Timeline
Oct 12, 2025:
- 11:58 PM Changeset [f6d2ef63]branch-2026-1-0branch-3-0 by
- DIRECTOR: Avoid dumping empty 'junk' and 'free' chunks
- 11:51 PM Changeset [4244c48d]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Stubbed the remaining D6 keywords. This completes the set
- 10:49 PM Changeset [a659887b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Removed noisy warning about default m_new() stub for behaviors
- 10:49 PM Changeset [41527d36]branch-2026-1-0branch-3-0 by
- DIRECTOR: Split RTE2 rendering to with backgroung and without it …
- 10:49 PM Changeset [8e8ade77]branch-2026-1-0branch-3-0 by
- DIRECTOR: Dump RTE2 into PNG files when requested
- 10:49 PM Changeset [44d97e90]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improved dumped chunk filenames
- 10:49 PM Changeset [02313b87]branch-2026-1-0branch-3-0 by
- DIRECTOR: Pass castid to RTE2 parser
- 10:49 PM Changeset [0400940b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Properly name dumped PNGs for bitmap cast members
- 10:49 PM Changeset [e5c394bd]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improve debug output for RTE2 loading
- 10:46 PM Changeset [ec0a6a26]branch-2026-1-0branch-3-0 by
- SCUMM: HE60-62 (DOS): Set proper PIT divisors constants This makes …
- 7:31 PM Changeset [7ab33eb0]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add detection entry for "Die tolle Spiele-Box" by Tivola …
- 7:29 PM Changeset [443f2ff5]branch-2026-1-0branch-3-0 by
- SCUMM: HE: Clean up and relabel some SCUMM variable names
- 5:11 PM Changeset [0439d6ab]branch-2026-1-0branch-3-0 by
- GUI: Improve formatting of compiledExtensionsList in About dialog
- 5:11 PM Changeset [2d7a5d32]branch-2026-1-0branch-3-0 by
- GUI: Fix copyright year in About dialog
- 5:09 PM Changeset [fefe3d5]branch-2026-1-0branch-3-0 by
- DS: Flush data cache before running DMA transfers
- 5:09 PM Changeset [c377109a]branch-2026-1-0branch-3-0 by
- DS: Ensure that NDS is defined
- 5:09 PM Changeset [565af357]branch-2026-1-0branch-3-0 by
- DS: Port to libnds2 and calico - Use new compilation and linking …
- 5:09 PM Changeset [26fe67b8]branch-2026-1-0branch-3-0 by
- DS: Setup VBlank IRQ when all pointers are initialized Without this, …
- 5:09 PM Changeset [afe1d300]branch-2026-1-0branch-3-0 by
- DS: Fix build when text console is enabled
- 5:09 PM Changeset [56e38611]branch-2026-1-0branch-3-0 by
- ANDROID: This platform has plenty of memory now
- 5:09 PM Changeset [edde644]branch-2026-1-0branch-3-0 by
- COMMON: Don't allocate static pool for HashMap on low-end platforms …
- 4:59 PM Changeset [6cca8f15]branch-2026-1-0branch-3-0 by
- MACOS: CoreAudio MIDI backend uses AudioUnit framework too This fixes …
- 4:54 PM Changeset [f1111300]branch-2026-1-0branch-3-0 by
- 3DS: Fix library link order Keep ctru in LDFLAGS for checks but strip …
- 4:49 PM Changeset [4d851df7]branch-2026-1-0branch-3-0 by
- NEWS: Added note about the recent Cheese Chase fix
- 3:31 PM Changeset [0ccc8c96]branch-2026-1-0branch-3-0 by
- Revert "3DS: Fix library link order" This reverts commit …
- 2:54 PM Ticket #12251 (SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase) closed by
- fixed: In 7a8f554e: […]
- 2:54 PM Changeset [7a8f554e]branch-2026-1-0branch-3-0 by
- SCUMM: CHASE/HE90+: Fix #12251 This fixes #12251: "SCUMM/HE: Missing …
- 12:02 PM Ticket #16286 (AGS: Sammy's Quest - Text issue) created by
- The text in the game disappear immediately/are to fast. This is not an …
- 11:11 AM Changeset [a5517225]branch-2026-1-0branch-3-0 by
- COMMON: Move NUMARGS() helper to common code
- 11:11 AM Changeset [d15dc182]branch-2026-1-0branch-3-0 by
- SCI: Drop pre-C++11 compat code for Resource Patcher This reverts …
- 11:11 AM Changeset [89333ecb]branch-2026-1-0branch-3-0 by
- COMMON: Adjust some comments about C++11 support
- 11:11 AM Changeset [7f19a83f]branch-2026-1-0branch-3-0 by
- COMMON: Replace STATIC_ASSERT uses with static_assert The current …
- 11:11 AM Changeset [026bf16e]branch-2026-1-0branch-3-0 by
- COMMON: Drop STATIC_ASSERT compat code for pre-C++11 compilers With …
- 11:11 AM Changeset [6d99163]branch-2026-1-0branch-3-0 by
- ENGINES: Drop Move semantics compat code for pre-C++11 compilers I …
- 11:10 AM Ticket #15700 (SCI: Phantasmagoria can delete current save during chapter 7 in some cases) closed by
- fixed
- 11:08 AM Ticket #16269 (PHANTASMAGORIA: Save file reverts to Chapter 2 from later chapters.) closed by
- fixed
- 11:04 AM Changeset [28285eac]branch-2026-1-0branch-3-0 by
- COMMON: Don't use atomic writes in DefaultSaveFileManager Fixes save …
- 5:36 AM Changeset [0a0db03b]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Catalan) Currently translated at 80.8% …
Oct 11, 2025:
- 9:02 PM Changeset [a7857165]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Fix compilation
- 8:59 PM Changeset [f24ce7d3]branch-2026-1-0branch-3-0 by
- DIRECTOR: Treat '/' as a path separator for D5+ We consider and hope …
- 8:59 PM Changeset [10c3329d]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added more path-related debug output
- 8:59 PM Changeset [dd129a48]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added '@/' as a legit root folder designation
- 8:59 PM Changeset [0d5c7484]branch-2026-1-0branch-3-0 by
- DIRECTOR: Put all path resolving debug output to separate channel
- 8:32 PM Changeset [06a3f2bb]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark several games as supported * Leyenda Biblioteca * …
- 6:11 PM Changeset [be63ba70]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Hid noisy warning
- 3:49 PM Changeset [193856d0]branch-2026-1-0branch-3-0 by
- GUI: Force redraw when widget visibility changes If the widget is …
- 3:49 PM Changeset [ef35d610]branch-2026-1-0branch-3-0 by
- GUI: Reset download size when starting a download If we restarted a …
- 3:49 PM Changeset [434ce3d5]branch-2026-1-0branch-3-0 by
- GUI: Free write stream when deleting cache This fixes cache deletion …
- 3:49 PM Changeset [7764e73b]branch-2026-1-0branch-3-0 by
- ANDROID: Fix local reference leak when there is an exception in …
- 3:49 PM Changeset [eaa4ad4f]branch-2026-1-0branch-3-0 by
- ANDROID: Cleanup SAF warnings from Android Studio
- 3:49 PM Changeset [0a1eabea]branch-2026-1-0branch-3-0 by
- ANDROID: Properly get an InputStream from a ParcelFileDescriptor
- 3:49 PM Changeset [33fc7f38]branch-2026-1-0branch-3-0 by
- COMMON: Don't write 0 bytes in MemoryReadWriteStream If the buffer is …
- 3:22 PM Changeset [411075d3]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Add sanity check to presence of script to execute It …
- 2:58 PM Changeset [0b3d72ce]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added sanity check to 'the number of xtras' We …
- 2:56 PM Changeset [3bfcf928]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix printOMatic as Xtra It was declared as Xtra but was …
- 1:55 PM Changeset [896331b1]branch-2026-1-0branch-3-0 by
- JANITORIAL: Fix code formattin
- 1:54 PM Changeset [1a90e726]branch-2026-1-0branch-3-0 by
- DIRECTOR: Implement void() which is a funciton in D6+
- 1:37 PM Changeset [169fd657]branch-2026-1-0branch-3-0 by
- DIRECTOR: Clarified sound channel behavior It does not restart the …
- 1:35 PM Changeset [898767ce]branch-2026-1-0branch-3-0 by
- DIRECTOR: Clarified sound channel behavior In all D versions, was …
Oct 10, 2025:
- 11:39 PM Changeset [7cbdbcad]branch-2026-1-0branch-3-0 by
- DIRECTOR: Implement proper handling of main sound channels Perhaps, …
- 10:09 PM Changeset [973e1fb9]branch-2026-1-0branch-3-0 by
- DIRECTOR: Let MoaStreamDecoder own the cast member stream
- 10:06 PM Changeset [966f2e01]branch-2026-1-0branch-3-0 by
- DIRECTOR: Implemented ediM sound parsing, so far for AIFF sounds
- 8:57 PM Changeset [9bce21eb]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix parsing media format name from CastInfo
- 8:22 PM Changeset [d99c8b51]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Implement 'the spriteNum' fr behaviors
- 6:31 PM Changeset [e5b06d76]branch-2026-1-0branch-3-0 by
- COMMON: FORMAT: Avoid adding '\0' to strings when partsing WinExe version
- 5:11 PM Changeset [10417b7c]branch-2026-1-0branch-3-0 by
- DIRECTOR: Proper naming for the behavior scripts when dumping
- 5:03 PM Changeset [de0acc6b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Prevent crash when dumping bitmaps with palette <256 entries
- 5:00 PM Changeset [3e5ea69a]branch-2026-1-0branch-3-0 by
- IMAGE: Pass optional paletteCount to writePNG() and add wrapper with …
- 4:42 PM Changeset [c7a4ea2a]branch-2026-1-0branch-3-0 by
- DIRECTOR: Better processing for looped Moa sounds
- 4:09 PM Changeset [82993bfe]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark Qajary Cat as supported + three freeware games * …
- 1:57 PM Changeset [726a77da]branch-2026-1-0branch-3-0 by
- DOCS: Add GUIO documentation for Trick or Treat
- 1:56 PM Changeset [ca2634bd]branch-2026-1-0branch-3-0 by
- TOT: Change original save/load config parameter for consistency
- 12:37 PM Changeset [86b8bc68]branch-2026-1-0branch-3-0 by
- NEWS: Add entry for Trick or Treat
- 12:36 PM Changeset [4df40bd4]branch-2026-1-0branch-3-0 by
- TOT: Build by default and set to ADGF_TESTING
- 10:42 AM Changeset [cb5ad172]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add In Your Face to the detection table
- 8:14 AM Ticket #16285 (DIRECTOR: Gus Goes to Cyberopolis (1994)) created by
-
I used build
windows-x86-64-master-1f21d0ac* The game is not … - 8:14 AM Ticket #16284 (DIRECTOR: Gus Goes to CyberStone Park) created by
-
I used build
windows-x86-64-master-1f21d0acThese are the game … - 8:14 AM Ticket #16283 (DIRECTOR: Gus Goes to Cybertown) created by
-
I used build
windows-x86-64-master-1f21d0ac* The game is not … - 8:14 AM Ticket #16282 (DIRECTOR: Gus Goes to the Kooky Carnival) created by
-
I used build
windows-x86-64-master-1f21d0acThese are the game … - 8:14 AM Ticket #16281 (DIRECTOR: Gus Goes to the Megarific Museum) created by
-
I used build
windows-x86-64-master-1f21d0acThese are the game … - 8:14 AM Ticket #16280 (DIRECTOR: Gus Sing, Play and Paint-along (1994)) created by
-
I used build
windows-x86-64-master-1f21d0ac* The game is not … - 7:40 AM Changeset [b06925d0]branch-2026-1-0branch-3-0 by
- TOT: adds more than 6 slots to original saveload screen
- 12:46 AM Ticket #16278 (SCI: QFG2: Serious Bug: Capturing Air Elemental Can Render You Unable ...) closed by
- invalid: This is original, intentional behavior. The magic rope can only be …
- 12:25 AM Changeset [92f86a2c]branch-2026-1-0branch-3-0 by
- AGI: PREAGI: Cleanup MICKEY file parsing
- 12:25 AM Changeset [3f85ea8]branch-2026-1-0branch-3-0 by
- SCI: Cleanup picture code
Oct 9, 2025:
- 8:28 PM Ticket #16279 (MD5: HPL1: Unknown game variant (Penumbra 1 German Version)) created by
- Hi, this is the german version of Penumbra 1 ("Penumbra Episode …
- 8:19 PM Changeset [bb98dbe7]branch-2026-1-0branch-3-0 by
- DIRECTOR: Do not print excessive empty channels in 'channels' debug command
- 7:18 PM Changeset [06200109]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Improve accuracy of b_importFileInto Fixes intro …
- 7:18 PM Changeset [300c783c]branch-2026-1-0branch-3-0 by
- DIRECTOR: Treat invalid palette ID in score same as null …
- 7:18 PM Changeset [7218a92e]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Improve accuracy of b_findPosNear Fixes music time …
- 7:18 PM Changeset [8947767f]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Make the keyPress return testable output for arrow …
- 7:18 PM Changeset [d7d295e]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Only add window to the windowList if it's new Fixes …
- 7:18 PM Changeset [c3fe29f5]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix Movie::processEvent, memory leaks on exit This reverts …
- 7:00 PM Changeset [d011e500]branch-2026-1-0branch-3-0 by
- FREESCAPE: normalize activation vector similar to shoot
- 7:00 PM Changeset [b2ad68c]branch-2026-1-0branch-3-0 by
- FREESCAPE: avoiding incorrect parsing of AGAIN (thanks for @farmboy0)
- 7:00 PM Changeset [5cbebfee]branch-2026-1-0branch-3-0 by
- FREESCAPE: various fixes for castle (dos)
- 7:00 PM Changeset [685aeeb]branch-2026-1-0branch-3-0 by
- FREESCAPE: make sure waitInLoop will not trigger group instructions …
- 3:09 PM Ticket #16239 (Unknown game variant for wintermute) closed by
- fixed: Thanks, added in commit …
- 2:58 PM Changeset [c92826d9]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Add alternate Tanya Grotter 2 version Fix #16239
- 1:01 PM Changeset [8af37841]branch-2026-1-0branch-3-0 by
- TOT: Fixes pixels leaking when character walks too close to edges
- 12:56 PM Ticket #16271 (Carneval isnt running) closed by
- duplicate: This is a duplicate of #16207 Unfortunately AGS 3.6.2 games are still …
- 12:33 PM Changeset [3356bc3b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark "Art of Murder 1" as supported
- 12:33 PM Changeset [cfe8754a]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark three minor games as supported * K'NOSSOS (demos) * …
- 12:20 PM Changeset [99fef096]branch-2026-1-0branch-3-0 by
- TOT: Disables keymapper during text input
- 10:55 AM Ticket #16278 (SCI: QFG2: Serious Bug: Capturing Air Elemental Can Render You Unable ...) created by
- I am using ScummVM version 2.9.1. In Quest for Glory 2 (EGA version), …
- 8:34 AM Changeset [b0af531d]branch-2026-1-0branch-3-0 by
- TOT: Fixes original save load screen to show the first 6 saveslots
- 8:06 AM Changeset [df2af3c]branch-2026-1-0branch-3-0 by
- TOT: Fixes restoring of saved game name if switched to another slot
- 7:48 AM Changeset [9eaba2bc]branch-2026-1-0branch-3-0 by
- TOT: Fixes game crashing when looking at object after animation
- 4:46 AM Changeset [4b3abacd]branch-2026-1-0branch-3-0 by
- TOT: Fixes leak of dialogBackground (Coverity)
Oct 8, 2025:
- 11:42 PM Changeset [77807884]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added stubs for more D6+ keywords
- 11:42 PM Changeset [c801a8e7]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added more keyword stubs, implemented 'the mouseMember'
- 11:27 PM Ticket #16276 (Unknown game variant for access) closed by
- fixed: No worries. This was added in c2eb7960c5afd9ee4559a162bff2c5f64aebf51c.
- 5:50 PM Changeset [521808c7]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add two Linda Dement artworks to detection list
- 5:04 PM Changeset [48704f55]branch-2026-1-0branch-3-0 by
- FREESCAPE: added missing instruction for castle (dos)
- 5:04 PM Changeset [866f5b59]branch-2026-1-0branch-3-0 by
- FREESCAPE: a few small fixes for castle (dos)
- 5:04 PM Changeset [c4f94638]branch-2026-1-0branch-3-0 by
- FREESCAPE: restore falling damange in castle (and sounds for it)
- 3:27 PM Changeset [60cfe757]branch-2026-1-0branch-3-0 by
- TOT: Fix dereference after null check in original saveload screen …
- 3:19 PM Changeset [4edc065e]branch-2026-1-0branch-3-0 by
- TOT: Prevent uint underflow in dialog line breaking code
- 9:37 AM Changeset [026199f4]branch-2026-1-0branch-3-0 by
- BAGEL: Mark Hodj n Podj for testing
- 7:51 AM Changeset [67b7417b]branch-2026-1-0branch-3-0 by
- NEWS: Postpone for next release
- 5:15 AM Changeset [9edb124]branch-2026-1-0branch-3-0 by
- TOT: Turn savegame register into a pointer.
- 4:15 AM Changeset [7c08a70e]branch-2026-1-0branch-3-0 by
- TOT: Initializes arrays with new. PVS-Studio: V522
- 2:24 AM Ticket #16277 (Una Aventura de Cine - edición especial Spanish) created by
- The game in 'Una Aventura de Cine - edición especial\' seems to be an …
- 2:06 AM Ticket #16276 (Unknown game variant for access) created by
- The game in 'MARS\' seems to be an unknown game variant. Please …
Oct 7, 2025:
- 11:04 PM Changeset [b9b5fcb9]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added stubs for D6 keywords [a-i]
- 11:04 PM Changeset [1db1536b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added XtraCastMember stub
- 11:04 PM Changeset [8d18e9ce]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added several D6+ new keyword stubs
- 10:42 PM Changeset [d42b7b46]branch-2026-1-0branch-3-0 by
- HYPNO: Fix playing music during cutscenes
- 9:48 PM Ticket #16275 (ACCESS: MARTIAN: Fading is very slow) created by
- Every fading between scenes seems to take about 4-5 seconds to fade to …
- 12:07 PM Changeset [a3ddd4cd]branch-2026-1-0branch-3-0 by
- FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
- 10:07 AM Changeset [10c673c7]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Avoid text flicker when scrolling MacTextWindow
- 10:07 AM Changeset [c8217f99]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Use scroll logic in MacText for MacTextWindow
- 7:38 AM Changeset [9aae6fa7]branch-2026-1-0branch-3-0 by
- TOT: Amend depth check condition. PVS-Studio: V781
- 5:06 AM Changeset [ff0e1c2b]branch-2026-1-0branch-3-0 by
- TOT: Coalesce switch conditions. PVS-Studio: V1037
- 4:57 AM Changeset [ea0ee03b]branch-2026-1-0branch-3-0 by
- TOT: Initializes movement grids. PVS-Studio: V730
- 2:38 AM Changeset [1f21d0ac]branch-2026-1-0branch-3-0 by
- FREESCAPE: fix bug breaking bug in castle (zx)
- 1:20 AM Changeset [158fd7a7]branch-2026-1-0branch-3-0 by
- FREESCAPE: only render thunder outside in castle
- 1:04 AM Changeset [d16ede63]branch-2026-1-0branch-3-0 by
- FREESCAPE: fixed incorrect message in castle master for zx (spanish)
- 1:01 AM Changeset [6c8ba307]branch-2026-1-0branch-3-0 by
- FREESCAPE: castle master for zx switched to testing in detection tables
- 12:56 AM Changeset [4bfcf219]branch-2026-1-0branch-3-0 by
- FREESCAPE: completed support for castle master for zx (disc)
- 12:40 AM Ticket #16274 (DGDS: Dragon: Spanish version not loading font files properly) created by
- Spanish Patch for Rise of the Dragon is not loading the font files …
- 12:22 AM Ticket #16273 (MD5: DGDS: Spanish Heart of China) created by
- The game in 'HOC\' seems to be an unknown game variant. Please report …
- 12:08 AM Changeset [df660637]branch-2026-1-0branch-3-0 by
- FREESCAPE: Fix compilation with MSVC Fixes error C4305: truncation …
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