Opened 21 years ago

Closed 21 years ago

Last modified 6 years ago

#1271 closed defect (fixed)

No Adlib volume for percussion

Reported by: SF/logicdeluxe Owned by: SF/jamieson630
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 1

Description

ScummVM 0.5.4cvs (Oct 10 2003 21:50:18) While the melodic Adlib channels work properly acording to the music_volume settings the percussion channel always plays at maximum volume. This is with both Simon1 and Simon2 when using the Adlib driver. Tested with the German DOS Talkie of Simon 1 and the German Windows Talkie of Simon 2. To reproduce this, use music_driver=adlib and music_volume=12 which makes the effect very obvious.

Ticket imported from: #821514. Ticket imported from: bugs/1271.

Change History (4)

comment:1 by Kirben, 21 years ago

Owner: set to SF/jamieson630

comment:2 by SF/jamieson630, 21 years ago

Resolution: fixed
Status: newclosed

comment:3 by SF/jamieson630, 21 years ago

Fixed in latest CVS. Thanks!

comment:4 by digitall, 6 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 1
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