Timeline



May 5, 2026:

10:45 PM Changeset [7d5c708f] by mikrosk
JANITORIAL: Move basepage.h include to the right place This should …
9:51 PM Ticket #16764 (Unknown game variant for Adibou2readcount67 addon (gob)) closed by sdelamarre
fixed
9:07 PM Changeset [9236ba8a] by sdelamarre
GOB: Add another French variant of Adibou 2 Read/Count 6-7 years …
7:41 PM Ticket #16765 (MD5: COMPOSER: Darby The Dragon Italian) created by Babbo-san
The game in 'Darby\' seems to be an unknown game variant. Please …
5:32 PM Changeset [e8623090] by Filippos Karapetis <bluegr@…>
PELROCK: Fix parsing of the engine's module.mk file from create_project
4:39 PM Ticket #16761 (NANCY: Regression in Secrets Can Kill: Eloise drawer) closed by tunnelsociety <tunnelsociety@…>
fixed: In 37b8dcae: […]
4:39 PM Changeset [37b8dcae] by tunnelsociety <tunnelsociety@…>
NANCY: Fix inventory check in early games hasItem() returns Nancy …
4:31 PM Changeset [ee2aa055] by lotharsm
I18N: Update translation (German) Currently translated at 98.1% (3125 …
2:14 PM Ticket #16764 (Unknown game variant for Adibou2readcount67 addon (gob)) created by ripleyXLR8
Hello, While trying to play the French version of Adibou 2 : …
2:12 PM Changeset [67ab9630] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
12:17 PM Changeset [5bf45669] by sluicebox <22204938+sluicebox@…>
DISTS: Update Sparkle manifest to fix WinSparkle release notes Ever …
11:45 AM Changeset [a3fd6451] by ccawley2011
GRAPHICS: MACGUI: Support rendering with any 8/16/32bpp pixel format
11:37 AM Changeset [85f4c354] by dreammaster
MADS: PHANTOM: Fix loading animation resource headers
11:01 AM Changeset [453b5081] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:01 AM Changeset [6755c98] by Weblate <noreply@…>
I18N: Update translations templates
11:00 AM Changeset [fa6b927c] by kelmer <kelmer@…>
PELROCK: Fixes talking animation occasionally not advancing frames on …
11:00 AM Changeset [5c953ad] by kelmer <kelmer@…>
PELROCK: Creates macro for deleting button sprites in menu
11:00 AM Changeset [e71a30c8] by kelmer <kelmer@…>
PELROCK: Create constructor for PasserBy animations
11:00 AM Changeset [d44fc4aa] by kelmer <kelmer@…>
PELROCK: Remove duplicate logic into resetPasserByAnim
11:00 AM Changeset [85340011] by kelmer <kelmer@…>
PELROCK: Fix warnings on overflowing chars
11:00 AM Changeset [b3bfc177] by kelmer <kelmer@…>
PELROCK: Refactor Room metadata loading so it doesnt return by value
11:00 AM Changeset [828574c3] by kelmer <kelmer@…>
PELROCK: Create menu sfx utility functions
11:00 AM Changeset [963da1bb] by kelmer <kelmer@…>
PELROCK: Remove statics from room header
11:00 AM Changeset [e87dd28c] by kelmer <kelmer@…>
PELROCK: Replace usage of char with byte where platform sensitive
11:00 AM Changeset [a51d5b0a] by kelmer <kelmer@…>
PELROCK: Added ALFRED.2 to the detection tables
11:00 AM Changeset [1dfb9370] by kelmer <kelmer@…>
PELROCK: Syntax fixes from code reviews
11:00 AM Changeset [c83cb780] by kelmer <kelmer@…>
PELROCK: Fixes on syntax according to code reviews
11:00 AM Changeset [9e1d34ce] by kelmer <kelmer@…>
PELROCK: Simplify pixel setting in fonts
11:00 AM Changeset [e84cbd9f] by kelmer <kelmer@…>
PELROCK: Decorate errors with function signature
11:00 AM Changeset [a25a581] by kelmer <kelmer@…>
PELROCK: Cleans up sliding puzzle
11:00 AM Changeset [a89f9d1c] by kelmer <kelmer@…>
PELROCK: Header cleanup
11:00 AM Changeset [23a9a659] by kelmer <kelmer@…>
PELROCK: Move video to root of the engine
11:00 AM Changeset [f968301d] by kelmer <kelmer@…>
PELROCK: Make sure to free textSurface in intro video
11:00 AM Changeset [7707b162] by kelmer <kelmer@…>
PELROCK: Remove unnecessary files
11:00 AM Changeset [16fae188] by kelmer <kelmer@…>
PELROCK: Credits
11:00 AM Changeset [244339e0] by kelmer <kelmer@…>
PELROCK: Fix double-free after swimming pool cutscene
11:00 AM Changeset [ebb2a7b] by kelmer <kelmer@…>
PELROCK: Remove extraneous debug lines
11:00 AM Changeset [d4878a08] by kelmer <kelmer@…>
PELROCK: Normalize types for chrono
11:00 AM Changeset [97706b2f] by kelmer <kelmer@…>
PELROCK: Introduce getBoolFlag to prevent unsafe comparison on Windows
11:00 AM Changeset [e37bc906] by kelmer <kelmer@…>
PELROCK: Translate flag names into English (from the original Spanish)
11:00 AM Changeset [9c2bfd6f] by kelmer <kelmer@…>
PELROCK: Set extra flags in case they are needed
11:00 AM Changeset [d7b1739e] by kelmer <kelmer@…>
PELROCK: Fix sticker in egyptian museum door
11:00 AM Changeset [c849d978] by kelmer <kelmer@…>
PELROCK: Cleanup of pelrock.cpp
11:00 AM Changeset [c1285621] by kelmer <kelmer@…>
PELROCK: Add option to disable screensaver
11:00 AM Changeset [c2cf7a3] by kelmer <kelmer@…>
PELROCK: Fix scaling algorithm so feet arent cropped
11:00 AM Changeset [920635b2] by kelmer <kelmer@…>
PELROCK: Improvements on idle animation and screensaver minigame
11:00 AM Changeset [c1e9301f] by kelmer <kelmer@…>
PELROCK: Make crocodile sprite stick in crocodile sequence
11:00 AM Changeset [fab16d98] by kelmer <kelmer@…>
PELROCK: Consolidate drawColoredTexts functions in graphics
11:00 AM Changeset [5a73a5c0] by kelmer <kelmer@…>
PELROCK: Fix error when converting offsets
11:00 AM Changeset [6c8e9d14] by kelmer <kelmer@…>
PELROCK: Fix leak when loading game, and on conversation exit
11:00 AM Changeset [1653e473] by kelmer <kelmer@…>
PELROCK: Moves sticker pixel data into its own structure
11:00 AM Changeset [a9f9e97] by kelmer <kelmer@…>
PELROCK: Make sure to free all pointers in room, pelrock and resources
11:00 AM Changeset [fefda1a1] by kelmer <kelmer@…>
PELROCK: Avoid leaking choice list
11:00 AM Changeset [693a07d] by kelmer <kelmer@…>
PELROCK: Fix savegame data leak
11:00 AM Changeset [b827ac0f] by kelmer <kelmer@…>
PELROCK: Fixes leak in room reset data
11:00 AM Changeset [ee7fa87c] by kelmer <kelmer@…>
PELROCK: Fix menu buttons not being cleared
11:00 AM Changeset [d81b5918] by kelmer <kelmer@…>
PELROCK: Make sure to clear animations before loading new ones
11:00 AM Changeset [1e2346f2] by kelmer <kelmer@…>
PELROCK: Fixes leak with passer-by-animations and palette animations
11:00 AM Changeset [98b3285b] by kelmer <kelmer@…>
PELROCK: Fixes leak on Dialog surface
11:00 AM Changeset [c5b87203] by kelmer <kelmer@…>
PELROCK: Fix mismatched free/deletes
11:00 AM Changeset [5977e6a2] by kelmer <kelmer@…>
PELROCK: Removal of warnings due to incompatible types
11:00 AM Changeset [97c26c5e] by kelmer <kelmer@…>
PELROCK: Rename size constants for custom fonts
11:00 AM Changeset [13330521] by kelmer <kelmer@…>
PELROCK: Move inventory item sounds lookup table into implementation
11:00 AM Changeset [cb81706] by kelmer <kelmer@…>
PELROCK: Fix warnings
11:00 AM Changeset [34129b6b] by kelmer <kelmer@…>
PELROCK: Cleanup of offsets
11:00 AM Changeset [ce2b01f4] by kelmer <kelmer@…>
PELROCK: Types cleanup
11:00 AM Changeset [903b6e4d] by kelmer <kelmer@…>
PELROCK: Cleanup utils
11:00 AM Changeset [9afa4e1c] by kelmer <kelmer@…>
PELROCK: Cleanup of sound and spellbook
11:00 AM Changeset [cf700467] by kelmer <kelmer@…>
PELROCK: Cleanup of pathfinding and room
11:00 AM Changeset [89189c03] by kelmer <kelmer@…>
PELROCK: Cleanup of menu and graphics
11:00 AM Changeset [ffd5b965] by kelmer <kelmer@…>
PELROCK: Cleanup of dialog and computer
11:00 AM Changeset [dd1ab34e] by kelmer <kelmer@…>
PELROCK: Cleanup video, fonts and actions
11:00 AM Changeset [ecd269a8] by kelmer <kelmer@…>
PELROCK: Clear inventory before time travelling
11:00 AM Changeset [027a91d1] by kelmer <kelmer@…>
PELROCK: Ensure same ambient sound doesnt overlap with itself
11:00 AM Changeset [d3e3cb2d] by kelmer <kelmer@…>
PELROCK: Fix extraneous idle Alfred showing up after being eaten by croc
11:00 AM Changeset [b6f5b1bd] by kelmer <kelmer@…>
PELROCK: Fixes bug that would make travel agency inaccesible
11:00 AM Changeset [e31fce39] by kelmer <kelmer@…>
PELROCK: Improves anti-piracy joke
11:00 AM Changeset [13834000] by kelmer <kelmer@…>
PELROCK: Scale tile shuffling with tile count in sliding puzzle minigame
11:00 AM Changeset [780c8418] by kelmer <kelmer@…>
PELROCK: Fix sounds in inventory to leave click as default sound
11:00 AM Changeset [67735982] by kelmer <kelmer@…>
PELROCK: Fixes not being able to use stuff with Alfred from inventory …
11:00 AM Changeset [c1c9772c] by kelmer <kelmer@…>
PELROCK: Fixes bug (present in the original) where endless loop can …
11:00 AM Changeset [a5964bf2] by kelmer <kelmer@…>
PELROCK: Fixes extraneous characters on intro's subtitles
11:00 AM Changeset [b74947e4] by kelmer <kelmer@…>
PELROCK: Allows loading from ScummVM's main menu
11:00 AM Changeset [6b269d22] by kelmer <kelmer@…>
PELROCK: Fixes bug (present in the original) when handing books to …
11:00 AM Changeset [9ede09dc] by kelmer <kelmer@…>
PELROCK: Amend checkConversation signature
11:00 AM Changeset [2b1bcc34] by kelmer <kelmer@…>
PELROCK: Fixes spells in spellbook having extraneous characters
11:00 AM Changeset [5708dae5] by kelmer <kelmer@…>
PELROCK: Fixes styling of saving name input
11:00 AM Changeset [e35f47c2] by kelmer <kelmer@…>
PELROCK: Fixes exit confirmation
11:00 AM Changeset [99544499] by kelmer <kelmer@…>
PELROCK: Fixes conversation bug (present in the original) in room 45
11:00 AM Changeset [7f8b1610] by kelmer <kelmer@…>
PELROCK: Missing actions
11:00 AM Changeset [1d6826d3] by kelmer <kelmer@…>
PELROCK: Implements original save/load screens
11:00 AM Changeset [c507068b] by kelmer <kelmer@…>
PELROCK: Refactors main menu and adds confirmation upon exit
11:00 AM Changeset [a7ded259] by kelmer <kelmer@…>
PELROCK: Fixes for interaction with the statue in room 7
11:00 AM Changeset [9e1917d9] by kelmer <kelmer@…>
PELROCK: Enables fake teeth animation in room 3, increases amount of …
11:00 AM Changeset [48b3c9d] by kelmer <kelmer@…>
PELROCK: First implementation of sliding screensaver
11:00 AM Changeset [cf6c76d0] by kelmer <kelmer@…>
PELROCK: Saves games with the right thumbnail
11:00 AM Changeset [7aff19c6] by kelmer <kelmer@…>
sve thumbnail
11:00 AM Changeset [9333118f] by kelmer <kelmer@…>
PELROCK: Sounds in menu
11:00 AM Changeset [4fefe691] by kelmer <kelmer@…>
PELROCK: Implements volume controls
11:00 AM Changeset [cb596d4f] by kelmer <kelmer@…>
PELROCK: Volume icons scale up/down with left button rather than click
11:00 AM Changeset [1a946777] by kelmer <kelmer@…>
PELROCK: Icons and scaling for volume control
11:00 AM Changeset [266df65] by kelmer <kelmer@…>
PELROCK: Fixes idle animation of talking character in room 39
11:00 AM Changeset [f0fdccb1] by kelmer <kelmer@…>
PELROCK: Respect original timing too for NPC talking animations
11:00 AM Changeset [4736dc2a] by kelmer <kelmer@…>
PELROCK: Implements original timing when walking/talking (halving the …
11:00 AM Changeset [57a84aca] by kelmer <kelmer@…>
PELROCK: Fixes mouse hover breaking if positioned where action popup …
11:00 AM Changeset [0e5168ea] by kelmer <kelmer@…>
PELROCK: Move pertinent code into graphics
11:00 AM Changeset [3fb39ab5] by kelmer <kelmer@…>
PELROCK: Implement TTL for dialogue lines
11:00 AM Changeset [58677e44] by kelmer <kelmer@…>
PELROCK: Closes main menu after loading/saving
11:00 AM Changeset [0171a5e9] by kelmer <kelmer@…>
PELROCK: Prevent sticker flicker on room change
11:00 AM Changeset [8767c0a4] by kelmer <kelmer@…>
PELROCK: Turn all offsets and sizes into constants
11:00 AM Changeset [cbf01025] by kelmer <kelmer@…>
PELROCK: Refactor cdplayer, background book, spellbook
11:00 AM Changeset [d9d8e6ca] by kelmer <kelmer@…>
PELROCK: Implements background viewer
11:00 AM Changeset [0aa4161] by kelmer <kelmer@…>
PELROCK: Adds extra stickers with glowy eyes to statues in final fight
11:00 AM Changeset [8962a72e] by kelmer <kelmer@…>
PELROCK: Fixes zorder
11:00 AM Changeset [719de81b] by kelmer <kelmer@…>
PELROCK: Removes all items when moving to Egypt
11:00 AM Changeset [85779422] by kelmer <kelmer@…>
PELROCK: Implement loading of background book
11:00 AM Changeset [ad219ccb] by kelmer <kelmer@…>
PELROCK: Fixes book titles not having new lines
11:00 AM Changeset [f1b6d3a7] by kelmer <kelmer@…>
PELROCK: Fixes stale item staying in action popup after use
11:00 AM Changeset [b7057581] by kelmer <kelmer@…>
PELROCK: Disable looping for incidental music
11:00 AM Changeset [23093df6] by kelmer <kelmer@…>
PELROCK: General code cleanup
11:00 AM Changeset [e482a187] by kelmer <kelmer@…>
PELROCK: Fixes for end cutscene
11:00 AM Changeset [aa3c4639] by kelmer <kelmer@…>
PELROCK: Fixes removal of letter x in ingame texts
11:00 AM Changeset [1f06f642] by kelmer <kelmer@…>
PELROCK: Fixes credits changing color upon repeat
11:00 AM Changeset [b0fe4b04] by kelmer <kelmer@…>
PELROCK: Fixes credits not restarting
11:00 AM Changeset [cef88966] by kelmer <kelmer@…>
PELROCK: Fixes stone delivery sequence in rooms 41 & 42
11:00 AM Changeset [a4c9db11] by kelmer <kelmer@…>
PELROCK: Fixes inventory overlay glitches (autoscrolls on last icon)
11:00 AM Changeset [d94c6dc3] by kelmer <kelmer@…>
PELROCK: Fixes intro timing
11:00 AM Changeset [133fe537] by kelmer <kelmer@…>
PELROCK: Fixes original bug in statue
11:00 AM Changeset [3ec216e9] by kelmer <kelmer@…>
PELROCK: Migrate to using ManagedSurfaces
11:00 AM Changeset [acae2fa7] by kelmer <kelmer@…>
PELROCK: Fixes using pumpkin with river
11:00 AM Changeset [197f9e67] by kelmer <kelmer@…>
PELROCK: Fixes music in travel scene
11:00 AM Changeset [c2cbca37] by kelmer <kelmer@…>
PELROCK: Fixes walkboxes in room 14
11:00 AM Changeset [60acdb4c] by kelmer <kelmer@…>
PELROCK: Fixes menu descriptions
11:00 AM Changeset [0e07504d] by kelmer <kelmer@…>
PELROCK: Fixes animation in room 3 and computer text
11:00 AM Changeset [2f0ac421] by kelmer <kelmer@…>
PELROCK: Implements sound effects and music in intro video
11:00 AM Changeset [692e16d6] by kelmer <kelmer@…>
PELROCK: Implements dog pee animation in room 19 and pigeons scene in 24
11:00 AM Changeset [0a349675] by kelmer <kelmer@…>
PELROCK: Fall through room 15
11:00 AM Changeset [849b58d6] by kelmer <kelmer@…>
PELROCK: Fixes fall-through with salesman
11:00 AM Changeset [fc84b9a8] by kelmer <kelmer@…>
PELROCK: Fix warnings
11:00 AM Changeset [24970d5b] by kelmer <kelmer@…>
PELROCK: Post intro cutscene
11:00 AM Changeset [e53ffc7a] by kelmer <kelmer@…>
PELROCK: Adjusts text in credits slideshow
11:00 AM Changeset [919f61d3] by kelmer <kelmer@…>
PELROCK: Pyramid collapsing animation on room 36
11:00 AM Changeset [923774a] by kelmer <kelmer@…>
PELROCK: Implements pyramid shaking scene
11:00 AM Changeset [3b03b4ba] by kelmer <kelmer@…>
PELROCK: Implements credits in the ending
11:00 AM Changeset [2510f306] by kelmer <kelmer@…>
PELROCK: Implements action and continue trigger in conversations
11:00 AM Changeset [d0997de2] by kelmer <kelmer@…>
PELROCK: Pickup bush in room 2, door in room 47
11:00 AM Changeset [c4918405] by kelmer <kelmer@…>
PELROCK: Fixes positioning action balloon and inventory scroll
11:00 AM Changeset [87769a6d] by kelmer <kelmer@…>
PELROCK: Refactor alfred special anim code into its own function
11:00 AM Changeset [121b734d] by kelmer <kelmer@…>
PELROCK: Credits in main menu
11:00 AM Changeset [3d1eb5b3] by kelmer <kelmer@…>
PELROCK: Implements missing actions
11:00 AM Changeset [d574cf97] by kelmer <kelmer@…>
PELROCK: add correct sizing to dialogue surface
11:00 AM Changeset [1f188c55] by kelmer <kelmer@…>
PELROCK: Scroll dialog choices
11:00 AM Changeset [8ccb1b06] by kelmer <kelmer@…>
PELROCK: Implements inventory overlay scroll and click
11:00 AM Changeset [e197092b] by kelmer <kelmer@…>
PELROCK: Implements inventory overlay when using items
11:00 AM Changeset [78a12601] by kelmer <kelmer@…>
PELROCK: Loads inventory paging arrows
11:00 AM Changeset [7fe55502] by kelmer <kelmer@…>
PELROCK: Enables final hotspot after fight sequence
11:00 AM Changeset [27d21a0a] by kelmer <kelmer@…>
PELROCK: Implements scene with girl in the outro
11:00 AM Changeset [ccc30650] by kelmer <kelmer@…>
PELROCK: Implements ending cutscene on room 52
11:00 AM Changeset [6f69e961] by kelmer <kelmer@…>
PELROCK: Improves styling in Library Computer
11:00 AM Changeset [3f7f9b75] by kelmer <kelmer@…>
PELROCK: Implements background book
11:00 AM Changeset [14945d2f] by kelmer <kelmer@…>
PELROCK: CD Player (except pause)
11:00 AM Changeset [63179eff] by kelmer <kelmer@…>
PELROCK: Loads CD Player screen
11:00 AM Changeset [f26de9e5] by kelmer <kelmer@…>
PELROCK: Implements missing useless item combinations
11:00 AM Changeset [ced34be2] by kelmer <kelmer@…>
PELROCK: Gods/Sorcerer scenes in rooms 51, 52, 53, 54
11:00 AM Changeset [8c0062a9] by kelmer <kelmer@…>
PELROCK: Play sound when using amulet and during electric shock
11:00 AM Changeset [943271a5] by kelmer <kelmer@…>
PELROCK: Stop frame counter during dialog
11:00 AM Changeset [39cca761] by kelmer <kelmer@…>
PELROCK: Implements timing and spells in rooms 51-54
11:00 AM Changeset [20202772] by kelmer <kelmer@…>
PELROCK: Trigger newspaper scene also in room 0
11:00 AM Changeset [f26411b2] by kelmer <kelmer@…>
PELROCK: Room 49
11:00 AM Changeset [91be0cee] by kelmer <kelmer@…>
PELROCK: Correct choice of door in room 48 (hatch)
11:00 AM Changeset [c5a47052] by kelmer <kelmer@…>
PELROCK: Wrong door cutscene in Room 48
11:00 AM Changeset [e71946da] by kelmer <kelmer@…>
PELROCK: Room 47
11:00 AM Changeset [4043d1ff] by kelmer <kelmer@…>
PELROCK: Crawl animation for room 55, fixes palette remappings
11:00 AM Changeset [831355ca] by kelmer <kelmer@…>
PELROCK: Implements rooms 43, 44, 45
11:00 AM Changeset [82bcbdcd] by kelmer <kelmer@…>
PELROCK: Implements cutscenes in room 41
11:00 AM Changeset [892a4db7] by kelmer <kelmer@…>
PELROCK: Stone pass skeleton
11:00 AM Changeset [afa4597b] by kelmer <kelmer@…>
PELROCK: Fixes bug in walkAndAction where alfred wouldnt end up …
11:00 AM Changeset [bd9ee4a4] by kelmer <kelmer@…>
PELROCK: Implements rest of swimming cutscene
11:00 AM Changeset [e71aa5b8] by kelmer <kelmer@…>
PELROCK: Full animations in swimming pool cutscene
11:00 AM Changeset [bcf44027] by kelmer <kelmer@…>
PELROCK: Implement police showing up after raiding tomb
11:00 AM Changeset [63056fbb] by kelmer <kelmer@…>
PELROCK: Swimming pool cutscene (partial implementation)
11:00 AM Changeset [1e225caa] by kelmer <kelmer@…>
PELROCK: Implemented time travel animation
11:00 AM Changeset [19605d40] by kelmer <kelmer@…>
PELROCK: Implements room 37
11:00 AM Changeset [44a18368] by kelmer <kelmer@…>
PELROCK: "Running" sprites in rooms 34, 36
11:00 AM Changeset [7d703866] by kelmer <kelmer@…>
PELROCK: Fixes statue never giving object 8 (note)
11:00 AM Changeset [cdb379e9] by kelmer <kelmer@…>
PELROCK: Fixes resetting palette in room 28
11:00 AM Changeset [d385e8a5] by kelmer <kelmer@…>
PELROCK: Implements using glue + patches to build inflated doll
11:00 AM Changeset [2d39406a] by kelmer <kelmer@…>
PELROCK: Disables interaction during cutscenes
11:00 AM Changeset [f2af94bf] by kelmer <kelmer@…>
PELROCK: Doll animation in prison cell
11:00 AM Changeset [d7e147ed] by kelmer <kelmer@…>
PELROCK: Trigger police after going to jail
11:00 AM Changeset [a3d3a177] by kelmer <kelmer@…>
PELROCK: Fix conversation advancement on previously done tirggers
11:00 AM Changeset [d8f0c53] by kelmer <kelmer@…>
PELROCK: Activate room 27's new conversations when opening Safe
11:00 AM Changeset [d89bbc6e] by kelmer <kelmer@…>
PELROCK: Fixes conversations in room 27
11:00 AM Changeset [9519dd6c] by kelmer <kelmer@…>
PELROCK: Tunnel exit animation
11:00 AM Changeset [92cb18e7] by kelmer <kelmer@…>
PELROCK: Fixes animation always playing when entering room 38
11:00 AM Changeset [426763e3] by kelmer <kelmer@…>
PELROCK: Implements Room 33
11:00 AM Changeset [556703d] by kelmer <kelmer@…>
PELROCK: Implements Rooms 31 and 32
11:00 AM Changeset [87d5093] by kelmer <kelmer@…>
PELROCK: Play sound when opening secret door
11:00 AM Changeset [496946f4] by kelmer <kelmer@…>
PELROCK: Implements Egyptian museum
11:00 AM Changeset [1f929725] by kelmer <kelmer@…>
PELROCK: Spell book
11:00 AM Changeset [8067a17] by kelmer <kelmer@…>
PELROCK: Implements picking up objects in room 28
11:00 AM Changeset [77340b2d] by kelmer <kelmer@…>
PELROCK: Room 25
11:00 AM Changeset [ae81d108] by kelmer <kelmer@…>
PELROCK: Fixes conversation root model to be setRoot
11:00 AM Changeset [186db8d2] by kelmer <kelmer@…>
PELROCK: Sfx in menu
11:00 AM Changeset [1c366f31] by kelmer <kelmer@…>
PELROCK: Implements crocodile animation
11:00 AM Changeset [99d7edab] by kelmer <kelmer@…>
PELROCK: Room 23
10:59 AM Changeset [104e6113] by kelmer <kelmer@…>
PELROCK: Palette effect on room 28
10:59 AM Changeset [876544fe] by kelmer <kelmer@…>
PELROCK: Fixes shading bug
10:59 AM Changeset [90c330d3] by kelmer <kelmer@…>
PELROCK: Room 22 actions
10:59 AM Changeset [c27335f3] by kelmer <kelmer@…>
PELROCK: Implements cascade disable of choice trees in conversations
10:59 AM Changeset [433b1eb] by kelmer <kelmer@…>
PELROCK: Dialog refactor into functions
10:59 AM Changeset [398957a1] by kelmer <kelmer@…>
PELROCK: Improve action selection
10:59 AM Changeset [4d4ff456] by kelmer <kelmer@…>
PERLOCK: adjust mouse hover over Alfred
10:59 AM Changeset [562e2217] by kelmer <kelmer@…>
PELROCK: show entire inventory when picking object
10:59 AM Changeset [d6503283] by kelmer <kelmer@…>
PELROCK: Room 21 (map)
10:59 AM Changeset [14dfa22e] by kelmer <kelmer@…>
PELROCK: implements fade to black
10:59 AM Changeset [73d9d97f] by kelmer <kelmer@…>
PELROCK: Fix walking algorithm so it doesnt exit the room when …
10:59 AM Changeset [7002cdd2] by kelmer <kelmer@…>
PELROCK: Map animation
10:59 AM Changeset [2a510cdc] by kelmer <kelmer@…>
PELROCK: Disable branches in travel agency
10:59 AM Changeset [ea33ffd9] by kelmer <kelmer@…>
PELROCK: Restrict reflection effect to y position
10:59 AM Changeset [6480e47e] by kelmer <kelmer@…>
PELROCK: Implements water reflection effect
10:59 AM Changeset [a0f37b53] by kelmer <kelmer@…>
PELROCK: Fixes animations in room 40
10:59 AM Changeset [fb9ae756] by kelmer <kelmer@…>
PELROCK: Adds side effect to reading recipe
10:59 AM Changeset [8d94e680] by kelmer <kelmer@…>
PELROCK: Implements palette animation on statue
10:59 AM Changeset [d369e67f] by kelmer <kelmer@…>
PELROCK: Model mouse animation in room9 as passer-by
10:59 AM Changeset [97258764] by kelmer <kelmer@…>
PELROCK: Implements passer-by animations
10:59 AM Changeset [2e9a0fb4] by kelmer <kelmer@…>
PELROCK: Room 17
10:59 AM Changeset [f22d5018] by kelmer <kelmer@…>
PELROCK: Enable animations when museum is open
10:59 AM Changeset [bdad1b18] by kelmer <kelmer@…>
PELROCK: Room changes refactor
10:59 AM Changeset [a6ed3a27] by kelmer <kelmer@…>
PELROCK: Implements room 14
10:59 AM Changeset [dd28828] by kelmer <kelmer@…>
PELROCK: implement reading of books
10:59 AM Changeset [83b8fb17] by kelmer <kelmer@…>
PELROCK: Computer-book logic
10:59 AM Changeset [8fde0bac] by kelmer <kelmer@…>
PELROCK: Implements library mouse (pass-by animations)
10:59 AM Changeset [c6066f17] by kelmer <kelmer@…>
PELROCK: WIP mouse movement in room 9
10:59 AM Changeset [08d7b47d] by kelmer <kelmer@…>
PELROCK: Fixes dialog in room 7, fixes zorder
10:59 AM Changeset [acdc0fd1] by kelmer <kelmer@…>
PELROCK: Dialog in room 5
10:59 AM Changeset [9379385a] by kelmer <kelmer@…>
PELROCK: Adds forced terminator to conversations
10:59 AM Changeset [45191914] by kelmer <kelmer@…>
PELROCK: Finish room 4
10:59 AM Changeset [46375910] by kelmer <kelmer@…>
PELROCK: Cleanup
10:59 AM Changeset [bc0118e1] by kelmer <kelmer@…>
PELROCK: Implements computer on room 9
10:59 AM Changeset [aeae414] by kelmer <kelmer@…>
PELROCK: Room 4 conversation marker
10:59 AM Changeset [fa5ee4b0] by kelmer <kelmer@…>
PELROCK: Improvements on dialog handling
10:59 AM Changeset [0078df57] by kelmer <kelmer@…>
PELROCK: Implements actions on Room 4
10:59 AM Changeset [b3e454c6] by kelmer <kelmer@…>
PELROCK: Implements Room 15
10:59 AM Changeset [c8c2995] by kelmer <kelmer@…>
PELROCK: Add actions for room 3
10:59 AM Changeset [7f740aff] by kelmer <kelmer@…>
PELROCK: Better sound management
10:59 AM Changeset [37add58b] by kelmer <kelmer@…>
PELROCK: Implement all palette animations
10:59 AM Changeset [8e6c8b01] by kelmer <kelmer@…>
PELROCK: Additional debugging capabilities
10:59 AM Changeset [b4f94c59] by kelmer <kelmer@…>
PELROCK: Scaling improvements
10:59 AM Changeset [e78e9488] by kelmer <kelmer@…>
PELROCK: Fixes timing issues in sprites, walking speed and palette …
10:59 AM Changeset [8f89c446] by kelmer <kelmer@…>
PELROCK: Reading recipe
10:59 AM Changeset [d3db3eff] by kelmer <kelmer@…>
PELROCK: Use stuff with Alfred
10:59 AM Changeset [5140ab13] by kelmer <kelmer@…>
PELROCK: Shows action popup over alfred, fixes hover priority, mouse …
10:59 AM Changeset [16ebb316] by kelmer <kelmer@…>
PELROCK: Triggers side effects in other rooms
10:59 AM Changeset [dec2e69b] by kelmer <kelmer@…>
PELROCK: open/close doors
10:59 AM Changeset [1481f311] by kelmer <kelmer@…>
PELROCK: Pickup sauces
10:59 AM Changeset [d8d5873e] by kelmer <kelmer@…>
PELROCK: Wrong combination responses
10:59 AM Changeset [c80e1a25] by kelmer <kelmer@…>
PELROCK: Use inventory item with hotspot
10:59 AM Changeset [7701be09] by kelmer <kelmer@…>
PELROCK: Walk to center of hotspots
10:59 AM Changeset [33b640a7] by kelmer <kelmer@…>
PELROCK: Swap palette remaps
10:59 AM Changeset [b0044c74] by kelmer <kelmer@…>
PELROCK: Fix extra Alfred being show when clicking on target object
10:59 AM Changeset [b1034e87] by kelmer <kelmer@…>
PELROCK: Initial save/load implementation
10:59 AM Changeset [eafad6d1] by kelmer <kelmer@…>
PELROCK: Fix text positioning for NPCs
10:59 AM Changeset [19c6f7bc] by kelmer <kelmer@…>
PELROCK: Fixes dialog lines being read incorrectly
10:59 AM Changeset [3622f07b] by kelmer <kelmer@…>
PELROCK: Disables conversation roots
10:59 AM Changeset [89d26fe2] by kelmer <kelmer@…>
PELROCK: Fixes descriptions not being cleared
10:59 AM Changeset [8b077e1e] by kelmer <kelmer@…>
PELROCK: Selects correct conversation when multiple npcs exist
10:59 AM Changeset [40001b9b] by kelmer <kelmer@…>
PELROCK: Saves state of disabled conversation choices
10:59 AM Changeset [6da8f84] by kelmer <kelmer@…>
PELROCK: Refactor dialog handler, reset and skip disabled conversations
10:59 AM Changeset [fc798c1] by kelmer <kelmer@…>
PELROCK: Saves room changes in memory gamestate
10:59 AM Changeset [67b294ed] by kelmer <kelmer@…>
PELROCK: Video timing
10:59 AM Changeset [bd027e3e] by kelmer <kelmer@…>
PELROCK: Reset room states before loading
10:59 AM Changeset [828e6d9b] by kelmer <kelmer@…>
PELROCK: Read metadata parameters from byte buffer
10:59 AM Changeset [22ff6faa] by kelmer <kelmer@…>
PELROCK: Plays intro speech
10:59 AM Changeset [65a66c21] by kelmer <kelmer@…>
PELROCK: Reads voice files
10:59 AM Changeset [a13abbc6] by kelmer <kelmer@…>
PELROCK: Refactor sprite data to preprocess animations
10:59 AM Changeset [a527041b] by kelmer <kelmer@…>
PELROCK: Checks mouse hover against sprite pixel masks
10:59 AM Changeset [0a3c9e5e] by kelmer <kelmer@…>
PELROCK: Improvements on text positioning
10:59 AM Changeset [476564d9] by kelmer <kelmer@…>
PELROCK: Improvements on text positioning
10:59 AM Changeset [07706d32] by kelmer <kelmer@…>
PELROCK: Word wraps subtitles
10:59 AM Changeset [291103f7] by kelmer <kelmer@…>
PELROCK: Proper colors in video subtitles
10:59 AM Changeset [62b56b6c] by kelmer <kelmer@…>
PELROCK: Renders subtitles on intro video
10:59 AM Changeset [4f3db805] by kelmer <kelmer@…>
PELROCK: Switch to using AudioCDManager
10:59 AM Changeset [33afb680] by kelmer <kelmer@…>
PELROCK: Fix missing alfred frame on queued actions
10:59 AM Changeset [ce313b20] by kelmer <kelmer@…>
PELROCK: Plays entire intro video
10:59 AM Changeset [f5a3133c] by kelmer <kelmer@…>
PELROCK: Properly place all menu buttons
10:59 AM Changeset [0a5f0560] by kelmer <kelmer@…>
PELROCK: Refactor button resource reading
10:59 AM Changeset [b8398b86] by kelmer <kelmer@…>
PELROCK: Implements menu buttons
10:59 AM Changeset [ae72e1d6] by kelmer <kelmer@…>
PELROCK: Fixes redundant frame when changing alfred state
10:59 AM Changeset [e960d138] by kelmer <kelmer@…>
PELROCK: State change through function
10:59 AM Changeset [86f6b84e] by kelmer <kelmer@…>
PELROCK: Pickup animation
10:59 AM Changeset [262ec696] by kelmer <kelmer@…>
PELROCK: Fixes crash with non-existing hotspot
10:59 AM Changeset [70b784d2] by kelmer <kelmer@…>
PELROCK: Calculate facing direction
10:59 AM Changeset [149fd0a5] by kelmer <kelmer@…>
PELROCK: Better handling of mouse events
10:59 AM Changeset [2e4bbe82] by kelmer <kelmer@…>
PELROCK: Cleanup of pelrock engine class
10:59 AM Changeset [fedc0a9a] by kelmer <kelmer@…>
PELROCK: Inventory icon flashes when picked up
10:59 AM Changeset [b4f04b95] by kelmer <kelmer@…>
PELROCK: Additional text processing
10:59 AM Changeset [3566f40] by kelmer <kelmer@…>
PELROCK: Adds item to action popup
10:59 AM Changeset [441230ed] by kelmer <kelmer@…>
PELROCK: Action Handler
10:59 AM Changeset [cf4d609c] by kelmer <kelmer@…>
PELROCK: Fixes text processing
10:59 AM Changeset [558c76b6] by kelmer <kelmer@…>
PELROCK: Idle animation
10:59 AM Changeset [b533f0ac] by kelmer <kelmer@…>
PELROCK: Remove debug artifacts
10:59 AM Changeset [ed2e14da] by kelmer <kelmer@…>
PELROCK: Simple inventory management
10:59 AM Changeset [7728e3ea] by kelmer <kelmer@…>
PELROCK: Improve exit calculation
10:59 AM Changeset [eb561857] by kelmer <kelmer@…>
PELROCK: Queued actions
10:59 AM Changeset [0d4a8eee] by kelmer <kelmer@…>
PELROCK: Loads extra screens
10:59 AM Changeset [1ea95983] by kelmer <kelmer@…>
PELROCK: Refactor popup state
10:59 AM Changeset [69fc6068] by kelmer <kelmer@…>
PELROCK: Opens/Closes door and enables exit
10:59 AM Changeset [c45bf236] by kelmer <kelmer@…>
PELROCK: Add and remove Stickers
10:59 AM Changeset [fcb23865] by kelmer <kelmer@…>
PELROCK: Process colored text
10:59 AM Changeset [ae7169c6] by kelmer <kelmer@…>
PELROCK: Processes new line commands
10:59 AM Changeset [567ff2ce] by kelmer <kelmer@…>
PELROCK: Loads menu texts
10:59 AM Changeset [2326250] by kelmer <kelmer@…>
PELROCK: Moves menu handling into its own class
10:59 AM Changeset [60d73a5] by kelmer <kelmer@…>
PELROCK: Fixes incorrect zorder drawing
10:59 AM Changeset [d0f1be86] by kelmer <kelmer@…>
PELROCK: Animation speeds for talking
10:59 AM Changeset [1d9b7dc6] by kelmer <kelmer@…>
PELROCK: Applies z-movement to sprites
10:59 AM Changeset [d5fd8028] by kelmer <kelmer@…>
PELROCK: Stop conversation when no more choices are available.
10:59 AM Changeset [2c4d6eb2] by kelmer <kelmer@…>
PELROCK: Fixes word wrap rendering
10:59 AM Changeset [97e87afd] by kelmer <kelmer@…>
PELROCK: Highlighting of conversation choices
10:59 AM Changeset [dce198bd] by kelmer <kelmer@…>
PELROCK: Enable talking animations
10:59 AM Changeset [570547df] by kelmer <kelmer@…>
PELROCK: Center text above character
10:59 AM Changeset [318b7f3] by kelmer <kelmer@…>
PELROCK: Initial attempt at word wrapping algorithm
10:59 AM Changeset [deb08538] by kelmer <kelmer@…>
PELROCK: Fixes responses during conversations
10:59 AM Changeset [f5a9d2b] by kelmer <kelmer@…>
PELROCK: Decodes text bytes properly
10:59 AM Changeset [105ea47] by kelmer <kelmer@…>
PELROCK: Implements double height font
10:59 AM Changeset [4a16eee2] by kelmer <kelmer@…>
PELROCK: Creates double font
10:59 AM Changeset [e6ad7d5e] by kelmer <kelmer@…>
PELROCK: First attempt at conversation flow
10:59 AM Changeset [b58ca424] by kelmer <kelmer@…>
PELROCK: Create EventManager
10:59 AM Changeset [7bc6fce6] by kelmer <kelmer@…>
PELROCK: Restructuring of renderloop
10:59 AM Changeset [a3fb1e4e] by kelmer <kelmer@…>
PELROCK: Refactor pathfinding into its own module
10:59 AM Changeset [e20590b5] by kelmer <kelmer@…>
PELROCK: Loads stickers
10:59 AM Changeset [9fc45dd] by kelmer <kelmer@…>
PELROCK: Consolidate palette animations
10:59 AM Changeset [7dd08295] by kelmer <kelmer@…>
PELROCK: Palette anim from room 0
10:59 AM Changeset [9b14c946] by kelmer <kelmer@…>
PELROCK: Room 2 palette anim
10:59 AM Changeset [e3517058] by kelmer <kelmer@…>
PELROCK: Fixes decoding issues
10:59 AM Changeset [47ba1000] by kelmer <kelmer@…>
PELROCK: Navigate through inventory icons
10:59 AM Changeset [c3300ba0] by kelmer <kelmer@…>
PELROCK: Fixes persistent text
10:59 AM Changeset [4ebec869] by kelmer <kelmer@…>
PELROCK: Associates descriptions to objects
10:59 AM Changeset [9a2c5632] by kelmer <kelmer@…>
PELROCK: Loads inventory descriptions
10:59 AM Changeset [15b0077a] by kelmer <kelmer@…>
PELROCK: Remove g_engine references from engine
10:59 AM Changeset [c7ec5a29] by kelmer <kelmer@…>
PELROCK: Splits menu and game event handling
10:59 AM Changeset [4c4a20c9] by kelmer <kelmer@…>
PELROCK: Loads right palette for settings menu
10:59 AM Changeset [8463665f] by kelmer <kelmer@…>
PELROCK: Reads the right settings screen
10:59 AM Changeset [9f89aabd] by kelmer <kelmer@…>
PELROCK: Loads and renders inventory icons
10:59 AM Changeset [df8045d5] by kelmer <kelmer@…>
PELROCK: Fixes decompression script
10:59 AM Changeset [d6430431] by kelmer <kelmer@…>
PELROCK: Sets temporary Alfred zorder
10:59 AM Changeset [5751f8c2] by kelmer <kelmer@…>
PELROCK: Sprite order
10:59 AM Changeset [f345388f] by kelmer <kelmer@…>
PELROCK: Debug position markers
10:59 AM Changeset [a74e8c29] by kelmer <kelmer@…>
PELROCK: Fixed walk before talk
10:59 AM Changeset [ac84939f] by kelmer <kelmer@…>
PELROCK: Refactor actions
10:59 AM Changeset [ea20c301] by kelmer <kelmer@…>
PELROCK: Fixes walking algorithm
10:59 AM Changeset [9c95c80] by kelmer <kelmer@…>
PELROCK: Sprite movements (left/right and top/down)
10:59 AM Changeset [4e21a273] by kelmer <kelmer@…>
PELROCK: Rudimentary ambient sound generation
10:59 AM Changeset [b899645c] by kelmer <kelmer@…>
PELROCK: Condense Alfred state
10:59 AM Changeset [a0bc558e] by kelmer <kelmer@…>
PELROCK: Plays Sfx
10:59 AM Changeset [f1a3cd07] by kelmer <kelmer@…>
PELROCK: Renders settings screen
10:59 AM Changeset [d2fa47a1] by kelmer <kelmer@…>
PELROCK: Fix music stopage
10:59 AM Changeset [10986e7b] by kelmer <kelmer@…>
PELROCK: Music playback (from mp3)
10:59 AM Changeset [a7e5c9cf] by kelmer <kelmer@…>
PELROCK: Loads room names
10:59 AM Changeset [58faeb41] by kelmer <kelmer@…>
PELROCK: Dialog choice overlay
10:59 AM Changeset [3240f59b] by kelmer <kelmer@…>
PELROCK: Character shading
10:59 AM Changeset [2df4ff47] by kelmer <kelmer@…>
PELROCK: Loads shadow map
10:59 AM Changeset [79fdb25f] by kelmer <kelmer@…>
PELROCK: Initial scaling algorithm
10:59 AM Changeset [8e3b5c55] by kelmer <kelmer@…>
PELROCK: Initial scaling algorithm
10:59 AM Changeset [45624b59] by kelmer <kelmer@…>
PELROCK: Renders first video sequence
10:59 AM Changeset [3226b521] by kelmer <kelmer@…>
PELROCK: Initial Intro video playback
10:59 AM Changeset [aaeac024] by kelmer <kelmer@…>
PELROCK: Turn if into switch when handling alfred state
10:59 AM Changeset [04a7b8c2] by kelmer <kelmer@…>
PELROCK: Alfred interacting animation
10:59 AM Changeset [321e4012] by kelmer <kelmer@…>
PELROCK: Comb animation
10:59 AM Changeset [07471b20] by kelmer <kelmer@…>
PELROCK: Creates ResourceManager
10:59 AM Changeset [89c6caf1] by kelmer <kelmer@…>
PELROCK: Refactor other resource loading
10:59 AM Changeset [b25ff753] by kelmer <kelmer@…>
PELROCK: refactor animations
10:59 AM Changeset [97797667] by kelmer <kelmer@…>
PELROCK: Refactor to use common extractSingleFrame function
10:59 AM Changeset [36661bdc] by kelmer <kelmer@…>
PELROCK: Refactors room resource loading into its own class
10:59 AM Changeset [1ecefd96] by kelmer <kelmer@…>
PELROCK: Creates ResourceManager
10:59 AM Changeset [397b1d1f] by kelmer <kelmer@…>
PELROCK: Fixes text color selection
10:59 AM Changeset [b79204d5] by kelmer <kelmer@…>
PELROCK: Fixes talking animations offset
10:59 AM Changeset [e65b34ec] by kelmer <kelmer@…>
PELROCK: Reads second talking animation properly
10:59 AM Changeset [ac8813f3] by kelmer <kelmer@…>
PELROCK: Loads NPCs Talking anims
10:59 AM Changeset [262ff0c] by kelmer <kelmer@…>
PELROCK: Fixes wrong description loading
10:59 AM Changeset [75f2713f] by kelmer <kelmer@…>
PELROCK: Better long click handling
10:59 AM Changeset [b007fac2] by kelmer <kelmer@…>
PELROCK: Click on action
10:59 AM Changeset [7148baeb] by kelmer <kelmer@…>
PELROCK: Eliminates extra space in text dialog
10:59 AM Changeset [cbe2b995] by kelmer <kelmer@…>
PELROCK: Font rendering
10:59 AM Changeset [18060a6d] by kelmer <kelmer@…>
PELROCK: Adds extra pixel char width on font
10:59 AM Changeset [92489bb3] by kelmer <kelmer@…>
PELROCK: Improve text display
10:59 AM Changeset [65b577da] by kelmer <kelmer@…>
PELROCK: Improve walk algorithm
10:59 AM Changeset [1623209a] by kelmer <kelmer@…>
PELROCK: Quick and dirty walking algorithm
10:59 AM Changeset [7e0d3a6b] by kelmer <kelmer@…>
PELROCK: Walk target calculation
10:59 AM Changeset [c3c6f36c] by kelmer <kelmer@…>
PELROCK: Animation timing
10:59 AM Changeset [5ce61838] by kelmer <kelmer@…>
PELROCK: Plays subanimations in order following control bytes
10:59 AM Changeset [0a07291d] by kelmer <kelmer@…>
PELROCK: Change list to array
10:59 AM Changeset [0535b469] by kelmer <kelmer@…>
PELROCK: Properly refreshes scenes
10:59 AM Changeset [6850b9a4] by kelmer <kelmer@…>
PELROCK: Displays walking and talking animations
10:59 AM Changeset [ae3266b3] by kelmer <kelmer@…>
PELROCK: Split alfred frames
10:59 AM Changeset [1647b7d8] by kelmer <kelmer@…>
PELROCK: Reads conversations correctly into a tree
10:59 AM Changeset [a75cf60c] by kelmer <kelmer@…>
PELROCK: Load conversations
10:59 AM Changeset [7c6d67b8] by kelmer <kelmer@…>
PELROCK: Fixes verb action selection
10:59 AM Changeset [2efc7a1a] by kelmer <kelmer@…>
PELROCK: Renders descriptions
10:59 AM Changeset [98858463] by kelmer <kelmer@…>
PELROCK: Display available actions
10:59 AM Changeset [f0a5410] by kelmer <kelmer@…>
PELROCK: Selects sprites that are candidates for hotspots
10:59 AM Changeset [f131a5ba] by kelmer <kelmer@…>
PELROCK: Calculates clickable areas
10:59 AM Changeset [8febd828] by kelmer <kelmer@…>
PELROCK: identifies valid actions associated with hotspots
10:59 AM Changeset [47ddfa06] by kelmer <kelmer@…>
PELROCK: Font rendering
10:59 AM Changeset [a09737f0] by kelmer <kelmer@…>
PELROCK: Positioning of action balloon
10:59 AM Changeset [faa428a4] by kelmer <kelmer@…>
PELROCK: Generalize bg copy and restoration
10:59 AM Changeset [a20b8fde] by kelmer <kelmer@…>
PELROCK: Reads popup balloon animation and icons
10:58 AM Changeset [4aec7982] by kelmer <kelmer@…>
PELROCK: Load cursors, move alfred when changing room
10:58 AM Changeset [1c9ef9c6] by kelmer <kelmer@…>
PELROCK: Implements Room exits
10:58 AM Changeset [09d049a3] by kelmer <kelmer@…>
PELROCK: Display animations
10:58 AM Changeset [94e520c7] by kelmer <kelmer@…>
PELROCK: Separate animation sets
10:58 AM Changeset [91575276] by kelmer <kelmer@…>
PELROCK: Reads hotspots and walkboxes
10:58 AM Changeset [afac30a2] by kelmer <kelmer@…>
PELROCK: Reads room animations and renders on screen
10:58 AM Changeset [8583a0fe] by gsanmartin <gabriel.sanmartin@…>
PELROCK: Loads scene and main character
10:58 AM Changeset [d698c488] by gsanmartin <gabriel.sanmartin@…>
PELROCK: Initial engine skeleton
10:40 AM Changeset [45c8c90] by dreammaster
MADS: PHANTOM: ConfMan option to quick start animview
10:40 AM Changeset [8553563b] by dreammaster
MADS: PHANTOM: Add resource flag parsing
10:40 AM Changeset [9474e9da] by dreammaster
MADS: PHANTOM: Loop for reading res file lines
10:40 AM Changeset [006059de] by dreammaster
MADS: PHANTOM: Beginnings of animview
10:40 AM Changeset [b250841d] by dreammaster
MADS: PHANTOM: Fix loader_read in anim_load
10:40 AM Changeset [4afbf280] by dreammaster
MADS: NEBULAR: Shift ASound data caching to Nebular ASound This was a …
10:40 AM Changeset [64a96d2f] by dreammaster
MADS: PHANTOM: Cleanup of ASound comments and debugging code
10:40 AM Changeset [a990769e] by dreammaster
MADS: PHANTOM: Various ASound fixes
10:40 AM Changeset [061fb12a] by dreammaster
MADS: PHANTOM: New ASound class finally starting to produce sound
10:40 AM Changeset [bf952bd1] by dreammaster
MADS: PHANTOM: Further sound fixes
10:40 AM Changeset [105fe44e] by dreammaster
MADS: PHANTOM: Sound mutex and init fixes
10:40 AM Changeset [645c8b78] by dreammaster
MADS: PHANTOM: Load sound samples for each driver
10:40 AM Changeset [e4bddf2c] by dreammaster
MADS: PHANTOM: Further sound fixes
10:40 AM Changeset [52305a16] by dreammaster
MADS: PHANTOM: Change ASound types to use ScummVM types
10:40 AM Changeset [bc5484c8] by dreammaster
MADS: PHANTOM: Fixes to new ASound class
10:40 AM Changeset [af3b8833] by dreammaster
MADS: PHANTOM: Renaming ASound generic arrays/fields to proper names
10:40 AM Changeset [cdb6a046] by dreammaster
MADS: PHANTOM: New ASound class implementation The Phantom sound …
10:40 AM Changeset [17e6e987] by dreammaster
MADS: PHANTOM: Move file access code from ASound to SoundDriver base class
10:31 AM Changeset [bc6901a7] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
2:42 AM Ticket #16763 (feature request: SCUMM: DOTT: Replicate Mac version interaction with ...) created by eisnerguy1
Normally, to access Maniac Mansion, within the Macintosh version of …
2:05 AM Ticket #16762 (GUI: List scroll arrows don't work, recent regression) created by sluicebox
Clicking the top or bottom scroll arrow in a list no longer scrolls by …
12:58 AM Changeset [9c786bfc] by Filippos Karapetis <bluegr@…>
NANCY: Implement differences in ModifyListEntry for Nancy10+ These …
12:58 AM Changeset [17e666cf] by Filippos Karapetis <bluegr@…>
NANCY: Remove unnecessary game version checks in action record checks
12:58 AM Changeset [6f43a2e0] by Filippos Karapetis <bluegr@…>
NANCY: Fix Nancy10+ inventory and notebook popup widget positions
12:53 AM Ticket #16761 (NANCY: Regression in Secrets Can Kill: Eloise drawer) created by tunnelsociety
The phone card does not appear in the drawer at the beginning of the …

May 4, 2026:

11:29 PM Changeset [77e9f5c8] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:29 PM Changeset [660e13b0] by Weblate <noreply@…>
I18N: Update translations templates
11:28 PM Changeset [545569a7] by spleen1981
GRAPHICS: MACGUI: early return on font generation failed Abort font …
11:28 PM Changeset [180353e] by spleen1981
LIBRETRO: add _domain to confman.get
11:28 PM Changeset [b5f964bb] by spleen1981
LIBRETRO: add missing retro_log_cb guards
11:06 PM Ticket #16760 (AGS: Unknown game variant for ags) created by Agozerosu
The game in 'witchhouse\' seems to be an unknown game variant. Please …
9:35 PM Changeset [ebdd6840] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:34 PM Changeset [a2bded17] by Weblate <noreply@…>
I18N: Update translations templates
9:34 PM Changeset [a295fa5a] by ccawley2011
FREESCAPE: Refactor Atari music code to be independent of the YM2149 …
9:34 PM Changeset [112d158f] by ccawley2011
FREESCAPE: Add a common base class for the music players
8:57 PM Ticket #16742 (NANCY: Pipes-under-sink issues) closed by Filippos Karapetis <bluegr@…>
fixed: In bb877c97: […]
8:56 PM Changeset [bb877c97] by Filippos Karapetis <bluegr@…>
NANCY: Fix issues with onebuildpuzzle (e.g. pipe puzzle in Nancy 9) - …
5:22 PM Changeset [d80feb33] by KARTIK SAXENA <kartiksaxena2005@…>
I18N: Update translation (Hindi) Currently translated at 13.5% (432 …
5:22 PM Changeset [9a510d57] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
2:11 PM Tickets #16685,​16754 batch updated by Filippos Karapetis <bluegr@…>
fixed: In d3b61403: […]
2:10 PM Changeset [d3b61403] by Filippos Karapetis <bluegr@…>
DEVTOOLS: Fix missing dialog options in Nancy 8-11 and regen nancy.dat …
2:10 PM Changeset [d7ba78b5] by Filippos Karapetis <bluegr@…>
NANCY: Fix z-order and position of the Nancy10+ notebook and inventory
2:10 PM Changeset [65cdc8aa] by Filippos Karapetis <bluegr@…>
NANCY: Add handling for the changes to the BSUM chunk for Nancy14+ …
2:10 PM Changeset [74411421] by Filippos Karapetis <bluegr@…>
NANCY: Initial work on the mouse cursors for Nancy13+ The mouse …
10:39 AM Changeset [e3d02976] by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:39 AM Changeset [ea31cd98] by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:28 AM Changeset [f7a787dd] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:28 AM Changeset [c8deaa94] by Weblate <noreply@…>
I18N: Update translations templates
10:27 AM Changeset [774b55f1] by sev-
MM: MM1: Better keymapper action names
10:26 AM Changeset [671077ab] by sev-
I18N: Update translation (Ukrainian) Currently translated at 99.9% …
10:26 AM Changeset [5fa094cd] by sev-
I18N: Update translation (Russian) Currently translated at 98.8% …
10:16 AM Changeset [48db61a7] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:15 AM Changeset [27e40fd7] by Weblate <noreply@…>
I18N: Update translations templates
10:15 AM Changeset [4548d3a2] by sev-
GUI: I18N: Normalize GUI option capitalization
8:32 AM Changeset [3486179a] by Paweł Kołodziejski <aquadran@…>
PS3: Added debug target into makefile
5:08 AM Ticket #16749 (defect: SCUMM: INDY 4/atlantis Mac version using 68k app vs PPC app ...) closed by eriktorbjorn
invalid: Great! Good to hear that it's working. I'll close this bug report then.
3:08 AM Ticket #16759 (MD5: HYPNO: Spider-Man unknown variant) created by vilture
The game in 'SINSIX' seems to be an unknown game variant. Please …
1:04 AM Changeset [fca24a7e] by digitall
NANCY: Mute Fallthrough GCC Compiler Warnings
12:40 AM Changeset [8fccce5c] by mikrosk
JANITORIAL: Remove copy&paste leftover
12:33 AM Ticket #16704 (GUI: Built-in theme's scrolling shows text elements too early) closed by mikrosk
fixed: Confirmed, it seems to be fixed, closing.

May 3, 2026:

11:45 PM Ticket #16730 (Space Quest 5 Voice-Acting-Mod (with speech) - after Loading a Save, ...) closed by sluicebox
outdated: Outdated as of 7798bef8b92ce1a8b5211155b61dc29f4b996e35
11:42 PM Changeset [7798bef8] by sluicebox <22204938+sluicebox@…>
SCI: Improve message type synchronization Fixes clearing the SCI …
9:12 PM Changeset [f81c0f09] by sev-
CHAMBER: Fix compilation
8:35 PM Ticket #16642 (SCI: SQ3 Russian fan translation crashes building menu) closed by sluicebox
fixed: Thanks, this game is now detected and doesn't crash. Detection added …
8:33 PM Changeset [138a266d] by sluicebox <22204938+sluicebox@…>
SCI: Reduce kAddMenu validation from error to warning The SQ3 …
8:33 PM Changeset [da6efd51] by sluicebox <22204938+sluicebox@…>
SCI: Add detection for SQ3 Russian fan translation
8:11 PM Changeset [3e0ff7b7] by eientei95 <einstein95@…>
DIRECTOR: Fix In the First Degree demo using \xBC menu separator
8:10 PM Changeset [4f49dd73] by Ion Andrei Cristian <lecturatul2017@…>
CHAMBER: Add EGA variant detection entry
8:10 PM Changeset [3e2458fa] by Ion Andrei Cristian <lecturatul2017@…>
CHAMBER: Address review fixes
8:10 PM Changeset [7762f65b] by Ion Andrei Cristian <lecturatul2017@…>
CHAMBER: Default to EGA renderer for EGA variant; expand EGA GUIO options
8:10 PM Changeset [0f7eebb8] by Ion Andrei Cristian <lecturatul2017@…>
CHAMBER: Use AD_ENTRY2s with splash file as second detection key
8:10 PM Changeset [67a7a85f] by Ion Andrei Cristian <lecturatul2017@…>
CHAMBER: Move splash screen hardcoded filenames to detection flags
3:34 PM Ticket #16758 (Myst3: Unable to Move Camera When Putting Symbols in Projector Scanner) created by wataniyob
When scanning symbols into the projector room in J'nanin to unlock …
3:22 PM Ticket #16757 (Myst3: J'nanin Reflect Light Source Wheel Counter-Clockwise Turn ...) created by wataniyob
The animation for counter-clockwise rotating the wheel controlling the …
3:12 PM Ticket #16756 (MOHAWK: MYST: Inside Shed, Boiler Needle Animation and Tree Movement ...) created by wataniyob
When inside the shed with the boiler on Myst island which raises and …
2:49 PM Ticket #16755 (MOHAWK: MYST: Selenitic Age Radio Locator Image Vertically Misaligned) created by wataniyob
The images shown by the radio locator when rotating to align with the …
2:32 PM Changeset [98d38dae] by ccawley2011
TESTBED: Support playing MPEG-PS files in the video test
1:19 PM Changeset [8609e1a5] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
12:08 PM Changeset [c737686a] by Filippos Karapetis <bluegr@…>
NANCY: Add handling for images with 24/32 bpp, for Nancy13+ These …
10:35 AM Changeset [b82c1b96] by AndywinXp
LASTEXPRESS: Activate ImGui debugger with debugflag only This is …
9:59 AM Changeset [6d7ec00a] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:58 AM Changeset [f3a43b77] by Weblate <noreply@…>
I18N: Update translations templates
9:58 AM Changeset [63e08bf6] by eientei95 <einstein95@…>
MM: MM1: Add I18N comments for N and Y keybindings
9:24 AM Changeset [2cade9bb] by Le Philousophe <lephilousophe@…>
GUI: Make OptionsContainerWidget inherit its clipping rectangle The …
9:23 AM Changeset [ad213f64] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
9:23 AM Changeset [f82a3955] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
9:02 AM Changeset [97c44f64] by ccawley2011
ENGINES: Ensure that in-game cursors are scaled on high DPI displays
8:54 AM Changeset [3c87b877] by Filippos Karapetis <bluegr@…>
NANCY: Use string formatting for the soundInfo debug command
8:54 AM Changeset [7eeff191] by Filippos Karapetis <bluegr@…>
NANCY: Refactor more uses of friend class
7:07 AM Changeset [8cc9e559] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
7:07 AM Changeset [9fd7a381] by Weblate <noreply@…>
I18N: Update translations templates
7:07 AM Changeset [6e5f7f43] by ccawley2011
BACKENDS: Restrict direct access to OSystem mouse functions
7:07 AM Changeset [1f95ebe5] by ccawley2011
ENGINES: Use CursorMan.showMouse instead of directly calling OSystem
7:07 AM Changeset [2fad8ce3] by ccawley2011
TESTBED: Use CursorMan instead of directly calling OSystem
7:07 AM Changeset [be64d161] by ccawley2011
CHAMBER: Use CursorMan instead of directly calling OSystem
6:07 AM Changeset [b221ea2e] by AndywinXp
LASTEXPRESS: Fix last batch of bugs in the engine

May 2, 2026:

9:49 PM Changeset [975ae070] by tunnelsociety <tunnelsociety@…>
NANCY: Improve MultiBuildPuzzle sounds I don't know about …
8:49 PM Ticket #16754 (NANCY: Missing conversation option: Jenna's cooking) created by tunnelsociety
Having eaten Jenna's muffin, I should have good things to say to Bess …
8:02 PM Ticket #16753 (NANCY: Katie conversation animation glitch) created by tunnelsociety
Offer to call the sheriff to Katie. At the end of Katie's following …
7:37 PM Ticket #16752 (NANCY: Book arrangement validity) created by tunnelsociety
In the book arrangement puzzle, all we have to do is move each piece …
7:35 PM Changeset [e5f45df7] by sev-
DIRECTOR: LINGO: Fix b_offset() for high-bit characters We are using …
7:35 PM Changeset [365cb492] by sev-
DIRECTOR: Search the new shared cast in the directory of the new movie …
7:29 PM Ticket #16751 (NANCY: Book arrangement cursor) created by tunnelsociety
While dragging books, if we pass over other placed books (so that the …
7:23 PM Ticket #16750 (NANCY: Sandwich closeups position) created by tunnelsociety
The closeups of the sandwich ingredients should be over the item on …
5:09 PM Ticket #16749 (defect: SCUMM: INDY 4/atlantis Mac version using 68k app vs PPC app ...) created by eisnerguy1
So, I'm trying to add the Mac version of Indy 4 to ScummVM. There's a …
3:38 PM Changeset [f091b03c] by Filippos Karapetis <bluegr@…>
NANCY: Refactor most uses of friend class Add appropriate getters and …
11:43 AM Changeset [0b61492a] by dreammaster
MADS: DRAGONSPHERE: Temporarily comment out unimplemented rooms' …
11:41 AM Changeset [84ae6b0a] by dreammaster
MADS: PHANTOM: Further gcc warning fixes
11:22 AM Changeset [716e4a74] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:21 AM Changeset [060dfa20] by Weblate <noreply@…>
I18N: Update translations templates
11:14 AM Changeset [41caa689] by Scorpeg
MM: MM1: Fix text cases in multiple text and bump version to 1.1
11:14 AM Changeset [287c7811] by Scorpeg
MM: MM1: Added 'Roster is full' string, fixing the crash
11:13 AM Changeset [35a7d0d7] by Scorpeg
MM: MM1: Character game generation and UI enhancement Generate …
11:01 AM Changeset [9c972187] by Scorpeg
MM: MM1: UI enhancements and improved mouse support for enhanced views …
11:01 AM Changeset [92564f58] by Scorpeg
MM: MM1: Improve enhanced menu mouse controls Add mouse move dispatch …
8:54 AM Changeset [0b65b3f2] by Filippos Karapetis <bluegr@…>
NANCY: Fix compilation
8:38 AM Changeset [945ead40] by Filippos Karapetis <bluegr@…>
NANCY: Fix compilation
7:36 AM Changeset [4c7a5480] by Filippos Karapetis <bluegr@…>
NANCY: Fix compilation
7:05 AM Changeset [b4e8c45] by dwatteau
BUILD: MACOS: (Hopefully) Fix UTF-8 BOM for OSX 10.4/10.5 .dmg file
3:17 AM Changeset [6d774cc7] by Filippos Karapetis <bluegr@…>
NANCY: Document new chunks for Nancy 14 and 15
3:08 AM Changeset [40729141] by Filippos Karapetis <bluegr@…>
NANCY: Fix compilation
2:47 AM Ticket #16300 (MD5: NANCY: Nancy 1 REMASTERED variant) closed by Filippos Karapetis <bluegr@…>
fixed: In 8dc45d78: […]
2:47 AM Ticket #16692 (NANCY: Text area input overwrite) closed by Filippos Karapetis <bluegr@…>
fixed: In c797b8dc: […]
2:47 AM Ticket #16725 (NANCY: Spook letter select cursors) closed by Filippos Karapetis <bluegr@…>
fixed: In dcf1b99c: […]
2:47 AM Ticket #16743 (NANCY: Sandwich cursors) closed by Filippos Karapetis <bluegr@…>
fixed: In d688a1a8: […]
2:46 AM Changeset [8dc45d78] by Filippos Karapetis <bluegr@…>
NANCY: Add game IDs for all potential supported games - Game IDs have …
2:46 AM Changeset [c797b8dc] by Filippos Karapetis <bluegr@…>
NANCY: Limit text input length in PasswordPuzzle in Nancy8+ Fix #16692
2:46 AM Changeset [dcf1b99c] by Filippos Karapetis <bluegr@…>
NANCY: Use the correct mouse cursors in RotatingLockPuzzle Fix #16725
2:46 AM Changeset [d688a1a8] by Filippos Karapetis <bluegr@…>
NANCY: Use the correct mouse cursor when dragging in MultiBuildPuzzle …
2:46 AM Changeset [5faa374a] by Filippos Karapetis <bluegr@…>
NANCY: Make the CIF export console commands more usable Stay in the …
2:46 AM Changeset [6a7a25d9] by Filippos Karapetis <bluegr@…>
NANCY: JANITORIAL: Remove superfluous namespace prefixes
1:10 AM Ticket #16748 (NANCY: Number Puzzle Turns to All Zeroes) closed by bluegr
duplicate: Yes, that is a regression in version 2026.2.0, that has been fixed in …

May 1, 2026:

11:10 PM Ticket #16748 (NANCY: Number Puzzle Turns to All Zeroes) created by AndrewBlackledgeGit
The Maya number puzzle displays the tiles as they should be, when …
6:57 PM Ticket #16747 (ZVISION: ZGI: Use yastard on totem crashing on recent builds) created by kintera
On the recent release, playing the same files I have used to beat this …
6:32 PM Ticket #16740 (LASTEXPRESS: fails to start: Save game file "blue.egg" is corrupt) closed by AndywinXp
fixed
4:59 PM Changeset [72b4c925] by AndywinXp
NEWS: Add entry for LastExpress
4:32 PM Changeset [a1965c0d] by AndywinXp
LASTEXPRESS: Fix bugs in TrainM's character logic
4:32 PM Changeset [0ef33cab] by AndywinXp
LASTEXPRESS: Fix bugs in Monsieur's character logic
4:32 PM Changeset [7bbdefaa] by AndywinXp
LASTEXPRESS: Fix bugs in Max's character logic
4:32 PM Changeset [2cad3549] by AndywinXp
LASTEXPRESS: Fix bugs in Master's character logic
4:32 PM Changeset [2b083bce] by AndywinXp
LASTEXPRESS: Fix bugs in Hadija's character logic
4:32 PM Changeset [ff60aa83] by AndywinXp
LASTEXPRESS: Fix bugs in Francois's character logic
4:32 PM Changeset [70a94f4d] by AndywinXp
LASTEXPRESS: Fix bugs in Clerk's character logic
4:32 PM Changeset [af83ebd8] by AndywinXp
LASTEXPRESS: Fix bugs in Alexei's character logic
4:32 PM Changeset [9e7d861a] by AndywinXp
LASTEXPRESS: Fix inaccuracies in Anna's character logic
4:31 PM Changeset [aff64072] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
4:21 PM Ticket #16746 (SCI: QFG4 CD Spanish fan translation crash at swamp) created by Valten7
ScummVM 2026.2.0 Mar 28 2026 20:10:59 Right after starting the game …
4:06 PM Changeset [376cb645] by tag2015
I18N: Update translation (Italian) Currently translated at 99.1% …
12:02 PM Changeset [0d01736e] by mikrosk
BACKENDS: ATARI: Disable autosave by default
10:22 AM Changeset [1cf8ad1a] by tag2015
I18N: Update translation (Italian) Currently translated at 98.4% …
10:22 AM Changeset [2b52c101] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:34 AM Ticket #16745 (NANCY: 2579 *** Bad Sandwich Bleck!) created by tunnelsociety
Title message appears in red in the conversation box when I assemble a …
12:22 AM Ticket #16744 (NANCY: Nancy makes a mess in the kitchen) created by tunnelsociety
In ScummVM, - The sandwich ingredients can smeared on the walls and …
12:19 AM Changeset [2db0e59a] by npjg
MEDIASTATION: Rewrite event subsystem for accuracy There were too …
12:19 AM Changeset [a5cde81c] by npjg
MEDIASTATION: Split out ImtGod from main engine class
12:19 AM Changeset [3717f7f2] by npjg
MEDIASTATION: Implement hotspot bounds checking more accurately to the …
12:19 AM Changeset [666fb78f] by npjg
MEDIASTATION: Implement Disk Image actor As part of this, we also …
12:19 AM Changeset [d328b0f4] by npjg
MEDIASTATION: Update debug statements and levels
12:19 AM Changeset [4e6a6d46] by npjg
MEDIASTATION: Fix incorrectly read cursor actor field
12:19 AM Changeset [c90634a] by npjg
MEDIASTATION: Stub out script functions for Hercules/Hunchback
12:19 AM Changeset [d71a1ef8] by npjg
MEDIASTATION: Fix reading BOOT.STM for later engine versions Titles …
12:19 AM Changeset [8df86f1a] by npjg
MEDIASTATION: Handle image decompression caching more accurately to …
12:19 AM Changeset [3d502ba4] by npjg
MEDIASTATION: Make code chunk streaming more accurate to the original
12:19 AM Changeset [72226287] by npjg
MEDIASTATION: Add more flexibility when interpreting time script types
12:06 AM Ticket #16743 (NANCY: Sandwich cursors) created by tunnelsociety
When assembling a sandwich, most hotspot cursors should be a hand, not …

Apr 30, 2026:

11:53 PM Ticket #16742 (NANCY: Pipes-under-sink issues) created by tunnelsociety
I've begun a playtest of DDI. I hope I can get through it quickly …
11:20 PM Ticket #16719 (NANCY: Lathe depth controls differ) closed by Filippos Karapetis <bluegr@…>
fixed: In eb31ecd4: […]
11:19 PM Changeset [eb31ecd4] by Filippos Karapetis <bluegr@…>
NANCY: Make the lathe lever work like in the original in Nancy8 …
11:05 PM Ticket #16716 (NANCY: Lathe moves while depth is set) closed by Filippos Karapetis <bluegr@…>
fixed: In 5154719e: […]
11:04 PM Changeset [5154719e] by Filippos Karapetis <bluegr@…>
NANCY: Only allow lathe movement when it's clear of the wood in Nancy8 …
10:55 PM Ticket #10657 (TINSEL: DW1: Actor goes invisible when shooting dragon) closed by sluicebox
fixed: Fixed in b01d674c28cc83b79262fa30fa2c194e299d6996 I fixed this a …
10:54 PM Ticket #16717 (NANCY: Awkward load via GMM) closed by Filippos Karapetis <bluegr@…>
fixed: In 292de85b: […]
10:52 PM Changeset [292de85b] by Filippos Karapetis <bluegr@…>
NANCY: Always return to the game scene after loading Fix #16717
10:47 PM Changeset [cd2cc3e2] by sluicebox <22204938+sluicebox@…>
TINSEL: Update DW1 Act 4 dragon script patch Fixes two cosmetic side …
10:47 PM Changeset [18086be9] by sluicebox <22204938+sluicebox@…>
TINSEL: Fix DW1 DOS image clipping Fixes the DW1 DOS renderer drawing …
10:47 PM Changeset [5634cf9b] by sluicebox <22204938+sluicebox@…>
SCI: Consolidate Narrator:startText workarounds
10:35 PM Ticket #16714 (NANCY: Can't stop lathe) closed by Filippos Karapetis <bluegr@…>
fixed: In de1812f: […]
10:34 PM Changeset [de1812f] by Filippos Karapetis <bluegr@…>
NANCY: Allow stopping the lathe while it is running in Nancy8 Fix #16714
10:22 PM Changeset [91e586f7] by Filippos Karapetis <bluegr@…>
NANCY: Replace unicode character in comments
10:15 PM Ticket #16681 (NANCY: Are you sure you want to replace a save that doesn't exist?) closed by Filippos Karapetis <bluegr@…>
fixed: In bbb1d94d: […]
10:14 PM Changeset [bbb1d94d] by Filippos Karapetis <bluegr@…>
NANCY: Check if the correct save slot exists in the Nancy8+ save …
10:10 PM Ticket #16741 (NANCY: GMM game load says unavailable while in Nancy load menu) created by tunnelsociety
At the Nancy main menu, before any new game has been started or …
9:51 PM Ticket #16740 (LASTEXPRESS: fails to start: Save game file "blue.egg" is corrupt) created by kparal
I installed ScummVM from Flathub and wanted to try The Last Express …
9:44 PM Ticket #16739 (FREESCAPE: DRILLER: Jet not accessible) created by wojnarabc
You cannot onboard Jet in Ketar Hangar (Aquamarine Sector) at all. …
9:25 PM Changeset [f901a2fc] by sev-
Revert "DIRECTOR: Fix FilmLoop registration offset" This reverts …
8:43 PM Ticket #16606 (SCI: SQ6: Walking over background causes softlock in Stellar's brain) closed by sluicebox
fixed: Fixed in 46e9b94b3e2905d93918a9ab1848c619b0d81b05 Existing saves in …
8:40 PM Ticket #16699 (Can't take the elevator down near the end of SQ6) closed by sluicebox
fixed: Fixed in 46e9b94b3e2905d93918a9ab1848c619b0d81b05 Thanks for …
8:25 PM Ticket #9749 (SCI: SQ6: Shuttle Bay Entrance bug) closed by sluicebox
fixed: Fixed in 1c225d2739e26fe3deb07e6e76d5d9c290e49e95 Existing save games …
8:22 PM Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) closed by sluicebox
fixed: Brain pathfinding (room 740) fixed in …
8:16 PM Ticket #16738 (Enemy shooting effects are off) created by wojnarabc
Effect of enemies shooting at you are different from the original. …
8:00 PM Changeset [46e9b94] by sluicebox <22204938+sluicebox@…>
SCI32: Fix SQ6 pathfinding in Stella's brain Adjusts a polygon to …
8:00 PM Changeset [1c225d27] by sluicebox <22204938+sluicebox@…>
SCI32: Fix SQ6 pathfinding in shuttle bay entrance Adjusts a polygon …
6:42 PM Changeset [a97b623e] by moralrecordings
DIRECTOR: Fix handling of frozen play state Due to a change in how …
6:42 PM Changeset [09b4a2b2] by moralrecordings
DIRECTOR: Improve accuracy of c_intersects Fixes showing the elevator …
6:42 PM Changeset [07bc0bf1] by moralrecordings
DIRECTOR: XOBJ: Only modify files if data has been written A big …
6:00 PM Ticket #16736 (Music not playing) closed by neuromancer
fixed: Fair enough, let's close this one. Thanks for testing :)
5:47 PM Ticket #16737 (Movement single step block) created by wojnarabc
Up movement goes into a 'single-step' per click mode after turning …
5:28 PM Ticket #16736 (Music not playing) created by wojnarabc
Driller Theme track from the album "The Best Of Reformation" not being …
5:07 PM Ticket #16735 (Rolling doesn't work) created by wojnarabc
Rolling Left(N key)/Right(M key) doesn't work at all in Amiga version …
5:03 PM Ticket #16734 (Rig placement sound missing) created by wojnarabc
Rig placement/removal sound is missing in Amiga version Windows 11, …
4:56 PM Changeset [54599902] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
4:56 PM Changeset [66a73488] by Weblate <noreply@…>
I18N: Update translations templates
4:55 PM Changeset [c66e0f4f] by neuromancer
COLONY: enable SupportsArbitraryResolutions
4:55 PM Changeset [ca3f853] by neuromancer
COLONY: deleted scroll interface
4:55 PM Changeset [4f4b855c] by neuromancer
COLONY: add shader files into distribution files
4:55 PM Changeset [22276d59] by neuromancer
COLONY: support for stipples in shader renderer
4:55 PM Changeset [47442da8] by neuromancer
COLONY: optimize shader 3d primitives code
4:55 PM Changeset [e0b482a3] by neuromancer
COLONY: added basic shaders support for unoptimized 3d primitives
4:55 PM Changeset [a6056fe5] by neuromancer
COLONY: added basic shaders support for 2d primitives
4:55 PM Changeset [8368df46] by neuromancer
COLONY: initial code for shaders renderer
3:32 PM Ticket #16733 (ACCESS: Martian Memorandum - Adlib Music Volume Broken) created by vonmillhausen
ScummVM Version: Tested ScummVM 2026.2.1git25327-g717e3a4185b, …
3:14 PM Ticket #16732 (ACCESS: Martian Memorandum - Incorrect dialogue when attempting to ...) created by vonmillhausen
ScummVM Version: Tested ScummVM 2026.2.1git25327-g717e3a4185b, …
9:38 AM Changeset [025578a2] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:16 AM Changeset [7c8e728b] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:16 AM Changeset [bfb32e81] by Weblate <noreply@…>
I18N: Update translations templates
8:16 AM Changeset [d4a9b861] by neuromancer
COLONY: use managed surfaces to increase performance
8:16 AM Changeset [a3f835dd] by neuromancer
COLONY: refactor color packing
8:16 AM Changeset [9055a677] by neuromancer
COLONY: avoid choppy mouse cursor during animations
8:16 AM Changeset [08281f3e] by neuromancer
COLONY: improve intro audio timing
8:16 AM Changeset [2719eff7] by neuromancer
COLONY: fixed automap colors in mac b&w release
8:16 AM Changeset [60cff285] by neuromancer
COLONY: improved movement and implement face foward key to reduce …
6:23 AM Ticket #16686 (NANCY: "Continue Game" unavailable while game is active) closed by Filippos Karapetis <bluegr@…>
fixed: In 982aa370: […]
6:23 AM Ticket #16717 (NANCY: Awkward load via GMM) closed by Filippos Karapetis <bluegr@…>
fixed: In b10ffc5a: […]
6:23 AM Changeset [982aa370] by Filippos Karapetis <bluegr@…>
NANCY: Properly handle "Continue Game" after clicking on "More Nancy" …
6:22 AM Changeset [b10ffc5a] by Filippos Karapetis <bluegr@…>
NANCY: Show the scene directly after loading from launcher or the GMM …
3:45 AM Ticket #16731 (GOB: Lost in Time should be marked as highres or skip hires pictures ...) created by mikrosk
As seen here: …
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