Timeline
May 7, 2026:
- 6:41 PM Changeset [23a863b8] by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:41 PM Ticket #16758 (Myst3: Unable to Move Camera When Putting Symbols in Projector Scanner) closed by
- fixed: In 5a5ae3e3: […]
- 6:40 PM Changeset [da9dd41] by
- I18N: Update translations templates
- 6:39 PM Changeset [5a5ae3e3] by
- MYST3: Allow free camera movement after placing symbol on pedestal …
- 12:57 PM Ticket #16662 (LASTEXPRESS: Game breaks completely on ScummVM version 2026.2.0 (also ...) closed by
- I'm so happy to hear that! Thanks for your patience, thanks to you the …
- 12:30 PM Changeset [2fe3ccf1] by
- MADS: DRAGONSPHERE: Added room 103
- 12:29 PM Changeset [aba373fa] by
- MADS: PHANTOM: Animview anim loading
- 9:17 AM Changeset [9bd09ee4] by
- MADS: DRAGONSPHERE: Added room 102
- 9:17 AM Changeset [918f3a4d] by
- MADS: DRAGONSPHERE: Remove section 6 room skeletons that don't exist
- 2:31 AM Ticket #16693 (NANCY: Missing noise at Ingrid's lock) closed by
- fixed: In 613ce383: […]
- 2:31 AM Changeset [613ce383] by
- NANCY: Properly reload repeating sounds in orderingpuzzle Fix #16693
- 2:16 AM Ticket #16711 (NANCY: Sticky Sukov conversation item) closed by
- fixed: In 1e2e478b: […]
- 2:16 AM Tickets #16724,16769 batch updated by
- fixed: In f2351c79: […]
- 2:15 AM Changeset [1e2e478b] by
- DEVTOOLS: Fix an incorrect dialog check in Nancy 8 and regen nancy.dat …
- 2:15 AM Changeset [f2351c79] by
- NANCY: Fix issues with sounds and subtitles in quizpuzzle - Add …
- 1:17 AM Ticket #16769 (NANCY: Missing captions in Holt's quiz) created by
- When Nancy says "Perfect", "Correct", etc. while answering seamanship …
- 1:17 AM Changeset [e24230b7] by
- MM: MM1: move global array to g_globals to avoid global constructor
- 1:17 AM Changeset [c5375dd8] by
- MM: MM1: use constexpr to avoid global constructors
- 12:56 AM Ticket #16766 (NANCY9: Assertion (idx < _size) in array.h when giving male crab to Holt) closed by
- fixed: In 1a3f9a14: […]
- 12:56 AM Ticket #16751 (NANCY: Book arrangement cursor) closed by
- fixed: In c7f8d942: […]
- 12:56 AM Ticket #16768 (NANCY: Regression: null VideoDecoder on Second Chance) closed by
- fixed: In 1a8d9ceb: […]
- 12:55 AM Changeset [cb9177ec] by
- NANCY: More work on the new inventory popup used in Nancy10+ - …
- 12:55 AM Changeset [1a3f9a14] by
- NANCY: Use getters to access single and combo player table values …
- 12:55 AM Changeset [c7f8d942] by
- NANCY: Update cursor in multibuildpuzzle if a piece can't be dropped …
- 12:55 AM Changeset [1a8d9ceb] by
- NANCY: Make sure that SecondayMovie video decoder is always …
May 6, 2026:
- 10:22 PM Changeset [76a0e2e8] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:21 PM Ticket #16768 (NANCY: Regression: null VideoDecoder on Second Chance) created by
- The scene should be culprit bagging the gold. (I ran up the squeaky …
- 7:45 PM Changeset [c12b658] by
- GOB: Remove an Adibou2 detection entry based on a corrupted file A …
- 7:36 PM Ticket #16767 (defect: SCUMM: INDY 4/atlantis Non-Interactive Mac demo somewhat playable) created by
- So, on the v1.0 & v1.1 versions of "The Macintosh Demo Games CD", …
- 4:56 PM Ticket #16766 (NANCY9: Assertion (idx < _size) in array.h when giving male crab to Holt) created by
- Game: Nancy Drew: Danger on Deception Island (nancy9) - …
- 12:57 PM Ticket #16757 (Myst3: J'nanin Reflect Light Source Wheel Counter-Clockwise Turn ...) closed by
- fixed: In a8fc4de3: […]
- 12:56 PM Changeset [a8fc4de3] by
- MYST3: Fix Jnanin wheel's counter clockwise turn regression Fixes …
- 11:49 AM Changeset [4e06fe50] by
- MADS: DRAGONSPHERE: Added room 909 code
- 11:15 AM Changeset [dc17952c] by
- MADS: PHANTOM: Start of animview animview loop
- 11:04 AM Changeset [1c59d361] by
- GRAPHICS: Fix compilation in VectorRenderer
- 10:47 AM Ticket #15587 (GUI: reducing the volume of a channel manually to zero produces a zero ...) closed by
- fixed: I added a sanity check without reproducing the bug.
- 10:45 AM Changeset [d4559955] by
- GUI: Prevent potential negative radius for border. Fixes bug #15587
- 8:54 AM Changeset [099e8ba0] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 8:54 AM Changeset [00bcd995] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 8:54 AM Changeset [cfe1304d] by
- I18N: Update translation (French) Currently translated at 99.8% (3179 …
- 5:13 AM Changeset [d7c22599] by
- SCI32: Handle quitting engine from debugger Fixes quitting SCI32 …
- 1:22 AM Changeset [df1981d4] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
May 5, 2026:
- 10:45 PM Changeset [7d5c708f] by
- JANITORIAL: Move basepage.h include to the right place This should …
- 9:51 PM Ticket #16764 (Unknown game variant for Adibou2readcount67 addon (gob)) closed by
- fixed
- 9:07 PM Changeset [9236ba8a] by
- GOB: Add another French variant of Adibou 2 Read/Count 6-7 years …
- 7:41 PM Ticket #16765 (Unknown game variant for composer) created by
- The game in 'Darby\' seems to be an unknown game variant. Please …
- 5:32 PM Changeset [e8623090] by
- PELROCK: Fix parsing of the engine's module.mk file from create_project
- 4:39 PM Ticket #16761 (NANCY: Regression in Secrets Can Kill: Eloise drawer) closed by
- fixed: In 37b8dcae: […]
- 4:39 PM Changeset [37b8dcae] by
- NANCY: Fix inventory check in early games hasItem() returns Nancy …
- 4:31 PM Changeset [ee2aa055] by
- I18N: Update translation (German) Currently translated at 98.1% (3125 …
- 2:14 PM Ticket #16764 (Unknown game variant for Adibou2readcount67 addon (gob)) created by
- Hello, While trying to play the French version of Adibou 2 : …
- 2:12 PM Changeset [67ab9630] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 12:17 PM Changeset [5bf45669] by
- DISTS: Update Sparkle manifest to fix WinSparkle release notes Ever …
- 11:45 AM Changeset [a3fd6451] by
- GRAPHICS: MACGUI: Support rendering with any 8/16/32bpp pixel format
- 11:37 AM Changeset [85f4c354] by
- MADS: PHANTOM: Fix loading animation resource headers
- 11:01 AM Changeset [453b5081] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:01 AM Changeset [6755c98] by
- I18N: Update translations templates
- 11:00 AM Changeset [fa6b927c] by
- PELROCK: Fixes talking animation occasionally not advancing frames on …
- 11:00 AM Changeset [5c953ad] by
- PELROCK: Creates macro for deleting button sprites in menu
- 11:00 AM Changeset [e71a30c8] by
- PELROCK: Create constructor for PasserBy animations
- 11:00 AM Changeset [d44fc4aa] by
- PELROCK: Remove duplicate logic into resetPasserByAnim
- 11:00 AM Changeset [85340011] by
- PELROCK: Fix warnings on overflowing chars
- 11:00 AM Changeset [b3bfc177] by
- PELROCK: Refactor Room metadata loading so it doesnt return by value
- 11:00 AM Changeset [828574c3] by
- PELROCK: Create menu sfx utility functions
- 11:00 AM Changeset [963da1bb] by
- PELROCK: Remove statics from room header
- 11:00 AM Changeset [e87dd28c] by
- PELROCK: Replace usage of char with byte where platform sensitive
- 11:00 AM Changeset [a51d5b0a] by
- PELROCK: Added ALFRED.2 to the detection tables
- 11:00 AM Changeset [1dfb9370] by
- PELROCK: Syntax fixes from code reviews
- 11:00 AM Changeset [c83cb780] by
- PELROCK: Fixes on syntax according to code reviews
- 11:00 AM Changeset [9e1d34ce] by
- PELROCK: Simplify pixel setting in fonts
- 11:00 AM Changeset [e84cbd9f] by
- PELROCK: Decorate errors with function signature
- 11:00 AM Changeset [a25a581] by
- PELROCK: Cleans up sliding puzzle
- 11:00 AM Changeset [a89f9d1c] by
- PELROCK: Header cleanup
- 11:00 AM Changeset [23a9a659] by
- PELROCK: Move video to root of the engine
- 11:00 AM Changeset [f968301d] by
- PELROCK: Make sure to free textSurface in intro video
- 11:00 AM Changeset [7707b162] by
- PELROCK: Remove unnecessary files
- 11:00 AM Changeset [16fae188] by
- PELROCK: Credits
- 11:00 AM Changeset [244339e0] by
- PELROCK: Fix double-free after swimming pool cutscene
- 11:00 AM Changeset [ebb2a7b] by
- PELROCK: Remove extraneous debug lines
- 11:00 AM Changeset [d4878a08] by
- PELROCK: Normalize types for chrono
- 11:00 AM Changeset [97706b2f] by
- PELROCK: Introduce getBoolFlag to prevent unsafe comparison on Windows
- 11:00 AM Changeset [e37bc906] by
- PELROCK: Translate flag names into English (from the original Spanish)
- 11:00 AM Changeset [9c2bfd6f] by
- PELROCK: Set extra flags in case they are needed
- 11:00 AM Changeset [d7b1739e] by
- PELROCK: Fix sticker in egyptian museum door
- 11:00 AM Changeset [c849d978] by
- PELROCK: Cleanup of pelrock.cpp
- 11:00 AM Changeset [c1285621] by
- PELROCK: Add option to disable screensaver
- 11:00 AM Changeset [c2cf7a3] by
- PELROCK: Fix scaling algorithm so feet arent cropped
- 11:00 AM Changeset [920635b2] by
- PELROCK: Improvements on idle animation and screensaver minigame
- 11:00 AM Changeset [c1e9301f] by
- PELROCK: Make crocodile sprite stick in crocodile sequence
- 11:00 AM Changeset [fab16d98] by
- PELROCK: Consolidate drawColoredTexts functions in graphics
- 11:00 AM Changeset [5a73a5c0] by
- PELROCK: Fix error when converting offsets
- 11:00 AM Changeset [6c8e9d14] by
- PELROCK: Fix leak when loading game, and on conversation exit
- 11:00 AM Changeset [1653e473] by
- PELROCK: Moves sticker pixel data into its own structure
- 11:00 AM Changeset [a9f9e97] by
- PELROCK: Make sure to free all pointers in room, pelrock and resources
- 11:00 AM Changeset [fefda1a1] by
- PELROCK: Avoid leaking choice list
- 11:00 AM Changeset [693a07d] by
- PELROCK: Fix savegame data leak
- 11:00 AM Changeset [b827ac0f] by
- PELROCK: Fixes leak in room reset data
- 11:00 AM Changeset [ee7fa87c] by
- PELROCK: Fix menu buttons not being cleared
- 11:00 AM Changeset [d81b5918] by
- PELROCK: Make sure to clear animations before loading new ones
- 11:00 AM Changeset [1e2346f2] by
- PELROCK: Fixes leak with passer-by-animations and palette animations
- 11:00 AM Changeset [98b3285b] by
- PELROCK: Fixes leak on Dialog surface
- 11:00 AM Changeset [c5b87203] by
- PELROCK: Fix mismatched free/deletes
- 11:00 AM Changeset [5977e6a2] by
- PELROCK: Removal of warnings due to incompatible types
- 11:00 AM Changeset [97c26c5e] by
- PELROCK: Rename size constants for custom fonts
- 11:00 AM Changeset [13330521] by
- PELROCK: Move inventory item sounds lookup table into implementation
- 11:00 AM Changeset [cb81706] by
- PELROCK: Fix warnings
- 11:00 AM Changeset [34129b6b] by
- PELROCK: Cleanup of offsets
- 11:00 AM Changeset [ce2b01f4] by
- PELROCK: Types cleanup
- 11:00 AM Changeset [903b6e4d] by
- PELROCK: Cleanup utils
- 11:00 AM Changeset [9afa4e1c] by
- PELROCK: Cleanup of sound and spellbook
- 11:00 AM Changeset [cf700467] by
- PELROCK: Cleanup of pathfinding and room
- 11:00 AM Changeset [89189c03] by
- PELROCK: Cleanup of menu and graphics
- 11:00 AM Changeset [ffd5b965] by
- PELROCK: Cleanup of dialog and computer
- 11:00 AM Changeset [dd1ab34e] by
- PELROCK: Cleanup video, fonts and actions
- 11:00 AM Changeset [ecd269a8] by
- PELROCK: Clear inventory before time travelling
- 11:00 AM Changeset [027a91d1] by
- PELROCK: Ensure same ambient sound doesnt overlap with itself
- 11:00 AM Changeset [d3e3cb2d] by
- PELROCK: Fix extraneous idle Alfred showing up after being eaten by croc
- 11:00 AM Changeset [b6f5b1bd] by
- PELROCK: Fixes bug that would make travel agency inaccesible
- 11:00 AM Changeset [e31fce39] by
- PELROCK: Improves anti-piracy joke
- 11:00 AM Changeset [13834000] by
- PELROCK: Scale tile shuffling with tile count in sliding puzzle minigame
- 11:00 AM Changeset [780c8418] by
- PELROCK: Fix sounds in inventory to leave click as default sound
- 11:00 AM Changeset [67735982] by
- PELROCK: Fixes not being able to use stuff with Alfred from inventory …
- 11:00 AM Changeset [c1c9772c] by
- PELROCK: Fixes bug (present in the original) where endless loop can …
- 11:00 AM Changeset [a5964bf2] by
- PELROCK: Fixes extraneous characters on intro's subtitles
- 11:00 AM Changeset [b74947e4] by
- PELROCK: Allows loading from ScummVM's main menu
- 11:00 AM Changeset [6b269d22] by
- PELROCK: Fixes bug (present in the original) when handing books to …
- 11:00 AM Changeset [9ede09dc] by
- PELROCK: Amend checkConversation signature
- 11:00 AM Changeset [2b1bcc34] by
- PELROCK: Fixes spells in spellbook having extraneous characters
- 11:00 AM Changeset [5708dae5] by
- PELROCK: Fixes styling of saving name input
- 11:00 AM Changeset [e35f47c2] by
- PELROCK: Fixes exit confirmation
- 11:00 AM Changeset [99544499] by
- PELROCK: Fixes conversation bug (present in the original) in room 45
- 11:00 AM Changeset [7f8b1610] by
- PELROCK: Missing actions
- 11:00 AM Changeset [1d6826d3] by
- PELROCK: Implements original save/load screens
- 11:00 AM Changeset [c507068b] by
- PELROCK: Refactors main menu and adds confirmation upon exit
- 11:00 AM Changeset [a7ded259] by
- PELROCK: Fixes for interaction with the statue in room 7
- 11:00 AM Changeset [9e1917d9] by
- PELROCK: Enables fake teeth animation in room 3, increases amount of …
- 11:00 AM Changeset [48b3c9d] by
- PELROCK: First implementation of sliding screensaver
- 11:00 AM Changeset [cf6c76d0] by
- PELROCK: Saves games with the right thumbnail
- 11:00 AM Changeset [7aff19c6] by
- sve thumbnail
- 11:00 AM Changeset [9333118f] by
- PELROCK: Sounds in menu
- 11:00 AM Changeset [4fefe691] by
- PELROCK: Implements volume controls
- 11:00 AM Changeset [cb596d4f] by
- PELROCK: Volume icons scale up/down with left button rather than click
- 11:00 AM Changeset [1a946777] by
- PELROCK: Icons and scaling for volume control
- 11:00 AM Changeset [266df65] by
- PELROCK: Fixes idle animation of talking character in room 39
- 11:00 AM Changeset [f0fdccb1] by
- PELROCK: Respect original timing too for NPC talking animations
- 11:00 AM Changeset [4736dc2a] by
- PELROCK: Implements original timing when walking/talking (halving the …
- 11:00 AM Changeset [57a84aca] by
- PELROCK: Fixes mouse hover breaking if positioned where action popup …
- 11:00 AM Changeset [0e5168ea] by
- PELROCK: Move pertinent code into graphics
- 11:00 AM Changeset [3fb39ab5] by
- PELROCK: Implement TTL for dialogue lines
- 11:00 AM Changeset [58677e44] by
- PELROCK: Closes main menu after loading/saving
- 11:00 AM Changeset [0171a5e9] by
- PELROCK: Prevent sticker flicker on room change
- 11:00 AM Changeset [8767c0a4] by
- PELROCK: Turn all offsets and sizes into constants
- 11:00 AM Changeset [cbf01025] by
- PELROCK: Refactor cdplayer, background book, spellbook
- 11:00 AM Changeset [d9d8e6ca] by
- PELROCK: Implements background viewer
- 11:00 AM Changeset [0aa4161] by
- PELROCK: Adds extra stickers with glowy eyes to statues in final fight
- 11:00 AM Changeset [8962a72e] by
- PELROCK: Fixes zorder
- 11:00 AM Changeset [719de81b] by
- PELROCK: Removes all items when moving to Egypt
- 11:00 AM Changeset [85779422] by
- PELROCK: Implement loading of background book
- 11:00 AM Changeset [ad219ccb] by
- PELROCK: Fixes book titles not having new lines
- 11:00 AM Changeset [f1b6d3a7] by
- PELROCK: Fixes stale item staying in action popup after use
- 11:00 AM Changeset [b7057581] by
- PELROCK: Disable looping for incidental music
- 11:00 AM Changeset [23093df6] by
- PELROCK: General code cleanup
- 11:00 AM Changeset [e482a187] by
- PELROCK: Fixes for end cutscene
- 11:00 AM Changeset [aa3c4639] by
- PELROCK: Fixes removal of letter x in ingame texts
- 11:00 AM Changeset [1f06f642] by
- PELROCK: Fixes credits changing color upon repeat
- 11:00 AM Changeset [b0fe4b04] by
- PELROCK: Fixes credits not restarting
- 11:00 AM Changeset [cef88966] by
- PELROCK: Fixes stone delivery sequence in rooms 41 & 42
- 11:00 AM Changeset [a4c9db11] by
- PELROCK: Fixes inventory overlay glitches (autoscrolls on last icon)
- 11:00 AM Changeset [d94c6dc3] by
- PELROCK: Fixes intro timing
- 11:00 AM Changeset [133fe537] by
- PELROCK: Fixes original bug in statue
- 11:00 AM Changeset [3ec216e9] by
- PELROCK: Migrate to using ManagedSurfaces
- 11:00 AM Changeset [acae2fa7] by
- PELROCK: Fixes using pumpkin with river
- 11:00 AM Changeset [197f9e67] by
- PELROCK: Fixes music in travel scene
- 11:00 AM Changeset [c2cbca37] by
- PELROCK: Fixes walkboxes in room 14
- 11:00 AM Changeset [60acdb4c] by
- PELROCK: Fixes menu descriptions
- 11:00 AM Changeset [0e07504d] by
- PELROCK: Fixes animation in room 3 and computer text
- 11:00 AM Changeset [2f0ac421] by
- PELROCK: Implements sound effects and music in intro video
- 11:00 AM Changeset [692e16d6] by
- PELROCK: Implements dog pee animation in room 19 and pigeons scene in 24
- 11:00 AM Changeset [0a349675] by
- PELROCK: Fall through room 15
- 11:00 AM Changeset [849b58d6] by
- PELROCK: Fixes fall-through with salesman
- 11:00 AM Changeset [fc84b9a8] by
- PELROCK: Fix warnings
- 11:00 AM Changeset [24970d5b] by
- PELROCK: Post intro cutscene
- 11:00 AM Changeset [e53ffc7a] by
- PELROCK: Adjusts text in credits slideshow
- 11:00 AM Changeset [919f61d3] by
- PELROCK: Pyramid collapsing animation on room 36
- 11:00 AM Changeset [923774a] by
- PELROCK: Implements pyramid shaking scene
- 11:00 AM Changeset [3b03b4ba] by
- PELROCK: Implements credits in the ending
- 11:00 AM Changeset [2510f306] by
- PELROCK: Implements action and continue trigger in conversations
- 11:00 AM Changeset [d0997de2] by
- PELROCK: Pickup bush in room 2, door in room 47
- 11:00 AM Changeset [c4918405] by
- PELROCK: Fixes positioning action balloon and inventory scroll
- 11:00 AM Changeset [87769a6d] by
- PELROCK: Refactor alfred special anim code into its own function
- 11:00 AM Changeset [121b734d] by
- PELROCK: Credits in main menu
- 11:00 AM Changeset [3d1eb5b3] by
- PELROCK: Implements missing actions
- 11:00 AM Changeset [d574cf97] by
- PELROCK: add correct sizing to dialogue surface
- 11:00 AM Changeset [1f188c55] by
- PELROCK: Scroll dialog choices
- 11:00 AM Changeset [8ccb1b06] by
- PELROCK: Implements inventory overlay scroll and click
- 11:00 AM Changeset [e197092b] by
- PELROCK: Implements inventory overlay when using items
- 11:00 AM Changeset [78a12601] by
- PELROCK: Loads inventory paging arrows
- 11:00 AM Changeset [7fe55502] by
- PELROCK: Enables final hotspot after fight sequence
- 11:00 AM Changeset [27d21a0a] by
- PELROCK: Implements scene with girl in the outro
- 11:00 AM Changeset [ccc30650] by
- PELROCK: Implements ending cutscene on room 52
- 11:00 AM Changeset [6f69e961] by
- PELROCK: Improves styling in Library Computer
- 11:00 AM Changeset [3f7f9b75] by
- PELROCK: Implements background book
- 11:00 AM Changeset [14945d2f] by
- PELROCK: CD Player (except pause)
- 11:00 AM Changeset [63179eff] by
- PELROCK: Loads CD Player screen
- 11:00 AM Changeset [f26de9e5] by
- PELROCK: Implements missing useless item combinations
- 11:00 AM Changeset [ced34be2] by
- PELROCK: Gods/Sorcerer scenes in rooms 51, 52, 53, 54
- 11:00 AM Changeset [8c0062a9] by
- PELROCK: Play sound when using amulet and during electric shock
- 11:00 AM Changeset [943271a5] by
- PELROCK: Stop frame counter during dialog
- 11:00 AM Changeset [39cca761] by
- PELROCK: Implements timing and spells in rooms 51-54
- 11:00 AM Changeset [20202772] by
- PELROCK: Trigger newspaper scene also in room 0
- 11:00 AM Changeset [f26411b2] by
- PELROCK: Room 49
- 11:00 AM Changeset [91be0cee] by
- PELROCK: Correct choice of door in room 48 (hatch)
- 11:00 AM Changeset [c5a47052] by
- PELROCK: Wrong door cutscene in Room 48
- 11:00 AM Changeset [e71946da] by
- PELROCK: Room 47
- 11:00 AM Changeset [4043d1ff] by
- PELROCK: Crawl animation for room 55, fixes palette remappings
- 11:00 AM Changeset [831355ca] by
- PELROCK: Implements rooms 43, 44, 45
- 11:00 AM Changeset [82bcbdcd] by
- PELROCK: Implements cutscenes in room 41
- 11:00 AM Changeset [892a4db7] by
- PELROCK: Stone pass skeleton
- 11:00 AM Changeset [afa4597b] by
- PELROCK: Fixes bug in walkAndAction where alfred wouldnt end up …
- 11:00 AM Changeset [bd9ee4a4] by
- PELROCK: Implements rest of swimming cutscene
- 11:00 AM Changeset [e71aa5b8] by
- PELROCK: Full animations in swimming pool cutscene
- 11:00 AM Changeset [bcf44027] by
- PELROCK: Implement police showing up after raiding tomb
- 11:00 AM Changeset [63056fbb] by
- PELROCK: Swimming pool cutscene (partial implementation)
- 11:00 AM Changeset [1e225caa] by
- PELROCK: Implemented time travel animation
- 11:00 AM Changeset [19605d40] by
- PELROCK: Implements room 37
- 11:00 AM Changeset [44a18368] by
- PELROCK: "Running" sprites in rooms 34, 36
- 11:00 AM Changeset [7d703866] by
- PELROCK: Fixes statue never giving object 8 (note)
- 11:00 AM Changeset [cdb379e9] by
- PELROCK: Fixes resetting palette in room 28
- 11:00 AM Changeset [d385e8a5] by
- PELROCK: Implements using glue + patches to build inflated doll
- 11:00 AM Changeset [2d39406a] by
- PELROCK: Disables interaction during cutscenes
- 11:00 AM Changeset [f2af94bf] by
- PELROCK: Doll animation in prison cell
- 11:00 AM Changeset [d7e147ed] by
- PELROCK: Trigger police after going to jail
- 11:00 AM Changeset [a3d3a177] by
- PELROCK: Fix conversation advancement on previously done tirggers
- 11:00 AM Changeset [d8f0c53] by
- PELROCK: Activate room 27's new conversations when opening Safe
- 11:00 AM Changeset [d89bbc6e] by
- PELROCK: Fixes conversations in room 27
- 11:00 AM Changeset [9519dd6c] by
- PELROCK: Tunnel exit animation
- 11:00 AM Changeset [92cb18e7] by
- PELROCK: Fixes animation always playing when entering room 38
- 11:00 AM Changeset [426763e3] by
- PELROCK: Implements Room 33
- 11:00 AM Changeset [556703d] by
- PELROCK: Implements Rooms 31 and 32
- 11:00 AM Changeset [87d5093] by
- PELROCK: Play sound when opening secret door
- 11:00 AM Changeset [496946f4] by
- PELROCK: Implements Egyptian museum
- 11:00 AM Changeset [1f929725] by
- PELROCK: Spell book
- 11:00 AM Changeset [8067a17] by
- PELROCK: Implements picking up objects in room 28
- 11:00 AM Changeset [77340b2d] by
- PELROCK: Room 25
- 11:00 AM Changeset [ae81d108] by
- PELROCK: Fixes conversation root model to be setRoot
- 11:00 AM Changeset [186db8d2] by
- PELROCK: Sfx in menu
- 11:00 AM Changeset [1c366f31] by
- PELROCK: Implements crocodile animation
- 11:00 AM Changeset [99d7edab] by
- PELROCK: Room 23
- 10:59 AM Changeset [104e6113] by
- PELROCK: Palette effect on room 28
- 10:59 AM Changeset [876544fe] by
- PELROCK: Fixes shading bug
- 10:59 AM Changeset [90c330d3] by
- PELROCK: Room 22 actions
- 10:59 AM Changeset [c27335f3] by
- PELROCK: Implements cascade disable of choice trees in conversations
- 10:59 AM Changeset [433b1eb] by
- PELROCK: Dialog refactor into functions
- 10:59 AM Changeset [398957a1] by
- PELROCK: Improve action selection
- 10:59 AM Changeset [4d4ff456] by
- PERLOCK: adjust mouse hover over Alfred
- 10:59 AM Changeset [562e2217] by
- PELROCK: show entire inventory when picking object
- 10:59 AM Changeset [d6503283] by
- PELROCK: Room 21 (map)
- 10:59 AM Changeset [14dfa22e] by
- PELROCK: implements fade to black
- 10:59 AM Changeset [73d9d97f] by
- PELROCK: Fix walking algorithm so it doesnt exit the room when …
- 10:59 AM Changeset [7002cdd2] by
- PELROCK: Map animation
- 10:59 AM Changeset [2a510cdc] by
- PELROCK: Disable branches in travel agency
- 10:59 AM Changeset [ea33ffd9] by
- PELROCK: Restrict reflection effect to y position
- 10:59 AM Changeset [6480e47e] by
- PELROCK: Implements water reflection effect
- 10:59 AM Changeset [a0f37b53] by
- PELROCK: Fixes animations in room 40
- 10:59 AM Changeset [fb9ae756] by
- PELROCK: Adds side effect to reading recipe
- 10:59 AM Changeset [8d94e680] by
- PELROCK: Implements palette animation on statue
- 10:59 AM Changeset [d369e67f] by
- PELROCK: Model mouse animation in room9 as passer-by
- 10:59 AM Changeset [97258764] by
- PELROCK: Implements passer-by animations
- 10:59 AM Changeset [2e9a0fb4] by
- PELROCK: Room 17
- 10:59 AM Changeset [f22d5018] by
- PELROCK: Enable animations when museum is open
- 10:59 AM Changeset [bdad1b18] by
- PELROCK: Room changes refactor
- 10:59 AM Changeset [a6ed3a27] by
- PELROCK: Implements room 14
- 10:59 AM Changeset [dd28828] by
- PELROCK: implement reading of books
- 10:59 AM Changeset [83b8fb17] by
- PELROCK: Computer-book logic
- 10:59 AM Changeset [8fde0bac] by
- PELROCK: Implements library mouse (pass-by animations)
- 10:59 AM Changeset [c6066f17] by
- PELROCK: WIP mouse movement in room 9
- 10:59 AM Changeset [08d7b47d] by
- PELROCK: Fixes dialog in room 7, fixes zorder
- 10:59 AM Changeset [acdc0fd1] by
- PELROCK: Dialog in room 5
- 10:59 AM Changeset [9379385a] by
- PELROCK: Adds forced terminator to conversations
- 10:59 AM Changeset [45191914] by
- PELROCK: Finish room 4
- 10:59 AM Changeset [46375910] by
- PELROCK: Cleanup
- 10:59 AM Changeset [bc0118e1] by
- PELROCK: Implements computer on room 9
- 10:59 AM Changeset [aeae414] by
- PELROCK: Room 4 conversation marker
- 10:59 AM Changeset [fa5ee4b0] by
- PELROCK: Improvements on dialog handling
- 10:59 AM Changeset [0078df57] by
- PELROCK: Implements actions on Room 4
- 10:59 AM Changeset [b3e454c6] by
- PELROCK: Implements Room 15
- 10:59 AM Changeset [c8c2995] by
- PELROCK: Add actions for room 3
- 10:59 AM Changeset [7f740aff] by
- PELROCK: Better sound management
- 10:59 AM Changeset [37add58b] by
- PELROCK: Implement all palette animations
- 10:59 AM Changeset [8e6c8b01] by
- PELROCK: Additional debugging capabilities
- 10:59 AM Changeset [b4f94c59] by
- PELROCK: Scaling improvements
- 10:59 AM Changeset [e78e9488] by
- PELROCK: Fixes timing issues in sprites, walking speed and palette …
- 10:59 AM Changeset [8f89c446] by
- PELROCK: Reading recipe
- 10:59 AM Changeset [d3db3eff] by
- PELROCK: Use stuff with Alfred
- 10:59 AM Changeset [5140ab13] by
- PELROCK: Shows action popup over alfred, fixes hover priority, mouse …
- 10:59 AM Changeset [16ebb316] by
- PELROCK: Triggers side effects in other rooms
- 10:59 AM Changeset [dec2e69b] by
- PELROCK: open/close doors
- 10:59 AM Changeset [1481f311] by
- PELROCK: Pickup sauces
- 10:59 AM Changeset [d8d5873e] by
- PELROCK: Wrong combination responses
- 10:59 AM Changeset [c80e1a25] by
- PELROCK: Use inventory item with hotspot
- 10:59 AM Changeset [7701be09] by
- PELROCK: Walk to center of hotspots
- 10:59 AM Changeset [33b640a7] by
- PELROCK: Swap palette remaps
- 10:59 AM Changeset [b0044c74] by
- PELROCK: Fix extra Alfred being show when clicking on target object
- 10:59 AM Changeset [b1034e87] by
- PELROCK: Initial save/load implementation
- 10:59 AM Changeset [eafad6d1] by
- PELROCK: Fix text positioning for NPCs
- 10:59 AM Changeset [19c6f7bc] by
- PELROCK: Fixes dialog lines being read incorrectly
- 10:59 AM Changeset [3622f07b] by
- PELROCK: Disables conversation roots
- 10:59 AM Changeset [89d26fe2] by
- PELROCK: Fixes descriptions not being cleared
- 10:59 AM Changeset [8b077e1e] by
- PELROCK: Selects correct conversation when multiple npcs exist
- 10:59 AM Changeset [40001b9b] by
- PELROCK: Saves state of disabled conversation choices
- 10:59 AM Changeset [6da8f84] by
- PELROCK: Refactor dialog handler, reset and skip disabled conversations
- 10:59 AM Changeset [fc798c1] by
- PELROCK: Saves room changes in memory gamestate
- 10:59 AM Changeset [67b294ed] by
- PELROCK: Video timing
- 10:59 AM Changeset [bd027e3e] by
- PELROCK: Reset room states before loading
- 10:59 AM Changeset [828e6d9b] by
- PELROCK: Read metadata parameters from byte buffer
- 10:59 AM Changeset [22ff6faa] by
- PELROCK: Plays intro speech
- 10:59 AM Changeset [65a66c21] by
- PELROCK: Reads voice files
- 10:59 AM Changeset [a13abbc6] by
- PELROCK: Refactor sprite data to preprocess animations
- 10:59 AM Changeset [a527041b] by
- PELROCK: Checks mouse hover against sprite pixel masks
- 10:59 AM Changeset [0a3c9e5e] by
- PELROCK: Improvements on text positioning
- 10:59 AM Changeset [476564d9] by
- PELROCK: Improvements on text positioning
- 10:59 AM Changeset [07706d32] by
- PELROCK: Word wraps subtitles
- 10:59 AM Changeset [291103f7] by
- PELROCK: Proper colors in video subtitles
- 10:59 AM Changeset [62b56b6c] by
- PELROCK: Renders subtitles on intro video
- 10:59 AM Changeset [4f3db805] by
- PELROCK: Switch to using AudioCDManager
- 10:59 AM Changeset [33afb680] by
- PELROCK: Fix missing alfred frame on queued actions
- 10:59 AM Changeset [ce313b20] by
- PELROCK: Plays entire intro video
- 10:59 AM Changeset [f5a3133c] by
- PELROCK: Properly place all menu buttons
- 10:59 AM Changeset [0a5f0560] by
- PELROCK: Refactor button resource reading
- 10:59 AM Changeset [b8398b86] by
- PELROCK: Implements menu buttons
- 10:59 AM Changeset [ae72e1d6] by
- PELROCK: Fixes redundant frame when changing alfred state
- 10:59 AM Changeset [e960d138] by
- PELROCK: State change through function
- 10:59 AM Changeset [86f6b84e] by
- PELROCK: Pickup animation
- 10:59 AM Changeset [262ec696] by
- PELROCK: Fixes crash with non-existing hotspot
- 10:59 AM Changeset [70b784d2] by
- PELROCK: Calculate facing direction
- 10:59 AM Changeset [149fd0a5] by
- PELROCK: Better handling of mouse events
- 10:59 AM Changeset [2e4bbe82] by
- PELROCK: Cleanup of pelrock engine class
- 10:59 AM Changeset [fedc0a9a] by
- PELROCK: Inventory icon flashes when picked up
- 10:59 AM Changeset [b4f04b95] by
- PELROCK: Additional text processing
- 10:59 AM Changeset [3566f40] by
- PELROCK: Adds item to action popup
- 10:59 AM Changeset [441230ed] by
- PELROCK: Action Handler
- 10:59 AM Changeset [cf4d609c] by
- PELROCK: Fixes text processing
- 10:59 AM Changeset [558c76b6] by
- PELROCK: Idle animation
- 10:59 AM Changeset [b533f0ac] by
- PELROCK: Remove debug artifacts
- 10:59 AM Changeset [ed2e14da] by
- PELROCK: Simple inventory management
- 10:59 AM Changeset [7728e3ea] by
- PELROCK: Improve exit calculation
- 10:59 AM Changeset [eb561857] by
- PELROCK: Queued actions
- 10:59 AM Changeset [0d4a8eee] by
- PELROCK: Loads extra screens
- 10:59 AM Changeset [1ea95983] by
- PELROCK: Refactor popup state
- 10:59 AM Changeset [69fc6068] by
- PELROCK: Opens/Closes door and enables exit
- 10:59 AM Changeset [c45bf236] by
- PELROCK: Add and remove Stickers
- 10:59 AM Changeset [fcb23865] by
- PELROCK: Process colored text
- 10:59 AM Changeset [ae7169c6] by
- PELROCK: Processes new line commands
- 10:59 AM Changeset [567ff2ce] by
- PELROCK: Loads menu texts
- 10:59 AM Changeset [2326250] by
- PELROCK: Moves menu handling into its own class
- 10:59 AM Changeset [60d73a5] by
- PELROCK: Fixes incorrect zorder drawing
- 10:59 AM Changeset [d0f1be86] by
- PELROCK: Animation speeds for talking
- 10:59 AM Changeset [1d9b7dc6] by
- PELROCK: Applies z-movement to sprites
- 10:59 AM Changeset [d5fd8028] by
- PELROCK: Stop conversation when no more choices are available.
- 10:59 AM Changeset [2c4d6eb2] by
- PELROCK: Fixes word wrap rendering
- 10:59 AM Changeset [97e87afd] by
- PELROCK: Highlighting of conversation choices
- 10:59 AM Changeset [dce198bd] by
- PELROCK: Enable talking animations
- 10:59 AM Changeset [570547df] by
- PELROCK: Center text above character
- 10:59 AM Changeset [318b7f3] by
- PELROCK: Initial attempt at word wrapping algorithm
- 10:59 AM Changeset [deb08538] by
- PELROCK: Fixes responses during conversations
- 10:59 AM Changeset [f5a9d2b] by
- PELROCK: Decodes text bytes properly
- 10:59 AM Changeset [105ea47] by
- PELROCK: Implements double height font
- 10:59 AM Changeset [4a16eee2] by
- PELROCK: Creates double font
- 10:59 AM Changeset [e6ad7d5e] by
- PELROCK: First attempt at conversation flow
- 10:59 AM Changeset [b58ca424] by
- PELROCK: Create EventManager
- 10:59 AM Changeset [7bc6fce6] by
- PELROCK: Restructuring of renderloop
- 10:59 AM Changeset [a3fb1e4e] by
- PELROCK: Refactor pathfinding into its own module
- 10:59 AM Changeset [e20590b5] by
- PELROCK: Loads stickers
- 10:59 AM Changeset [9fc45dd] by
- PELROCK: Consolidate palette animations
- 10:59 AM Changeset [7dd08295] by
- PELROCK: Palette anim from room 0
- 10:59 AM Changeset [9b14c946] by
- PELROCK: Room 2 palette anim
- 10:59 AM Changeset [e3517058] by
- PELROCK: Fixes decoding issues
- 10:59 AM Changeset [47ba1000] by
- PELROCK: Navigate through inventory icons
- 10:59 AM Changeset [c3300ba0] by
- PELROCK: Fixes persistent text
- 10:59 AM Changeset [4ebec869] by
- PELROCK: Associates descriptions to objects
- 10:59 AM Changeset [9a2c5632] by
- PELROCK: Loads inventory descriptions
- 10:59 AM Changeset [15b0077a] by
- PELROCK: Remove g_engine references from engine
- 10:59 AM Changeset [c7ec5a29] by
- PELROCK: Splits menu and game event handling
- 10:59 AM Changeset [4c4a20c9] by
- PELROCK: Loads right palette for settings menu
- 10:59 AM Changeset [8463665f] by
- PELROCK: Reads the right settings screen
- 10:59 AM Changeset [9f89aabd] by
- PELROCK: Loads and renders inventory icons
- 10:59 AM Changeset [df8045d5] by
- PELROCK: Fixes decompression script
- 10:59 AM Changeset [d6430431] by
- PELROCK: Sets temporary Alfred zorder
- 10:59 AM Changeset [5751f8c2] by
- PELROCK: Sprite order
- 10:59 AM Changeset [f345388f] by
- PELROCK: Debug position markers
- 10:59 AM Changeset [a74e8c29] by
- PELROCK: Fixed walk before talk
- 10:59 AM Changeset [ac84939f] by
- PELROCK: Refactor actions
- 10:59 AM Changeset [ea20c301] by
- PELROCK: Fixes walking algorithm
- 10:59 AM Changeset [9c95c80] by
- PELROCK: Sprite movements (left/right and top/down)
- 10:59 AM Changeset [4e21a273] by
- PELROCK: Rudimentary ambient sound generation
- 10:59 AM Changeset [b899645c] by
- PELROCK: Condense Alfred state
- 10:59 AM Changeset [a0bc558e] by
- PELROCK: Plays Sfx
- 10:59 AM Changeset [f1a3cd07] by
- PELROCK: Renders settings screen
- 10:59 AM Changeset [d2fa47a1] by
- PELROCK: Fix music stopage
- 10:59 AM Changeset [10986e7b] by
- PELROCK: Music playback (from mp3)
- 10:59 AM Changeset [a7e5c9cf] by
- PELROCK: Loads room names
- 10:59 AM Changeset [58faeb41] by
- PELROCK: Dialog choice overlay
- 10:59 AM Changeset [3240f59b] by
- PELROCK: Character shading
- 10:59 AM Changeset [2df4ff47] by
- PELROCK: Loads shadow map
- 10:59 AM Changeset [79fdb25f] by
- PELROCK: Initial scaling algorithm
- 10:59 AM Changeset [8e3b5c55] by
- PELROCK: Initial scaling algorithm
- 10:59 AM Changeset [45624b59] by
- PELROCK: Renders first video sequence
- 10:59 AM Changeset [3226b521] by
- PELROCK: Initial Intro video playback
- 10:59 AM Changeset [aaeac024] by
- PELROCK: Turn if into switch when handling alfred state
- 10:59 AM Changeset [04a7b8c2] by
- PELROCK: Alfred interacting animation
- 10:59 AM Changeset [321e4012] by
- PELROCK: Comb animation
- 10:59 AM Changeset [07471b20] by
- PELROCK: Creates ResourceManager
- 10:59 AM Changeset [89c6caf1] by
- PELROCK: Refactor other resource loading
- 10:59 AM Changeset [b25ff753] by
- PELROCK: refactor animations
- 10:59 AM Changeset [97797667] by
- PELROCK: Refactor to use common extractSingleFrame function
- 10:59 AM Changeset [36661bdc] by
- PELROCK: Refactors room resource loading into its own class
- 10:59 AM Changeset [1ecefd96] by
- PELROCK: Creates ResourceManager
- 10:59 AM Changeset [397b1d1f] by
- PELROCK: Fixes text color selection
- 10:59 AM Changeset [b79204d5] by
- PELROCK: Fixes talking animations offset
- 10:59 AM Changeset [e65b34ec] by
- PELROCK: Reads second talking animation properly
- 10:59 AM Changeset [ac8813f3] by
- PELROCK: Loads NPCs Talking anims
- 10:59 AM Changeset [262ff0c] by
- PELROCK: Fixes wrong description loading
- 10:59 AM Changeset [75f2713f] by
- PELROCK: Better long click handling
- 10:59 AM Changeset [b007fac2] by
- PELROCK: Click on action
- 10:59 AM Changeset [7148baeb] by
- PELROCK: Eliminates extra space in text dialog
- 10:59 AM Changeset [cbe2b995] by
- PELROCK: Font rendering
- 10:59 AM Changeset [18060a6d] by
- PELROCK: Adds extra pixel char width on font
- 10:59 AM Changeset [92489bb3] by
- PELROCK: Improve text display
- 10:59 AM Changeset [65b577da] by
- PELROCK: Improve walk algorithm
- 10:59 AM Changeset [1623209a] by
- PELROCK: Quick and dirty walking algorithm
- 10:59 AM Changeset [7e0d3a6b] by
- PELROCK: Walk target calculation
- 10:59 AM Changeset [c3c6f36c] by
- PELROCK: Animation timing
- 10:59 AM Changeset [5ce61838] by
- PELROCK: Plays subanimations in order following control bytes
- 10:59 AM Changeset [0a07291d] by
- PELROCK: Change list to array
- 10:59 AM Changeset [0535b469] by
- PELROCK: Properly refreshes scenes
- 10:59 AM Changeset [6850b9a4] by
- PELROCK: Displays walking and talking animations
- 10:59 AM Changeset [ae3266b3] by
- PELROCK: Split alfred frames
- 10:59 AM Changeset [1647b7d8] by
- PELROCK: Reads conversations correctly into a tree
- 10:59 AM Changeset [a75cf60c] by
- PELROCK: Load conversations
- 10:59 AM Changeset [7c6d67b8] by
- PELROCK: Fixes verb action selection
- 10:59 AM Changeset [2efc7a1a] by
- PELROCK: Renders descriptions
- 10:59 AM Changeset [98858463] by
- PELROCK: Display available actions
- 10:59 AM Changeset [f0a5410] by
- PELROCK: Selects sprites that are candidates for hotspots
- 10:59 AM Changeset [f131a5ba] by
- PELROCK: Calculates clickable areas
- 10:59 AM Changeset [8febd828] by
- PELROCK: identifies valid actions associated with hotspots
- 10:59 AM Changeset [47ddfa06] by
- PELROCK: Font rendering
- 10:59 AM Changeset [a09737f0] by
- PELROCK: Positioning of action balloon
- 10:59 AM Changeset [faa428a4] by
- PELROCK: Generalize bg copy and restoration
- 10:59 AM Changeset [a20b8fde] by
- PELROCK: Reads popup balloon animation and icons
- 10:58 AM Changeset [4aec7982] by
- PELROCK: Load cursors, move alfred when changing room
- 10:58 AM Changeset [1c9ef9c6] by
- PELROCK: Implements Room exits
- 10:58 AM Changeset [09d049a3] by
- PELROCK: Display animations
- 10:58 AM Changeset [94e520c7] by
- PELROCK: Separate animation sets
- 10:58 AM Changeset [91575276] by
- PELROCK: Reads hotspots and walkboxes
- 10:58 AM Changeset [afac30a2] by
- PELROCK: Reads room animations and renders on screen
- 10:58 AM Changeset [8583a0fe] by
- PELROCK: Loads scene and main character
- 10:58 AM Changeset [d698c488] by
- PELROCK: Initial engine skeleton
- 10:40 AM Changeset [45c8c90] by
- MADS: PHANTOM: ConfMan option to quick start animview
- 10:40 AM Changeset [8553563b] by
- MADS: PHANTOM: Add resource flag parsing
- 10:40 AM Changeset [9474e9da] by
- MADS: PHANTOM: Loop for reading res file lines
- 10:40 AM Changeset [006059de] by
- MADS: PHANTOM: Beginnings of animview
- 10:40 AM Changeset [b250841d] by
- MADS: PHANTOM: Fix loader_read in anim_load
- 10:40 AM Changeset [4afbf280] by
- MADS: NEBULAR: Shift ASound data caching to Nebular ASound This was a …
- 10:40 AM Changeset [64a96d2f] by
- MADS: PHANTOM: Cleanup of ASound comments and debugging code
- 10:40 AM Changeset [a990769e] by
- MADS: PHANTOM: Various ASound fixes
- 10:40 AM Changeset [061fb12a] by
- MADS: PHANTOM: New ASound class finally starting to produce sound
- 10:40 AM Changeset [bf952bd1] by
- MADS: PHANTOM: Further sound fixes
- 10:40 AM Changeset [105fe44e] by
- MADS: PHANTOM: Sound mutex and init fixes
- 10:40 AM Changeset [645c8b78] by
- MADS: PHANTOM: Load sound samples for each driver
- 10:40 AM Changeset [e4bddf2c] by
- MADS: PHANTOM: Further sound fixes
- 10:40 AM Changeset [52305a16] by
- MADS: PHANTOM: Change ASound types to use ScummVM types
- 10:40 AM Changeset [bc5484c8] by
- MADS: PHANTOM: Fixes to new ASound class
- 10:40 AM Changeset [af3b8833] by
- MADS: PHANTOM: Renaming ASound generic arrays/fields to proper names
- 10:40 AM Changeset [cdb6a046] by
- MADS: PHANTOM: New ASound class implementation The Phantom sound …
- 10:40 AM Changeset [17e6e987] by
- MADS: PHANTOM: Move file access code from ASound to SoundDriver base class
- 10:31 AM Changeset [bc6901a7] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 2:42 AM Ticket #16763 (feature request: SCUMM: DOTT: Replicate Mac version interaction with ...) created by
- Normally, to access Maniac Mansion, within the Macintosh version of …
- 2:05 AM Ticket #16762 (GUI: List scroll arrows don't work, recent regression) created by
- Clicking the top or bottom scroll arrow in a list no longer scrolls by …
- 12:58 AM Changeset [9c786bfc] by
- NANCY: Implement differences in ModifyListEntry for Nancy10+ These …
- 12:58 AM Changeset [17e666cf] by
- NANCY: Remove unnecessary game version checks in action record checks
- 12:58 AM Changeset [6f43a2e0] by
- NANCY: Fix Nancy10+ inventory and notebook popup widget positions
- 12:53 AM Ticket #16761 (NANCY: Regression in Secrets Can Kill: Eloise drawer) created by
- The phone card does not appear in the drawer at the beginning of the …
May 4, 2026:
- 11:29 PM Changeset [77e9f5c8] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:29 PM Changeset [660e13b0] by
- I18N: Update translations templates
- 11:28 PM Changeset [545569a7] by
- GRAPHICS: MACGUI: early return on font generation failed Abort font …
- 11:28 PM Changeset [180353e] by
- LIBRETRO: add _domain to confman.get
- 11:28 PM Changeset [b5f964bb] by
- LIBRETRO: add missing retro_log_cb guards
- 11:06 PM Ticket #16760 (AGS: Unknown game variant for ags) created by
- The game in 'witchhouse\' seems to be an unknown game variant. Please …
- 9:35 PM Changeset [ebdd6840] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:34 PM Changeset [a2bded17] by
- I18N: Update translations templates
- 9:34 PM Changeset [a295fa5a] by
- FREESCAPE: Refactor Atari music code to be independent of the YM2149 …
- 9:34 PM Changeset [112d158f] by
- FREESCAPE: Add a common base class for the music players
- 8:57 PM Ticket #16742 (NANCY: Pipes-under-sink issues) closed by
- fixed: In bb877c97: […]
- 8:56 PM Changeset [bb877c97] by
- NANCY: Fix issues with onebuildpuzzle (e.g. pipe puzzle in Nancy 9) - …
- 5:22 PM Changeset [d80feb33] by
- I18N: Update translation (Hindi) Currently translated at 13.5% (432 …
- 5:22 PM Changeset [9a510d57] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 2:11 PM Tickets #16685,16754 batch updated by
- fixed: In d3b61403: […]
- 2:10 PM Changeset [d3b61403] by
- DEVTOOLS: Fix missing dialog options in Nancy 8-11 and regen nancy.dat …
- 2:10 PM Changeset [d7ba78b5] by
- NANCY: Fix z-order and position of the Nancy10+ notebook and inventory
- 2:10 PM Changeset [65cdc8aa] by
- NANCY: Add handling for the changes to the BSUM chunk for Nancy14+ …
- 2:10 PM Changeset [74411421] by
- NANCY: Initial work on the mouse cursors for Nancy13+ The mouse …
- 10:39 AM Changeset [e3d02976] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 10:39 AM Changeset [ea31cd98] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 10:28 AM Changeset [f7a787dd] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:28 AM Changeset [c8deaa94] by
- I18N: Update translations templates
- 10:27 AM Changeset [774b55f1] by
- MM: MM1: Better keymapper action names
- 10:26 AM Changeset [671077ab] by
- I18N: Update translation (Ukrainian) Currently translated at 99.9% …
- 10:26 AM Changeset [5fa094cd] by
- I18N: Update translation (Russian) Currently translated at 98.8% …
- 10:16 AM Changeset [48db61a7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:15 AM Changeset [27e40fd7] by
- I18N: Update translations templates
- 10:15 AM Changeset [4548d3a2] by
- GUI: I18N: Normalize GUI option capitalization
- 8:32 AM Changeset [3486179a] by
- PS3: Added debug target into makefile
- 5:08 AM Ticket #16749 (defect: SCUMM: INDY 4/atlantis Mac version using 68k app vs PPC app ...) closed by
- invalid: Great! Good to hear that it's working. I'll close this bug report then.
- 3:08 AM Ticket #16759 (Unknown game (hypno:sinistersix) variant for hypno) created by
- The game in 'SINSIX' seems to be an unknown game variant. Please …
- 1:04 AM Changeset [fca24a7e] by
- NANCY: Mute Fallthrough GCC Compiler Warnings
- 12:40 AM Changeset [8fccce5c] by
- JANITORIAL: Remove copy&paste leftover
- 12:33 AM Ticket #16704 (GUI: Built-in theme's scrolling shows text elements too early) closed by
- fixed: Confirmed, it seems to be fixed, closing.
May 3, 2026:
- 11:45 PM Ticket #16730 (Space Quest 5 Voice-Acting-Mod (with speech) - after Loading a Save, ...) closed by
- outdated: Outdated as of 7798bef8b92ce1a8b5211155b61dc29f4b996e35
- 11:42 PM Changeset [7798bef8] by
- SCI: Improve message type synchronization Fixes clearing the SCI …
- 9:12 PM Changeset [f81c0f09] by
- CHAMBER: Fix compilation
- 8:35 PM Ticket #16642 (SCI: SQ3 Russian fan translation crashes building menu) closed by
- fixed: Thanks, this game is now detected and doesn't crash. Detection added …
- 8:33 PM Changeset [138a266d] by
-
SCI: Reduce kAddMenu validation from
errortowarningThe SQ3 … - 8:33 PM Changeset [da6efd51] by
- SCI: Add detection for SQ3 Russian fan translation
- 8:11 PM Changeset [3e0ff7b7] by
- DIRECTOR: Fix In the First Degree demo using \xBC menu separator
- 8:10 PM Changeset [4f49dd73] by
- CHAMBER: Add EGA variant detection entry
- 8:10 PM Changeset [3e2458fa] by
- CHAMBER: Address review fixes
- 8:10 PM Changeset [7762f65b] by
- CHAMBER: Default to EGA renderer for EGA variant; expand EGA GUIO options
- 8:10 PM Changeset [0f7eebb8] by
- CHAMBER: Use AD_ENTRY2s with splash file as second detection key
- 8:10 PM Changeset [67a7a85f] by
- CHAMBER: Move splash screen hardcoded filenames to detection flags
- 3:34 PM Ticket #16758 (Myst3: Unable to Move Camera When Putting Symbols in Projector Scanner) created by
- When scanning symbols into the projector room in J'nanin to unlock …
- 3:22 PM Ticket #16757 (Myst3: J'nanin Reflect Light Source Wheel Counter-Clockwise Turn ...) created by
- The animation for counter-clockwise rotating the wheel controlling the …
- 3:12 PM Ticket #16756 (MOHAWK: MYST: Inside Shed, Boiler Needle Animation and Tree Movement ...) created by
- When inside the shed with the boiler on Myst island which raises and …
- 2:49 PM Ticket #16755 (MOHAWK: MYST: Selenitic Age Radio Locator Image Vertically Misaligned) created by
- The images shown by the radio locator when rotating to align with the …
- 2:32 PM Changeset [98d38dae] by
- TESTBED: Support playing MPEG-PS files in the video test
- 1:19 PM Changeset [8609e1a5] by
- NEWS: Update German NEWS file
- 12:08 PM Changeset [c737686a] by
- NANCY: Add handling for images with 24/32 bpp, for Nancy13+ These …
- 10:35 AM Changeset [b82c1b96] by
- LASTEXPRESS: Activate ImGui debugger with debugflag only This is …
- 9:59 AM Changeset [6d7ec00a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:58 AM Changeset [f3a43b77] by
- I18N: Update translations templates
- 9:58 AM Changeset [63e08bf6] by
- MM: MM1: Add I18N comments for N and Y keybindings
- 9:24 AM Changeset [2cade9bb] by
- GUI: Make OptionsContainerWidget inherit its clipping rectangle The …
- 9:23 AM Changeset [ad213f64] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:23 AM Changeset [f82a3955] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:02 AM Changeset [97c44f64] by
- ENGINES: Ensure that in-game cursors are scaled on high DPI displays
- 8:54 AM Changeset [3c87b877] by
- NANCY: Use string formatting for the soundInfo debug command
- 8:54 AM Changeset [7eeff191] by
- NANCY: Refactor more uses of friend class
- 7:07 AM Changeset [8cc9e559] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:07 AM Changeset [9fd7a381] by
- I18N: Update translations templates
- 7:07 AM Changeset [6e5f7f43] by
- BACKENDS: Restrict direct access to OSystem mouse functions
- 7:07 AM Changeset [1f95ebe5] by
- ENGINES: Use CursorMan.showMouse instead of directly calling OSystem
- 7:07 AM Changeset [2fad8ce3] by
- TESTBED: Use CursorMan instead of directly calling OSystem
- 7:07 AM Changeset [be64d161] by
- CHAMBER: Use CursorMan instead of directly calling OSystem
- 6:07 AM Changeset [b221ea2e] by
- LASTEXPRESS: Fix last batch of bugs in the engine
May 2, 2026:
- 9:49 PM Changeset [975ae070] by
- NANCY: Improve MultiBuildPuzzle sounds I don't know about …
- 8:49 PM Ticket #16754 (NANCY: Missing conversation option: Jenna's cooking) created by
- Having eaten Jenna's muffin, I should have good things to say to Bess …
- 8:02 PM Ticket #16753 (NANCY: Katie conversation animation glitch) created by
- Offer to call the sheriff to Katie. At the end of Katie's following …
- 7:37 PM Ticket #16752 (NANCY: Book arrangement validity) created by
- In the book arrangement puzzle, all we have to do is move each piece …
- 7:35 PM Changeset [e5f45df7] by
- DIRECTOR: LINGO: Fix b_offset() for high-bit characters We are using …
- 7:35 PM Changeset [365cb492] by
- DIRECTOR: Search the new shared cast in the directory of the new movie …
- 7:29 PM Ticket #16751 (NANCY: Book arrangement cursor) created by
- While dragging books, if we pass over other placed books (so that the …
- 7:23 PM Ticket #16750 (NANCY: Sandwich closeups position) created by
- The closeups of the sandwich ingredients should be over the item on …
- 5:09 PM Ticket #16749 (defect: SCUMM: INDY 4/atlantis Mac version using 68k app vs PPC app ...) created by
- So, I'm trying to add the Mac version of Indy 4 to ScummVM. There's a …
- 3:38 PM Changeset [f091b03c] by
- NANCY: Refactor most uses of friend class Add appropriate getters and …
- 11:43 AM Changeset [0b61492a] by
- MADS: DRAGONSPHERE: Temporarily comment out unimplemented rooms' …
- 11:41 AM Changeset [84ae6b0a] by
- MADS: PHANTOM: Further gcc warning fixes
- 11:22 AM Changeset [716e4a74] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:21 AM Changeset [060dfa20] by
- I18N: Update translations templates
- 11:14 AM Changeset [41caa689] by
- MM: MM1: Fix text cases in multiple text and bump version to 1.1
- 11:14 AM Changeset [287c7811] by
- MM: MM1: Added 'Roster is full' string, fixing the crash
- 11:13 AM Changeset [35a7d0d7] by
- MM: MM1: Character game generation and UI enhancement Generate …
- 11:01 AM Changeset [9c972187] by
- MM: MM1: UI enhancements and improved mouse support for enhanced views …
- 11:01 AM Changeset [92564f58] by
- MM: MM1: Improve enhanced menu mouse controls Add mouse move dispatch …
- 8:54 AM Changeset [0b65b3f2] by
- NANCY: Fix compilation
- 8:38 AM Changeset [945ead40] by
- NANCY: Fix compilation
- 7:36 AM Changeset [4c7a5480] by
- NANCY: Fix compilation
- 7:05 AM Changeset [b4e8c45] by
- BUILD: MACOS: (Hopefully) Fix UTF-8 BOM for OSX 10.4/10.5 .dmg file
- 3:17 AM Changeset [6d774cc7] by
- NANCY: Document new chunks for Nancy 14 and 15
- 3:08 AM Changeset [40729141] by
- NANCY: Fix compilation
- 2:47 AM Ticket #16300 (MD5: NANCY: Nancy 1 REMASTERED variant) closed by
- fixed: In 8dc45d78: […]
- 2:47 AM Ticket #16692 (NANCY: Text area input overwrite) closed by
- fixed: In c797b8dc: […]
- 2:47 AM Ticket #16725 (NANCY: Spook letter select cursors) closed by
- fixed: In dcf1b99c: […]
- 2:47 AM Ticket #16743 (NANCY: Sandwich cursors) closed by
- fixed: In d688a1a8: […]
- 2:46 AM Changeset [8dc45d78] by
- NANCY: Add game IDs for all potential supported games - Game IDs have …
- 2:46 AM Changeset [c797b8dc] by
- NANCY: Limit text input length in PasswordPuzzle in Nancy8+ Fix #16692
- 2:46 AM Changeset [dcf1b99c] by
- NANCY: Use the correct mouse cursors in RotatingLockPuzzle Fix #16725
- 2:46 AM Changeset [d688a1a8] by
- NANCY: Use the correct mouse cursor when dragging in MultiBuildPuzzle …
- 2:46 AM Changeset [5faa374a] by
- NANCY: Make the CIF export console commands more usable Stay in the …
- 2:46 AM Changeset [6a7a25d9] by
- NANCY: JANITORIAL: Remove superfluous namespace prefixes
- 1:10 AM Ticket #16748 (NANCY: Number Puzzle Turns to All Zeroes) closed by
- duplicate: Yes, that is a regression in version 2026.2.0, that has been fixed in …
Note:
See TracTimeline
for information about the timeline view.
