Timeline



Oct 9, 2025:

8:28 PM Ticket #16279 (MD5: HPL1: Unknown game variant (Penumbra 1 German Version)) created by indy4fan
Hi, this is the german version of Penumbra 1 ("Penumbra Episode …
8:19 PM Changeset [bb98dbe7]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Do not print excessive empty channels in 'channels' debug command
7:18 PM Changeset [06200109]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: LINGO: Improve accuracy of b_importFileInto Fixes intro …
7:18 PM Changeset [300c783c]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: Treat invalid palette ID in score same as null …
7:18 PM Changeset [7218a92e]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: LINGO: Improve accuracy of b_findPosNear Fixes music time …
7:18 PM Changeset [8947767f]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: LINGO: Make the keyPress return testable output for arrow …
7:18 PM Changeset [d7d295e]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: LINGO: Only add window to the windowList if it's new Fixes …
7:18 PM Changeset [c3fe29f5]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: Fix Movie::processEvent, memory leaks on exit This reverts …
7:00 PM Changeset [d011e500]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: normalize activation vector similar to shoot
7:00 PM Changeset [b2ad68c]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: avoiding incorrect parsing of AGAIN (thanks for @farmboy0)
7:00 PM Changeset [5cbebfee]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: various fixes for castle (dos)
7:00 PM Changeset [685aeeb]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: make sure waitInLoop will not trigger group instructions …
3:09 PM Ticket #16239 (Unknown game variant for wintermute) closed by tag2015
fixed: Thanks, added in commit …
2:58 PM Changeset [c92826d9]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Add alternate Tanya Grotter 2 version Fix #16239
1:01 PM Changeset [8af37841]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes pixels leaking when character walks too close to edges
12:56 PM Ticket #16271 (Carneval isnt running) closed by tag2015
duplicate: This is a duplicate of #16207 Unfortunately AGS 3.6.2 games are still …
12:33 PM Changeset [3356bc3b]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Mark "Art of Murder 1" as supported
12:33 PM Changeset [cfe8754a]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Mark three minor games as supported * K'NOSSOS (demos) * …
12:20 PM Changeset [99fef096]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Disables keymapper during text input
10:55 AM Ticket #16278 (SCI: QFG2: Serious Bug: Capturing Air Elemental Can Render You Unable ...) created by ArthurWalden
I am using ScummVM version 2.9.1. In Quest for Glory 2 (EGA version), …
8:34 AM Changeset [b0af531d]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes original save load screen to show the first 6 saveslots
8:06 AM Changeset [df2af3c]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes restoring of saved game name if switched to another slot
7:48 AM Changeset [9eaba2bc]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes game crashing when looking at object after animation
4:46 AM Changeset [4b3abacd]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes leak of dialogBackground (Coverity)

Oct 8, 2025:

11:42 PM Changeset [77807884]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added stubs for more D6+ keywords
11:42 PM Changeset [c801a8e7]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added more keyword stubs, implemented 'the mouseMember'
11:27 PM Ticket #16276 (Unknown game variant for access) closed by mduggan
fixed: No worries. This was added in c2eb7960c5afd9ee4559a162bff2c5f64aebf51c.
5:50 PM Changeset [521808c7]branch-2026-1-0branch-3-0 by moralrecordings
DIRECTOR: Add two Linda Dement artworks to detection list
5:04 PM Changeset [48704f55]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: added missing instruction for castle (dos)
5:04 PM Changeset [866f5b59]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: a few small fixes for castle (dos)
5:04 PM Changeset [c4f94638]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: restore falling damange in castle (and sounds for it)
3:27 PM Changeset [60cfe757]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fix dereference after null check in original saveload screen …
3:19 PM Changeset [4edc065e]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Prevent uint underflow in dialog line breaking code
9:37 AM Changeset [026199f4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Mark Hodj n Podj for testing
7:51 AM Changeset [67b7417b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
NEWS: Postpone for next release
5:15 AM Changeset [9edb124]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Turn savegame register into a pointer.
4:15 AM Changeset [7c08a70e]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Initializes arrays with new. PVS-Studio: V522
2:24 AM Ticket #16277 (Una Aventura de Cine - edición especial Spanish) created by Pakolmo
The game in 'Una Aventura de Cine - edición especial\' seems to be an …
2:06 AM Ticket #16276 (Unknown game variant for access) created by Pakolmo
The game in 'MARS\' seems to be an unknown game variant. Please …

Oct 7, 2025:

11:04 PM Changeset [b9b5fcb9]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added stubs for D6 keywords [a-i]
11:04 PM Changeset [1db1536b]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Added XtraCastMember stub
11:04 PM Changeset [8d18e9ce]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added several D6+ new keyword stubs
10:42 PM Changeset [d42b7b46]branch-2026-1-0branch-3-0 by ccawley2011
HYPNO: Fix playing music during cutscenes
9:48 PM Ticket #16275 (ACCESS: MARTIAN: Fading is very slow) created by MrMamen
Every fading between scenes seems to take about 4-5 seconds to fade to …
12:07 PM Changeset [a3ddd4cd]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
10:07 AM Changeset [10c673c7]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Avoid text flicker when scrolling MacTextWindow
10:07 AM Changeset [c8217f99]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Use scroll logic in MacText for MacTextWindow
7:38 AM Changeset [9aae6fa7]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Amend depth check condition. PVS-Studio: V781
5:06 AM Changeset [ff0e1c2b]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Coalesce switch conditions. PVS-Studio: V1037
4:57 AM Changeset [ea0ee03b]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Initializes movement grids. PVS-Studio: V730
2:38 AM Changeset [1f21d0ac]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: fix bug breaking bug in castle (zx)
1:20 AM Changeset [158fd7a7]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: only render thunder outside in castle
1:04 AM Changeset [d16ede63]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: fixed incorrect message in castle master for zx (spanish)
1:01 AM Changeset [6c8ba307]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: castle master for zx switched to testing in detection tables
12:56 AM Changeset [4bfcf219]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: completed support for castle master for zx (disc)
12:40 AM Ticket #16274 (DGDS: Dragon: Spanish version not loading font files properly) created by Pakolmo
Spanish Patch for Rise of the Dragon is not loading the font files …
12:22 AM Ticket #16273 (MD5: DGDS: Spanish Heart of China) created by Pakolmo
The game in 'HOC\' seems to be an unknown game variant. Please report …
12:08 AM Changeset [df660637]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
FREESCAPE: Fix compilation with MSVC Fixes error C4305: truncation …

Oct 6, 2025:

11:21 PM Changeset [5b9ff55a]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Partial fix for blinking text when scrolling …
11:05 PM Changeset [cdad826b]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Fix regression about clickOn Introduced in …
8:14 PM Changeset [6392a3d]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes caret issues in original save/load screen
6:46 PM Changeset [7d4560ae]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: missing stipple code in opengl shaders correctly implemented
6:46 PM Changeset [83382978]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: billboard effect in opengl shaders correctly implemented
6:46 PM Changeset [12e79957]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: ported thunder effect to tinygl
5:53 PM Changeset [0a938b56]branch-2026-1-0branch-3-0 by dwatteau
GRAPHICS: Use an assert() in ColorQuantizer to avoid a false-positive …
4:41 PM Changeset [655ea96f]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement correct behavior for sprite mouse events in D5+
4:41 PM Changeset [5dfdd19a]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: WIP code for D5 mouseEnter/mouseLeave
4:41 PM Changeset [81aed2f1]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Add code for catching some D5 Sprite events The …
2:12 PM Ticket #16272 (NANCY: Mass detection adds non-games) created by tunnelsociety
I guess some Nancy games could use detection table additions. I might …
2:02 PM Changeset [e5ac43c8]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: CID 1639883
2:00 PM Changeset [dcf754ca]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: CID 1639887
1:56 PM Changeset [33f0341b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: CID 1639886
1:44 PM Changeset [ba6f43e6]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Mark "The Death of Erin Myers" as supported
1:42 PM Changeset [7364d3d3]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Remove redundant rhiannonghosts "Ghosts of the Past" is …
12:52 PM Ticket #16271 (Carneval isnt running) created by webangel3
== In the log this error is printed: User picked target …
9:55 AM Changeset [c900c5e3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix dibapi compiler warning
9:43 AM Ticket #16258 (SCUMM: DOTT: Suggestion box staying open original bug) closed by dwatteau
fixed: @GermanTribun: That was an easy one to fix, cool :) This should be …
9:40 AM Changeset [13f92d4c]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: DOTT: Fix original script bug with the suggestion box …
9:07 AM Changeset [766aa765]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Replaces currentScreenObject for a pointer
8:09 AM Changeset [ba40bb3b]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: MACGUI: Fix engine build with MSVC 2015 MSVC 2015 doesn't like …
7:49 AM Changeset [05e85b39]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Ensures initialization of all Tot class members (as per coverity)
1:18 AM Changeset [0f46495c]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: thunder effect for castle (zx)
1:18 AM Changeset [4a69190c]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: update gate image for castle zx in freescape.dat

Oct 5, 2025:

9:59 PM Changeset [ca292d53]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add only notable Wintermute games
9:54 PM Changeset [ed06369a]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove unused flag
9:54 PM Changeset [0a9d2ec9]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Reduce warnings
9:54 PM Changeset [05f3f1ba]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix small memory leak
9:49 PM Changeset [6d5c6d80]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove some unused functions
9:02 PM Changeset [44ed21a6]branch-2026-1-0branch-3-0 by digitall
GUI: Fix Rich Text Widget To Compile When Translation Is Disabled The …
8:20 PM Ticket #16259 (WAGE: Lost Skater hangs on startup) closed by sev-
fixed: Fixed
8:19 PM Changeset [e47ae442]branch-2026-1-0branch-3-0 by sev-
WAGE: More robust script decompilation Fixes bug #16259: "WAGE: Lost …
8:12 PM Changeset [016680eb]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Do not prematurely stop event processing on modifier …
8:09 PM Ticket #16221 (WAGE: Brownie Saves the Day crashes on startup) closed by sev-
fixed: Fixed
8:08 PM Changeset [ee9f868a]branch-2026-1-0branch-3-0 by sev-
WAGE: Sanity check for presence of sounds in file Bug #16221: "WAGE: …
6:13 PM Changeset [5409c087]branch-2026-1-0branch-3-0 by Thomas N McEwan <46427621+tnm23@…>
ZVISION: Add extra script processing cycles upon a location change. …
6:02 PM Changeset [39a90b7f]branch-2026-1-0branch-3-0 by dwatteau
BUILD: Ask modern compilers to help diagnose MSVC 2015's C1004 A few …
5:52 PM Changeset [4dea9d9]branch-2026-1-0branch-3-0 by dwatteau
MATH: Add workaround for MSVC 2015 compiler bug (C2248) At least MSVC …
5:44 PM Changeset [2e9b0f18]branch-2026-1-0branch-3-0 by dwatteau
DEVTOOLS: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
5:43 PM Changeset [ad9d4d6]branch-2026-1-0branch-3-0 by dwatteau
AGS: Fix build with MSVC 2015 (C1004) Missing newline at end of file. …
5:42 PM Changeset [6b3ccbd0]branch-2026-1-0branch-3-0 by dwatteau
WATCHMAKER: Fix build with MSVC 2015 (C1004) Missing newline at end …
5:40 PM Changeset [04e913e4]branch-2026-1-0branch-3-0 by dwatteau
IMAGE: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
5:40 PM Changeset [74118c42]branch-2026-1-0branch-3-0 by dwatteau
TESTBED: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
5:40 PM Changeset [b9ed0219]branch-2026-1-0branch-3-0 by dwatteau
GOB: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
5:40 PM Changeset [f4b53b46]branch-2026-1-0branch-3-0 by dwatteau
FREESCAPE: Fix build with MSVC 2015 (C1004) Missing newline at end of …
4:50 PM Changeset [22ab9d3b]branch-2026-1-0branch-3-0 by dwatteau
CRAB: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
4:10 PM Changeset [99a1a6e9]branch-2026-1-0branch-3-0 by dwatteau
BLADERUNNER: Fix build with MSVC 2015 (C1004) Missing newline at end …
3:52 PM Changeset [e4739e44]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: MACGUI: Remove a stray 'MacGuiImpl::' that confuses MSVC 2015
3:52 PM Changeset [7e22daf4]branch-2026-1-0branch-3-0 by dwatteau
AGOS: Silence MSVC C4146 warning
3:46 PM Ticket #16111 (SCUMM: ZAK (FM-Towns): Game hangs on input after loading savegame) closed by AndywinXp
This seems to be solved. Please reopen it if it's not.
3:44 PM Ticket #14738 (SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version) closed by AndywinXp
fixed: In d203c8cd: […]
3:44 PM Changeset [d203c8cd]branch-2026-1-0branch-3-0 by AndywinXp
SCUMM: FUNPACK: Add Putt-Putt's Fun Pack (Mac Floppy) version As …
2:39 PM Ticket #16270 (BACKENDS: WII: Can't save on Pajama Sam 2) created by djzeitguy
ScummVM version: 2.9.0 Wii Package Bug details: The games internal …
1:36 PM Changeset [c443801c]branch-2026-1-0branch-3-0 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 73.6% …
12:59 PM Ticket #15429 (FREESCAPE: gate effect is missing in Castle Master) closed by neuromancer
fixed: Already implemented in DOS and ZX, minus some small details (sound …
12:41 PM Changeset [7b727809]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: Implement dropping gate animation in castle
12:41 PM Changeset [620fc6eb]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: Small fixes for castle master (dos)
12:41 PM Changeset [c07f22be]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: corrected perspective when aiming direction is changed
12:36 PM Changeset [c433fea2]branch-2026-1-0branch-3-0 by dwatteau
MEDIASTATION: Fix detection plugin build with MSVC 2015 (C1004) …
12:35 PM Changeset [3583f0ab]branch-2026-1-0branch-3-0 by dwatteau
PRIVATE: Fix detection plugin build with MSVC 2015 (C1004) Missing …
10:48 AM Changeset [9432406c]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
NEWS: Added more Wintermute games
10:42 AM Changeset [cc1e27ea]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
NEWS: Added 'Shaban' as supported
10:20 AM Changeset [e4349009]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Mark Shaban ENG supported
10:20 AM Changeset [843a03d6]branch-2026-1-0branch-3-0 by tag2015
WINTERMUTE: Mark four freeware games as supported * Boredom of …
8:31 AM Changeset [c2eb7960]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add detection for a MM variant
8:23 AM Changeset [1367ee7c]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix possible font color issue on MM establish
6:41 AM Changeset [b29a59a5]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Frees array on diploma generation (as reported by coverity)

Oct 4, 2025:

11:30 PM Changeset [006c5ee3]branch-2026-1-0branch-3-0 by sev-
WAGE: Do not complain about empty sounds
11:18 PM Ticket #16196 (WAGE: Ben's Castle crashes randomly (also happens in other games)) closed by sev-
fixed: Fixed
11:17 PM Changeset [bc442036]branch-2026-1-0branch-3-0 by sev-
WAGE: Make sure the sounds are scheduled in the future. Fixes bug #16196
11:09 PM Changeset [2a475c2e]branch-2026-1-0branch-3-0 by sev-
WAGE: Properly detect premature end of bitmaps
10:59 PM Changeset [2a1072c2]branch-2026-1-0branch-3-0 by sev-
WAGE: Implement another comparison condition
10:50 PM Changeset [93861044]branch-2026-1-0branch-3-0 by sev-
WAGE: Make sure we do not play sounds simultaneously
10:30 PM Changeset [a688f441]branch-2026-1-0branch-3-0 by sev-
WAGE: Added sound-related debug output
10:20 PM Ticket #16269 (PHANTASMAGORIA: Save file reverts to Chapter 2 from later chapters.) created by KatziiYataki
ScummVM version: ScummVM 2.9.1 (May 24 2025 04:22:07) Bug …
10:13 PM Changeset [221eb86d]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Correctly read padding bytes for main channels in D6+
10:04 PM Changeset [e0eade02]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Improve logging on loading
10:04 PM Changeset [0c565c69]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Read palettes for D6+
9:02 PM Changeset [e1d1965d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix unused variable warning
8:02 PM Changeset [5f584906]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: restored ghost buzz in castle for zx
8:02 PM Changeset [ebb5a5f3]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: improved position and rendering of energy bar in castle for zx
8:02 PM Changeset [71b43374]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: missing sounds for castle for zx
8:01 PM Changeset [8b21436b]branch-2026-1-0branch-3-0 by dwatteau
BUILD: MACOS: Don't use posix_spawn() on any macOS version Quoting …
7:30 PM Changeset [a042ef10]branch-2026-1-0branch-3-0 by antoniou79
MOHAWK: LB: Detection entries for The Tortoise and the Hare (Steam) …
7:28 PM Ticket #16268 (NGI: FULLPIPE: heap-use-after-free in isPixelHitAtPos()) created by dwatteau
Current Git HEAD, with the German demo that's hosted on our demo page. …
5:54 PM Changeset [e79acb29]branch-2026-1-0branch-3-0 by dwatteau
MACOS: Some CoreAudio fixes/improvements for older macOS * Use …
4:47 PM Changeset [3c619a85]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes possible (but unlikely) out-of-bounds reports from Coverity
4:21 PM Changeset [2b2adef1]branch-2026-1-0branch-3-0 by ccawley2011
GRAPHICS: Add read-only version of ManagedSurface::getSubArea
4:04 PM Changeset [99c171b1]branch-2026-1-0branch-3-0 by dwatteau
BUILD: MACOS: Minor tweaks for OSXPPC stuff
3:54 PM Changeset [4eb1c64]branch-2026-1-0branch-3-0 by dwatteau
BUILD: MACOS: Avoid posix_spawn() when targeting macOS 10.4 If one …
3:54 PM Changeset [a2e1496a]branch-2026-1-0branch-3-0 by dwatteau
BUILD: Simplify how posix_spawn() can be disabled on some targets
3:51 PM Changeset [34cbe8c1]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Make sure load image in case it was unloaded
3:46 PM Changeset [49884330]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed handling textures with pixel operations.
3:28 PM Changeset [72529b6c]branch-2026-1-0branch-3-0 by digitall
DEVTOOLS: Fix Further Redundant Declaration in Teenagent Datafile Tool …
3:15 PM Changeset [5122be33]branch-2026-1-0branch-3-0 by digitall
GUI: Change Rich Text Widget Used For Help To Use TTF For Non-English Only
1:57 PM Changeset [311ff378]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Actual Destination' and 'Silent Footsteps' as supported
1:42 PM Changeset [b8ed2f32]branch-2026-1-0branch-3-0 by AndywinXp
SCUMM: HE: Implement Array down caching mechanism This is found on …
1:20 PM Changeset [7a2ef8b]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: avoid getting stuck in movement when a script is executed
1:20 PM Changeset [b50f3062]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: make wait for sound more responsive using wait in loop
1:20 PM Changeset [3261129f]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: restored original animation for castle for dos and …
1:12 PM Changeset [7ae15897]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Framed' as supported
1:05 PM Changeset [4e5cff60]branch-2026-1-0branch-3-0 by dwatteau
MACOS: Fix building openFromBundle() on earlier macOS releases Use an …
12:59 PM Changeset [48b596f0]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Four' as supported
12:55 PM Changeset [5efa0fc3]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Hor' as supported
12:41 PM Changeset [9371e554]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Pigeons in the Park' as supported
12:36 PM Changeset [c200bf37]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'The Box' as supported
12:24 PM Changeset [8e10e674]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'The Kite' as supported
10:55 AM Changeset [f9652880]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
NEWS: Added Wintermute game entries
10:12 AM Changeset [6ca2b6c7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Compilation fix
9:41 AM Changeset [49f879a7]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: 3D renderer has full 2D capability
9:33 AM Changeset [dbe99961]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Warning fixes. PVS-Studio V519
9:33 AM Changeset [55a4d1ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Packrat warning fixes. PVS-Studio V1037, V519
9:33 AM Changeset [8d70a1d1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove unneeded pragmas from NoVacancy
9:33 AM Changeset [2da6c695]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix warnings. PVS-Studio V781
8:33 AM Changeset [2a8ce543]branch-2026-1-0branch-3-0 by dwatteau
M4: Fix -Wformat warnings for frac16 values on some platforms frac16 …
8:21 AM Changeset [4e156da5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix warnings. PVS-Studio V547, V560, V557, V609, …
8:21 AM Changeset [fea378a4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix MOD warnings. PVS-Studio V1053
8:21 AM Changeset [686138e2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Life warnings. PVS-Studio V1037
8:21 AM Changeset [149b1f7f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix hnplibs warnings. PVS-Studio V779, V547
8:21 AM Changeset [fb19eb5e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Garkfunkle warnings. PVS-Studio V773, V1053, V1037
8:21 AM Changeset [b2737a5c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Fuge warnings. PVS-Studio V519, V1048
8:21 AM Changeset [d709946d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Crypt warnings. PVS-Studio V519
8:04 AM Changeset [f48e4a63]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
FREESCAPE: Fix compilation with MSVC Fix truncation of double to float
7:12 AM Changeset [6fe69d25]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added class field default values
7:12 AM Changeset [9b6babf8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Barbershop warnings. PVS-Studio V1037
7:12 AM Changeset [af4d7d13]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix ArtParts warnings. PVS-Studio V1053, V1020
7:12 AM Changeset [428a022c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove redundant code. PVS-Studio V519
7:12 AM Changeset [5d27d485]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove redundant code. PVS-Studio V571
4:56 AM Changeset [30a1bfb5]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Fix bug when printing time.
4:54 AM Changeset [e897f159]branch-2026-1-0branch-3-0 by digitall
DIRECTOR: Fix Signed vs. Unsigned GCC Compiler Warnings
4:46 AM Changeset [d41c32a5]branch-2026-1-0branch-3-0 by digitall
TOT: Fix Type Limits GCC Compiler Warnings The selectedGame variable …
3:31 AM Changeset [6d107927]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Improve the hitbox when picking up gloves.
3:31 AM Changeset [dad86e76]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Fix bug when talking to Sargo for a second time.
3:27 AM Changeset [b70bafe4]branch-2026-1-0branch-3-0 by digitall
WAGE: Fix Signed vs. Unsigned Variable Comparison GCC Compiler Warnings
3:06 AM Changeset [a7084c34]branch-2026-1-0branch-3-0 by digitall
DIRECTOR: Fix Compilation
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