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Results (301 - 400 of 8278)

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Ticket Summary Owner Type Priority Component Version
#2865 PS2: FOTAQ crashes on save lavosspawn defect high Engine: Queen
#2975 COMI: Music/Speech cause crash aquadran defect high Engine: SCUMM
#2993 PSP: SVN does not compile joostp defect high Port: PSP
#3006 WINCE: Crash maybe related to size of .ini file SF/knakos defect high Port: WinCE
#3071 MANIAC/ZAK: Music does not stop when pausing (regression) fingolfin defect high Engine: SCUMM
#3073 SCUMM: MIDI music is broken eriktorbjorn defect high Engine: SCUMM
#3081 VORBIS: .sou and .bun file regressions fingolfin defect high Engine: SCUMM
#3135 BASS: Crash when changing scalers during intro fingolfin defect high Engine: Sky
#3172 GUI: Button overlapping sev- defect high GUI
#3174 GOB3: Idol scroll DrMcCoy defect high Engine: Gob
#3217 NIPPON: Missing spotlight in demo peres defect high Engine: Parallaction
#3263 TOOLS: compress_san cuts out parts of speech aquadran defect high Tools
#3266 PSP: Simon the Sorcerer slow down joostp defect high Engine: AGOS
#3277 MI: Saved game from the credits sequence fails to load sev- defect high Engine: SCUMM
#3315 DOTT: loading game leads to assertion fingolfin defect high Engine: SCUMM
#3318 PS2: Scummvm.ini problem sunmax defect high Port: PS2
#3319 PS2: Crash when push "quit" button sunmax defect high Port: PS2
#3320 SCUMM: Regression in sound code fingolfin defect high Engine: SCUMM
#3350 COMI: Crash in SVN but not in 0.X.0 fingolfin defect high Engine: SCUMM
#3446 NIPPON: Dino walking on-spot without moving (Amiga) peres defect high Engine: Parallaction
#3499 COMI: Speech drops out, causing crash/freeze fingolfin defect high Engine: SCUMM
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation BLooperZ defect high Engine: SCUMM
#3595 MANIACNES: Music not played when loading game sev- defect high Engine: SCUMM
#3596 MANIACNES: Crash when game ends sev- defect high Engine: SCUMM
#3624 SYMBIAN: The Dig crashes on Symbian 9.1 FP1 anotherguest defect high Engine: SCUMM
#3640 IHNM: "hairy" little L letter wjp defect high Engine: SAGA
#3643 PS2: Black Screen of Death sunmax defect high Port: PS2
#3651 SWORD1: Save game naming inappropriate bluegr defect high Engine: Sword1
#3716 NDS: Left click "auto fire" agent-q defect high Engine: SCUMM
#3735 IHNM: Psychic Profile problem sev- defect high Engine: SAGA
#3739 ALL: config manager crashes when reading too long lines fingolfin defect high --Other--
#3740 IHNM: No Load Game Confirmation bluegr defect high Engine: SAGA
#3753 SWORD1: Subtitles missing (German version) eriktorbjorn defect high Engine: Sword1
#3770 BASS: wrong displayed 2 line text eriktorbjorn defect high Engine: Sky
#3771 BASS: BG Sound stopped on opening item list eriktorbjorn defect high Engine: Sky
#3772 FOTAQ: Some effects have long delays cyxx defect high Engine: Queen
#3778 ALL: broken --list-games jvprat defect high --Other--
#3781 WII: Save game overwriting and "Invalid Savegame" issues dhewg defect high Port: Wii
#3806 FW: crash with italian amiga version SF/buddha_ defect high Engine: Cine
#3809 DRASCULA: Typing is slow when you save a game sev- defect high Engine: Drascula
#3816 MMNES : Incorrect detection (US/GB) sev- defect high Engine: SCUMM
#3867 FW: Music is not restarted when loading a saved game sev- defect high Engine: Cine
#3951 ANY: Failed assertion on invalid save path fingolfin defect high --Other--
#4004 GUI: Crash in GMM when changing scale factor fingolfin defect high GUI
#4027 DW2: Voices cut off dreammaster defect high Engine: Tinsel
#4049 GUI: SCUMM games in-game gui crash SF/tanoku defect high GUI
#4069 LURE: Skorl doesn't follow Minnow into cellar dreammaster defect high Engine: Lure
#4088 DW2: Crash due to endian issue joostp defect high Engine: Tinsel
#4090 GOB: Savegame incompatibility between Wii and x86 Linux DrMcCoy defect high Engine: Gob
#4115 AGI: Ingame F6 hotkey used by GMM Kirben defect high Engine: AGI
#4116 AGI: Using GMM to load causes graphics glitches sev- defect high Engine: AGI
#4121 AGI: loading from launcher disables hotkeys bluegr defect high Engine: AGI
#4156 TUCKER: Sprite error cyxx defect high Engine: Tucker
#4157 TUCKER: Sprite glitch cyxx defect high Engine: Tucker
#4183 GUI: Game name overwrites scroll bar SF/tanoku defect high GUI
#4194 TUCKER: Text Dialogue is out of sync cyxx defect high Engine: Tucker
#4209 ALL: various Stream::seek(SEEK_END impls differs from docs fingolfin defect high --Other--
#4320 DW: Music won't play on savegame load dreammaster defect high Engine: Tinsel
#4323 PS2: COMI: game freezes sunmax defect high Engine: SCUMM
#4343 Automatic savegame fails if directory not present wjp defect high Engine: SCUMM
#4358 AGI: larry 1 doesn't restart after dying sev- defect high Engine: AGI
#4363 WOODRUFF: Yellow screen after using tobozon and then crash DrMcCoy defect high Engine: Gob
#4366 LURE: NPC character got an excess number of pending actions dreammaster defect high Engine: Lure
#4372 DC: AGOS graphics issue Kirben defect high Port: Dreamcast
#4377 SYMBIAN: Problem with saving game with lowercase characters anotherguest defect high Engine: SCUMM
#4380 BASS: "showgrid" enabled triggers an assert joostp defect high Engine: Sky
#4382 DC: Bargon Attack, virtual keyboard non-responsive zeldin defect high Engine: Gob
#4400 DIG: Cutscene does not stop existing music before playing aquadran defect high Engine: SCUMM
#4403 GUI: "Help" dialog causes crash @ 320x200 sev- defect high GUI
#4404 DW2: disappearing cursor dreammaster defect high Engine: Tinsel
#4408 CRUISE: Inactive cursor click in Cruise dreammaster defect high Engine: Cruise
#4409 DIG: Skipping planetarium animation disables F5 menu Kirben defect high Engine: SCUMM
#4414 DW1: Taking book early causes dead end dreammaster defect high Engine: Tinsel
#4423 CRUISE: Crash on most any action (OSX) joostp defect high Engine: Cruise
#4430 AGI: PQ1 help not showing the first time you press F1 sev- defect high Engine: AGI
#4431 AGI: PQ1 All function keys are broken after restart sev- defect high Engine: AGI
#4465 DRASCULA: Text wrapping error eriktorbjorn defect high Engine: Drascula
#4466 DRASCULA: Cursor GFX error sev- defect high Engine: Drascula
#4467 DRASCULA: Graveyard GFX error sev- defect high Engine: Drascula
#4487 AGI: KQ1: ScummVM Crash SF/buddha_ defect high Engine: AGI
#4516 GOB3: Scrolling locked after cutscene DrMcCoy defect high Engine: Gob
#4522 GUI: Incorrect behavior of sliders lordhoto defect high GUI
#4539 PSP: AGI games are unbearably slow sev- defect high Engine: AGI
#4555 WAXWORKS: Can't go down corridor in pyramid Kirben defect high Engine: AGOS
#4582 AGI: Crash when saving fallback-matched game lordhoto defect high Engine: AGI
#4588 DW1: Act 2 Amazon dialog skipping defect high Engine: Tinsel
#4596 DRASCULA: Glitch when using cross on vampire guard sev- defect high Engine: Drascula
#4627 RTZ: crash when take a photo from Molly (German version) johndoe123 defect high Engine: MADE
#4661 NIPPON: Music Missing in credits peres defect high Engine: Parallaction
#4662 NIPPON: Only one tune seems to play everywhere peres defect high Engine: Parallaction
#4669 NIPPON: No Elder bluegr defect high Engine: Parallaction
#4699 DW1: psychiatrist scene isn't playing (German version) dreammaster defect high Engine: Tinsel
#4712 GUI Tools: cannot use lame with compress_scumm_sou criezy defect high Tools
#4748 DRASCULA: Graphic Glitches sev- defect high Engine: Drascula
#4756 ARM: gfxarm.s is not updated for new 16 bit palette support agent-q defect high Ports
#4768 GUI: Caret blink shaves pixels from the letter underneath lordhoto defect high GUI
#4769 HE (16Bit): Inventory items (Cursors) have wrong color Kirben defect high Engine: SCUMM
#4774 MADE: Screen effects sometimes look wrong/bad johndoe123 defect high Engine: MADE
#4795 HE SAM1: Music in kitchen slightly off (regression) lordhoto defect high Engine: SCUMM
#4806 NIPPON: Crash in Intro lordhoto defect high Engine: Parallaction
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