Timeline



Oct 1, 2025:

11:24 PM Changeset [304c3a20]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: More documentation on D5+ keywords
11:24 PM Changeset [60405ab6]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Further formatting of 'the' keywords table
11:24 PM Changeset [45b8ea1a]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Further cleanup of d4-d5 keyword difference
11:24 PM Changeset [eae2bb1e]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: JANITORIAL: Aligned the version refs in 'the' list
10:19 PM Changeset [6b0b31aa]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Add remaining missing room sfx
8:48 PM Ticket #16258 (SCUMM: DOTT: Suggestion box staying open original bug) created by GermanTribun
This one is an original game bug which is very easy to replicate. In …
3:57 PM Changeset [782e3fb2]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Rhiannon: Curse of The Four Branches' as supported
12:43 PM Changeset [c45a84ba]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Add clock tick-tock sfx
11:36 AM Ticket #16257 (WAGE: Gold Bug! has no "Apple" glyph in its Apple menu) created by eriktorbjorn
Gold Bug! apparently customizes the menu font, because it looks like …
11:35 AM Changeset [1abc5ecf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Poker Coverity warnings
11:24 AM Changeset [5742e077]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Peggle Coverity warnings
11:22 AM Changeset [a4bf4328]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix PDQ Coverity warnings
11:20 AM Changeset [dd6e0fce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Packrat Coverity warnings
11:07 AM Changeset [c24f44ca]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix No Vacancy Coverity Warnings
10:53 AM Changeset [38f23b91]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Maze O' Doom Coverity Warnings
10:48 AM Changeset [c5e29570]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Mankala Coverity warnings
10:38 AM Changeset [eac530bb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Clean up original hack in CMnk::TreeAlgo The …
10:31 AM Changeset [47482218]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Life Coverity warnings
10:26 AM Changeset [55489a42]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Fuge Coverity warnings
10:24 AM Changeset [4a97751]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix DFA Coverity Warnings
10:17 AM Changeset [d0b9d94f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Beacon Coverity warnings
9:26 AM Changeset [5eacfb43]branch-2026-1-0branch-3-0 by sev-
WAGE: Made Design rendering even more robust and added debug output
9:09 AM Changeset [86d01928]branch-2026-1-0branch-3-0 by sev-
WAGE: Made Design drawing more robust castleofert has a seemingly …
6:59 AM Ticket #16256 (WAGE: Missing combat features) created by eriktorbjorn
There are a number of TODO items sprinkled throughout the engine code, …
4:23 AM Ticket #16255 (MYST3: Assertion failure crashes app when using Software 3D Renderer.) created by macca8
Tested with recent macOS Master builds from Buildbot: - Intel x86 …
4:19 AM Ticket #16254 (MYST3: Widescreen Mod now overwrites values stored in ...) created by macca8
Tested with recent macOS Master builds from Buildbot: - Intel x86 …
4:12 AM Ticket #16253 (BACKENDS: OPENGLSDL: Incorrect resize of window when switching out of ...) created by macca8
Tested with recent macOS Master builds from Buildbot: - Intel x86 …
4:05 AM Ticket #16252 (MACOS: Buildbot's Intel x64 daily builds won't open on older versions ...) created by macca8
Currently, Buildbot doesn't produce a compatible Intel x64 daily build …
4:00 AM Ticket #13019 (ZVISION: ZGI: Switching to windowed mode changes the config file’s ...) closed by macca8
fixed: This issue has been fixed in the current daily Master builds.

Sep 30, 2025:

11:27 PM Ticket #16228 (WAGE: Elite Commando hangs on startup) closed by sev-
fixed: Okay, I checked, the file is indeed looks corrupted. I have an updated …
11:17 PM Changeset [fda56f4b]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added WIP list of keywords added in D5 It is a diff …
11:14 PM Changeset [d5f71022]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implemented the version, the username and the …
9:21 PM Changeset [f1fab2f0]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Show scene texr
9:11 PM Changeset [936dbeb7]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Render designs for all entities
5:29 PM Changeset [441c5a06]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: restored sounds in castle for dos
5:29 PM Changeset [64f445a2]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: adjusted gl line width
4:39 PM Ticket #16222 (WAGE: Castle of Ert crashes when going north from the start) closed by eriktorbjorn
fixed: I can't reproduce it any more after the recent fix.
4:15 PM Changeset [c33873e6]branch-2026-1-0branch-3-0 by sev-
WAGE: Fix compilation when ImGui is not available
3:55 PM Changeset [06db2b42]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Initial code for object displaying
3:35 PM Ticket #16251 (MD5: AGS: Barn Runner 5-5 unknown variant) created by webangel3
Barn Runner 5 Ep. 5 seems to be an unknown game {"Barn Runner …
3:08 PM Changeset [5eb8e22f]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Enlist characters, objects and sounds
2:01 PM Changeset [2464d324]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Show scene scripts
2:01 PM Changeset [a8e17996]branch-2026-1-0branch-3-0 by sev-
WAGE: DT: Show list of scenes
11:23 AM Changeset [88095a55]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Crypt Coverity warnings
11:21 AM Ticket #16250 (TETRAEDGE: Syberia 1/2 issues) created by webangel3
The game dont start in OpenGL Mode. In Software mode it will start and …
11:10 AM Changeset [143ba556]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Beacon Coverity warnings
10:59 AM Changeset [0d9a4878]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Battlefish Coverity warnings
10:43 AM Changeset [adcc043]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Barbershop Coverity warnings
10:25 AM Changeset [99342fc1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix ArtParts Coverity warnings
10:16 AM Changeset [e89cf4bf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Archeroids Coverity warnings
9:43 AM Changeset [cca2d76]branch-2026-1-0branch-3-0 by chkuendig
M4: Fix for case-sensitive file systems
9:18 AM Changeset [2062f2be]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: TinyGL: Cleanup
8:40 AM Changeset [a55fcc62]branch-2026-1-0branch-3-0 by sev-
WAGE: Added ImGui-based debugger. Global script is displayed
8:40 AM Changeset [52451a3]branch-2026-1-0branch-3-0 by sev-
WAGE: Fix string operant reading Fixes crash in castleofert when …
7:46 AM Changeset [fa9df220]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fixes animations blocking the UI due to missing event polling
6:45 AM Changeset [06e26235]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
TINYGL: Fixed regression / restored to original code. Current color …
6:39 AM Changeset [bbe4c131]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: TinyGL: Cleanup
4:29 AM Changeset [a8cb2b40]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: TinyGL: Do not flip vertically while doing screenshot
3:02 AM Changeset [d8911697]branch-2026-1-0branch-3-0 by BJNFNE
GOB: fix o7_writeUnknownChildUint16ToGameVariables opcode typo
12:09 AM Ticket #16249 (Rocket Science's "Obsidian" game plays only partially) created by wstrohm
Opening "Obsidian works normally until "Lila" falls into the obsidian …

Sep 29, 2025:

11:21 PM Changeset [efd36c37]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Implement D6+ tempo differences
10:14 PM Changeset [5f16aac]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Made frame stepping more prominent in the logs
10:14 PM Changeset [f72b2f34]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Fix accessing internal palettes In D6+ it is widespread to …
10:14 PM Changeset [bd07545d]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Iterate over scriptInstantiations rather than …
10:14 PM Changeset [db59e32]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Some behaviors may have missing scripts This is …
10:14 PM Changeset [5154572b]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Clarified movie and Xtra file extensions for D6+
10:14 PM Changeset [ebe2547d]branch-2026-1-0branch-3-0 by sev-
BAGEL: Add missing override keyword
8:59 PM Changeset [f644fc0c]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 79.8% …
8:52 PM Changeset [cceb7ded]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 79.8% …
8:43 PM Changeset [4e43d7fd]branch-2026-1-0branch-3-0 by AsciiWolf
I18N: Update translation (Czech) Currently translated at 29.8% (901 …
8:19 PM Ticket #16248 (GRAPHICS: The cursor manager accepts unsupported cursor masks) closed by eriktorbjorn
fixed
8:17 PM Changeset [7555252c]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
GAPHICS: Really test if cursor masks are supported in cursor manager …
7:49 PM Changeset [589aabc]branch-2026-1-0branch-3-0 by NMIError
AGOS: Add MIDI mode GUI option
7:48 PM Changeset [6d32eda8]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Register engine options defaults
5:55 PM Changeset [6a8209ef]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Add SFX mode GUI option
5:55 PM Changeset [7afb2543]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Add some floppy-only SFX
5:55 PM Changeset [3c014c51]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Add sound debug commands
5:55 PM Changeset [f3d8cde3]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Add support for floppy SFX
5:55 PM Changeset [c3236e8f]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Fix menu button sound being cut off
5:55 PM Changeset [d23f08e5]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Add missing SFX for drinking water
5:55 PM Changeset [9826df8]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Stop sound effects when opening menu
5:55 PM Changeset [a88ffc41]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Quick implementation of cutscene skipping with spacebar
5:55 PM Changeset [ca552331]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Prevent clock SFX from overlapping when repeatedly advancing time
5:55 PM Changeset [ac914e64]branch-2026-1-0branch-3-0 by NMIError
AUDIO/MIDI: Add parser function to get current track
5:55 PM Changeset [d187e7d]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Restart room music after package cutscene
5:55 PM Changeset [9ce9a17b]branch-2026-1-0branch-3-0 by NMIError
DARKSEED: Fix bad filename in floppy ending
5:46 PM Changeset [328a2697]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added initial TinyGL renderer code
11:30 AM Changeset [b63a135e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Further m_cEndData conversion
11:14 AM Changeset [413bd4c7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Refactoring out m_cStartDate/m_cEndData usage
10:19 AM Changeset [f8174b76]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix ambiguous sequence of operations (PVS-Studio V567) In …
10:15 AM Changeset [4dfb4d14]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Avoid invalid enum values (PVS-Studio V1016)
9:53 AM Changeset [b1add4c2]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Clear arrays explicitly to make Coverity happy
9:19 AM Changeset [f3418382]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed conditions. Coverity: 1635164, 1635165, 1635168, 1635169
9:11 AM Changeset [fc43358]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Wrap cursor masks in OSystem feature check …
8:52 AM Changeset [5125d0e8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash if quitting when exiting minigame to boardgame
8:52 AM Changeset [bb00b781]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove deprecated ifdef block
8:23 AM Changeset [ffdca3b3]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync with 2D renderer
7:48 AM Ticket #16248 (GRAPHICS: The cursor manager accepts unsupported cursor masks) created by eriktorbjorn
The Mac window manager class recently started using invert masks (for …
7:21 AM Changeset [fba3c95f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix background for Item Dialog Ok button Not sure if …
6:26 AM Ticket #16247 (AGI: DDP: Atari ST version is incorrectly detected as DOS version) created by Thelypody
Game: Donald Duck's Playground Tested ScummVM versions: ScummVM 2.9.1 …
6:14 AM Ticket #16246 (AGI: DDP: F1 help screen is rendered incorrectly in the Amiga version) created by Thelypody
Game: Donald Duck's Playground (1.0C 1987-04-27/Amiga/English) Tested …

Sep 28, 2025:

9:44 PM Changeset [27b96786]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix crash closing backpack log
9:28 PM Changeset [5e3a60d4]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: MOA sound samples seem to be unsigned
8:52 PM Changeset [22bf898a]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: SCUMM: HE: use const_cast
8:36 PM Changeset [23997fe2]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Made beam cursor inversible
8:33 PM Changeset [a14c5b0a]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small cleanup in 3d renderer
8:29 PM Changeset [04ace45b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Added tinygl option feature
8:26 PM Changeset [10a0919b]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: remove redundant semicolons
8:26 PM Changeset [431a61a7]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: remove redundant semicolons
8:26 PM Changeset [17b2365c]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: remove redundant semicolons
8:26 PM Changeset [dfbb2acc]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: remove redundant semicolons
8:26 PM Changeset [ca0b1500]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: remove redundant semicolons
8:26 PM Changeset [f9ab6963]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: DIRECTOR: rename variables to avoid shadowing
8:26 PM Changeset [a61245cc]branch-2026-1-0branch-3-0 by meekee7
JANITORIAL: DIRECTOR: use uint for loop variables
8:22 PM Changeset [f2c6b800]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Fixed all built=in cursor hotpsots
8:02 PM Changeset [d09915ec]branch-2026-1-0branch-3-0 by sev-
WAGE: Remove another mistakenly added game from thje detection table
6:58 PM Changeset [e1c7c4cb]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Commented out for now
6:57 PM Changeset [bee8ad7d]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Build vlink plugin only with wme3d
6:51 PM Changeset [3b4a3084]branch-2026-1-0branch-3-0 by digitall
WINTERMUTE: Fix Unused Variable GCC Compiler Warnings
5:44 PM Changeset [fc7b7c63]branch-2026-1-0branch-3-0 by sev-
WAGE: Remove two non-WAGE games Those come from the same author but …
5:44 PM Changeset [7af81047]branch-2026-1-0branch-3-0 by sev-
WAGE: Do not block inout on playing periodic sounds Fixes bug #16229
5:44 PM Changeset [7abfdcd3]branch-2026-1-0branch-3-0 by sev-
WAGE: Mark ashlandrevolution as demo as well Fixes bug #16220
5:38 PM Ticket #16223 (WAGE: Some games are detected, but are not found when trying to play them) closed by sev-
fixed: Indeed, these are incorrect. The correct titles are doubletrouble and …
5:31 PM Ticket #16229 (WAGE: Sound effects should probably not block user input) closed by sev-
fixed: Fixed, thank you for reporting. Now I will still hold execution …
5:24 PM Ticket #16220 (WAGE: The Ashland Revolution identified as a full game is actually a demo) closed by sev-
fixed: Thanks, fixed
3:47 PM Changeset [9b738d6d]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation of wii target
3:30 PM Changeset [1c433dd6]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation
2:30 PM Changeset [097a2ec3]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Bump save game version
2:26 PM Changeset [0f54f7b9]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restored original engine accessibility - initial support
2:21 PM Changeset [90114aef]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restored DrawLine/DrawRect
2:10 PM Changeset [9c9aa68]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: improved sounds for eclipse for zx
2:10 PM Changeset [55b6c8c3]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: fixed some more zx sounds
2:10 PM Changeset [45c50517]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: added missing sounds for dark
2:10 PM Changeset [a9bf38c4]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: improved sounds for driller amiga/atari
2:10 PM Changeset [b3912db8]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: refactored a bit the movement code to be more precise …
12:32 PM Ticket #16224 (WAGE: The Death Mall demos do not have the ADGF_DEMO flag) closed by eriktorbjorn
invalid: Sorry, it seems I was confused while writing this.
12:11 PM Ticket #15838 (WEB: Demo allocated to wrong section) closed by sev-
fixed: Fixed, thank you for reporting
12:07 PM Changeset [45895f57]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
WAGE: Remove unnecessary #include
11:55 AM Changeset [40d6a3aa]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Disable select all on MacText activation for …
9:35 AM Ticket #13797 (SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool) closed by AndywinXp
fixed: In 99f45887: […]
9:34 AM Changeset [99f45887]branch-2026-1-0branch-3-0 by AndywinXp
SCUMM/HE: FREDDI5: Fix #13797 Yet another case of "surely we don't …
7:23 AM Changeset [a3921859]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation
5:03 AM Changeset [fd8285ee]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added check for empty strings which are part of persistent
4:57 AM Changeset [b91c1b2b]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: Silence signed/unsigned GCC warning I could also have …
2:12 AM Ticket #16245 (SCI: QFG2: Dinarzad Only Offers Metal Worker House Job If You Make ...) created by ArthurWalden
In Quest for Glory 2, I am playing a thief. I waited until Day 2 to …

Sep 27, 2025:

11:52 PM Ticket #16232 (Adventures of Willy Beamish, DOS-EGA German) closed by mduggan
fixed: In a6f49abf: […]
11:51 PM Changeset [a6f49abf]branch-2026-1-0branch-3-0 by mduggan
DGDS: Add Willy Beamish detection entry DE/EGA/3.5" Fixes #16232.
10:17 PM Changeset [e72c1fe4]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Implement 'on move/resize/zoomWindow' D5+ events However, …
10:17 PM Changeset [1bb5f3d9]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Invoke callback for moving/resizing windows
10:17 PM Changeset [723c78b0]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Implement 'on activate/deactivateWindow' D5+ events …
10:17 PM Changeset [37f0ef95]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Invoke callback on activating/deactivating windows
10:17 PM Changeset [2c8615d8]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Added sanity checks to getWindow()
10:15 PM Changeset [0cf90a99]branch-2026-1-0branch-3-0 by SegMash <mashras77@…>
AGI: update KQ1 hebrew fan made checksum
9:27 PM Changeset [a30930d6]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement 'the activeWindow' D5+ system property
9:27 PM Changeset [4ff643ea]branch-2026-1-0branch-3-0 by sev-
GRAPHICS: MACGUI: Added getActiveWindow() method
9:27 PM Changeset [75b2c5ff]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Made sending events to window generic
9:27 PM Changeset [21aa70a6]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Imlpement 'on openWindow' D5+ event handler
9:27 PM Changeset [b6bbb900]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Actually close window when close button is pressed
9:27 PM Changeset [b588b38b]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Implement 'on closeWindow' D5+ event
9:27 PM Changeset [7cd44703]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement 'on mouseWithin' D6+ event handler
9:27 PM Changeset [5173220d]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement 'on mouseUpOutSide' D6+ event
9:27 PM Changeset [02b3aef3]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Fix 'the clickOn' behavior It is set only when there …
9:27 PM Changeset [722eab16]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Clarified 'the clickOn' behavior, 1/2 In the …
9:27 PM Changeset [a9b2af4d]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Remove unused variable
7:27 PM Changeset [194864aa]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added additional check for empty string
7:09 PM Changeset [dbd312ef]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Revert - "Fixed regression for restoring empty strings"
6:14 PM Ticket #16244 (MD5: SCI: Space Quest 5 Floppy unknown variant) created by tristmegistus
The game in 'Space Quest 5 - The Next Mutation (Floppy DOS)\' seems to …
4:38 PM Ticket #16243 (Unknown game variant for ags) created by i30817
The game in 'metro_city_resistance' seems to be an unknown game …
4:35 PM Ticket #16233 (OSystem::setShakePos() vertical shake broken, July regression) closed by bluegr
fixed
4:33 PM Changeset [2472ef30]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
GRAPHICS: Don't constrain too much the game screen The shaking effect …
4:33 PM Changeset [3ff491d2]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
TESTBED: Improve shaking test Make it slower to allow spotting …
4:33 PM Changeset [4204761f]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
TESTBED: Add flag to draw a frame around screen when writing text
4:05 PM Ticket #16242 (AGS: game crash in the combat sequences of 'metro city: resistance') created by i30817
This game combat sequences take you to another screen. I will attach 2 …
2:46 PM Changeset [09c6b600]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Mark 'Reversion 1,2,3' as supported
12:42 PM Ticket #16241 (PRIVATE: Memory leaks) created by eriktorbjorn
Private Eye seems to leak quite a bit of memory. I'm attaching a …
9:15 AM Ticket #16240 (AGS: The Excavation of Hob's Barrow: Audio in cutscenes not finishing ...) created by wojnarabc
Hi, Audio and subtitles in cutscenes sometimes end prematurely, before …
8:13 AM Changeset [47bbb861]branch-2026-1-0branch-3-0 by xTrogwaRx <sergh91@…>
TOON: Correct Gift-O-Matic speed The Gift-O-Matic puzzle is CPU …
7:54 AM Changeset [240cc3d0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Properly initialize Grand Tour statics when dialog opened
6:42 AM Changeset [f94b7267]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash leaving Grand Tour top 10 dialog
6:27 AM Changeset [a2183bb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Use minimal keybindings on Grand Tour window
6:15 AM Changeset [bb27a464]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement GetTextExtent function
6:01 AM Changeset [ba29de42]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix memory overrun adusting grand tour scores table
5:45 AM Changeset [e2afd35a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix memory overrun in Peggleboz
5:25 AM Changeset [89e4b5ec]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
AVALANCHE: Don't crash if quitting ScummVM on the main menu screen
3:39 AM Ticket #16239 (Unknown game variant for wintermute) created by viiri
The game in 'grotter2\' seems to be an unknown game variant. Please …

Sep 26, 2025:

11:11 PM Changeset [4a4e4af9]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement enterMouse and leaveMouse events Testing …
10:15 PM Changeset [3739ed34]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Implement 'on rightMouseUp/Down' handlers properly Now they …
10:15 PM Changeset [187b93ac]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Beginning of window events addition
10:15 PM Changeset [856f9350]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Clarified 'on stepFrame' handler invocation
9:58 PM Changeset [f392eb81]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: improved sounds for driller amiga/atari
9:58 PM Changeset [cfc6cf55]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: renamed some sound index variables and added some sound …
9:58 PM Changeset [1d292f06]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: renamed some sound index variables and added some sound …
9:58 PM Changeset [2364034d]branch-2026-1-0branch-3-0 by neuromancer
FREESCAPE: restore some driller (dos) sounds
6:22 PM Changeset [0bb4ba58]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement deferred image loading in 3D renderer in sync …
5:25 PM Ticket #16238 (SHERLOCK: ROSETATTOO: Exit dialog wrong in Spanish (2.9.1), and now ...) created by LukasThyWalls
Hello. In Secret files of Sherlock Holmes: The Case of the Rose …
5:01 PM Ticket #16237 (SHERLOCK: ROSETATTOO: Text characters issues (in Spanish, maybe others)) created by LukasThyWalls
Hello. In Secret files of Sherlock Holmes: The Case of the Rose …
1:36 PM Changeset [baa2ff01]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Implement the currentSpriteNum movie property
1:25 PM Changeset [be640277]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Correctly pass channelId for new events
12:54 PM Changeset [95e81ee7]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync code with original, related surface create flow
12:00 PM Changeset [99034b69]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Make virtual calls in const/destructors explicit (PVS-Studio V1053)
11:36 AM Changeset [3121c213]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix joystick movement range
11:32 AM Changeset [b84c97b6]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Missed one line for earlier commit for sync with original
11:28 AM Changeset [b86a3c93]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Check malloc result (PVS-Studio V522)
11:28 AM Changeset [82592751]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove redundant checks (PVS-Studio V560)
11:14 AM Changeset [5d6a8c44]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Speed up animation in Packrat
10:28 AM Ticket #16236 (MD5: AGS: Snarl Unknown game variant for ags) created by webangel3
The game in 'Snarl\' seems to be an unknown game variant. Please …
10:25 AM Changeset [b585e0ac]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Fix usage of spaces instead of tabs
9:59 AM Changeset [20c3bec6]branch-2026-1-0branch-3-0 by kelmer <kelmer@…>
TOT: Add keymapper support
8:28 AM Changeset [f5bf40b0]branch-2026-1-0branch-3-0 by mikrosk
CONFIGURE: Use REDUCE_MEMORY_USAGE also for Atari target
6:29 AM Changeset [170549df]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Bump save game and add few more pending entries
6:29 AM Changeset [e9025af4]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore original code and compatibility back with older …
6:13 AM Changeset [3ef20678]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restored WA for savegame and keep it for a bit longer
5:05 AM Ticket #16235 (WAGE: The Village is missing its "About" menu item) created by eriktorbjorn
The Village has no "About" menu item in the Apple menu. The original …
4:57 AM Ticket #16234 (WAGE: Wrong character encoding in Apple menu) created by eriktorbjorn
I don't know if this is a WAGE or a Macgui bug, but I assume there …
Note: See TracTimeline for information about the timeline view.