Timeline
Oct 7, 2025:
- 11:04 PM Changeset [b9b5fcb9]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added stubs for D6 keywords [a-i]
- 11:04 PM Changeset [1db1536b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added XtraCastMember stub
- 11:04 PM Changeset [8d18e9ce]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added several D6+ new keyword stubs
- 10:42 PM Changeset [d42b7b46]branch-2026-1-0branch-3-0 by
- HYPNO: Fix playing music during cutscenes
- 9:48 PM Ticket #16275 (ACCESS: MARTIAN: Fading is very slow) created by
- Every fading between scenes seems to take about 4-5 seconds to fade to …
- 12:07 PM Changeset [a3ddd4cd]branch-2026-1-0branch-3-0 by
- FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
- 10:07 AM Changeset [10c673c7]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Avoid text flicker when scrolling MacTextWindow
- 10:07 AM Changeset [c8217f99]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Use scroll logic in MacText for MacTextWindow
- 7:38 AM Changeset [9aae6fa7]branch-2026-1-0branch-3-0 by
- TOT: Amend depth check condition. PVS-Studio: V781
- 5:06 AM Changeset [ff0e1c2b]branch-2026-1-0branch-3-0 by
- TOT: Coalesce switch conditions. PVS-Studio: V1037
- 4:57 AM Changeset [ea0ee03b]branch-2026-1-0branch-3-0 by
- TOT: Initializes movement grids. PVS-Studio: V730
- 2:38 AM Changeset [1f21d0ac]branch-2026-1-0branch-3-0 by
- FREESCAPE: fix bug breaking bug in castle (zx)
- 1:20 AM Changeset [158fd7a7]branch-2026-1-0branch-3-0 by
- FREESCAPE: only render thunder outside in castle
- 1:04 AM Changeset [d16ede63]branch-2026-1-0branch-3-0 by
- FREESCAPE: fixed incorrect message in castle master for zx (spanish)
- 1:01 AM Changeset [6c8ba307]branch-2026-1-0branch-3-0 by
- FREESCAPE: castle master for zx switched to testing in detection tables
- 12:56 AM Changeset [4bfcf219]branch-2026-1-0branch-3-0 by
- FREESCAPE: completed support for castle master for zx (disc)
- 12:40 AM Ticket #16274 (DGDS: Dragon: Spanish version not loading font files properly) created by
- Spanish Patch for Rise of the Dragon is not loading the font files …
- 12:22 AM Ticket #16273 (MD5: DGDS: Spanish Heart of China) created by
- The game in 'HOC\' seems to be an unknown game variant. Please report …
- 12:08 AM Changeset [df660637]branch-2026-1-0branch-3-0 by
- FREESCAPE: Fix compilation with MSVC Fixes error C4305: truncation …
Oct 6, 2025:
- 11:21 PM Changeset [5b9ff55a]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Partial fix for blinking text when scrolling …
- 11:05 PM Changeset [cdad826b]branch-2026-1-0branch-3-0 by
-
DIRECTOR: LINGO: Fix regression about
clickOnIntroduced in … - 8:14 PM Changeset [6392a3d]branch-2026-1-0branch-3-0 by
- TOT: Fixes caret issues in original save/load screen
- 6:46 PM Changeset [7d4560ae]branch-2026-1-0branch-3-0 by
- FREESCAPE: missing stipple code in opengl shaders correctly implemented
- 6:46 PM Changeset [83382978]branch-2026-1-0branch-3-0 by
- FREESCAPE: billboard effect in opengl shaders correctly implemented
- 6:46 PM Changeset [12e79957]branch-2026-1-0branch-3-0 by
- FREESCAPE: ported thunder effect to tinygl
- 5:53 PM Changeset [0a938b56]branch-2026-1-0branch-3-0 by
- GRAPHICS: Use an assert() in ColorQuantizer to avoid a false-positive …
- 4:41 PM Changeset [655ea96f]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Implement correct behavior for sprite mouse events in D5+
- 4:41 PM Changeset [5dfdd19a]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: WIP code for D5 mouseEnter/mouseLeave
- 4:41 PM Changeset [81aed2f1]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Add code for catching some D5 Sprite events The …
- 2:12 PM Ticket #16272 (NANCY: Mass detection adds non-games) created by
- I guess some Nancy games could use detection table additions. I might …
- 2:02 PM Changeset [e5ac43c8]branch-2026-1-0branch-3-0 by
- WINTERMUTE: CID 1639883
- 2:00 PM Changeset [dcf754ca]branch-2026-1-0branch-3-0 by
- WINTERMUTE: CID 1639887
- 1:56 PM Changeset [33f0341b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: CID 1639886
- 1:44 PM Changeset [ba6f43e6]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark "The Death of Erin Myers" as supported
- 1:42 PM Changeset [7364d3d3]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Remove redundant rhiannonghosts "Ghosts of the Past" is …
- 12:52 PM Ticket #16271 (Carneval isnt running) created by
- == In the log this error is printed: User picked target …
- 9:55 AM Changeset [c900c5e3]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix dibapi compiler warning
- 9:43 AM Ticket #16258 (SCUMM: DOTT: Suggestion box staying open original bug) closed by
- fixed: @GermanTribun: That was an easy one to fix, cool :) This should be …
- 9:40 AM Changeset [13f92d4c]branch-2026-1-0branch-3-0 by
- SCUMM: DOTT: Fix original script bug with the suggestion box …
- 9:07 AM Changeset [766aa765]branch-2026-1-0branch-3-0 by
- TOT: Replaces currentScreenObject for a pointer
- 8:09 AM Changeset [ba40bb3b]branch-2026-1-0branch-3-0 by
- SCUMM: MACGUI: Fix engine build with MSVC 2015 MSVC 2015 doesn't like …
- 7:49 AM Changeset [05e85b39]branch-2026-1-0branch-3-0 by
- TOT: Ensures initialization of all Tot class members (as per coverity)
- 1:18 AM Changeset [0f46495c]branch-2026-1-0branch-3-0 by
- FREESCAPE: thunder effect for castle (zx)
- 1:18 AM Changeset [4a69190c]branch-2026-1-0branch-3-0 by
- FREESCAPE: update gate image for castle zx in freescape.dat
Oct 5, 2025:
- 9:59 PM Changeset [ca292d53]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Add only notable Wintermute games
- 9:54 PM Changeset [ed06369a]branch-2026-1-0branch-3-0 by
- ACCESS: Remove unused flag
- 9:54 PM Changeset [0a9d2ec9]branch-2026-1-0branch-3-0 by
- ACCESS: Reduce warnings
- 9:54 PM Changeset [05f3f1ba]branch-2026-1-0branch-3-0 by
- ACCESS: Fix small memory leak
- 9:49 PM Changeset [6d5c6d80]branch-2026-1-0branch-3-0 by
- ACCESS: Remove some unused functions
- 9:02 PM Changeset [44ed21a6]branch-2026-1-0branch-3-0 by
- GUI: Fix Rich Text Widget To Compile When Translation Is Disabled The …
- 8:20 PM Ticket #16259 (WAGE: Lost Skater hangs on startup) closed by
- fixed: Fixed
- 8:19 PM Changeset [e47ae442]branch-2026-1-0branch-3-0 by
- WAGE: More robust script decompilation Fixes bug #16259: "WAGE: Lost …
- 8:12 PM Changeset [016680eb]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Do not prematurely stop event processing on modifier …
- 8:09 PM Ticket #16221 (WAGE: Brownie Saves the Day crashes on startup) closed by
- fixed: Fixed
- 8:08 PM Changeset [ee9f868a]branch-2026-1-0branch-3-0 by
- WAGE: Sanity check for presence of sounds in file Bug #16221: "WAGE: …
- 6:13 PM Changeset [5409c087]branch-2026-1-0branch-3-0 by
- ZVISION: Add extra script processing cycles upon a location change. …
- 6:02 PM Changeset [39a90b7f]branch-2026-1-0branch-3-0 by
- BUILD: Ask modern compilers to help diagnose MSVC 2015's C1004 A few …
- 5:52 PM Changeset [4dea9d9]branch-2026-1-0branch-3-0 by
- MATH: Add workaround for MSVC 2015 compiler bug (C2248) At least MSVC …
- 5:44 PM Changeset [2e9b0f18]branch-2026-1-0branch-3-0 by
- DEVTOOLS: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
- 5:43 PM Changeset [ad9d4d6]branch-2026-1-0branch-3-0 by
- AGS: Fix build with MSVC 2015 (C1004) Missing newline at end of file. …
- 5:42 PM Changeset [6b3ccbd0]branch-2026-1-0branch-3-0 by
- WATCHMAKER: Fix build with MSVC 2015 (C1004) Missing newline at end …
- 5:40 PM Changeset [04e913e4]branch-2026-1-0branch-3-0 by
- IMAGE: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
- 5:40 PM Changeset [74118c42]branch-2026-1-0branch-3-0 by
- TESTBED: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
- 5:40 PM Changeset [b9ed0219]branch-2026-1-0branch-3-0 by
- GOB: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
- 5:40 PM Changeset [f4b53b46]branch-2026-1-0branch-3-0 by
- FREESCAPE: Fix build with MSVC 2015 (C1004) Missing newline at end of …
- 4:50 PM Changeset [22ab9d3b]branch-2026-1-0branch-3-0 by
- CRAB: Fix build with MSVC 2015 (C1004) Missing newline at end of file.
- 4:10 PM Changeset [99a1a6e9]branch-2026-1-0branch-3-0 by
- BLADERUNNER: Fix build with MSVC 2015 (C1004) Missing newline at end …
- 3:52 PM Changeset [e4739e44]branch-2026-1-0branch-3-0 by
- SCUMM: MACGUI: Remove a stray 'MacGuiImpl::' that confuses MSVC 2015
- 3:52 PM Changeset [7e22daf4]branch-2026-1-0branch-3-0 by
- AGOS: Silence MSVC C4146 warning
- 3:46 PM Ticket #16111 (SCUMM: ZAK (FM-Towns): Game hangs on input after loading savegame) closed by
- This seems to be solved. Please reopen it if it's not.
- 3:44 PM Ticket #14738 (SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version) closed by
- fixed: In d203c8cd: […]
- 3:44 PM Changeset [d203c8cd]branch-2026-1-0branch-3-0 by
- SCUMM: FUNPACK: Add Putt-Putt's Fun Pack (Mac Floppy) version As …
- 2:39 PM Ticket #16270 (BACKENDS: WII: Can't save on Pajama Sam 2) created by
- ScummVM version: 2.9.0 Wii Package Bug details: The games internal …
- 1:36 PM Changeset [c443801c]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Japanese) Currently translated at 73.6% …
- 12:59 PM Ticket #15429 (FREESCAPE: gate effect is missing in Castle Master) closed by
- fixed: Already implemented in DOS and ZX, minus some small details (sound …
- 12:41 PM Changeset [7b727809]branch-2026-1-0branch-3-0 by
- FREESCAPE: Implement dropping gate animation in castle
- 12:41 PM Changeset [620fc6eb]branch-2026-1-0branch-3-0 by
- FREESCAPE: Small fixes for castle master (dos)
- 12:41 PM Changeset [c07f22be]branch-2026-1-0branch-3-0 by
- FREESCAPE: corrected perspective when aiming direction is changed
- 12:36 PM Changeset [c433fea2]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Fix detection plugin build with MSVC 2015 (C1004) …
- 12:35 PM Changeset [3583f0ab]branch-2026-1-0branch-3-0 by
- PRIVATE: Fix detection plugin build with MSVC 2015 (C1004) Missing …
- 10:48 AM Changeset [9432406c]branch-2026-1-0branch-3-0 by
- NEWS: Added more Wintermute games
- 10:42 AM Changeset [cc1e27ea]branch-2026-1-0branch-3-0 by
- NEWS: Added 'Shaban' as supported
- 10:20 AM Changeset [e4349009]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark Shaban ENG supported
- 10:20 AM Changeset [843a03d6]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark four freeware games as supported * Boredom of …
- 8:31 AM Changeset [c2eb7960]branch-2026-1-0branch-3-0 by
- ACCESS: Add detection for a MM variant
- 8:23 AM Changeset [1367ee7c]branch-2026-1-0branch-3-0 by
- ACCESS: Fix possible font color issue on MM establish
- 6:41 AM Changeset [b29a59a5]branch-2026-1-0branch-3-0 by
- TOT: Frees array on diploma generation (as reported by coverity)
Oct 4, 2025:
- 11:30 PM Changeset [006c5ee3]branch-2026-1-0branch-3-0 by
- WAGE: Do not complain about empty sounds
- 11:18 PM Ticket #16196 (WAGE: Ben's Castle crashes randomly (also happens in other games)) closed by
- fixed: Fixed
- 11:17 PM Changeset [bc442036]branch-2026-1-0branch-3-0 by
- WAGE: Make sure the sounds are scheduled in the future. Fixes bug #16196
- 11:09 PM Changeset [2a475c2e]branch-2026-1-0branch-3-0 by
- WAGE: Properly detect premature end of bitmaps
- 10:59 PM Changeset [2a1072c2]branch-2026-1-0branch-3-0 by
- WAGE: Implement another comparison condition
- 10:50 PM Changeset [93861044]branch-2026-1-0branch-3-0 by
- WAGE: Make sure we do not play sounds simultaneously
- 10:30 PM Changeset [a688f441]branch-2026-1-0branch-3-0 by
- WAGE: Added sound-related debug output
- 10:20 PM Ticket #16269 (PHANTASMAGORIA: Save file reverts to Chapter 2 from later chapters.) created by
- ScummVM version: ScummVM 2.9.1 (May 24 2025 04:22:07) Bug …
- 10:13 PM Changeset [221eb86d]branch-2026-1-0branch-3-0 by
- DIRECTOR: Correctly read padding bytes for main channels in D6+
- 10:04 PM Changeset [e0eade02]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improve logging on loading
- 10:04 PM Changeset [0c565c69]branch-2026-1-0branch-3-0 by
- DIRECTOR: Read palettes for D6+
- 9:02 PM Changeset [e1d1965d]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix unused variable warning
- 8:02 PM Changeset [5f584906]branch-2026-1-0branch-3-0 by
- FREESCAPE: restored ghost buzz in castle for zx
- 8:02 PM Changeset [ebb5a5f3]branch-2026-1-0branch-3-0 by
- FREESCAPE: improved position and rendering of energy bar in castle for zx
- 8:02 PM Changeset [71b43374]branch-2026-1-0branch-3-0 by
- FREESCAPE: missing sounds for castle for zx
- 8:01 PM Changeset [8b21436b]branch-2026-1-0branch-3-0 by
- BUILD: MACOS: Don't use posix_spawn() on any macOS version Quoting …
- 7:30 PM Changeset [a042ef10]branch-2026-1-0branch-3-0 by
- MOHAWK: LB: Detection entries for The Tortoise and the Hare (Steam) …
- 7:28 PM Ticket #16268 (NGI: FULLPIPE: heap-use-after-free in isPixelHitAtPos()) created by
- Current Git HEAD, with the German demo that's hosted on our demo page. …
- 5:54 PM Changeset [e79acb29]branch-2026-1-0branch-3-0 by
- MACOS: Some CoreAudio fixes/improvements for older macOS * Use …
- 4:47 PM Changeset [3c619a85]branch-2026-1-0branch-3-0 by
- TOT: Fixes possible (but unlikely) out-of-bounds reports from Coverity
- 4:21 PM Changeset [2b2adef1]branch-2026-1-0branch-3-0 by
- GRAPHICS: Add read-only version of ManagedSurface::getSubArea
- 4:04 PM Changeset [99c171b1]branch-2026-1-0branch-3-0 by
- BUILD: MACOS: Minor tweaks for OSXPPC stuff
- 3:54 PM Changeset [4eb1c64]branch-2026-1-0branch-3-0 by
- BUILD: MACOS: Avoid posix_spawn() when targeting macOS 10.4 If one …
- 3:54 PM Changeset [a2e1496a]branch-2026-1-0branch-3-0 by
- BUILD: Simplify how posix_spawn() can be disabled on some targets
- 3:51 PM Changeset [34cbe8c1]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Make sure load image in case it was unloaded
- 3:46 PM Changeset [49884330]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Fixed handling textures with pixel operations.
- 3:28 PM Changeset [72529b6c]branch-2026-1-0branch-3-0 by
- DEVTOOLS: Fix Further Redundant Declaration in Teenagent Datafile Tool …
- 3:15 PM Changeset [5122be33]branch-2026-1-0branch-3-0 by
- GUI: Change Rich Text Widget Used For Help To Use TTF For Non-English Only
- 1:57 PM Changeset [311ff378]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'Actual Destination' and 'Silent Footsteps' as supported
- 1:42 PM Changeset [b8ed2f32]branch-2026-1-0branch-3-0 by
- SCUMM: HE: Implement Array down caching mechanism This is found on …
- 1:20 PM Changeset [7a2ef8b]branch-2026-1-0branch-3-0 by
- FREESCAPE: avoid getting stuck in movement when a script is executed
- 1:20 PM Changeset [b50f3062]branch-2026-1-0branch-3-0 by
- FREESCAPE: make wait for sound more responsive using wait in loop
- 1:20 PM Changeset [3261129f]branch-2026-1-0branch-3-0 by
- FREESCAPE: restored original animation for castle for dos and …
- 1:12 PM Changeset [7ae15897]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'Framed' as supported
- 1:05 PM Changeset [4e5cff60]branch-2026-1-0branch-3-0 by
- MACOS: Fix building openFromBundle() on earlier macOS releases Use an …
- 12:59 PM Changeset [48b596f0]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'Four' as supported
- 12:55 PM Changeset [5efa0fc3]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'Hor' as supported
- 12:41 PM Changeset [9371e554]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'Pigeons in the Park' as supported
- 12:36 PM Changeset [c200bf37]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'The Box' as supported
- 12:24 PM Changeset [8e10e674]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Mark 'The Kite' as supported
- 10:55 AM Changeset [f9652880]branch-2026-1-0branch-3-0 by
- NEWS: Added Wintermute game entries
- 10:12 AM Changeset [6ca2b6c7]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Compilation fix
- 9:41 AM Changeset [49f879a7]branch-2026-1-0branch-3-0 by
- WINTERMUTE: 3D renderer has full 2D capability
- 9:33 AM Changeset [dbe99961]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Warning fixes. PVS-Studio V519
- 9:33 AM Changeset [55a4d1ad]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Packrat warning fixes. PVS-Studio V1037, V519
- 9:33 AM Changeset [8d70a1d1]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Remove unneeded pragmas from NoVacancy
- 9:33 AM Changeset [2da6c695]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix warnings. PVS-Studio V781
- 8:33 AM Changeset [2a8ce543]branch-2026-1-0branch-3-0 by
- M4: Fix -Wformat warnings for frac16 values on some platforms frac16 …
- 8:21 AM Changeset [4e156da5]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix warnings. PVS-Studio V547, V560, V557, V609, …
- 8:21 AM Changeset [fea378a4]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix MOD warnings. PVS-Studio V1053
- 8:21 AM Changeset [686138e2]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Life warnings. PVS-Studio V1037
- 8:21 AM Changeset [149b1f7f]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix hnplibs warnings. PVS-Studio V779, V547
- 8:21 AM Changeset [fb19eb5e]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Garkfunkle warnings. PVS-Studio V773, V1053, V1037
- 8:21 AM Changeset [b2737a5c]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Fuge warnings. PVS-Studio V519, V1048
- 8:21 AM Changeset [d709946d]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Crypt warnings. PVS-Studio V519
- 8:04 AM Changeset [f48e4a63]branch-2026-1-0branch-3-0 by
- FREESCAPE: Fix compilation with MSVC Fix truncation of double to float
- 7:12 AM Changeset [6fe69d25]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Added class field default values
- 7:12 AM Changeset [9b6babf8]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Barbershop warnings. PVS-Studio V1037
- 7:12 AM Changeset [af4d7d13]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix ArtParts warnings. PVS-Studio V1053, V1020
- 7:12 AM Changeset [428a022c]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Remove redundant code. PVS-Studio V519
- 7:12 AM Changeset [5d27d485]branch-2026-1-0branch-3-0 by
- BAGEL: Remove redundant code. PVS-Studio V571
- 4:56 AM Changeset [30a1bfb5]branch-2026-1-0branch-3-0 by
- DARKSEED: Fix bug when printing time.
- 4:54 AM Changeset [e897f159]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix Signed vs. Unsigned GCC Compiler Warnings
- 4:46 AM Changeset [d41c32a5]branch-2026-1-0branch-3-0 by
- TOT: Fix Type Limits GCC Compiler Warnings The selectedGame variable …
- 3:31 AM Changeset [6d107927]branch-2026-1-0branch-3-0 by
- DARKSEED: Improve the hitbox when picking up gloves.
- 3:31 AM Changeset [dad86e76]branch-2026-1-0branch-3-0 by
- DARKSEED: Fix bug when talking to Sargo for a second time.
- 3:27 AM Changeset [b70bafe4]branch-2026-1-0branch-3-0 by
- WAGE: Fix Signed vs. Unsigned Variable Comparison GCC Compiler Warnings
- 3:06 AM Changeset [a7084c34]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix Compilation
Oct 3, 2025:
- 11:34 PM Changeset [f2bad1d9]branch-2026-1-0branch-3-0 by
- DIRECTOR: Finished documenting D5 keywords
- 8:58 PM Changeset [79b797ca]branch-2026-1-0branch-3-0 by
- SCUMM: MI1 (VGA): Set proper restart game fade out
- 8:34 PM Ticket #16267 (WAGE: Queen Quest appears broken (bad dump?)) created by
- Every time I start Queen Quest, it puts me in a different room. There …
- 8:32 PM Ticket #16266 (WAGE: Wrong window priority in Pyramid of No Return) created by
- If you start Pyramid of No Return and click "Info", the graphics …
- 7:56 PM Ticket #16265 (PLUMBERS: selection boxes are rendered incorrectly in the 3DO version) created by
- Game: Plumbers Don't Wear Ties! (3DO/English) (plumbers-3do) Tested …
- 6:17 PM Changeset [351c3586]branch-2026-1-0branch-3-0 by
- NANCY: Use array-delete in tangram puzzle
- 6:10 PM Changeset [c186181d]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Release image data from surface after upload to OpenGL
- 6:04 PM Changeset [1b1afe95]branch-2026-1-0branch-3-0 by
- ZVISION: Reduce code reuse and improve clarity of function in …
- 6:00 PM Changeset [56fa2736]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Formatting
- 5:15 PM Changeset [231d6a51]branch-2026-1-0branch-3-0 by
- SCI: Validate SCI1 sound headers When parsing a sound resource as …
- 5:15 PM Changeset [922d5480]branch-2026-1-0branch-3-0 by
- SCI: Fix mixing SCI1 sound channels when none exist Several games …
- 4:34 PM Changeset [81a865c1]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add several entries + minor fixes
- 3:39 PM Ticket #16264 (PLUMBERS: 3DO version plays a wrong scene for "He plans a vigorous ...) created by
- Game: Plumbers Don't Wear Ties! (3DO/English) (plumbers-3do) Tested …
- 3:07 PM Ticket #16263 (PLUMBERS: 3DO version crashes during Jane's interview) created by
- Game: Plumbers Don't Wear Ties! (3DO/English) (plumbers-3do) Tested …
- 2:29 PM Changeset [375aea31]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Disabled back TinyGL renderer.
- 2:00 PM Changeset [d6264880]branch-2026-1-0branch-3-0 by
- WAGE: Cover string/string equality test in scripts
- 2:00 PM Changeset [887621bf]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Further work on d4-d5 keyword differences
- 2:00 PM Changeset [389d3b0e]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Added real keyword list extract from D4
- 1:29 PM Changeset [ed9399f1]branch-2026-1-0branch-3-0 by
- VIDEO: Fix warning when building without freetype2
- 12:51 PM Changeset [5c81440e]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Remove not needed code in TinyGL renderer
- 12:42 PM Changeset [942900e]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Small correction for surface creation for TinyGL
- 12:01 PM Changeset [a22aea0f]branch-2026-1-0branch-3-0 by
- TOT: Fixes on original save/load screen
- 11:49 AM Changeset [7f3705e0]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Skip shadow volume rendering if not supported in upper …
- 11:41 AM Changeset [b5aff5ba]branch-2026-1-0branch-3-0 by
- DARKSEED: Fix bug with end-of-day transition while outside.
- 11:36 AM Changeset [ef6efa9e]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Disable shadow volumes for TinyGL. It's slow and a bit …
- 11:03 AM Changeset [acab8019]branch-2026-1-0branch-3-0 by
- TOT: Fixes event handling with skipping frames on animations
- 10:56 AM Changeset [f0159293]branch-2026-1-0branch-3-0 by
- TOT: Fixes flickering text on animations
- 10:42 AM Changeset [f476d822]branch-2026-1-0branch-3-0 by
- WINTERMUTE: W/A Shadow volume rendering
- 10:40 AM Changeset [a9cbcf58]branch-2026-1-0branch-3-0 by
- TINYGL: Corrected stencilOP
- 10:28 AM Changeset [eb86b5b0]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix IDCANCEL result in OnCancel handlers
- 10:22 AM Changeset [1fb65614]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix Mankala Coverity warning The …
- 10:16 AM Changeset [505785fa]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Remove not needed color step in shadow volume
- 9:49 AM Changeset [58d8da11]branch-2026-1-0branch-3-0 by
- TINYGL: Cleanup. Keep aligned with 8 bits stencil buffer.
- 9:41 AM Ticket #16262 (WAGE: Display custom startup image?) created by
- Some of the WAGE games include a StartupScreen (sometimes capitalized …
- 8:49 AM Changeset [935392cb]branch-2026-1-0branch-3-0 by
- DIRECTOR: add carriage return line feed to the TKKG game quirks
- 7:57 AM Changeset [594e4ff5]branch-2026-1-0branch-3-0 by
- TOT: Fixes crash when replaying sound
- 7:33 AM Changeset [db34a414]branch-2026-1-0branch-3-0 by
- TOT: Fixes crashes on bespoke animations
- 6:59 AM Changeset [bdf8e5f4]branch-2026-1-0branch-3-0 by
- TOT: Make a clearer separation between special chars and text. …
- 6:45 AM Changeset [d6b2e365]branch-2026-1-0branch-3-0 by
- TOT: call FlicDecoders readHeader function instead of virtual one. …
- 6:38 AM Changeset [bc33bead]branch-2026-1-0branch-3-0 by
- TOT: refactor palette anim switch case to share common actions. …
- 6:33 AM Changeset [14e6b23c]branch-2026-1-0branch-3-0 by
- TOT: Rework redundant conditions. PVS-Studio: V560
- 4:22 AM Changeset [28434045]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Blend step in shadow voluume is no longer needed
Oct 2, 2025:
- 11:00 PM Changeset [65b0edb4]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Further work on D5+ keywords, added stubs
- 11:00 PM Changeset [9766d228]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add guardrail for Movie::resolveScriptEvent
- 11:00 PM Changeset [b97c82b2]branch-2026-1-0branch-3-0 by
- DIRECTOR: Defer changing the current window until the main loop …
- 11:00 PM Changeset [b34dc9e2]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix regression in Movie::queueEvent Fixes main menu buttons …
- 11:00 PM Changeset [1274e603]branch-2026-1-0branch-3-0 by
- DIRECTOR: Only use unsigned audio for Moa when 8-bit
- 11:00 PM Changeset [bfad1db]branch-2026-1-0branch-3-0 by
- DIRECTOR: Remove multiple inheritance from Window class Previously …
- 11:00 PM Changeset [4ba38f7c]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Allow more than 2 arguments for b_puppetSound Fixes …
- 11:00 PM Changeset [e51ad15]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix detection entry + quirks for pingu1
- 11:00 PM Changeset [c5701936]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add detection for empty 0x0 BitmapCastMembers Fixes …
- 10:03 PM Changeset [50ed368f]branch-2026-1-0branch-3-0 by
- IMAGE: CODECS: Put noise debug output to gvideo debug channel
- 7:38 PM Ticket #16261 (WAGE: Can't type "$" on my Swedish keyboard) created by
- On my keyboard, the "$" character is AltGr+4. I'm unable to type this …
- 7:02 PM Changeset [7edc165e]branch-2026-1-0branch-3-0 by
- CREDITS: Regenerate
- 7:02 PM Changeset [353cdcd2]branch-2026-1-0branch-3-0 by
- NEWS: Add entry for Mort&Phil
- 7:02 PM Changeset [46d8bc20]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Build by default and set to ADGF_TESTING
- 6:55 PM Ticket #16209 (WAGE: No volume control widget in the About dialog) closed by
- fixed: Fixed
- 6:54 PM Changeset [22b7198c]branch-2026-1-0branch-3-0 by
- WAGE: Mark the angine as SFX-only via GUIO
- 6:54 PM Changeset [1e270524]branch-2026-1-0branch-3-0 by
- WAGE: Switch sounds to SFX channel, so the volume controls have effect
- 6:54 PM Changeset [980a8316]branch-2026-1-0branch-3-0 by
- WAGE: Play beep on volume change like in the original
- 6:54 PM Changeset [7bee887a]branch-2026-1-0branch-3-0 by
- WAGE: Implement volume adjustment in AboutDialog
- 6:54 PM Changeset [96e1251c]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Allow event processing override in MacDialog
- 6:54 PM Changeset [fa4debd5]branch-2026-1-0branch-3-0 by
- WAGE: Draw volume control in About dialog
- 6:54 PM Changeset [0f12970c]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Allow MacDialog subclassing
- 6:54 PM Changeset [0798eb9f]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Split blitting and painting for MacDialog
- 4:56 PM Changeset [ab0b2f81]branch-2026-1-0branch-3-0 by
- TOT: Properly free text pointer. PVS-Studio V773 Free the pointer …
- 4:56 PM Changeset [1ca443af]branch-2026-1-0branch-3-0 by
- TOT: Fix inventory loop indexing. PVS-Studio V557 The wrong condition …
- 4:56 PM Changeset [d8d6ee5a]branch-2026-1-0branch-3-0 by
- TOT: Remove redundant initializers. PVS-Studio V519 In copy …
- 4:56 PM Changeset [fc0abd06]branch-2026-1-0branch-3-0 by
- TOT: Amend overlapping ranges in animation depth. PVS-Studio: V695
- 4:56 PM Changeset [75958238]branch-2026-1-0branch-3-0 by
- TOT: Fix update of alternate screen. PVS-Studio: V595 To always check …
- 4:56 PM Changeset [16a57f6c]branch-2026-1-0branch-3-0 by
- TOT: Fix usage of double quotes instead of simple. PVS-Studio: V653
- 4:56 PM Changeset [6752bac8]branch-2026-1-0branch-3-0 by
- TOT: Rework exit mechanism. PVS-Studio: V774, V586
- 4:56 PM Changeset [88dd25a2]branch-2026-1-0branch-3-0 by
- TOT: Remove unnecessary debug line with useless bolean. PSV-Studio: V547
- 3:39 PM Changeset [bce4ff51]branch-2026-1-0branch-3-0 by
- WAGE: Beginnings of custom MacDialog
- 3:39 PM Changeset [ddc3f96]branch-2026-1-0branch-3-0 by
- WAGE: Move dialogs to the Gui class
- 1:42 PM Changeset [c71ca913]branch-2026-1-0branch-3-0 by
- DIRECTOR: add Max&Marie Go Shopping to the detection table
- 1:42 PM Changeset [eaf1d535]branch-2026-1-0branch-3-0 by
- DIRECTOR: add detection entries for "Peter endeckt die Steinzeit" and …
- 12:32 PM Changeset [684bd8c7]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Use color mask in rendering to stencil buffer
- 12:09 PM Changeset [0007b283]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Cleanup in shadow volume
- 11:22 AM Changeset [83995d9b]branch-2026-1-0branch-3-0 by
- TINYGL: Avoid shifting negative values
- 11:21 AM Changeset [eaea2b0e]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix array overrun in Word Search
- 11:21 AM Changeset [c7eaf934]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix error loading minigames
- 11:01 AM Changeset [8caf2f85]branch-2026-1-0branch-3-0 by
- NEWS: Mention Text-to-Speech support in Wintermute
- 10:48 AM Changeset [a4301e50]branch-2026-1-0branch-3-0 by
- BAGEL: MFC: Fix Coverity warnings
- 10:41 AM Changeset [af52a791]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix misc minigame Coverity warnings
- 10:25 AM Changeset [438bb60d]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix misc Coverity warnings
- 10:23 AM Changeset [4815110d]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix gtl Coverity warnings
- 9:51 AM Ticket #16260 (WAGE: Some games seem to be missing fonts) created by
- When starting Messy House, I get lots of warning messages like these: …
- 9:50 AM Changeset [7c44a06c]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix grand_tour Coverity warnings
- 9:48 AM Changeset [c29072c9]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix frame Coverity warnings
- 9:46 AM Ticket #16167 (WAGE: Radical Castle intro sound cut short) closed by
- fixed: I had forgotten that I filed this. I fixed it earlier today. It wasn't …
- 9:45 AM Changeset [bba63de]branch-2026-1-0branch-3-0 by
- BAGEL: METAGAME: Fix bgen Coverity warnings
- 9:12 AM Changeset [a9df1f82]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Split texture path for 2D only and 3D mesh for TinyGL
- 8:18 AM Changeset [ff3dc7fe]branch-2026-1-0branch-3-0 by
- BAGEL: MINIGAMES: Fix hnplibs Coverity warnings
- 5:27 AM Ticket #16259 (WAGE: Lost Skater hangs on startup) created by
- When trying to start Lost Skater, all I get is a black screen and this …
- 5:22 AM Changeset [e05aaff0]branch-2026-1-0branch-3-0 by
- WAGE: Fix cut-off sound effects The size is measured in 16-bit words, …
- 12:37 AM Ticket #16247 (AGI: DDP: Atari ST version is incorrectly detected as DOS version) closed by
- fixed
- 12:31 AM Changeset [a951f992]branch-2026-1-0branch-3-0 by
- AGI: Update Donald Duck's Playground detection entries - Added DOS …
- 12:14 AM Changeset [7eb6f0a4]branch-2026-1-0branch-3-0 by
- DIRECTOR: Further cleanup of keywords - Shapes - playAccell …
Note:
See TracTimeline
for information about the timeline view.
