Ticket #15151: opengl-d6-output-powerbook-g4.txt

File opengl-d6-output-powerbook-g4.txt, 838 bytes (added by dwatteau, 4 weeks ago)

-d6 debug output with OpenGL renderer

Line 
1Using SDL Video Driver "x11"
2OpenGL: GL context initialized
3OpenGL version: 2.1 Mesa 22.3.6
4OpenGL vendor: X.Org R300 Project
5OpenGL renderer: ATI RV350
6OpenGL: version 2.1
7OpenGL: GLSL version string: 1.20
8OpenGL: GLSL version: 120
9OpenGL: Max texture size: 2048
10OpenGL: NPOT texture support: 1
11OpenGL: Shader support: 1
12OpenGL: Shader support for engines: 1
13OpenGL: Multitexture support: 1
14OpenGL: FBO support: 1
15OpenGL: Multisample FBO support: 1
16OpenGL: Multisample max number: 6
17OpenGL: Packed pixels support: 1
18OpenGL: Packed depth stencil support: 1
19OpenGL: Unpack subimage support: 1
20OpenGL: OpenGL ES depth 24 support: 0
21OpenGL: Texture edge clamping support: 1
22OpenGL: Texture border clamping support: 1
23OpenGL: Texture mirror repeat support: 1
24OpenGL: Texture max level support: 1
25generateZipSet: Loaded pack file: shaders.dat