Timeline
Aug 24, 2026:
- 11:11 PM Changeset [b1b0353d] by
- SKY: Add hotspots in ibass
- 11:09 PM Changeset [43d98c4e] by
- SCUMM: HE: Remove Baseball2001 multiplayer hacks
- 11:07 PM Changeset [00cf269f] by
- SKY: Implement hint system for ibass
- 11:07 PM Changeset [8e73273b] by
- SKY: Load help window in ibass
- 11:07 PM Changeset [27d06bd9] by
- IMAGE: Implement CgBI decoder
- 11:07 PM Changeset [0428182] by
- SKY: Add Help icon for ibass and remove the boundary check
- 11:07 PM Changeset [7b33926d] by
- SKY: Add options icon in iBASS
- 11:04 PM Changeset [10a54c26] by
- AVALANCHE: Remove stray arrow character from documentation viewer …
- 11:04 PM Changeset [5390f634] by
- AVALANCHE: Implement MainMenu Option 4: documentation index and …
- 11:04 PM Changeset [5cd66a54] by
- AVALANCHE: Implement MainMenu Option 5 documentation reader for avalot.doc
- 11:04 PM Changeset [969ccbd9] by
- AVALANCHE: Implement MainMenu Option 3 teaser preview
- 11:04 PM Changeset [1c7d1154] by
- AVALANCHE: Use local variable in TitleScreen font loading to prevent …
- 11:04 PM Changeset [4ef76e75] by
- AVALANCHE: Refactor intro music playback to use SoundHandler methods
- 11:04 PM Changeset [4e457efa] by
- AVALANCHE: Implement EGA title screen with scrolling credits banner …
- 11:04 PM Changeset [2c6a22a7] by
- AVALANCHE: Create TitleScreen class
- 11:04 PM Changeset [7f8982f9] by
- AVALANCHE: Add playMod and stopMod methods to SoundHandler for MOD …
- 11:04 PM Changeset [f179e1da] by
- AVALANCHE: Implement Golden Slumbers cutscene when giving lute to Geida
- 11:04 PM Changeset [ae737c71] by
- AVALANCHE: Fix password character matching out-of-bounds crash in parser
- 11:04 PM Changeset [c0204757] by
- AVALANCHE: Fix Spludwick presence in laboratory and dynamic room …
- 11:04 PM Changeset [285e72a0] by
- AVALANCHE: Add bounds checking for character IDs to prevent …
- 11:04 PM Changeset [91ef8881] by
- AVALANCHE: Handle Alt keyboard shortcuts for Boss key, quit, and easter egg
- 11:04 PM Changeset [2dd01922] by
- AVALANCHE: Fix toolbar not rendering in game
- 11:04 PM Changeset [34520412] by
- AVALANCHE: Support returning to launcher on game exit
- 11:04 PM Changeset [38bc7353] by
- AVALANCHE: Restore screen resolution in Outro::run to fix crash on exit
- 11:00 PM Changeset [b24c1702] by
- DIRECTOR: Share sound channels across the Stage and MIAWs Each Window …
- 10:59 PM Changeset [1ee443b9] by
- DIRECTOR: Track cast size and registration when the picture changes …
- 10:59 PM Changeset [4555fe21] by
- DIRECTOR: Implement MovUtils mStageToCast mStageToCast was a stub …
- 10:59 PM Changeset [7e15d8fd] by
- DIRECTOR: Return the intersection rect from the intersect() builtin …
- 10:59 PM Changeset [b52fb553] by
- DIRECTOR: Compare points, rects and linear lists by value in Lingo …
- 10:59 PM Changeset [0f093d09] by
- DIRECTOR: Stop fixed text sprites growing on every widget rebuild …
- 10:59 PM Changeset [3625b9f8] by
- DIRECTOR: Don't abort on inside() with a non-point/rect argument …
- 9:30 PM Ticket #17099 (SCUMM: Monkey Island (1-3 ?) incorrect audio volume) created by
- hola tengo un problema con el volumen de ScummVM cuando me instale la …
- 7:52 PM Ticket #16653 (ASYLUM: Animations are much faster than original) closed by
- invalid: I think my report here is invalid as, when replaying today, I noticed …
- 7:14 PM Changeset [f7deafa9] by
- MACS2: fixed coverity INTEGER_OVERFLOW issues
- 7:11 PM Changeset [9358a2b0] by
- MACS2: fixed CID 1685486
- 7:08 PM Changeset [2276bba3] by
- MACS2: fixed CID 1685499 and CID 1685493
- 6:13 PM Changeset [deda6446] by
- KYRA: (EOBII/PC98) - sfx fix The way this was coded caused lags.
- 2:14 PM Changeset [b0e50114] by
- I18N: Update translations templates
- 2:14 PM Changeset [9a05ccf9] by
- ANDROID: Add TTS backend
- 2:14 PM Changeset [a597b526] by
- ANDROID: Add a compatibility helper to build Locale
- 2:14 PM Changeset [25904c31] by
- ANDROID: Make JNI string functions available to the backend
- 2:14 PM Changeset [4aeb8d91] by
- ANDROID: Update Gradle and Android Gradle Plugin
- 2:14 PM Changeset [507e11ce] by
- TESTBED: Make sure TTS engine is ready before running a test
- 2:14 PM Changeset [214a35b4] by
- TESTBED: Adapt speech test for unknown gender voices
- 2:14 PM Changeset [a04ac5dd] by
- COMMON: Return unknown voices if there is no requested gender voices
- 1:39 PM Changeset [d46ea6ce] by
- GUI: Remove leftover check getTopDialog will return nullptr if there …
- 11:03 AM Ticket #17098 (MADS: DRAGONSPHERE: AdLib music on main menu and intro feels slightly ...) created by
- When using AdLib for Dragonsphere (since MIDI / MT-32 doesn't seem to …
- 10:40 AM Ticket #17097 (MADS: PHANTOM: Cackle on main menu seems too high-pitched) created by
- On the main menu of the Return of the Phantom, as the mask appears …
Aug 23, 2026:
- 7:11 PM Changeset [62980da2] by
- MACS2: fixed v2 map input
- 7:11 PM Changeset [95969974] by
- MACS2: fixed cursor hotspots
- 7:11 PM Changeset [f97da856] by
- MACS2: ignore enhancement here if there is a native action bar
- 7:11 PM Changeset [7fa2422e] by
- MACS2: minor opcode cleanup and fixed max hotspots
- 7:11 PM Changeset [8ff8fa25] by
- MACS2: reduced scope
- 7:11 PM Changeset [88cfefbc] by
- MACS2: renamed variables - they are no constants anymore
- 7:11 PM Changeset [9905b340] by
- MACS2: removed magic numbers
- 7:11 PM Changeset [bee5a75f] by
- MACS2: replaced magic numbers
- 7:11 PM Changeset [7fa9a6d] by
- MACS2: fixed member name
- 7:11 PM Changeset [80404bd7] by
- MACS2: removed magic numbers
- 6:53 PM Changeset [cbf51f43] by
- MACS2: support v2 scaling for shading tables
- 6:53 PM Changeset [314fdbcf] by
- MACS2: more v2 data points connected
- 6:53 PM Changeset [158e5d30] by
- MACS2: this data is not available for v2, too
- 6:53 PM Changeset [e14828f7] by
- MACS2: read v2 resource file layout
- 6:53 PM Changeset [e2f7dd8e] by
- MACS2: load v2 scene images
- 6:53 PM Changeset [29ff9920] by
- MACS2: prepare for v2 loading
- 6:53 PM Changeset [8222ad0a] by
- MACS2: removed duplicated version check
- 6:53 PM Changeset [e56e443] by
- MACS2: implemented soft restart from action bar
- 5:15 PM Changeset [4429ba16] by
-
Revert "GUI: Prevent use-after-free in
_tooltip" This reverts … - 3:53 PM Ticket #17096 (Nancy Drew 8 - Can't start new game) created by
- I've tried several new daily builds but Nancy Drew Haunted Carousel …
- 1:44 PM Changeset [0948b7a2] by
- GOB: add german adi4anglais1213 addon variant to tables
- 12:13 PM Ticket #17095 (Lure of the Temptress: Autosave crashes with "NPC character got an ...) created by
- Summary: Loading the Autosave slot for "Lure of the Temptress" …
- 9:36 AM Changeset [58f9f7fa] by
- MADS: PHANTOM: Fix main menu cackling sound effect
- 8:42 AM Changeset [38ce472f] by
- GUI: Restore TTS speak on list widget items Following 87818dfae6e6, …
- 8:15 AM Ticket #17094 (GUI: Several tooltips do not work) created by
- Tested with ScummVM 2026.3.0 on Windows 10 x64. Tooltips do not seem …
- 4:48 AM Ticket #17093 (DIRECTOR: Lingo-assigned digital video remains inactive and transit is ...) created by
- == Game and environment == * Game: Star Trek: The Next Generation …
- 4:48 AM Ticket #17092 (DIRECTOR: QTVR mouseOver command discards hotspot result) created by
- == Game and environment == * Game: Star Trek: The Next Generation …
- 2:55 AM Changeset [9319f6e1] by
- MADS: Mark the games for testing
- 2:32 AM Changeset [3ff0b6b9] by
- MADS: Fix remaining PVS warnings. PVS-Studio V512, V594, V506, V629, …
- 2:02 AM Changeset [8f1e5c7b] by
- MADS: Sound code PVS Warning fixes. PVS-Studio V501, V519, V560, …
- 1:44 AM Changeset [eae9ba7d] by
- MADS: NEBULAR: Better fix for ASound command0 being virtual This …
Aug 22, 2026:
- 11:40 PM Changeset [80aca963] by
-
GUI: Prevent use-after-free in
_tooltipModal dialog tooltips are … - 9:52 PM Ticket #17091 (MORTEVIELLE:: ANDROID: Mappable keys for F8 / F3 actions) created by
- Using SCUMMVM ANDROID for MORTVILLE MANOR : the game heavily use F3 …
- 8:07 PM Ticket #17088 (SCUMM: Rebel Assault 2, weapon auto-fires) closed by
- fixed: The bug seems to be gone for now, at least. Thanks!
- 5:32 PM Ticket #17044 (ASYLUM: Encounter cursor still shown after encounter has ended) closed by
- fixed: Should be fixed now in …
- 5:30 PM Changeset [ec424f1b] by
- ASYLUM: Restore the cursor after encounters ActivateEncounterDialog …
- 4:37 PM Ticket #17090 (Unknown game variant for access) created by
- The game in 'Martian_Memorandum\' seems to be an unknown game variant. …
- 1:15 PM Ticket #17089 (KINGDOM: The ScummVM demo version is not supported) created by
- This was tested with ScummVM 2026.3.0 and a local build of recent …
- 12:36 PM Changeset [f882fd67] by
- HARVESTER: Correct player death animation rate Retail …
- 12:36 PM Changeset [29f101a9] by
- HARVESTER: Correct monster attack animation rate Retail …
- 12:36 PM Changeset [da2161c3] by
- HARVESTER: Enforce keyboard walk bounds Keyboard Up and Down …
- 12:36 PM Changeset [b2c09590] by
- HARVESTER: Fix narrow region exit activation Check enabled …
- 12:36 PM Changeset [2bf152eb] by
- HARVESTER: Move loaded dialogue portrait Dialogue portrait loading …
- 12:36 PM Changeset [e91d795c] by
- HARVESTER: Move refreshed monster combat state Room refresh rebuilds …
- 12:36 PM Changeset [b9f6ea70] by
- HARVESTER: Remove dead combat script checks The room loop resolves …
- 12:11 PM Changeset [0b334f45] by
- BACKENDS: ATARI: Introduce SIDECART_OUTPUT for log messages When …
- 12:11 PM Changeset [b7c1ff1f] by
- BACKENDS: ATARI: Rework the underrun algorithm
- 12:11 PM Changeset [d02ad6fe] by
- BACKENDS: ATARI: Add support for 16-bit mono
- 12:11 PM Changeset [a232f869] by
- BACKENDS: ATARI: Clamp at the end of mixing Also document the …
- 11:56 AM Changeset [93fba2e9] by
- BACKENDS: ATARI: Adjust audio latency There was a bug in Lite, too: …
- 11:56 AM Changeset [87d52b74] by
- BACKENDS: ATARI: Don't write audio settings back to scummvm.ini …
- 10:00 AM Changeset [349368f0] by
- I18N: Update translations templates
- 9:59 AM Changeset [cff4e56a] by
- SCUMM: RA: manually initialize _vm->_actionMap
- 9:59 AM Changeset [d8df792d] by
- COLONY: adjusted message displaying to match the original sources
- 9:59 AM Changeset [534c3285] by
- COLONY: added varios commands to test goals and game ending
- 7:49 AM Ticket #17088 (SCUMM: Rebel Assault 2, weapon auto-fires) created by
- Often when I've tried Rebel Assault 2 (I haven't tried Rebel Assault 1 …
Aug 21, 2026:
- 10:45 PM Changeset [437002af] by
- Revert "SLUDGE: self-contained headers" This reverts commit …
- 9:57 PM Ticket #17087 (Nancy Drew 10 Task Duplication) created by
- On Nancy Drew Secret of Shadow Ranch, when trying to leave the ranch …
- 3:18 PM Changeset [1471cd3f] by
- GOB: add kFeaturesTrueColor to some ADI4 variants Also, remove the …
- 1:08 PM Changeset [6e6c1341] by
- SCUMM: RA1: Fix button layout for iOS virtual controller The Rebel …
- 1:08 PM Changeset [5fb76c2a] by
- IOS7: Disable all gestures when virtual controller is visible Not all …
- 12:42 PM Changeset [6d985f53] by
- SLUDGE: self-contained headers Add includes and declarations to make …
- 8:49 AM Changeset [5edca8f4] by
- I18N: Update translations templates
- 8:43 AM Changeset [41e44119] by
- MACS2: some v2 resource loading
- 8:43 AM Changeset [95a613f7] by
- MACS2: use engine getters instead of constants
- 8:43 AM Changeset [7308bcc6] by
- MACS2: replace constants with engine methods for width and height
- 8:43 AM Changeset [4775cf25] by
- MACS2: replaced constants for screen dimensions with engine getters
- 8:43 AM Changeset [624a678a] by
- MACS2: updated comment
- 8:43 AM Changeset [1e44c0ed] by
- MACS2: v2 anim loading
- 8:43 AM Changeset [81ad5de3] by
- MACS2: started with v2 anim opcodes
- 8:43 AM Changeset [83214e6a] by
- MACS2: sound opcodes for v2
- 8:43 AM Changeset [71edc0dc] by
- MACS2: implemented talky version support for v1
- 8:43 AM Changeset [6198477c] by
- MACS2: implemented sound related v2 opcodes
- 8:43 AM Changeset [92144141] by
- MACS2: implemented action bar opcodes
- 8:43 AM Changeset [ab8a0503] by
- MACS2: renamed scummui to actionbar
- 8:43 AM Changeset [ba68e3e2] by
- MACS2: implemented a few v2 opcodes
- 8:43 AM Changeset [edf16d65] by
- MACS2: added v2 opcode stubs
- 12:57 AM Ticket #17086 (Nancy Drew 10 Petroglyph Puzzle Crash) created by
- Hello, I'm playing Nancy Drew Secret of Shadow Ranch. When I open the …
Aug 20, 2026:
- 8:35 PM Changeset [0bd721c6] by
- ENGINES: enhancementEnabled should be const
- 5:42 PM Ticket #17085 (Nancy Drew and the Ghost Dogs of Moon Lake - Soda Can Puzzle Autosolves) created by
- Version: Steam download ScummVM Version: 2026.3.0 Platform: Mac Air …
- 9:39 AM Ticket #17083 ('Flipped' Controls are not working on Joypad) closed by
- fixed: That's all fixed now. Thanks!
- 8:42 AM Changeset [292e4099] by
- LIBRETRO: Defer context_reset's GL work to the emulation thread
- 8:41 AM Changeset [8911889a] by
- LIBRETRO: Resolve WGL entry points at runtime in the GL context handoff
- 8:41 AM Changeset [5f69c64d] by
- LIBRETRO: Give the cothread real stack headroom, and warn before it …
- 8:41 AM Changeset [802c06ce] by
- LIBRETRO: Order the MIDI ring cursors against their payload
- 8:40 AM Changeset [536840e9] by
- LIBRETRO: Hand the frontend GL context over at thread switches …
- 8:40 AM Changeset [bd147492] by
- LIBRETRO: Fix emulation thread shutdown and state race in threaded …
- 3:33 AM Ticket #17084 (WAGE: Minitorian Sound Crash) created by
- Summary Minitorian crashes in ScummVM during a specific room …
- 12:44 AM Changeset [09a6d9c2] by
- NANCY: NANCY12: Fixes for SafeDialPuzzle This addresses issues with …
Aug 19, 2026:
- 11:22 PM Changeset [18d9169f] by
- NANCY: NANCY13: Fix drawing of hotspots from the debug_hotspots command
- 10:30 PM Changeset [0c77e512] by
- NANCY: NANCY14: Implement AdjustPuzzle This is a simple puzzle, used …
- 10:27 PM Changeset [5c6346d8] by
- NANCY: NANCY14: Remove now obsolete function from HangmanPuzzle This …
- 10:05 PM Changeset [28474172] by
- NEWS: Whitespace and typo fixes
- 9:53 PM Tickets #16782,17025 batch updated by
- fixed: In 4c1c74c: […]
- 9:53 PM Changeset [0630836e] by
- I18N: Update translations templates
- 9:53 PM Changeset [1d4874ac] by
- NEWS: Add entries for new functionality and fixes for Nancy games
- 9:53 PM Changeset [ca25044c] by
- NANCY: Enhancement: Add mouse wheel functionality to several UI …
- 9:53 PM Changeset [18fea434] by
- NANCY: Enhancement: Allow skipping cutscenes and dialog lines with esc
- 9:53 PM Changeset [4c1c74c] by
- NANCY: Fix immediate scene changes that point to the same scene This …
- 9:53 PM Changeset [880280ed] by
- NANCY: NANCY13: Disable AVF video playing and update stale comments …
- 6:08 PM Ticket #17076 (Dark Seed Hebrew won't add into SCUMMVM) closed by
- fixed: Thanks, added in commit …
- 6:02 PM Changeset [3eebca6d] by
- DARKSEED: Add detection entry for Hebrew version
- 3:31 PM Changeset [e99082f1] by
- SCUMM: RA: unify code for double tap to skip sequences
- 1:42 PM Changeset [5cf9ac00] by
- SCUMM: RA2: make sure flipped controls are correct when using gamepad
- 11:47 AM Changeset [6dc92522] by
- MADE: Return the selected synthesizer type to the game scripts Return …
- 11:25 AM Ticket #17071 (NANCY: Danger on Deception Island Matching Puzzle Glitch) closed by
- fixed: In 94652a9d: […]
- 11:24 AM Changeset [a88a37da] by
- NANCY: NANCY13: Implement returning to idle animation gracefully This …
- 11:24 AM Changeset [447d50b2] by
- NANCY: NANCY7: Properly handle playing preference in Bink/AVF videos …
- 11:24 AM Changeset [42c9a39c] by
- NANCY: NANCY10: Revert per-frame conversion This reverts the changes …
- 11:24 AM Changeset [94652a9d] by
- NANCY: NANCY9: Fix issues with MemoryPuzzle Verify changes across …
- 5:33 AM Changeset [5270fd84] by
- MADS: NEBULAR: Fix warnings. PVS-Studio V519, V560, V728
- 5:30 AM Changeset [96232802] by
- MADS: NEBULAR: Fix warnings. PVS-Studio V1071, V779, V560, V512
- 5:19 AM Changeset [c7457238] by
- MADS: PHANTOM: Fix warnings. PVS-Studio V1048, V590
- 5:17 AM Changeset [3dd32299] by
- MADS: FOREST: Fix warnings. PVS-Studio V560, V581, V590, V646, V1037, V1048
- 12:35 AM Changeset [9cd7eece] by
- NANCY: Fix chroma-keyed Bink videos not being keyed BinkDecoder …
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