1 | /* ScummVM - Scumm Interpreter
|
---|
2 | * Copyright (C) 2001 Ludvig Strigeus
|
---|
3 | * Copyright (C) 2001/2002 The ScummVM project
|
---|
4 | *
|
---|
5 | * This program is free software; you can redistribute it and/or
|
---|
6 | * modify it under the terms of the GNU General Public License
|
---|
7 | * as published by the Free Software Foundation; either version 2
|
---|
8 | * of the License, or (at your option) any later version.
|
---|
9 |
|
---|
10 | * This program is distributed in the hope that it will be useful,
|
---|
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
13 | * GNU General Public License for more details.
|
---|
14 |
|
---|
15 | * You should have received a copy of the GNU General Public License
|
---|
16 | * along with this program; if not, write to the Free Software
|
---|
17 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
---|
18 | *
|
---|
19 | * $Header: /cvsroot/scummvm/scummvm/script_v1.cpp,v 1.102 2002/05/08 10:33:30 ender Exp $
|
---|
20 | *
|
---|
21 | */
|
---|
22 |
|
---|
23 | #include "stdafx.h"
|
---|
24 | #include "scumm.h"
|
---|
25 |
|
---|
26 | void Scumm::setupOpcodes()
|
---|
27 | {
|
---|
28 | static const OpcodeProc opcode_list[] = {
|
---|
29 | /* 00 */
|
---|
30 | &Scumm::o5_stopObjectCode,
|
---|
31 | &Scumm::o5_putActor,
|
---|
32 | &Scumm::o5_startMusic,
|
---|
33 | &Scumm::o5_getActorRoom,
|
---|
34 | /* 04 */
|
---|
35 | &Scumm::o5_isGreaterEqual,
|
---|
36 | &Scumm::o5_drawObject,
|
---|
37 | &Scumm::o5_getActorElevation,
|
---|
38 | &Scumm::o5_setState,
|
---|
39 | /* 08 */
|
---|
40 | &Scumm::o5_isNotEqual,
|
---|
41 | &Scumm::o5_faceActor,
|
---|
42 | &Scumm::o5_startScript,
|
---|
43 | &Scumm::o5_getVerbEntrypoint,
|
---|
44 | /* 0C */
|
---|
45 | &Scumm::o5_resourceRoutines,
|
---|
46 | &Scumm::o5_walkActorToActor,
|
---|
47 | &Scumm::o5_putActorAtObject,
|
---|
48 | &Scumm::o5_getObjectState,
|
---|
49 | /* 10 */
|
---|
50 | &Scumm::o5_getObjectOwner,
|
---|
51 | &Scumm::o5_animateActor,
|
---|
52 | &Scumm::o5_panCameraTo,
|
---|
53 | &Scumm::o5_actorSet,
|
---|
54 | /* 14 */
|
---|
55 | &Scumm::o5_print,
|
---|
56 | &Scumm::o5_actorFromPos,
|
---|
57 | &Scumm::o5_getRandomNr,
|
---|
58 | &Scumm::o5_and,
|
---|
59 | /* 18 */
|
---|
60 | &Scumm::o5_jumpRelative,
|
---|
61 | &Scumm::o5_doSentence,
|
---|
62 | &Scumm::o5_move,
|
---|
63 | &Scumm::o5_multiply,
|
---|
64 | /* 1C */
|
---|
65 | &Scumm::o5_startSound,
|
---|
66 | &Scumm::o5_ifClassOfIs,
|
---|
67 | &Scumm::o5_walkActorTo,
|
---|
68 | &Scumm::o5_isActorInBox,
|
---|
69 | /* 20 */
|
---|
70 | &Scumm::o5_stopMusic,
|
---|
71 | &Scumm::o5_putActor,
|
---|
72 | &Scumm::o5_getAnimCounter,
|
---|
73 | &Scumm::o5_getActorY,
|
---|
74 | /* 24 */
|
---|
75 | &Scumm::o5_loadRoomWithEgo,
|
---|
76 | &Scumm::o5_pickupObject,
|
---|
77 | &Scumm::o5_setVarRange,
|
---|
78 | &Scumm::o5_stringOps,
|
---|
79 | /* 28 */
|
---|
80 | &Scumm::o5_equalZero,
|
---|
81 | &Scumm::o5_setOwnerOf,
|
---|
82 | &Scumm::o5_startScript,
|
---|
83 | &Scumm::o5_delayVariable,
|
---|
84 | /* 2C */
|
---|
85 | &Scumm::o5_cursorCommand,
|
---|
86 | &Scumm::o5_putActorInRoom,
|
---|
87 | &Scumm::o5_delay,
|
---|
88 | &Scumm::o5_getObjectState,
|
---|
89 | /* 30 */
|
---|
90 | &Scumm::o5_matrixOps,
|
---|
91 | &Scumm::o5_getInventoryCount,
|
---|
92 | &Scumm::o5_setCameraAt,
|
---|
93 | &Scumm::o5_roomOps,
|
---|
94 | /* 34 */
|
---|
95 | &Scumm::o5_getDist,
|
---|
96 | &Scumm::o5_findObject,
|
---|
97 | &Scumm::o5_walkActorToObject,
|
---|
98 | &Scumm::o5_startObject,
|
---|
99 | /* 38 */
|
---|
100 | &Scumm::o5_lessOrEqual,
|
---|
101 | &Scumm::o5_doSentence,
|
---|
102 | &Scumm::o5_subtract,
|
---|
103 | &Scumm::o5_getActorScale,
|
---|
104 | /* 3C */
|
---|
105 | &Scumm::o5_stopSound,
|
---|
106 | &Scumm::o5_findInventory,
|
---|
107 | &Scumm::o5_walkActorTo,
|
---|
108 | &Scumm::o5_drawBox,
|
---|
109 | /* 40 */
|
---|
110 | &Scumm::o5_cutscene,
|
---|
111 | &Scumm::o5_putActor,
|
---|
112 | &Scumm::o5_chainScript,
|
---|
113 | &Scumm::o5_getActorX,
|
---|
114 | /* 44 */
|
---|
115 | &Scumm::o5_isLess,
|
---|
116 | &Scumm::o5_drawObject,
|
---|
117 | &Scumm::o5_increment,
|
---|
118 | &Scumm::o5_setState,
|
---|
119 | /* 48 */
|
---|
120 | &Scumm::o5_isEqual,
|
---|
121 | &Scumm::o5_faceActor,
|
---|
122 | &Scumm::o5_startScript,
|
---|
123 | &Scumm::o5_getVerbEntrypoint,
|
---|
124 | /* 4C */
|
---|
125 | &Scumm::o5_soundKludge,
|
---|
126 | &Scumm::o5_walkActorToActor,
|
---|
127 | &Scumm::o5_putActorAtObject,
|
---|
128 | &Scumm::o5_badOpcode,
|
---|
129 | /* 50 */
|
---|
130 | &Scumm::o5_pickupObjectOld,
|
---|
131 | &Scumm::o5_animateActor,
|
---|
132 | &Scumm::o5_actorFollowCamera,
|
---|
133 | &Scumm::o5_actorSet,
|
---|
134 | /* 54 */
|
---|
135 | &Scumm::o5_setObjectName,
|
---|
136 | &Scumm::o5_actorFromPos,
|
---|
137 | &Scumm::o5_getActorMoving,
|
---|
138 | &Scumm::o5_or,
|
---|
139 | /* 58 */
|
---|
140 | &Scumm::o5_overRide,
|
---|
141 | &Scumm::o5_doSentence,
|
---|
142 | &Scumm::o5_add,
|
---|
143 | &Scumm::o5_divide,
|
---|
144 | /* 5C */
|
---|
145 | &Scumm::o5_oldRoomEffect,
|
---|
146 | &Scumm::o5_actorSetClass,
|
---|
147 | &Scumm::o5_walkActorTo,
|
---|
148 | &Scumm::o5_isActorInBox,
|
---|
149 | /* 60 */
|
---|
150 | &Scumm::o5_freezeScripts,
|
---|
151 | &Scumm::o5_putActor,
|
---|
152 | &Scumm::o5_stopScript,
|
---|
153 | &Scumm::o5_getActorFacing,
|
---|
154 | /* 64 */
|
---|
155 | &Scumm::o5_loadRoomWithEgo,
|
---|
156 | &Scumm::o5_pickupObject,
|
---|
157 | &Scumm::o5_getClosestObjActor,
|
---|
158 | &Scumm::o5_dummy,
|
---|
159 | /* 68 */
|
---|
160 | &Scumm::o5_getScriptRunning,
|
---|
161 | &Scumm::o5_setOwnerOf,
|
---|
162 | &Scumm::o5_startScript,
|
---|
163 | &Scumm::o5_debug,
|
---|
164 | /* 6C */
|
---|
165 | &Scumm::o5_getActorWidth,
|
---|
166 | &Scumm::o5_putActorInRoom,
|
---|
167 | &Scumm::o5_stopObjectScript,
|
---|
168 | &Scumm::o5_badOpcode,
|
---|
169 | /* 70 */
|
---|
170 | &Scumm::o5_lights,
|
---|
171 | &Scumm::o5_getActorCostume,
|
---|
172 | &Scumm::o5_loadRoom,
|
---|
173 | &Scumm::o5_roomOps,
|
---|
174 | /* 74 */
|
---|
175 | &Scumm::o5_getDist,
|
---|
176 | &Scumm::o5_findObject,
|
---|
177 | &Scumm::o5_walkActorToObject,
|
---|
178 | &Scumm::o5_startObject,
|
---|
179 | /* 78 */
|
---|
180 | &Scumm::o5_isGreater, /* less? */
|
---|
181 | &Scumm::o5_doSentence,
|
---|
182 | &Scumm::o5_verbOps,
|
---|
183 | &Scumm::o5_getActorWalkBox,
|
---|
184 | /* 7C */
|
---|
185 | &Scumm::o5_isSoundRunning,
|
---|
186 | &Scumm::o5_findInventory,
|
---|
187 | &Scumm::o5_walkActorTo,
|
---|
188 | &Scumm::o5_drawBox,
|
---|
189 | /* 80 */
|
---|
190 | &Scumm::o5_breakHere,
|
---|
191 | &Scumm::o5_putActor,
|
---|
192 | &Scumm::o5_startMusic,
|
---|
193 | &Scumm::o5_getActorRoom,
|
---|
194 | /* 84 */
|
---|
195 | &Scumm::o5_isGreaterEqual, /* less equal? */
|
---|
196 | &Scumm::o5_drawObject,
|
---|
197 | &Scumm::o5_getActorElevation,
|
---|
198 | &Scumm::o5_setState,
|
---|
199 | /* 88 */
|
---|
200 | &Scumm::o5_isNotEqual,
|
---|
201 | &Scumm::o5_faceActor,
|
---|
202 | &Scumm::o5_startScript,
|
---|
203 | &Scumm::o5_getVerbEntrypoint,
|
---|
204 | /* 8C */
|
---|
205 | &Scumm::o5_resourceRoutines,
|
---|
206 | &Scumm::o5_walkActorToActor,
|
---|
207 | &Scumm::o5_putActorAtObject,
|
---|
208 | &Scumm::o5_getObjectState,
|
---|
209 | /* 90 */
|
---|
210 | &Scumm::o5_getObjectOwner,
|
---|
211 | &Scumm::o5_animateActor,
|
---|
212 | &Scumm::o5_panCameraTo,
|
---|
213 | &Scumm::o5_actorSet,
|
---|
214 | /* 94 */
|
---|
215 | &Scumm::o5_print,
|
---|
216 | &Scumm::o5_actorFromPos,
|
---|
217 | &Scumm::o5_getRandomNr,
|
---|
218 | &Scumm::o5_and,
|
---|
219 | /* 98 */
|
---|
220 | &Scumm::o5_quitPauseRestart,
|
---|
221 | &Scumm::o5_doSentence,
|
---|
222 | &Scumm::o5_move,
|
---|
223 | &Scumm::o5_multiply,
|
---|
224 | /* 9C */
|
---|
225 | &Scumm::o5_startSound,
|
---|
226 | &Scumm::o5_ifClassOfIs,
|
---|
227 | &Scumm::o5_walkActorTo,
|
---|
228 | &Scumm::o5_isActorInBox,
|
---|
229 | /* A0 */
|
---|
230 | &Scumm::o5_stopObjectCode,
|
---|
231 | &Scumm::o5_putActor,
|
---|
232 | &Scumm::o5_getAnimCounter,
|
---|
233 | &Scumm::o5_getActorY,
|
---|
234 | /* A4 */
|
---|
235 | &Scumm::o5_loadRoomWithEgo,
|
---|
236 | &Scumm::o5_pickupObject,
|
---|
237 | &Scumm::o5_setVarRange,
|
---|
238 | &Scumm::o5_dummy,
|
---|
239 | /* A8 */
|
---|
240 | &Scumm::o5_notEqualZero,
|
---|
241 | &Scumm::o5_setOwnerOf,
|
---|
242 | &Scumm::o5_startScript,
|
---|
243 | &Scumm::o5_saveRestoreVerbs,
|
---|
244 | /* AC */
|
---|
245 | &Scumm::o5_expression,
|
---|
246 | &Scumm::o5_putActorInRoom,
|
---|
247 | &Scumm::o5_wait,
|
---|
248 | &Scumm::o5_badOpcode,
|
---|
249 | /* B0 */
|
---|
250 | &Scumm::o5_matrixOps,
|
---|
251 | &Scumm::o5_getInventoryCount,
|
---|
252 | &Scumm::o5_setCameraAt,
|
---|
253 | &Scumm::o5_roomOps,
|
---|
254 | /* B4 */
|
---|
255 | &Scumm::o5_getDist,
|
---|
256 | &Scumm::o5_findObject,
|
---|
257 | &Scumm::o5_walkActorToObject,
|
---|
258 | &Scumm::o5_startObject,
|
---|
259 | /* B8 */
|
---|
260 | &Scumm::o5_lessOrEqual,
|
---|
261 | &Scumm::o5_doSentence,
|
---|
262 | &Scumm::o5_subtract,
|
---|
263 | &Scumm::o5_getActorScale,
|
---|
264 | /* BC */
|
---|
265 | &Scumm::o5_stopSound,
|
---|
266 | &Scumm::o5_findInventory,
|
---|
267 | &Scumm::o5_walkActorTo,
|
---|
268 | &Scumm::o5_drawBox,
|
---|
269 | /* C0 */
|
---|
270 | &Scumm::o5_endCutscene,
|
---|
271 | &Scumm::o5_putActor,
|
---|
272 | &Scumm::o5_chainScript,
|
---|
273 | &Scumm::o5_getActorX,
|
---|
274 | /* C4 */
|
---|
275 | &Scumm::o5_isLess,
|
---|
276 | &Scumm::o5_drawObject,
|
---|
277 | &Scumm::o5_decrement,
|
---|
278 | &Scumm::o5_setState,
|
---|
279 | /* C8 */
|
---|
280 | &Scumm::o5_isEqual,
|
---|
281 | &Scumm::o5_faceActor,
|
---|
282 | &Scumm::o5_startScript,
|
---|
283 | &Scumm::o5_getVerbEntrypoint,
|
---|
284 | /* CC */
|
---|
285 | &Scumm::o5_pseudoRoom,
|
---|
286 | &Scumm::o5_walkActorToActor,
|
---|
287 | &Scumm::o5_putActorAtObject,
|
---|
288 | &Scumm::o5_badOpcode,
|
---|
289 | /* D0 */
|
---|
290 | &Scumm::o5_pickupObjectOld,
|
---|
291 | &Scumm::o5_animateActor,
|
---|
292 | &Scumm::o5_actorFollowCamera,
|
---|
293 | &Scumm::o5_actorSet,
|
---|
294 | /* D4 */
|
---|
295 | &Scumm::o5_setObjectName,
|
---|
296 | &Scumm::o5_actorFromPos,
|
---|
297 | &Scumm::o5_getActorMoving,
|
---|
298 | &Scumm::o5_or,
|
---|
299 | /* D8 */
|
---|
300 | &Scumm::o5_printEgo,
|
---|
301 | &Scumm::o5_doSentence,
|
---|
302 | &Scumm::o5_add,
|
---|
303 | &Scumm::o5_divide,
|
---|
304 | /* DC */
|
---|
305 | &Scumm::o5_oldRoomEffect,
|
---|
306 | &Scumm::o5_actorSetClass,
|
---|
307 | &Scumm::o5_walkActorTo,
|
---|
308 | &Scumm::o5_isActorInBox,
|
---|
309 | /* E0 */
|
---|
310 | &Scumm::o5_freezeScripts,
|
---|
311 | &Scumm::o5_putActor,
|
---|
312 | &Scumm::o5_stopScript,
|
---|
313 | &Scumm::o5_getActorFacing,
|
---|
314 | /* E4 */
|
---|
315 | &Scumm::o5_loadRoomWithEgo,
|
---|
316 | &Scumm::o5_pickupObject,
|
---|
317 | &Scumm::o5_getClosestObjActor,
|
---|
318 | &Scumm::o5_dummy,
|
---|
319 | /* E8 */
|
---|
320 | &Scumm::o5_getScriptRunning,
|
---|
321 | &Scumm::o5_setOwnerOf,
|
---|
322 | &Scumm::o5_startScript,
|
---|
323 | &Scumm::o5_debug,
|
---|
324 | /* EC */
|
---|
325 | &Scumm::o5_getActorWidth,
|
---|
326 | &Scumm::o5_putActorInRoom,
|
---|
327 | &Scumm::o5_stopObjectScript,
|
---|
328 | &Scumm::o5_badOpcode,
|
---|
329 | /* F0 */
|
---|
330 | &Scumm::o5_lights,
|
---|
331 | &Scumm::o5_getActorCostume,
|
---|
332 | &Scumm::o5_loadRoom,
|
---|
333 | &Scumm::o5_roomOps,
|
---|
334 | /* F4 */
|
---|
335 | &Scumm::o5_getDist,
|
---|
336 | &Scumm::o5_findObject,
|
---|
337 | &Scumm::o5_walkActorToObject,
|
---|
338 | &Scumm::o5_startObject,
|
---|
339 | /* F8 */
|
---|
340 | &Scumm::o5_isGreater,
|
---|
341 | &Scumm::o5_doSentence,
|
---|
342 | &Scumm::o5_verbOps,
|
---|
343 | &Scumm::o5_getActorWalkBox,
|
---|
344 | /* FC */
|
---|
345 | &Scumm::o5_isSoundRunning,
|
---|
346 | &Scumm::o5_findInventory,
|
---|
347 | &Scumm::o5_walkActorTo,
|
---|
348 | &Scumm::o5_drawBox
|
---|
349 | };
|
---|
350 |
|
---|
351 | static const char *opcode_lookup[] = {
|
---|
352 | /* 00 */
|
---|
353 | "o5_stopObjectCode",
|
---|
354 | "o5_putActor",
|
---|
355 | "o5_startMusic",
|
---|
356 | "o5_getActorRoom",
|
---|
357 | /* 04 */
|
---|
358 | "o5_isGreaterEqual",
|
---|
359 | "o5_drawObject",
|
---|
360 | "o5_getActorElevation",
|
---|
361 | "o5_setState",
|
---|
362 | /* 08 */
|
---|
363 | "o5_isNotEqual",
|
---|
364 | "o5_faceActor",
|
---|
365 | "o5_startScript",
|
---|
366 | "o5_getVerbEntrypoint",
|
---|
367 | /* 0C */
|
---|
368 | "o5_resourceRoutines",
|
---|
369 | "o5_walkActorToActor",
|
---|
370 | "o5_putActorAtObject",
|
---|
371 | "o5_getObjectState",
|
---|
372 | /* 10 */
|
---|
373 | "o5_getObjectOwner",
|
---|
374 | "o5_animateActor",
|
---|
375 | "o5_panCameraTo",
|
---|
376 | "o5_actorSet",
|
---|
377 | /* 14 */
|
---|
378 | "o5_print",
|
---|
379 | "o5_actorFromPos",
|
---|
380 | "o5_getRandomNr",
|
---|
381 | "o5_and",
|
---|
382 | /* 18 */
|
---|
383 | "o5_jumpRelative",
|
---|
384 | "o5_doSentence",
|
---|
385 | "o5_move",
|
---|
386 | "o5_multiply",
|
---|
387 | /* 1C */
|
---|
388 | "o5_startSound",
|
---|
389 | "o5_ifClassOfIs",
|
---|
390 | "o5_walkActorTo",
|
---|
391 | "o5_isActorInBox",
|
---|
392 | /* 20 */
|
---|
393 | "o5_stopMusic",
|
---|
394 | "o5_putActor",
|
---|
395 | "o5_getAnimCounter",
|
---|
396 | "o5_getActorY",
|
---|
397 | /* 24 */
|
---|
398 | "o5_loadRoomWithEgo",
|
---|
399 | "o5_pickupObject",
|
---|
400 | "o5_setVarRange",
|
---|
401 | "o5_stringOps",
|
---|
402 | /* 28 */
|
---|
403 | "o5_equalZero",
|
---|
404 | "o5_setOwnerOf",
|
---|
405 | "o5_startScript",
|
---|
406 | "o5_delayVariable",
|
---|
407 | /* 2C */
|
---|
408 | "o5_cursorCommand",
|
---|
409 | "o5_putActorInRoom",
|
---|
410 | "o5_delay",
|
---|
411 | "o5_badOpcode",
|
---|
412 | /* 30 */
|
---|
413 | "o5_matrixOps",
|
---|
414 | "o5_getInventoryCount",
|
---|
415 | "o5_setCameraAt",
|
---|
416 | "o5_roomOps",
|
---|
417 | /* 34 */
|
---|
418 | "o5_getDist",
|
---|
419 | "o5_findObject",
|
---|
420 | "o5_walkActorToObject",
|
---|
421 | "o5_startObject",
|
---|
422 | /* 38 */
|
---|
423 | "o5_lessOrEqual",
|
---|
424 | "o5_doSentence",
|
---|
425 | "o5_subtract",
|
---|
426 | "o5_getActorScale",
|
---|
427 | /* 3C */
|
---|
428 | "o5_stopSound",
|
---|
429 | "o5_findInventory",
|
---|
430 | "o5_walkActorTo",
|
---|
431 | "o5_drawBox",
|
---|
432 | /* 40 */
|
---|
433 | "o5_cutscene",
|
---|
434 | "o5_putActor",
|
---|
435 | "o5_chainScript",
|
---|
436 | "o5_getActorX",
|
---|
437 | /* 44 */
|
---|
438 | "o5_isLess",
|
---|
439 | "o5_badOpcode",
|
---|
440 | "o5_increment",
|
---|
441 | "o5_setState",
|
---|
442 | /* 48 */
|
---|
443 | "o5_isEqual",
|
---|
444 | "o5_faceActor",
|
---|
445 | "o5_startScript",
|
---|
446 | "o5_getVerbEntrypoint",
|
---|
447 | /* 4C */
|
---|
448 | "o5_soundKludge",
|
---|
449 | "o5_walkActorToActor",
|
---|
450 | "o5_putActorAtObject",
|
---|
451 | "o5_badOpcode",
|
---|
452 | /* 50 */
|
---|
453 | "o5_pickupObjectOld",
|
---|
454 | "o5_animateActor",
|
---|
455 | "o5_actorFollowCamera",
|
---|
456 | "o5_actorSet",
|
---|
457 | /* 54 */
|
---|
458 | "o5_setObjectName",
|
---|
459 | "o5_actorFromPos",
|
---|
460 | "o5_getActorMoving",
|
---|
461 | "o5_or",
|
---|
462 | /* 58 */
|
---|
463 | "o5_overRide",
|
---|
464 | "o5_doSentence",
|
---|
465 | "o5_add",
|
---|
466 | "o5_divide",
|
---|
467 | /* 5C */
|
---|
468 | "o5_oldRoomEffect",
|
---|
469 | "o5_actorSetClass",
|
---|
470 | "o5_walkActorTo",
|
---|
471 | "o5_isActorInBox",
|
---|
472 | /* 60 */
|
---|
473 | "o5_freezeScripts",
|
---|
474 | "o5_putActor",
|
---|
475 | "o5_stopScript",
|
---|
476 | "o5_getActorFacing",
|
---|
477 | /* 64 */
|
---|
478 | "o5_loadRoomWithEgo",
|
---|
479 | "o5_pickupObject",
|
---|
480 | "o5_getClosestObjActor",
|
---|
481 | "o5_dummy",
|
---|
482 | /* 68 */
|
---|
483 | "o5_getScriptRunning",
|
---|
484 | "o5_setOwnerOf",
|
---|
485 | "o5_startScript",
|
---|
486 | "o5_debug",
|
---|
487 | /* 6C */
|
---|
488 | "o5_getActorWidth",
|
---|
489 | "o5_putActorInRoom",
|
---|
490 | "o5_stopObjectScript",
|
---|
491 | "o5_badOpcode",
|
---|
492 | /* 70 */
|
---|
493 | "o5_lights",
|
---|
494 | "o5_getActorCostume",
|
---|
495 | "o5_loadRoom",
|
---|
496 | "o5_roomOps",
|
---|
497 | /* 74 */
|
---|
498 | "o5_getDist",
|
---|
499 | "o5_findObject",
|
---|
500 | "o5_walkActorToObject",
|
---|
501 | "o5_startObject",
|
---|
502 | /* 78 */
|
---|
503 | "o5_isGreater", /* less? */
|
---|
504 | "o5_doSentence",
|
---|
505 | "o5_verbOps",
|
---|
506 | "o5_getActorWalkBox",
|
---|
507 | /* 7C */
|
---|
508 | "o5_isSoundRunning",
|
---|
509 | "o5_findInventory",
|
---|
510 | "o5_walkActorTo",
|
---|
511 | "o5_drawBox",
|
---|
512 | /* 80 */
|
---|
513 | "o5_breakHere",
|
---|
514 | "o5_putActor",
|
---|
515 | "o5_startMusic",
|
---|
516 | "o5_getActorRoom",
|
---|
517 | /* 84 */
|
---|
518 | "o5_isGreaterEqual", /* less equal? */
|
---|
519 | "o5_drawObject",
|
---|
520 | "o5_getActorElevation",
|
---|
521 | "o5_setState",
|
---|
522 | /* 88 */
|
---|
523 | "o5_isNotEqual",
|
---|
524 | "o5_faceActor",
|
---|
525 | "o5_startScript",
|
---|
526 | "o5_getVerbEntrypoint",
|
---|
527 | /* 8C */
|
---|
528 | "o5_resourceRoutines",
|
---|
529 | "o5_walkActorToActor",
|
---|
530 | "o5_putActorAtObject",
|
---|
531 | "o5_getObjectState",
|
---|
532 | /* 90 */
|
---|
533 | "o5_getObjectOwner",
|
---|
534 | "o5_animateActor",
|
---|
535 | "o5_panCameraTo",
|
---|
536 | "o5_actorSet",
|
---|
537 | /* 94 */
|
---|
538 | "o5_print",
|
---|
539 | "o5_actorFromPos",
|
---|
540 | "o5_getRandomNr",
|
---|
541 | "o5_and",
|
---|
542 | /* 98 */
|
---|
543 | "o5_quitPauseRestart",
|
---|
544 | "o5_doSentence",
|
---|
545 | "o5_move",
|
---|
546 | "o5_multiply",
|
---|
547 | /* 9C */
|
---|
548 | "o5_startSound",
|
---|
549 | "o5_ifClassOfIs",
|
---|
550 | "o5_walkActorTo",
|
---|
551 | "o5_isActorInBox",
|
---|
552 | /* A0 */
|
---|
553 | "o5_stopObjectCode",
|
---|
554 | "o5_putActor",
|
---|
555 | "o5_getAnimCounter",
|
---|
556 | "o5_getActorY",
|
---|
557 | /* A4 */
|
---|
558 | "o5_loadRoomWithEgo",
|
---|
559 | "o5_pickupObject",
|
---|
560 | "o5_setVarRange",
|
---|
561 | "o5_dummy",
|
---|
562 | /* A8 */
|
---|
563 | "o5_notEqualZero",
|
---|
564 | "o5_setOwnerOf",
|
---|
565 | "o5_startScript",
|
---|
566 | "o5_saveRestoreVerbs",
|
---|
567 | /* AC */
|
---|
568 | "o5_expression",
|
---|
569 | "o5_putActorInRoom",
|
---|
570 | "o5_wait",
|
---|
571 | "o5_badOpcode",
|
---|
572 | /* B0 */
|
---|
573 | "o5_matrixOps",
|
---|
574 | "o5_getInventoryCount",
|
---|
575 | "o5_setCameraAt",
|
---|
576 | "o5_roomOps",
|
---|
577 | /* B4 */
|
---|
578 | "o5_getDist",
|
---|
579 | "o5_findObject",
|
---|
580 | "o5_walkActorToObject",
|
---|
581 | "o5_startObject",
|
---|
582 | /* B8 */
|
---|
583 | "o5_lessOrEqual",
|
---|
584 | "o5_doSentence",
|
---|
585 | "o5_subtract",
|
---|
586 | "o5_getActorScale",
|
---|
587 | /* BC */
|
---|
588 | "o5_stopSound",
|
---|
589 | "o5_findInventory",
|
---|
590 | "o5_walkActorTo",
|
---|
591 | "o5_drawBox",
|
---|
592 | /* C0 */
|
---|
593 | "o5_endCutscene",
|
---|
594 | "o5_putActor",
|
---|
595 | "o5_chainScript",
|
---|
596 | "o5_getActorX",
|
---|
597 | /* C4 */
|
---|
598 | "o5_isLess",
|
---|
599 | "o5_badOpcode",
|
---|
600 | "o5_decrement",
|
---|
601 | "o5_setState",
|
---|
602 | /* C8 */
|
---|
603 | "o5_isEqual",
|
---|
604 | "o5_faceActor",
|
---|
605 | "o5_startScript",
|
---|
606 | "o5_getVerbEntrypoint",
|
---|
607 | /* CC */
|
---|
608 | "o5_pseudoRoom",
|
---|
609 | "o5_walkActorToActor",
|
---|
610 | "o5_putActorAtObject",
|
---|
611 | "o5_badOpcode",
|
---|
612 | /* D0 */
|
---|
613 | "o5_pickupObjectOld",
|
---|
614 | "o5_animateActor",
|
---|
615 | "o5_actorFollowCamera",
|
---|
616 | "o5_actorSet",
|
---|
617 | /* D4 */
|
---|
618 | "o5_setObjectName",
|
---|
619 | "o5_actorFromPos",
|
---|
620 | "o5_getActorMoving",
|
---|
621 | "o5_or",
|
---|
622 | /* D8 */
|
---|
623 | "o5_printEgo",
|
---|
624 | "o5_doSentence",
|
---|
625 | "o5_add",
|
---|
626 | "o5_divide",
|
---|
627 | /* DC */
|
---|
628 | "o5_oldRoomEffect",
|
---|
629 | "o5_actorSetClass",
|
---|
630 | "o5_walkActorTo",
|
---|
631 | "o5_isActorInBox",
|
---|
632 | /* E0 */
|
---|
633 | "o5_freezeScripts",
|
---|
634 | "o5_putActor",
|
---|
635 | "o5_stopScript",
|
---|
636 | "o5_getActorFacing",
|
---|
637 | /* E4 */
|
---|
638 | "o5_loadRoomWithEgo",
|
---|
639 | "o5_pickupObject",
|
---|
640 | "o5_getClosestObjActor",
|
---|
641 | "o5_dummy",
|
---|
642 | /* E8 */
|
---|
643 | "o5_getScriptRunning",
|
---|
644 | "o5_setOwnerOf",
|
---|
645 | "o5_startScript",
|
---|
646 | "o5_debug",
|
---|
647 | /* EC */
|
---|
648 | "o5_getActorWidth",
|
---|
649 | "o5_putActorInRoom",
|
---|
650 | "o5_stopObjectScript",
|
---|
651 | "o5_badOpcode",
|
---|
652 | /* F0 */
|
---|
653 | "o5_lights",
|
---|
654 | "o5_getActorCostume",
|
---|
655 | "o5_loadRoom",
|
---|
656 | "o5_roomOps",
|
---|
657 | /* F4 */
|
---|
658 | "o5_getDist",
|
---|
659 | "o5_findObject",
|
---|
660 | "o5_walkActorToObject",
|
---|
661 | "o5_startObject",
|
---|
662 | /* F8 */
|
---|
663 | "o5_isGreater",
|
---|
664 | "o5_doSentence",
|
---|
665 | "o5_verbOps",
|
---|
666 | "o5_getActorWalkBox",
|
---|
667 | /* FC */
|
---|
668 | "o5_isSoundRunning",
|
---|
669 | "o5_findInventory",
|
---|
670 | "o5_walkActorTo",
|
---|
671 | "o5_drawBox",
|
---|
672 | };
|
---|
673 |
|
---|
674 |
|
---|
675 | _opcodes = opcode_list;
|
---|
676 | _opcodes_lookup = opcode_lookup;
|
---|
677 | }
|
---|
678 |
|
---|
679 | void Scumm::o5_actorFollowCamera()
|
---|
680 | {
|
---|
681 | actorFollowCamera(getVarOrDirectByte(0x80));
|
---|
682 | }
|
---|
683 |
|
---|
684 | void Scumm::o5_actorFromPos()
|
---|
685 | {
|
---|
686 | int x, y;
|
---|
687 | getResultPos();
|
---|
688 | x = getVarOrDirectWord(0x80);
|
---|
689 | y = getVarOrDirectWord(0x40);
|
---|
690 | setResult(getActorFromPos(x, y));
|
---|
691 | }
|
---|
692 |
|
---|
693 | void Scumm::o5_actorSet()
|
---|
694 | {
|
---|
695 | static const byte convertTable[20] =
|
---|
696 | { 1, 0, 0, 2, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 20 };
|
---|
697 | int act = getVarOrDirectByte(0x80);
|
---|
698 | Actor *a;
|
---|
699 | int i, j;
|
---|
700 |
|
---|
701 | if (act == 0)
|
---|
702 | act = 1;
|
---|
703 |
|
---|
704 | a = derefActorSafe(act, "actorSet");
|
---|
705 |
|
---|
706 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
707 | if (_features & GF_SMALL_HEADER)
|
---|
708 | _opcode = (_opcode & 0xE0) | convertTable[(_opcode & 0x1F) - 1];
|
---|
709 |
|
---|
710 | if (!a)
|
---|
711 | return;
|
---|
712 |
|
---|
713 | switch (_opcode & 0x1F) {
|
---|
714 | case 0: /* dummy case */
|
---|
715 | getVarOrDirectByte(0x80);
|
---|
716 | break;
|
---|
717 | case 1: /* costume */
|
---|
718 | setActorCostume(a, getVarOrDirectByte(0x80));
|
---|
719 | break;
|
---|
720 | case 2: /* walkspeed */
|
---|
721 | i = getVarOrDirectByte(0x80);
|
---|
722 | j = getVarOrDirectByte(0x40);
|
---|
723 | setActorWalkSpeed(a, i, j);
|
---|
724 | break;
|
---|
725 | case 3: /* sound */
|
---|
726 | a->sound[0] = getVarOrDirectByte(0x80);
|
---|
727 | break;
|
---|
728 | case 4: /* walkanim */
|
---|
729 | a->walkFrame = getVarOrDirectByte(0x80);
|
---|
730 | break;
|
---|
731 | case 5: /* talkanim */
|
---|
732 | a->talkFrame1 = getVarOrDirectByte(0x80);
|
---|
733 | a->talkFrame2 = getVarOrDirectByte(0x40);
|
---|
734 | break;
|
---|
735 | case 6: /* standanim */
|
---|
736 | a->standFrame = getVarOrDirectByte(0x80);
|
---|
737 | break;
|
---|
738 | case 7: /* ignore */
|
---|
739 | getVarOrDirectByte(0x80);
|
---|
740 | getVarOrDirectByte(0x40);
|
---|
741 | getVarOrDirectByte(0x20);
|
---|
742 | break;
|
---|
743 | case 8: /* init */
|
---|
744 | initActor(a, 0);
|
---|
745 | break;
|
---|
746 | case 9: /* elevation */
|
---|
747 | a->elevation = getVarOrDirectWord(0x80);
|
---|
748 | a->needRedraw = true;
|
---|
749 | a->needBgReset = true;
|
---|
750 | break;
|
---|
751 | case 10: /* defaultanims */
|
---|
752 | a->initFrame = 1;
|
---|
753 | a->walkFrame = 2;
|
---|
754 | a->standFrame = 3;
|
---|
755 | a->talkFrame1 = 4;
|
---|
756 | a->talkFrame2 = 5;
|
---|
757 | break;
|
---|
758 | case 11: /* palette */
|
---|
759 | i = getVarOrDirectByte(0x80);
|
---|
760 | j = getVarOrDirectByte(0x40);
|
---|
761 | checkRange(31, 0, i, "Illegal palet slot %d");
|
---|
762 | a->palette[i] = j;
|
---|
763 | a->needRedraw = true;
|
---|
764 | break;
|
---|
765 | case 12: /* talk color */
|
---|
766 | a->talkColor = getVarOrDirectByte(0x80);
|
---|
767 | break;
|
---|
768 | case 13: /* name */
|
---|
769 | loadPtrToResource(rtActorName, a->number, NULL);
|
---|
770 | break;
|
---|
771 | case 14: /* initanim */
|
---|
772 | a->initFrame = getVarOrDirectByte(0x80);
|
---|
773 | break;
|
---|
774 | case 15: /* unk */
|
---|
775 | error("o5_actorset:unk not implemented");
|
---|
776 | break;
|
---|
777 | case 16: /* width */
|
---|
778 | a->width = getVarOrDirectByte(0x80);
|
---|
779 | break;
|
---|
780 | case 17: /* scale */
|
---|
781 | if (_gameId == GID_MONKEY_VGA) {
|
---|
782 | a->scalex = a->scaley = getVarOrDirectByte(0x80);
|
---|
783 | } else {
|
---|
784 | a->scalex = getVarOrDirectByte(0x80);
|
---|
785 | a->scaley = getVarOrDirectByte(0x40);
|
---|
786 | }
|
---|
787 |
|
---|
788 | if (a->scalex > 255 || a->scaley > 255)
|
---|
789 | error("Setting an bad actor scale!");
|
---|
790 | a->needRedraw = true;
|
---|
791 | a->needBgReset = true;
|
---|
792 | break;
|
---|
793 | case 18: /* neverzclip */
|
---|
794 | a->forceClip = 0;
|
---|
795 | break;
|
---|
796 | case 19: /* setzclip */
|
---|
797 | a->forceClip = getVarOrDirectByte(0x80);
|
---|
798 | break;
|
---|
799 | case 20: /* ignoreboxes */
|
---|
800 | a->ignoreBoxes = 1;
|
---|
801 | a->forceClip = 0;
|
---|
802 | FixRoom:
|
---|
803 | if (a->room == _currentRoom)
|
---|
804 | putActor(a, a->x, a->y, a->room);
|
---|
805 | break;
|
---|
806 | case 21: /* followboxes */
|
---|
807 | a->ignoreBoxes = 0;
|
---|
808 | a->forceClip = 0;
|
---|
809 | goto FixRoom;
|
---|
810 |
|
---|
811 | case 22: /* animspeed */
|
---|
812 | a->animSpeed = getVarOrDirectByte(0x80);
|
---|
813 | a->animProgress = 0;
|
---|
814 | break;
|
---|
815 | case 23: /* unk2 */
|
---|
816 | a->shadow_mode = getVarOrDirectByte(0x80); /* shadow mode */
|
---|
817 | break;
|
---|
818 | default:
|
---|
819 | warning("o5_actorSet: default case");
|
---|
820 | }
|
---|
821 | }
|
---|
822 | }
|
---|
823 |
|
---|
824 | void Scumm::o5_actorSetClass()
|
---|
825 | {
|
---|
826 | int act = getVarOrDirectWord(0x80);
|
---|
827 | int newClass;
|
---|
828 |
|
---|
829 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
830 | newClass = getVarOrDirectWord(0x80);
|
---|
831 | if (newClass == 0) {
|
---|
832 | _classData[act] = 0;
|
---|
833 | if((_features & GF_SMALL_HEADER) && act <= NUM_ACTORS)
|
---|
834 | {
|
---|
835 | Actor *a;
|
---|
836 | a = derefActorSafe(act, "actorSetClass");
|
---|
837 | a->forceClip=0;
|
---|
838 | }
|
---|
839 | continue;
|
---|
840 | }
|
---|
841 |
|
---|
842 |
|
---|
843 | if(_gameId == GID_INDY3_256)
|
---|
844 |
|
---|
845 | newClass--;
|
---|
846 |
|
---|
847 |
|
---|
848 | if (newClass & 0x80)
|
---|
849 | putClass(act, newClass, 1);
|
---|
850 | else
|
---|
851 | putClass(act, newClass, 0);
|
---|
852 | }
|
---|
853 | }
|
---|
854 |
|
---|
855 | void Scumm::o5_add()
|
---|
856 | {
|
---|
857 | int a;
|
---|
858 | getResultPos();
|
---|
859 | a = getVarOrDirectWord(0x80);
|
---|
860 | setResult(readVar(_resultVarNumber) + a);
|
---|
861 | }
|
---|
862 |
|
---|
863 | void Scumm::o5_and()
|
---|
864 | {
|
---|
865 | int a;
|
---|
866 | getResultPos();
|
---|
867 | a = getVarOrDirectWord(0x80);
|
---|
868 | setResult(readVar(_resultVarNumber) & a);
|
---|
869 | }
|
---|
870 |
|
---|
871 | void Scumm::o5_animateActor()
|
---|
872 | {
|
---|
873 | int act, anim;
|
---|
874 |
|
---|
875 | act = getVarOrDirectByte(0x80);
|
---|
876 | anim = getVarOrDirectByte(0x40);
|
---|
877 | animateActor(act, anim);
|
---|
878 | }
|
---|
879 |
|
---|
880 | void Scumm::o5_badOpcode()
|
---|
881 | {
|
---|
882 | error("Scumm opcode %d illegal", _opcode);
|
---|
883 | }
|
---|
884 |
|
---|
885 | void Scumm::o5_breakHere()
|
---|
886 | {
|
---|
887 | updateScriptPtr();
|
---|
888 | _currentScript = 0xFF;
|
---|
889 | }
|
---|
890 |
|
---|
891 | void Scumm::o5_chainScript()
|
---|
892 | {
|
---|
893 | int16 vars[16];
|
---|
894 | int data;
|
---|
895 | int cur;
|
---|
896 |
|
---|
897 | data = getVarOrDirectByte(0x80);
|
---|
898 |
|
---|
899 | getWordVararg(vars);
|
---|
900 |
|
---|
901 | cur = _currentScript;
|
---|
902 |
|
---|
903 | vm.slot[cur].number = 0;
|
---|
904 | vm.slot[cur].status = 0;
|
---|
905 | _currentScript = 0xFF;
|
---|
906 |
|
---|
907 | runScript(data, vm.slot[cur].unk1, vm.slot[cur].unk2, vars);
|
---|
908 | }
|
---|
909 |
|
---|
910 | void Scumm::o5_cursorCommand()
|
---|
911 | {
|
---|
912 | int i, j, k;
|
---|
913 | int16 table[16];
|
---|
914 | switch ((_opcode = fetchScriptByte()) & 0x1F) {
|
---|
915 | case 1: /* cursor show */
|
---|
916 | _cursorState = 1;
|
---|
917 | verbMouseOver(0);
|
---|
918 | break;
|
---|
919 | case 2: /* cursor hide */
|
---|
920 | _cursorState = 0;
|
---|
921 | verbMouseOver(0);
|
---|
922 | break;
|
---|
923 | case 3: /* userput on */
|
---|
924 | _userPut = 1;
|
---|
925 | break;
|
---|
926 | case 4: /* userput off */
|
---|
927 | _userPut = 0;
|
---|
928 | break;
|
---|
929 | case 5: /* cursor soft on */
|
---|
930 | _cursorState++;
|
---|
931 | verbMouseOver(0);
|
---|
932 | break;
|
---|
933 | case 6: /* cursor soft off */
|
---|
934 | _cursorState--;
|
---|
935 | verbMouseOver(0);
|
---|
936 | break;
|
---|
937 | case 7: /* userput soft on */
|
---|
938 | _userPut++;
|
---|
939 | break;
|
---|
940 | case 8: /* userput soft off */
|
---|
941 | _userPut--;
|
---|
942 | break;
|
---|
943 | case 10: /* set cursor img */
|
---|
944 | i = getVarOrDirectByte(0x80);
|
---|
945 | j = getVarOrDirectByte(0x40);
|
---|
946 | if (_gameId != GID_LOOM256)
|
---|
947 | setCursorImg(i, j, 1);
|
---|
948 | break;
|
---|
949 | case 11: /* set cursor hotspot */
|
---|
950 | i = getVarOrDirectByte(0x80);
|
---|
951 | j = getVarOrDirectByte(0x40);
|
---|
952 | k = getVarOrDirectByte(0x20);
|
---|
953 | setCursorHotspot2(j, k);
|
---|
954 | break;
|
---|
955 |
|
---|
956 | case 12: /* init cursor */
|
---|
957 | setCursor(getVarOrDirectByte(0x80));
|
---|
958 | break;
|
---|
959 | case 13: /* init charset */
|
---|
960 | initCharset(getVarOrDirectByte(0x80));
|
---|
961 | break;
|
---|
962 | case 14: /* unk */
|
---|
963 | getWordVararg(table);
|
---|
964 | for (i = 0; i < 16; i++)
|
---|
965 | charset._colorMap[i] = _charsetData[string[1].t_charset][i] =
|
---|
966 | (unsigned char)table[i];
|
---|
967 | break;
|
---|
968 | }
|
---|
969 |
|
---|
970 | _vars[VAR_CURSORSTATE] = _cursorState;
|
---|
971 | _vars[VAR_USERPUT] = _userPut;
|
---|
972 | }
|
---|
973 |
|
---|
974 | void Scumm::o5_cutscene()
|
---|
975 | {
|
---|
976 | int16 args[16];
|
---|
977 | getWordVararg(args);
|
---|
978 | cutscene(args);
|
---|
979 | }
|
---|
980 |
|
---|
981 | void Scumm::o5_endCutscene()
|
---|
982 | {
|
---|
983 | // FIXME MI2: wrong direction/levitation of G. on the bridge
|
---|
984 | if ((_gameId == GID_MONKEY2) && (_currentRoom == 7) &&
|
---|
985 | (vm.slot[_currentScript].number == 203)) {
|
---|
986 | Actor *a = derefActor(1);
|
---|
987 | if (a->x == 571)
|
---|
988 | a->facing = 90;
|
---|
989 | }
|
---|
990 |
|
---|
991 | endCutscene();
|
---|
992 | }
|
---|
993 |
|
---|
994 | void Scumm::o5_debug()
|
---|
995 | {
|
---|
996 | getVarOrDirectWord(0x80);
|
---|
997 | }
|
---|
998 |
|
---|
999 | void Scumm::o5_decrement()
|
---|
1000 | {
|
---|
1001 | getResultPos();
|
---|
1002 | setResult(readVar(_resultVarNumber) - 1);
|
---|
1003 | }
|
---|
1004 |
|
---|
1005 | void Scumm::o5_delay()
|
---|
1006 | {
|
---|
1007 | int delay = fetchScriptByte();
|
---|
1008 | delay |= fetchScriptByte() << 8;
|
---|
1009 | delay |= fetchScriptByte() << 16;
|
---|
1010 | vm.slot[_currentScript].delay = delay;
|
---|
1011 | vm.slot[_currentScript].status = 1;
|
---|
1012 |
|
---|
1013 | o5_breakHere();
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | void Scumm::o5_delayVariable()
|
---|
1017 | {
|
---|
1018 | vm.slot[_currentScript].delay = readVar(fetchScriptWord());
|
---|
1019 | vm.slot[_currentScript].status = 1;
|
---|
1020 | o5_breakHere();
|
---|
1021 | }
|
---|
1022 |
|
---|
1023 | void Scumm::o5_divide()
|
---|
1024 | {
|
---|
1025 | int a;
|
---|
1026 | getResultPos();
|
---|
1027 | a = getVarOrDirectWord(0x80);
|
---|
1028 | if (a == 0) {
|
---|
1029 | error("Divide by zero");
|
---|
1030 | setResult(0);
|
---|
1031 | } else
|
---|
1032 | setResult(readVar(_resultVarNumber) / a);
|
---|
1033 | }
|
---|
1034 |
|
---|
1035 | void Scumm::o5_doSentence()
|
---|
1036 | {
|
---|
1037 | int a, b;
|
---|
1038 | SentenceTab *st;
|
---|
1039 |
|
---|
1040 | a = getVarOrDirectByte(0x80);
|
---|
1041 | if (a == 0xFE) {
|
---|
1042 | _sentenceNum = 0;
|
---|
1043 | stopScriptNr(_vars[VAR_SENTENCE_SCRIPT]);
|
---|
1044 | clearClickedStatus();
|
---|
1045 | return;
|
---|
1046 | }
|
---|
1047 |
|
---|
1048 | st = &sentence[_sentenceNum++];
|
---|
1049 |
|
---|
1050 | st->unk5 = a;
|
---|
1051 | st->unk4 = getVarOrDirectWord(0x40);
|
---|
1052 | b = st->unk3 = getVarOrDirectWord(0x20);
|
---|
1053 | if (b == 0) {
|
---|
1054 | st->unk2 = 0;
|
---|
1055 | } else {
|
---|
1056 | st->unk2 = 1;
|
---|
1057 | }
|
---|
1058 | st->unk = 0;
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 | void Scumm::o5_drawBox()
|
---|
1062 | {
|
---|
1063 | int x, y, x2, y2, color;
|
---|
1064 |
|
---|
1065 | x = getVarOrDirectWord(0x80);
|
---|
1066 | y = getVarOrDirectWord(0x40);
|
---|
1067 |
|
---|
1068 | _opcode = fetchScriptByte();
|
---|
1069 | x2 = getVarOrDirectWord(0x80);
|
---|
1070 | y2 = getVarOrDirectWord(0x40);
|
---|
1071 | color = getVarOrDirectByte(0x20);
|
---|
1072 |
|
---|
1073 | drawBox(x, y, x2, y2, color);
|
---|
1074 | }
|
---|
1075 |
|
---|
1076 | void Scumm::o5_drawObject()
|
---|
1077 | {
|
---|
1078 | int state, obj, idx, i;
|
---|
1079 | ObjectData *od;
|
---|
1080 | uint16 x, y, w, h;
|
---|
1081 | int xpos, ypos;
|
---|
1082 |
|
---|
1083 | state = 1;
|
---|
1084 | xpos = ypos = 255;
|
---|
1085 | obj = getVarOrDirectWord(0x80);
|
---|
1086 |
|
---|
1087 | if (_features & GF_SMALL_HEADER) {
|
---|
1088 | int temp = getVarOrDirectWord(0x40);
|
---|
1089 | int temp2= getVarOrDirectWord(0x20); // Room
|
---|
1090 |
|
---|
1091 | idx = getObjectIndex(obj);
|
---|
1092 | if (idx == -1)
|
---|
1093 | return;
|
---|
1094 | od = &_objs[idx];
|
---|
1095 | xpos = ypos = 255;
|
---|
1096 | if (temp != 0xFF) {
|
---|
1097 |
|
---|
1098 | od->x_pos = temp<<3;
|
---|
1099 |
|
---|
1100 | od->y_pos = temp2<<3;
|
---|
1101 | }
|
---|
1102 |
|
---|
1103 |
|
---|
1104 |
|
---|
1105 | addObjectToDrawQue(idx);
|
---|
1106 |
|
---|
1107 | x = od->x_pos;
|
---|
1108 | y = od->y_pos;
|
---|
1109 | w = od->width;
|
---|
1110 | h = od->height;
|
---|
1111 |
|
---|
1112 | i = _numObjectsInRoom;
|
---|
1113 | do {
|
---|
1114 | if (_objs[i].x_pos == x && _objs[i].y_pos == y && _objs[i].width == w
|
---|
1115 | && _objs[i].height == h)
|
---|
1116 | putState(_objs[i].obj_nr, 0);
|
---|
1117 | } while (--i);
|
---|
1118 |
|
---|
1119 | putState(obj, state);
|
---|
1120 | return;
|
---|
1121 | }
|
---|
1122 |
|
---|
1123 | switch ((_opcode = fetchScriptByte()) & 0x1F) {
|
---|
1124 | case 1: /* draw at */
|
---|
1125 | xpos = getVarOrDirectWord(0x80);
|
---|
1126 | ypos = getVarOrDirectWord(0x40);
|
---|
1127 | break;
|
---|
1128 | case 2: /* set state */
|
---|
1129 | state = getVarOrDirectWord(0x80);
|
---|
1130 | break;
|
---|
1131 | case 0x1F: /* neither */
|
---|
1132 | break;
|
---|
1133 | default:
|
---|
1134 | error("o5_drawObject: default case");
|
---|
1135 | }
|
---|
1136 |
|
---|
1137 | idx = getObjectIndex(obj);
|
---|
1138 | if (idx == -1)
|
---|
1139 | return;
|
---|
1140 | od = &_objs[idx];
|
---|
1141 | if (xpos != 0xFF) {
|
---|
1142 | od->walk_x += (xpos << 3) - od->x_pos;
|
---|
1143 | od->x_pos = xpos << 3;
|
---|
1144 | od->walk_y += (ypos << 3) - od->y_pos;
|
---|
1145 | od->y_pos = ypos << 3;
|
---|
1146 | }
|
---|
1147 | addObjectToDrawQue(idx);
|
---|
1148 |
|
---|
1149 | x = od->x_pos;
|
---|
1150 | y = od->y_pos;
|
---|
1151 | w = od->width;
|
---|
1152 | h = od->height;
|
---|
1153 |
|
---|
1154 | i = _numObjectsInRoom;
|
---|
1155 | do {
|
---|
1156 | if (_objs[i].x_pos == x && _objs[i].y_pos == y
|
---|
1157 | && _objs[i].width == w && _objs[i].height == h)
|
---|
1158 | putState(_objs[i].obj_nr, 0);
|
---|
1159 | } while (--i);
|
---|
1160 |
|
---|
1161 | putState(obj, state);
|
---|
1162 | }
|
---|
1163 |
|
---|
1164 | void Scumm::o5_dummy()
|
---|
1165 | {
|
---|
1166 | /* nothing */
|
---|
1167 | }
|
---|
1168 |
|
---|
1169 |
|
---|
1170 | void Scumm::o5_expression()
|
---|
1171 | {
|
---|
1172 | int dst, i;
|
---|
1173 |
|
---|
1174 | _scummStackPos = 0;
|
---|
1175 | getResultPos();
|
---|
1176 | dst = _resultVarNumber;
|
---|
1177 |
|
---|
1178 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
1179 | switch (_opcode & 0x1F) {
|
---|
1180 | case 1: /* varordirect */
|
---|
1181 | push(getVarOrDirectWord(0x80));
|
---|
1182 | break;
|
---|
1183 | case 2: /* add */
|
---|
1184 | i = pop();
|
---|
1185 | push(i + pop());
|
---|
1186 | break;
|
---|
1187 | case 3: /* sub */
|
---|
1188 | i = pop();
|
---|
1189 | push(pop() - i);
|
---|
1190 | break;
|
---|
1191 | case 4: /* mul */
|
---|
1192 | i = pop();
|
---|
1193 | push(i * pop());
|
---|
1194 | break;
|
---|
1195 | case 5: /* div */
|
---|
1196 | i = pop();
|
---|
1197 | if (i == 0)
|
---|
1198 | error("Divide by zero");
|
---|
1199 | push(pop() / i);
|
---|
1200 | break;
|
---|
1201 | case 6: /* normal opcode */
|
---|
1202 | _opcode = fetchScriptByte();
|
---|
1203 | (this->*(getOpcode(_opcode))) ();
|
---|
1204 | push(_vars[0]);
|
---|
1205 | break;
|
---|
1206 | }
|
---|
1207 | }
|
---|
1208 |
|
---|
1209 | _resultVarNumber = dst;
|
---|
1210 | setResult(pop());
|
---|
1211 | }
|
---|
1212 |
|
---|
1213 | void Scumm::o5_faceActor()
|
---|
1214 | {
|
---|
1215 | int act, obj;
|
---|
1216 | act = getVarOrDirectByte(0x80);
|
---|
1217 | obj = getVarOrDirectWord(0x40);
|
---|
1218 | faceActorToObj(act, obj);
|
---|
1219 | }
|
---|
1220 |
|
---|
1221 | void Scumm::o5_findInventory()
|
---|
1222 | {
|
---|
1223 | int t;
|
---|
1224 | getResultPos();
|
---|
1225 | t = getVarOrDirectByte(0x80);
|
---|
1226 | setResult(findInventory(t, getVarOrDirectByte(0x40)));
|
---|
1227 | }
|
---|
1228 |
|
---|
1229 | void Scumm::o5_findObject()
|
---|
1230 | {
|
---|
1231 | int t;
|
---|
1232 | getResultPos();
|
---|
1233 | t = getVarOrDirectWord(0x80);
|
---|
1234 | setResult(findObject(t, getVarOrDirectWord(0x40)));
|
---|
1235 | }
|
---|
1236 |
|
---|
1237 | void Scumm::o5_freezeScripts()
|
---|
1238 | {
|
---|
1239 | int scr = getVarOrDirectByte(0x80);
|
---|
1240 |
|
---|
1241 | if (scr != 0)
|
---|
1242 | freezeScripts(scr);
|
---|
1243 | else
|
---|
1244 | unfreezeScripts();
|
---|
1245 | }
|
---|
1246 |
|
---|
1247 | void Scumm::o5_getActorCostume()
|
---|
1248 | {
|
---|
1249 | getResultPos();
|
---|
1250 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorCostume")->
|
---|
1251 | costume);
|
---|
1252 | }
|
---|
1253 |
|
---|
1254 | void Scumm::o5_getActorElevation()
|
---|
1255 | {
|
---|
1256 | getResultPos();
|
---|
1257 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorElevation")->
|
---|
1258 | elevation);
|
---|
1259 | }
|
---|
1260 |
|
---|
1261 | void Scumm::o5_getActorFacing()
|
---|
1262 | {
|
---|
1263 | getResultPos();
|
---|
1264 | setResult(newDirToOldDir
|
---|
1265 | (derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorFacing")->
|
---|
1266 | facing));
|
---|
1267 | }
|
---|
1268 |
|
---|
1269 | void Scumm::o5_getActorMoving()
|
---|
1270 | {
|
---|
1271 | getResultPos();
|
---|
1272 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorMoving")->
|
---|
1273 | moving);
|
---|
1274 | }
|
---|
1275 |
|
---|
1276 | void Scumm::o5_getActorRoom()
|
---|
1277 | {
|
---|
1278 | int temp;
|
---|
1279 | Actor *act;
|
---|
1280 | getResultPos();
|
---|
1281 | temp = getVarOrDirectByte(0x80);
|
---|
1282 |
|
---|
1283 | act = derefActorSafe(temp, "o5_getActorRoom");
|
---|
1284 | if (!act)
|
---|
1285 | return;
|
---|
1286 |
|
---|
1287 | setResult(act->room);
|
---|
1288 | }
|
---|
1289 |
|
---|
1290 | void Scumm::o5_getActorScale()
|
---|
1291 | {
|
---|
1292 | if (_gameId == GID_INDY3_256) {
|
---|
1293 | getVarOrDirectByte(0x80); /*FIXME: missing stuff here */
|
---|
1294 | return;
|
---|
1295 | }
|
---|
1296 | getResultPos();
|
---|
1297 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorScale")->
|
---|
1298 | scalex);
|
---|
1299 | }
|
---|
1300 |
|
---|
1301 | void Scumm::o5_getActorWalkBox()
|
---|
1302 | {
|
---|
1303 | getResultPos();
|
---|
1304 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorWalkbox")->
|
---|
1305 | walkbox);
|
---|
1306 | }
|
---|
1307 |
|
---|
1308 | void Scumm::o5_getActorWidth()
|
---|
1309 | {
|
---|
1310 | getResultPos();
|
---|
1311 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorWidth")->
|
---|
1312 | width);
|
---|
1313 | }
|
---|
1314 |
|
---|
1315 | void Scumm::o5_getActorX()
|
---|
1316 | {
|
---|
1317 | int actor;
|
---|
1318 | getResultPos();
|
---|
1319 |
|
---|
1320 | if(_gameId == GID_INDY3_256)
|
---|
1321 |
|
---|
1322 | actor = getVarOrDirectByte(0x80);
|
---|
1323 |
|
---|
1324 | else
|
---|
1325 | actor = getVarOrDirectWord(0x80);
|
---|
1326 |
|
---|
1327 | setResult(getObjX(actor));
|
---|
1328 | }
|
---|
1329 |
|
---|
1330 | void Scumm::o5_getActorY()
|
---|
1331 | {
|
---|
1332 |
|
---|
1333 | int actor;
|
---|
1334 | getResultPos();
|
---|
1335 |
|
---|
1336 | if(_gameId == GID_INDY3_256)
|
---|
1337 |
|
---|
1338 | actor = getVarOrDirectByte(0x80);
|
---|
1339 |
|
---|
1340 | else
|
---|
1341 |
|
---|
1342 | actor = getVarOrDirectWord(0x80);
|
---|
1343 | setResult(getObjY(actor));
|
---|
1344 | }
|
---|
1345 |
|
---|
1346 | void Scumm::o5_getAnimCounter()
|
---|
1347 | {
|
---|
1348 |
|
---|
1349 | Actor *a;
|
---|
1350 | getResultPos();
|
---|
1351 |
|
---|
1352 | a=derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorAnimCounter");
|
---|
1353 |
|
---|
1354 | if(a) // FIXME
|
---|
1355 | setResult(a->cost.animCounter1);
|
---|
1356 |
|
---|
1357 | else
|
---|
1358 |
|
---|
1359 | setResult(0);
|
---|
1360 | }
|
---|
1361 |
|
---|
1362 | void Scumm::o5_getClosestObjActor()
|
---|
1363 | {
|
---|
1364 | int obj;
|
---|
1365 | int act;
|
---|
1366 | int closest_obj = 0xFF, closest_dist = 0xFF;
|
---|
1367 | int dist;
|
---|
1368 |
|
---|
1369 | getResultPos();
|
---|
1370 |
|
---|
1371 | act = getVarOrDirectWord(0x80);
|
---|
1372 | obj = _vars[VAR_V5_OBJECT_HI];
|
---|
1373 |
|
---|
1374 | do {
|
---|
1375 | dist = getObjActToObjActDist(act, obj);
|
---|
1376 | if (dist < closest_dist) {
|
---|
1377 | closest_dist = dist;
|
---|
1378 | closest_obj = obj;
|
---|
1379 | }
|
---|
1380 | } while (--obj >= _vars[VAR_V5_OBJECT_LO]);
|
---|
1381 |
|
---|
1382 | setResult(closest_dist);
|
---|
1383 | }
|
---|
1384 |
|
---|
1385 | void Scumm::o5_getDist()
|
---|
1386 | {
|
---|
1387 | int o1, o2;
|
---|
1388 | int r;
|
---|
1389 | getResultPos();
|
---|
1390 | o1 = getVarOrDirectWord(0x80);
|
---|
1391 | o2 = getVarOrDirectWord(0x40);
|
---|
1392 | r = getObjActToObjActDist(o1, o2);
|
---|
1393 |
|
---|
1394 | /* Fix for monkey 2, dunno what's wrong in scummvm */
|
---|
1395 | if (_gameId == GID_MONKEY2 && vm.slot[_currentScript].number == 40
|
---|
1396 | && r < 60)
|
---|
1397 | r = 60;
|
---|
1398 |
|
---|
1399 | if (r > 0) // FIXME: Fixes several off-by-one errors (eg,
|
---|
1400 | r--; // zak's tv). Find real cause of bug.
|
---|
1401 | setResult(r);
|
---|
1402 | }
|
---|
1403 |
|
---|
1404 | void Scumm::o5_getInventoryCount()
|
---|
1405 | {
|
---|
1406 | getResultPos();
|
---|
1407 | setResult(getInventoryCount(getVarOrDirectByte(0x80)));
|
---|
1408 | }
|
---|
1409 |
|
---|
1410 | void Scumm::o5_getObjectOwner()
|
---|
1411 | {
|
---|
1412 | getResultPos();
|
---|
1413 | setResult(getOwner(getVarOrDirectWord(0x80)));
|
---|
1414 | }
|
---|
1415 |
|
---|
1416 | void Scumm::o5_getObjectState()
|
---|
1417 | {
|
---|
1418 | if (_features & GF_SMALL_HEADER) {
|
---|
1419 | int a = getVarOrDirectWord(0x80);
|
---|
1420 | int b = getVarOrDirectByte(0x40);
|
---|
1421 |
|
---|
1422 | if ((getState(a) & 0xF0 >> 4) != b)
|
---|
1423 | o5_jumpRelative();
|
---|
1424 | else
|
---|
1425 | ignoreScriptWord();
|
---|
1426 | } else {
|
---|
1427 | getResultPos();
|
---|
1428 | setResult(getState(getVarOrDirectWord(0x80)));
|
---|
1429 | }
|
---|
1430 | }
|
---|
1431 |
|
---|
1432 | void Scumm::o5_getRandomNr()
|
---|
1433 | {
|
---|
1434 | getResultPos();
|
---|
1435 | setResult(getRandomNumber(getVarOrDirectByte(0x80) + 1));
|
---|
1436 | }
|
---|
1437 |
|
---|
1438 | void Scumm::o5_getScriptRunning()
|
---|
1439 | {
|
---|
1440 | getResultPos();
|
---|
1441 | setResult(isScriptRunning(getVarOrDirectByte(0x80)));
|
---|
1442 | }
|
---|
1443 |
|
---|
1444 | void Scumm::o5_getVerbEntrypoint()
|
---|
1445 | {
|
---|
1446 | int a, b;
|
---|
1447 | getResultPos();
|
---|
1448 | a = getVarOrDirectWord(0x80);
|
---|
1449 | b = getVarOrDirectWord(0x40);
|
---|
1450 |
|
---|
1451 | setResult(getVerbEntrypoint(a, b));
|
---|
1452 | }
|
---|
1453 |
|
---|
1454 | void Scumm::o5_ifClassOfIs()
|
---|
1455 | {
|
---|
1456 | int act, cls, b;
|
---|
1457 | bool cond = true;
|
---|
1458 |
|
---|
1459 | act = getVarOrDirectWord(0x80);
|
---|
1460 |
|
---|
1461 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
1462 | cls = getVarOrDirectWord(0x80);
|
---|
1463 | b = getClass(act, cls);
|
---|
1464 |
|
---|
1465 | if (cls & 0x80 && !b || !(cls & 0x80) && b)
|
---|
1466 | cond = false;
|
---|
1467 | }
|
---|
1468 | if (cond)
|
---|
1469 | ignoreScriptWord();
|
---|
1470 | else
|
---|
1471 | o5_jumpRelative();
|
---|
1472 | }
|
---|
1473 |
|
---|
1474 | void Scumm::o5_increment()
|
---|
1475 | {
|
---|
1476 | getResultPos();
|
---|
1477 | setResult(readVar(_resultVarNumber) + 1);
|
---|
1478 | }
|
---|
1479 |
|
---|
1480 | void Scumm::o5_isActorInBox()
|
---|
1481 | {
|
---|
1482 | int box;
|
---|
1483 | Actor *a;
|
---|
1484 |
|
---|
1485 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_isActorInBox");
|
---|
1486 | box = getVarOrDirectByte(0x40);
|
---|
1487 |
|
---|
1488 | if (!checkXYInBoxBounds(box, a->x, a->y))
|
---|
1489 | o5_jumpRelative();
|
---|
1490 | else
|
---|
1491 | ignoreScriptWord();
|
---|
1492 | }
|
---|
1493 |
|
---|
1494 | void Scumm::o5_isEqual()
|
---|
1495 | {
|
---|
1496 | int16 a = readVar(fetchScriptWord());
|
---|
1497 | int16 b = getVarOrDirectWord(0x80);
|
---|
1498 | if (b == a)
|
---|
1499 | ignoreScriptWord();
|
---|
1500 | else
|
---|
1501 | o5_jumpRelative();
|
---|
1502 |
|
---|
1503 | }
|
---|
1504 |
|
---|
1505 | void Scumm::o5_isGreater()
|
---|
1506 | {
|
---|
1507 | int16 a = readVar(fetchScriptWord());
|
---|
1508 | int16 b = getVarOrDirectWord(0x80);
|
---|
1509 | if (b > a)
|
---|
1510 | ignoreScriptWord();
|
---|
1511 | else
|
---|
1512 | o5_jumpRelative();
|
---|
1513 | }
|
---|
1514 |
|
---|
1515 | void Scumm::o5_isGreaterEqual()
|
---|
1516 | {
|
---|
1517 | int16 a = readVar(fetchScriptWord());
|
---|
1518 | int16 b = getVarOrDirectWord(0x80);
|
---|
1519 | if (b >= a)
|
---|
1520 | ignoreScriptWord();
|
---|
1521 | else
|
---|
1522 | o5_jumpRelative();
|
---|
1523 | }
|
---|
1524 |
|
---|
1525 | void Scumm::o5_isLess()
|
---|
1526 | {
|
---|
1527 | int16 a = readVar(fetchScriptWord());
|
---|
1528 | int16 b = getVarOrDirectWord(0x80);
|
---|
1529 |
|
---|
1530 | if (b < a)
|
---|
1531 | ignoreScriptWord();
|
---|
1532 | else
|
---|
1533 | o5_jumpRelative();
|
---|
1534 | }
|
---|
1535 |
|
---|
1536 | void Scumm::o5_lessOrEqual()
|
---|
1537 | {
|
---|
1538 | int16 a = readVar(fetchScriptWord());
|
---|
1539 | int16 b = getVarOrDirectWord(0x80);
|
---|
1540 | if (b <= a)
|
---|
1541 | ignoreScriptWord();
|
---|
1542 | else
|
---|
1543 | o5_jumpRelative();
|
---|
1544 | }
|
---|
1545 |
|
---|
1546 | void Scumm::o5_isNotEqual()
|
---|
1547 | {
|
---|
1548 | int16 a = readVar(fetchScriptWord());
|
---|
1549 | int16 b = getVarOrDirectWord(0x80);
|
---|
1550 | if (b != a)
|
---|
1551 | ignoreScriptWord();
|
---|
1552 | else
|
---|
1553 | o5_jumpRelative();
|
---|
1554 | }
|
---|
1555 |
|
---|
1556 | void Scumm::o5_notEqualZero()
|
---|
1557 | {
|
---|
1558 | int a = readVar(fetchScriptWord());
|
---|
1559 | if (a != 0)
|
---|
1560 | ignoreScriptWord();
|
---|
1561 | else
|
---|
1562 | o5_jumpRelative();
|
---|
1563 | }
|
---|
1564 |
|
---|
1565 | void Scumm::o5_equalZero()
|
---|
1566 | {
|
---|
1567 | int a = readVar(fetchScriptWord());
|
---|
1568 | if (a == 0)
|
---|
1569 | ignoreScriptWord();
|
---|
1570 | else
|
---|
1571 | o5_jumpRelative();
|
---|
1572 | }
|
---|
1573 |
|
---|
1574 | void Scumm::o5_isSoundRunning()
|
---|
1575 | {
|
---|
1576 | int snd;
|
---|
1577 | getResultPos();
|
---|
1578 | snd = getVarOrDirectByte(0x80);
|
---|
1579 | if (snd)
|
---|
1580 | snd = isSoundRunning(snd);
|
---|
1581 | setResult(snd);
|
---|
1582 | }
|
---|
1583 |
|
---|
1584 | void Scumm::o5_jumpRelative()
|
---|
1585 | {
|
---|
1586 | _scriptPointer += (int16) fetchScriptWord();
|
---|
1587 | }
|
---|
1588 |
|
---|
1589 | void Scumm::o5_lights()
|
---|
1590 | {
|
---|
1591 | int a, b, c;
|
---|
1592 |
|
---|
1593 | a = getVarOrDirectByte(0x80);
|
---|
1594 | b = fetchScriptByte();
|
---|
1595 | c = fetchScriptByte();
|
---|
1596 |
|
---|
1597 | /* if (c==0)
|
---|
1598 | _vars[VAR_V5_DRAWFLAGS] = a;
|
---|
1599 | else if (c==1) {*/
|
---|
1600 | warning("o5_lights: lights not implemented");
|
---|
1601 | // }
|
---|
1602 | _fullRedraw = 1;
|
---|
1603 | }
|
---|
1604 |
|
---|
1605 | void Scumm::o5_loadRoom()
|
---|
1606 | {
|
---|
1607 | int room;
|
---|
1608 |
|
---|
1609 | room = getVarOrDirectByte(0x80);
|
---|
1610 | startScene(room, 0, 0);
|
---|
1611 | _fullRedraw = 1;
|
---|
1612 | }
|
---|
1613 |
|
---|
1614 | void Scumm::o5_loadRoomWithEgo()
|
---|
1615 | {
|
---|
1616 | int obj, room, x, y;
|
---|
1617 | Actor *a;
|
---|
1618 |
|
---|
1619 | obj = getVarOrDirectWord(0x80);
|
---|
1620 | room = getVarOrDirectByte(0x40);
|
---|
1621 |
|
---|
1622 | a = derefActorSafe(_vars[VAR_EGO], "o5_loadRoomWithEgo");
|
---|
1623 |
|
---|
1624 | /* Warning: used previously _xPos, _yPos from a previous update of those */
|
---|
1625 | putActor(a, a->x, a->y, room);
|
---|
1626 |
|
---|
1627 | x = (int16) fetchScriptWord();
|
---|
1628 | y = (int16) fetchScriptWord();
|
---|
1629 |
|
---|
1630 | _egoPositioned = false;
|
---|
1631 |
|
---|
1632 | _vars[VAR_WALKTO_OBJ] = obj;
|
---|
1633 | startScene(a->room, a, obj);
|
---|
1634 | _vars[VAR_WALKTO_OBJ] = 0;
|
---|
1635 |
|
---|
1636 | camera._dest.x = camera._cur.x = a->x;
|
---|
1637 | setCameraFollows(a);
|
---|
1638 |
|
---|
1639 | _fullRedraw = 1;
|
---|
1640 |
|
---|
1641 | if (x != -1) {
|
---|
1642 | startWalkActor(a, x, y, -1);
|
---|
1643 | }
|
---|
1644 | }
|
---|
1645 |
|
---|
1646 | void Scumm::o5_matrixOps()
|
---|
1647 | {
|
---|
1648 | int a, b;
|
---|
1649 |
|
---|
1650 | if (_features & GF_OLD256) {
|
---|
1651 | a = getVarOrDirectByte(0x80);
|
---|
1652 | b = fetchScriptByte();
|
---|
1653 | if (b == 0x40) // Lock Box
|
---|
1654 | setBoxFlags(a, 0x80);
|
---|
1655 | else
|
---|
1656 | setBoxFlags(a, 0);
|
---|
1657 | return;
|
---|
1658 | }
|
---|
1659 |
|
---|
1660 | _opcode = fetchScriptByte();
|
---|
1661 | switch (_opcode & 0x1F) {
|
---|
1662 | case 1:
|
---|
1663 | a = getVarOrDirectByte(0x80);
|
---|
1664 | b = getVarOrDirectByte(0x40);
|
---|
1665 | setBoxFlags(a, b);
|
---|
1666 | break;
|
---|
1667 | case 2:
|
---|
1668 | a = getVarOrDirectByte(0x80);
|
---|
1669 | b = getVarOrDirectByte(0x40);
|
---|
1670 | setBoxScale(a, b);
|
---|
1671 | break;
|
---|
1672 | case 3:
|
---|
1673 | a = getVarOrDirectByte(0x80);
|
---|
1674 | b = getVarOrDirectByte(0x40);
|
---|
1675 | setBoxScale(a, (b - 1) | 0x8000);
|
---|
1676 | break;
|
---|
1677 | case 4:
|
---|
1678 | createBoxMatrix();
|
---|
1679 | break;
|
---|
1680 | }
|
---|
1681 | }
|
---|
1682 |
|
---|
1683 | void Scumm::o5_move()
|
---|
1684 | {
|
---|
1685 | getResultPos();
|
---|
1686 | setResult(getVarOrDirectWord(0x80));
|
---|
1687 | }
|
---|
1688 |
|
---|
1689 | void Scumm::o5_multiply()
|
---|
1690 | {
|
---|
1691 | int a;
|
---|
1692 | getResultPos();
|
---|
1693 | a = getVarOrDirectWord(0x80);
|
---|
1694 | setResult(readVar(_resultVarNumber) * a);
|
---|
1695 | }
|
---|
1696 |
|
---|
1697 |
|
---|
1698 | void Scumm::o5_or()
|
---|
1699 | {
|
---|
1700 | int a;
|
---|
1701 | getResultPos();
|
---|
1702 | a = getVarOrDirectWord(0x80);
|
---|
1703 | setResult(readVar(_resultVarNumber) | a);
|
---|
1704 | }
|
---|
1705 |
|
---|
1706 | void Scumm::o5_overRide()
|
---|
1707 | {
|
---|
1708 | if (fetchScriptByte() != 0)
|
---|
1709 | beginOverride();
|
---|
1710 | else
|
---|
1711 | endOverride();
|
---|
1712 | }
|
---|
1713 |
|
---|
1714 | void Scumm::o5_panCameraTo()
|
---|
1715 | {
|
---|
1716 | panCameraTo(getVarOrDirectWord(0x80), 0);
|
---|
1717 | }
|
---|
1718 |
|
---|
1719 | void Scumm::o5_pickupObject()
|
---|
1720 | {
|
---|
1721 | int obj, room;
|
---|
1722 | if (_features & GF_OLD256) {
|
---|
1723 | o5_drawObject();
|
---|
1724 | return;
|
---|
1725 | }
|
---|
1726 |
|
---|
1727 | obj = getVarOrDirectWord(0x80);
|
---|
1728 | room = getVarOrDirectByte(0x40);
|
---|
1729 | if (room == 0)
|
---|
1730 | room = _roomResource;
|
---|
1731 | addObjectToInventory(obj, room);
|
---|
1732 | putOwner(obj, _vars[VAR_EGO]);
|
---|
1733 | putClass(obj, 32, 1);
|
---|
1734 | putState(obj, 1);
|
---|
1735 | removeObjectFromRoom(obj);
|
---|
1736 | clearDrawObjectQueue();
|
---|
1737 | runHook(1);
|
---|
1738 | }
|
---|
1739 |
|
---|
1740 | void Scumm::o5_print()
|
---|
1741 | {
|
---|
1742 | _actorToPrintStrFor = getVarOrDirectByte(0x80);
|
---|
1743 | decodeParseString();
|
---|
1744 | }
|
---|
1745 |
|
---|
1746 | void Scumm::o5_printEgo()
|
---|
1747 | {
|
---|
1748 | _actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
|
---|
1749 | decodeParseString();
|
---|
1750 | }
|
---|
1751 |
|
---|
1752 | void Scumm::o5_pseudoRoom()
|
---|
1753 | {
|
---|
1754 | int i = fetchScriptByte(), j;
|
---|
1755 | while ((j = fetchScriptByte()) != 0) {
|
---|
1756 | if (j >= 0x80) {
|
---|
1757 | _resourceMapper[j & 0x7F] = i;
|
---|
1758 | }
|
---|
1759 | }
|
---|
1760 | }
|
---|
1761 |
|
---|
1762 | void Scumm::o5_putActor()
|
---|
1763 | {
|
---|
1764 | int x, y;
|
---|
1765 | Actor *a;
|
---|
1766 |
|
---|
1767 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActor");
|
---|
1768 | if (!a)
|
---|
1769 | return;
|
---|
1770 | x = getVarOrDirectWord(0x40);
|
---|
1771 | y = getVarOrDirectWord(0x20);
|
---|
1772 |
|
---|
1773 | putActor(a, x, y, a->room);
|
---|
1774 | }
|
---|
1775 |
|
---|
1776 |
|
---|
1777 | void Scumm::o5_putActorAtObject()
|
---|
1778 | {
|
---|
1779 | int obj;
|
---|
1780 | Actor *a;
|
---|
1781 |
|
---|
1782 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorAtObject");
|
---|
1783 | obj = getVarOrDirectWord(0x40);
|
---|
1784 | if (whereIsObject(obj) != WIO_NOT_FOUND)
|
---|
1785 | getObjectXYPos(obj);
|
---|
1786 | else {
|
---|
1787 | _xPos = 240;
|
---|
1788 | _yPos = 120;
|
---|
1789 | }
|
---|
1790 | putActor(a, _xPos, _yPos, a->room);
|
---|
1791 | }
|
---|
1792 |
|
---|
1793 | void Scumm::o5_putActorInRoom()
|
---|
1794 | {
|
---|
1795 | int room;
|
---|
1796 | Actor *a;
|
---|
1797 |
|
---|
1798 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorInRoom");
|
---|
1799 | room = getVarOrDirectByte(0x40);
|
---|
1800 | if (a->visible && _currentRoom != room
|
---|
1801 | && _vars[VAR_TALK_ACTOR] == a->number) {
|
---|
1802 | clearMsgQueue();
|
---|
1803 | }
|
---|
1804 | a->room = room;
|
---|
1805 | if (!room)
|
---|
1806 | putActor(a, 0, 0, 0);
|
---|
1807 | }
|
---|
1808 |
|
---|
1809 | void Scumm::o5_quitPauseRestart()
|
---|
1810 | {
|
---|
1811 | switch (fetchScriptByte()) {
|
---|
1812 | case 1:
|
---|
1813 | pauseGame(false);
|
---|
1814 | break;
|
---|
1815 | case 3:
|
---|
1816 | shutDown(0);
|
---|
1817 | break;
|
---|
1818 | }
|
---|
1819 | }
|
---|
1820 |
|
---|
1821 | void Scumm::o5_resourceRoutines()
|
---|
1822 | {
|
---|
1823 | int resid = 0;
|
---|
1824 |
|
---|
1825 | _opcode = fetchScriptByte();
|
---|
1826 | if (_opcode != 17)
|
---|
1827 | resid = getVarOrDirectByte(0x80);
|
---|
1828 | if (_features & GF_OLD256) /*FIXME: find a better way to implement this */
|
---|
1829 | _opcode &= 0x3F;
|
---|
1830 | switch (_opcode & 0x1F) {
|
---|
1831 | case 1: /* load script */
|
---|
1832 | ensureResourceLoaded(rtScript, resid);
|
---|
1833 | break;
|
---|
1834 | case 2: /* load sound */
|
---|
1835 | ensureResourceLoaded(rtSound, resid);
|
---|
1836 | break;
|
---|
1837 | case 3: /* load costume */
|
---|
1838 | ensureResourceLoaded(rtCostume, resid);
|
---|
1839 | break;
|
---|
1840 | case 4: /* load room */
|
---|
1841 | if (_features & GF_OLD256)
|
---|
1842 | ensureResourceLoaded(rtScript, resid & 0x7F); /*FIXME: missing stuff... */
|
---|
1843 | else
|
---|
1844 | ensureResourceLoaded(rtRoom, resid);
|
---|
1845 | break;
|
---|
1846 | case 5: /* nuke script */
|
---|
1847 | setResourceCounter(rtScript, resid, 0x7F);
|
---|
1848 | break;
|
---|
1849 | case 6: /* nuke sound */
|
---|
1850 | setResourceCounter(rtSound, resid, 0x7F);
|
---|
1851 | break;
|
---|
1852 | case 7: /* nuke costume */
|
---|
1853 | setResourceCounter(rtCostume, resid, 0x7F);
|
---|
1854 | break;
|
---|
1855 | case 8: /* nuke room */
|
---|
1856 | setResourceCounter(rtRoom, resid, 0x7F);
|
---|
1857 | break;
|
---|
1858 | case 9: /* lock script */
|
---|
1859 | if (resid >= _numGlobalScripts)
|
---|
1860 | break;
|
---|
1861 | lock(rtScript, resid);
|
---|
1862 | break;
|
---|
1863 | case 10: /* lock sound */
|
---|
1864 | lock(rtSound, resid);
|
---|
1865 | break;
|
---|
1866 | case 11: /* lock costume */
|
---|
1867 | lock(rtCostume, resid);
|
---|
1868 | break;
|
---|
1869 | case 12: /* lock room */
|
---|
1870 | if (resid > 0x7F)
|
---|
1871 | resid = _resourceMapper[resid & 0x7F];
|
---|
1872 | lock(rtRoom, resid);
|
---|
1873 | break;
|
---|
1874 | case 13: /* unlock script */
|
---|
1875 | if (resid >= _numGlobalScripts)
|
---|
1876 | break;
|
---|
1877 | unlock(rtScript, resid);
|
---|
1878 | break;
|
---|
1879 | case 14: /* unlock sound */
|
---|
1880 | unlock(rtSound, resid);
|
---|
1881 | break;
|
---|
1882 | case 15: /* unlock costume */
|
---|
1883 | unlock(rtCostume, resid);
|
---|
1884 | break;
|
---|
1885 | case 16: /* unlock room */
|
---|
1886 | if (resid > 0x7F)
|
---|
1887 | resid = _resourceMapper[resid & 0x7F];
|
---|
1888 | unlock(rtRoom, resid);
|
---|
1889 | break;
|
---|
1890 | case 17: /* clear heap */
|
---|
1891 | heapClear(0);
|
---|
1892 | unkHeapProc2(0, 0);
|
---|
1893 | break;
|
---|
1894 | case 18: /* load charset */
|
---|
1895 | loadCharset(resid);
|
---|
1896 | break;
|
---|
1897 | case 19: /* nuke charset */
|
---|
1898 | nukeCharset(resid);
|
---|
1899 | break;
|
---|
1900 | case 20: /* load fl object */
|
---|
1901 | loadFlObject(getVarOrDirectWord(0x40), resid);
|
---|
1902 | break;
|
---|
1903 | default:
|
---|
1904 | warning("Unknown o5_resourcesroutine: %d", _opcode & 0x1F);
|
---|
1905 | break;
|
---|
1906 | }
|
---|
1907 | }
|
---|
1908 |
|
---|
1909 | void Scumm::o5_roomOps()
|
---|
1910 | {
|
---|
1911 | int a = 0, b = 0, c, d, e;
|
---|
1912 |
|
---|
1913 | if (_features & GF_OLD256) {
|
---|
1914 | a = getVarOrDirectWord(0x80);
|
---|
1915 | b = getVarOrDirectWord(0x40);
|
---|
1916 | }
|
---|
1917 |
|
---|
1918 | _opcode = fetchScriptByte();
|
---|
1919 |
|
---|
1920 | switch (_opcode & 0x1F) {
|
---|
1921 | case 1: /* room scroll */
|
---|
1922 | if (!(_features & GF_OLD256)) {
|
---|
1923 | a = getVarOrDirectWord(0x80);
|
---|
1924 | b = getVarOrDirectWord(0x40);
|
---|
1925 | }
|
---|
1926 | if (a < 160)
|
---|
1927 | a = 160;
|
---|
1928 | if (b < 160)
|
---|
1929 | b = 160;
|
---|
1930 | if (a > _scrWidth - 160)
|
---|
1931 | a = _scrWidth - 160;
|
---|
1932 | if (b > _scrWidth - 160)
|
---|
1933 | b = _scrWidth - 160;
|
---|
1934 | _vars[VAR_CAMERA_MIN_X] = a;
|
---|
1935 | _vars[VAR_CAMERA_MAX_X] = b;
|
---|
1936 | break;
|
---|
1937 | case 2: /* room color */
|
---|
1938 | if (_features & GF_SMALL_HEADER) {
|
---|
1939 | if (!(_features & GF_OLD256)) {
|
---|
1940 | a = getVarOrDirectWord(0x80);
|
---|
1941 | b = getVarOrDirectWord(0x40);
|
---|
1942 | }
|
---|
1943 | checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
|
---|
1944 | _currentPalette[a] = b;
|
---|
1945 | _fullRedraw = 1;
|
---|
1946 | } else {
|
---|
1947 | error("room-color is no longer a valid command");
|
---|
1948 | }
|
---|
1949 | break;
|
---|
1950 |
|
---|
1951 | case 3: /* set screen */
|
---|
1952 | if (!(_features & GF_OLD256)) {
|
---|
1953 | a = getVarOrDirectWord(0x80);
|
---|
1954 | b = getVarOrDirectWord(0x40);
|
---|
1955 | }
|
---|
1956 | initScreens(0, a, 320, b);
|
---|
1957 | break;
|
---|
1958 | case 4: /* set palette color */
|
---|
1959 | if (_features & GF_SMALL_HEADER) {
|
---|
1960 | if (!(_features & GF_OLD256)) {
|
---|
1961 | a = getVarOrDirectWord(0x80);
|
---|
1962 | b = getVarOrDirectWord(0x40);
|
---|
1963 | }
|
---|
1964 | checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
|
---|
1965 | _currentPalette[a] = b; /*FIXME: should be shadow palette */
|
---|
1966 | // _fullRedraw = 1;
|
---|
1967 | } else {
|
---|
1968 | a = getVarOrDirectWord(0x80);
|
---|
1969 | b = getVarOrDirectWord(0x40);
|
---|
1970 | c = getVarOrDirectWord(0x20);
|
---|
1971 | _opcode = fetchScriptByte();
|
---|
1972 | d = getVarOrDirectByte(0x80);
|
---|
1973 | setPalColor(d, a, b, c); /* index, r, g, b */
|
---|
1974 | }
|
---|
1975 | break;
|
---|
1976 | case 5: /* shake on */
|
---|
1977 | setShake(1);
|
---|
1978 | break;
|
---|
1979 | case 6: /* shake off */
|
---|
1980 | setShake(0);
|
---|
1981 | break;
|
---|
1982 | case 7: /* room scale for old games */
|
---|
1983 | a = getVarOrDirectByte(0x80);
|
---|
1984 | b = getVarOrDirectByte(0x40);
|
---|
1985 | _opcode = fetchScriptByte();
|
---|
1986 | c = getVarOrDirectByte(0x80);
|
---|
1987 | d = getVarOrDirectByte(0x40);
|
---|
1988 | _opcode = fetchScriptByte();
|
---|
1989 | e = getVarOrDirectByte(0x40);
|
---|
1990 | setScaleItem(e - 1, b, a, d, c);
|
---|
1991 | case 8: /* room scale? */
|
---|
1992 | if (_features & GF_SMALL_HEADER) {
|
---|
1993 | if (!(_features & GF_OLD256)) {
|
---|
1994 | a = getVarOrDirectWord(0x80);
|
---|
1995 | b = getVarOrDirectWord(0x40);
|
---|
1996 | }
|
---|
1997 | c = getVarOrDirectWord(0x20);
|
---|
1998 | } else {
|
---|
1999 | a = getVarOrDirectByte(0x80);
|
---|
2000 | b = getVarOrDirectByte(0x40);
|
---|
2001 | c = getVarOrDirectByte(0x20);
|
---|
2002 | }
|
---|
2003 | darkenPalette(b, c, a, a, a);
|
---|
2004 | break;
|
---|
2005 | case 9: /* ? */
|
---|
2006 | _saveLoadFlag = getVarOrDirectByte(0x80);
|
---|
2007 | _saveLoadSlot = getVarOrDirectByte(0x40);
|
---|
2008 | _saveLoadSlot = 99; /* use this slot */
|
---|
2009 | _saveLoadCompatible = true;
|
---|
2010 | break;
|
---|
2011 | case 10: /* ? */
|
---|
2012 | a = getVarOrDirectWord(0x80);
|
---|
2013 | if (a) {
|
---|
2014 | _switchRoomEffect = (byte)(a);
|
---|
2015 | _switchRoomEffect2 = (byte)(a >> 8);
|
---|
2016 | } else {
|
---|
2017 | screenEffect(_newEffect);
|
---|
2018 | }
|
---|
2019 | break;
|
---|
2020 | case 11: /* ? */
|
---|
2021 | a = getVarOrDirectWord(0x80);
|
---|
2022 | b = getVarOrDirectWord(0x40);
|
---|
2023 | c = getVarOrDirectWord(0x20);
|
---|
2024 | _opcode = fetchScriptByte();
|
---|
2025 | d = getVarOrDirectByte(0x80);
|
---|
2026 | e = getVarOrDirectByte(0x40);
|
---|
2027 | darkenPalette(d, e, a, b, c);
|
---|
2028 | break;
|
---|
2029 | case 12: /* ? */
|
---|
2030 | a = getVarOrDirectWord(0x80);
|
---|
2031 | b = getVarOrDirectWord(0x40);
|
---|
2032 | c = getVarOrDirectWord(0x20);
|
---|
2033 | _opcode = fetchScriptByte();
|
---|
2034 | d = getVarOrDirectByte(0x80);
|
---|
2035 | e = getVarOrDirectByte(0x40);
|
---|
2036 | unkRoomFunc3(d, e, a, b, c);
|
---|
2037 | break;
|
---|
2038 |
|
---|
2039 | case 13:{ /* save-string */
|
---|
2040 | char buf[256], *s;
|
---|
2041 | a = getVarOrDirectByte(0x80);
|
---|
2042 | s = buf;
|
---|
2043 | while ((*s++ = fetchScriptByte()))
|
---|
2044 | ;
|
---|
2045 | warning("roomops:13 save-string(%d,\"%s\") not implemented", a, buf);
|
---|
2046 | break;
|
---|
2047 | }
|
---|
2048 | case 14: /* load-string */
|
---|
2049 | char buf[256], *s;
|
---|
2050 | a = getVarOrDirectByte(0x80);
|
---|
2051 | s = buf;
|
---|
2052 | while ((*s++ = fetchScriptByte()))
|
---|
2053 | ;
|
---|
2054 | warning("roomops:14 load-string(%d,\"%s\") not implemented", a, buf);
|
---|
2055 | break;
|
---|
2056 | case 15: /* palmanip? */
|
---|
2057 | a = getVarOrDirectByte(0x80);
|
---|
2058 | _opcode = fetchScriptByte();
|
---|
2059 | b = getVarOrDirectByte(0x80);
|
---|
2060 | c = getVarOrDirectByte(0x40);
|
---|
2061 | _opcode = fetchScriptByte();
|
---|
2062 | d = getVarOrDirectByte(0x80);
|
---|
2063 | unkRoomFunc4(b, c, a, d, 1);
|
---|
2064 | break;
|
---|
2065 |
|
---|
2066 | case 16:
|
---|
2067 | a = getVarOrDirectByte(0x80);
|
---|
2068 | b = getVarOrDirectByte(0x40);
|
---|
2069 | if (a < 1)
|
---|
2070 | a = 1; /* FIXME: ZAK256 */
|
---|
2071 | checkRange(16, 1, a, "o5_roomOps: 16: color cycle out of range (%d)");
|
---|
2072 | _colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
|
---|
2073 | break;
|
---|
2074 | }
|
---|
2075 | }
|
---|
2076 |
|
---|
2077 | void Scumm::o5_saveRestoreVerbs()
|
---|
2078 | {
|
---|
2079 | int a, b, c, slot, slot2;
|
---|
2080 |
|
---|
2081 | _opcode = fetchScriptByte();
|
---|
2082 |
|
---|
2083 | a = getVarOrDirectByte(0x80);
|
---|
2084 | b = getVarOrDirectByte(0x40);
|
---|
2085 | c = getVarOrDirectByte(0x20);
|
---|
2086 |
|
---|
2087 | switch (_opcode) {
|
---|
2088 | case 1: /* hide verbs */
|
---|
2089 | while (a <= b) {
|
---|
2090 | slot = getVerbSlot(a, 0);
|
---|
2091 | if (slot && _verbs[slot].saveid == 0) {
|
---|
2092 | _verbs[slot].saveid = c;
|
---|
2093 | drawVerb(slot, 0);
|
---|
2094 | verbMouseOver(0);
|
---|
2095 | }
|
---|
2096 | a++;
|
---|
2097 | }
|
---|
2098 | break;
|
---|
2099 | case 2: /* show verbs */
|
---|
2100 | while (a <= b) {
|
---|
2101 | slot = getVerbSlot(a, c);
|
---|
2102 | if (slot) {
|
---|
2103 | slot2 = getVerbSlot(a, 0);
|
---|
2104 | if (slot2)
|
---|
2105 | killVerb(slot2);
|
---|
2106 | slot = getVerbSlot(a, c);
|
---|
2107 | _verbs[slot].saveid = 0;
|
---|
2108 | drawVerb(slot, 0);
|
---|
2109 | verbMouseOver(0);
|
---|
2110 | }
|
---|
2111 | a++;
|
---|
2112 | }
|
---|
2113 | break;
|
---|
2114 | case 3: /* kill verbs */
|
---|
2115 | while (a <= b) {
|
---|
2116 | slot = getVerbSlot(a, c);
|
---|
2117 | if (slot)
|
---|
2118 | killVerb(slot);
|
---|
2119 | a++;
|
---|
2120 | }
|
---|
2121 | break;
|
---|
2122 | default:
|
---|
2123 | error("o5_saveRestoreVerbs: invalid opcode");
|
---|
2124 | }
|
---|
2125 | }
|
---|
2126 |
|
---|
2127 | void Scumm::o5_setCameraAt()
|
---|
2128 | {
|
---|
2129 | setCameraAtEx(getVarOrDirectWord(0x80));
|
---|
2130 | }
|
---|
2131 |
|
---|
2132 | void Scumm::o5_setObjectName()
|
---|
2133 | {
|
---|
2134 | int obj = getVarOrDirectWord(0x80);
|
---|
2135 | int size;
|
---|
2136 | int a;
|
---|
2137 | int i;
|
---|
2138 | byte *name;
|
---|
2139 | unsigned char work[255];
|
---|
2140 |
|
---|
2141 | if (obj < NUM_ACTORS)
|
---|
2142 | error("Can't set actor %d name with new-name-of", obj);
|
---|
2143 |
|
---|
2144 | if (!getOBCDFromObject(obj))
|
---|
2145 | error("Can't set name of object %d", obj);
|
---|
2146 |
|
---|
2147 | name = getObjOrActorName(obj);
|
---|
2148 | size = getResourceDataSize(name);
|
---|
2149 | i = 0;
|
---|
2150 |
|
---|
2151 | while ((a = fetchScriptByte()) != 0) {
|
---|
2152 | work[i++] = a;
|
---|
2153 |
|
---|
2154 | if (a == 0xFF) {
|
---|
2155 | work[i++] = fetchScriptByte();
|
---|
2156 | work[i++] = fetchScriptByte();
|
---|
2157 | work[i++] = fetchScriptByte();
|
---|
2158 | }
|
---|
2159 |
|
---|
2160 | }
|
---|
2161 |
|
---|
2162 | if (i >= size) {
|
---|
2163 | work[i] = 0;
|
---|
2164 | warning("New name of object %d too long (old *%s* new *%s*)",
|
---|
2165 | obj, name, work);
|
---|
2166 | i = size - 1;
|
---|
2167 | }
|
---|
2168 |
|
---|
2169 | work[i] = 0;
|
---|
2170 | strcpy((char *)name, (char *)work);
|
---|
2171 | runHook(0);
|
---|
2172 | }
|
---|
2173 |
|
---|
2174 | void Scumm::o5_setOwnerOf()
|
---|
2175 | {
|
---|
2176 | int obj, owner;
|
---|
2177 |
|
---|
2178 | obj = getVarOrDirectWord(0x80);
|
---|
2179 | owner = getVarOrDirectByte(0x40);
|
---|
2180 |
|
---|
2181 | setOwnerOf(obj, owner);
|
---|
2182 | }
|
---|
2183 |
|
---|
2184 | void Scumm::o5_setState()
|
---|
2185 | {
|
---|
2186 | int obj, state;
|
---|
2187 | obj = getVarOrDirectWord(0x80);
|
---|
2188 | state = getVarOrDirectByte(0x40);
|
---|
2189 | putState(obj, state);
|
---|
2190 | removeObjectFromRoom(obj);
|
---|
2191 | if (_BgNeedsRedraw)
|
---|
2192 | clearDrawObjectQueue();
|
---|
2193 | }
|
---|
2194 |
|
---|
2195 | void Scumm::o5_setVarRange()
|
---|
2196 | {
|
---|
2197 | int a, b;
|
---|
2198 |
|
---|
2199 | getResultPos();
|
---|
2200 | a = fetchScriptByte();
|
---|
2201 | do {
|
---|
2202 | if (_opcode & 0x80)
|
---|
2203 | b = fetchScriptWord();
|
---|
2204 | else
|
---|
2205 | b = fetchScriptByte();
|
---|
2206 |
|
---|
2207 | setResult(b);
|
---|
2208 | _resultVarNumber++;
|
---|
2209 | } while (--a);
|
---|
2210 | }
|
---|
2211 |
|
---|
2212 | void Scumm::o5_soundKludge()
|
---|
2213 | {
|
---|
2214 | int16 items[15];
|
---|
2215 | int i;
|
---|
2216 |
|
---|
2217 | if (_features & GF_SMALL_HEADER) // Is dummy function in
|
---|
2218 | return; // SCUMM V3
|
---|
2219 |
|
---|
2220 | for (i = 0; i < 15; i++)
|
---|
2221 | items[i] = 0;
|
---|
2222 |
|
---|
2223 | getWordVararg(items);
|
---|
2224 |
|
---|
2225 | soundKludge(items);
|
---|
2226 | }
|
---|
2227 |
|
---|
2228 | void Scumm::o5_startMusic()
|
---|
2229 | {
|
---|
2230 |
|
---|
2231 | addSoundToQueue(getVarOrDirectByte(0x80));
|
---|
2232 | }
|
---|
2233 |
|
---|
2234 | void Scumm::o5_startObject()
|
---|
2235 | {
|
---|
2236 | int obj, script;
|
---|
2237 | int16 data[16];
|
---|
2238 |
|
---|
2239 | obj = getVarOrDirectWord(0x80);
|
---|
2240 | script = getVarOrDirectByte(0x40);
|
---|
2241 |
|
---|
2242 | getWordVararg(data);
|
---|
2243 | runVerbCode(obj, script, 0, 0, data);
|
---|
2244 | }
|
---|
2245 |
|
---|
2246 | void Scumm::o5_startScript()
|
---|
2247 | {
|
---|
2248 | int op, script;
|
---|
2249 | int16 data[16];
|
---|
2250 | int a, b;
|
---|
2251 |
|
---|
2252 | op = _opcode;
|
---|
2253 | script = getVarOrDirectByte(0x80);
|
---|
2254 |
|
---|
2255 | getWordVararg(data);
|
---|
2256 |
|
---|
2257 | a = b = 0;
|
---|
2258 | if (op & 0x40)
|
---|
2259 | b = 1;
|
---|
2260 | if (op & 0x20)
|
---|
2261 | a = 1;
|
---|
2262 |
|
---|
2263 | runScript(script, a, b, data);
|
---|
2264 | }
|
---|
2265 |
|
---|
2266 | void Scumm::o5_startSound()
|
---|
2267 | {
|
---|
2268 |
|
---|
2269 | _vars[VAR_MUSIC_FLAG]=0;
|
---|
2270 |
|
---|
2271 | addSoundToQueue(getVarOrDirectByte(0x80));
|
---|
2272 | }
|
---|
2273 |
|
---|
2274 | void Scumm::o5_stopMusic()
|
---|
2275 | {
|
---|
2276 | stopAllSounds();
|
---|
2277 | }
|
---|
2278 |
|
---|
2279 | void Scumm::o5_stopObjectCode()
|
---|
2280 | {
|
---|
2281 | stopObjectCode();
|
---|
2282 | }
|
---|
2283 |
|
---|
2284 | void Scumm::o5_stopObjectScript()
|
---|
2285 | {
|
---|
2286 | stopObjectScript(getVarOrDirectWord(0x80));
|
---|
2287 | }
|
---|
2288 |
|
---|
2289 | void Scumm::o5_stopScript()
|
---|
2290 | {
|
---|
2291 | int script;
|
---|
2292 |
|
---|
2293 | script = getVarOrDirectByte(0x80);
|
---|
2294 | if (!script)
|
---|
2295 | stopObjectCode();
|
---|
2296 | else
|
---|
2297 | stopScriptNr(script);
|
---|
2298 | }
|
---|
2299 |
|
---|
2300 | void Scumm::o5_stopSound()
|
---|
2301 | {
|
---|
2302 | stopSound(getVarOrDirectByte(0x80));
|
---|
2303 | }
|
---|
2304 |
|
---|
2305 | void Scumm::o5_stringOps()
|
---|
2306 | {
|
---|
2307 | int a, b, c, i;
|
---|
2308 | byte *ptr;
|
---|
2309 |
|
---|
2310 | _opcode = fetchScriptByte();
|
---|
2311 | switch (_opcode & 0x1F) {
|
---|
2312 | case 1: /* loadstring */
|
---|
2313 | loadPtrToResource(rtString, getVarOrDirectByte(0x80), NULL);
|
---|
2314 | break;
|
---|
2315 | case 2: /* copystring */
|
---|
2316 | a = getVarOrDirectByte(0x80);
|
---|
2317 | b = getVarOrDirectByte(0x40);
|
---|
2318 | nukeResource(rtString, a);
|
---|
2319 | ptr = getResourceAddress(rtString, b);
|
---|
2320 | if (ptr)
|
---|
2321 | loadPtrToResource(rtString, a, ptr);
|
---|
2322 | break;
|
---|
2323 | case 3: /* set string char */
|
---|
2324 | a = getVarOrDirectByte(0x80);
|
---|
2325 | b = getVarOrDirectByte(0x40);
|
---|
2326 | ptr = getResourceAddress(rtString, a);
|
---|
2327 | if (!(_gameId == GID_LOOM256)) { /* FIXME - LOOM256 */
|
---|
2328 | if (ptr == NULL)
|
---|
2329 | error("String %d does not exist", a);
|
---|
2330 | c = getVarOrDirectByte(0x20);
|
---|
2331 | ptr[b] = c;
|
---|
2332 | } else
|
---|
2333 | getVarOrDirectByte(0x20);
|
---|
2334 |
|
---|
2335 | break;
|
---|
2336 |
|
---|
2337 | case 4: /* get string char */
|
---|
2338 | getResultPos();
|
---|
2339 | a = getVarOrDirectByte(0x80);
|
---|
2340 | b = getVarOrDirectByte(0x40);
|
---|
2341 | ptr = getResourceAddress(rtString, a);
|
---|
2342 | if (ptr == NULL)
|
---|
2343 | error("String %d does not exist", a);
|
---|
2344 | setResult(ptr[b]);
|
---|
2345 | break;
|
---|
2346 |
|
---|
2347 | case 5: /* create empty string */
|
---|
2348 | a = getVarOrDirectByte(0x80);
|
---|
2349 | b = getVarOrDirectByte(0x40);
|
---|
2350 | nukeResource(rtString, a);
|
---|
2351 | if (b) {
|
---|
2352 | ptr = createResource(rtString, a, b);
|
---|
2353 | if (ptr) {
|
---|
2354 | for (i = 0; i < b; i++)
|
---|
2355 | ptr[i] = 0;
|
---|
2356 | }
|
---|
2357 | }
|
---|
2358 | break;
|
---|
2359 | }
|
---|
2360 | }
|
---|
2361 |
|
---|
2362 | void Scumm::o5_subtract()
|
---|
2363 | {
|
---|
2364 | int a;
|
---|
2365 | getResultPos();
|
---|
2366 | a = getVarOrDirectWord(0x80);
|
---|
2367 | setResult(readVar(_resultVarNumber) - a);
|
---|
2368 | }
|
---|
2369 |
|
---|
2370 | void Scumm::o5_verbOps()
|
---|
2371 | {
|
---|
2372 | int verb, slot;
|
---|
2373 | VerbSlot *vs;
|
---|
2374 | int a, b;
|
---|
2375 | byte *ptr;
|
---|
2376 |
|
---|
2377 | verb = getVarOrDirectByte(0x80);
|
---|
2378 |
|
---|
2379 | slot = getVerbSlot(verb, 0);
|
---|
2380 | checkRange(_maxVerbs - 1, 0, slot, "Illegal new verb slot %d");
|
---|
2381 |
|
---|
2382 | vs = &_verbs[slot];
|
---|
2383 | vs->verbid = verb;
|
---|
2384 |
|
---|
2385 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
2386 | switch (_opcode & 0x1F) {
|
---|
2387 | case 1: /* load image */
|
---|
2388 | a = getVarOrDirectWord(0x80);
|
---|
2389 | if (slot) {
|
---|
2390 | setVerbObject(_roomResource, a, slot);
|
---|
2391 | vs->type = 1;
|
---|
2392 | }
|
---|
2393 | break;
|
---|
2394 | case 2: /* load from code */
|
---|
2395 | loadPtrToResource(rtVerb, slot, NULL);
|
---|
2396 | if (slot == 0)
|
---|
2397 | nukeResource(rtVerb, slot);
|
---|
2398 | vs->type = 0;
|
---|
2399 | vs->imgindex = 0;
|
---|
2400 | break;
|
---|
2401 | case 3: /* color */
|
---|
2402 | vs->color = getVarOrDirectByte(0x80);
|
---|
2403 | break;
|
---|
2404 | case 4: /* set hi color */
|
---|
2405 | vs->hicolor = getVarOrDirectByte(0x80);
|
---|
2406 | break;
|
---|
2407 | case 5: /* set xy */
|
---|
2408 | vs->x = getVarOrDirectWord(0x80);
|
---|
2409 | vs->y = getVarOrDirectWord(0x40);
|
---|
2410 | // FIXME: hack loom notes into right spot
|
---|
2411 | if (_gameId == GID_LOOM256) {
|
---|
2412 | if ((verb >= 90) && (verb <= 97)) { // Notes
|
---|
2413 | switch (verb) {
|
---|
2414 | case 90:
|
---|
2415 | case 91:
|
---|
2416 | vs->y -= 7;
|
---|
2417 | break;
|
---|
2418 | case 92:
|
---|
2419 | vs->y -= 6;
|
---|
2420 | break;
|
---|
2421 | case 93:
|
---|
2422 | vs->y -= 4;
|
---|
2423 | break;
|
---|
2424 | case 94:
|
---|
2425 | vs->y -= 3;
|
---|
2426 | break;
|
---|
2427 | case 95:
|
---|
2428 | vs->y -= 1;
|
---|
2429 | break;
|
---|
2430 | case 97:
|
---|
2431 | vs->y -= 5;
|
---|
2432 | }
|
---|
2433 | }
|
---|
2434 | }
|
---|
2435 | break;
|
---|
2436 | case 6: /* set on */
|
---|
2437 | vs->curmode = 1;
|
---|
2438 | break;
|
---|
2439 | case 7: /* set off */
|
---|
2440 | vs->curmode = 0;
|
---|
2441 | break;
|
---|
2442 | case 8: /* delete */
|
---|
2443 | killVerb(slot);
|
---|
2444 | break;
|
---|
2445 | case 9: /* new */
|
---|
2446 | slot = getVerbSlot(verb, 0);
|
---|
2447 | if (slot == 0) {
|
---|
2448 | for (slot = 1; slot < _maxVerbs; slot++) {
|
---|
2449 | if (_verbs[slot].verbid == 0)
|
---|
2450 | break;
|
---|
2451 | }
|
---|
2452 | if (slot == _maxVerbs)
|
---|
2453 | error("Too many verbs");
|
---|
2454 | }
|
---|
2455 | vs = &_verbs[slot];
|
---|
2456 | vs->verbid = verb;
|
---|
2457 | vs->color = 2;
|
---|
2458 | vs->hicolor = 0;
|
---|
2459 | vs->dimcolor = 8;
|
---|
2460 | vs->type = 0;
|
---|
2461 | vs->charset_nr = string[0].t_charset;
|
---|
2462 | vs->curmode = 0;
|
---|
2463 | vs->saveid = 0;
|
---|
2464 | vs->key = 0;
|
---|
2465 | vs->center = 0;
|
---|
2466 | vs->imgindex = 0;
|
---|
2467 | break;
|
---|
2468 |
|
---|
2469 | case 16: /* set dim color */
|
---|
2470 | vs->dimcolor = getVarOrDirectByte(0x80);
|
---|
2471 | break;
|
---|
2472 | case 17: /* dim */
|
---|
2473 | vs->curmode = 2;
|
---|
2474 | break;
|
---|
2475 | case 18: /* set key */
|
---|
2476 | vs->key = getVarOrDirectByte(0x80);
|
---|
2477 | break;
|
---|
2478 | case 19: /* set center */
|
---|
2479 | vs->center = 1;
|
---|
2480 | break;
|
---|
2481 | case 20: /* set to string */
|
---|
2482 | ptr = getResourceAddress(rtString, getVarOrDirectWord(0x80));
|
---|
2483 | if (!ptr)
|
---|
2484 | nukeResource(rtVerb, slot);
|
---|
2485 | else {
|
---|
2486 | loadPtrToResource(rtVerb, slot, ptr);
|
---|
2487 | }
|
---|
2488 | if (slot == 0)
|
---|
2489 | nukeResource(rtVerb, slot);
|
---|
2490 | vs->type = 0;
|
---|
2491 | vs->imgindex = 0;
|
---|
2492 | break;
|
---|
2493 | case 22: /* assign object */
|
---|
2494 | a = getVarOrDirectWord(0x80);
|
---|
2495 | b = getVarOrDirectByte(0x40);
|
---|
2496 | if (slot && vs->imgindex != a) {
|
---|
2497 | setVerbObject(b, a, slot);
|
---|
2498 | vs->type = 1;
|
---|
2499 | vs->imgindex = a;
|
---|
2500 | }
|
---|
2501 | break;
|
---|
2502 | case 23: /* set back color */
|
---|
2503 | vs->bkcolor = getVarOrDirectByte(0x80);
|
---|
2504 | break;
|
---|
2505 | }
|
---|
2506 | }
|
---|
2507 | drawVerb(slot, 0);
|
---|
2508 | verbMouseOver(0);
|
---|
2509 | }
|
---|
2510 |
|
---|
2511 | void Scumm::o5_wait()
|
---|
2512 | {
|
---|
2513 | byte *oldaddr;
|
---|
2514 |
|
---|
2515 |
|
---|
2516 | oldaddr = _scriptPointer - 1;
|
---|
2517 |
|
---|
2518 | if (_opcode == 0xAE && _gameId == GID_INDY3_256) {
|
---|
2519 | _opcode = 2;
|
---|
2520 | } else
|
---|
2521 | _opcode = fetchScriptByte();
|
---|
2522 |
|
---|
2523 | switch (_opcode & 0x1F) {
|
---|
2524 | case 1: /* wait for actor */
|
---|
2525 | if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving)
|
---|
2526 | break;
|
---|
2527 | return;
|
---|
2528 | case 2: /* wait for message */
|
---|
2529 | if (_vars[VAR_HAVE_MSG])
|
---|
2530 | break;
|
---|
2531 | return;
|
---|
2532 | case 3: /* wait for camera */
|
---|
2533 | if (camera._cur.x >> 3 != camera._dest.x >> 3)
|
---|
2534 | break;
|
---|
2535 | return;
|
---|
2536 | case 4: /* wait for sentence */
|
---|
2537 | if (_sentenceNum) {
|
---|
2538 | if (sentence[_sentenceNum - 1].unk &&
|
---|
2539 | !isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
|
---|
2540 | return;
|
---|
2541 | break;
|
---|
2542 | }
|
---|
2543 | if (!isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
|
---|
2544 | return;
|
---|
2545 | break;
|
---|
2546 | default:
|
---|
2547 | error("o5_wait: default case");
|
---|
2548 | return;
|
---|
2549 | }
|
---|
2550 |
|
---|
2551 | _scriptPointer = oldaddr;
|
---|
2552 | o5_breakHere();
|
---|
2553 | }
|
---|
2554 |
|
---|
2555 | void Scumm::o5_walkActorTo()
|
---|
2556 | {
|
---|
2557 | int x, y;
|
---|
2558 | Actor *a;
|
---|
2559 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorTo");
|
---|
2560 | x = getVarOrDirectWord(0x40);
|
---|
2561 | y = getVarOrDirectWord(0x20);
|
---|
2562 | startWalkActor(a, x, y, -1);
|
---|
2563 | }
|
---|
2564 |
|
---|
2565 | void Scumm::o5_walkActorToActor()
|
---|
2566 | {
|
---|
2567 | int b, x, y;
|
---|
2568 | Actor *a, *a2;
|
---|
2569 | int nr;
|
---|
2570 | int nr2 = getVarOrDirectByte(0x80);
|
---|
2571 | a = derefActorSafe(nr2, "o5_walkActorToActor");
|
---|
2572 | if (!a)
|
---|
2573 | return;
|
---|
2574 |
|
---|
2575 | if (a->room != _currentRoom) {
|
---|
2576 | getVarOrDirectByte(0x40);
|
---|
2577 | fetchScriptByte();
|
---|
2578 | return;
|
---|
2579 | }
|
---|
2580 |
|
---|
2581 | nr = getVarOrDirectByte(0x40);
|
---|
2582 | if (nr == 106 && _gameId == GID_INDY4) {
|
---|
2583 | warning("Bypassing Indy4 bug");
|
---|
2584 | fetchScriptByte();
|
---|
2585 | return;
|
---|
2586 | }
|
---|
2587 | // warning("walk actor %d to actor %d", nr, nr2);
|
---|
2588 | a2 = derefActorSafe(nr, "o5_walkActorToActor(2)");
|
---|
2589 | if (!a2)
|
---|
2590 | return;
|
---|
2591 |
|
---|
2592 | if (a2->room != _currentRoom) {
|
---|
2593 | fetchScriptByte();
|
---|
2594 | return;
|
---|
2595 | }
|
---|
2596 | b = fetchScriptByte(); /* distance from actor */
|
---|
2597 | if (b == 0xFF) {
|
---|
2598 | b = a2->scalex * a->width / 0xFF;
|
---|
2599 | b = b + b / 2;
|
---|
2600 | }
|
---|
2601 | x = a2->x;
|
---|
2602 | y = a2->y;
|
---|
2603 | if (x < a->x)
|
---|
2604 | x += b;
|
---|
2605 | else
|
---|
2606 | x -= b;
|
---|
2607 |
|
---|
2608 | startWalkActor(a, x, y, -1);
|
---|
2609 | }
|
---|
2610 |
|
---|
2611 | void Scumm::o5_walkActorToObject()
|
---|
2612 | {
|
---|
2613 | int obj;
|
---|
2614 | Actor *a;
|
---|
2615 |
|
---|
2616 | // warning("walk object to object");
|
---|
2617 |
|
---|
2618 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToObject");
|
---|
2619 | obj = getVarOrDirectWord(0x40);
|
---|
2620 | if (whereIsObject(obj) != WIO_NOT_FOUND) {
|
---|
2621 | getObjectXYPos(obj);
|
---|
2622 | startWalkActor(a, _xPos, _yPos, _dir);
|
---|
2623 | }
|
---|
2624 | }
|
---|
2625 |
|
---|
2626 | int Scumm::getWordVararg(int16 * ptr)
|
---|
2627 | {
|
---|
2628 | int i;
|
---|
2629 |
|
---|
2630 | for (i = 0; i < 15; i++)
|
---|
2631 | ptr[i] = 0;
|
---|
2632 |
|
---|
2633 | i = 0;
|
---|
2634 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
2635 | ptr[i++] = getVarOrDirectWord(0x80);
|
---|
2636 | }
|
---|
2637 | return i;
|
---|
2638 | }
|
---|
2639 |
|
---|
2640 | int Scumm::getVarOrDirectWord(byte mask)
|
---|
2641 | {
|
---|
2642 | if (_opcode & mask)
|
---|
2643 | return readVar(fetchScriptWord());
|
---|
2644 | return (int16) fetchScriptWord();
|
---|
2645 | }
|
---|
2646 |
|
---|
2647 | int Scumm::getVarOrDirectByte(byte mask)
|
---|
2648 | {
|
---|
2649 | if (_opcode & mask)
|
---|
2650 | return readVar(fetchScriptWord());
|
---|
2651 | return fetchScriptByte();
|
---|
2652 | }
|
---|
2653 |
|
---|
2654 | void Scumm::decodeParseString()
|
---|
2655 | {
|
---|
2656 | int textSlot;
|
---|
2657 |
|
---|
2658 | switch (_actorToPrintStrFor) {
|
---|
2659 | case 252:
|
---|
2660 | textSlot = 3;
|
---|
2661 | break;
|
---|
2662 | case 253:
|
---|
2663 | textSlot = 2;
|
---|
2664 | break;
|
---|
2665 | case 254:
|
---|
2666 | textSlot = 1;
|
---|
2667 | break;
|
---|
2668 | default:
|
---|
2669 | textSlot = 0;
|
---|
2670 | }
|
---|
2671 |
|
---|
2672 | string[textSlot].xpos = string[textSlot].t_xpos;
|
---|
2673 | string[textSlot].ypos = string[textSlot].t_ypos;
|
---|
2674 | string[textSlot].center = string[textSlot].t_center;
|
---|
2675 | string[textSlot].overhead = string[textSlot].t_overhead;
|
---|
2676 | string[textSlot].right = string[textSlot].t_right;
|
---|
2677 | string[textSlot].color = string[textSlot].t_color;
|
---|
2678 | string[textSlot].charset = string[textSlot].t_charset;
|
---|
2679 |
|
---|
2680 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
---|
2681 | switch (_opcode & 0xF) {
|
---|
2682 | case 0: /* set string xy */
|
---|
2683 | string[textSlot].xpos = getVarOrDirectWord(0x80);
|
---|
2684 | string[textSlot].ypos = getVarOrDirectWord(0x40);
|
---|
2685 | string[textSlot].overhead = false;
|
---|
2686 | break;
|
---|
2687 | case 1: /* color */
|
---|
2688 | string[textSlot].color = getVarOrDirectByte(0x80);
|
---|
2689 | break;
|
---|
2690 | case 2: /* right */
|
---|
2691 | string[textSlot].right = getVarOrDirectWord(0x80);
|
---|
2692 | break;
|
---|
2693 | case 4: /* center */
|
---|
2694 | string[textSlot].center = true;
|
---|
2695 | string[textSlot].overhead = false;
|
---|
2696 | break;
|
---|
2697 | case 6: /* left */
|
---|
2698 | string[textSlot].center = false;
|
---|
2699 | string[textSlot].overhead = false;
|
---|
2700 | break;
|
---|
2701 | case 7: /* overhead */
|
---|
2702 | string[textSlot].overhead = true;
|
---|
2703 | break;
|
---|
2704 | case 8:{ /* play loom talkie sound - use in other games ? */
|
---|
2705 | int x = getVarOrDirectWord(0x80);
|
---|
2706 | int offset;
|
---|
2707 | int delay;
|
---|
2708 |
|
---|
2709 | if (x != 0)
|
---|
2710 | offset = (int)((x & 0xffff) * 7.5 - 22650);
|
---|
2711 | else
|
---|
2712 | offset = 0;
|
---|
2713 | delay = (int)((getVarOrDirectWord(0x40) & 0xffff) * 7.5);
|
---|
2714 | if (_gameId == GID_LOOM256) {
|
---|
2715 | #ifdef COMPRESSED_SOUND_FILE
|
---|
2716 | if(playMP3CDTrack(1, 0, offset, delay) == -1)
|
---|
2717 | #endif
|
---|
2718 | _system->play_cdrom(1, 0, offset, delay);
|
---|
2719 | }
|
---|
2720 | else
|
---|
2721 | warning("parseString: 8");
|
---|
2722 | }
|
---|
2723 | break;
|
---|
2724 | case 15:
|
---|
2725 | _messagePtr = _scriptPointer;
|
---|
2726 | switch (textSlot) {
|
---|
2727 | case 0:
|
---|
2728 | actorTalk();
|
---|
2729 | break;
|
---|
2730 | case 1:
|
---|
2731 | drawString(1);
|
---|
2732 | break;
|
---|
2733 | case 2:
|
---|
2734 | unkMessage1();
|
---|
2735 | break;
|
---|
2736 | case 3:
|
---|
2737 | unkMessage2();
|
---|
2738 | break;
|
---|
2739 | }
|
---|
2740 | _scriptPointer = _messagePtr;
|
---|
2741 | return;
|
---|
2742 | default:
|
---|
2743 | return;
|
---|
2744 | }
|
---|
2745 | }
|
---|
2746 |
|
---|
2747 | string[textSlot].t_xpos = string[textSlot].xpos;
|
---|
2748 | string[textSlot].t_ypos = string[textSlot].ypos;
|
---|
2749 | string[textSlot].t_center = string[textSlot].center;
|
---|
2750 | string[textSlot].t_overhead = string[textSlot].overhead;
|
---|
2751 | string[textSlot].t_right = string[textSlot].right;
|
---|
2752 | string[textSlot].t_color = string[textSlot].color;
|
---|
2753 | string[textSlot].t_charset = string[textSlot].charset;
|
---|
2754 | }
|
---|
2755 |
|
---|
2756 | void Scumm::o5_oldRoomEffect()
|
---|
2757 | {
|
---|
2758 | int a;
|
---|
2759 |
|
---|
2760 | _opcode = fetchScriptByte();
|
---|
2761 | if ((_opcode & 0x1F) == 3) {
|
---|
2762 | a = getVarOrDirectWord(0x80);
|
---|
2763 | switch(a) {
|
---|
2764 | case 4:
|
---|
2765 | _fullRedraw =true;
|
---|
2766 | break;
|
---|
2767 | default:
|
---|
2768 | warning("Unsupported oldRoomEffect %d", a);
|
---|
2769 | break;
|
---|
2770 | }
|
---|
2771 | }
|
---|
2772 | }
|
---|
2773 |
|
---|
2774 | void Scumm::o5_pickupObjectOld()
|
---|
2775 | {
|
---|
2776 | int obj = getVarOrDirectWord(0x80);
|
---|
2777 |
|
---|
2778 | // FIXME: Zak256 (Zaire): Why does this happen at all?
|
---|
2779 | if (obj < 1) {
|
---|
2780 | warning("pickupObjectOld recieved negative index");
|
---|
2781 | return;
|
---|
2782 | }
|
---|
2783 |
|
---|
2784 | if (getObjectIndex(obj) == -1)
|
---|
2785 | return;
|
---|
2786 |
|
---|
2787 | if (whereIsObject(obj) == WIO_INVENTORY) /* Don't take an */
|
---|
2788 | return; /* object twice */
|
---|
2789 |
|
---|
2790 | // warning("adding %d from %d to inventoryOld", obj, _currentRoom);
|
---|
2791 | addObjectToInventory(obj, _roomResource);
|
---|
2792 | removeObjectFromRoom(obj);
|
---|
2793 | putOwner(obj, _vars[VAR_EGO]);
|
---|
2794 | putClass(obj, 32, 1);
|
---|
2795 | putState(obj, 1);
|
---|
2796 | clearDrawObjectQueue();
|
---|
2797 | runHook(1);
|
---|
2798 | }
|
---|