Ticket #7954: mi1vga2.diff

File mi1vga2.diff, 1.1 KB (added by (none), 18 years ago)

MI1 VGA sound header search a. scale patch

  • scummvm/gameDetector.cpp

    diff -u -r -w -N scummvm/scummvm/gameDetector.cpp myscummvm/scummvm/gameDetector.cpp
    old new  
    267267
    268268        /* Scumm version 5 */
    269269        {"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA,  5, 0, 16,
    270          GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT | GF_NO_SCALLING},
     270         GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
    271271        {"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42,
    272272         GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
    273273        {"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2,
  • scummvm/sound.cpp

    diff -u -r -w -N scummvm/scummvm/sound.cpp myscummvm/scummvm/sound.cpp
    old new  
    121121        if (_features & GF_OLD256)
    122122                return;                                                                                 /* FIXME */
    123123
     124        if (_gameId & GID_MONKEY_VGA)
     125                return;                                                                                 /* FIXME */
     126
    124127        if (se) {
    125128                getResourceAddress(rtSound, sound);
    126129                se->start_sound(sound);