| 1 | /* ScummVM - Scumm Interpreter
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| 2 | * Copyright (C) 2001 Ludvig Strigeus
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| 3 | * Copyright (C) 2001/2002 The ScummVM project
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| 4 | *
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| 5 | * This program is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU General Public License
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| 7 | * as published by the Free Software Foundation; either version 2
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| 8 | * of the License, or (at your option) any later version.
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| 9 |
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| 10 | * This program is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 13 | * GNU General Public License for more details.
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| 14 |
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| 15 | * You should have received a copy of the GNU General Public License
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| 16 | * along with this program; if not, write to the Free Software
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| 17 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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| 18 | *
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| 19 | * $Header: /cvsroot/scummvm/scummvm/script_v1.cpp,v 1.102 2002/05/08 10:33:30 ender Exp $
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| 20 | *
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| 21 | */
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| 22 |
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| 23 | #include "stdafx.h"
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| 24 | #include "scumm.h"
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| 25 |
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| 26 | void Scumm::setupOpcodes()
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| 27 | {
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| 28 | static const OpcodeProc opcode_list[] = {
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| 29 | /* 00 */
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| 30 | &Scumm::o5_stopObjectCode,
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| 31 | &Scumm::o5_putActor,
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| 32 | &Scumm::o5_startMusic,
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| 33 | &Scumm::o5_getActorRoom,
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| 34 | /* 04 */
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| 35 | &Scumm::o5_isGreaterEqual,
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| 36 | &Scumm::o5_drawObject,
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| 37 | &Scumm::o5_getActorElevation,
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| 38 | &Scumm::o5_setState,
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| 39 | /* 08 */
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| 40 | &Scumm::o5_isNotEqual,
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| 41 | &Scumm::o5_faceActor,
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| 42 | &Scumm::o5_startScript,
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| 43 | &Scumm::o5_getVerbEntrypoint,
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| 44 | /* 0C */
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| 45 | &Scumm::o5_resourceRoutines,
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| 46 | &Scumm::o5_walkActorToActor,
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| 47 | &Scumm::o5_putActorAtObject,
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| 48 | &Scumm::o5_getObjectState,
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| 49 | /* 10 */
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| 50 | &Scumm::o5_getObjectOwner,
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| 51 | &Scumm::o5_animateActor,
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| 52 | &Scumm::o5_panCameraTo,
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| 53 | &Scumm::o5_actorSet,
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| 54 | /* 14 */
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| 55 | &Scumm::o5_print,
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| 56 | &Scumm::o5_actorFromPos,
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| 57 | &Scumm::o5_getRandomNr,
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| 58 | &Scumm::o5_and,
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| 59 | /* 18 */
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| 60 | &Scumm::o5_jumpRelative,
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| 61 | &Scumm::o5_doSentence,
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| 62 | &Scumm::o5_move,
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| 63 | &Scumm::o5_multiply,
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| 64 | /* 1C */
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| 65 | &Scumm::o5_startSound,
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| 66 | &Scumm::o5_ifClassOfIs,
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| 67 | &Scumm::o5_walkActorTo,
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| 68 | &Scumm::o5_isActorInBox,
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| 69 | /* 20 */
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| 70 | &Scumm::o5_stopMusic,
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| 71 | &Scumm::o5_putActor,
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| 72 | &Scumm::o5_getAnimCounter,
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| 73 | &Scumm::o5_getActorY,
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| 74 | /* 24 */
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| 75 | &Scumm::o5_loadRoomWithEgo,
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| 76 | &Scumm::o5_pickupObject,
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| 77 | &Scumm::o5_setVarRange,
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| 78 | &Scumm::o5_stringOps,
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| 79 | /* 28 */
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| 80 | &Scumm::o5_equalZero,
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| 81 | &Scumm::o5_setOwnerOf,
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| 82 | &Scumm::o5_startScript,
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| 83 | &Scumm::o5_delayVariable,
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| 84 | /* 2C */
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| 85 | &Scumm::o5_cursorCommand,
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| 86 | &Scumm::o5_putActorInRoom,
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| 87 | &Scumm::o5_delay,
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| 88 | &Scumm::o5_getObjectState,
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| 89 | /* 30 */
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| 90 | &Scumm::o5_matrixOps,
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| 91 | &Scumm::o5_getInventoryCount,
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| 92 | &Scumm::o5_setCameraAt,
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| 93 | &Scumm::o5_roomOps,
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| 94 | /* 34 */
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| 95 | &Scumm::o5_getDist,
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| 96 | &Scumm::o5_findObject,
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| 97 | &Scumm::o5_walkActorToObject,
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| 98 | &Scumm::o5_startObject,
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| 99 | /* 38 */
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| 100 | &Scumm::o5_lessOrEqual,
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| 101 | &Scumm::o5_doSentence,
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| 102 | &Scumm::o5_subtract,
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| 103 | &Scumm::o5_getActorScale,
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| 104 | /* 3C */
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| 105 | &Scumm::o5_stopSound,
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| 106 | &Scumm::o5_findInventory,
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| 107 | &Scumm::o5_walkActorTo,
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| 108 | &Scumm::o5_drawBox,
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| 109 | /* 40 */
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| 110 | &Scumm::o5_cutscene,
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| 111 | &Scumm::o5_putActor,
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| 112 | &Scumm::o5_chainScript,
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| 113 | &Scumm::o5_getActorX,
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| 114 | /* 44 */
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| 115 | &Scumm::o5_isLess,
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| 116 | &Scumm::o5_drawObject,
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| 117 | &Scumm::o5_increment,
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| 118 | &Scumm::o5_setState,
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| 119 | /* 48 */
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| 120 | &Scumm::o5_isEqual,
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| 121 | &Scumm::o5_faceActor,
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| 122 | &Scumm::o5_startScript,
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| 123 | &Scumm::o5_getVerbEntrypoint,
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| 124 | /* 4C */
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| 125 | &Scumm::o5_soundKludge,
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| 126 | &Scumm::o5_walkActorToActor,
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| 127 | &Scumm::o5_putActorAtObject,
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| 128 | &Scumm::o5_badOpcode,
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| 129 | /* 50 */
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| 130 | &Scumm::o5_pickupObjectOld,
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| 131 | &Scumm::o5_animateActor,
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| 132 | &Scumm::o5_actorFollowCamera,
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| 133 | &Scumm::o5_actorSet,
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| 134 | /* 54 */
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| 135 | &Scumm::o5_setObjectName,
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| 136 | &Scumm::o5_actorFromPos,
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| 137 | &Scumm::o5_getActorMoving,
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| 138 | &Scumm::o5_or,
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| 139 | /* 58 */
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| 140 | &Scumm::o5_overRide,
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| 141 | &Scumm::o5_doSentence,
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| 142 | &Scumm::o5_add,
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| 143 | &Scumm::o5_divide,
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| 144 | /* 5C */
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| 145 | &Scumm::o5_oldRoomEffect,
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| 146 | &Scumm::o5_actorSetClass,
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| 147 | &Scumm::o5_walkActorTo,
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| 148 | &Scumm::o5_isActorInBox,
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| 149 | /* 60 */
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| 150 | &Scumm::o5_freezeScripts,
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| 151 | &Scumm::o5_putActor,
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| 152 | &Scumm::o5_stopScript,
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| 153 | &Scumm::o5_getActorFacing,
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| 154 | /* 64 */
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| 155 | &Scumm::o5_loadRoomWithEgo,
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| 156 | &Scumm::o5_pickupObject,
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| 157 | &Scumm::o5_getClosestObjActor,
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| 158 | &Scumm::o5_dummy,
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| 159 | /* 68 */
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| 160 | &Scumm::o5_getScriptRunning,
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| 161 | &Scumm::o5_setOwnerOf,
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| 162 | &Scumm::o5_startScript,
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| 163 | &Scumm::o5_debug,
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| 164 | /* 6C */
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| 165 | &Scumm::o5_getActorWidth,
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| 166 | &Scumm::o5_putActorInRoom,
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| 167 | &Scumm::o5_stopObjectScript,
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| 168 | &Scumm::o5_badOpcode,
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| 169 | /* 70 */
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| 170 | &Scumm::o5_lights,
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| 171 | &Scumm::o5_getActorCostume,
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| 172 | &Scumm::o5_loadRoom,
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| 173 | &Scumm::o5_roomOps,
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| 174 | /* 74 */
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| 175 | &Scumm::o5_getDist,
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| 176 | &Scumm::o5_findObject,
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| 177 | &Scumm::o5_walkActorToObject,
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| 178 | &Scumm::o5_startObject,
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| 179 | /* 78 */
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| 180 | &Scumm::o5_isGreater, /* less? */
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| 181 | &Scumm::o5_doSentence,
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| 182 | &Scumm::o5_verbOps,
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| 183 | &Scumm::o5_getActorWalkBox,
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| 184 | /* 7C */
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| 185 | &Scumm::o5_isSoundRunning,
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| 186 | &Scumm::o5_findInventory,
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| 187 | &Scumm::o5_walkActorTo,
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| 188 | &Scumm::o5_drawBox,
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| 189 | /* 80 */
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| 190 | &Scumm::o5_breakHere,
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| 191 | &Scumm::o5_putActor,
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| 192 | &Scumm::o5_startMusic,
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| 193 | &Scumm::o5_getActorRoom,
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| 194 | /* 84 */
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| 195 | &Scumm::o5_isGreaterEqual, /* less equal? */
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| 196 | &Scumm::o5_drawObject,
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| 197 | &Scumm::o5_getActorElevation,
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| 198 | &Scumm::o5_setState,
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| 199 | /* 88 */
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| 200 | &Scumm::o5_isNotEqual,
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| 201 | &Scumm::o5_faceActor,
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| 202 | &Scumm::o5_startScript,
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| 203 | &Scumm::o5_getVerbEntrypoint,
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| 204 | /* 8C */
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| 205 | &Scumm::o5_resourceRoutines,
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| 206 | &Scumm::o5_walkActorToActor,
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| 207 | &Scumm::o5_putActorAtObject,
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| 208 | &Scumm::o5_getObjectState,
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| 209 | /* 90 */
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| 210 | &Scumm::o5_getObjectOwner,
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| 211 | &Scumm::o5_animateActor,
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| 212 | &Scumm::o5_panCameraTo,
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| 213 | &Scumm::o5_actorSet,
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| 214 | /* 94 */
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| 215 | &Scumm::o5_print,
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| 216 | &Scumm::o5_actorFromPos,
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| 217 | &Scumm::o5_getRandomNr,
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| 218 | &Scumm::o5_and,
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| 219 | /* 98 */
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| 220 | &Scumm::o5_quitPauseRestart,
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| 221 | &Scumm::o5_doSentence,
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| 222 | &Scumm::o5_move,
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| 223 | &Scumm::o5_multiply,
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| 224 | /* 9C */
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| 225 | &Scumm::o5_startSound,
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| 226 | &Scumm::o5_ifClassOfIs,
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| 227 | &Scumm::o5_walkActorTo,
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| 228 | &Scumm::o5_isActorInBox,
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| 229 | /* A0 */
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| 230 | &Scumm::o5_stopObjectCode,
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| 231 | &Scumm::o5_putActor,
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| 232 | &Scumm::o5_getAnimCounter,
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| 233 | &Scumm::o5_getActorY,
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| 234 | /* A4 */
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| 235 | &Scumm::o5_loadRoomWithEgo,
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| 236 | &Scumm::o5_pickupObject,
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| 237 | &Scumm::o5_setVarRange,
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| 238 | &Scumm::o5_dummy,
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| 239 | /* A8 */
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| 240 | &Scumm::o5_notEqualZero,
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| 241 | &Scumm::o5_setOwnerOf,
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| 242 | &Scumm::o5_startScript,
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| 243 | &Scumm::o5_saveRestoreVerbs,
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| 244 | /* AC */
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| 245 | &Scumm::o5_expression,
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| 246 | &Scumm::o5_putActorInRoom,
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| 247 | &Scumm::o5_wait,
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| 248 | &Scumm::o5_badOpcode,
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| 249 | /* B0 */
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| 250 | &Scumm::o5_matrixOps,
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| 251 | &Scumm::o5_getInventoryCount,
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| 252 | &Scumm::o5_setCameraAt,
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| 253 | &Scumm::o5_roomOps,
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| 254 | /* B4 */
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| 255 | &Scumm::o5_getDist,
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| 256 | &Scumm::o5_findObject,
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| 257 | &Scumm::o5_walkActorToObject,
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| 258 | &Scumm::o5_startObject,
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| 259 | /* B8 */
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| 260 | &Scumm::o5_lessOrEqual,
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| 261 | &Scumm::o5_doSentence,
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| 262 | &Scumm::o5_subtract,
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| 263 | &Scumm::o5_getActorScale,
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| 264 | /* BC */
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| 265 | &Scumm::o5_stopSound,
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| 266 | &Scumm::o5_findInventory,
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| 267 | &Scumm::o5_walkActorTo,
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| 268 | &Scumm::o5_drawBox,
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| 269 | /* C0 */
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| 270 | &Scumm::o5_endCutscene,
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| 271 | &Scumm::o5_putActor,
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| 272 | &Scumm::o5_chainScript,
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| 273 | &Scumm::o5_getActorX,
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| 274 | /* C4 */
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| 275 | &Scumm::o5_isLess,
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| 276 | &Scumm::o5_drawObject,
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| 277 | &Scumm::o5_decrement,
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| 278 | &Scumm::o5_setState,
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| 279 | /* C8 */
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| 280 | &Scumm::o5_isEqual,
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| 281 | &Scumm::o5_faceActor,
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| 282 | &Scumm::o5_startScript,
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| 283 | &Scumm::o5_getVerbEntrypoint,
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| 284 | /* CC */
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| 285 | &Scumm::o5_pseudoRoom,
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| 286 | &Scumm::o5_walkActorToActor,
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| 287 | &Scumm::o5_putActorAtObject,
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| 288 | &Scumm::o5_badOpcode,
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| 289 | /* D0 */
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| 290 | &Scumm::o5_pickupObjectOld,
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| 291 | &Scumm::o5_animateActor,
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| 292 | &Scumm::o5_actorFollowCamera,
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| 293 | &Scumm::o5_actorSet,
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| 294 | /* D4 */
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| 295 | &Scumm::o5_setObjectName,
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| 296 | &Scumm::o5_actorFromPos,
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| 297 | &Scumm::o5_getActorMoving,
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| 298 | &Scumm::o5_or,
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| 299 | /* D8 */
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| 300 | &Scumm::o5_printEgo,
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| 301 | &Scumm::o5_doSentence,
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| 302 | &Scumm::o5_add,
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| 303 | &Scumm::o5_divide,
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| 304 | /* DC */
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| 305 | &Scumm::o5_oldRoomEffect,
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| 306 | &Scumm::o5_actorSetClass,
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| 307 | &Scumm::o5_walkActorTo,
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| 308 | &Scumm::o5_isActorInBox,
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| 309 | /* E0 */
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| 310 | &Scumm::o5_freezeScripts,
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| 311 | &Scumm::o5_putActor,
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| 312 | &Scumm::o5_stopScript,
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| 313 | &Scumm::o5_getActorFacing,
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| 314 | /* E4 */
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| 315 | &Scumm::o5_loadRoomWithEgo,
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| 316 | &Scumm::o5_pickupObject,
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| 317 | &Scumm::o5_getClosestObjActor,
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| 318 | &Scumm::o5_dummy,
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| 319 | /* E8 */
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| 320 | &Scumm::o5_getScriptRunning,
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| 321 | &Scumm::o5_setOwnerOf,
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| 322 | &Scumm::o5_startScript,
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| 323 | &Scumm::o5_debug,
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| 324 | /* EC */
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| 325 | &Scumm::o5_getActorWidth,
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| 326 | &Scumm::o5_putActorInRoom,
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| 327 | &Scumm::o5_stopObjectScript,
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| 328 | &Scumm::o5_badOpcode,
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| 329 | /* F0 */
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| 330 | &Scumm::o5_lights,
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| 331 | &Scumm::o5_getActorCostume,
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| 332 | &Scumm::o5_loadRoom,
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| 333 | &Scumm::o5_roomOps,
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| 334 | /* F4 */
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| 335 | &Scumm::o5_getDist,
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| 336 | &Scumm::o5_findObject,
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| 337 | &Scumm::o5_walkActorToObject,
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| 338 | &Scumm::o5_startObject,
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| 339 | /* F8 */
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| 340 | &Scumm::o5_isGreater,
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| 341 | &Scumm::o5_doSentence,
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| 342 | &Scumm::o5_verbOps,
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| 343 | &Scumm::o5_getActorWalkBox,
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| 344 | /* FC */
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| 345 | &Scumm::o5_isSoundRunning,
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| 346 | &Scumm::o5_findInventory,
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| 347 | &Scumm::o5_walkActorTo,
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| 348 | &Scumm::o5_drawBox
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| 349 | };
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| 350 |
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| 351 | static const char *opcode_lookup[] = {
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| 352 | /* 00 */
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| 353 | "o5_stopObjectCode",
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| 354 | "o5_putActor",
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| 355 | "o5_startMusic",
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| 356 | "o5_getActorRoom",
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| 357 | /* 04 */
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| 358 | "o5_isGreaterEqual",
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| 359 | "o5_drawObject",
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| 360 | "o5_getActorElevation",
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| 361 | "o5_setState",
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| 362 | /* 08 */
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| 363 | "o5_isNotEqual",
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| 364 | "o5_faceActor",
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| 365 | "o5_startScript",
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| 366 | "o5_getVerbEntrypoint",
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| 367 | /* 0C */
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| 368 | "o5_resourceRoutines",
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| 369 | "o5_walkActorToActor",
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| 370 | "o5_putActorAtObject",
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| 371 | "o5_getObjectState",
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| 372 | /* 10 */
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| 373 | "o5_getObjectOwner",
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| 374 | "o5_animateActor",
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| 375 | "o5_panCameraTo",
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| 376 | "o5_actorSet",
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| 377 | /* 14 */
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| 378 | "o5_print",
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| 379 | "o5_actorFromPos",
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| 380 | "o5_getRandomNr",
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| 381 | "o5_and",
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| 382 | /* 18 */
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| 383 | "o5_jumpRelative",
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| 384 | "o5_doSentence",
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| 385 | "o5_move",
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| 386 | "o5_multiply",
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| 387 | /* 1C */
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| 388 | "o5_startSound",
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| 389 | "o5_ifClassOfIs",
|
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| 390 | "o5_walkActorTo",
|
|---|
| 391 | "o5_isActorInBox",
|
|---|
| 392 | /* 20 */
|
|---|
| 393 | "o5_stopMusic",
|
|---|
| 394 | "o5_putActor",
|
|---|
| 395 | "o5_getAnimCounter",
|
|---|
| 396 | "o5_getActorY",
|
|---|
| 397 | /* 24 */
|
|---|
| 398 | "o5_loadRoomWithEgo",
|
|---|
| 399 | "o5_pickupObject",
|
|---|
| 400 | "o5_setVarRange",
|
|---|
| 401 | "o5_stringOps",
|
|---|
| 402 | /* 28 */
|
|---|
| 403 | "o5_equalZero",
|
|---|
| 404 | "o5_setOwnerOf",
|
|---|
| 405 | "o5_startScript",
|
|---|
| 406 | "o5_delayVariable",
|
|---|
| 407 | /* 2C */
|
|---|
| 408 | "o5_cursorCommand",
|
|---|
| 409 | "o5_putActorInRoom",
|
|---|
| 410 | "o5_delay",
|
|---|
| 411 | "o5_badOpcode",
|
|---|
| 412 | /* 30 */
|
|---|
| 413 | "o5_matrixOps",
|
|---|
| 414 | "o5_getInventoryCount",
|
|---|
| 415 | "o5_setCameraAt",
|
|---|
| 416 | "o5_roomOps",
|
|---|
| 417 | /* 34 */
|
|---|
| 418 | "o5_getDist",
|
|---|
| 419 | "o5_findObject",
|
|---|
| 420 | "o5_walkActorToObject",
|
|---|
| 421 | "o5_startObject",
|
|---|
| 422 | /* 38 */
|
|---|
| 423 | "o5_lessOrEqual",
|
|---|
| 424 | "o5_doSentence",
|
|---|
| 425 | "o5_subtract",
|
|---|
| 426 | "o5_getActorScale",
|
|---|
| 427 | /* 3C */
|
|---|
| 428 | "o5_stopSound",
|
|---|
| 429 | "o5_findInventory",
|
|---|
| 430 | "o5_walkActorTo",
|
|---|
| 431 | "o5_drawBox",
|
|---|
| 432 | /* 40 */
|
|---|
| 433 | "o5_cutscene",
|
|---|
| 434 | "o5_putActor",
|
|---|
| 435 | "o5_chainScript",
|
|---|
| 436 | "o5_getActorX",
|
|---|
| 437 | /* 44 */
|
|---|
| 438 | "o5_isLess",
|
|---|
| 439 | "o5_badOpcode",
|
|---|
| 440 | "o5_increment",
|
|---|
| 441 | "o5_setState",
|
|---|
| 442 | /* 48 */
|
|---|
| 443 | "o5_isEqual",
|
|---|
| 444 | "o5_faceActor",
|
|---|
| 445 | "o5_startScript",
|
|---|
| 446 | "o5_getVerbEntrypoint",
|
|---|
| 447 | /* 4C */
|
|---|
| 448 | "o5_soundKludge",
|
|---|
| 449 | "o5_walkActorToActor",
|
|---|
| 450 | "o5_putActorAtObject",
|
|---|
| 451 | "o5_badOpcode",
|
|---|
| 452 | /* 50 */
|
|---|
| 453 | "o5_pickupObjectOld",
|
|---|
| 454 | "o5_animateActor",
|
|---|
| 455 | "o5_actorFollowCamera",
|
|---|
| 456 | "o5_actorSet",
|
|---|
| 457 | /* 54 */
|
|---|
| 458 | "o5_setObjectName",
|
|---|
| 459 | "o5_actorFromPos",
|
|---|
| 460 | "o5_getActorMoving",
|
|---|
| 461 | "o5_or",
|
|---|
| 462 | /* 58 */
|
|---|
| 463 | "o5_overRide",
|
|---|
| 464 | "o5_doSentence",
|
|---|
| 465 | "o5_add",
|
|---|
| 466 | "o5_divide",
|
|---|
| 467 | /* 5C */
|
|---|
| 468 | "o5_oldRoomEffect",
|
|---|
| 469 | "o5_actorSetClass",
|
|---|
| 470 | "o5_walkActorTo",
|
|---|
| 471 | "o5_isActorInBox",
|
|---|
| 472 | /* 60 */
|
|---|
| 473 | "o5_freezeScripts",
|
|---|
| 474 | "o5_putActor",
|
|---|
| 475 | "o5_stopScript",
|
|---|
| 476 | "o5_getActorFacing",
|
|---|
| 477 | /* 64 */
|
|---|
| 478 | "o5_loadRoomWithEgo",
|
|---|
| 479 | "o5_pickupObject",
|
|---|
| 480 | "o5_getClosestObjActor",
|
|---|
| 481 | "o5_dummy",
|
|---|
| 482 | /* 68 */
|
|---|
| 483 | "o5_getScriptRunning",
|
|---|
| 484 | "o5_setOwnerOf",
|
|---|
| 485 | "o5_startScript",
|
|---|
| 486 | "o5_debug",
|
|---|
| 487 | /* 6C */
|
|---|
| 488 | "o5_getActorWidth",
|
|---|
| 489 | "o5_putActorInRoom",
|
|---|
| 490 | "o5_stopObjectScript",
|
|---|
| 491 | "o5_badOpcode",
|
|---|
| 492 | /* 70 */
|
|---|
| 493 | "o5_lights",
|
|---|
| 494 | "o5_getActorCostume",
|
|---|
| 495 | "o5_loadRoom",
|
|---|
| 496 | "o5_roomOps",
|
|---|
| 497 | /* 74 */
|
|---|
| 498 | "o5_getDist",
|
|---|
| 499 | "o5_findObject",
|
|---|
| 500 | "o5_walkActorToObject",
|
|---|
| 501 | "o5_startObject",
|
|---|
| 502 | /* 78 */
|
|---|
| 503 | "o5_isGreater", /* less? */
|
|---|
| 504 | "o5_doSentence",
|
|---|
| 505 | "o5_verbOps",
|
|---|
| 506 | "o5_getActorWalkBox",
|
|---|
| 507 | /* 7C */
|
|---|
| 508 | "o5_isSoundRunning",
|
|---|
| 509 | "o5_findInventory",
|
|---|
| 510 | "o5_walkActorTo",
|
|---|
| 511 | "o5_drawBox",
|
|---|
| 512 | /* 80 */
|
|---|
| 513 | "o5_breakHere",
|
|---|
| 514 | "o5_putActor",
|
|---|
| 515 | "o5_startMusic",
|
|---|
| 516 | "o5_getActorRoom",
|
|---|
| 517 | /* 84 */
|
|---|
| 518 | "o5_isGreaterEqual", /* less equal? */
|
|---|
| 519 | "o5_drawObject",
|
|---|
| 520 | "o5_getActorElevation",
|
|---|
| 521 | "o5_setState",
|
|---|
| 522 | /* 88 */
|
|---|
| 523 | "o5_isNotEqual",
|
|---|
| 524 | "o5_faceActor",
|
|---|
| 525 | "o5_startScript",
|
|---|
| 526 | "o5_getVerbEntrypoint",
|
|---|
| 527 | /* 8C */
|
|---|
| 528 | "o5_resourceRoutines",
|
|---|
| 529 | "o5_walkActorToActor",
|
|---|
| 530 | "o5_putActorAtObject",
|
|---|
| 531 | "o5_getObjectState",
|
|---|
| 532 | /* 90 */
|
|---|
| 533 | "o5_getObjectOwner",
|
|---|
| 534 | "o5_animateActor",
|
|---|
| 535 | "o5_panCameraTo",
|
|---|
| 536 | "o5_actorSet",
|
|---|
| 537 | /* 94 */
|
|---|
| 538 | "o5_print",
|
|---|
| 539 | "o5_actorFromPos",
|
|---|
| 540 | "o5_getRandomNr",
|
|---|
| 541 | "o5_and",
|
|---|
| 542 | /* 98 */
|
|---|
| 543 | "o5_quitPauseRestart",
|
|---|
| 544 | "o5_doSentence",
|
|---|
| 545 | "o5_move",
|
|---|
| 546 | "o5_multiply",
|
|---|
| 547 | /* 9C */
|
|---|
| 548 | "o5_startSound",
|
|---|
| 549 | "o5_ifClassOfIs",
|
|---|
| 550 | "o5_walkActorTo",
|
|---|
| 551 | "o5_isActorInBox",
|
|---|
| 552 | /* A0 */
|
|---|
| 553 | "o5_stopObjectCode",
|
|---|
| 554 | "o5_putActor",
|
|---|
| 555 | "o5_getAnimCounter",
|
|---|
| 556 | "o5_getActorY",
|
|---|
| 557 | /* A4 */
|
|---|
| 558 | "o5_loadRoomWithEgo",
|
|---|
| 559 | "o5_pickupObject",
|
|---|
| 560 | "o5_setVarRange",
|
|---|
| 561 | "o5_dummy",
|
|---|
| 562 | /* A8 */
|
|---|
| 563 | "o5_notEqualZero",
|
|---|
| 564 | "o5_setOwnerOf",
|
|---|
| 565 | "o5_startScript",
|
|---|
| 566 | "o5_saveRestoreVerbs",
|
|---|
| 567 | /* AC */
|
|---|
| 568 | "o5_expression",
|
|---|
| 569 | "o5_putActorInRoom",
|
|---|
| 570 | "o5_wait",
|
|---|
| 571 | "o5_badOpcode",
|
|---|
| 572 | /* B0 */
|
|---|
| 573 | "o5_matrixOps",
|
|---|
| 574 | "o5_getInventoryCount",
|
|---|
| 575 | "o5_setCameraAt",
|
|---|
| 576 | "o5_roomOps",
|
|---|
| 577 | /* B4 */
|
|---|
| 578 | "o5_getDist",
|
|---|
| 579 | "o5_findObject",
|
|---|
| 580 | "o5_walkActorToObject",
|
|---|
| 581 | "o5_startObject",
|
|---|
| 582 | /* B8 */
|
|---|
| 583 | "o5_lessOrEqual",
|
|---|
| 584 | "o5_doSentence",
|
|---|
| 585 | "o5_subtract",
|
|---|
| 586 | "o5_getActorScale",
|
|---|
| 587 | /* BC */
|
|---|
| 588 | "o5_stopSound",
|
|---|
| 589 | "o5_findInventory",
|
|---|
| 590 | "o5_walkActorTo",
|
|---|
| 591 | "o5_drawBox",
|
|---|
| 592 | /* C0 */
|
|---|
| 593 | "o5_endCutscene",
|
|---|
| 594 | "o5_putActor",
|
|---|
| 595 | "o5_chainScript",
|
|---|
| 596 | "o5_getActorX",
|
|---|
| 597 | /* C4 */
|
|---|
| 598 | "o5_isLess",
|
|---|
| 599 | "o5_badOpcode",
|
|---|
| 600 | "o5_decrement",
|
|---|
| 601 | "o5_setState",
|
|---|
| 602 | /* C8 */
|
|---|
| 603 | "o5_isEqual",
|
|---|
| 604 | "o5_faceActor",
|
|---|
| 605 | "o5_startScript",
|
|---|
| 606 | "o5_getVerbEntrypoint",
|
|---|
| 607 | /* CC */
|
|---|
| 608 | "o5_pseudoRoom",
|
|---|
| 609 | "o5_walkActorToActor",
|
|---|
| 610 | "o5_putActorAtObject",
|
|---|
| 611 | "o5_badOpcode",
|
|---|
| 612 | /* D0 */
|
|---|
| 613 | "o5_pickupObjectOld",
|
|---|
| 614 | "o5_animateActor",
|
|---|
| 615 | "o5_actorFollowCamera",
|
|---|
| 616 | "o5_actorSet",
|
|---|
| 617 | /* D4 */
|
|---|
| 618 | "o5_setObjectName",
|
|---|
| 619 | "o5_actorFromPos",
|
|---|
| 620 | "o5_getActorMoving",
|
|---|
| 621 | "o5_or",
|
|---|
| 622 | /* D8 */
|
|---|
| 623 | "o5_printEgo",
|
|---|
| 624 | "o5_doSentence",
|
|---|
| 625 | "o5_add",
|
|---|
| 626 | "o5_divide",
|
|---|
| 627 | /* DC */
|
|---|
| 628 | "o5_oldRoomEffect",
|
|---|
| 629 | "o5_actorSetClass",
|
|---|
| 630 | "o5_walkActorTo",
|
|---|
| 631 | "o5_isActorInBox",
|
|---|
| 632 | /* E0 */
|
|---|
| 633 | "o5_freezeScripts",
|
|---|
| 634 | "o5_putActor",
|
|---|
| 635 | "o5_stopScript",
|
|---|
| 636 | "o5_getActorFacing",
|
|---|
| 637 | /* E4 */
|
|---|
| 638 | "o5_loadRoomWithEgo",
|
|---|
| 639 | "o5_pickupObject",
|
|---|
| 640 | "o5_getClosestObjActor",
|
|---|
| 641 | "o5_dummy",
|
|---|
| 642 | /* E8 */
|
|---|
| 643 | "o5_getScriptRunning",
|
|---|
| 644 | "o5_setOwnerOf",
|
|---|
| 645 | "o5_startScript",
|
|---|
| 646 | "o5_debug",
|
|---|
| 647 | /* EC */
|
|---|
| 648 | "o5_getActorWidth",
|
|---|
| 649 | "o5_putActorInRoom",
|
|---|
| 650 | "o5_stopObjectScript",
|
|---|
| 651 | "o5_badOpcode",
|
|---|
| 652 | /* F0 */
|
|---|
| 653 | "o5_lights",
|
|---|
| 654 | "o5_getActorCostume",
|
|---|
| 655 | "o5_loadRoom",
|
|---|
| 656 | "o5_roomOps",
|
|---|
| 657 | /* F4 */
|
|---|
| 658 | "o5_getDist",
|
|---|
| 659 | "o5_findObject",
|
|---|
| 660 | "o5_walkActorToObject",
|
|---|
| 661 | "o5_startObject",
|
|---|
| 662 | /* F8 */
|
|---|
| 663 | "o5_isGreater",
|
|---|
| 664 | "o5_doSentence",
|
|---|
| 665 | "o5_verbOps",
|
|---|
| 666 | "o5_getActorWalkBox",
|
|---|
| 667 | /* FC */
|
|---|
| 668 | "o5_isSoundRunning",
|
|---|
| 669 | "o5_findInventory",
|
|---|
| 670 | "o5_walkActorTo",
|
|---|
| 671 | "o5_drawBox",
|
|---|
| 672 | };
|
|---|
| 673 |
|
|---|
| 674 |
|
|---|
| 675 | _opcodes = opcode_list;
|
|---|
| 676 | _opcodes_lookup = opcode_lookup;
|
|---|
| 677 | }
|
|---|
| 678 |
|
|---|
| 679 | void Scumm::o5_actorFollowCamera()
|
|---|
| 680 | {
|
|---|
| 681 | actorFollowCamera(getVarOrDirectByte(0x80));
|
|---|
| 682 | }
|
|---|
| 683 |
|
|---|
| 684 | void Scumm::o5_actorFromPos()
|
|---|
| 685 | {
|
|---|
| 686 | int x, y;
|
|---|
| 687 | getResultPos();
|
|---|
| 688 | x = getVarOrDirectWord(0x80);
|
|---|
| 689 | y = getVarOrDirectWord(0x40);
|
|---|
| 690 | setResult(getActorFromPos(x, y));
|
|---|
| 691 | }
|
|---|
| 692 |
|
|---|
| 693 | void Scumm::o5_actorSet()
|
|---|
| 694 | {
|
|---|
| 695 | static const byte convertTable[20] =
|
|---|
| 696 | { 1, 0, 0, 2, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 20 };
|
|---|
| 697 | int act = getVarOrDirectByte(0x80);
|
|---|
| 698 | Actor *a;
|
|---|
| 699 | int i, j;
|
|---|
| 700 |
|
|---|
| 701 | if (act == 0)
|
|---|
| 702 | act = 1;
|
|---|
| 703 |
|
|---|
| 704 | a = derefActorSafe(act, "actorSet");
|
|---|
| 705 |
|
|---|
| 706 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 707 | if (_features & GF_SMALL_HEADER)
|
|---|
| 708 | _opcode = (_opcode & 0xE0) | convertTable[(_opcode & 0x1F) - 1];
|
|---|
| 709 |
|
|---|
| 710 | if (!a)
|
|---|
| 711 | return;
|
|---|
| 712 |
|
|---|
| 713 | switch (_opcode & 0x1F) {
|
|---|
| 714 | case 0: /* dummy case */
|
|---|
| 715 | getVarOrDirectByte(0x80);
|
|---|
| 716 | break;
|
|---|
| 717 | case 1: /* costume */
|
|---|
| 718 | setActorCostume(a, getVarOrDirectByte(0x80));
|
|---|
| 719 | break;
|
|---|
| 720 | case 2: /* walkspeed */
|
|---|
| 721 | i = getVarOrDirectByte(0x80);
|
|---|
| 722 | j = getVarOrDirectByte(0x40);
|
|---|
| 723 | setActorWalkSpeed(a, i, j);
|
|---|
| 724 | break;
|
|---|
| 725 | case 3: /* sound */
|
|---|
| 726 | a->sound[0] = getVarOrDirectByte(0x80);
|
|---|
| 727 | break;
|
|---|
| 728 | case 4: /* walkanim */
|
|---|
| 729 | a->walkFrame = getVarOrDirectByte(0x80);
|
|---|
| 730 | break;
|
|---|
| 731 | case 5: /* talkanim */
|
|---|
| 732 | a->talkFrame1 = getVarOrDirectByte(0x80);
|
|---|
| 733 | a->talkFrame2 = getVarOrDirectByte(0x40);
|
|---|
| 734 | break;
|
|---|
| 735 | case 6: /* standanim */
|
|---|
| 736 | a->standFrame = getVarOrDirectByte(0x80);
|
|---|
| 737 | break;
|
|---|
| 738 | case 7: /* ignore */
|
|---|
| 739 | getVarOrDirectByte(0x80);
|
|---|
| 740 | getVarOrDirectByte(0x40);
|
|---|
| 741 | getVarOrDirectByte(0x20);
|
|---|
| 742 | break;
|
|---|
| 743 | case 8: /* init */
|
|---|
| 744 | initActor(a, 0);
|
|---|
| 745 | break;
|
|---|
| 746 | case 9: /* elevation */
|
|---|
| 747 | a->elevation = getVarOrDirectWord(0x80);
|
|---|
| 748 | a->needRedraw = true;
|
|---|
| 749 | a->needBgReset = true;
|
|---|
| 750 | break;
|
|---|
| 751 | case 10: /* defaultanims */
|
|---|
| 752 | a->initFrame = 1;
|
|---|
| 753 | a->walkFrame = 2;
|
|---|
| 754 | a->standFrame = 3;
|
|---|
| 755 | a->talkFrame1 = 4;
|
|---|
| 756 | a->talkFrame2 = 5;
|
|---|
| 757 | break;
|
|---|
| 758 | case 11: /* palette */
|
|---|
| 759 | i = getVarOrDirectByte(0x80);
|
|---|
| 760 | j = getVarOrDirectByte(0x40);
|
|---|
| 761 | checkRange(31, 0, i, "Illegal palet slot %d");
|
|---|
| 762 | a->palette[i] = j;
|
|---|
| 763 | a->needRedraw = true;
|
|---|
| 764 | break;
|
|---|
| 765 | case 12: /* talk color */
|
|---|
| 766 | a->talkColor = getVarOrDirectByte(0x80);
|
|---|
| 767 | break;
|
|---|
| 768 | case 13: /* name */
|
|---|
| 769 | loadPtrToResource(rtActorName, a->number, NULL);
|
|---|
| 770 | break;
|
|---|
| 771 | case 14: /* initanim */
|
|---|
| 772 | a->initFrame = getVarOrDirectByte(0x80);
|
|---|
| 773 | break;
|
|---|
| 774 | case 15: /* unk */
|
|---|
| 775 | error("o5_actorset:unk not implemented");
|
|---|
| 776 | break;
|
|---|
| 777 | case 16: /* width */
|
|---|
| 778 | a->width = getVarOrDirectByte(0x80);
|
|---|
| 779 | break;
|
|---|
| 780 | case 17: /* scale */
|
|---|
| 781 | if (_gameId == GID_MONKEY_VGA) {
|
|---|
| 782 | a->scalex = a->scaley = getVarOrDirectByte(0x80);
|
|---|
| 783 | } else {
|
|---|
| 784 | a->scalex = getVarOrDirectByte(0x80);
|
|---|
| 785 | a->scaley = getVarOrDirectByte(0x40);
|
|---|
| 786 | }
|
|---|
| 787 |
|
|---|
| 788 | if (a->scalex > 255 || a->scaley > 255)
|
|---|
| 789 | error("Setting an bad actor scale!");
|
|---|
| 790 | a->needRedraw = true;
|
|---|
| 791 | a->needBgReset = true;
|
|---|
| 792 | break;
|
|---|
| 793 | case 18: /* neverzclip */
|
|---|
| 794 | a->forceClip = 0;
|
|---|
| 795 | break;
|
|---|
| 796 | case 19: /* setzclip */
|
|---|
| 797 | a->forceClip = getVarOrDirectByte(0x80);
|
|---|
| 798 | break;
|
|---|
| 799 | case 20: /* ignoreboxes */
|
|---|
| 800 | a->ignoreBoxes = 1;
|
|---|
| 801 | a->forceClip = 0;
|
|---|
| 802 | FixRoom:
|
|---|
| 803 | if (a->room == _currentRoom)
|
|---|
| 804 | putActor(a, a->x, a->y, a->room);
|
|---|
| 805 | break;
|
|---|
| 806 | case 21: /* followboxes */
|
|---|
| 807 | a->ignoreBoxes = 0;
|
|---|
| 808 | a->forceClip = 0;
|
|---|
| 809 | goto FixRoom;
|
|---|
| 810 |
|
|---|
| 811 | case 22: /* animspeed */
|
|---|
| 812 | a->animSpeed = getVarOrDirectByte(0x80);
|
|---|
| 813 | a->animProgress = 0;
|
|---|
| 814 | break;
|
|---|
| 815 | case 23: /* unk2 */
|
|---|
| 816 | a->shadow_mode = getVarOrDirectByte(0x80); /* shadow mode */
|
|---|
| 817 | break;
|
|---|
| 818 | default:
|
|---|
| 819 | warning("o5_actorSet: default case");
|
|---|
| 820 | }
|
|---|
| 821 | }
|
|---|
| 822 | }
|
|---|
| 823 |
|
|---|
| 824 | void Scumm::o5_actorSetClass()
|
|---|
| 825 | {
|
|---|
| 826 | int act = getVarOrDirectWord(0x80);
|
|---|
| 827 | int newClass;
|
|---|
| 828 |
|
|---|
| 829 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 830 | newClass = getVarOrDirectWord(0x80);
|
|---|
| 831 | if (newClass == 0) {
|
|---|
| 832 | _classData[act] = 0;
|
|---|
| 833 | if((_features & GF_SMALL_HEADER) && act <= NUM_ACTORS)
|
|---|
| 834 | {
|
|---|
| 835 | Actor *a;
|
|---|
| 836 | a = derefActorSafe(act, "actorSetClass");
|
|---|
| 837 | a->forceClip=0;
|
|---|
| 838 | }
|
|---|
| 839 | continue;
|
|---|
| 840 | }
|
|---|
| 841 |
|
|---|
| 842 |
|
|---|
| 843 | if(_gameId == GID_INDY3_256)
|
|---|
| 844 |
|
|---|
| 845 | newClass--;
|
|---|
| 846 |
|
|---|
| 847 |
|
|---|
| 848 | if (newClass & 0x80)
|
|---|
| 849 | putClass(act, newClass, 1);
|
|---|
| 850 | else
|
|---|
| 851 | putClass(act, newClass, 0);
|
|---|
| 852 | }
|
|---|
| 853 | }
|
|---|
| 854 |
|
|---|
| 855 | void Scumm::o5_add()
|
|---|
| 856 | {
|
|---|
| 857 | int a;
|
|---|
| 858 | getResultPos();
|
|---|
| 859 | a = getVarOrDirectWord(0x80);
|
|---|
| 860 | setResult(readVar(_resultVarNumber) + a);
|
|---|
| 861 | }
|
|---|
| 862 |
|
|---|
| 863 | void Scumm::o5_and()
|
|---|
| 864 | {
|
|---|
| 865 | int a;
|
|---|
| 866 | getResultPos();
|
|---|
| 867 | a = getVarOrDirectWord(0x80);
|
|---|
| 868 | setResult(readVar(_resultVarNumber) & a);
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 | void Scumm::o5_animateActor()
|
|---|
| 872 | {
|
|---|
| 873 | int act, anim;
|
|---|
| 874 |
|
|---|
| 875 | act = getVarOrDirectByte(0x80);
|
|---|
| 876 | anim = getVarOrDirectByte(0x40);
|
|---|
| 877 | animateActor(act, anim);
|
|---|
| 878 | }
|
|---|
| 879 |
|
|---|
| 880 | void Scumm::o5_badOpcode()
|
|---|
| 881 | {
|
|---|
| 882 | error("Scumm opcode %d illegal", _opcode);
|
|---|
| 883 | }
|
|---|
| 884 |
|
|---|
| 885 | void Scumm::o5_breakHere()
|
|---|
| 886 | {
|
|---|
| 887 | updateScriptPtr();
|
|---|
| 888 | _currentScript = 0xFF;
|
|---|
| 889 | }
|
|---|
| 890 |
|
|---|
| 891 | void Scumm::o5_chainScript()
|
|---|
| 892 | {
|
|---|
| 893 | int16 vars[16];
|
|---|
| 894 | int data;
|
|---|
| 895 | int cur;
|
|---|
| 896 |
|
|---|
| 897 | data = getVarOrDirectByte(0x80);
|
|---|
| 898 |
|
|---|
| 899 | getWordVararg(vars);
|
|---|
| 900 |
|
|---|
| 901 | cur = _currentScript;
|
|---|
| 902 |
|
|---|
| 903 | vm.slot[cur].number = 0;
|
|---|
| 904 | vm.slot[cur].status = 0;
|
|---|
| 905 | _currentScript = 0xFF;
|
|---|
| 906 |
|
|---|
| 907 | runScript(data, vm.slot[cur].unk1, vm.slot[cur].unk2, vars);
|
|---|
| 908 | }
|
|---|
| 909 |
|
|---|
| 910 | void Scumm::o5_cursorCommand()
|
|---|
| 911 | {
|
|---|
| 912 | int i, j, k;
|
|---|
| 913 | int16 table[16];
|
|---|
| 914 | switch ((_opcode = fetchScriptByte()) & 0x1F) {
|
|---|
| 915 | case 1: /* cursor show */
|
|---|
| 916 | _cursorState = 1;
|
|---|
| 917 | verbMouseOver(0);
|
|---|
| 918 | break;
|
|---|
| 919 | case 2: /* cursor hide */
|
|---|
| 920 | _cursorState = 0;
|
|---|
| 921 | verbMouseOver(0);
|
|---|
| 922 | break;
|
|---|
| 923 | case 3: /* userput on */
|
|---|
| 924 | _userPut = 1;
|
|---|
| 925 | break;
|
|---|
| 926 | case 4: /* userput off */
|
|---|
| 927 | _userPut = 0;
|
|---|
| 928 | break;
|
|---|
| 929 | case 5: /* cursor soft on */
|
|---|
| 930 | _cursorState++;
|
|---|
| 931 | verbMouseOver(0);
|
|---|
| 932 | break;
|
|---|
| 933 | case 6: /* cursor soft off */
|
|---|
| 934 | _cursorState--;
|
|---|
| 935 | verbMouseOver(0);
|
|---|
| 936 | break;
|
|---|
| 937 | case 7: /* userput soft on */
|
|---|
| 938 | _userPut++;
|
|---|
| 939 | break;
|
|---|
| 940 | case 8: /* userput soft off */
|
|---|
| 941 | _userPut--;
|
|---|
| 942 | break;
|
|---|
| 943 | case 10: /* set cursor img */
|
|---|
| 944 | i = getVarOrDirectByte(0x80);
|
|---|
| 945 | j = getVarOrDirectByte(0x40);
|
|---|
| 946 | if (_gameId != GID_LOOM256)
|
|---|
| 947 | setCursorImg(i, j, 1);
|
|---|
| 948 | break;
|
|---|
| 949 | case 11: /* set cursor hotspot */
|
|---|
| 950 | i = getVarOrDirectByte(0x80);
|
|---|
| 951 | j = getVarOrDirectByte(0x40);
|
|---|
| 952 | k = getVarOrDirectByte(0x20);
|
|---|
| 953 | setCursorHotspot2(j, k);
|
|---|
| 954 | break;
|
|---|
| 955 |
|
|---|
| 956 | case 12: /* init cursor */
|
|---|
| 957 | setCursor(getVarOrDirectByte(0x80));
|
|---|
| 958 | break;
|
|---|
| 959 | case 13: /* init charset */
|
|---|
| 960 | initCharset(getVarOrDirectByte(0x80));
|
|---|
| 961 | break;
|
|---|
| 962 | case 14: /* unk */
|
|---|
| 963 | getWordVararg(table);
|
|---|
| 964 | for (i = 0; i < 16; i++)
|
|---|
| 965 | charset._colorMap[i] = _charsetData[string[1].t_charset][i] =
|
|---|
| 966 | (unsigned char)table[i];
|
|---|
| 967 | break;
|
|---|
| 968 | }
|
|---|
| 969 |
|
|---|
| 970 | _vars[VAR_CURSORSTATE] = _cursorState;
|
|---|
| 971 | _vars[VAR_USERPUT] = _userPut;
|
|---|
| 972 | }
|
|---|
| 973 |
|
|---|
| 974 | void Scumm::o5_cutscene()
|
|---|
| 975 | {
|
|---|
| 976 | int16 args[16];
|
|---|
| 977 | getWordVararg(args);
|
|---|
| 978 | cutscene(args);
|
|---|
| 979 | }
|
|---|
| 980 |
|
|---|
| 981 | void Scumm::o5_endCutscene()
|
|---|
| 982 | {
|
|---|
| 983 | // FIXME MI2: wrong direction/levitation of G. on the bridge
|
|---|
| 984 | if ((_gameId == GID_MONKEY2) && (_currentRoom == 7) &&
|
|---|
| 985 | (vm.slot[_currentScript].number == 203)) {
|
|---|
| 986 | Actor *a = derefActor(1);
|
|---|
| 987 | if (a->x == 571)
|
|---|
| 988 | a->facing = 90;
|
|---|
| 989 | }
|
|---|
| 990 |
|
|---|
| 991 | endCutscene();
|
|---|
| 992 | }
|
|---|
| 993 |
|
|---|
| 994 | void Scumm::o5_debug()
|
|---|
| 995 | {
|
|---|
| 996 | getVarOrDirectWord(0x80);
|
|---|
| 997 | }
|
|---|
| 998 |
|
|---|
| 999 | void Scumm::o5_decrement()
|
|---|
| 1000 | {
|
|---|
| 1001 | getResultPos();
|
|---|
| 1002 | setResult(readVar(_resultVarNumber) - 1);
|
|---|
| 1003 | }
|
|---|
| 1004 |
|
|---|
| 1005 | void Scumm::o5_delay()
|
|---|
| 1006 | {
|
|---|
| 1007 | int delay = fetchScriptByte();
|
|---|
| 1008 | delay |= fetchScriptByte() << 8;
|
|---|
| 1009 | delay |= fetchScriptByte() << 16;
|
|---|
| 1010 | vm.slot[_currentScript].delay = delay;
|
|---|
| 1011 | vm.slot[_currentScript].status = 1;
|
|---|
| 1012 |
|
|---|
| 1013 | o5_breakHere();
|
|---|
| 1014 | }
|
|---|
| 1015 |
|
|---|
| 1016 | void Scumm::o5_delayVariable()
|
|---|
| 1017 | {
|
|---|
| 1018 | vm.slot[_currentScript].delay = readVar(fetchScriptWord());
|
|---|
| 1019 | vm.slot[_currentScript].status = 1;
|
|---|
| 1020 | o5_breakHere();
|
|---|
| 1021 | }
|
|---|
| 1022 |
|
|---|
| 1023 | void Scumm::o5_divide()
|
|---|
| 1024 | {
|
|---|
| 1025 | int a;
|
|---|
| 1026 | getResultPos();
|
|---|
| 1027 | a = getVarOrDirectWord(0x80);
|
|---|
| 1028 | if (a == 0) {
|
|---|
| 1029 | error("Divide by zero");
|
|---|
| 1030 | setResult(0);
|
|---|
| 1031 | } else
|
|---|
| 1032 | setResult(readVar(_resultVarNumber) / a);
|
|---|
| 1033 | }
|
|---|
| 1034 |
|
|---|
| 1035 | void Scumm::o5_doSentence()
|
|---|
| 1036 | {
|
|---|
| 1037 | int a, b;
|
|---|
| 1038 | SentenceTab *st;
|
|---|
| 1039 |
|
|---|
| 1040 | a = getVarOrDirectByte(0x80);
|
|---|
| 1041 | if (a == 0xFE) {
|
|---|
| 1042 | _sentenceNum = 0;
|
|---|
| 1043 | stopScriptNr(_vars[VAR_SENTENCE_SCRIPT]);
|
|---|
| 1044 | clearClickedStatus();
|
|---|
| 1045 | return;
|
|---|
| 1046 | }
|
|---|
| 1047 |
|
|---|
| 1048 | st = &sentence[_sentenceNum++];
|
|---|
| 1049 |
|
|---|
| 1050 | st->unk5 = a;
|
|---|
| 1051 | st->unk4 = getVarOrDirectWord(0x40);
|
|---|
| 1052 | b = st->unk3 = getVarOrDirectWord(0x20);
|
|---|
| 1053 | if (b == 0) {
|
|---|
| 1054 | st->unk2 = 0;
|
|---|
| 1055 | } else {
|
|---|
| 1056 | st->unk2 = 1;
|
|---|
| 1057 | }
|
|---|
| 1058 | st->unk = 0;
|
|---|
| 1059 | }
|
|---|
| 1060 |
|
|---|
| 1061 | void Scumm::o5_drawBox()
|
|---|
| 1062 | {
|
|---|
| 1063 | int x, y, x2, y2, color;
|
|---|
| 1064 |
|
|---|
| 1065 | x = getVarOrDirectWord(0x80);
|
|---|
| 1066 | y = getVarOrDirectWord(0x40);
|
|---|
| 1067 |
|
|---|
| 1068 | _opcode = fetchScriptByte();
|
|---|
| 1069 | x2 = getVarOrDirectWord(0x80);
|
|---|
| 1070 | y2 = getVarOrDirectWord(0x40);
|
|---|
| 1071 | color = getVarOrDirectByte(0x20);
|
|---|
| 1072 |
|
|---|
| 1073 | drawBox(x, y, x2, y2, color);
|
|---|
| 1074 | }
|
|---|
| 1075 |
|
|---|
| 1076 | void Scumm::o5_drawObject()
|
|---|
| 1077 | {
|
|---|
| 1078 | int state, obj, idx, i;
|
|---|
| 1079 | ObjectData *od;
|
|---|
| 1080 | uint16 x, y, w, h;
|
|---|
| 1081 | int xpos, ypos;
|
|---|
| 1082 |
|
|---|
| 1083 | state = 1;
|
|---|
| 1084 | xpos = ypos = 255;
|
|---|
| 1085 | obj = getVarOrDirectWord(0x80);
|
|---|
| 1086 |
|
|---|
| 1087 | if (_features & GF_SMALL_HEADER) {
|
|---|
| 1088 | int temp = getVarOrDirectWord(0x40);
|
|---|
| 1089 | int temp2= getVarOrDirectWord(0x20); // Room
|
|---|
| 1090 |
|
|---|
| 1091 | idx = getObjectIndex(obj);
|
|---|
| 1092 | if (idx == -1)
|
|---|
| 1093 | return;
|
|---|
| 1094 | od = &_objs[idx];
|
|---|
| 1095 | xpos = ypos = 255;
|
|---|
| 1096 | if (temp != 0xFF) {
|
|---|
| 1097 |
|
|---|
| 1098 | od->x_pos = temp<<3;
|
|---|
| 1099 |
|
|---|
| 1100 | od->y_pos = temp2<<3;
|
|---|
| 1101 | }
|
|---|
| 1102 |
|
|---|
| 1103 |
|
|---|
| 1104 |
|
|---|
| 1105 | addObjectToDrawQue(idx);
|
|---|
| 1106 |
|
|---|
| 1107 | x = od->x_pos;
|
|---|
| 1108 | y = od->y_pos;
|
|---|
| 1109 | w = od->width;
|
|---|
| 1110 | h = od->height;
|
|---|
| 1111 |
|
|---|
| 1112 | i = _numObjectsInRoom;
|
|---|
| 1113 | do {
|
|---|
| 1114 | if (_objs[i].x_pos == x && _objs[i].y_pos == y && _objs[i].width == w
|
|---|
| 1115 | && _objs[i].height == h)
|
|---|
| 1116 | putState(_objs[i].obj_nr, 0);
|
|---|
| 1117 | } while (--i);
|
|---|
| 1118 |
|
|---|
| 1119 | putState(obj, state);
|
|---|
| 1120 | return;
|
|---|
| 1121 | }
|
|---|
| 1122 |
|
|---|
| 1123 | switch ((_opcode = fetchScriptByte()) & 0x1F) {
|
|---|
| 1124 | case 1: /* draw at */
|
|---|
| 1125 | xpos = getVarOrDirectWord(0x80);
|
|---|
| 1126 | ypos = getVarOrDirectWord(0x40);
|
|---|
| 1127 | break;
|
|---|
| 1128 | case 2: /* set state */
|
|---|
| 1129 | state = getVarOrDirectWord(0x80);
|
|---|
| 1130 | break;
|
|---|
| 1131 | case 0x1F: /* neither */
|
|---|
| 1132 | break;
|
|---|
| 1133 | default:
|
|---|
| 1134 | error("o5_drawObject: default case");
|
|---|
| 1135 | }
|
|---|
| 1136 |
|
|---|
| 1137 | idx = getObjectIndex(obj);
|
|---|
| 1138 | if (idx == -1)
|
|---|
| 1139 | return;
|
|---|
| 1140 | od = &_objs[idx];
|
|---|
| 1141 | if (xpos != 0xFF) {
|
|---|
| 1142 | od->walk_x += (xpos << 3) - od->x_pos;
|
|---|
| 1143 | od->x_pos = xpos << 3;
|
|---|
| 1144 | od->walk_y += (ypos << 3) - od->y_pos;
|
|---|
| 1145 | od->y_pos = ypos << 3;
|
|---|
| 1146 | }
|
|---|
| 1147 | addObjectToDrawQue(idx);
|
|---|
| 1148 |
|
|---|
| 1149 | x = od->x_pos;
|
|---|
| 1150 | y = od->y_pos;
|
|---|
| 1151 | w = od->width;
|
|---|
| 1152 | h = od->height;
|
|---|
| 1153 |
|
|---|
| 1154 | i = _numObjectsInRoom;
|
|---|
| 1155 | do {
|
|---|
| 1156 | if (_objs[i].x_pos == x && _objs[i].y_pos == y
|
|---|
| 1157 | && _objs[i].width == w && _objs[i].height == h)
|
|---|
| 1158 | putState(_objs[i].obj_nr, 0);
|
|---|
| 1159 | } while (--i);
|
|---|
| 1160 |
|
|---|
| 1161 | putState(obj, state);
|
|---|
| 1162 | }
|
|---|
| 1163 |
|
|---|
| 1164 | void Scumm::o5_dummy()
|
|---|
| 1165 | {
|
|---|
| 1166 | /* nothing */
|
|---|
| 1167 | }
|
|---|
| 1168 |
|
|---|
| 1169 |
|
|---|
| 1170 | void Scumm::o5_expression()
|
|---|
| 1171 | {
|
|---|
| 1172 | int dst, i;
|
|---|
| 1173 |
|
|---|
| 1174 | _scummStackPos = 0;
|
|---|
| 1175 | getResultPos();
|
|---|
| 1176 | dst = _resultVarNumber;
|
|---|
| 1177 |
|
|---|
| 1178 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 1179 | switch (_opcode & 0x1F) {
|
|---|
| 1180 | case 1: /* varordirect */
|
|---|
| 1181 | push(getVarOrDirectWord(0x80));
|
|---|
| 1182 | break;
|
|---|
| 1183 | case 2: /* add */
|
|---|
| 1184 | i = pop();
|
|---|
| 1185 | push(i + pop());
|
|---|
| 1186 | break;
|
|---|
| 1187 | case 3: /* sub */
|
|---|
| 1188 | i = pop();
|
|---|
| 1189 | push(pop() - i);
|
|---|
| 1190 | break;
|
|---|
| 1191 | case 4: /* mul */
|
|---|
| 1192 | i = pop();
|
|---|
| 1193 | push(i * pop());
|
|---|
| 1194 | break;
|
|---|
| 1195 | case 5: /* div */
|
|---|
| 1196 | i = pop();
|
|---|
| 1197 | if (i == 0)
|
|---|
| 1198 | error("Divide by zero");
|
|---|
| 1199 | push(pop() / i);
|
|---|
| 1200 | break;
|
|---|
| 1201 | case 6: /* normal opcode */
|
|---|
| 1202 | _opcode = fetchScriptByte();
|
|---|
| 1203 | (this->*(getOpcode(_opcode))) ();
|
|---|
| 1204 | push(_vars[0]);
|
|---|
| 1205 | break;
|
|---|
| 1206 | }
|
|---|
| 1207 | }
|
|---|
| 1208 |
|
|---|
| 1209 | _resultVarNumber = dst;
|
|---|
| 1210 | setResult(pop());
|
|---|
| 1211 | }
|
|---|
| 1212 |
|
|---|
| 1213 | void Scumm::o5_faceActor()
|
|---|
| 1214 | {
|
|---|
| 1215 | int act, obj;
|
|---|
| 1216 | act = getVarOrDirectByte(0x80);
|
|---|
| 1217 | obj = getVarOrDirectWord(0x40);
|
|---|
| 1218 | faceActorToObj(act, obj);
|
|---|
| 1219 | }
|
|---|
| 1220 |
|
|---|
| 1221 | void Scumm::o5_findInventory()
|
|---|
| 1222 | {
|
|---|
| 1223 | int t;
|
|---|
| 1224 | getResultPos();
|
|---|
| 1225 | t = getVarOrDirectByte(0x80);
|
|---|
| 1226 | setResult(findInventory(t, getVarOrDirectByte(0x40)));
|
|---|
| 1227 | }
|
|---|
| 1228 |
|
|---|
| 1229 | void Scumm::o5_findObject()
|
|---|
| 1230 | {
|
|---|
| 1231 | int t;
|
|---|
| 1232 | getResultPos();
|
|---|
| 1233 | t = getVarOrDirectWord(0x80);
|
|---|
| 1234 | setResult(findObject(t, getVarOrDirectWord(0x40)));
|
|---|
| 1235 | }
|
|---|
| 1236 |
|
|---|
| 1237 | void Scumm::o5_freezeScripts()
|
|---|
| 1238 | {
|
|---|
| 1239 | int scr = getVarOrDirectByte(0x80);
|
|---|
| 1240 |
|
|---|
| 1241 | if (scr != 0)
|
|---|
| 1242 | freezeScripts(scr);
|
|---|
| 1243 | else
|
|---|
| 1244 | unfreezeScripts();
|
|---|
| 1245 | }
|
|---|
| 1246 |
|
|---|
| 1247 | void Scumm::o5_getActorCostume()
|
|---|
| 1248 | {
|
|---|
| 1249 | getResultPos();
|
|---|
| 1250 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorCostume")->
|
|---|
| 1251 | costume);
|
|---|
| 1252 | }
|
|---|
| 1253 |
|
|---|
| 1254 | void Scumm::o5_getActorElevation()
|
|---|
| 1255 | {
|
|---|
| 1256 | getResultPos();
|
|---|
| 1257 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorElevation")->
|
|---|
| 1258 | elevation);
|
|---|
| 1259 | }
|
|---|
| 1260 |
|
|---|
| 1261 | void Scumm::o5_getActorFacing()
|
|---|
| 1262 | {
|
|---|
| 1263 | getResultPos();
|
|---|
| 1264 | setResult(newDirToOldDir
|
|---|
| 1265 | (derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorFacing")->
|
|---|
| 1266 | facing));
|
|---|
| 1267 | }
|
|---|
| 1268 |
|
|---|
| 1269 | void Scumm::o5_getActorMoving()
|
|---|
| 1270 | {
|
|---|
| 1271 | getResultPos();
|
|---|
| 1272 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorMoving")->
|
|---|
| 1273 | moving);
|
|---|
| 1274 | }
|
|---|
| 1275 |
|
|---|
| 1276 | void Scumm::o5_getActorRoom()
|
|---|
| 1277 | {
|
|---|
| 1278 | int temp;
|
|---|
| 1279 | Actor *act;
|
|---|
| 1280 | getResultPos();
|
|---|
| 1281 | temp = getVarOrDirectByte(0x80);
|
|---|
| 1282 |
|
|---|
| 1283 | act = derefActorSafe(temp, "o5_getActorRoom");
|
|---|
| 1284 | if (!act)
|
|---|
| 1285 | return;
|
|---|
| 1286 |
|
|---|
| 1287 | setResult(act->room);
|
|---|
| 1288 | }
|
|---|
| 1289 |
|
|---|
| 1290 | void Scumm::o5_getActorScale()
|
|---|
| 1291 | {
|
|---|
| 1292 | if (_gameId == GID_INDY3_256) {
|
|---|
| 1293 | getVarOrDirectByte(0x80); /*FIXME: missing stuff here */
|
|---|
| 1294 | return;
|
|---|
| 1295 | }
|
|---|
| 1296 | getResultPos();
|
|---|
| 1297 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorScale")->
|
|---|
| 1298 | scalex);
|
|---|
| 1299 | }
|
|---|
| 1300 |
|
|---|
| 1301 | void Scumm::o5_getActorWalkBox()
|
|---|
| 1302 | {
|
|---|
| 1303 | getResultPos();
|
|---|
| 1304 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorWalkbox")->
|
|---|
| 1305 | walkbox);
|
|---|
| 1306 | }
|
|---|
| 1307 |
|
|---|
| 1308 | void Scumm::o5_getActorWidth()
|
|---|
| 1309 | {
|
|---|
| 1310 | getResultPos();
|
|---|
| 1311 | setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorWidth")->
|
|---|
| 1312 | width);
|
|---|
| 1313 | }
|
|---|
| 1314 |
|
|---|
| 1315 | void Scumm::o5_getActorX()
|
|---|
| 1316 | {
|
|---|
| 1317 | int actor;
|
|---|
| 1318 | getResultPos();
|
|---|
| 1319 |
|
|---|
| 1320 | if(_gameId == GID_INDY3_256)
|
|---|
| 1321 |
|
|---|
| 1322 | actor = getVarOrDirectByte(0x80);
|
|---|
| 1323 |
|
|---|
| 1324 | else
|
|---|
| 1325 | actor = getVarOrDirectWord(0x80);
|
|---|
| 1326 |
|
|---|
| 1327 | setResult(getObjX(actor));
|
|---|
| 1328 | }
|
|---|
| 1329 |
|
|---|
| 1330 | void Scumm::o5_getActorY()
|
|---|
| 1331 | {
|
|---|
| 1332 |
|
|---|
| 1333 | int actor;
|
|---|
| 1334 | getResultPos();
|
|---|
| 1335 |
|
|---|
| 1336 | if(_gameId == GID_INDY3_256)
|
|---|
| 1337 |
|
|---|
| 1338 | actor = getVarOrDirectByte(0x80);
|
|---|
| 1339 |
|
|---|
| 1340 | else
|
|---|
| 1341 |
|
|---|
| 1342 | actor = getVarOrDirectWord(0x80);
|
|---|
| 1343 | setResult(getObjY(actor));
|
|---|
| 1344 | }
|
|---|
| 1345 |
|
|---|
| 1346 | void Scumm::o5_getAnimCounter()
|
|---|
| 1347 | {
|
|---|
| 1348 |
|
|---|
| 1349 | Actor *a;
|
|---|
| 1350 | getResultPos();
|
|---|
| 1351 |
|
|---|
| 1352 | a=derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorAnimCounter");
|
|---|
| 1353 |
|
|---|
| 1354 | if(a) // FIXME
|
|---|
| 1355 | setResult(a->cost.animCounter1);
|
|---|
| 1356 |
|
|---|
| 1357 | else
|
|---|
| 1358 |
|
|---|
| 1359 | setResult(0);
|
|---|
| 1360 | }
|
|---|
| 1361 |
|
|---|
| 1362 | void Scumm::o5_getClosestObjActor()
|
|---|
| 1363 | {
|
|---|
| 1364 | int obj;
|
|---|
| 1365 | int act;
|
|---|
| 1366 | int closest_obj = 0xFF, closest_dist = 0xFF;
|
|---|
| 1367 | int dist;
|
|---|
| 1368 |
|
|---|
| 1369 | getResultPos();
|
|---|
| 1370 |
|
|---|
| 1371 | act = getVarOrDirectWord(0x80);
|
|---|
| 1372 | obj = _vars[VAR_V5_OBJECT_HI];
|
|---|
| 1373 |
|
|---|
| 1374 | do {
|
|---|
| 1375 | dist = getObjActToObjActDist(act, obj);
|
|---|
| 1376 | if (dist < closest_dist) {
|
|---|
| 1377 | closest_dist = dist;
|
|---|
| 1378 | closest_obj = obj;
|
|---|
| 1379 | }
|
|---|
| 1380 | } while (--obj >= _vars[VAR_V5_OBJECT_LO]);
|
|---|
| 1381 |
|
|---|
| 1382 | setResult(closest_dist);
|
|---|
| 1383 | }
|
|---|
| 1384 |
|
|---|
| 1385 | void Scumm::o5_getDist()
|
|---|
| 1386 | {
|
|---|
| 1387 | int o1, o2;
|
|---|
| 1388 | int r;
|
|---|
| 1389 | getResultPos();
|
|---|
| 1390 | o1 = getVarOrDirectWord(0x80);
|
|---|
| 1391 | o2 = getVarOrDirectWord(0x40);
|
|---|
| 1392 | r = getObjActToObjActDist(o1, o2);
|
|---|
| 1393 |
|
|---|
| 1394 | /* Fix for monkey 2, dunno what's wrong in scummvm */
|
|---|
| 1395 | if (_gameId == GID_MONKEY2 && vm.slot[_currentScript].number == 40
|
|---|
| 1396 | && r < 60)
|
|---|
| 1397 | r = 60;
|
|---|
| 1398 |
|
|---|
| 1399 | if (r > 0) // FIXME: Fixes several off-by-one errors (eg,
|
|---|
| 1400 | r--; // zak's tv). Find real cause of bug.
|
|---|
| 1401 | setResult(r);
|
|---|
| 1402 | }
|
|---|
| 1403 |
|
|---|
| 1404 | void Scumm::o5_getInventoryCount()
|
|---|
| 1405 | {
|
|---|
| 1406 | getResultPos();
|
|---|
| 1407 | setResult(getInventoryCount(getVarOrDirectByte(0x80)));
|
|---|
| 1408 | }
|
|---|
| 1409 |
|
|---|
| 1410 | void Scumm::o5_getObjectOwner()
|
|---|
| 1411 | {
|
|---|
| 1412 | getResultPos();
|
|---|
| 1413 | setResult(getOwner(getVarOrDirectWord(0x80)));
|
|---|
| 1414 | }
|
|---|
| 1415 |
|
|---|
| 1416 | void Scumm::o5_getObjectState()
|
|---|
| 1417 | {
|
|---|
| 1418 | if (_features & GF_SMALL_HEADER) {
|
|---|
| 1419 | int a = getVarOrDirectWord(0x80);
|
|---|
| 1420 | int b = getVarOrDirectByte(0x40);
|
|---|
| 1421 |
|
|---|
| 1422 | if ((getState(a) & 0xF0 >> 4) != b)
|
|---|
| 1423 | o5_jumpRelative();
|
|---|
| 1424 | else
|
|---|
| 1425 | ignoreScriptWord();
|
|---|
| 1426 | } else {
|
|---|
| 1427 | getResultPos();
|
|---|
| 1428 | setResult(getState(getVarOrDirectWord(0x80)));
|
|---|
| 1429 | }
|
|---|
| 1430 | }
|
|---|
| 1431 |
|
|---|
| 1432 | void Scumm::o5_getRandomNr()
|
|---|
| 1433 | {
|
|---|
| 1434 | getResultPos();
|
|---|
| 1435 | setResult(getRandomNumber(getVarOrDirectByte(0x80) + 1));
|
|---|
| 1436 | }
|
|---|
| 1437 |
|
|---|
| 1438 | void Scumm::o5_getScriptRunning()
|
|---|
| 1439 | {
|
|---|
| 1440 | getResultPos();
|
|---|
| 1441 | setResult(isScriptRunning(getVarOrDirectByte(0x80)));
|
|---|
| 1442 | }
|
|---|
| 1443 |
|
|---|
| 1444 | void Scumm::o5_getVerbEntrypoint()
|
|---|
| 1445 | {
|
|---|
| 1446 | int a, b;
|
|---|
| 1447 | getResultPos();
|
|---|
| 1448 | a = getVarOrDirectWord(0x80);
|
|---|
| 1449 | b = getVarOrDirectWord(0x40);
|
|---|
| 1450 |
|
|---|
| 1451 | setResult(getVerbEntrypoint(a, b));
|
|---|
| 1452 | }
|
|---|
| 1453 |
|
|---|
| 1454 | void Scumm::o5_ifClassOfIs()
|
|---|
| 1455 | {
|
|---|
| 1456 | int act, cls, b;
|
|---|
| 1457 | bool cond = true;
|
|---|
| 1458 |
|
|---|
| 1459 | act = getVarOrDirectWord(0x80);
|
|---|
| 1460 |
|
|---|
| 1461 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 1462 | cls = getVarOrDirectWord(0x80);
|
|---|
| 1463 | b = getClass(act, cls);
|
|---|
| 1464 |
|
|---|
| 1465 | if (cls & 0x80 && !b || !(cls & 0x80) && b)
|
|---|
| 1466 | cond = false;
|
|---|
| 1467 | }
|
|---|
| 1468 | if (cond)
|
|---|
| 1469 | ignoreScriptWord();
|
|---|
| 1470 | else
|
|---|
| 1471 | o5_jumpRelative();
|
|---|
| 1472 | }
|
|---|
| 1473 |
|
|---|
| 1474 | void Scumm::o5_increment()
|
|---|
| 1475 | {
|
|---|
| 1476 | getResultPos();
|
|---|
| 1477 | setResult(readVar(_resultVarNumber) + 1);
|
|---|
| 1478 | }
|
|---|
| 1479 |
|
|---|
| 1480 | void Scumm::o5_isActorInBox()
|
|---|
| 1481 | {
|
|---|
| 1482 | int box;
|
|---|
| 1483 | Actor *a;
|
|---|
| 1484 |
|
|---|
| 1485 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_isActorInBox");
|
|---|
| 1486 | box = getVarOrDirectByte(0x40);
|
|---|
| 1487 |
|
|---|
| 1488 | if (!checkXYInBoxBounds(box, a->x, a->y))
|
|---|
| 1489 | o5_jumpRelative();
|
|---|
| 1490 | else
|
|---|
| 1491 | ignoreScriptWord();
|
|---|
| 1492 | }
|
|---|
| 1493 |
|
|---|
| 1494 | void Scumm::o5_isEqual()
|
|---|
| 1495 | {
|
|---|
| 1496 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1497 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1498 | if (b == a)
|
|---|
| 1499 | ignoreScriptWord();
|
|---|
| 1500 | else
|
|---|
| 1501 | o5_jumpRelative();
|
|---|
| 1502 |
|
|---|
| 1503 | }
|
|---|
| 1504 |
|
|---|
| 1505 | void Scumm::o5_isGreater()
|
|---|
| 1506 | {
|
|---|
| 1507 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1508 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1509 | if (b > a)
|
|---|
| 1510 | ignoreScriptWord();
|
|---|
| 1511 | else
|
|---|
| 1512 | o5_jumpRelative();
|
|---|
| 1513 | }
|
|---|
| 1514 |
|
|---|
| 1515 | void Scumm::o5_isGreaterEqual()
|
|---|
| 1516 | {
|
|---|
| 1517 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1518 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1519 | if (b >= a)
|
|---|
| 1520 | ignoreScriptWord();
|
|---|
| 1521 | else
|
|---|
| 1522 | o5_jumpRelative();
|
|---|
| 1523 | }
|
|---|
| 1524 |
|
|---|
| 1525 | void Scumm::o5_isLess()
|
|---|
| 1526 | {
|
|---|
| 1527 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1528 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1529 |
|
|---|
| 1530 | if (b < a)
|
|---|
| 1531 | ignoreScriptWord();
|
|---|
| 1532 | else
|
|---|
| 1533 | o5_jumpRelative();
|
|---|
| 1534 | }
|
|---|
| 1535 |
|
|---|
| 1536 | void Scumm::o5_lessOrEqual()
|
|---|
| 1537 | {
|
|---|
| 1538 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1539 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1540 | if (b <= a)
|
|---|
| 1541 | ignoreScriptWord();
|
|---|
| 1542 | else
|
|---|
| 1543 | o5_jumpRelative();
|
|---|
| 1544 | }
|
|---|
| 1545 |
|
|---|
| 1546 | void Scumm::o5_isNotEqual()
|
|---|
| 1547 | {
|
|---|
| 1548 | int16 a = readVar(fetchScriptWord());
|
|---|
| 1549 | int16 b = getVarOrDirectWord(0x80);
|
|---|
| 1550 | if (b != a)
|
|---|
| 1551 | ignoreScriptWord();
|
|---|
| 1552 | else
|
|---|
| 1553 | o5_jumpRelative();
|
|---|
| 1554 | }
|
|---|
| 1555 |
|
|---|
| 1556 | void Scumm::o5_notEqualZero()
|
|---|
| 1557 | {
|
|---|
| 1558 | int a = readVar(fetchScriptWord());
|
|---|
| 1559 | if (a != 0)
|
|---|
| 1560 | ignoreScriptWord();
|
|---|
| 1561 | else
|
|---|
| 1562 | o5_jumpRelative();
|
|---|
| 1563 | }
|
|---|
| 1564 |
|
|---|
| 1565 | void Scumm::o5_equalZero()
|
|---|
| 1566 | {
|
|---|
| 1567 | int a = readVar(fetchScriptWord());
|
|---|
| 1568 | if (a == 0)
|
|---|
| 1569 | ignoreScriptWord();
|
|---|
| 1570 | else
|
|---|
| 1571 | o5_jumpRelative();
|
|---|
| 1572 | }
|
|---|
| 1573 |
|
|---|
| 1574 | void Scumm::o5_isSoundRunning()
|
|---|
| 1575 | {
|
|---|
| 1576 | int snd;
|
|---|
| 1577 | getResultPos();
|
|---|
| 1578 | snd = getVarOrDirectByte(0x80);
|
|---|
| 1579 | if (snd)
|
|---|
| 1580 | snd = isSoundRunning(snd);
|
|---|
| 1581 | setResult(snd);
|
|---|
| 1582 | }
|
|---|
| 1583 |
|
|---|
| 1584 | void Scumm::o5_jumpRelative()
|
|---|
| 1585 | {
|
|---|
| 1586 | _scriptPointer += (int16) fetchScriptWord();
|
|---|
| 1587 | }
|
|---|
| 1588 |
|
|---|
| 1589 | void Scumm::o5_lights()
|
|---|
| 1590 | {
|
|---|
| 1591 | int a, b, c;
|
|---|
| 1592 |
|
|---|
| 1593 | a = getVarOrDirectByte(0x80);
|
|---|
| 1594 | b = fetchScriptByte();
|
|---|
| 1595 | c = fetchScriptByte();
|
|---|
| 1596 |
|
|---|
| 1597 | /* if (c==0)
|
|---|
| 1598 | _vars[VAR_V5_DRAWFLAGS] = a;
|
|---|
| 1599 | else if (c==1) {*/
|
|---|
| 1600 | warning("o5_lights: lights not implemented");
|
|---|
| 1601 | // }
|
|---|
| 1602 | _fullRedraw = 1;
|
|---|
| 1603 | }
|
|---|
| 1604 |
|
|---|
| 1605 | void Scumm::o5_loadRoom()
|
|---|
| 1606 | {
|
|---|
| 1607 | int room;
|
|---|
| 1608 |
|
|---|
| 1609 | room = getVarOrDirectByte(0x80);
|
|---|
| 1610 | startScene(room, 0, 0);
|
|---|
| 1611 | _fullRedraw = 1;
|
|---|
| 1612 | }
|
|---|
| 1613 |
|
|---|
| 1614 | void Scumm::o5_loadRoomWithEgo()
|
|---|
| 1615 | {
|
|---|
| 1616 | int obj, room, x, y;
|
|---|
| 1617 | Actor *a;
|
|---|
| 1618 |
|
|---|
| 1619 | obj = getVarOrDirectWord(0x80);
|
|---|
| 1620 | room = getVarOrDirectByte(0x40);
|
|---|
| 1621 |
|
|---|
| 1622 | a = derefActorSafe(_vars[VAR_EGO], "o5_loadRoomWithEgo");
|
|---|
| 1623 |
|
|---|
| 1624 | /* Warning: used previously _xPos, _yPos from a previous update of those */
|
|---|
| 1625 | putActor(a, a->x, a->y, room);
|
|---|
| 1626 |
|
|---|
| 1627 | x = (int16) fetchScriptWord();
|
|---|
| 1628 | y = (int16) fetchScriptWord();
|
|---|
| 1629 |
|
|---|
| 1630 | _egoPositioned = false;
|
|---|
| 1631 |
|
|---|
| 1632 | _vars[VAR_WALKTO_OBJ] = obj;
|
|---|
| 1633 | startScene(a->room, a, obj);
|
|---|
| 1634 | _vars[VAR_WALKTO_OBJ] = 0;
|
|---|
| 1635 |
|
|---|
| 1636 | camera._dest.x = camera._cur.x = a->x;
|
|---|
| 1637 | setCameraFollows(a);
|
|---|
| 1638 |
|
|---|
| 1639 | _fullRedraw = 1;
|
|---|
| 1640 |
|
|---|
| 1641 | if (x != -1) {
|
|---|
| 1642 | startWalkActor(a, x, y, -1);
|
|---|
| 1643 | }
|
|---|
| 1644 | }
|
|---|
| 1645 |
|
|---|
| 1646 | void Scumm::o5_matrixOps()
|
|---|
| 1647 | {
|
|---|
| 1648 | int a, b;
|
|---|
| 1649 |
|
|---|
| 1650 | if (_features & GF_OLD256) {
|
|---|
| 1651 | a = getVarOrDirectByte(0x80);
|
|---|
| 1652 | b = fetchScriptByte();
|
|---|
| 1653 | if (b == 0x40) // Lock Box
|
|---|
| 1654 | setBoxFlags(a, 0x80);
|
|---|
| 1655 | else
|
|---|
| 1656 | setBoxFlags(a, 0);
|
|---|
| 1657 | return;
|
|---|
| 1658 | }
|
|---|
| 1659 |
|
|---|
| 1660 | _opcode = fetchScriptByte();
|
|---|
| 1661 | switch (_opcode & 0x1F) {
|
|---|
| 1662 | case 1:
|
|---|
| 1663 | a = getVarOrDirectByte(0x80);
|
|---|
| 1664 | b = getVarOrDirectByte(0x40);
|
|---|
| 1665 | setBoxFlags(a, b);
|
|---|
| 1666 | break;
|
|---|
| 1667 | case 2:
|
|---|
| 1668 | a = getVarOrDirectByte(0x80);
|
|---|
| 1669 | b = getVarOrDirectByte(0x40);
|
|---|
| 1670 | setBoxScale(a, b);
|
|---|
| 1671 | break;
|
|---|
| 1672 | case 3:
|
|---|
| 1673 | a = getVarOrDirectByte(0x80);
|
|---|
| 1674 | b = getVarOrDirectByte(0x40);
|
|---|
| 1675 | setBoxScale(a, (b - 1) | 0x8000);
|
|---|
| 1676 | break;
|
|---|
| 1677 | case 4:
|
|---|
| 1678 | createBoxMatrix();
|
|---|
| 1679 | break;
|
|---|
| 1680 | }
|
|---|
| 1681 | }
|
|---|
| 1682 |
|
|---|
| 1683 | void Scumm::o5_move()
|
|---|
| 1684 | {
|
|---|
| 1685 | getResultPos();
|
|---|
| 1686 | setResult(getVarOrDirectWord(0x80));
|
|---|
| 1687 | }
|
|---|
| 1688 |
|
|---|
| 1689 | void Scumm::o5_multiply()
|
|---|
| 1690 | {
|
|---|
| 1691 | int a;
|
|---|
| 1692 | getResultPos();
|
|---|
| 1693 | a = getVarOrDirectWord(0x80);
|
|---|
| 1694 | setResult(readVar(_resultVarNumber) * a);
|
|---|
| 1695 | }
|
|---|
| 1696 |
|
|---|
| 1697 |
|
|---|
| 1698 | void Scumm::o5_or()
|
|---|
| 1699 | {
|
|---|
| 1700 | int a;
|
|---|
| 1701 | getResultPos();
|
|---|
| 1702 | a = getVarOrDirectWord(0x80);
|
|---|
| 1703 | setResult(readVar(_resultVarNumber) | a);
|
|---|
| 1704 | }
|
|---|
| 1705 |
|
|---|
| 1706 | void Scumm::o5_overRide()
|
|---|
| 1707 | {
|
|---|
| 1708 | if (fetchScriptByte() != 0)
|
|---|
| 1709 | beginOverride();
|
|---|
| 1710 | else
|
|---|
| 1711 | endOverride();
|
|---|
| 1712 | }
|
|---|
| 1713 |
|
|---|
| 1714 | void Scumm::o5_panCameraTo()
|
|---|
| 1715 | {
|
|---|
| 1716 | panCameraTo(getVarOrDirectWord(0x80), 0);
|
|---|
| 1717 | }
|
|---|
| 1718 |
|
|---|
| 1719 | void Scumm::o5_pickupObject()
|
|---|
| 1720 | {
|
|---|
| 1721 | int obj, room;
|
|---|
| 1722 | if (_features & GF_OLD256) {
|
|---|
| 1723 | o5_drawObject();
|
|---|
| 1724 | return;
|
|---|
| 1725 | }
|
|---|
| 1726 |
|
|---|
| 1727 | obj = getVarOrDirectWord(0x80);
|
|---|
| 1728 | room = getVarOrDirectByte(0x40);
|
|---|
| 1729 | if (room == 0)
|
|---|
| 1730 | room = _roomResource;
|
|---|
| 1731 | addObjectToInventory(obj, room);
|
|---|
| 1732 | putOwner(obj, _vars[VAR_EGO]);
|
|---|
| 1733 | putClass(obj, 32, 1);
|
|---|
| 1734 | putState(obj, 1);
|
|---|
| 1735 | removeObjectFromRoom(obj);
|
|---|
| 1736 | clearDrawObjectQueue();
|
|---|
| 1737 | runHook(1);
|
|---|
| 1738 | }
|
|---|
| 1739 |
|
|---|
| 1740 | void Scumm::o5_print()
|
|---|
| 1741 | {
|
|---|
| 1742 | _actorToPrintStrFor = getVarOrDirectByte(0x80);
|
|---|
| 1743 | decodeParseString();
|
|---|
| 1744 | }
|
|---|
| 1745 |
|
|---|
| 1746 | void Scumm::o5_printEgo()
|
|---|
| 1747 | {
|
|---|
| 1748 | _actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
|
|---|
| 1749 | decodeParseString();
|
|---|
| 1750 | }
|
|---|
| 1751 |
|
|---|
| 1752 | void Scumm::o5_pseudoRoom()
|
|---|
| 1753 | {
|
|---|
| 1754 | int i = fetchScriptByte(), j;
|
|---|
| 1755 | while ((j = fetchScriptByte()) != 0) {
|
|---|
| 1756 | if (j >= 0x80) {
|
|---|
| 1757 | _resourceMapper[j & 0x7F] = i;
|
|---|
| 1758 | }
|
|---|
| 1759 | }
|
|---|
| 1760 | }
|
|---|
| 1761 |
|
|---|
| 1762 | void Scumm::o5_putActor()
|
|---|
| 1763 | {
|
|---|
| 1764 | int x, y;
|
|---|
| 1765 | Actor *a;
|
|---|
| 1766 |
|
|---|
| 1767 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActor");
|
|---|
| 1768 | if (!a)
|
|---|
| 1769 | return;
|
|---|
| 1770 | x = getVarOrDirectWord(0x40);
|
|---|
| 1771 | y = getVarOrDirectWord(0x20);
|
|---|
| 1772 |
|
|---|
| 1773 | putActor(a, x, y, a->room);
|
|---|
| 1774 | }
|
|---|
| 1775 |
|
|---|
| 1776 |
|
|---|
| 1777 | void Scumm::o5_putActorAtObject()
|
|---|
| 1778 | {
|
|---|
| 1779 | int obj;
|
|---|
| 1780 | Actor *a;
|
|---|
| 1781 |
|
|---|
| 1782 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorAtObject");
|
|---|
| 1783 | obj = getVarOrDirectWord(0x40);
|
|---|
| 1784 | if (whereIsObject(obj) != WIO_NOT_FOUND)
|
|---|
| 1785 | getObjectXYPos(obj);
|
|---|
| 1786 | else {
|
|---|
| 1787 | _xPos = 240;
|
|---|
| 1788 | _yPos = 120;
|
|---|
| 1789 | }
|
|---|
| 1790 | putActor(a, _xPos, _yPos, a->room);
|
|---|
| 1791 | }
|
|---|
| 1792 |
|
|---|
| 1793 | void Scumm::o5_putActorInRoom()
|
|---|
| 1794 | {
|
|---|
| 1795 | int room;
|
|---|
| 1796 | Actor *a;
|
|---|
| 1797 |
|
|---|
| 1798 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorInRoom");
|
|---|
| 1799 | room = getVarOrDirectByte(0x40);
|
|---|
| 1800 | if (a->visible && _currentRoom != room
|
|---|
| 1801 | && _vars[VAR_TALK_ACTOR] == a->number) {
|
|---|
| 1802 | clearMsgQueue();
|
|---|
| 1803 | }
|
|---|
| 1804 | a->room = room;
|
|---|
| 1805 | if (!room)
|
|---|
| 1806 | putActor(a, 0, 0, 0);
|
|---|
| 1807 | }
|
|---|
| 1808 |
|
|---|
| 1809 | void Scumm::o5_quitPauseRestart()
|
|---|
| 1810 | {
|
|---|
| 1811 | switch (fetchScriptByte()) {
|
|---|
| 1812 | case 1:
|
|---|
| 1813 | pauseGame(false);
|
|---|
| 1814 | break;
|
|---|
| 1815 | case 3:
|
|---|
| 1816 | shutDown(0);
|
|---|
| 1817 | break;
|
|---|
| 1818 | }
|
|---|
| 1819 | }
|
|---|
| 1820 |
|
|---|
| 1821 | void Scumm::o5_resourceRoutines()
|
|---|
| 1822 | {
|
|---|
| 1823 | int resid = 0;
|
|---|
| 1824 |
|
|---|
| 1825 | _opcode = fetchScriptByte();
|
|---|
| 1826 | if (_opcode != 17)
|
|---|
| 1827 | resid = getVarOrDirectByte(0x80);
|
|---|
| 1828 | if (_features & GF_OLD256) /*FIXME: find a better way to implement this */
|
|---|
| 1829 | _opcode &= 0x3F;
|
|---|
| 1830 | switch (_opcode & 0x1F) {
|
|---|
| 1831 | case 1: /* load script */
|
|---|
| 1832 | ensureResourceLoaded(rtScript, resid);
|
|---|
| 1833 | break;
|
|---|
| 1834 | case 2: /* load sound */
|
|---|
| 1835 | ensureResourceLoaded(rtSound, resid);
|
|---|
| 1836 | break;
|
|---|
| 1837 | case 3: /* load costume */
|
|---|
| 1838 | ensureResourceLoaded(rtCostume, resid);
|
|---|
| 1839 | break;
|
|---|
| 1840 | case 4: /* load room */
|
|---|
| 1841 | if (_features & GF_OLD256)
|
|---|
| 1842 | ensureResourceLoaded(rtScript, resid & 0x7F); /*FIXME: missing stuff... */
|
|---|
| 1843 | else
|
|---|
| 1844 | ensureResourceLoaded(rtRoom, resid);
|
|---|
| 1845 | break;
|
|---|
| 1846 | case 5: /* nuke script */
|
|---|
| 1847 | setResourceCounter(rtScript, resid, 0x7F);
|
|---|
| 1848 | break;
|
|---|
| 1849 | case 6: /* nuke sound */
|
|---|
| 1850 | setResourceCounter(rtSound, resid, 0x7F);
|
|---|
| 1851 | break;
|
|---|
| 1852 | case 7: /* nuke costume */
|
|---|
| 1853 | setResourceCounter(rtCostume, resid, 0x7F);
|
|---|
| 1854 | break;
|
|---|
| 1855 | case 8: /* nuke room */
|
|---|
| 1856 | setResourceCounter(rtRoom, resid, 0x7F);
|
|---|
| 1857 | break;
|
|---|
| 1858 | case 9: /* lock script */
|
|---|
| 1859 | if (resid >= _numGlobalScripts)
|
|---|
| 1860 | break;
|
|---|
| 1861 | lock(rtScript, resid);
|
|---|
| 1862 | break;
|
|---|
| 1863 | case 10: /* lock sound */
|
|---|
| 1864 | lock(rtSound, resid);
|
|---|
| 1865 | break;
|
|---|
| 1866 | case 11: /* lock costume */
|
|---|
| 1867 | lock(rtCostume, resid);
|
|---|
| 1868 | break;
|
|---|
| 1869 | case 12: /* lock room */
|
|---|
| 1870 | if (resid > 0x7F)
|
|---|
| 1871 | resid = _resourceMapper[resid & 0x7F];
|
|---|
| 1872 | lock(rtRoom, resid);
|
|---|
| 1873 | break;
|
|---|
| 1874 | case 13: /* unlock script */
|
|---|
| 1875 | if (resid >= _numGlobalScripts)
|
|---|
| 1876 | break;
|
|---|
| 1877 | unlock(rtScript, resid);
|
|---|
| 1878 | break;
|
|---|
| 1879 | case 14: /* unlock sound */
|
|---|
| 1880 | unlock(rtSound, resid);
|
|---|
| 1881 | break;
|
|---|
| 1882 | case 15: /* unlock costume */
|
|---|
| 1883 | unlock(rtCostume, resid);
|
|---|
| 1884 | break;
|
|---|
| 1885 | case 16: /* unlock room */
|
|---|
| 1886 | if (resid > 0x7F)
|
|---|
| 1887 | resid = _resourceMapper[resid & 0x7F];
|
|---|
| 1888 | unlock(rtRoom, resid);
|
|---|
| 1889 | break;
|
|---|
| 1890 | case 17: /* clear heap */
|
|---|
| 1891 | heapClear(0);
|
|---|
| 1892 | unkHeapProc2(0, 0);
|
|---|
| 1893 | break;
|
|---|
| 1894 | case 18: /* load charset */
|
|---|
| 1895 | loadCharset(resid);
|
|---|
| 1896 | break;
|
|---|
| 1897 | case 19: /* nuke charset */
|
|---|
| 1898 | nukeCharset(resid);
|
|---|
| 1899 | break;
|
|---|
| 1900 | case 20: /* load fl object */
|
|---|
| 1901 | loadFlObject(getVarOrDirectWord(0x40), resid);
|
|---|
| 1902 | break;
|
|---|
| 1903 | default:
|
|---|
| 1904 | warning("Unknown o5_resourcesroutine: %d", _opcode & 0x1F);
|
|---|
| 1905 | break;
|
|---|
| 1906 | }
|
|---|
| 1907 | }
|
|---|
| 1908 |
|
|---|
| 1909 | void Scumm::o5_roomOps()
|
|---|
| 1910 | {
|
|---|
| 1911 | int a = 0, b = 0, c, d, e;
|
|---|
| 1912 |
|
|---|
| 1913 | if (_features & GF_OLD256) {
|
|---|
| 1914 | a = getVarOrDirectWord(0x80);
|
|---|
| 1915 | b = getVarOrDirectWord(0x40);
|
|---|
| 1916 | }
|
|---|
| 1917 |
|
|---|
| 1918 | _opcode = fetchScriptByte();
|
|---|
| 1919 |
|
|---|
| 1920 | switch (_opcode & 0x1F) {
|
|---|
| 1921 | case 1: /* room scroll */
|
|---|
| 1922 | if (!(_features & GF_OLD256)) {
|
|---|
| 1923 | a = getVarOrDirectWord(0x80);
|
|---|
| 1924 | b = getVarOrDirectWord(0x40);
|
|---|
| 1925 | }
|
|---|
| 1926 | if (a < 160)
|
|---|
| 1927 | a = 160;
|
|---|
| 1928 | if (b < 160)
|
|---|
| 1929 | b = 160;
|
|---|
| 1930 | if (a > _scrWidth - 160)
|
|---|
| 1931 | a = _scrWidth - 160;
|
|---|
| 1932 | if (b > _scrWidth - 160)
|
|---|
| 1933 | b = _scrWidth - 160;
|
|---|
| 1934 | _vars[VAR_CAMERA_MIN_X] = a;
|
|---|
| 1935 | _vars[VAR_CAMERA_MAX_X] = b;
|
|---|
| 1936 | break;
|
|---|
| 1937 | case 2: /* room color */
|
|---|
| 1938 | if (_features & GF_SMALL_HEADER) {
|
|---|
| 1939 | if (!(_features & GF_OLD256)) {
|
|---|
| 1940 | a = getVarOrDirectWord(0x80);
|
|---|
| 1941 | b = getVarOrDirectWord(0x40);
|
|---|
| 1942 | }
|
|---|
| 1943 | checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
|
|---|
| 1944 | _currentPalette[a] = b;
|
|---|
| 1945 | _fullRedraw = 1;
|
|---|
| 1946 | } else {
|
|---|
| 1947 | error("room-color is no longer a valid command");
|
|---|
| 1948 | }
|
|---|
| 1949 | break;
|
|---|
| 1950 |
|
|---|
| 1951 | case 3: /* set screen */
|
|---|
| 1952 | if (!(_features & GF_OLD256)) {
|
|---|
| 1953 | a = getVarOrDirectWord(0x80);
|
|---|
| 1954 | b = getVarOrDirectWord(0x40);
|
|---|
| 1955 | }
|
|---|
| 1956 | initScreens(0, a, 320, b);
|
|---|
| 1957 | break;
|
|---|
| 1958 | case 4: /* set palette color */
|
|---|
| 1959 | if (_features & GF_SMALL_HEADER) {
|
|---|
| 1960 | if (!(_features & GF_OLD256)) {
|
|---|
| 1961 | a = getVarOrDirectWord(0x80);
|
|---|
| 1962 | b = getVarOrDirectWord(0x40);
|
|---|
| 1963 | }
|
|---|
| 1964 | checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
|
|---|
| 1965 | _currentPalette[a] = b; /*FIXME: should be shadow palette */
|
|---|
| 1966 | // _fullRedraw = 1;
|
|---|
| 1967 | } else {
|
|---|
| 1968 | a = getVarOrDirectWord(0x80);
|
|---|
| 1969 | b = getVarOrDirectWord(0x40);
|
|---|
| 1970 | c = getVarOrDirectWord(0x20);
|
|---|
| 1971 | _opcode = fetchScriptByte();
|
|---|
| 1972 | d = getVarOrDirectByte(0x80);
|
|---|
| 1973 | setPalColor(d, a, b, c); /* index, r, g, b */
|
|---|
| 1974 | }
|
|---|
| 1975 | break;
|
|---|
| 1976 | case 5: /* shake on */
|
|---|
| 1977 | setShake(1);
|
|---|
| 1978 | break;
|
|---|
| 1979 | case 6: /* shake off */
|
|---|
| 1980 | setShake(0);
|
|---|
| 1981 | break;
|
|---|
| 1982 | case 7: /* room scale for old games */
|
|---|
| 1983 | a = getVarOrDirectByte(0x80);
|
|---|
| 1984 | b = getVarOrDirectByte(0x40);
|
|---|
| 1985 | _opcode = fetchScriptByte();
|
|---|
| 1986 | c = getVarOrDirectByte(0x80);
|
|---|
| 1987 | d = getVarOrDirectByte(0x40);
|
|---|
| 1988 | _opcode = fetchScriptByte();
|
|---|
| 1989 | e = getVarOrDirectByte(0x40);
|
|---|
| 1990 | setScaleItem(e - 1, b, a, d, c);
|
|---|
| 1991 | case 8: /* room scale? */
|
|---|
| 1992 | if (_features & GF_SMALL_HEADER) {
|
|---|
| 1993 | if (!(_features & GF_OLD256)) {
|
|---|
| 1994 | a = getVarOrDirectWord(0x80);
|
|---|
| 1995 | b = getVarOrDirectWord(0x40);
|
|---|
| 1996 | }
|
|---|
| 1997 | c = getVarOrDirectWord(0x20);
|
|---|
| 1998 | } else {
|
|---|
| 1999 | a = getVarOrDirectByte(0x80);
|
|---|
| 2000 | b = getVarOrDirectByte(0x40);
|
|---|
| 2001 | c = getVarOrDirectByte(0x20);
|
|---|
| 2002 | }
|
|---|
| 2003 | darkenPalette(b, c, a, a, a);
|
|---|
| 2004 | break;
|
|---|
| 2005 | case 9: /* ? */
|
|---|
| 2006 | _saveLoadFlag = getVarOrDirectByte(0x80);
|
|---|
| 2007 | _saveLoadSlot = getVarOrDirectByte(0x40);
|
|---|
| 2008 | _saveLoadSlot = 99; /* use this slot */
|
|---|
| 2009 | _saveLoadCompatible = true;
|
|---|
| 2010 | break;
|
|---|
| 2011 | case 10: /* ? */
|
|---|
| 2012 | a = getVarOrDirectWord(0x80);
|
|---|
| 2013 | if (a) {
|
|---|
| 2014 | _switchRoomEffect = (byte)(a);
|
|---|
| 2015 | _switchRoomEffect2 = (byte)(a >> 8);
|
|---|
| 2016 | } else {
|
|---|
| 2017 | screenEffect(_newEffect);
|
|---|
| 2018 | }
|
|---|
| 2019 | break;
|
|---|
| 2020 | case 11: /* ? */
|
|---|
| 2021 | a = getVarOrDirectWord(0x80);
|
|---|
| 2022 | b = getVarOrDirectWord(0x40);
|
|---|
| 2023 | c = getVarOrDirectWord(0x20);
|
|---|
| 2024 | _opcode = fetchScriptByte();
|
|---|
| 2025 | d = getVarOrDirectByte(0x80);
|
|---|
| 2026 | e = getVarOrDirectByte(0x40);
|
|---|
| 2027 | darkenPalette(d, e, a, b, c);
|
|---|
| 2028 | break;
|
|---|
| 2029 | case 12: /* ? */
|
|---|
| 2030 | a = getVarOrDirectWord(0x80);
|
|---|
| 2031 | b = getVarOrDirectWord(0x40);
|
|---|
| 2032 | c = getVarOrDirectWord(0x20);
|
|---|
| 2033 | _opcode = fetchScriptByte();
|
|---|
| 2034 | d = getVarOrDirectByte(0x80);
|
|---|
| 2035 | e = getVarOrDirectByte(0x40);
|
|---|
| 2036 | unkRoomFunc3(d, e, a, b, c);
|
|---|
| 2037 | break;
|
|---|
| 2038 |
|
|---|
| 2039 | case 13:{ /* save-string */
|
|---|
| 2040 | char buf[256], *s;
|
|---|
| 2041 | a = getVarOrDirectByte(0x80);
|
|---|
| 2042 | s = buf;
|
|---|
| 2043 | while ((*s++ = fetchScriptByte()))
|
|---|
| 2044 | ;
|
|---|
| 2045 | warning("roomops:13 save-string(%d,\"%s\") not implemented", a, buf);
|
|---|
| 2046 | break;
|
|---|
| 2047 | }
|
|---|
| 2048 | case 14: /* load-string */
|
|---|
| 2049 | char buf[256], *s;
|
|---|
| 2050 | a = getVarOrDirectByte(0x80);
|
|---|
| 2051 | s = buf;
|
|---|
| 2052 | while ((*s++ = fetchScriptByte()))
|
|---|
| 2053 | ;
|
|---|
| 2054 | warning("roomops:14 load-string(%d,\"%s\") not implemented", a, buf);
|
|---|
| 2055 | break;
|
|---|
| 2056 | case 15: /* palmanip? */
|
|---|
| 2057 | a = getVarOrDirectByte(0x80);
|
|---|
| 2058 | _opcode = fetchScriptByte();
|
|---|
| 2059 | b = getVarOrDirectByte(0x80);
|
|---|
| 2060 | c = getVarOrDirectByte(0x40);
|
|---|
| 2061 | _opcode = fetchScriptByte();
|
|---|
| 2062 | d = getVarOrDirectByte(0x80);
|
|---|
| 2063 | unkRoomFunc4(b, c, a, d, 1);
|
|---|
| 2064 | break;
|
|---|
| 2065 |
|
|---|
| 2066 | case 16:
|
|---|
| 2067 | a = getVarOrDirectByte(0x80);
|
|---|
| 2068 | b = getVarOrDirectByte(0x40);
|
|---|
| 2069 | if (a < 1)
|
|---|
| 2070 | a = 1; /* FIXME: ZAK256 */
|
|---|
| 2071 | checkRange(16, 1, a, "o5_roomOps: 16: color cycle out of range (%d)");
|
|---|
| 2072 | _colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
|
|---|
| 2073 | break;
|
|---|
| 2074 | }
|
|---|
| 2075 | }
|
|---|
| 2076 |
|
|---|
| 2077 | void Scumm::o5_saveRestoreVerbs()
|
|---|
| 2078 | {
|
|---|
| 2079 | int a, b, c, slot, slot2;
|
|---|
| 2080 |
|
|---|
| 2081 | _opcode = fetchScriptByte();
|
|---|
| 2082 |
|
|---|
| 2083 | a = getVarOrDirectByte(0x80);
|
|---|
| 2084 | b = getVarOrDirectByte(0x40);
|
|---|
| 2085 | c = getVarOrDirectByte(0x20);
|
|---|
| 2086 |
|
|---|
| 2087 | switch (_opcode) {
|
|---|
| 2088 | case 1: /* hide verbs */
|
|---|
| 2089 | while (a <= b) {
|
|---|
| 2090 | slot = getVerbSlot(a, 0);
|
|---|
| 2091 | if (slot && _verbs[slot].saveid == 0) {
|
|---|
| 2092 | _verbs[slot].saveid = c;
|
|---|
| 2093 | drawVerb(slot, 0);
|
|---|
| 2094 | verbMouseOver(0);
|
|---|
| 2095 | }
|
|---|
| 2096 | a++;
|
|---|
| 2097 | }
|
|---|
| 2098 | break;
|
|---|
| 2099 | case 2: /* show verbs */
|
|---|
| 2100 | while (a <= b) {
|
|---|
| 2101 | slot = getVerbSlot(a, c);
|
|---|
| 2102 | if (slot) {
|
|---|
| 2103 | slot2 = getVerbSlot(a, 0);
|
|---|
| 2104 | if (slot2)
|
|---|
| 2105 | killVerb(slot2);
|
|---|
| 2106 | slot = getVerbSlot(a, c);
|
|---|
| 2107 | _verbs[slot].saveid = 0;
|
|---|
| 2108 | drawVerb(slot, 0);
|
|---|
| 2109 | verbMouseOver(0);
|
|---|
| 2110 | }
|
|---|
| 2111 | a++;
|
|---|
| 2112 | }
|
|---|
| 2113 | break;
|
|---|
| 2114 | case 3: /* kill verbs */
|
|---|
| 2115 | while (a <= b) {
|
|---|
| 2116 | slot = getVerbSlot(a, c);
|
|---|
| 2117 | if (slot)
|
|---|
| 2118 | killVerb(slot);
|
|---|
| 2119 | a++;
|
|---|
| 2120 | }
|
|---|
| 2121 | break;
|
|---|
| 2122 | default:
|
|---|
| 2123 | error("o5_saveRestoreVerbs: invalid opcode");
|
|---|
| 2124 | }
|
|---|
| 2125 | }
|
|---|
| 2126 |
|
|---|
| 2127 | void Scumm::o5_setCameraAt()
|
|---|
| 2128 | {
|
|---|
| 2129 | setCameraAtEx(getVarOrDirectWord(0x80));
|
|---|
| 2130 | }
|
|---|
| 2131 |
|
|---|
| 2132 | void Scumm::o5_setObjectName()
|
|---|
| 2133 | {
|
|---|
| 2134 | int obj = getVarOrDirectWord(0x80);
|
|---|
| 2135 | int size;
|
|---|
| 2136 | int a;
|
|---|
| 2137 | int i;
|
|---|
| 2138 | byte *name;
|
|---|
| 2139 | unsigned char work[255];
|
|---|
| 2140 |
|
|---|
| 2141 | if (obj < NUM_ACTORS)
|
|---|
| 2142 | error("Can't set actor %d name with new-name-of", obj);
|
|---|
| 2143 |
|
|---|
| 2144 | if (!getOBCDFromObject(obj))
|
|---|
| 2145 | error("Can't set name of object %d", obj);
|
|---|
| 2146 |
|
|---|
| 2147 | name = getObjOrActorName(obj);
|
|---|
| 2148 | size = getResourceDataSize(name);
|
|---|
| 2149 | i = 0;
|
|---|
| 2150 |
|
|---|
| 2151 | while ((a = fetchScriptByte()) != 0) {
|
|---|
| 2152 | work[i++] = a;
|
|---|
| 2153 |
|
|---|
| 2154 | if (a == 0xFF) {
|
|---|
| 2155 | work[i++] = fetchScriptByte();
|
|---|
| 2156 | work[i++] = fetchScriptByte();
|
|---|
| 2157 | work[i++] = fetchScriptByte();
|
|---|
| 2158 | }
|
|---|
| 2159 |
|
|---|
| 2160 | }
|
|---|
| 2161 |
|
|---|
| 2162 | if (i >= size) {
|
|---|
| 2163 | work[i] = 0;
|
|---|
| 2164 | warning("New name of object %d too long (old *%s* new *%s*)",
|
|---|
| 2165 | obj, name, work);
|
|---|
| 2166 | i = size - 1;
|
|---|
| 2167 | }
|
|---|
| 2168 |
|
|---|
| 2169 | work[i] = 0;
|
|---|
| 2170 | strcpy((char *)name, (char *)work);
|
|---|
| 2171 | runHook(0);
|
|---|
| 2172 | }
|
|---|
| 2173 |
|
|---|
| 2174 | void Scumm::o5_setOwnerOf()
|
|---|
| 2175 | {
|
|---|
| 2176 | int obj, owner;
|
|---|
| 2177 |
|
|---|
| 2178 | obj = getVarOrDirectWord(0x80);
|
|---|
| 2179 | owner = getVarOrDirectByte(0x40);
|
|---|
| 2180 |
|
|---|
| 2181 | setOwnerOf(obj, owner);
|
|---|
| 2182 | }
|
|---|
| 2183 |
|
|---|
| 2184 | void Scumm::o5_setState()
|
|---|
| 2185 | {
|
|---|
| 2186 | int obj, state;
|
|---|
| 2187 | obj = getVarOrDirectWord(0x80);
|
|---|
| 2188 | state = getVarOrDirectByte(0x40);
|
|---|
| 2189 | putState(obj, state);
|
|---|
| 2190 | removeObjectFromRoom(obj);
|
|---|
| 2191 | if (_BgNeedsRedraw)
|
|---|
| 2192 | clearDrawObjectQueue();
|
|---|
| 2193 | }
|
|---|
| 2194 |
|
|---|
| 2195 | void Scumm::o5_setVarRange()
|
|---|
| 2196 | {
|
|---|
| 2197 | int a, b;
|
|---|
| 2198 |
|
|---|
| 2199 | getResultPos();
|
|---|
| 2200 | a = fetchScriptByte();
|
|---|
| 2201 | do {
|
|---|
| 2202 | if (_opcode & 0x80)
|
|---|
| 2203 | b = fetchScriptWord();
|
|---|
| 2204 | else
|
|---|
| 2205 | b = fetchScriptByte();
|
|---|
| 2206 |
|
|---|
| 2207 | setResult(b);
|
|---|
| 2208 | _resultVarNumber++;
|
|---|
| 2209 | } while (--a);
|
|---|
| 2210 | }
|
|---|
| 2211 |
|
|---|
| 2212 | void Scumm::o5_soundKludge()
|
|---|
| 2213 | {
|
|---|
| 2214 | int16 items[15];
|
|---|
| 2215 | int i;
|
|---|
| 2216 |
|
|---|
| 2217 | if (_features & GF_SMALL_HEADER) // Is dummy function in
|
|---|
| 2218 | return; // SCUMM V3
|
|---|
| 2219 |
|
|---|
| 2220 | for (i = 0; i < 15; i++)
|
|---|
| 2221 | items[i] = 0;
|
|---|
| 2222 |
|
|---|
| 2223 | getWordVararg(items);
|
|---|
| 2224 |
|
|---|
| 2225 | soundKludge(items);
|
|---|
| 2226 | }
|
|---|
| 2227 |
|
|---|
| 2228 | void Scumm::o5_startMusic()
|
|---|
| 2229 | {
|
|---|
| 2230 |
|
|---|
| 2231 | addSoundToQueue(getVarOrDirectByte(0x80));
|
|---|
| 2232 | }
|
|---|
| 2233 |
|
|---|
| 2234 | void Scumm::o5_startObject()
|
|---|
| 2235 | {
|
|---|
| 2236 | int obj, script;
|
|---|
| 2237 | int16 data[16];
|
|---|
| 2238 |
|
|---|
| 2239 | obj = getVarOrDirectWord(0x80);
|
|---|
| 2240 | script = getVarOrDirectByte(0x40);
|
|---|
| 2241 |
|
|---|
| 2242 | getWordVararg(data);
|
|---|
| 2243 | runVerbCode(obj, script, 0, 0, data);
|
|---|
| 2244 | }
|
|---|
| 2245 |
|
|---|
| 2246 | void Scumm::o5_startScript()
|
|---|
| 2247 | {
|
|---|
| 2248 | int op, script;
|
|---|
| 2249 | int16 data[16];
|
|---|
| 2250 | int a, b;
|
|---|
| 2251 |
|
|---|
| 2252 | op = _opcode;
|
|---|
| 2253 | script = getVarOrDirectByte(0x80);
|
|---|
| 2254 |
|
|---|
| 2255 | getWordVararg(data);
|
|---|
| 2256 |
|
|---|
| 2257 | a = b = 0;
|
|---|
| 2258 | if (op & 0x40)
|
|---|
| 2259 | b = 1;
|
|---|
| 2260 | if (op & 0x20)
|
|---|
| 2261 | a = 1;
|
|---|
| 2262 |
|
|---|
| 2263 | runScript(script, a, b, data);
|
|---|
| 2264 | }
|
|---|
| 2265 |
|
|---|
| 2266 | void Scumm::o5_startSound()
|
|---|
| 2267 | {
|
|---|
| 2268 |
|
|---|
| 2269 | _vars[VAR_MUSIC_FLAG]=0;
|
|---|
| 2270 |
|
|---|
| 2271 | addSoundToQueue(getVarOrDirectByte(0x80));
|
|---|
| 2272 | }
|
|---|
| 2273 |
|
|---|
| 2274 | void Scumm::o5_stopMusic()
|
|---|
| 2275 | {
|
|---|
| 2276 | stopAllSounds();
|
|---|
| 2277 | }
|
|---|
| 2278 |
|
|---|
| 2279 | void Scumm::o5_stopObjectCode()
|
|---|
| 2280 | {
|
|---|
| 2281 | stopObjectCode();
|
|---|
| 2282 | }
|
|---|
| 2283 |
|
|---|
| 2284 | void Scumm::o5_stopObjectScript()
|
|---|
| 2285 | {
|
|---|
| 2286 | stopObjectScript(getVarOrDirectWord(0x80));
|
|---|
| 2287 | }
|
|---|
| 2288 |
|
|---|
| 2289 | void Scumm::o5_stopScript()
|
|---|
| 2290 | {
|
|---|
| 2291 | int script;
|
|---|
| 2292 |
|
|---|
| 2293 | script = getVarOrDirectByte(0x80);
|
|---|
| 2294 | if (!script)
|
|---|
| 2295 | stopObjectCode();
|
|---|
| 2296 | else
|
|---|
| 2297 | stopScriptNr(script);
|
|---|
| 2298 | }
|
|---|
| 2299 |
|
|---|
| 2300 | void Scumm::o5_stopSound()
|
|---|
| 2301 | {
|
|---|
| 2302 | stopSound(getVarOrDirectByte(0x80));
|
|---|
| 2303 | }
|
|---|
| 2304 |
|
|---|
| 2305 | void Scumm::o5_stringOps()
|
|---|
| 2306 | {
|
|---|
| 2307 | int a, b, c, i;
|
|---|
| 2308 | byte *ptr;
|
|---|
| 2309 |
|
|---|
| 2310 | _opcode = fetchScriptByte();
|
|---|
| 2311 | switch (_opcode & 0x1F) {
|
|---|
| 2312 | case 1: /* loadstring */
|
|---|
| 2313 | loadPtrToResource(rtString, getVarOrDirectByte(0x80), NULL);
|
|---|
| 2314 | break;
|
|---|
| 2315 | case 2: /* copystring */
|
|---|
| 2316 | a = getVarOrDirectByte(0x80);
|
|---|
| 2317 | b = getVarOrDirectByte(0x40);
|
|---|
| 2318 | nukeResource(rtString, a);
|
|---|
| 2319 | ptr = getResourceAddress(rtString, b);
|
|---|
| 2320 | if (ptr)
|
|---|
| 2321 | loadPtrToResource(rtString, a, ptr);
|
|---|
| 2322 | break;
|
|---|
| 2323 | case 3: /* set string char */
|
|---|
| 2324 | a = getVarOrDirectByte(0x80);
|
|---|
| 2325 | b = getVarOrDirectByte(0x40);
|
|---|
| 2326 | ptr = getResourceAddress(rtString, a);
|
|---|
| 2327 | if (!(_gameId == GID_LOOM256)) { /* FIXME - LOOM256 */
|
|---|
| 2328 | if (ptr == NULL)
|
|---|
| 2329 | error("String %d does not exist", a);
|
|---|
| 2330 | c = getVarOrDirectByte(0x20);
|
|---|
| 2331 | ptr[b] = c;
|
|---|
| 2332 | } else
|
|---|
| 2333 | getVarOrDirectByte(0x20);
|
|---|
| 2334 |
|
|---|
| 2335 | break;
|
|---|
| 2336 |
|
|---|
| 2337 | case 4: /* get string char */
|
|---|
| 2338 | getResultPos();
|
|---|
| 2339 | a = getVarOrDirectByte(0x80);
|
|---|
| 2340 | b = getVarOrDirectByte(0x40);
|
|---|
| 2341 | ptr = getResourceAddress(rtString, a);
|
|---|
| 2342 | if (ptr == NULL)
|
|---|
| 2343 | error("String %d does not exist", a);
|
|---|
| 2344 | setResult(ptr[b]);
|
|---|
| 2345 | break;
|
|---|
| 2346 |
|
|---|
| 2347 | case 5: /* create empty string */
|
|---|
| 2348 | a = getVarOrDirectByte(0x80);
|
|---|
| 2349 | b = getVarOrDirectByte(0x40);
|
|---|
| 2350 | nukeResource(rtString, a);
|
|---|
| 2351 | if (b) {
|
|---|
| 2352 | ptr = createResource(rtString, a, b);
|
|---|
| 2353 | if (ptr) {
|
|---|
| 2354 | for (i = 0; i < b; i++)
|
|---|
| 2355 | ptr[i] = 0;
|
|---|
| 2356 | }
|
|---|
| 2357 | }
|
|---|
| 2358 | break;
|
|---|
| 2359 | }
|
|---|
| 2360 | }
|
|---|
| 2361 |
|
|---|
| 2362 | void Scumm::o5_subtract()
|
|---|
| 2363 | {
|
|---|
| 2364 | int a;
|
|---|
| 2365 | getResultPos();
|
|---|
| 2366 | a = getVarOrDirectWord(0x80);
|
|---|
| 2367 | setResult(readVar(_resultVarNumber) - a);
|
|---|
| 2368 | }
|
|---|
| 2369 |
|
|---|
| 2370 | void Scumm::o5_verbOps()
|
|---|
| 2371 | {
|
|---|
| 2372 | int verb, slot;
|
|---|
| 2373 | VerbSlot *vs;
|
|---|
| 2374 | int a, b;
|
|---|
| 2375 | byte *ptr;
|
|---|
| 2376 |
|
|---|
| 2377 | verb = getVarOrDirectByte(0x80);
|
|---|
| 2378 |
|
|---|
| 2379 | slot = getVerbSlot(verb, 0);
|
|---|
| 2380 | checkRange(_maxVerbs - 1, 0, slot, "Illegal new verb slot %d");
|
|---|
| 2381 |
|
|---|
| 2382 | vs = &_verbs[slot];
|
|---|
| 2383 | vs->verbid = verb;
|
|---|
| 2384 |
|
|---|
| 2385 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 2386 | switch (_opcode & 0x1F) {
|
|---|
| 2387 | case 1: /* load image */
|
|---|
| 2388 | a = getVarOrDirectWord(0x80);
|
|---|
| 2389 | if (slot) {
|
|---|
| 2390 | setVerbObject(_roomResource, a, slot);
|
|---|
| 2391 | vs->type = 1;
|
|---|
| 2392 | }
|
|---|
| 2393 | break;
|
|---|
| 2394 | case 2: /* load from code */
|
|---|
| 2395 | loadPtrToResource(rtVerb, slot, NULL);
|
|---|
| 2396 | if (slot == 0)
|
|---|
| 2397 | nukeResource(rtVerb, slot);
|
|---|
| 2398 | vs->type = 0;
|
|---|
| 2399 | vs->imgindex = 0;
|
|---|
| 2400 | break;
|
|---|
| 2401 | case 3: /* color */
|
|---|
| 2402 | vs->color = getVarOrDirectByte(0x80);
|
|---|
| 2403 | break;
|
|---|
| 2404 | case 4: /* set hi color */
|
|---|
| 2405 | vs->hicolor = getVarOrDirectByte(0x80);
|
|---|
| 2406 | break;
|
|---|
| 2407 | case 5: /* set xy */
|
|---|
| 2408 | vs->x = getVarOrDirectWord(0x80);
|
|---|
| 2409 | vs->y = getVarOrDirectWord(0x40);
|
|---|
| 2410 | // FIXME: hack loom notes into right spot
|
|---|
| 2411 | if (_gameId == GID_LOOM256) {
|
|---|
| 2412 | if ((verb >= 90) && (verb <= 97)) { // Notes
|
|---|
| 2413 | switch (verb) {
|
|---|
| 2414 | case 90:
|
|---|
| 2415 | case 91:
|
|---|
| 2416 | vs->y -= 7;
|
|---|
| 2417 | break;
|
|---|
| 2418 | case 92:
|
|---|
| 2419 | vs->y -= 6;
|
|---|
| 2420 | break;
|
|---|
| 2421 | case 93:
|
|---|
| 2422 | vs->y -= 4;
|
|---|
| 2423 | break;
|
|---|
| 2424 | case 94:
|
|---|
| 2425 | vs->y -= 3;
|
|---|
| 2426 | break;
|
|---|
| 2427 | case 95:
|
|---|
| 2428 | vs->y -= 1;
|
|---|
| 2429 | break;
|
|---|
| 2430 | case 97:
|
|---|
| 2431 | vs->y -= 5;
|
|---|
| 2432 | }
|
|---|
| 2433 | }
|
|---|
| 2434 | }
|
|---|
| 2435 | break;
|
|---|
| 2436 | case 6: /* set on */
|
|---|
| 2437 | vs->curmode = 1;
|
|---|
| 2438 | break;
|
|---|
| 2439 | case 7: /* set off */
|
|---|
| 2440 | vs->curmode = 0;
|
|---|
| 2441 | break;
|
|---|
| 2442 | case 8: /* delete */
|
|---|
| 2443 | killVerb(slot);
|
|---|
| 2444 | break;
|
|---|
| 2445 | case 9: /* new */
|
|---|
| 2446 | slot = getVerbSlot(verb, 0);
|
|---|
| 2447 | if (slot == 0) {
|
|---|
| 2448 | for (slot = 1; slot < _maxVerbs; slot++) {
|
|---|
| 2449 | if (_verbs[slot].verbid == 0)
|
|---|
| 2450 | break;
|
|---|
| 2451 | }
|
|---|
| 2452 | if (slot == _maxVerbs)
|
|---|
| 2453 | error("Too many verbs");
|
|---|
| 2454 | }
|
|---|
| 2455 | vs = &_verbs[slot];
|
|---|
| 2456 | vs->verbid = verb;
|
|---|
| 2457 | vs->color = 2;
|
|---|
| 2458 | vs->hicolor = 0;
|
|---|
| 2459 | vs->dimcolor = 8;
|
|---|
| 2460 | vs->type = 0;
|
|---|
| 2461 | vs->charset_nr = string[0].t_charset;
|
|---|
| 2462 | vs->curmode = 0;
|
|---|
| 2463 | vs->saveid = 0;
|
|---|
| 2464 | vs->key = 0;
|
|---|
| 2465 | vs->center = 0;
|
|---|
| 2466 | vs->imgindex = 0;
|
|---|
| 2467 | break;
|
|---|
| 2468 |
|
|---|
| 2469 | case 16: /* set dim color */
|
|---|
| 2470 | vs->dimcolor = getVarOrDirectByte(0x80);
|
|---|
| 2471 | break;
|
|---|
| 2472 | case 17: /* dim */
|
|---|
| 2473 | vs->curmode = 2;
|
|---|
| 2474 | break;
|
|---|
| 2475 | case 18: /* set key */
|
|---|
| 2476 | vs->key = getVarOrDirectByte(0x80);
|
|---|
| 2477 | break;
|
|---|
| 2478 | case 19: /* set center */
|
|---|
| 2479 | vs->center = 1;
|
|---|
| 2480 | break;
|
|---|
| 2481 | case 20: /* set to string */
|
|---|
| 2482 | ptr = getResourceAddress(rtString, getVarOrDirectWord(0x80));
|
|---|
| 2483 | if (!ptr)
|
|---|
| 2484 | nukeResource(rtVerb, slot);
|
|---|
| 2485 | else {
|
|---|
| 2486 | loadPtrToResource(rtVerb, slot, ptr);
|
|---|
| 2487 | }
|
|---|
| 2488 | if (slot == 0)
|
|---|
| 2489 | nukeResource(rtVerb, slot);
|
|---|
| 2490 | vs->type = 0;
|
|---|
| 2491 | vs->imgindex = 0;
|
|---|
| 2492 | break;
|
|---|
| 2493 | case 22: /* assign object */
|
|---|
| 2494 | a = getVarOrDirectWord(0x80);
|
|---|
| 2495 | b = getVarOrDirectByte(0x40);
|
|---|
| 2496 | if (slot && vs->imgindex != a) {
|
|---|
| 2497 | setVerbObject(b, a, slot);
|
|---|
| 2498 | vs->type = 1;
|
|---|
| 2499 | vs->imgindex = a;
|
|---|
| 2500 | }
|
|---|
| 2501 | break;
|
|---|
| 2502 | case 23: /* set back color */
|
|---|
| 2503 | vs->bkcolor = getVarOrDirectByte(0x80);
|
|---|
| 2504 | break;
|
|---|
| 2505 | }
|
|---|
| 2506 | }
|
|---|
| 2507 | drawVerb(slot, 0);
|
|---|
| 2508 | verbMouseOver(0);
|
|---|
| 2509 | }
|
|---|
| 2510 |
|
|---|
| 2511 | void Scumm::o5_wait()
|
|---|
| 2512 | {
|
|---|
| 2513 | byte *oldaddr;
|
|---|
| 2514 |
|
|---|
| 2515 |
|
|---|
| 2516 | oldaddr = _scriptPointer - 1;
|
|---|
| 2517 |
|
|---|
| 2518 | if (_opcode == 0xAE && _gameId == GID_INDY3_256) {
|
|---|
| 2519 | _opcode = 2;
|
|---|
| 2520 | } else
|
|---|
| 2521 | _opcode = fetchScriptByte();
|
|---|
| 2522 |
|
|---|
| 2523 | switch (_opcode & 0x1F) {
|
|---|
| 2524 | case 1: /* wait for actor */
|
|---|
| 2525 | if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving)
|
|---|
| 2526 | break;
|
|---|
| 2527 | return;
|
|---|
| 2528 | case 2: /* wait for message */
|
|---|
| 2529 | if (_vars[VAR_HAVE_MSG])
|
|---|
| 2530 | break;
|
|---|
| 2531 | return;
|
|---|
| 2532 | case 3: /* wait for camera */
|
|---|
| 2533 | if (camera._cur.x >> 3 != camera._dest.x >> 3)
|
|---|
| 2534 | break;
|
|---|
| 2535 | return;
|
|---|
| 2536 | case 4: /* wait for sentence */
|
|---|
| 2537 | if (_sentenceNum) {
|
|---|
| 2538 | if (sentence[_sentenceNum - 1].unk &&
|
|---|
| 2539 | !isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
|
|---|
| 2540 | return;
|
|---|
| 2541 | break;
|
|---|
| 2542 | }
|
|---|
| 2543 | if (!isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
|
|---|
| 2544 | return;
|
|---|
| 2545 | break;
|
|---|
| 2546 | default:
|
|---|
| 2547 | error("o5_wait: default case");
|
|---|
| 2548 | return;
|
|---|
| 2549 | }
|
|---|
| 2550 |
|
|---|
| 2551 | _scriptPointer = oldaddr;
|
|---|
| 2552 | o5_breakHere();
|
|---|
| 2553 | }
|
|---|
| 2554 |
|
|---|
| 2555 | void Scumm::o5_walkActorTo()
|
|---|
| 2556 | {
|
|---|
| 2557 | int x, y;
|
|---|
| 2558 | Actor *a;
|
|---|
| 2559 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorTo");
|
|---|
| 2560 | x = getVarOrDirectWord(0x40);
|
|---|
| 2561 | y = getVarOrDirectWord(0x20);
|
|---|
| 2562 | startWalkActor(a, x, y, -1);
|
|---|
| 2563 | }
|
|---|
| 2564 |
|
|---|
| 2565 | void Scumm::o5_walkActorToActor()
|
|---|
| 2566 | {
|
|---|
| 2567 | int b, x, y;
|
|---|
| 2568 | Actor *a, *a2;
|
|---|
| 2569 | int nr;
|
|---|
| 2570 | int nr2 = getVarOrDirectByte(0x80);
|
|---|
| 2571 | a = derefActorSafe(nr2, "o5_walkActorToActor");
|
|---|
| 2572 | if (!a)
|
|---|
| 2573 | return;
|
|---|
| 2574 |
|
|---|
| 2575 | if (a->room != _currentRoom) {
|
|---|
| 2576 | getVarOrDirectByte(0x40);
|
|---|
| 2577 | fetchScriptByte();
|
|---|
| 2578 | return;
|
|---|
| 2579 | }
|
|---|
| 2580 |
|
|---|
| 2581 | nr = getVarOrDirectByte(0x40);
|
|---|
| 2582 | if (nr == 106 && _gameId == GID_INDY4) {
|
|---|
| 2583 | warning("Bypassing Indy4 bug");
|
|---|
| 2584 | fetchScriptByte();
|
|---|
| 2585 | return;
|
|---|
| 2586 | }
|
|---|
| 2587 | // warning("walk actor %d to actor %d", nr, nr2);
|
|---|
| 2588 | a2 = derefActorSafe(nr, "o5_walkActorToActor(2)");
|
|---|
| 2589 | if (!a2)
|
|---|
| 2590 | return;
|
|---|
| 2591 |
|
|---|
| 2592 | if (a2->room != _currentRoom) {
|
|---|
| 2593 | fetchScriptByte();
|
|---|
| 2594 | return;
|
|---|
| 2595 | }
|
|---|
| 2596 | b = fetchScriptByte(); /* distance from actor */
|
|---|
| 2597 | if (b == 0xFF) {
|
|---|
| 2598 | b = a2->scalex * a->width / 0xFF;
|
|---|
| 2599 | b = b + b / 2;
|
|---|
| 2600 | }
|
|---|
| 2601 | x = a2->x;
|
|---|
| 2602 | y = a2->y;
|
|---|
| 2603 | if (x < a->x)
|
|---|
| 2604 | x += b;
|
|---|
| 2605 | else
|
|---|
| 2606 | x -= b;
|
|---|
| 2607 |
|
|---|
| 2608 | startWalkActor(a, x, y, -1);
|
|---|
| 2609 | }
|
|---|
| 2610 |
|
|---|
| 2611 | void Scumm::o5_walkActorToObject()
|
|---|
| 2612 | {
|
|---|
| 2613 | int obj;
|
|---|
| 2614 | Actor *a;
|
|---|
| 2615 |
|
|---|
| 2616 | // warning("walk object to object");
|
|---|
| 2617 |
|
|---|
| 2618 | a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToObject");
|
|---|
| 2619 | obj = getVarOrDirectWord(0x40);
|
|---|
| 2620 | if (whereIsObject(obj) != WIO_NOT_FOUND) {
|
|---|
| 2621 | getObjectXYPos(obj);
|
|---|
| 2622 | startWalkActor(a, _xPos, _yPos, _dir);
|
|---|
| 2623 | }
|
|---|
| 2624 | }
|
|---|
| 2625 |
|
|---|
| 2626 | int Scumm::getWordVararg(int16 * ptr)
|
|---|
| 2627 | {
|
|---|
| 2628 | int i;
|
|---|
| 2629 |
|
|---|
| 2630 | for (i = 0; i < 15; i++)
|
|---|
| 2631 | ptr[i] = 0;
|
|---|
| 2632 |
|
|---|
| 2633 | i = 0;
|
|---|
| 2634 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 2635 | ptr[i++] = getVarOrDirectWord(0x80);
|
|---|
| 2636 | }
|
|---|
| 2637 | return i;
|
|---|
| 2638 | }
|
|---|
| 2639 |
|
|---|
| 2640 | int Scumm::getVarOrDirectWord(byte mask)
|
|---|
| 2641 | {
|
|---|
| 2642 | if (_opcode & mask)
|
|---|
| 2643 | return readVar(fetchScriptWord());
|
|---|
| 2644 | return (int16) fetchScriptWord();
|
|---|
| 2645 | }
|
|---|
| 2646 |
|
|---|
| 2647 | int Scumm::getVarOrDirectByte(byte mask)
|
|---|
| 2648 | {
|
|---|
| 2649 | if (_opcode & mask)
|
|---|
| 2650 | return readVar(fetchScriptWord());
|
|---|
| 2651 | return fetchScriptByte();
|
|---|
| 2652 | }
|
|---|
| 2653 |
|
|---|
| 2654 | void Scumm::decodeParseString()
|
|---|
| 2655 | {
|
|---|
| 2656 | int textSlot;
|
|---|
| 2657 |
|
|---|
| 2658 | switch (_actorToPrintStrFor) {
|
|---|
| 2659 | case 252:
|
|---|
| 2660 | textSlot = 3;
|
|---|
| 2661 | break;
|
|---|
| 2662 | case 253:
|
|---|
| 2663 | textSlot = 2;
|
|---|
| 2664 | break;
|
|---|
| 2665 | case 254:
|
|---|
| 2666 | textSlot = 1;
|
|---|
| 2667 | break;
|
|---|
| 2668 | default:
|
|---|
| 2669 | textSlot = 0;
|
|---|
| 2670 | }
|
|---|
| 2671 |
|
|---|
| 2672 | string[textSlot].xpos = string[textSlot].t_xpos;
|
|---|
| 2673 | string[textSlot].ypos = string[textSlot].t_ypos;
|
|---|
| 2674 | string[textSlot].center = string[textSlot].t_center;
|
|---|
| 2675 | string[textSlot].overhead = string[textSlot].t_overhead;
|
|---|
| 2676 | string[textSlot].right = string[textSlot].t_right;
|
|---|
| 2677 | string[textSlot].color = string[textSlot].t_color;
|
|---|
| 2678 | string[textSlot].charset = string[textSlot].t_charset;
|
|---|
| 2679 |
|
|---|
| 2680 | while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|---|
| 2681 | switch (_opcode & 0xF) {
|
|---|
| 2682 | case 0: /* set string xy */
|
|---|
| 2683 | string[textSlot].xpos = getVarOrDirectWord(0x80);
|
|---|
| 2684 | string[textSlot].ypos = getVarOrDirectWord(0x40);
|
|---|
| 2685 | string[textSlot].overhead = false;
|
|---|
| 2686 | break;
|
|---|
| 2687 | case 1: /* color */
|
|---|
| 2688 | string[textSlot].color = getVarOrDirectByte(0x80);
|
|---|
| 2689 | break;
|
|---|
| 2690 | case 2: /* right */
|
|---|
| 2691 | string[textSlot].right = getVarOrDirectWord(0x80);
|
|---|
| 2692 | break;
|
|---|
| 2693 | case 4: /* center */
|
|---|
| 2694 | string[textSlot].center = true;
|
|---|
| 2695 | string[textSlot].overhead = false;
|
|---|
| 2696 | break;
|
|---|
| 2697 | case 6: /* left */
|
|---|
| 2698 | string[textSlot].center = false;
|
|---|
| 2699 | string[textSlot].overhead = false;
|
|---|
| 2700 | break;
|
|---|
| 2701 | case 7: /* overhead */
|
|---|
| 2702 | string[textSlot].overhead = true;
|
|---|
| 2703 | break;
|
|---|
| 2704 | case 8:{ /* play loom talkie sound - use in other games ? */
|
|---|
| 2705 | int x = getVarOrDirectWord(0x80);
|
|---|
| 2706 | int offset;
|
|---|
| 2707 | int delay;
|
|---|
| 2708 |
|
|---|
| 2709 | if (x != 0)
|
|---|
| 2710 | offset = (int)((x & 0xffff) * 7.5 - 22650);
|
|---|
| 2711 | else
|
|---|
| 2712 | offset = 0;
|
|---|
| 2713 | delay = (int)((getVarOrDirectWord(0x40) & 0xffff) * 7.5);
|
|---|
| 2714 | if (_gameId == GID_LOOM256) {
|
|---|
| 2715 | #ifdef COMPRESSED_SOUND_FILE
|
|---|
| 2716 | if(playMP3CDTrack(1, 0, offset, delay) == -1)
|
|---|
| 2717 | #endif
|
|---|
| 2718 | _system->play_cdrom(1, 0, offset, delay);
|
|---|
| 2719 | }
|
|---|
| 2720 | else
|
|---|
| 2721 | warning("parseString: 8");
|
|---|
| 2722 | }
|
|---|
| 2723 | break;
|
|---|
| 2724 | case 15:
|
|---|
| 2725 | _messagePtr = _scriptPointer;
|
|---|
| 2726 | switch (textSlot) {
|
|---|
| 2727 | case 0:
|
|---|
| 2728 | actorTalk();
|
|---|
| 2729 | break;
|
|---|
| 2730 | case 1:
|
|---|
| 2731 | drawString(1);
|
|---|
| 2732 | break;
|
|---|
| 2733 | case 2:
|
|---|
| 2734 | unkMessage1();
|
|---|
| 2735 | break;
|
|---|
| 2736 | case 3:
|
|---|
| 2737 | unkMessage2();
|
|---|
| 2738 | break;
|
|---|
| 2739 | }
|
|---|
| 2740 | _scriptPointer = _messagePtr;
|
|---|
| 2741 | return;
|
|---|
| 2742 | default:
|
|---|
| 2743 | return;
|
|---|
| 2744 | }
|
|---|
| 2745 | }
|
|---|
| 2746 |
|
|---|
| 2747 | string[textSlot].t_xpos = string[textSlot].xpos;
|
|---|
| 2748 | string[textSlot].t_ypos = string[textSlot].ypos;
|
|---|
| 2749 | string[textSlot].t_center = string[textSlot].center;
|
|---|
| 2750 | string[textSlot].t_overhead = string[textSlot].overhead;
|
|---|
| 2751 | string[textSlot].t_right = string[textSlot].right;
|
|---|
| 2752 | string[textSlot].t_color = string[textSlot].color;
|
|---|
| 2753 | string[textSlot].t_charset = string[textSlot].charset;
|
|---|
| 2754 | }
|
|---|
| 2755 |
|
|---|
| 2756 | void Scumm::o5_oldRoomEffect()
|
|---|
| 2757 | {
|
|---|
| 2758 | int a;
|
|---|
| 2759 |
|
|---|
| 2760 | _opcode = fetchScriptByte();
|
|---|
| 2761 | if ((_opcode & 0x1F) == 3) {
|
|---|
| 2762 | a = getVarOrDirectWord(0x80);
|
|---|
| 2763 | switch(a) {
|
|---|
| 2764 | case 4:
|
|---|
| 2765 | _fullRedraw =true;
|
|---|
| 2766 | break;
|
|---|
| 2767 | default:
|
|---|
| 2768 | warning("Unsupported oldRoomEffect %d", a);
|
|---|
| 2769 | break;
|
|---|
| 2770 | }
|
|---|
| 2771 | }
|
|---|
| 2772 | }
|
|---|
| 2773 |
|
|---|
| 2774 | void Scumm::o5_pickupObjectOld()
|
|---|
| 2775 | {
|
|---|
| 2776 | int obj = getVarOrDirectWord(0x80);
|
|---|
| 2777 |
|
|---|
| 2778 | // FIXME: Zak256 (Zaire): Why does this happen at all?
|
|---|
| 2779 | if (obj < 1) {
|
|---|
| 2780 | warning("pickupObjectOld recieved negative index");
|
|---|
| 2781 | return;
|
|---|
| 2782 | }
|
|---|
| 2783 |
|
|---|
| 2784 | if (getObjectIndex(obj) == -1)
|
|---|
| 2785 | return;
|
|---|
| 2786 |
|
|---|
| 2787 | if (whereIsObject(obj) == WIO_INVENTORY) /* Don't take an */
|
|---|
| 2788 | return; /* object twice */
|
|---|
| 2789 |
|
|---|
| 2790 | // warning("adding %d from %d to inventoryOld", obj, _currentRoom);
|
|---|
| 2791 | addObjectToInventory(obj, _roomResource);
|
|---|
| 2792 | removeObjectFromRoom(obj);
|
|---|
| 2793 | putOwner(obj, _vars[VAR_EGO]);
|
|---|
| 2794 | putClass(obj, 32, 1);
|
|---|
| 2795 | putState(obj, 1);
|
|---|
| 2796 | clearDrawObjectQueue();
|
|---|
| 2797 | runHook(1);
|
|---|
| 2798 | }
|
|---|