1 | 91,92c91,92
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2 | < if ((_gameId == GID_DIG) && (data[0] == 12)){
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3 | < uint32 size, rate, tag, chan;
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4 | ---
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5 | > if ((_gameId == GID_DIG) && ((data[0] == 12) || (data[0] == 14))){
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6 | > uint32 size, rate, tag, chan, bits;
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7 | 100c100,101
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8 | < size = READ_BE_UINT32(ptr); ptr+=16;
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9 | ---
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10 | > size = READ_BE_UINT32(ptr); ptr+=12;
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11 | > bits = READ_BE_UINT32(ptr); ptr+=4;
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12 | 106a108
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13 | > case MKID_BE('JUMP'):
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14 | 119,129c121,136
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15 | < uint32 s_size = (size * 2) / 3;
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16 | < byte * buffer = (byte*)malloc (s_size);
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17 | < uint32 l = 0, r = 0, tmp;
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18 | < memset (buffer, 0, s_size);
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19 | < for (; l < size - 1; l += 3)
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20 | < {
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21 | < tmp = (ptr[l + 1] & 0x0f) << 8;
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22 | < tmp = (tmp | ptr[l + 0]) << 4;
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23 | < tmp -= 0x8000;
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24 | < // buffer[r++] = (uint8)(tmp & 0xff);
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25 | < buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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26 | ---
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27 | > if (bits == 8) {
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28 | > byte * buffer = (byte*)malloc (size);
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29 | > memcpy(buffer, ptr, size);
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30 | > _mixer->play_raw(NULL, buffer, size, rate, SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_UNSIGNED);
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31 | > }
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32 | > if (bits == 12) {
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33 | > uint32 s_size = (size * 2) / 3;
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34 | > byte * buffer = (byte*)malloc (s_size);
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35 | > uint32 l = 0, r = 0, tmp;
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36 | > for (; l < size; l += 3)
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37 | > {
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38 | > tmp = (ptr[l + 1] & 0x0f) << 8;
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39 | > tmp = (tmp | ptr[l + 0]) << 4;
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40 | > tmp -= 0x8000;
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41 | > // buffer[r++] = (uint8)(tmp & 0xff);
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42 | > buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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43 | 131,137c138,145
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44 | < tmp = (ptr[l + 1] & 0xf0) << 4;
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45 | < tmp = (tmp | ptr[l + 2]) << 4;
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46 | < tmp -= 0x8000;
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47 | < // buffer[r++] = (uint8)(tmp & 0xff);
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48 | < buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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49 | < }
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50 | < _mixer->play_raw(NULL, buffer, s_size, rate, SoundMixer::FLAG_AUTOFREE);
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51 | ---
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52 | > tmp = (ptr[l + 1] & 0xf0) << 4;
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53 | > tmp = (tmp | ptr[l + 2]) << 4;
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54 | > tmp -= 0x8000;
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55 | > // buffer[r++] = (uint8)(tmp & 0xff);
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56 | > buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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57 | > }
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58 | > _mixer->play_raw(NULL, buffer, s_size, rate, SoundMixer::FLAG_AUTOFREE);
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59 | > }
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