Ticket #6513: valgrind.log

File valgrind.log, 89.0 KB (added by digitall, 6 years ago)
Line 
1==26410== 616 bytes in 1 blocks are definitely lost in loss record 755 of 1,042
2==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
3==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
4==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
5==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
6==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
7==26410== by 0x4439A8: Neverhood::SsCommonButtonSprite::SsCommonButtonSprite(Neverhood::NeverhoodEngine*, Neverhood::Scene*, unsigned int, int, unsigned int) (module1000_sprites.cpp:211)
8==26410== by 0x482E9E: Neverhood::SsCommonButtonSprite* Neverhood::Scene::insertSprite<Neverhood::SsCommonButtonSprite, Neverhood::Scene2206*, int, int, int>(Neverhood::Scene2206*, int, int, int) (scene.h:126)
9==26410== by 0x47E7B2: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:949)
10==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
11==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
12==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
13==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
14
15==26410== 1,008 bytes in 1 blocks are definitely lost in loss record 799 of 1,042
16==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
17==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
18==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
19==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
20==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
21==26410== by 0x48621A: Neverhood::SsScene2206TestTube::SsScene2206TestTube(Neverhood::NeverhoodEngine*, Neverhood::Scene*, int, unsigned int) (module2200_sprites.cpp:528)
22==26410== by 0x482F06: Neverhood::SsScene2206TestTube* Neverhood::Scene::insertSprite<Neverhood::SsScene2206TestTube, Neverhood::Scene2206*, int, int>(Neverhood::Scene2206*, int, int) (scene.h:122)
23==26410== by 0x47E7ED: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:951)
24==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
25==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
26==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
27==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
28
29==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 806 of 1,042
30==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
31==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
32==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
33==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
34==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
35==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
36==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
37==26410== by 0x47E7D3: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:950)
38==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
39==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
40==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
41==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
42
43==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 807 of 1,042
44==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
45==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
46==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
47==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
48==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
49==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
50==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
51==26410== by 0x482259: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1672)
52==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
53==26410== by 0x47B0A2: Neverhood::Module2200::updateScene() (module2200.cpp:319)
54==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
55==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
56
57==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 808 of 1,042
58==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
59==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
60==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
61==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
62==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
63==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
64==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
65==26410== by 0x481CF0: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1588)
66==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
67==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
68==26410== by 0x47C1A4: Neverhood::Module2200::updateScene() (module2200.cpp:448)
69==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
70
71==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 809 of 1,042
72==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
73==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
74==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
75==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
76==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
77==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
78==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
79==26410== by 0x481CF0: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1588)
80==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
81==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
82==26410== by 0x47B19C: Neverhood::Module2200::updateScene() (module2200.cpp:337)
83==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
84
85==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 810 of 1,042
86==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
87==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
88==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
89==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
90==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
91==26410== by 0x4B88ED: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, short, short) (mouse.cpp:47)
92==26410== by 0x4C3DC6: Neverhood::Scene::insertPuzzleMouse(unsigned int, short, short) (scene.cpp:229)
93==26410== by 0x4806C5: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1314)
94==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
95==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
96==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
97==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
98
99==26410== 1,024 bytes in 1 blocks are definitely lost in loss record 811 of 1,042
100==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
101==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
102==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
103==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
104==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
105==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
106==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
107==26410== by 0x481CF0: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1588)
108==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
109==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
110==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
111==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
112
113==26410== 1,848 bytes in 3 blocks are definitely lost in loss record 856 of 1,042
114==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
115==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
116==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
117==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
118==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
119==26410== by 0x4439A8: Neverhood::SsCommonButtonSprite::SsCommonButtonSprite(Neverhood::NeverhoodEngine*, Neverhood::Scene*, unsigned int, int, unsigned int) (module1000_sprites.cpp:211)
120==26410== by 0x482E9E: Neverhood::SsCommonButtonSprite* Neverhood::Scene::insertSprite<Neverhood::SsCommonButtonSprite, Neverhood::Scene2206*, int, int, int>(Neverhood::Scene2206*, int, int, int) (scene.h:126)
121==26410== by 0x47E7B2: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:949)
122==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
123==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
124==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
125==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
126
127==26410== 2,048 bytes in 2 blocks are definitely lost in loss record 873 of 1,042
128==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
129==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
130==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
131==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
132==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
133==26410== by 0x4B88ED: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, short, short) (mouse.cpp:47)
134==26410== by 0x4C3DC6: Neverhood::Scene::insertPuzzleMouse(unsigned int, short, short) (scene.cpp:229)
135==26410== by 0x4806C5: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1314)
136==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
137==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
138==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
139==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
140
141==26410== 2,048 bytes in 2 blocks are definitely lost in loss record 874 of 1,042
142==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
143==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
144==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
145==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
146==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
147==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
148==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
149==26410== by 0x482259: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1672)
150==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
151==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
152==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
153==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
154
155==26410== 2,268 bytes in 1 blocks are definitely lost in loss record 879 of 1,042
156==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
157==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
158==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
159==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
160==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
161==26410== by 0x485FB8: Neverhood::AsScene2206Platform::AsScene2206Platform(Neverhood::NeverhoodEngine*, unsigned int) (module2200_sprites.cpp:498)
162==26410== by 0x482F5D: Neverhood::AsScene2206Platform* Neverhood::Scene::insertSprite<Neverhood::AsScene2206Platform, int>(int) (scene.h:114)
163==26410== by 0x47E809: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:952)
164==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
165==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
166==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
167==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
168
169==26410== 2,704 bytes in 1 blocks are definitely lost in loss record 891 of 1,042
170==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
171==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
172==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
173==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
174==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
175==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
176==26410== by 0x47E71E: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:945)
177==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
178==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
179==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
180==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
181==26410== by 0x434D20: Neverhood::GameModule::checkRequests() (gamemodule.cpp:437)
182
183==26410== 3,024 bytes in 3 blocks are definitely lost in loss record 897 of 1,042
184==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
185==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
186==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
187==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
188==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
189==26410== by 0x48621A: Neverhood::SsScene2206TestTube::SsScene2206TestTube(Neverhood::NeverhoodEngine*, Neverhood::Scene*, int, unsigned int) (module2200_sprites.cpp:528)
190==26410== by 0x482F06: Neverhood::SsScene2206TestTube* Neverhood::Scene::insertSprite<Neverhood::SsScene2206TestTube, Neverhood::Scene2206*, int, int>(Neverhood::Scene2206*, int, int) (scene.h:122)
191==26410== by 0x47E7ED: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:951)
192==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
193==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
194==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
195==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
196
197==26410== 3,072 bytes in 3 blocks are definitely lost in loss record 899 of 1,042
198==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
199==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
200==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
201==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
202==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
203==26410== by 0x4B88ED: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, short, short) (mouse.cpp:47)
204==26410== by 0x4C3DC6: Neverhood::Scene::insertPuzzleMouse(unsigned int, short, short) (scene.cpp:229)
205==26410== by 0x4806C5: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1314)
206==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
207==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
208==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
209==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
210
211==26410== 3,072 bytes in 3 blocks are definitely lost in loss record 900 of 1,042
212==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
213==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
214==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
215==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
216==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
217==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
218==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
219==26410== by 0x47E7D3: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:950)
220==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
221==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
222==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
223==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
224
225==26410== 5,136 (1,040 direct, 4,096 indirect) bytes in 65 blocks are definitely lost in loss record 923 of 1,042
226==26410== at 0x4C2C037: operator new(unsigned long) (vg_replace_malloc.c:298)
227==26410== by 0x429182: Neverhood::StaticData::load(char const*) (staticdata.cpp:47)
228==26410== by 0x41D034: Neverhood::NeverhoodEngine::run() (neverhood.cpp:85)
229==26410== by 0x40B00D: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:242)
230==26410== by 0x40BFFF: scummvm_main (main.cpp:487)
231==26410== by 0x409B7F: main (posix-main.cpp:45)
232
233==26410== 6,384 bytes in 1 blocks are definitely lost in loss record 929 of 1,042
234==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
235==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
236==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
237==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
238==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
239==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
240==26410== by 0x47E6FD: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:944)
241==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
242==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
243==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
244==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
245==26410== by 0x434D20: Neverhood::GameModule::checkRequests() (gamemodule.cpp:437)
246
247==26410== 6,804 bytes in 3 blocks are definitely lost in loss record 931 of 1,042
248==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
249==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
250==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
251==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
252==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
253==26410== by 0x485FB8: Neverhood::AsScene2206Platform::AsScene2206Platform(Neverhood::NeverhoodEngine*, unsigned int) (module2200_sprites.cpp:498)
254==26410== by 0x482F5D: Neverhood::AsScene2206Platform* Neverhood::Scene::insertSprite<Neverhood::AsScene2206Platform, int>(int) (scene.h:114)
255==26410== by 0x47E809: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:952)
256==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
257==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
258==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
259==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
260
261==26410== 7,168 bytes in 7 blocks are definitely lost in loss record 932 of 1,042
262==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
263==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
264==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
265==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
266==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
267==26410== by 0x4B88ED: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, short, short) (mouse.cpp:47)
268==26410== by 0x4C3DC6: Neverhood::Scene::insertPuzzleMouse(unsigned int, short, short) (scene.cpp:229)
269==26410== by 0x4806C5: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1314)
270==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
271==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
272==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
273==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
274
275==26410== 7,168 bytes in 7 blocks are definitely lost in loss record 933 of 1,042
276==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
277==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
278==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
279==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
280==26410== by 0x4B8B21: Neverhood::Mouse::init(unsigned int) (mouse.cpp:74)
281==26410== by 0x4B879A: Neverhood::Mouse::Mouse(Neverhood::NeverhoodEngine*, unsigned int, Neverhood::NRect const&) (mouse.cpp:33)
282==26410== by 0x4C3D4E: Neverhood::Scene::insertScreenMouse(unsigned int, Neverhood::NRect const*) (scene.cpp:224)
283==26410== by 0x481CF0: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1588)
284==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
285==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
286==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
287==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
288
289==26410== 8,112 bytes in 3 blocks are definitely lost in loss record 937 of 1,042
290==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
291==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
292==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
293==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
294==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
295==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
296==26410== by 0x47E71E: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:945)
297==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
298==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
299==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
300==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
301==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
302
303==26410== 19,152 bytes in 3 blocks are definitely lost in loss record 963 of 1,042
304==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
305==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
306==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
307==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
308==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
309==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
310==26410== by 0x47E6FD: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:944)
311==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
312==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
313==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
314==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
315==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
316
317==26410== 21,996 bytes in 1 blocks are definitely lost in loss record 966 of 1,042
318==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
319==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
320==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
321==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
322==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
323==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
324==26410== by 0x47E6DC: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:943)
325==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
326==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
327==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
328==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
329==26410== by 0x434D20: Neverhood::GameModule::checkRequests() (gamemodule.cpp:437)
330
331==26410== 26,832 bytes in 1 blocks are definitely lost in loss record 970 of 1,042
332==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
333==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
334==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
335==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
336==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
337==26410== by 0x485AB4: Neverhood::AsScene2206DoorSpikes::AsScene2206DoorSpikes(Neverhood::NeverhoodEngine*, unsigned int) (module2200_sprites.cpp:444)
338==26410== by 0x482E2D: Neverhood::AsScene2206DoorSpikes* Neverhood::Scene::insertSprite<Neverhood::AsScene2206DoorSpikes, int>(int) (scene.h:114)
339==26410== by 0x47E73A: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:946)
340==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
341==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
342==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
343==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
344
345==26410== 64,000 bytes in 1 blocks are possibly lost in loss record 981 of 1,042
346==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
347==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
348==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
349==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
350==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
351==26410== by 0x48899D: Neverhood::KmScene2206::KmScene2206(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1075)
352==26410== by 0x48303B: void Neverhood::Scene::insertKlaymen<Neverhood::KmScene2206, short, int>(short, int) (scene.h:89)
353==26410== by 0x47EBF7: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:993)
354==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
355==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
356==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
357==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
358
359==26410== 64,000 bytes in 1 blocks are definitely lost in loss record 982 of 1,042
360==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
361==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
362==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
363==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
364==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
365==26410== by 0x489EBB: Neverhood::KmHallOfRecords::KmHallOfRecords(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1325)
366==26410== by 0x483717: void Neverhood::Scene::insertKlaymen<Neverhood::KmHallOfRecords, short, int>(short, int) (scene.h:89)
367==26410== by 0x481DB7: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1601)
368==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
369==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
370==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
371==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
372
373==26410== 64,000 bytes in 1 blocks are definitely lost in loss record 983 of 1,042
374==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
375==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
376==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
377==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
378==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
379==26410== by 0x48899D: Neverhood::KmScene2206::KmScene2206(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1075)
380==26410== by 0x482FC6: void Neverhood::Scene::insertKlaymen<Neverhood::KmScene2206, int, int>(int, int) (scene.h:89)
381==26410== by 0x47EABB: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:978)
382==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
383==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
384==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
385==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
386
387==26410== 64,000 bytes in 1 blocks are definitely lost in loss record 984 of 1,042
388==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
389==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
390==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
391==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
392==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
393==26410== by 0x48A2B9: Neverhood::KmScene2247::KmScene2247(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1377)
394==26410== by 0x48378C: void Neverhood::Scene::insertKlaymen<Neverhood::KmScene2247, int, int>(int, int) (scene.h:89)
395==26410== by 0x4823C7: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1696)
396==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
397==26410== by 0x47B0A2: Neverhood::Module2200::updateScene() (module2200.cpp:319)
398==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
399==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
400
401==26410== 64,000 bytes in 1 blocks are definitely lost in loss record 985 of 1,042
402==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
403==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
404==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
405==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
406==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
407==26410== by 0x489EBB: Neverhood::KmHallOfRecords::KmHallOfRecords(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1325)
408==26410== by 0x4836A2: void Neverhood::Scene::insertKlaymen<Neverhood::KmHallOfRecords, int, int>(int, int) (scene.h:89)
409==26410== by 0x481E1C: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1607)
410==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
411==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
412==26410== by 0x47C1A4: Neverhood::Module2200::updateScene() (module2200.cpp:448)
413==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
414
415==26410== 64,000 bytes in 1 blocks are definitely lost in loss record 986 of 1,042
416==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
417==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
418==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
419==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
420==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
421==26410== by 0x489EBB: Neverhood::KmHallOfRecords::KmHallOfRecords(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1325)
422==26410== by 0x4836A2: void Neverhood::Scene::insertKlaymen<Neverhood::KmHallOfRecords, int, int>(int, int) (scene.h:89)
423==26410== by 0x481E1C: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1607)
424==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
425==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
426==26410== by 0x47B19C: Neverhood::Module2200::updateScene() (module2200.cpp:337)
427==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
428
429==26410== 65,988 bytes in 3 blocks are definitely lost in loss record 989 of 1,042
430==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
431==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
432==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
433==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
434==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
435==26410== by 0x4C3CC1: Neverhood::Scene::insertStaticSprite(unsigned int, int) (scene.cpp:217)
436==26410== by 0x47E6DC: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:943)
437==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
438==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
439==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
440==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
441==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
442
443==26410== 80,496 bytes in 3 blocks are definitely lost in loss record 991 of 1,042
444==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
445==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
446==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
447==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
448==26410== by 0x4C92EC: Neverhood::StaticSprite::StaticSprite(Neverhood::NeverhoodEngine*, unsigned int, int, short, short) (sprite.cpp:120)
449==26410== by 0x485AB4: Neverhood::AsScene2206DoorSpikes::AsScene2206DoorSpikes(Neverhood::NeverhoodEngine*, unsigned int) (module2200_sprites.cpp:444)
450==26410== by 0x482E2D: Neverhood::AsScene2206DoorSpikes* Neverhood::Scene::insertSprite<Neverhood::AsScene2206DoorSpikes, int>(int) (scene.h:114)
451==26410== by 0x47E73A: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:946)
452==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
453==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
454==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
455==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
456
457==26410== 122,880 bytes in 1 blocks are possibly lost in loss record 995 of 1,042
458==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
459==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
460==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
461==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
462==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
463==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
464==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
465==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
466==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
467==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
468==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
469==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
470
471==26410== 122,880 bytes in 1 blocks are possibly lost in loss record 996 of 1,042
472==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
473==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
474==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
475==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
476==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
477==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
478==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
479==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
480==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
481==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
482==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
483==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
484
485==26410== 122,880 bytes in 1 blocks are definitely lost in loss record 997 of 1,042
486==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
487==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
488==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
489==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
490==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
491==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
492==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
493==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
494==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
495==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
496==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
497==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
498
499==26410== 122,880 bytes in 1 blocks are definitely lost in loss record 998 of 1,042
500==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
501==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
502==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
503==26410== by 0x480922: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1328)
504==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
505==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
506==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
507==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
508==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
509==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
510==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
511==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
512
513==26410== 128,000 bytes in 2 blocks are definitely lost in loss record 1,001 of 1,042
514==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
515==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
516==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
517==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
518==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
519==26410== by 0x48899D: Neverhood::KmScene2206::KmScene2206(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1075)
520==26410== by 0x48303B: void Neverhood::Scene::insertKlaymen<Neverhood::KmScene2206, short, int>(short, int) (scene.h:89)
521==26410== by 0x47EBF7: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:993)
522==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
523==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
524==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
525==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
526
527==26410== 128,000 bytes in 2 blocks are definitely lost in loss record 1,002 of 1,042
528==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
529==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
530==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
531==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
532==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
533==26410== by 0x48A2B9: Neverhood::KmScene2247::KmScene2247(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1377)
534==26410== by 0x483801: void Neverhood::Scene::insertKlaymen<Neverhood::KmScene2247, short, int>(short, int) (scene.h:89)
535==26410== by 0x482362: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1690)
536==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
537==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
538==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
539==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
540
541==26410== 245,760 bytes in 2 blocks are definitely lost in loss record 1,003 of 1,042
542==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
543==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
544==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
545==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
546==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
547==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
548==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
549==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
550==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
551==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
552==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
553==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
554
555==26410== 245,760 bytes in 2 blocks are definitely lost in loss record 1,004 of 1,042
556==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
557==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
558==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
559==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
560==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
561==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
562==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
563==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
564==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
565==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
566==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
567==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
568
569==26410== 245,760 bytes in 2 blocks are definitely lost in loss record 1,005 of 1,042
570==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
571==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
572==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
573==26410== by 0x480922: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1328)
574==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
575==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
576==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
577==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
578==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
579==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
580==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
581==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
582
583==26410== 307,200 bytes in 1 blocks are possibly lost in loss record 1,009 of 1,042
584==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
585==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
586==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
587==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
588==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
589==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
590==26410== by 0x47E9F2: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:968)
591==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
592==26410== by 0x479D4C: Neverhood::Module2200::Module2200(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:40)
593==26410== by 0x43538E: Neverhood::GameModule::createModule(int, int) (gamemodule.cpp:501)
594==26410== by 0x4359D0: Neverhood::GameModule::createModuleByHash(unsigned int) (gamemodule.cpp:587)
595==26410== by 0x434D20: Neverhood::GameModule::checkRequests() (gamemodule.cpp:437)
596
597==26410== 307,200 bytes in 1 blocks are possibly lost in loss record 1,010 of 1,042
598==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
599==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
600==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
601==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
602==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
603==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
604==26410== by 0x482232: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1670)
605==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
606==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
607==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
608==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
609==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
610
611==26410== 307,200 bytes in 1 blocks are possibly lost in loss record 1,011 of 1,042
612==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
613==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
614==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
615==26410== by 0x4CD8A1: Neverhood::FontSurface::FontSurface(Neverhood::NeverhoodEngine*, Common::Array<Neverhood::NPoint>*, unsigned int, unsigned short, unsigned char, unsigned short, unsigned short) (graphics.cpp:147)
616==26410== by 0x4CDE88: Neverhood::FontSurface::createFontSurface(Neverhood::NeverhoodEngine*, unsigned int) (graphics.cpp:204)
617==26410== by 0x4806DD: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1316)
618==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
619==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
620==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
621==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
622==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
623==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
624
625==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,012 of 1,042
626==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
627==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
628==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
629==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
630==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
631==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
632==26410== by 0x482232: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1670)
633==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
634==26410== by 0x47B0A2: Neverhood::Module2200::updateScene() (module2200.cpp:319)
635==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
636==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
637==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
638
639==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,013 of 1,042
640==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
641==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
642==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
643==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
644==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
645==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
646==26410== by 0x482232: Neverhood::Scene2247::Scene2247(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1670)
647==26410== by 0x47AD59: Neverhood::Module2200::createScene(int, int) (module2200.cpp:260)
648==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
649==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
650==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
651==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
652
653==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,014 of 1,042
654==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
655==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
656==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
657==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
658==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
659==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
660==26410== by 0x481CBF: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1586)
661==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
662==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
663==26410== by 0x47C1A4: Neverhood::Module2200::updateScene() (module2200.cpp:448)
664==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
665==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
666
667==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,015 of 1,042
668==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
669==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
670==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
671==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
672==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
673==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
674==26410== by 0x481CBF: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1586)
675==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
676==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
677==26410== by 0x47B19C: Neverhood::Module2200::updateScene() (module2200.cpp:337)
678==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
679==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
680
681==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,016 of 1,042
682==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
683==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
684==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
685==26410== by 0x480741: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1318)
686==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
687==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
688==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
689==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
690==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
691==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
692==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
693==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
694
695==26410== 307,200 bytes in 1 blocks are definitely lost in loss record 1,017 of 1,042
696==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
697==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
698==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
699==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
700==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
701==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
702==26410== by 0x481CBF: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1586)
703==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
704==26410== by 0x47A4E9: Neverhood::Module2200::createScene(int, int) (module2200.cpp:116)
705==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
706==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
707==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
708
709==26410== 337,920 bytes in 1 blocks are possibly lost in loss record 1,020 of 1,042
710==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
711==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
712==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
713==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
714==26410== by 0x48062F: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1309)
715==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
716==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
717==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
718==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
719==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
720==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
721==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
722
723==26410== 337,920 bytes in 1 blocks are definitely lost in loss record 1,021 of 1,042
724==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
725==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
726==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
727==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
728==26410== by 0x48062F: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1309)
729==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
730==26410== by 0x47B235: Neverhood::Module2200::updateScene() (module2200.cpp:340)
731==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
732==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
733==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
734==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
735==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
736
737==26410== 368,640 bytes in 3 blocks are definitely lost in loss record 1,022 of 1,042
738==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
739==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
740==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
741==26410== by 0x480922: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1328)
742==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
743==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
744==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
745==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
746==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
747==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
748==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
749==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
750
751==26410== 448,000 bytes in 7 blocks are definitely lost in loss record 1,024 of 1,042
752==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
753==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
754==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
755==26410== by 0x4C9082: Neverhood::Sprite::createSurface(int, short, short) (sprite.cpp:86)
756==26410== by 0x4CE6CC: Neverhood::Klaymen::Klaymen(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short, Common::Array<Neverhood::NRect>*) (klaymen.cpp:59)
757==26410== by 0x489EBB: Neverhood::KmHallOfRecords::KmHallOfRecords(Neverhood::NeverhoodEngine*, Neverhood::Scene*, short, short) (module2200_sprites.cpp:1325)
758==26410== by 0x483717: void Neverhood::Scene::insertKlaymen<Neverhood::KmHallOfRecords, short, int>(short, int) (scene.h:89)
759==26410== by 0x481DB7: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1601)
760==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
761==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
762==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
763==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
764
765==26410== 614,400 bytes in 2 blocks are definitely lost in loss record 1,028 of 1,042
766==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
767==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
768==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
769==26410== by 0x4CD8A1: Neverhood::FontSurface::FontSurface(Neverhood::NeverhoodEngine*, Common::Array<Neverhood::NPoint>*, unsigned int, unsigned short, unsigned char, unsigned short, unsigned short) (graphics.cpp:147)
770==26410== by 0x4CDE88: Neverhood::FontSurface::createFontSurface(Neverhood::NeverhoodEngine*, unsigned int) (graphics.cpp:204)
771==26410== by 0x4806DD: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1316)
772==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
773==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
774==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
775==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
776==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
777==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
778
779==26410== 614,400 bytes in 2 blocks are definitely lost in loss record 1,029 of 1,042
780==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
781==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
782==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
783==26410== by 0x480741: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1318)
784==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
785==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
786==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
787==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
788==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
789==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
790==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
791==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
792
793==26410== 675,840 bytes in 2 blocks are definitely lost in loss record 1,030 of 1,042
794==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
795==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
796==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
797==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
798==26410== by 0x48062F: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1309)
799==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
800==26410== by 0x47C1CB: Neverhood::Module2200::updateScene() (module2200.cpp:448)
801==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
802==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
803==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
804==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
805==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
806
807==26410== 737,280 bytes in 6 blocks are definitely lost in loss record 1,031 of 1,042
808==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
809==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
810==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
811==26410== by 0x480802: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1322)
812==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
813==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
814==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
815==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
816==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
817==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
818==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
819==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
820
821==26410== 860,160 bytes in 7 blocks are definitely lost in loss record 1,032 of 1,042
822==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
823==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
824==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
825==26410== by 0x480922: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1328)
826==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
827==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
828==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
829==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
830==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
831==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
832==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
833==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
834
835==26410== 921,600 bytes in 3 blocks are definitely lost in loss record 1,034 of 1,042
836==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
837==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
838==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
839==26410== by 0x4CD8A1: Neverhood::FontSurface::FontSurface(Neverhood::NeverhoodEngine*, Common::Array<Neverhood::NPoint>*, unsigned int, unsigned short, unsigned char, unsigned short, unsigned short) (graphics.cpp:147)
840==26410== by 0x4CDE88: Neverhood::FontSurface::createFontSurface(Neverhood::NeverhoodEngine*, unsigned int) (graphics.cpp:204)
841==26410== by 0x4806DD: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1316)
842==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
843==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
844==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
845==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
846==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
847==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
848
849==26410== 921,600 bytes in 3 blocks are definitely lost in loss record 1,035 of 1,042
850==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
851==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
852==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
853==26410== by 0x480741: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1318)
854==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
855==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
856==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
857==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
858==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
859==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
860==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
861==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
862
863==26410== 921,600 bytes in 3 blocks are definitely lost in loss record 1,036 of 1,042
864==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
865==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
866==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
867==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
868==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
869==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
870==26410== by 0x47E9F2: Neverhood::Scene2206::Scene2206(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:968)
871==26410== by 0x47A2F3: Neverhood::Module2200::createScene(int, int) (module2200.cpp:94)
872==26410== by 0x47B172: Neverhood::Module2200::updateScene() (module2200.cpp:334)
873==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
874==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
875==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
876
877==26410== 1,013,760 bytes in 3 blocks are definitely lost in loss record 1,037 of 1,042
878==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
879==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
880==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
881==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
882==26410== by 0x48062F: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1309)
883==26410== by 0x47A45F: Neverhood::Module2200::createScene(int, int) (module2200.cpp:108)
884==26410== by 0x47B0F6: Neverhood::Module2200::updateScene() (module2200.cpp:323)
885==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
886==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
887==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
888==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
889==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
890
891==26410== 2,027,520 bytes in 6 blocks are definitely lost in loss record 1,039 of 1,042
892==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
893==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
894==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
895==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
896==26410== by 0x48062F: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1309)
897==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
898==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
899==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
900==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
901==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
902==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
903==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
904
905==26410== 2,150,400 bytes in 7 blocks are definitely lost in loss record 1,040 of 1,042
906==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
907==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
908==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
909==26410== by 0x4CD8A1: Neverhood::FontSurface::FontSurface(Neverhood::NeverhoodEngine*, Common::Array<Neverhood::NPoint>*, unsigned int, unsigned short, unsigned char, unsigned short, unsigned short) (graphics.cpp:147)
910==26410== by 0x4CDE88: Neverhood::FontSurface::createFontSurface(Neverhood::NeverhoodEngine*, unsigned int) (graphics.cpp:204)
911==26410== by 0x4806DD: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1316)
912==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
913==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
914==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
915==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
916==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
917==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
918
919==26410== 2,150,400 bytes in 7 blocks are definitely lost in loss record 1,041 of 1,042
920==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
921==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
922==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
923==26410== by 0x480741: Neverhood::Scene2208::Scene2208(Neverhood::NeverhoodEngine*, Neverhood::Module*, int) (module2200.cpp:1318)
924==26410== by 0x47A3F6: Neverhood::Module2200::createScene(int, int) (module2200.cpp:104)
925==26410== by 0x47B1C6: Neverhood::Module2200::updateScene() (module2200.cpp:337)
926==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
927==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
928==26410== by 0x435ACF: Neverhood::GameModule::updateModule() (gamemodule.cpp:620)
929==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
930==26410== by 0x41DA6D: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:196)
931==26410== by 0x41D69F: Neverhood::NeverhoodEngine::run() (neverhood.cpp:134)
932
933==26410== 2,150,400 bytes in 7 blocks are definitely lost in loss record 1,042 of 1,042
934==26410== at 0x4C2A462: calloc (vg_replace_malloc.c:593)
935==26410== by 0x57C59A: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
936==26410== by 0x4CD0C3: Neverhood::BaseSurface::BaseSurface(Neverhood::NeverhoodEngine*, int, short, short, Common::String) (graphics.cpp:46)
937==26410== by 0x4CB280: Neverhood::Background::createSurface(int, short, short) (background.cpp:48)
938==26410== by 0x4CB147: Neverhood::Background::Background(Neverhood::NeverhoodEngine*, unsigned int, int, int) (background.cpp:38)
939==26410== by 0x4C3B1E: Neverhood::Scene::setBackground(unsigned int) (scene.cpp:195)
940==26410== by 0x481CBF: Neverhood::HallOfRecordsScene::HallOfRecordsScene(Neverhood::NeverhoodEngine*, Neverhood::Module*, int, unsigned int) (module2200.cpp:1586)
941==26410== by 0x47C244: Neverhood::Module2200::createHallOfRecordsScene(int, unsigned int) (module2200.cpp:460)
942==26410== by 0x47A4AF: Neverhood::Module2200::createScene(int, int) (module2200.cpp:112)
943==26410== by 0x47B157: Neverhood::Module2200::updateScene() (module2200.cpp:331)
944==26410== by 0x43334F: Neverhood::Entity::handleUpdate() (entity.cpp:64)
945==26410== by 0x43F040: Neverhood::Module::updateChild() (module.cpp:104)
946
947==26410== LEAK SUMMARY:
948==26410== definitely lost: 20,595,321 bytes in 220 blocks
949==26410== indirectly lost: 5,824 bytes in 102 blocks
950==26410== possibly lost: 1,703,210 bytes in 4,197 blocks
951==26410== still reachable: 7,657,343 bytes in 6,885 blocks
952==26410== suppressed: 0 bytes in 0 blocks
953==26410== Reachable blocks (those to which a pointer was found) are not shown.
954==26410== To see them, rerun with: --leak-check=full --show-reachable=yes
955==26410==
956==26410== For counts of detected and suppressed errors, rerun with: -v
957==26410== Use --track-origins=yes to see where uninitialised values come from
958==26410== ERROR SUMMARY: 227 errors from 226 contexts (suppressed: 16612 from 1)