 | -#include "common/events.h"
|
|---|
| 1105 | +#include "common/event-manager.h"
|
|---|
| 1106 | #include "common/system.h"
|
|---|
| 1107 |
|
|---|
| 1108 | #include "graphics/cursorman.h"
|
|---|
| 1109 | Index: engines/touche/ui.cpp
|
|---|
| 1110 | ===================================================================
|
|---|
| 1111 | --- engines/touche/ui.cpp (revision 28773)
|
|---|
| 1112 | +++ engines/touche/ui.cpp (working copy)
|
|---|
| 1113 | @@ -24,7 +24,7 @@
|
|---|
| 1114 | */
|
|---|
| 1115 |
|
|---|
| 1116 | #include "common/stdafx.h"
|
|---|
| 1117 | -#include "common/events.h"
|
|---|
| 1118 | +#include "common/event-manager.h"
|
|---|
| 1119 | #include "common/system.h"
|
|---|
| 1120 | #include "common/savefile.h"
|
|---|
| 1121 |
|
|---|
| 1122 | Index: engines/agos/cursor.cpp
|
|---|
| 1123 | ===================================================================
|
|---|
| 1124 | --- engines/agos/cursor.cpp (revision 28773)
|
|---|
| 1125 | +++ engines/agos/cursor.cpp (working copy)
|
|---|
| 1126 | @@ -25,7 +25,7 @@
|
|---|
| 1127 |
|
|---|
| 1128 | #include "common/stdafx.h"
|
|---|
| 1129 |
|
|---|
| 1130 | -#include "common/events.h"
|
|---|
| 1131 | +#include "common/event-manager.h"
|
|---|
| 1132 | #include "common/system.h"
|
|---|
| 1133 |
|
|---|
| 1134 | #include "graphics/cursorman.h"
|
|---|
| 1135 | Index: engines/agos/event.cpp
|
|---|
| 1136 | ===================================================================
|
|---|
| 1137 | --- engines/agos/event.cpp (revision 28773)
|
|---|
| 1138 | +++ engines/agos/event.cpp (working copy)
|
|---|
| 1139 | @@ -29,7 +29,7 @@
|
|---|
| 1140 | #include "agos/debugger.h"
|
|---|
| 1141 | #include "agos/intern.h"
|
|---|
| 1142 |
|
|---|
| 1143 | -#include "common/events.h"
|
|---|
| 1144 | +#include "common/event-manager.h"
|
|---|
| 1145 | #include "common/system.h"
|
|---|
| 1146 |
|
|---|
| 1147 | #include "gui/about.h"
|
|---|
| 1148 | Index: engines/agos/animation.cpp
|
|---|
| 1149 | ===================================================================
|
|---|
| 1150 | --- engines/agos/animation.cpp (revision 28773)
|
|---|
| 1151 | +++ engines/agos/animation.cpp (working copy)
|
|---|
| 1152 | @@ -26,7 +26,7 @@
|
|---|
| 1153 | #include "common/stdafx.h"
|
|---|
| 1154 |
|
|---|
| 1155 | #include "common/endian.h"
|
|---|
| 1156 | -#include "common/events.h"
|
|---|
| 1157 | +#include "common/event-manager.h"
|
|---|
| 1158 | #include "common/system.h"
|
|---|
| 1159 |
|
|---|
| 1160 | #include "graphics/cursorman.h"
|
|---|
| 1161 | Index: engines/cruise/cruise_main.cpp
|
|---|
| 1162 | ===================================================================
|
|---|
| 1163 | --- engines/cruise/cruise_main.cpp (revision 28773)
|
|---|
| 1164 | +++ engines/cruise/cruise_main.cpp (working copy)
|
|---|
| 1165 | @@ -25,7 +25,8 @@
|
|---|
| 1166 |
|
|---|
| 1167 | #include "common/stdafx.h"
|
|---|
| 1168 | #include "common/endian.h"
|
|---|
| 1169 | -#include "common/events.h"
|
|---|
| 1170 | +#include "common/event-manager.h"
|
|---|
| 1171 | +#include "common/system.h"
|
|---|
| 1172 |
|
|---|
| 1173 | #include "cruise/cruise_main.h"
|
|---|
| 1174 | #include "cruise/cell.h"
|
|---|
| 1175 | Index: engines/drascula/drascula.cpp
|
|---|
| 1176 | ===================================================================
|
|---|
| 1177 | --- engines/drascula/drascula.cpp (revision 28773)
|
|---|
| 1178 | +++ engines/drascula/drascula.cpp (working copy)
|
|---|
| 1179 | @@ -25,7 +25,7 @@
|
|---|
| 1180 |
|
|---|
| 1181 | #include "common/stdafx.h"
|
|---|
| 1182 |
|
|---|
| 1183 | -#include "common/events.h"
|
|---|
| 1184 | +#include "common/event-manager.h"
|
|---|
| 1185 | #include "common/keyboard.h"
|
|---|
| 1186 | #include "common/file.h"
|
|---|
| 1187 | #include "common/savefile.h"
|
|---|
| 1188 | Index: engines/agi/agi.cpp
|
|---|
| 1189 | ===================================================================
|
|---|
| 1190 | --- engines/agi/agi.cpp (revision 28773)
|
|---|
| 1191 | +++ engines/agi/agi.cpp (working copy)
|
|---|
| 1192 | @@ -25,7 +25,7 @@
|
|---|
| 1193 |
|
|---|
| 1194 | #include "common/stdafx.h"
|
|---|
| 1195 |
|
|---|
| 1196 | -#include "common/events.h"
|
|---|
| 1197 | +#include "common/event-manager.h"
|
|---|
| 1198 | #include "common/file.h"
|
|---|
| 1199 | #include "common/savefile.h"
|
|---|
| 1200 | #include "common/config-manager.h"
|
|---|
| 1201 | Index: engines/kyra/kyra.cpp
|
|---|
| 1202 | ===================================================================
|
|---|
| 1203 | --- engines/kyra/kyra.cpp (revision 28773)
|
|---|
| 1204 | +++ engines/kyra/kyra.cpp (working copy)
|
|---|
| 1205 | @@ -26,6 +26,7 @@
|
|---|
| 1206 | #include "common/stdafx.h"
|
|---|
| 1207 |
|
|---|
| 1208 | #include "common/config-manager.h"
|
|---|
| 1209 | +#include "common/event-manager.h"
|
|---|
| 1210 |
|
|---|
| 1211 | #include "sound/mididrv.h"
|
|---|
| 1212 | #include "sound/mixer.h"
|
|---|
| 1213 | Index: engines/kyra/vqa.cpp
|
|---|
| 1214 | ===================================================================
|
|---|
| 1215 | --- engines/kyra/vqa.cpp (revision 28773)
|
|---|
| 1216 | +++ engines/kyra/vqa.cpp (working copy)
|
|---|
| 1217 | @@ -32,7 +32,7 @@
|
|---|
| 1218 | // The jung2.vqa movie does work, but only thanks to a grotesque hack.
|
|---|
| 1219 |
|
|---|
| 1220 | #include "common/stdafx.h"
|
|---|
| 1221 | -#include "common/events.h"
|
|---|
| 1222 | +#include "common/event-manager.h"
|
|---|
| 1223 | #include "common/system.h"
|
|---|
| 1224 | #include "sound/audiostream.h"
|
|---|
| 1225 | #include "sound/mixer.h"
|
|---|
| 1226 | Index: engines/kyra/text_v1.cpp
|
|---|
| 1227 | ===================================================================
|
|---|
| 1228 | --- engines/kyra/text_v1.cpp (revision 28773)
|
|---|
| 1229 | +++ engines/kyra/text_v1.cpp (working copy)
|
|---|
| 1230 | @@ -29,6 +29,7 @@
|
|---|
| 1231 | #include "kyra/animator_v1.h"
|
|---|
| 1232 | #include "kyra/sprites.h"
|
|---|
| 1233 | #include "kyra/timer.h"
|
|---|
| 1234 | +#include "common/event-manager.h"
|
|---|
| 1235 |
|
|---|
| 1236 | namespace Kyra {
|
|---|
| 1237 |
|
|---|
| 1238 | Index: engines/kyra/sequences_v1.cpp
|
|---|
| 1239 | ===================================================================
|
|---|
| 1240 | --- engines/kyra/sequences_v1.cpp (revision 28773)
|
|---|
| 1241 | +++ engines/kyra/sequences_v1.cpp (working copy)
|
|---|
| 1242 | @@ -34,7 +34,7 @@
|
|---|
| 1243 | #include "kyra/text.h"
|
|---|
| 1244 | #include "kyra/timer.h"
|
|---|
| 1245 |
|
|---|
| 1246 | -#include "common/events.h"
|
|---|
| 1247 | +#include "common/event-manager.h"
|
|---|
| 1248 | #include "common/system.h"
|
|---|
| 1249 | #include "common/savefile.h"
|
|---|
| 1250 |
|
|---|
| 1251 | Index: engines/kyra/kyra.h
|
|---|
| 1252 | ===================================================================
|
|---|
| 1253 | --- engines/kyra/kyra.h (revision 28773)
|
|---|
| 1254 | +++ engines/kyra/kyra.h (working copy)
|
|---|
| 1255 | @@ -30,6 +30,7 @@
|
|---|
| 1256 | #include "common/rect.h"
|
|---|
| 1257 | #include "common/array.h"
|
|---|
| 1258 | #include "common/events.h"
|
|---|
| 1259 | +#include "common/system.h"
|
|---|
| 1260 |
|
|---|
| 1261 | #include "kyra/util.h"
|
|---|
| 1262 |
|
|---|
| 1263 | Index: engines/kyra/kyra_v1.cpp
|
|---|
| 1264 | ===================================================================
|
|---|
| 1265 | --- engines/kyra/kyra_v1.cpp (revision 28773)
|
|---|
| 1266 | +++ engines/kyra/kyra_v1.cpp (working copy)
|
|---|
| 1267 | @@ -26,7 +26,7 @@
|
|---|
| 1268 | #include "kyra/kyra_v1.h"
|
|---|
| 1269 |
|
|---|
| 1270 | #include "common/file.h"
|
|---|
| 1271 | -#include "common/events.h"
|
|---|
| 1272 | +#include "common/event-manager.h"
|
|---|
| 1273 | #include "common/system.h"
|
|---|
| 1274 | #include "common/savefile.h"
|
|---|
| 1275 |
|
|---|
| 1276 | Index: engines/kyra/kyra_v2.cpp
|
|---|
| 1277 | ===================================================================
|
|---|
| 1278 | --- engines/kyra/kyra_v2.cpp (revision 28773)
|
|---|
| 1279 | +++ engines/kyra/kyra_v2.cpp (working copy)
|
|---|
| 1280 | @@ -34,6 +34,7 @@
|
|---|
| 1281 | #include "kyra/timer.h"
|
|---|
| 1282 |
|
|---|
| 1283 | #include "common/system.h"
|
|---|
| 1284 | +#include "common/event-manager.h"
|
|---|
| 1285 |
|
|---|
| 1286 | namespace Kyra {
|
|---|
| 1287 |
|
|---|
| 1288 | Index: engines/kyra/gui_v1.cpp
|
|---|
| 1289 | ===================================================================
|
|---|
| 1290 | --- engines/kyra/gui_v1.cpp (revision 28773)
|
|---|
| 1291 | +++ engines/kyra/gui_v1.cpp (working copy)
|
|---|
| 1292 | @@ -32,7 +32,7 @@
|
|---|
| 1293 |
|
|---|
| 1294 | #include "common/config-manager.h"
|
|---|
| 1295 | #include "common/savefile.h"
|
|---|
| 1296 | -#include "common/events.h"
|
|---|
| 1297 | +#include "common/event-manager.h"
|
|---|
| 1298 | #include "common/system.h"
|
|---|
| 1299 |
|
|---|
| 1300 | namespace Kyra {
|
|---|
| 1301 | Index: engines/kyra/gui_v2.cpp
|
|---|
| 1302 | ===================================================================
|
|---|
| 1303 | --- engines/kyra/gui_v2.cpp (revision 28773)
|
|---|
| 1304 | +++ engines/kyra/gui_v2.cpp (working copy)
|
|---|
| 1305 | @@ -26,6 +26,7 @@
|
|---|
| 1306 | #include "kyra/kyra.h"
|
|---|
| 1307 | #include "kyra/kyra_v2.h"
|
|---|
| 1308 | #include "kyra/screen.h"
|
|---|
| 1309 | +#include "common/event-manager.h"
|
|---|
| 1310 |
|
|---|
| 1311 | namespace Kyra {
|
|---|
| 1312 |
|
|---|
| 1313 | Index: engines/sky/mouse.cpp
|
|---|
| 1314 | ===================================================================
|
|---|
| 1315 | --- engines/sky/mouse.cpp (revision 28773)
|
|---|
| 1316 | +++ engines/sky/mouse.cpp (working copy)
|
|---|
| 1317 | @@ -24,7 +24,7 @@
|
|---|
| 1318 | */
|
|---|
| 1319 |
|
|---|
| 1320 | #include "common/stdafx.h"
|
|---|
| 1321 | -#include "common/events.h"
|
|---|
| 1322 | +#include "common/event-manager.h"
|
|---|
| 1323 | #include "common/system.h"
|
|---|
| 1324 | #include "graphics/cursorman.h"
|
|---|
| 1325 | #include "sky/disk.h"
|
|---|
| 1326 | Index: engines/sky/intro.cpp
|
|---|
| 1327 | ===================================================================
|
|---|
| 1328 | --- engines/sky/intro.cpp (revision 28773)
|
|---|
| 1329 | +++ engines/sky/intro.cpp (working copy)
|
|---|
| 1330 | @@ -26,7 +26,7 @@
|
|---|
| 1331 | #include "common/stdafx.h"
|
|---|
| 1332 | #include "common/endian.h"
|
|---|
| 1333 | #include "common/util.h"
|
|---|
| 1334 | -#include "common/events.h"
|
|---|
| 1335 | +#include "common/event-manager.h"
|
|---|
| 1336 | #include "common/system.h"
|
|---|
| 1337 |
|
|---|
| 1338 | #include "sky/disk.h"
|
|---|
| 1339 | Index: engines/sky/sky.cpp
|
|---|
| 1340 | ===================================================================
|
|---|
| 1341 | --- engines/sky/sky.cpp (revision 28773)
|
|---|
| 1342 | +++ engines/sky/sky.cpp (working copy)
|
|---|
| 1343 | @@ -30,7 +30,7 @@
|
|---|
| 1344 | #include "common/config-manager.h"
|
|---|
| 1345 | #include "common/file.h"
|
|---|
| 1346 | #include "common/fs.h"
|
|---|
| 1347 | -#include "common/events.h"
|
|---|
| 1348 | +#include "common/event-manager.h"
|
|---|
| 1349 | #include "common/system.h"
|
|---|
| 1350 | #include "common/timer.h"
|
|---|
| 1351 |
|
|---|
| 1352 | Index: engines/sky/screen.cpp
|
|---|
| 1353 | ===================================================================
|
|---|
| 1354 | --- engines/sky/screen.cpp (revision 28773)
|
|---|
| 1355 | +++ engines/sky/screen.cpp (working copy)
|
|---|
| 1356 | @@ -25,7 +25,7 @@
|
|---|
| 1357 |
|
|---|
| 1358 | #include "common/stdafx.h"
|
|---|
| 1359 | #include "common/endian.h"
|
|---|
| 1360 | -#include "common/events.h"
|
|---|
| 1361 | +#include "common/event-manager.h"
|
|---|
| 1362 | #include "common/system.h"
|
|---|
| 1363 |
|
|---|
| 1364 | #include "sky/disk.h"
|
|---|
| 1365 | Index: engines/sky/control.cpp
|
|---|
| 1366 | ===================================================================
|
|---|
| 1367 | --- engines/sky/control.cpp (revision 28773)
|
|---|
| 1368 | +++ engines/sky/control.cpp (working copy)
|
|---|
| 1369 | @@ -27,7 +27,7 @@
|
|---|
| 1370 | #include "common/endian.h"
|
|---|
| 1371 | #include "common/config-manager.h"
|
|---|
| 1372 | #include "common/file.h"
|
|---|
| 1373 | -#include "common/events.h"
|
|---|
| 1374 | +#include "common/event-manager.h"
|
|---|
| 1375 | #include "common/system.h"
|
|---|
| 1376 | #include "common/savefile.h"
|
|---|
| 1377 | #include "common/util.h"
|
|---|
| 1378 | Index: engines/gob/util.cpp
|
|---|
| 1379 | ===================================================================
|
|---|
| 1380 | --- engines/gob/util.cpp (revision 28773)
|
|---|
| 1381 | +++ engines/gob/util.cpp (working copy)
|
|---|
| 1382 | @@ -24,7 +24,7 @@
|
|---|
| 1383 | */
|
|---|
| 1384 |
|
|---|
| 1385 | #include "common/stdafx.h"
|
|---|
| 1386 | -#include "common/events.h"
|
|---|
| 1387 | +#include "common/event-manager.h"
|
|---|
| 1388 |
|
|---|
| 1389 | #include "gob/gob.h"
|
|---|
| 1390 | #include "gob/util.h"
|
|---|
| 1391 | Index: engines/lure/events.cpp
|
|---|
| 1392 | ===================================================================
|
|---|
| 1393 | --- engines/lure/events.cpp (revision 28773)
|
|---|
| 1394 | +++ engines/lure/events.cpp (working copy)
|
|---|
| 1395 | @@ -24,7 +24,7 @@
|
|---|
| 1396 | */
|
|---|
| 1397 |
|
|---|
| 1398 | #include "common/stdafx.h"
|
|---|
| 1399 | -#include "common/events.h"
|
|---|
| 1400 | +#include "common/event-manager.h"
|
|---|
| 1401 |
|
|---|
| 1402 | #include "graphics/cursorman.h"
|
|---|
| 1403 |
|
|---|
| 1404 | Index: engines/saga/input.cpp
|
|---|
| 1405 | ===================================================================
|
|---|
| 1406 | --- engines/saga/input.cpp (revision 28773)
|
|---|
| 1407 | +++ engines/saga/input.cpp (working copy)
|
|---|
| 1408 | @@ -33,7 +33,7 @@
|
|---|
| 1409 | #include "saga/script.h"
|
|---|
| 1410 | #include "saga/isomap.h"
|
|---|
| 1411 |
|
|---|
| 1412 | -#include "common/events.h"
|
|---|
| 1413 | +#include "common/event-manager.h"
|
|---|
| 1414 | #include "common/system.h"
|
|---|
| 1415 |
|
|---|
| 1416 | namespace Saga {
|
|---|
| 1417 | Index: engines/saga/ihnm_introproc.cpp
|
|---|
| 1418 | ===================================================================
|
|---|
| 1419 | --- engines/saga/ihnm_introproc.cpp (revision 28773)
|
|---|
| 1420 | +++ engines/saga/ihnm_introproc.cpp (working copy)
|
|---|
| 1421 | @@ -38,7 +38,8 @@
|
|---|
| 1422 |
|
|---|
| 1423 | #include "saga/scene.h"
|
|---|
| 1424 |
|
|---|
| 1425 | -#include "common/events.h"
|
|---|
| 1426 | +#include "common/event-manager.h"
|
|---|
| 1427 | +#include "common/system.h"
|
|---|
| 1428 |
|
|---|
| 1429 | namespace Saga {
|
|---|
| 1430 |
|
|---|
| 1431 | Index: engines/queen/input.h
|
|---|
| 1432 | ===================================================================
|
|---|
| 1433 | --- engines/queen/input.h (revision 28773)
|
|---|
| 1434 | +++ engines/queen/input.h (working copy)
|
|---|
| 1435 | @@ -28,7 +28,7 @@
|
|---|
| 1436 |
|
|---|
| 1437 | #include "common/util.h"
|
|---|
| 1438 | #include "common/rect.h"
|
|---|
| 1439 | -#include "common/events.h"
|
|---|
| 1440 | +#include "common/event-manager.h"
|
|---|
| 1441 | #include "queen/defs.h"
|
|---|
| 1442 |
|
|---|
| 1443 | class OSystem;
|
|---|
| 1444 | Index: engines/queen/journal.cpp
|
|---|
| 1445 | ===================================================================
|
|---|
| 1446 | --- engines/queen/journal.cpp (revision 28773)
|
|---|
| 1447 | +++ engines/queen/journal.cpp (working copy)
|
|---|
| 1448 | @@ -24,7 +24,7 @@
|
|---|
| 1449 | */
|
|---|
| 1450 |
|
|---|
| 1451 | #include "common/stdafx.h"
|
|---|
| 1452 | -#include "common/events.h"
|
|---|
| 1453 | +#include "common/event-manager.h"
|
|---|
| 1454 | #include "common/system.h"
|
|---|
| 1455 | #include "queen/journal.h"
|
|---|
| 1456 |
|
|---|
| 1457 | Index: engines/cine/main_loop.cpp
|
|---|
| 1458 | ===================================================================
|
|---|
| 1459 | --- engines/cine/main_loop.cpp (revision 28773)
|
|---|
| 1460 | +++ engines/cine/main_loop.cpp (working copy)
|
|---|
| 1461 | @@ -25,7 +25,7 @@
|
|---|
| 1462 |
|
|---|
| 1463 | #include "common/stdafx.h"
|
|---|
| 1464 | #include "common/scummsys.h"
|
|---|
| 1465 | -#include "common/events.h"
|
|---|
| 1466 | +#include "common/event-manager.h"
|
|---|
| 1467 | #include "common/system.h"
|
|---|
| 1468 |
|
|---|
| 1469 | #include "cine/main_loop.h"
|
|---|
| 1470 | Index: gui/launcher.h
|
|---|
| 1471 | ===================================================================
|
|---|
| 1472 | --- gui/launcher.h (revision 28773)
|
|---|
| 1473 | +++ gui/launcher.h (working copy)
|
|---|
| 1474 | @@ -76,6 +76,17 @@
|
|---|
| 1475 | void selectGame(const String &name);
|
|---|
| 1476 | };
|
|---|
| 1477 |
|
|---|
| 1478 | +class KeyInputDialog : public Dialog {
|
|---|
| 1479 | +public:
|
|---|
| 1480 | + KeyInputDialog(Common::UserAction action);
|
|---|
| 1481 | + virtual void handleKeyUp(Common::KeyState state);
|
|---|
| 1482 | + virtual void handleKeyDown(Common::KeyState state) {}
|
|---|
| 1483 | +private:
|
|---|
| 1484 | + GUI::StaticTextWidget *_input;
|
|---|
| 1485 | + Common::KeyState _key;
|
|---|
| 1486 | + Common::UserAction _action;
|
|---|
| 1487 | +};
|
|---|
| 1488 | +
|
|---|
| 1489 | } // End of namespace GUI
|
|---|
| 1490 |
|
|---|
| 1491 | #endif
|
|---|
| 1492 | Index: gui/launcher.cpp
|
|---|
| 1493 | ===================================================================
|
|---|
| 1494 | --- gui/launcher.cpp (revision 28773)
|
|---|
| 1495 | +++ gui/launcher.cpp (working copy)
|
|---|
| 1496 | @@ -34,6 +34,7 @@
|
|---|
| 1497 | #include "common/fs.h"
|
|---|
| 1498 | #include "common/util.h"
|
|---|
| 1499 | #include "common/system.h"
|
|---|
| 1500 | +#include "common/keyboard.h"
|
|---|
| 1501 |
|
|---|
| 1502 | #include "gui/about.h"
|
|---|
| 1503 | #include "gui/browser.h"
|
|---|
| 1504 | @@ -76,7 +77,11 @@
|
|---|
| 1505 |
|
|---|
| 1506 | kCmdExtraBrowser = 'PEXT',
|
|---|
| 1507 | kCmdGameBrowser = 'PGME',
|
|---|
| 1508 | - kCmdSaveBrowser = 'PSAV'
|
|---|
| 1509 | + kCmdSaveBrowser = 'PSAV',
|
|---|
| 1510 | +
|
|---|
| 1511 | + kCmdUseDefaultKeys = 'DFTK',
|
|---|
| 1512 | + kCmdEditKey = 'EDTK',
|
|---|
| 1513 | + kCmdClearKey = 'CLRK',
|
|---|
| 1514 | };
|
|---|
| 1515 |
|
|---|
| 1516 | /*
|
|---|
| 1517 | @@ -143,6 +148,8 @@
|
|---|
| 1518 | CheckboxWidget *_globalAudioOverride;
|
|---|
| 1519 | CheckboxWidget *_globalMIDIOverride;
|
|---|
| 1520 | CheckboxWidget *_globalVolumeOverride;
|
|---|
| 1521 | +
|
|---|
| 1522 | + ListWidget *_actionsList;
|
|---|
| 1523 | };
|
|---|
| 1524 |
|
|---|
| 1525 | EditGameDialog::EditGameDialog(const String &domain, const String &desc)
|
|---|
| 1526 | @@ -197,6 +204,31 @@
|
|---|
| 1527 | }
|
|---|
| 1528 |
|
|---|
| 1529 | //
|
|---|
| 1530 | + // 2) The keys tab
|
|---|
| 1531 | + //
|
|---|
| 1532 | + tab->addTab("Keys");
|
|---|
| 1533 | + ButtonWidget *defaultKeys = new ButtonWidget(tab, "gameoptions_defaultkeys", "Use default", kCmdUseDefaultKeys, 0);
|
|---|
| 1534 | + ButtonWidget *editKey = new ButtonWidget(tab, "gameoptions_editkey", "Edit key", kCmdEditKey, 0);
|
|---|
| 1535 | + ButtonWidget *clearKey = new ButtonWidget(tab, "gameoptions_clearkey", "Clear key", kCmdClearKey, 0);
|
|---|
| 1536 | +
|
|---|
| 1537 | + _actionsList = new ListWidget(tab, "gameoptions_actionslist");
|
|---|
| 1538 | + Mapping::KeyMapper *kMapper = g_system->getKeyMapper();
|
|---|
| 1539 | + kMapper->setGame(domain);
|
|---|
| 1540 | + Mapping::ActionKeysMap keyMap = kMapper->getKeyMaps();
|
|---|
| 1541 | + Mapping::ActionKeysMap::const_iterator it;
|
|---|
| 1542 | + Common::StringList *s = new Common::StringList();
|
|---|
| 1543 | + char st[50];
|
|---|
| 1544 | + for (it = keyMap.begin(); it != keyMap.end(); ++it){
|
|---|
| 1545 | + Common::UserAction action = it->_key;
|
|---|
| 1546 | + Common::KeysList keys = it->_value;
|
|---|
| 1547 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
|---|
| 1548 | + s->push_back(st);
|
|---|
| 1549 | + }
|
|---|
| 1550 | + _actionsList->setList(*s);
|
|---|
| 1551 | + _actionsList->draw();
|
|---|
| 1552 | +
|
|---|
| 1553 | +
|
|---|
| 1554 | + //
|
|---|
| 1555 | // 3) The graphics tab
|
|---|
| 1556 | //
|
|---|
| 1557 | tab->addTab("Graphics");
|
|---|
| 1558 | @@ -448,7 +480,48 @@
|
|---|
| 1559 | draw();
|
|---|
| 1560 | break;
|
|---|
| 1561 | }
|
|---|
| 1562 | -
|
|---|
| 1563 | + case kCmdUseDefaultKeys:{
|
|---|
| 1564 | + Mapping::ActionKeysMap keyMap = g_system->getKeyMapper()->getDefaultKeyMaps();
|
|---|
| 1565 | + Mapping::ActionKeysMap::const_iterator it;
|
|---|
| 1566 | + Common::StringList *s = new Common::StringList();
|
|---|
| 1567 | + char st[50];
|
|---|
| 1568 | + for (it = keyMap.begin(); it != keyMap.end(); ++it){
|
|---|
| 1569 | + Common::UserAction action = it->_key;
|
|---|
| 1570 | + Common::KeysList keys = it->_value;
|
|---|
| 1571 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
|---|
| 1572 | + s->push_back(st);
|
|---|
| 1573 | + }
|
|---|
| 1574 | + _actionsList->setList(*s);
|
|---|
| 1575 | + _actionsList->draw();
|
|---|
| 1576 | + }
|
|---|
| 1577 | + break;
|
|---|
| 1578 | + case kCmdEditKey:
|
|---|
| 1579 | + break;
|
|---|
| 1580 | + case kCmdClearKey:
|
|---|
| 1581 | + break;
|
|---|
| 1582 | + case kListItemDoubleClickedCmd:{
|
|---|
| 1583 | + Mapping::ActionKeysMap _actionKeysMap = g_system->getKeyMapper()->getKeyMaps();
|
|---|
| 1584 | + Mapping::ActionKeysMap::const_iterator it = _actionKeysMap.begin();
|
|---|
| 1585 | + int n = _actionsList->getSelected();
|
|---|
| 1586 | + for(int i=0; i < n; i++) {
|
|---|
| 1587 | + ++it;
|
|---|
| 1588 | + }
|
|---|
| 1589 | + Common::UserAction action = it->_key;
|
|---|
| 1590 | + KeyInputDialog *dlg = new KeyInputDialog(action);
|
|---|
| 1591 | + dlg->runModal();
|
|---|
| 1592 | + _actionKeysMap = g_system->getKeyMapper()->getKeyMaps();
|
|---|
| 1593 | + Common::StringList *s = new Common::StringList();
|
|---|
| 1594 | + char st[50];
|
|---|
| 1595 | + for (it = _actionKeysMap.begin(); it != _actionKeysMap.end(); ++it) {
|
|---|
| 1596 | + Common::UserAction action = it->_key;
|
|---|
| 1597 | + Common::KeysList keys = it->_value;
|
|---|
| 1598 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
|---|
| 1599 | + s->push_back(st);
|
|---|
| 1600 | + }
|
|---|
| 1601 | + _actionsList->setList(*s);
|
|---|
| 1602 | + _actionsList->draw();
|
|---|
| 1603 | + }
|
|---|
| 1604 | + break;
|
|---|
| 1605 | case kOKCmd: {
|
|---|
| 1606 | // Write back changes made to config object
|
|---|
| 1607 | String newDomain(_domainWidget->getEditString());
|
|---|
| 1608 | @@ -461,6 +534,7 @@
|
|---|
| 1609 | ConfMan.renameGameDomain(_domain, newDomain);
|
|---|
| 1610 | _domain = newDomain;
|
|---|
| 1611 | }
|
|---|
| 1612 | + g_system->getKeyMapper()->saveKeyMaps();
|
|---|
| 1613 | }
|
|---|
| 1614 | // FALL THROUGH to default case
|
|---|
| 1615 | default:
|
|---|
| 1616 | @@ -917,4 +991,28 @@
|
|---|
| 1617 | Dialog::reflowLayout();
|
|---|
| 1618 | }
|
|---|
| 1619 |
|
|---|
| 1620 | +KeyInputDialog::KeyInputDialog(Common::UserAction action)
|
|---|
| 1621 | + : Dialog("KeyInputDialog") {
|
|---|
| 1622 | + _key.keycode = Common::KEYCODE_INVALID;
|
|---|
| 1623 | + _action = action;
|
|---|
| 1624 | + char st[50];
|
|---|
| 1625 | + sprintf(st, "Key for %s action: ", _action.description.c_str());
|
|---|
| 1626 | + _input = new GUI::StaticTextWidget(this, "KeyInput", Common::String(st));
|
|---|
| 1627 | +}
|
|---|
| 1628 | +
|
|---|
| 1629 | +void KeyInputDialog::handleKeyUp(Common::KeyState state){
|
|---|
| 1630 | + if( (state.keycode == Common::KEYCODE_RETURN && _key.keycode == Common::KEYCODE_RETURN) ||
|
|---|
| 1631 | + (state.keycode == Common::KEYCODE_RETURN && _key.keycode != Common::KEYCODE_INVALID) ) {
|
|---|
| 1632 | + g_system->getKeyMapper()->editMapping(_key, _action);
|
|---|
| 1633 | + this->close();
|
|---|
| 1634 | + }
|
|---|
| 1635 | + _key = state;
|
|---|
| 1636 | + char st[50];
|
|---|
| 1637 | + sprintf(st, "Key for %s action: %s", _action.description.c_str(), g_system->keyNameResolve(_key.keycode).c_str());
|
|---|
| 1638 | + _input->setLabel(Common::String(st));
|
|---|
| 1639 | + _input->draw();
|
|---|
| 1640 | +
|
|---|
| 1641 | + //Dialog::handleKeyUp(state);
|
|---|
| 1642 | +}
|
|---|
| 1643 | +
|
|---|
| 1644 | } // End of namespace GUI
|
|---|
| 1645 | Index: gui/theme-config.cpp
|
|---|
| 1646 | ===================================================================
|
|---|
| 1647 | --- gui/theme-config.cpp (revision 28773)
|
|---|
| 1648 | +++ gui/theme-config.cpp (working copy)
|
|---|
| 1649 | @@ -102,6 +102,12 @@
|
|---|
| 1650 | "useAsIs=320xY\n"
|
|---|
| 1651 | "\n"
|
|---|
| 1652 | "[XxY]\n"
|
|---|
| 1653 | +"KeyInputDialog=50 50 250 30\n"
|
|---|
| 1654 | +"KeyInput=0 0 250 30\n"
|
|---|
| 1655 | +"gameoptions_defaultkeys=200 10 80 30\n"
|
|---|
| 1656 | +"gameoptions_editkey=200 10+2*30 80 30\n"
|
|---|
| 1657 | +"gameoptions_clearkey=200 20+3*30 80 30\n"
|
|---|
| 1658 | +"gameoptions_actionslist=10 10 180 200\n"
|
|---|
| 1659 | "def_widgetSize=kBigWidgetSize\n"
|
|---|
| 1660 | "def_buttonWidth=kBigButtonWidth\n"
|
|---|
| 1661 | "def_buttonHeight=kBigButtonHeight\n"
|
|---|
| 1662 | |
|---|