Timeline



Sep 7, 2025:

11:59 PM Changeset [60f053ff]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Refactor setField/setProp, returning void This is a …
11:52 PM Ticket #14911 (SCI: QFG4: Brief Display and No Audio at Bushes) closed by sluicebox
invalid: This is original behavior due to missing resources. QFG4 CD is …
11:33 PM Ticket #15320 (SCI: KQ6: Volume settings do not change the volume of videos) closed by sluicebox
fixed: Fixed in bbeea33ff47d3585000968a755733899650db3bd Thanks for …
11:31 PM Changeset [bbeea33]branch-2026-1-0branch-3-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ6 AVI videos not using volume settings Fixes bug #15320
11:27 PM Changeset [98d78bcd]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added stubs for the rest of sprite thickness flags
11:27 PM Changeset [a150ea2e]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: LINGO: Added D6 Sprite properties
11:27 PM Changeset [9394209c]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Added Sprite flags hid in thickness That byte contains …
10:54 PM Ticket #15880 (SCI: Cut-off door close-sound in LSL6 Hi-Res) closed by sluicebox
fixed: Fixed in 2842442e389b0d8b4ac01ec05c8aae84626db3eb This is a weird one …
10:48 PM Changeset [2842442e]branch-2026-1-0branch-3-0 by sluicebox <22204938+sluicebox@…>
SCI32: Fix LSL6HIRES bathroom door sound Fixes bug #15880
10:15 PM Changeset [5026d139]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Implement hack to smoothen scrolling Examples of scenes …
10:15 PM Changeset [dff86f58]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix scene transition glitch from 160 to 200 Removed …
10:15 PM Changeset [108ecf3d]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Additional changes in SceneObjectList::draw() Brings code …
10:15 PM Changeset [8eb46bdb]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Minor fixes to Scene 840 (Inside Boat Rental shop) …
10:15 PM Changeset [84feaa94]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix for scrolling in scene 710 (beach) This …
10:15 PM Changeset [f1261e5c]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Scrolling related fix for Scene 600
10:15 PM Changeset [0a729983]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Restore missing credits line The "Tsage developed …
10:15 PM Changeset [991fb0f7]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Gun training (Scene 225) scroll fix
10:15 PM Changeset [85462c9b]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Fix bad palette state after use of fader Fixes a black …
10:15 PM Changeset [3011d21c]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Minor fixes for intro scenes 150 and 160
10:15 PM Changeset [d2957ed1]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Improve code readability for transitions to/from black
10:15 PM Changeset [926afa65]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix intro text message not displaying for scene 160 …
10:15 PM Changeset [a8cce54b]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix car overlaying over scenery in scene 125 This …
10:15 PM Changeset [df2fe81e]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Logo screens' popup prompt related fixes Clicking …
10:15 PM Changeset [14bdcfc5]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Show an error when trying to copy from empty source surface …
9:14 PM Ticket #15177 (SCI: LSL5: Drawing issues when using the "?" icon) closed by sluicebox
wontfix: This script bug is original behavior in many SCI games, but it's …
8:49 PM Ticket #15732 (SCI: ECOQUEST1: Possible timing glitch when Flesh-Eater is first introduced) closed by sluicebox
fixed: Fixed in: 576f2cd03325a4bcab429d4ae66bdc288c9830b5 There were two …
8:13 PM Ticket #16193 (HYPNO: Missing or incorrect sounds in the Spider-Man: The Sinister Six demo) created by ccawley2011
The following sounds are played by the original executable, but not in …
6:49 PM Changeset [576f2cd0]branch-2026-1-0branch-3-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix ECO1 speeds in Flesh-Eater scene Fixes bug #15732
4:41 PM Ticket #16192 (HYPNO: Shocker remains clickable after talking to him in the demo) created by ccawley2011
In the demo of Spider-Man: The Sinister Six, after going through all …
4:36 PM Changeset [5819a886]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 76.5% …
4:33 PM Ticket #16191 (HYPNO: Missing fadeouts in Spider-Man: The Sinister Six) created by ccawley2011
These can be seen with with the original executable in the demo's main …
2:51 PM Ticket #16151 (Unknown game variant for ags) closed by tag2015
2:51 PM Ticket #16150 (Unknown game variant for ags) closed by tag2015
12:01 PM Changeset [ef6c6fb7]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Fix sound effects not playing in some scenes An example was …
11:27 AM Changeset [56824c92]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix assert rendering General Store text
11:18 AM Changeset [30c08f3a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix assert in Poker Options dialog
10:30 AM Changeset [9faef8d6]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix music fading using global sounds A new game is …
10:29 AM Ticket #16190 (TWP: Ransome unbeeped DLC doesn't work) created by webangel3
Hi, the DLC Ransom *unbeeped* doesnt work (in all language …
9:19 AM Changeset [906d8af6]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 99.4% …
8:12 AM Changeset [0bc45f05]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
ALL: Remove leftover reference to removed license
7:07 AM Changeset [378be513]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Better fix for redrawing Poker Hold buttons
7:07 AM Changeset [03b4809a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hack to redraw child controls after window paint This …
7:07 AM Changeset [0f998d64]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove manual update of Poker hold buttons
5:30 AM Changeset [e8c8161]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 99.4% …
3:26 AM Ticket #16189 (Android build is broken) created by i30817
https://buildbot.scummvm.org/#/builders/23/builds/15550 Seems like …

Sep 6, 2025:

11:29 PM Changeset [a1b6d4bf]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Remove redundant C-style void params
11:29 PM Changeset [3accfdce]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Switch more types to the ScummVM ones
11:29 PM Changeset [782c9d09]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Remove unused typedefs
11:29 PM Changeset [2aa1b77]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Use built-in boolean types
11:29 PM Changeset [5cb38108]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Remove unused typedefs
11:29 PM Changeset [89ee4b14]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Switch more variable types to the ScummVM ones
11:29 PM Changeset [e801b4e6]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: BYTE/UBYTE -> byte, WORD/USHORT -> uint16, LPLONG -> long *
10:15 PM Changeset [ee88f8d5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix initialization of statics in Packrat
10:13 PM Changeset [f7176640]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: LPCSTR/LPCTSTR -> const char *, LPSTR/NPSTR -> char *
10:07 PM Changeset [919e48d9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove pointer references from GDI object classes
10:02 PM Changeset [c89c9cc7]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Fix parameter type
10:02 PM Changeset [7bdda2ff]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Fix change from conflict resolution
10:02 PM Changeset [49688b99]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: LPVOID -> void *
10:02 PM Changeset [2254bfc0]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: LPINT -> int *, Fix spacing
10:02 PM Changeset [517514c6]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Fix the parameter types of LineDDA()
10:02 PM Changeset [6e1be64f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: INT -> int, SIZE_T -> size_t, LONG -> long
10:02 PM Changeset [f03c0fb7]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: CHAR -> char and FLOAT -> float
10:02 PM Changeset [28448b5f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: DWORD -> uint32
10:02 PM Changeset [8ece46c]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: VOID -> void
10:00 PM Changeset [4aece3f7]branch-2026-1-0branch-3-0 by ccawley2011
ALL: Remove unused GNU FreeFont files
10:00 PM Changeset [19382399]branch-2026-1-0branch-3-0 by ccawley2011
GUI: Use NotoSans for all languages
9:54 PM Changeset [ddcfe9a5]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix "backuping media" command in totSub New game variables must …
9:54 PM Changeset [b80a173d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add an English version of Adibou 2 Read/Count 4-5 years
9:54 PM Changeset [f5ae8a25]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Rename oPlaytoons_F_1B -> "oPlaytoons_createButton"
9:54 PM Changeset [8a8357a5]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix "part == -1" case in o2_getTotTextItemPart This case should …
9:54 PM Changeset [781ac276]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Rename Hotspots::_hotspotText to "hotspotTTSText" To avoid …
9:54 PM Changeset [029d567]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Implement "copy previous env" command in totSub (Adi4)
9:54 PM Changeset [8db1f33]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add more opcodes related to Adi4 applications
9:54 PM Changeset [560eda12]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add o7_startAdi4Application opcode (Adi4)
9:45 PM Changeset [9c99969a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix pointer to int cast in HodjPodj
9:43 PM Changeset [3cfdade1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix incorrect cast in LineDDA call
9:38 PM Changeset [099a3b5b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Fix case fall throughs
7:53 PM Changeset [91bc6f36]branch-2026-1-0branch-3-0 by SegMash <mashras77@…>
AGI: Add detection entry for the Hebrew fan made version of KQ1
7:31 PM Changeset [9b166d5a]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 75.8% …
7:05 PM Ticket #16188 (DIRECTOR: Gadget fully playable with minor glitches) created by wojnarabc
Hi, Gadget: Invention, Travel & Adventure (Windows/English) is fully …
6:55 PM Changeset [a61b79b3]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 74.5% …
6:50 PM Changeset [98325a8a]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 74.2% …
6:06 PM Changeset [67b59041]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 73.5% …
5:52 PM Changeset [4a31589a]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Added some documentation
5:51 PM Changeset [549af04e]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated Wine fonts to their latest version Only ms_sans_serif …
5:51 PM Changeset [87783fe8]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated Noto family to its latest version Multi-PR to update …
5:51 PM Changeset [3d48ccd3]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated MaterialSymbolsSharp font to its latest version …
5:49 PM Changeset [2c5ec7f2]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated Liberation family to its latest version Multi-PR to …
5:49 PM Changeset [fe24ed09]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated GoMono family to its latest version Named version: …
5:48 PM Changeset [913ca153]branch-2026-1-0branch-3-0 by IlDucci
FONTS: Updated GNU FreeFont family to its latest version The upstream …
5:34 PM Changeset [49d51cff]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
BAGEL: Fix signed/unsigned warnings
2:56 PM Changeset [95b1a83e]branch-2026-1-0branch-3-0 by digitall
GUI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
12:50 PM Ticket #16187 (MD5: DIRECTOR: Critical Path Unknown game variant) created by webangel3
The game in 'Criticalpath\' seems to be an unknown game variant. …
12:10 PM Changeset [e3c3556b]branch-2026-1-0branch-3-0 by leny100
GUI: Renumerate Platform enum with the help of GUIO_PLATFORM_PREFIX …
12:10 PM Changeset [06200f79]branch-2026-1-0branch-3-0 by leny100
GUI: Fix platform related macro expansion on MSVC compiler
12:10 PM Changeset [47b4ea4]branch-2026-1-0branch-3-0 by leny100
GUI: Rework adding additional platforms for gui options
12:10 PM Changeset [104a2c81]branch-2026-1-0branch-3-0 by leny100
GUI: JANITORIAL: Add comments for gui options and platform functions
12:10 PM Changeset [999d2518]branch-2026-1-0branch-3-0 by leny100
SCI: Add additional platforms (as gui options) for Gabriel Knight 1
12:10 PM Changeset [aa9973aa]branch-2026-1-0branch-3-0 by leny100
GUI: Add gui options for additional platform detection
12:10 PM Changeset [868a582f]branch-2026-1-0branch-3-0 by leny100
GUI: Restrict platform selection based on detection tables Restrict …
11:54 AM Ticket #16186 (King’s Quest IV: The Perils of Rosella Retold (VGA + Talkie) ...) created by webangel3
Hello, this new version from the "Kings Quest 4" remake is recognized …
10:40 AM Changeset [6f2556a8]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix AmigaOS compilation
10:20 AM Changeset [3b7fa3ee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix shutting down ScummVM from minigame options dialogs
10:16 AM Changeset [c5f84880]branch-2026-1-0branch-3-0 by sev-
ZVISION: Remove unused variable
10:16 AM Changeset [8bb8f8f2]branch-2026-1-0branch-3-0 by sev-
BAGEL: Add missing override keywords
10:12 AM Changeset [66aab0fe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Properly free settings file after loading on startup
10:12 AM Changeset [f05e5d37]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Invalidate controls when EnableWindow called
10:12 AM Changeset [3f7c4306]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Redraw Poker Hold buttons after pressing …
10:12 AM Changeset [77b7e023]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Init statics for Poker
10:12 AM Changeset [c8efcaab]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Poker screwing up the palette The minigame …
10:12 AM Changeset [98a62576]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Create separate _systemPalette and _currentPalette
10:12 AM Changeset [bc93ea2b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Word Search scroll button
10:12 AM Changeset [a7abfc6f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Don't countdown in Riddles whilst clue speech playing
10:12 AM Changeset [f08c1f9e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Peggleboz statics init
10:12 AM Changeset [9fa75330]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Shift popping old window to very end of DestroyWindow …
10:12 AM Changeset [806e9cc8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Keybinding fix for Guessing Game We have automatic …
10:12 AM Changeset [07aca12f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Extra PDQ main window initialization
10:12 AM Changeset [9b445926]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Tweak when popping window stack in DestroyWindow The …
10:12 AM Changeset [84550aa1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash doing multiple Guessing Game guesses …
10:12 AM Changeset [7e1a3d5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Dialog handling Return & Escape key defaults
10:12 AM Changeset [461440c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash opening Guessing Game guess dialog I …
10:12 AM Changeset [39bca40c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing CDialog DDX_Text
10:12 AM Changeset [769cb023]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Use default font for dialog templates with no font
10:12 AM Changeset [c4322bc3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Use minimal keybinding for The Guessing Game
10:12 AM Changeset [d3a996c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Add missing Packrats setup block It's absense was …
10:12 AM Changeset [84a73dd9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Init statics for Packrat
10:12 AM Changeset [e5e0037c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Maze O Doom text assert
10:12 AM Changeset [bf5dcc38]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix sound failure on Mankala new game
10:12 AM Changeset [4fa24c0a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Init statics for Life
10:12 AM Changeset [0d6f99b9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix text dimensions asserts in Life startup
10:12 AM Changeset [eeb03d2d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Init statics for Fuge
10:12 AM Changeset [58c5f224]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Init statics for Garfunkle
10:12 AM Changeset [88bf8c70]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix scroll button crash in DFA due to missing bitmap
10:12 AM Changeset [e63e9f4a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Add support for SND_MEMORY in-memory sounds This is …
10:12 AM Changeset [4d165f53]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Don't show mallet cursor after DFA game ends
10:12 AM Changeset [7e199931]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Initally disable Continue in Cryptograms menu
10:12 AM Changeset [b59fdb4c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Disable normal keybindings for Crypograms Just in …
10:12 AM Changeset [33c42895]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Initialise local statics to fix palette crash
10:12 AM Changeset [4e4ff6d4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix checkbox button's X drawing beyond box edge
10:12 AM Changeset [fe5e813a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix sound effects in Battlefish
10:12 AM Changeset [538aca34]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Battlefish animation fixes
10:12 AM Changeset [0bf4c1d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Properly honor SelectPalette's bForceBackground The …
10:12 AM Changeset [8d64745c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Simplify ArtParts CopyPaletteContents
10:12 AM Changeset [893e6515]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix ArtParts startup crash
10:12 AM Changeset [f05fb586]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of proper RealizePalette implementation The …
10:12 AM Changeset [ec957438]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: ArtParts statics cleanup for proper init
10:12 AM Changeset [a7baa84d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Better fix for ArtParts palette init I realized …
10:12 AM Changeset [6589636b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix ArtsPart teardown crashes The LoadArtwork …
10:12 AM Changeset [99e0d65c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Only save profile settings once on exit
10:12 AM Changeset [a24eca39]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Finishing modal dialog should call DestroyWindow …
10:12 AM Changeset [4b0d7cb4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement scrollbar functions for Archeroids options dialog
10:12 AM Changeset [4d751d7a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fixed volumne indicator in Audio Settings dialog
10:12 AM Changeset [0eab95be]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove deprecated sound.h
10:12 AM Changeset [59b1d3b1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove message consumer from DestroyWindow This was …
10:12 AM Changeset [a3ad83a3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fixed minimal keymapping preventing Enter working in …
10:12 AM Changeset [ef0d86f3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Finally figured out view destruction
10:12 AM Changeset [41af49e6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fixes for CDocument::OnCloseDocument This includes some …
10:12 AM Changeset [a1f060de]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Force redraw window and all children on WM_ACTIVATE This …
10:12 AM Changeset [1151f37c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove incorrect assert in HookKeyboard
10:12 AM Changeset [02ffb12c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Switch to minimal keybindings when an edit field is …
10:12 AM Changeset [75cf4ac9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Setting up keybinding modes
10:12 AM Changeset [e4265d02]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix movie playback The movie playback bypasses the …
10:12 AM Changeset [3fed4c23]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix aqua highlight box in Zoom map
10:12 AM Changeset [ac7df7ac]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Constify a few Garkfunkle arrays
10:12 AM Changeset [89bcc035]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing override keyword
10:12 AM Changeset [561252e2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix remaining compiler warnings
10:12 AM Changeset [2c328ea9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement OnNcDestroy I was getting an error in Fuge, and …
10:12 AM Changeset [9b0c4577]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Miscellaneous minigame globals fixes
10:12 AM Changeset [c2f381e7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Move dfa globals to class fields
10:12 AM Changeset [3f500eaf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix DoWaitCursor shadowing warnings
10:12 AM Changeset [bfa30f59]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Beacon minigame warnings
10:12 AM Changeset [3c8732d5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move ZoomMap global crects to class fields
10:12 AM Changeset [7206c37]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move Store global crects to class fields
10:12 AM Changeset [57a6adf5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move GTL Rules dialog CRect globals to class fields
10:12 AM Changeset [35733696]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix Pawnshop global statics
10:12 AM Changeset [101a88db]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix constant string casts to char *
10:12 AM Changeset [aa86e173]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove Grand Tour static rects
10:12 AM Changeset [1ba8d947]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: HodjPodj/MovyTmpl cleanup
10:12 AM Changeset [b4c55fd8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move Notebook statics to class fields
10:12 AM Changeset [52688e78]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move backpack statics to class fields
10:12 AM Changeset [bd7ec41b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove ifdefs and handler cast in Rules dialog
10:12 AM Changeset [c1d1f3b7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove global CRect statics for Rules dialog
10:12 AM Changeset [87ad96db]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix const loss warning in Surface
10:12 AM Changeset [c1f0bfdc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix YIterator working on an empty surface This can happen …
10:12 AM Changeset [fa3d9961]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hopefully fixing LPCSTR casting warning in loadCursor
10:12 AM Changeset [10a76f78]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove unused variables
10:12 AM Changeset [b30bcc5e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactor around CFrameWnd global CRect for param default
10:12 AM Changeset [c01689af]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix displaying Grand Tour dialog after closing Top 10 …
10:12 AM Changeset [36befc83]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Standardising WM_ACTIVATE triggering
10:12 AM Changeset [d0ad3419]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash opening Grand Tour top 10 dialog
10:12 AM Changeset [24c8cc64]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: SendMessageToDescendants shouldn't pass msg to parent itself
10:12 AM Changeset [3c030090]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: RedrawWindow should invalidate affected child controls …
10:12 AM Changeset [a63e23ce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix initial rendering of radiobuttons in Grand Tour dialog
10:12 AM Changeset [a0b92c74]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash shutting down from Grand Tour window
10:12 AM Changeset [857472ef]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix quitting ScummVM from boardgame
10:12 AM Changeset [43cbb99c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Implement generic keybinding function in EventLoop To keep the …
10:12 AM Changeset [429da743]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove unused Mankala code
10:12 AM Changeset [6a607761]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDocument::OnCloseDocument
10:12 AM Changeset [a608f27b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Cleanup CHodjPodjWindow::OnActivate
10:12 AM Changeset [46cfbe0f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Implement Mankala save state data
10:12 AM Changeset [7354436c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove the unused SaveDIB function
10:12 AM Changeset [339d5e6c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove the deprecated BitmapToDIB function
10:12 AM Changeset [18fdff9a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove various misc ifdef blocks
10:12 AM Changeset [e03cab84]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Standardize minigame & metagame dll entry point files
10:12 AM Changeset [ca5c1426]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Removing NODEEDIT blocks
10:12 AM Changeset [8f27b9e4]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix rest of the unused variable warnings
10:12 AM Changeset [151e5540]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix more unused variables warnings
10:12 AM Changeset [f66460cc]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix regression
10:12 AM Changeset [ee1b9a55]branch-2026-1-0branch-3-0 by sev-
BAGEL: Properly initialize struct
10:12 AM Changeset [0c488c1a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Removing BAGEL_DEBUG blocks
10:12 AM Changeset [34a2a670]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Further return statement cleanups
10:12 AM Changeset [f29374dd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Further return statement cleanups
10:12 AM Changeset [47e9c834]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Cleaning up TRUE/FALSE return statements
10:12 AM Changeset [4ea75616]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactor CRuntimeClass to not have a constructor
10:12 AM Changeset [b7348164]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove RECT global constructor
10:12 AM Changeset [99a9e92]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Standardize on WPARAM/LPARAM params for hook procs
10:12 AM Changeset [b633fd40]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix few "unused variable" warnings
10:12 AM Changeset [827adb73]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix ocasional "warning: unused typedef 'ThisClass'" This pops …
10:12 AM Changeset [2470a738]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing override keywords
10:12 AM Changeset [de9f86c5]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing virtual destructors
10:12 AM Changeset [3b2b9c97]branch-2026-1-0branch-3-0 by sev-
BAGEL: Replace MSVC-ism with a portable function
10:12 AM Changeset [02f51e77]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix compilation
10:12 AM Changeset [cc5a4d5f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Stop metagame quitting when returning from minigame
10:12 AM Changeset [dbe427fe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Use SetActiveWindow in doModal call
10:12 AM Changeset [7647f250]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix showing main menu after exiting metagame
10:12 AM Changeset [3930d808]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix passing back metagame result to main menu
10:12 AM Changeset [f7939bcf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactoring window closing events on WM_QUIT
10:12 AM Changeset [bb32e465]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Enable passing minigame to run from boardgame Though …
10:12 AM Changeset [6d0cabe9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix setting _quitFlag when returning to parent CWinApp
10:12 AM Changeset [7e7faeb9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash on exit
10:12 AM Changeset [10cbf3e8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix restoring savegames
10:12 AM Changeset [47d68274]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove deprecated restgame.cpp
10:12 AM Changeset [6612aac3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Hooking in savegame read code
10:12 AM Changeset [69030ddd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix populating data for saving
10:12 AM Changeset [67a3bf6b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fixes for restore dialog display
10:12 AM Changeset [48dba205]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix CEdit handling uppercase input
10:12 AM Changeset [364e762a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Support ShowWindow(SW_SHOW)
10:12 AM Changeset [b133339d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove CBfcMgr param from SaveGame
10:12 AM Changeset [b9fcd691]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix dialogs using a -1 modal result
10:12 AM Changeset [0b95fc6e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move savegame logic to new metagame/saves/ folder …
10:12 AM Changeset [c945009e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Savegame dialog code
10:12 AM Changeset [2dc58fce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding sync methods for savegame structures
10:12 AM Changeset [e54c8af6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix exiting metagame via the options menu There are …
10:12 AM Changeset [ccd0ee00]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWinApp::CloseAllDocuments
10:12 AM Changeset [94c05713]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix quitting during player movement animation
10:12 AM Changeset [23ac25c7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove spinner animation Reviewing the original game …
10:12 AM Changeset [fcd21449]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix crash opening Backpack
10:12 AM Changeset [8a660962]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix blitting from non 0,0 sources
10:12 AM Changeset [3b57a871]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented several misc CDC functions
10:12 AM Changeset [08e4fdcf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement SelectClipRgn to reset the clip rect
10:12 AM Changeset [c548e15d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Clip rect is in device pixels, not logical pixels That …
10:12 AM Changeset [d14cda34]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Clip rect is in device co-ordinates, not logical co-ordinates
10:12 AM Changeset [25bd238d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix animation of turn number
10:12 AM Changeset [712f3b0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: ConfMan flag to jump straight to boardgame on startup
10:12 AM Changeset [cbda73a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further fixes for viewport org rendering The boardgame is …
10:12 AM Changeset [6c8e00b1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Making fixes to how viewport origin is applied I had the …
10:12 AM Changeset [b7c42515]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Proper field init for CBsuBar
10:12 AM Changeset [9aee3b74]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allow for viewport in blit asserts
10:12 AM Changeset [cdb1283c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further work on viewport-adusted blitting
10:12 AM Changeset [7719a6b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Redeveloping ClippedSurface for viewport handling All …
10:12 AM Changeset [16fe53e1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Furhter viewport org methods
10:12 AM Changeset [45e09303]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Starting on viewport org implementation
10:12 AM Changeset [5fe997f3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::IntersectClipRect
10:12 AM Changeset [10f6b293]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix CGtlView::OnUpdate not being called
10:12 AM Changeset [3960f25d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented CDC map mode, LPtoDP, and DPtoLP
10:12 AM Changeset [a1ee51e3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Hardcode free memory checks
10:12 AM Changeset [d6160fb3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Switch document view methods back to using POSITION iterator
10:12 AM Changeset [7188da6f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Stubbed skeleton for viewport org functions
10:12 AM Changeset [58539542]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: View paint dispatch code
10:12 AM Changeset [62c00249]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Metagame setup
10:12 AM Changeset [cdfb92ab]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CFrameWnd::InitialUpdateFrame
10:12 AM Changeset [f5643852]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix incorrect .gtl file trying to be loaded
10:12 AM Changeset [2ff440db]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further view/document functions
10:12 AM Changeset [ec51c867]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further view/document code
10:12 AM Changeset [691788b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: CNode struct cleanup
10:12 AM Changeset [c84c34de]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Startup fixes
10:12 AM Changeset [400f952d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: More frame creation code
10:12 AM Changeset [9d3c783e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing frame creation
10:12 AM Changeset [ac7ee216]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginning to add code needed for OnFileNew
10:12 AM Changeset [d76114f6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Skeleton CDocManager class
10:12 AM Changeset [7a139eed]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of support for embedded CWinApp The boardgame …
10:12 AM Changeset [4f9267e0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix Main Menu button not showing on Zoom map
10:12 AM Changeset [35864dfa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Add missing RunMeta call to start boardgame
10:12 AM Changeset [36e1499f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Stop showing rectangle around radio button text
10:12 AM Changeset [7b22f180]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Hack to set radio button groups in Boardgame options …
10:12 AM Changeset [f51363b8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd::SetDlgItemText
10:12 AM Changeset [98491837]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix card sound hang in Barbershop In Hodj, the …
10:12 AM Changeset [8ad7b02a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove deprecated DLL functions
10:12 AM Changeset [e443f7ca]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Add OnIdle to call CBofSound::audioTask
10:12 AM Changeset [899a08b9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix null sound crash in Barbershop
10:12 AM Changeset [3f5b02c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Hodj handling in CBofSound::handleMessages
10:12 AM Changeset [61d6a2a4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle brush BS_HOLLOW in Rectangle
10:12 AM Changeset [1db288f9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing FrameRect for R2_NOT draw mode
10:12 AM Changeset [3bc2f9e3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix hang using PeekMessage with PF_REMOVE | PF_NOYIELD
10:12 AM Changeset [dececac0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Stub for CDC::SetROP2
10:12 AM Changeset [bb3d33dd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix closing ScummVM window from Archeroids The new …
10:12 AM Changeset [0ffb03a8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Move _cursorPos setting in EventLoop Archeroids isn't …
10:12 AM Changeset [2b452b85]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: pause animation for Archeroids death animation
10:12 AM Changeset [f437f59e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix color for FrameRect rectangles
10:12 AM Changeset [25aaf95e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Give priority to current directory This fixes an error in …
10:12 AM Changeset [347ea27c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: CDC::GetPixel must return RGB, not palette index
10:12 AM Changeset [a43d1e6b6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix color palette rendering in Beacon
10:12 AM Changeset [be08c755]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix CWnd::UpdateWindow to only check for wnd's own …
10:12 AM Changeset [6fb9f6ce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Workaround for when CBmpButton size is too small for …
10:12 AM Changeset [5df312d2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding an explicit list of wnds to be repainted …
10:12 AM Changeset [23d76f73]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix assert getting boardgame dialog bounds The font …
10:12 AM Changeset [c2cde523]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix blitting asserts when no src specified
10:12 AM Changeset [d2fcea41]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix GetDC returning persistant Wnd DC
10:12 AM Changeset [fdcd601b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix missing Score/Total Score line in PDQ
10:12 AM Changeset [d42b4acc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix font size for PDQ text
10:12 AM Changeset [f4ca267]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash on quit when minigames launched directly
10:12 AM Changeset [89e183c7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash for 0 width sprites The original's …
10:12 AM Changeset [e3824f5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix stalls and crashes when shuttind down I'll be …
10:12 AM Changeset [4c9ab640]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix memory overrun in Packrat creating sprite masks
10:12 AM Changeset [80964f10]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Avoid memory overruns in Font::drawChar
10:12 AM Changeset [1a9783f1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Implement Cryptograms LZSS decompression
10:12 AM Changeset [eeeb76a5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement GetSystemMetrics needed for Mankala
10:12 AM Changeset [c89ab4d9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix midi error starting Mankala
10:12 AM Changeset [e3f0bff8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Mankela startup TODO
10:12 AM Changeset [104fde2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Changing Cryptograms char * to const char *
10:12 AM Changeset [101799c2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash when quitting Fuge a second time
10:12 AM Changeset [f152478e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Further button owner draw removal fix
10:12 AM Changeset [7b319693]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add further brush stock objects
10:12 AM Changeset [a06bd274]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix buttons getting owner draw removed in game …
10:12 AM Changeset [e578ea81]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix drawing subclassed buttons when button pressed
10:12 AM Changeset [341b4470]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Do immediate repaint of buttons on button release
10:12 AM Changeset [4d6ff1f4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove deprecated assert from GetDC
10:12 AM Changeset [8183cef1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix crash on exit due to Word Search globals
10:12 AM Changeset [94b22696]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix selection nighlighting in Word Search
10:12 AM Changeset [bd786807]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix drawing disabled buttons
10:12 AM Changeset [7f876129]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix assert closing ScummVM when in Archeroids
10:12 AM Changeset [0f5e375a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Shift where frame update check is done Previously it was …
10:12 AM Changeset [e137ef9b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Prune duplicate sequential mouse move events
10:12 AM Changeset [ccffff20]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix PeekMessage querying upcoming events Previously, …
10:12 AM Changeset [ae93b939]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: CEdit improvements
10:12 AM Changeset [b780d162]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle functions with string nCount = -1
10:12 AM Changeset [99283e9c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added GetSysColor case for Riddles
10:12 AM Changeset [e39efebe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix animations in Garfunkle
10:12 AM Changeset [860f1ab9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add GetSysColor case for Garfunkle
10:12 AM Changeset [1c482a69]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Guard against trying to delete the _defaultBitmap I had …
10:12 AM Changeset [58830031]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Don't paint or send messages to hidden controls
10:12 AM Changeset [9fa6a2e9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle ShowWindow(SW_HHIDE)
10:12 AM Changeset [92f25f40]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove duplicated CBitmap Attach/Detach
10:12 AM Changeset [e621ec62]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement handle map for CGdiObject Attach/Detach
10:12 AM Changeset [f989e74e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Standalone stretch blit functions
10:12 AM Changeset [20aca820]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Beacon crash on exit
10:12 AM Changeset [2d2bf133]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CPalette::AnimatePalette
10:12 AM Changeset [93287ae3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::GetPixel
10:12 AM Changeset [cf58a767]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement LineDDA
10:12 AM Changeset [5a59edea]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix Beacon startup crash
10:12 AM Changeset [6d704d87]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix ifstream::getline line termination
10:12 AM Changeset [73afa09b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change ifstream class to use OpenFile function This …
10:12 AM Changeset [f4ef21aa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix badly written DuplicatePalette
10:12 AM Changeset [260535e2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Make the movies play full screen
10:12 AM Changeset [a31239a3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix opening files with ..\ relative paths
10:12 AM Changeset [2337ff0a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix returning to main menu from Grand Tour
10:12 AM Changeset [a61aeb6b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix changing radio buttons
10:12 AM Changeset [9af0dba2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: In progress unselecting other radiobuttons
10:12 AM Changeset [5dcb38f0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Functionality for radio buttons
10:12 AM Changeset [c972920]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Animate dice rolls in No Vacancy
10:11 AM Changeset [ccbea19a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove non-ascii char from dialog.cpp
10:11 AM Changeset [1d4221bd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Yet more fixing to transparency palette mapping The …
10:11 AM Changeset [84b927f5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further palette map transparency handling
10:11 AM Changeset [57e5a647]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement checkbox checked triggering
10:11 AM Changeset [87cb5f99]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix transparency mapping when palette has multiple White …
10:11 AM Changeset [28c3c28a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::SetStretchBltMode Though currently it just …
10:11 AM Changeset [fbe30384]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix random number generation
10:11 AM Changeset [e3efbec8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: LoadString not properly terminating strings
10:11 AM Changeset [e9d1c1df]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix music playback to use SMF decoder
10:11 AM Changeset [8278e907]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix using null LoadCursor call to hide cursor
10:11 AM Changeset [0c3c1015]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix invalid palette size in dfa BMPs
10:11 AM Changeset [6b242f96]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix using DC after calling ReleaseDC
10:11 AM Changeset [a45f7c29]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactor to read from most recently added resources first
10:11 AM Changeset [29d275e6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing LoadString function for resource strings
10:11 AM Changeset [9f4d2745]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Missing ParentNotify cleanup
10:11 AM Changeset [93fafef8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Improved handling for temporary CDCs Turns out that a …
10:11 AM Changeset [17fe45c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement support for Alt+char button hotkeys
10:11 AM Changeset [fa6c9b78]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Cleanup minigame WM_PARENTNOTIFY calls on quit
10:11 AM Changeset [99462d59]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix memory leaks for screen DCs created via CWnd::GetDC
10:11 AM Changeset [9da0b418]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Properly handle WM_SYSKEYDOWN/UP, WM_CHAR, WM_SYSCHAR
10:11 AM Changeset [10beec11]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: For safety, restart timer iterator after one triggers
10:11 AM Changeset [68df033c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement palette remapping when creating bitmaps …
10:11 AM Changeset [1eb495ab]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove special case for SRCCOPY blitting Although it was …
10:11 AM Changeset [b8f22ddf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Tentative CEdit implementation
10:11 AM Changeset [fbca4c4b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Don't allow clicking disabled buttons
10:11 AM Changeset [7b840639]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::FloodFill
10:11 AM Changeset [ccc6bb21]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle CDC::CreateCompatibleDC with nullptr param
10:11 AM Changeset [6ff7cc46]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix for launching minigames from Zoom map
10:11 AM Changeset [4fcf37b4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Properly free 'dll' window when its main window closes
10:11 AM Changeset [18ccca2b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Don't do a parent notify of WM_DESTROY in destroyWindow …
10:11 AM Changeset [f24ef6ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Chaning WM_CLOSE to trigger deestroyWindow
10:11 AM Changeset [b8ba7885]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Setting up default palette for created DCs
10:11 AM Changeset [f9b7b17a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Send WM_PARENTNOTIFY WM_DESTROY when window destroyed
10:11 AM Changeset [e5c69918]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Clean up main zoom window ReleaseResources
10:11 AM Changeset [1ce5f8bb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Improve logic for closing windows, refreshing prior window
10:11 AM Changeset [eda67ce4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Better clipped drawing handling
10:11 AM Changeset [7ac123ee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of clipped rect drawing handling It's not …
10:11 AM Changeset [6247d535]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix off-screen update rect for Zoom map minigame
10:11 AM Changeset [b3a8052]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Add hype button for Maze O Doom demo
10:11 AM Changeset [132922ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: CMainMenu janitorial
10:11 AM Changeset [d1ffb95d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Cleanup of other CMainMenu fields
10:11 AM Changeset [5e2fc08f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Move CMainMenu button statics to field classes
10:11 AM Changeset [f5b9bd8a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Make the mouse more responsive when pausing
10:11 AM Changeset [5218115f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Don't allow movement in MOD after game over
10:11 AM Changeset [64342602]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove duplicated engine _screen Previously, the common base …
10:11 AM Changeset [b25de9ff]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Add pause so MOD movement is displayed
10:11 AM Changeset [0677b28b]branch-2026-1-0branch-3-0 by dreammaster
MFC: BAGEL: Update cached mouse position from mouse messages
10:11 AM Changeset [a050fab4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix signature for WM_TIMER
10:11 AM Changeset [d46664d0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix loading rules narration voiceovers
10:11 AM Changeset [004bcf39]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Shutdown fixes
10:11 AM Changeset [7d6725ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Cleanup of close logic
10:11 AM Changeset [46b6e252]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix popping active windows off the stack
10:11 AM Changeset [82519abb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change CDC _defaultBitmap to be a CBitmap Originally it …
10:11 AM Changeset [21cd7a58]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement BLACK_BRUSH CBrush::CreateStockObject
10:11 AM Changeset [28dc991b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Setup CWnd handle map It was becoming too difficult to …
10:11 AM Changeset [5620cd70]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Invalidate buttons on button up before sending command message
10:11 AM Changeset [f58ac440]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement dialog DoDataExchange for subclassing controls
10:11 AM Changeset [417667f9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement scrollbar WM_HSCROLL events
10:11 AM Changeset [2b3c3166]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Text size overrides to fix Options dialog control pacement
10:11 AM Changeset [292afb56]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix freeing controls when ScummVM shuts down
10:11 AM Changeset [5c8d4fc5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Bubble control invalid rects up to parent window This …
10:11 AM Changeset [22c0e79b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Scrollbar mouse handling
10:11 AM Changeset [f9c29e2b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing scrollbar access methods, drawing
10:11 AM Changeset [7dcbd43f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Rework logic for skipping dialog parents With dialogs …
10:11 AM Changeset [7b42ec13]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement several GDI functions to call Wnd functions
10:11 AM Changeset [2cd5256]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement SendDlgItemMessage
10:11 AM Changeset [8329d3e9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix startup when m_pMainWnd isn't explicitly set
10:11 AM Changeset [d9533342]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement SetTimer, KillTimer
10:11 AM Changeset [a9791969]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix MazeDoom startup crash
10:11 AM Changeset [7a1c8e17]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Fix loading resources for Maze O' Doom demo
10:11 AM Changeset [8b2f1199]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Further removal of deprecated engine fields
10:11 AM Changeset [e4b45780]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Split up CTheApp into it's own file, adding demo startup code
10:11 AM Changeset [29947e93]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Removal of deprecated engine code
10:11 AM Changeset [da7d1aaa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add current directory to SearchMan
10:11 AM Changeset [83ec7605]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Reset cursor when it leaves Rules dialog Let's be honest. …
10:11 AM Changeset [a99cc383]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix font for rules dialog text
10:11 AM Changeset [9606ca30]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix display of win cursor group cursors
10:11 AM Changeset [418916c4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Set font size overrides to match original main menu
10:11 AM Changeset [d83e7daf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further fixes for font on subclassed button controls
10:11 AM Changeset [09b916c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Subclassing controls will properly copy source DC
10:11 AM Changeset [293740bf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix the default font to be a singleton Unlike the system …
10:11 AM Changeset [66eea91c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement triggering WM_ACTIVATE for window open/close
10:11 AM Changeset [2d827b28]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hack for tabstops at the start of a line
10:11 AM Changeset [d6c1f9a6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Shifting text rendering into separate TextRender class
10:11 AM Changeset [fe7c7feb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Improve hotkey underlining
10:11 AM Changeset [6d476cd8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Improved font loading for cell vs char heights
10:11 AM Changeset [2d5b0965]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement SendMessageToDescendants for WM_SETFONT propogation
10:11 AM Changeset [bbdf3fee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Nonsensical fix for monochrome mask blitting Despite what …
10:11 AM Changeset [8dbc98d8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Improving handling of monochrome bitmaps used as masks
10:11 AM Changeset [8ed59a86]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allow passing nullptr to CDC impl attach
10:11 AM Changeset [a47b7c34]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix implementation of UnionRect It took way longer than I …
10:11 AM Changeset [22d555ea]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix strncpy param overrun warning
10:11 AM Changeset [04e0f6cd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Creating popup dialogs from another In such cases, the …
10:11 AM Changeset [7801a95f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: ScrollRect never uses top, left
10:11 AM Changeset [af0bef78]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add guard in DC against getting invalid screen areas
10:11 AM Changeset [d33bf46b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Properly handle permanent objects Any CGdiObject or CDC …
10:11 AM Changeset [0965e144]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Janitorial for Rules dialog
10:11 AM Changeset [36ef7ab1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix blitting for dest only modes like DSTINVERT
10:11 AM Changeset [30139647]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allowing for HFONT objects to be temporary I discovered …
10:11 AM Changeset [f03d09d5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Trigger WM_CREATE event when dialogs are created
10:11 AM Changeset [0069bd4c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement keyboard event hook
10:11 AM Changeset [b8ed5c8f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement dialog default Ids
10:11 AM Changeset [1bbd4b8b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement ON_BN_CLICKED message handling
10:11 AM Changeset [935310e0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: GetUpdateRect allows for a nullptr lpRect
10:11 AM Changeset [3a19e062]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix InvalidRect should not always post a WM_PAINT
10:11 AM Changeset [be26b8f7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allow for stack of active windows
10:11 AM Changeset [673a3c3c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Mouse pos functions
10:11 AM Changeset [62fc0baa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented profile setting functions
10:11 AM Changeset [889a009d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented joystick api
10:11 AM Changeset [ce8fcbb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement DeleteObject
10:11 AM Changeset [06eb0333]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement BitBlt
10:11 AM Changeset [d3b3adf9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented PaintDIB
10:11 AM Changeset [5b58c139]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Load minigame dll for resources when they're started
10:11 AM Changeset [dbb0e426]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement OpenFile to use base directory set in win app
10:11 AM Changeset [58b746b3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added dll filename back to games table
10:11 AM Changeset [bbe9f259]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix declaration of SetTimer
10:11 AM Changeset [a5f4dd0e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Set path to minigame subfolder when launching it
10:11 AM Changeset [65965c4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix launching minigames from Zoom map
10:11 AM Changeset [46c742ae]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Switching main games table from dlls to point to run functions
10:11 AM Changeset [331b767]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix minigame dll run functions
10:11 AM Changeset [38b53617]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC Ellipse
10:11 AM Changeset [ab589c4b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Click handling for BS_OWNERDRAW buttons
10:11 AM Changeset [0e9b228d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC Rectangle needed for button rendering
10:11 AM Changeset [0ad14627]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd dispatching WM_DRAWITEM to child control
10:11 AM Changeset [a3be5750]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing BS_OWNERDRAW button style
10:11 AM Changeset [052dd72b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing Pushbox button rendering
10:11 AM Changeset [43195e05]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding CDC SetTextAlign
10:11 AM Changeset [e990380c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd::SetFocus
10:11 AM Changeset [fad4643e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix OnTimer functions to use UINT_PTR
10:11 AM Changeset [b2efb507]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: 64-bit compilation fixes
10:11 AM Changeset [e292d969]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd DestroyWindow
10:11 AM Changeset [21de7648]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Don't delete attached objects when deleting CGdiObject objects
10:11 AM Changeset [77bcf13d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Change functions using ON_COMMAND to return LRESULT
10:11 AM Changeset [d7c53f84]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix size of hourglass cursor array
10:11 AM Changeset [108cfb7a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented RedrawWindow
10:11 AM Changeset [924a8a87]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing text methods
10:11 AM Changeset [dd00fa4d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fallback hack for when requested font size isn't present
10:11 AM Changeset [f547dd7f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added typed Impl pointers to GDI classes
10:11 AM Changeset [0dd2bfd3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added default brush
10:11 AM Changeset [1fad6b0c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactoring of DCs to not be set by default A bug was …
10:11 AM Changeset [d98a537]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: For now treat SetActiveWindow as a DoModal call
10:11 AM Changeset [38aed874]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Don't attach bitmap to CDC::Impl until created I had some …
10:11 AM Changeset [b7d10e3c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add GetDeviceCaps HORZRES & VERTRES
10:11 AM Changeset [2b91d74f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Removing LoadLibrary calls
10:11 AM Changeset [4a306939]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix shutting down application
10:11 AM Changeset [c0290c38]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove control from parent's children when destroyed
10:11 AM Changeset [f0918605]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix triggering dialog actions
10:11 AM Changeset [60de0f52]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of handling different button styles
10:11 AM Changeset [862e260e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Button press/release working
10:11 AM Changeset [42a554a9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix positioning of subclassed button controls
10:11 AM Changeset [5cc086a7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding CButton button events
10:11 AM Changeset [d6b400ff]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Trigger WM_SETCURSOR when highlighted control changes
10:11 AM Changeset [fce77e3e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix showing arrow cursor at startup
10:11 AM Changeset [9ae05225]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Dispatch mouse messages to right window
10:11 AM Changeset [d28f1c5c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactoring events to a single global event loop
10:11 AM Changeset [50dd6bdb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement prefix & drawing follow char with underline
10:11 AM Changeset [5e1c567b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allow for override for font height Not sure if it's …
10:11 AM Changeset [2b320fc4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Override array for avg char width
10:11 AM Changeset [95ce7d33]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Default text color should be black
10:11 AM Changeset [09c4748a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::Impl::DrawText
10:11 AM Changeset [4eb36e31]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Skeleton font methods on CDC::Impl
10:11 AM Changeset [a7aeb20c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further button background drawing fixes
10:11 AM Changeset [c973c7cb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding pen to DCs
10:11 AM Changeset [fd9ff7c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of button drawing
10:11 AM Changeset [cd18ac3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change CWnd _enabled to _itemState flags
10:11 AM Changeset [7e4c0748]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC::FromHandle
10:11 AM Changeset [65472265]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix CFont::Impl dynamic_casts not working
10:11 AM Changeset [c5a86d05]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: DC/Format fixes
10:11 AM Changeset [0e0468f8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Create a CFont::Impl class to properly represent HFONT
10:11 AM Changeset [42240f1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented GetTextMetrics
10:11 AM Changeset [d5dc20b1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement default font for HDC instances
10:11 AM Changeset [e73c6d2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of converting rc template dialog units to pixels
10:11 AM Changeset [d848eb49]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further client rect fixes for update rect
10:11 AM Changeset [c081468e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fallback on screen palette if DC doesn't have palette set
10:11 AM Changeset [2b5344f2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fixes for window rect handling
10:11 AM Changeset [5f3846bc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change RGB define to match PALETTERGB Places in client …
10:11 AM Changeset [b39ac8cd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Skeleton button handler
10:11 AM Changeset [1b2296dd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle messages that iterate to child controls
10:11 AM Changeset [cf2c5801]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Generate WM_SHOWWINDOW when ShowWindow called
10:11 AM Changeset [9d159bea]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactor CHandleMap to be a template
10:11 AM Changeset [ada66b73]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix DeleteDC delete operation
10:11 AM Changeset [9cfe872e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Fix array overruns in Peggle Moves array
10:11 AM Changeset [a48a70ab]branch-2026-1-0branch-3-0 by sev-
BAGEL: Commented out standard constants
10:11 AM Changeset [869b29ff]branch-2026-1-0branch-3-0 by sev-
BAGEL: Remove unused arguments in format strings
10:11 AM Changeset [812c717f]branch-2026-1-0branch-3-0 by sev-
BAGEL: Remove usage of 'register' keyword
10:11 AM Changeset [90c19c8b]branch-2026-1-0branch-3-0 by sev-
BAGEL: Do not use char as array index
10:11 AM Changeset [e841e2c1]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix && vs & usage
10:11 AM Changeset [118007fe]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix assignements within conditions, missing or excessive parens
10:11 AM Changeset [37d2ccd2]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix potential danglling elses
10:11 AM Changeset [fa2de448]branch-2026-1-0branch-3-0 by sev-
BAGEL: Remove excessive full stop in error() messages
10:11 AM Changeset [c441c308]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Code formatting
10:11 AM Changeset [9c5a5bd7]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix static array initializers
10:11 AM Changeset [a4dfea59]branch-2026-1-0branch-3-0 by sev-
BAGEL: Cleanup format strings usage Mainly, it is a security feature, …
10:11 AM Changeset [6229aabd]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing element in initializer
10:11 AM Changeset [9d0685d9]branch-2026-1-0branch-3-0 by sev-
BAGEL: Cleanup
10:11 AM Changeset [2763d78e]branch-2026-1-0branch-3-0 by sev-
BAGEL: Remove pointless check 'this' pointer cannot be null in …
10:11 AM Changeset [32b613f3]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix MessageBox() format parameters
10:11 AM Changeset [8c468ad0]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing override keywords
10:11 AM Changeset [627db37c]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix warnings
10:11 AM Changeset [6f1663e0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: SetCursor fixes
10:11 AM Changeset [e31f7d82]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Monochrome surface fixes
10:11 AM Changeset [32793d21]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix populating CPalette objects
10:11 AM Changeset [c378a90a]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix compilation
10:11 AM Changeset [cf53b26f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix DoModal event loop
10:11 AM Changeset [ab17872a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd::EnableWindow
10:11 AM Changeset [dc589b95]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fixes for dialogs' parent to be the main window
10:11 AM Changeset [e7a24721]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing control subclassing
10:11 AM Changeset [61944e05]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refactor CWnd _children, add _ownedControls array
10:11 AM Changeset [8936c7e5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement the IsKindOf function
10:11 AM Changeset [a2790167]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Cleanup dialog creation to remove duplicated m_nModalResult
10:11 AM Changeset [940a3542]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd::MoveWindow
10:11 AM Changeset [05ce5fef]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Properly call OnInitDialog when a dialog is shown
10:11 AM Changeset [303f0667]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle nullptr passed to CDC::SelectPalette
10:11 AM Changeset [d314a177]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Extra blitting modes
10:11 AM Changeset [01beae72]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Correct bitmap size in CreateCompatibleBitmap
10:11 AM Changeset [39ffca71]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove blit checks for paletted surface modes Turns out …
10:11 AM Changeset [810b3ffa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change GetWindowWord to return intptr
10:11 AM Changeset [a3ceee27]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added more missing override keywords
10:11 AM Changeset [62655e6a]branch-2026-1-0branch-3-0 by sev-
BAGEL: Possible fix for virtual method shadow marking
10:11 AM Changeset [4408ce04]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added some missing override keywords
10:11 AM Changeset [9b71712]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove duplicate m_hObject from CPalette
10:11 AM Changeset [74ea7aa9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix CBitmap::GetObject to get bitmap info
10:11 AM Changeset [10070790]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Have DCs have a 1x1 dummy bitmap by default This is …
10:11 AM Changeset [3ea92341]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Cleanup temporary handle objects when message loop is empty
10:11 AM Changeset [96b335ef]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding global handle map
10:11 AM Changeset [a77849ca]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fixes to CreateCompatibleDC I'm not entirely sure about …
10:11 AM Changeset [5e9430f1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change SurfaceSDL class to be CDC::Impl This is for …
10:11 AM Changeset [dd02b52e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: SurfaceDC don't destroy bitmap in destructor
10:11 AM Changeset [4259ba87]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing DC SelectObject methods
10:11 AM Changeset [17d3e2ed]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding blitter modes
10:11 AM Changeset [c1d13205]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented CDC blit methods
10:11 AM Changeset [b0629f5c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC:SelectObject bitmap variant
10:11 AM Changeset [2ff9ad76]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Changing SurfaceDC class to use a HBITMAP
10:11 AM Changeset [d5b87d45]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix uninitialized field warning
10:11 AM Changeset [08a2207e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Change format ifs to switch block
10:11 AM Changeset [7ea213a0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: CBitmap functions
10:11 AM Changeset [e9b59d8e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Trigger initial paint for dialog DoModal
10:11 AM Changeset [e7e55b6d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: DoModal event loop is working
10:11 AM Changeset [77cf8c7f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Windows should spawn their surface as a screen sub-surface
10:11 AM Changeset [02509d44]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of dialog modal loop
10:11 AM Changeset [ae4b510d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Dialog controls creation loop
10:11 AM Changeset [58c29cdb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix dialog template parsing
10:11 AM Changeset [1a8430ce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Remove & 0xffff from HIWORD macro The HIWORD macro is …
10:11 AM Changeset [bf807954]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further compilation fix
10:11 AM Changeset [edca39b5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hopefully fix compilation error with HIWORD/LOWORD macros
10:11 AM Changeset [fd2967c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Trigger dialog resource template parsing
10:11 AM Changeset [c904f2db]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Allow Resources to maintain multiple exe/dll files
10:11 AM Changeset [b6c8d132]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Dialog template parsing
10:11 AM Changeset [9bcd3b31]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Preparations for dialog template read, current message fn
10:11 AM Changeset [78181ed5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further font cache implementation
10:11 AM Changeset [10978acf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginning of fonts cache
10:11 AM Changeset [d8cb2bc0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Skeleton dialog template class for parsing .rc resuorces
10:11 AM Changeset [93a36631]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing resource functions
10:11 AM Changeset [517381b4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Proxies to redirect global resource functions to CWinApp
10:11 AM Changeset [1226791f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix triggering MOVIE_OVER message at end of movies
10:11 AM Changeset [3d0b4dfd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Movies can be aborted via Escape or mouse click
10:11 AM Changeset [a96534e1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Cleanup of CMovieWindow class This includes removing …
10:11 AM Changeset [9297be4e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix window size calculation
10:11 AM Changeset [510c7065]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix crash on movie exit
10:11 AM Changeset [bdcf5d86]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implementing PlayMovie
10:11 AM Changeset [0ada9b21]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add CDC SelectPalette, RealizePalette
10:11 AM Changeset [58806daf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further cleanup of event queue
10:11 AM Changeset [befc810e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handle queued messages before ScummVM messages
10:11 AM Changeset [845d82b6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Move the CWinApp instance from being a global object
10:11 AM Changeset [522ffc5b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement Get(R/G/B)Value functions
10:11 AM Changeset [12946ab1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Fix dispatching message to mapped handler functions
10:11 AM Changeset [880844fe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Profile int get/set
10:11 AM Changeset [46640cb6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Cleanup of MemBlock structure, creash on CDibDoc deletion
10:11 AM Changeset [011df42f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented CBitmap methods
10:11 AM Changeset [43d0c38]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CreateDIBitmap
10:11 AM Changeset [aaada16e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement DIBtoBitmap
10:11 AM Changeset [9c38f2f3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Cache palette in the afx app This will be used for fast …
10:11 AM Changeset [aa54827c]branch-2026-1-0branch-3-0 by sev-
BAGEL: HODJNPODJ: BOOLEAN -> bool
10:11 AM Changeset [e45e9f7f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented RealizePalette
10:11 AM Changeset [7c57baa8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implemented SelectPalette
10:11 AM Changeset [07768025]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: CDibDoc field initialization
10:11 AM Changeset [d86227e6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement global alloc functions
10:11 AM Changeset [5ea13de]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing CPalette class
10:11 AM Changeset [ba2045e0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Start of palette loading
10:11 AM Changeset [0d48f927]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implementing HDIB functions
10:11 AM Changeset [1b05a230]branch-2026-1-0branch-3-0 by sev-
BAGEL: JANITORIAL: Astyle run
10:11 AM Changeset [8de2b5fe]branch-2026-1-0branch-3-0 by sev-
BAGEL: Compilation fixes
10:11 AM Changeset [3016c4c8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Implement current folder tracking
10:11 AM Changeset [b8d03a69]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Changing NULL to nullptr
10:11 AM Changeset [28ed2455]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Some cleanup of bitmap functions
10:11 AM Changeset [0b1563ec]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: CDC FillRect and GetDeviceCaps
10:11 AM Changeset [b033bc4b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Merge CBrushImpl into CBrush I was initially going to …
10:11 AM Changeset [39b1bdc2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hook up CBrush to use CBrushImpl
10:11 AM Changeset [7af8d7c5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of implementation classes for Windows GDI objects
10:11 AM Changeset [d51cda02]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CDC Attach/Detach
10:11 AM Changeset [a2fd9150]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement HDC / CDC separation I'm somewhat diverging …
10:11 AM Changeset [0db2565]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Simplify casting between RECT and Common::Rect
10:11 AM Changeset [b3a6bff9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement CWnd::GetDC function
10:11 AM Changeset [ac4c2b0f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of BeginPaint/EndPaint handling
10:11 AM Changeset [1ad9ee32]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Refinements to update preparations
10:11 AM Changeset [636b9a52]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Handling of window and update rects
10:11 AM Changeset [d57285f5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hooking up message loop
10:11 AM Changeset [ffefc2f2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding event dispatching
10:11 AM Changeset [f39dc314]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Implement WindowText methods
10:11 AM Changeset [fa8b5624]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added EventQueue class
10:11 AM Changeset [69c808c8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Add palette handling for cursors
10:11 AM Changeset [fae4f9ee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hash/Equals templates for resource strings
10:11 AM Changeset [d98c972]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hooking up loadCursor, setCursor methods
10:11 AM Changeset [503e28ab]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding resource and cursor handling
10:11 AM Changeset [a7b9e13]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginnings of cursor handling
10:11 AM Changeset [16c222d8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Window creation
10:11 AM Changeset [c1863574]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Starting to implement win app event loop
10:11 AM Changeset [905b2adf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Move Settings class to be a field of the CWinApp class
10:11 AM Changeset [c7fa3d7a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added Frame (overall app)
10:11 AM Changeset [de21f38b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added GrandTour. The real one.
10:11 AM Changeset [93a8a76f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change grand_tour/ subfolder to gtl/
10:11 AM Changeset [68144362]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added Zoom section
10:11 AM Changeset [d510ba6b]branch-2026-1-0branch-3-0 by sev-
BAGEL: HODJNPODJ: Cleanup class definitions Removing superfluous …
10:11 AM Changeset [d351bb59]branch-2026-1-0branch-3-0 by sev-
BAGEL: More compilation fixes
10:11 AM Changeset [156edaa8]branch-2026-1-0branch-3-0 by sev-
BAGEL: Compilation fixes
10:11 AM Changeset [06828666]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Further work on bgen and grand tour
10:11 AM Changeset [d1f7ffd4]branch-2026-1-0branch-3-0 by sev-
BAGEL: METAGAME: Added missing namespace closing braces
10:11 AM Changeset [258e168e]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: More astyle
10:11 AM Changeset [e1f83bd1]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Remove trailing whitespaces
10:11 AM Changeset [a24bfbd5]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Run astyle
10:11 AM Changeset [13626329]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added Grand Tour (in progress)
10:11 AM Changeset [a4cacf56]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Remove previous metagame work
10:11 AM Changeset [ea2926eb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added WordSearch
10:11 AM Changeset [f89480a0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Cleanups for Poker & Word Search
10:11 AM Changeset [e0f25162]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Poker
10:11 AM Changeset [b91fa913]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Removed redundant Peggle files
10:11 AM Changeset [ff63b243]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Peggle
10:11 AM Changeset [3812a2c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added PDQ
10:11 AM Changeset [73a87650]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Packrat
10:11 AM Changeset [49df0fe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added NoVacancy
10:11 AM Changeset [e820f705]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added MazeDoom
10:11 AM Changeset [7c94c769]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Remove unneeded Mankala files
10:11 AM Changeset [b560980f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Mankala
10:11 AM Changeset [ec16526d]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Remove trailing whitespaces
10:11 AM Changeset [ffa77522]branch-2026-1-0branch-3-0 by sev-
BAGEL: MINIGAMES: Cmpilation fixed
10:11 AM Changeset [6d0c5a0f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Life
10:11 AM Changeset [1dddd471]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Garkfunkle
10:11 AM Changeset [e4d4f7f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Added Fuge
10:11 AM Changeset [d73fd919]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added DFA
10:11 AM Changeset [b8f2b4f3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Crypt
10:11 AM Changeset [df7a3e7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Beacon
10:11 AM Changeset [d1abca49]branch-2026-1-0branch-3-0 by sev-
BAGEL: MINIGAMES: Fixed compilation
10:11 AM Changeset [2bd7f196]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Battlefish
10:11 AM Changeset [a779855c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Barbershop
10:11 AM Changeset [8323918e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added ArtParts
10:11 AM Changeset [aae3f656]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Added Archeroids
10:11 AM Changeset [6724148e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Beginnings of adding other minigames
10:11 AM Changeset [fe7c28e9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Disable virtual Create methods due to warnings
10:11 AM Changeset [25d89f5e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Hopefully fix ErrorLog link error
10:11 AM Changeset [a19f3862]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Compilation fixes
10:11 AM Changeset [545f035]branch-2026-1-0branch-3-0 by sev-
BAGEL: MINIGAMES: Compilation fixes
10:11 AM Changeset [07a944c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Removal of deleted files from module.mk
10:11 AM Changeset [5f215582]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MINIGAMES: Hooking up Riddles minigame
10:11 AM Changeset [f4b6368]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Further removal of prior views
10:11 AM Changeset [e7ce559]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Beginning of Events engine code removal
10:11 AM Changeset [8af7d854]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Hooking in first minigame riddles.cpp
10:11 AM Changeset [7dcaaf8d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added hnplibs/text.cpp
10:11 AM Changeset [d13ef6eb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added hnplibs/sprite.cpp
10:11 AM Changeset [a7aa03e4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added hnplibs/cbofdlg.cpp
10:11 AM Changeset [e69d0702]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added hnplibs/button.cpp
10:11 AM Changeset [178706a7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding more hnplibs & MFC code
10:11 AM Changeset [203c4a9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding dibdoc.cpp, fleshing out RTTI/message framework
10:11 AM Changeset [3ae2a7c0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding more MFC dependencies Not quite finishing …
10:11 AM Changeset [f66d2c59]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Start of adding hnplibs dependencies
10:11 AM Changeset [4f7888fa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Restart work on MFC classes mockups I was originally …
10:11 AM Changeset [a1acdd79]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added item.cpp, CWnd, needed control classes
10:11 AM Changeset [a760954]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Added CWinApp and dependencies
10:11 AM Changeset [f9ef0f6e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC: Adding CCmdTarget declaration, dependencies
10:11 AM Changeset [e64856ab]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginning of re-import, setitng up Bagel::MFC namespace
10:11 AM Changeset [663c86b3]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing override keywords
10:11 AM Changeset [61cbebdc]branch-2026-1-0branch-3-0 by sev-
BAGEL: LIFE: Initial game skeleton
10:11 AM Changeset [c5c9551]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Starting from scratch
10:11 AM Changeset [f6ce94fa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: In progress trying to add gtl_data_mgm.cpp content
10:11 AM Changeset [9c26dbec]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding gtl_data_mgm.cpp
10:11 AM Changeset [0fe65cd6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding BSUtil method stubs
10:11 AM Changeset [cfc190b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change Boardgame view to CGtlFrame to match original
10:11 AM Changeset [fe11117f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Further board graphics setup
10:11 AM Changeset [12f5a62f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Detection for standalone Maze O Doom demo
10:11 AM Changeset [6934bb1c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Separate SpritesView into it's own class
10:11 AM Changeset [b2bac5dc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Adding image loading to CBgbMgr
10:11 AM Changeset [21ec58cb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Add CGtlData DeleteContents
10:11 AM Changeset [876923ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Cleanup of CGtlData class header
10:11 AM Changeset [ff17cd5d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Janitoral for gtl compiler
10:11 AM Changeset [f21d1d1e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix script max label size being too short Seriously, …
10:11 AM Changeset [58b5d219]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix compiler line buffer being too short
10:11 AM Changeset [e3ad6306]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change to dynamic_cast in CacheReleaseObject
10:11 AM Changeset [13794553]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding initialization needed for script compiler
10:11 AM Changeset [1ad7739]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Move gtl_view.cpp from bgen/ to boardgame/
10:11 AM Changeset [3cc1db1b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implementing GTL compiler (loader) This is used by …
10:11 AM Changeset [76d303aa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: More initialization
10:11 AM Changeset [26f8386b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding new CGtlDoc and CGtlApp class skeletons
10:11 AM Changeset [3b92d626]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Keypress handling
10:11 AM Changeset [24b8ffd0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added a whole bunch of header files I'm honestly not …
10:11 AM Changeset [fe34f1c8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Boardgame methods for opening dialogs
10:11 AM Changeset [e15a8e2c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added remaining notebook drawing code
10:11 AM Changeset [9aacd819]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Notebook icons loading/drawing
10:11 AM Changeset [5faa92ad]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change other dialogs to use new keybindings
10:11 AM Changeset [06d52f11]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added keybindings for page up/down & home/end
10:11 AM Changeset [f80aecee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Work on notebook
10:11 AM Changeset [ba5da740]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implemented Pawn Shop
10:11 AM Changeset [373efde4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of Pawn Shop view
10:11 AM Changeset [e07e316e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAE: Purchase logic for General Store
10:11 AM Changeset [4aaa3276]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: General store items hover blurb display
10:11 AM Changeset [b5c515a4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Store items showing
10:11 AM Changeset [74ee630d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Skeleton views for General Store & Pawn Shop
10:11 AM Changeset [0f1fc684]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Reorganize a few view classes
10:11 AM Changeset [a82cf826]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added minimap view
10:11 AM Changeset [69572be9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implement backpack item selection
10:11 AM Changeset [e04f84c7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fixes to cursor highlighting in backpack
10:11 AM Changeset [a7160f51]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Cursors for backpack view
10:11 AM Changeset [4be90cef]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Split MinigameView into additional ResourceView base class
10:11 AM Changeset [5b38d05b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Mouse move logic for backpack
10:11 AM Changeset [61a90ef3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fixes for backpack item display
10:11 AM Changeset [f15eca34]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: In progress Backpack view
10:11 AM Changeset [6db4a071]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Backpack header text
10:11 AM Changeset [0b336f5f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of backpack view
10:11 AM Changeset [2b2dfeee]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of boardgame main view
10:11 AM Changeset [d78ddd28]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Get/set boardgame options on dialog open/close
10:11 AM Changeset [c4d8e65f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change GrandTour to GrandTourOptions
10:11 AM Changeset [be9875c2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Changed Boardgame to BoardgameOptions The Boardgame …
10:11 AM Changeset [39ce3a82]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Set defaults when opening Boardgame dialog
10:11 AM Changeset [1fc5fd5f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix returning from Minigames to main menu
10:11 AM Changeset [667915d1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implement Boardgame setup dialog content
10:11 AM Changeset [177cf2af]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Improved radiobutton rendering
10:11 AM Changeset [c61ab981]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix button layout in Boardgame dialog
10:11 AM Changeset [271d444e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Change boardgame setup buttons to use Common::Rect
10:11 AM Changeset [a09aa2be]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: In progress adding Boardgame setup dialog buttons
10:11 AM Changeset [62758a0b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Initialization/free for CBgcMgr and related classes
10:11 AM Changeset [8f42c04c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Skeleton boardgame options selection view
10:11 AM Changeset [77b0107c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Don't allow escaping top scores view whilst entering name
10:11 AM Changeset [357e2c10]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implemented Credits view
10:11 AM Changeset [51f1fb48]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Start of end credits view
10:11 AM Changeset [fe606fd3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Simplify title menu to use Dialog base class
10:11 AM Changeset [038b4337]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Name entry keypress code in Top Scores
10:11 AM Changeset [3c4c0968]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Top scores startup code when grand tour done
10:11 AM Changeset [0530c144]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Don't allow Grand Tour to have both players as No Play
10:11 AM Changeset [1258a6e1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Hooking up Grand Tour dialog buttons
10:11 AM Changeset [438f9c64]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Disable Grand Tour radio buttons when tour in progress
10:11 AM Changeset [52a85eed]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Save/loading for Grand Tour Grand Tour has a single …
10:11 AM Changeset [907addea]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix for DialogRect x adjustment factor
10:11 AM Changeset [009b4ac8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix font size for minigames' rule dialogs
10:11 AM Changeset [6f300b7c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: New BoldFont wrapper font to write bold text
10:11 AM Changeset [647adb03]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Text for Grand Tour dialog
10:11 AM Changeset [d82c5896]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added Top Scores dialog
10:11 AM Changeset [22e854f2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Implemented RadioButton class
10:11 AM Changeset [32fc63a2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Buttons for Grand Tour dialog
10:11 AM Changeset [68fd2ef2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Dialog base class
10:11 AM Changeset [8b2dcb1d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Grand Tour dialog background
10:11 AM Changeset [b42a18c5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of Grand Tour dialog
10:11 AM Changeset [8523f7a6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: NOVACANCY: Add main menu
10:11 AM Changeset [f2ce9c19]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: NOVACANCY: Loading more bitmaps
10:11 AM Changeset [86f7363f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: NOVACANCY: Background loading
10:11 AM Changeset [3f47f333]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: NOVACANCY: Skeleton minigame
10:11 AM Changeset [6c82a478]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fields renaming
10:11 AM Changeset [929a4511]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix rendering of revealed trap tiles
10:11 AM Changeset [2a1238c2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix scroll button pressing
10:11 AM Changeset [3025f2d4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Only show exit win dialog once
10:11 AM Changeset [25c13f61]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEGEN: Fix rendering revealed hidden walls
10:11 AM Changeset [75dc1e30]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Finally fix walking
10:11 AM Changeset [425fbc69]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Properly render maze content The maze bitmap …
10:11 AM Changeset [2c951334]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Overlay console command
10:11 AM Changeset [9addfd2d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Walk cleanup and fixes
10:11 AM Changeset [6e9df511]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix sprite transparency
10:11 AM Changeset [2ed1b9d8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Work on movement
10:11 AM Changeset [7afc9e5f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Properly set pPlayerSprite position for drawing
10:11 AM Changeset [4de694d0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Properly cache resources mapped to files
10:11 AM Changeset [aae712dd]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Switch over to use savegame based settings storage
10:11 AM Changeset [b3a67d11]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Beginnings of Settings class
10:11 AM Changeset [44472cf8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Clear button flags when view changes
10:11 AM Changeset [28859fc5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Standardize ConfMan keys to use underscores
10:11 AM Changeset [e7e9245d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Further MouseMove button fix
10:11 AM Changeset [19bdb290]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix button field of MouseMove messages
10:11 AM Changeset [ef5de86a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Remove redundant code
10:11 AM Changeset [b7d1132a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix transparency for drawing player sprite
10:11 AM Changeset [de5fffb6]branch-2026-1-0branch-3-0 by dreammaster
BURGER: MAZEDOOM: Fixes for handling of unlimited time
10:11 AM Changeset [bf23216b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix sound crash on null _screen
10:11 AM Changeset [01769263]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Load MazeDoom stand-alone settings from Ini
10:11 AM Changeset [706ee828]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Options window
10:11 AM Changeset [c42e78ce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added keypress/action handling
10:11 AM Changeset [9bcdf3bf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Surfaces clearing on close
10:11 AM Changeset [3cfb9edb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Mouse press and move handling
10:11 AM Changeset [d28550e5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Player movement support methods
10:11 AM Changeset [01b44218]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Implement countdown timer
10:11 AM Changeset [52d713f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix sending main menu messages to parent minigame window
10:11 AM Changeset [372f2c3]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Maze painting fixes
10:11 AM Changeset [a326cfaf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix the rules filename paths
10:11 AM Changeset [a7e125e6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Move menu opening to shared MinigameView base class
10:11 AM Changeset [b45d2470]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Change maze_doom to mazedoom Intended to match the …
10:11 AM Changeset [a4e38efa]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Add _mazeBitmap rendering
10:11 AM Changeset [09ec7ede]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: More maze setup
10:11 AM Changeset [edffc156]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added maze generation
10:11 AM Changeset [a3b8314d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Change globals.h to defines.h
10:11 AM Changeset [7812adcf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Settings seutp
10:11 AM Changeset [5485eafc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix loading of bitmap resources from dll The …
10:11 AM Changeset [ea4f8ce4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Add loading of bitmaps
10:11 AM Changeset [907f381f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added scroll button
10:11 AM Changeset [19f109c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix re-enabling buttons in the main menu
10:11 AM Changeset [83f5971a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix clicking scroll to open main menu
10:11 AM Changeset [d03a6faf]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Load palette and background
10:11 AM Changeset [57b0b0ba]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Skeleton minigame view
10:11 AM Changeset [5c9dc3a1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix width of text lines in Rules dialog
10:11 AM Changeset [70fb7a34]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Restart minigame from scratch
10:11 AM Changeset [5b3d5b18]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Hooking in minigames specific cursors, Rules dialog fixes
10:11 AM Changeset [bbd88bb6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Added view console command
10:11 AM Changeset [103ff233]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Properly support scrolling back in the Rules dialog
10:11 AM Changeset [e812a0ca]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Refactor button highlight/selection into Button base class
10:11 AM Changeset [ccb38c1e]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fixes for restarting game
10:11 AM Changeset [e47850e9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Hook up main menu New Game option
10:11 AM Changeset [3dfff9c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Added checkbox control
10:11 AM Changeset [1b3d5c37]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Allow passing RGB colors directly to GfxSurface
10:11 AM Changeset [dd7e9d62]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Mouse handling for scrollbar control
10:11 AM Changeset [75f0ff9a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Draw scrollbar thumb
10:11 AM Changeset [0b9542d0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Drawing scrollbar left/right arrow buttons
10:11 AM Changeset [3f4c3621]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: More of Fuge Options dialog showing
10:11 AM Changeset [7cc9b891]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: In progress options view
10:11 AM Changeset [af15c97a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix minigame options quit button
10:11 AM Changeset [1297b9ce]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Rules dialog should appear over menu, not replace it
10:11 AM Changeset [ad13a1db]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Refactor to not use ViewCallback
10:11 AM Changeset [71a661cc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Don't allow selecting disabled buttons
10:11 AM Changeset [bbcb54a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Show menu when launched from Minigames view
10:11 AM Changeset [f34255ec]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fuge now selectable from Minigames view
10:11 AM Changeset [dc4e4968]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Flags for dest view when minigames finish
10:11 AM Changeset [795dc958]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix display of Minigames view tooltip text
10:11 AM Changeset [a435fe3f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Show description text for highlighted minigames
10:11 AM Changeset [a3ca9e06]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix heap corruption error
10:11 AM Changeset [aaea6bc7]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Further work on Minigames view
10:11 AM Changeset [203d58ba]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix item.cpp not being included
10:11 AM Changeset [2292757f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of standalone minigame selection view
10:11 AM Changeset [ee5a8d21]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Create method for blanking screen
10:11 AM Changeset [7f28c1fe]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Tour and Quit buttons now working
10:11 AM Changeset [9660c29c]branch-2026-1-0branch-3-0 by dreammaster
GRAPHICS: Add default value for Palette constructor Frequently when …
10:11 AM Changeset [4a3c258a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Shift child controls when a view is moved
10:11 AM Changeset [74905c18]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Fix button positioning
10:11 AM Changeset [16b8d06a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Title menu sort of showing
10:11 AM Changeset [d2041928]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Beginnings of title menu view
10:11 AM Changeset [4ceefa52]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Show title movie after logo movie
10:11 AM Changeset [8c42a127]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Logo video now playing correctly
10:11 AM Changeset [670882f9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Cleanup of pGameParams Most minigames use that …
10:11 AM Changeset [49895419]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Hooked CBfgMgr into engine class
10:11 AM Changeset [614f794b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: METAGAME: Adding bgen/ subfolder files
10:11 AM Changeset [0ea4529]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: In progress logo video playback
10:11 AM Changeset [59df50d0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Derive HodjNPodjEngine from BagelEngine
10:11 AM Changeset [bd037512]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Implementing narration for Rules dialog
10:11 AM Changeset [b7a53562]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Beginnings of main menu (options) display
10:11 AM Changeset [1ba16b8c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Implement rules scroll
10:11 AM Changeset [9f5f7ab5]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add Rules paging when More is clicked
10:11 AM Changeset [8181ac5d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Display of Ok and More buttons
10:11 AM Changeset [a4b8973d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Rules dialog text display
10:11 AM Changeset [966a03b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Beginnings of rules dialog
10:11 AM Changeset [f325f387]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Finish implementing message box
10:11 AM Changeset [e1266267]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Finished button rendering
10:11 AM Changeset [99ce977f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Adding button to message dialog
10:11 AM Changeset [8bbb6ce1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: In progress ColorButton draw
10:11 AM Changeset [7a5452bc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Start of ColorButton class
10:11 AM Changeset [a95e0865]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Message box background and text loading/display
10:11 AM Changeset [929c1cd4]branch-2026-1-0branch-3-0 by sev-
BAGEL: Update module.mk
10:11 AM Changeset [5db28c1]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Renaming fields
10:11 AM Changeset [0713fb47]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Minigame shutdown code
10:11 AM Changeset [86f35ed6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add original's mouse control mode
10:11 AM Changeset [f246f0a0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Adding mouse cursor
10:11 AM Changeset [f3986489]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Janitorial
10:11 AM Changeset [287cca8b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Set up keybinder actions
10:11 AM Changeset [5010bad6]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix trace line incorrectly made an error
10:11 AM Changeset [dfc242b0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Further removal of deprecated MFC bodge classes
10:11 AM Changeset [2771ee41]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Remove deprecated MFC-based bodge classes
10:11 AM Changeset [b9b031c0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix erasing bricks when hit
10:11 AM Changeset [2601e472]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Ball movement code cleanup
10:11 AM Changeset [bdbf033]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: The ball is bouncing
10:11 AM Changeset [fac6a27a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix rendering of ball
10:11 AM Changeset [0e3aba0c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add code to run minigames standalone The original …
10:11 AM Changeset [0c99e23b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Startup fixes
10:11 AM Changeset [1fa8e126]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Fix global constructor for GAMESTRUCT
10:11 AM Changeset [2be1e354]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Move options close code from msgFocus to a method
10:11 AM Changeset [945a39dc]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Added key handler
10:11 AM Changeset [28d24b5a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: More methods added, reorganization of view classes
10:11 AM Changeset [e336dec2]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Adding multiple gameplay methods
10:11 AM Changeset [fe8fe66b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Triggering code for Options menu
10:11 AM Changeset [2aec7272]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add loading sounds
10:11 AM Changeset [3e2b2544]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Change to reading resources directly from DLL files …
10:11 AM Changeset [ed013594]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add GfxSurface loadCels, supporting multi-frame images
10:11 AM Changeset [9c5ac3f8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Start keeping track of resource bitmaps we'll need
10:11 AM Changeset [8d3a109b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Shift palette fixup into GfxSurface
10:11 AM Changeset [176608cd]branch-2026-1-0branch-3-0 by dreammaster
GRAPHICS: Add grabPalette to ManagedSurface to return palette field
10:11 AM Changeset [55f82525]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Add realignVectors
10:11 AM Changeset [462988f0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Translate bitmap button bitmaps to game palette The code …
10:11 AM Changeset [c0836f75]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Beginnings of BmpButton class needed for scroll button
10:11 AM Changeset [1dc4fda9]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Implement erasing cleared bricks
10:11 AM Changeset [0b8cbb23]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Loading game palette, sample background display
10:11 AM Changeset [d3f6d2ae]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Defines and statics added
10:11 AM Changeset [a1f009ec]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Added globals
10:11 AM Changeset [a51fc02d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Rename deprecated progress boflib and libs folder to old
10:11 AM Changeset [b98a8a7d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: FUGE: Beginning of minigame
10:11 AM Changeset [43eb9c20]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Change HodjNPodjEngine to use event project structure
10:11 AM Changeset [c9848f77]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Further code enablement and MFC mockups
10:11 AM Changeset [60012485]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added further main window method code
10:11 AM Changeset [80c679fb]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: CRect, CPoint fixes. More main window code
10:11 AM Changeset [48590d2b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added CMessageBox class
10:11 AM Changeset [8312540d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Enabling main window methods
10:11 AM Changeset [1838afca]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Adding code for Options Dialog and dependencies
10:11 AM Changeset [a97445e0]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Enable SplashScreen code
10:11 AM Changeset [b6e42bec]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Main menu dialog skeleton, added CBmpButton class
10:11 AM Changeset [2a8ae05]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix hodj/podj bmp filenames
10:11 AM Changeset [3bc73260]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Fix delete _bitmap HBITMAP warning
10:11 AM Changeset [049fd633]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Beginnings of rules dialog
10:11 AM Changeset [302cd7da]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Enable remainder of main window initialization
10:11 AM Changeset [88547950]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Share CBofSound & MusicPlayer from SpaceBar This …
10:11 AM Changeset [7084fe75]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Adding referred boflib classes
10:11 AM Changeset [1efaa750]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Adding more main window init
10:11 AM Changeset [e1a4ab64]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Creating MFC base classes
10:11 AM Changeset [1f0cf6f8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MFC mocks cleanup, start of Hodj Boflib
10:11 AM Changeset [2a9c3c62]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Keep current keymaps specific to Space Bar
10:11 AM Changeset [6f1567a4]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Shift SpaceBar code from BagelEngine to SpaceBarEngine
10:11 AM Changeset [0b6ba718]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Shifting everything into SpaceBar namespace
10:11 AM Changeset [b2339609]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Re-arrangement of folders
10:11 AM Changeset [05dcaa10]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Splash screen method work
10:11 AM Changeset [2383d650]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Add playMinigame method This allows for a static list of …
10:11 AM Changeset [9bbec74c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Add HodjNPodjEngine init/shutdown to match SpacebarEngine
10:11 AM Changeset [7723f719]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Implementing bitmap decoder
10:11 AM Changeset [d0e33906]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Adding main window methods, disabled, MFC mock DC class
10:11 AM Changeset [047c2ad]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added missing virtual destructors
10:11 AM Changeset [0493e85a]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Remove trailing spaces
10:11 AM Changeset [938ad2dd]branch-2026-1-0branch-3-0 by sev-
BAGEL: Fix compilation
10:11 AM Changeset [f62b71a8]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Adding CDibDoc class
10:11 AM Changeset [3335ce41]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added global standalone functions
10:11 AM Changeset [90c3038d]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Added globals
10:11 AM Changeset [ed61f04b]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: CMainWindow definition
10:11 AM Changeset [f56f4f0c]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Make minigame starting based on ConfMan This will …
10:11 AM Changeset [01c0425a]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: MAZEDOOM: Beginnings of MazeDoom minigame
10:11 AM Changeset [afef066f]branch-2026-1-0branch-3-0 by dreammaster
BAGEL: Add engine skeleton
10:11 AM Changeset [a5880736]branch-2026-1-0branch-3-0 by sev-
BAGEL: Added detection entry for Hodj'n'Podj
10:09 AM Changeset [330c9880]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Make all Score columns uniform in size
10:09 AM Changeset [36c5f7bc]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix crash at multipage Score view
8:32 AM Ticket #16185 (AGS: Clock numbers aren't always drawn in On a Winter's Night, Four ...) created by eriktorbjorn
Current development version of ScummVM, Steam version of the game In …
8:00 AM Changeset [b390a4a0]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation
7:44 AM Changeset [987f687c]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
7:40 AM Changeset [ec2e9b3]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Rearrange code a bit
1:29 AM Ticket #14910 (SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer ...) closed by sluicebox
fixed: Fixed in 83bb5b1de119cf7a2200127b6a98346afd597103 Our solution was …
1:21 AM Changeset [83bb5b1d]branch-2026-1-0branch-3-0 by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4 fan patch incompatibility Fixes Rusalka messages when …

Sep 5, 2025:

10:55 PM Changeset [2265fd19]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Do not dock other dialogs to the Control Panel
10:55 PM Changeset [c2da8317]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Implement channel toogle in the Channels window
10:55 PM Changeset [12e51c2]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Implement channel toggle in Score window
10:55 PM Changeset [3debf3c1]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Do not draw channels set to invisible
10:55 PM Changeset [10a5dcf8]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Boilerplate code for enabling/disabling channels
10:55 PM Changeset [ddc117e6]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Always properly highlight the current frame in Sore
8:58 PM Changeset [8c2bcef7]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
8:51 PM Ticket #16179 (Penumbra - Overture) closed by tag2015
duplicate: Duplicate of #16176. Please follow updates there
7:38 PM Tickets #16180,​16182 batch updated by tag2015
fixed: In f0f7f104: […]
7:34 PM Changeset [f0f7f104]branch-2026-1-0branch-3-0 by tag2015
AGS: Add two games Fix #16182, #16180
6:42 PM Changeset [48e42f6]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
6:15 PM Changeset [da18cb73]branch-2026-1-0branch-3-0 by sev-
DEVTOOLS: COMPANION: Make sure that directory for dumped files exists …
5:10 PM Changeset [d7e69eca]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
4:48 PM Ticket #16173 (OPERA FATAL: crash) closed by tag2015
duplicate
4:42 PM Changeset [f4356eff]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix showing main channels Evntually we would beed to …
4:32 PM Ticket #16172 (Unknown game variant for mads - rex nebular rus) closed by tag2015
fixed
4:29 PM Ticket #16161 (Unknown game "Secret Number" (Cornelsen) for director) closed by tag2015
fixed: In 72b025c0: […]
4:28 PM Changeset [ab4389d4]branch-2026-1-0branch-3-0 by tag2015
MADS: Add detection for Rex Nebular RUS fanmade
4:28 PM Changeset [72b025c0]branch-2026-1-0branch-3-0 by tag2015
DIRECTOR: Add detection for Secret Number Fix #16161
4:25 PM Changeset [17a92093]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
4:18 PM Changeset [cfa26223]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Add code for debugging continuation frames
4:18 PM Changeset [714e1494]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Clear top bit from thickness when reading It contains …
4:18 PM Changeset [d79832c7]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fixed sprite ranges when Score is paginated
4:18 PM Changeset [6ce441dd]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix warning
3:57 PM Changeset [c8849315]branch-2026-1-0branch-3-0 by Lariaa <30549703+Lariaa@…>
DIRECTOR: add the TKKG-gamequirk for later parts of the series
3:51 PM Changeset [e84abb55]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
2:38 PM Changeset [7823d59c]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
2:17 PM Changeset [b8a3614b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
2:08 PM Changeset [bbae422c]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Corrected to right variable
12:32 PM Changeset [eb53f93]branch-2026-1-0branch-3-0 by grisenti <emanuele@…>
HPL1: Add detection entry
11:44 AM Changeset [eedf003d]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Rework Score pagination controls
11:30 AM Changeset [627d2c5b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code
9:36 AM Changeset [19ff6e5e]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync with original code

Sep 4, 2025:

10:51 PM Changeset [b4a7adc5]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix sprite range computation in Score window
10:42 PM Changeset [d4b5b228]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Better range visuals in Score window
10:11 PM Changeset [d62d2506]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fixed duplicated table IDs for Score
10:10 PM Changeset [ca05223e]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix Score navigation It was disabled with range …
10:10 PM Changeset [86226b0f]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix mode selector in Score viewer
9:45 PM Changeset [1847c274]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Switch to DX vector2
8:02 PM Changeset [66f7add7]branch-2026-1-0branch-3-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
7:49 PM Changeset [271c7746]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync with original code
7:24 PM Changeset [04b0a9b9]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 98.5% …
7:05 PM Changeset [39202020]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
MACVENTURE: Use local Mac resource manager for loading title screen …
7:05 PM Changeset [48e79c92]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
MACVENTURE: Fix title screen corruption As best as I can understand …
7:05 PM Changeset [8ff86550]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
MACVENTURE: Implement old PACK title screen decoder
7:05 PM Changeset [fcfd372]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
MACVENTURE: Display startup and title screens Only the updated …
7:05 PM Changeset [20a21491]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Use Sprite colors coming from Score
7:03 PM Changeset [9f5bcec6]branch-2026-1-0branch-3-0 by Alikhan Balpykov <luxrage1990@…>
MACVENTURE: Fix objects being dragged after mouse button release
7:03 PM Changeset [204f83b0]branch-2026-1-0branch-3-0 by Alikhan Balpykov <luxrage1990@…>
MACVENTURE: Make background a selectable object
7:03 PM Changeset [e202ad1a]branch-2026-1-0branch-3-0 by Alikhan Balpykov <luxrage1990@…>
MACVENTURE: Draw draggable objects only when moved
7:03 PM Changeset [b8c5f1f4]branch-2026-1-0branch-3-0 by Alikhan Balpykov <luxrage1990@…>
MACVENTURE: Fix all objects being draggable
7:03 PM Changeset [b44fb1ef]branch-2026-1-0branch-3-0 by Alikhan Balpykov <luxrage1990@…>
MACVENTURE: Use correct ref in MacVentureEngine::handleObjectSelect()
5:37 PM Changeset [a804df93]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation
5:04 PM Changeset [6a318e08]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Rearrange code layout in BaseGame
5:01 PM Changeset [58c5473a]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove left overs
4:57 PM Changeset [9947425d]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added some comments
4:30 PM Changeset [f4ed71e8]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore some movie playback code
4:27 PM Changeset [9dd894bb]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restored few original commented lines of code
4:24 PM Changeset [14893ebb]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore few original functions
4:21 PM Changeset [4e096f2d]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added few comments to code
4:19 PM Changeset [ef22519f]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore some accessibility code
4:15 PM Changeset [6a3663bd]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move back code to original place
2:34 PM Changeset [65ed2697]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Minor formatting changes
2:34 PM Changeset [b575b441]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Refactor handler naming in Execution Context window
2:34 PM Changeset [ee7a5f52]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Show script in the open handler window only once …
2:34 PM Changeset [b356a375]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Show extended mode in score window properly Show all …
2:34 PM Changeset [b23bc736]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Show only one text per continuation Instead of …
2:34 PM Changeset [cc1a7a67]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Show continuous frames with the same background color …
2:34 PM Changeset [4c39d6d5]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Represent palette cast member as a number Also …
2:34 PM Changeset [14588e6f]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Look for handler in factory script When looking for …
2:34 PM Changeset [dd69902a]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Show Continuation data in the Score window In the …
2:34 PM Changeset [f817ca5c]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Normalize handler names in the execution context window
2:34 PM Changeset [3d5915a1]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Mark the script dirty after pause in debugger
2:34 PM Changeset [ba094cdf]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Fix continuous scrolling in the Scripts window
2:34 PM Changeset [a8848e33]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: Read Parent Number while reading scripts We need that …
2:34 PM Changeset [c073d653]branch-2026-1-0branch-3-0 by Malhar <themalharbdv2046@…>
DIRECTOR: IMGUI: Fix 'Go To Definition' tooltip being shown for …

Sep 3, 2025:

9:52 PM Changeset [b1a5acf0]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Properly read BitmapCastMembers for D6+
7:22 PM Changeset [831087f7]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore original code related timer
7:18 PM Changeset [660ce5d5]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
7:16 PM Changeset [3f07538]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Redraw frame on 'draw' debug command This ensures we are …
7:16 PM Changeset [5579f8c7]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: DT: Fix channel bbox drawing on selecting the channel Also, …
6:58 PM Changeset [9df6ec22]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 99.1% …
6:55 PM Changeset [395a69e2]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 98.8% …
6:31 PM Ticket #16184 (Unknown game variant for cge) created by EanAfable
The game in 'sfinx-en-v1.1' seems to be an unknown game variant. …
5:20 PM Changeset [af7dc339]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: More variable renames
4:50 PM Ticket #16183 (ALCACHOFA: Clever & Smart - A Movie Adventure (Windows/German) ...) created by asc82
ScummVM version (scummvm -v): ScummVM 2.10.0git17730-gbc39f6e1c16 (Sep …
4:43 PM Changeset [eddafeae]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
4:43 PM Changeset [879f6dad]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
4:43 PM Changeset [924dc6c7]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore original variable name
4:35 PM Changeset [097296ea]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 98.7% …
3:34 PM Changeset [f4d7fed0]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
3:34 PM Changeset [8c78c45e]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
3:33 PM Changeset [02086574]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove not used code
2:46 PM Changeset [bbaacf4b]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved music code back to original place
2:37 PM Changeset [45fe5b50]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 97.8% …
2:33 PM Changeset [3cd02eeb]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 97.5% …
1:41 PM Changeset [96d8fbff]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 97.2% …
1:08 PM Changeset [c370043f]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 96.7% …
1:08 PM Changeset [5b163b86]branch-2026-1-0branch-3-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:18 PM Changeset [c4f76ba0]branch-2026-1-0branch-3-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 99.7% (3013 …
11:44 AM Changeset [6e4a4ea2]branch-2026-1-0branch-3-0 by sev-
ZVISION: Remove unused class variables
11:42 AM Changeset [641f42f4]branch-2026-1-0branch-3-0 by sev-
MACVENTURE: Remove unused variable
11:41 AM Changeset [f7b6164f]branch-2026-1-0branch-3-0 by sev-
ALCACHOFA: Comment out unused variable
11:41 AM Changeset [95261916]branch-2026-1-0branch-3-0 by sev-
ACCESS: Fix warning
11:24 AM Changeset [86a71ffb]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:23 AM Changeset [cc7bd6f9]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
11:23 AM Changeset [5b262b47]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add small cleanups suggested by @bluegr Comment and const changes
11:23 AM Changeset [daf31978]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix palette in and after MM abduction scene Need to flash …
11:23 AM Changeset [a7b52e5d]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Update for new midiparser interface
11:23 AM Changeset [69a62929]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix TODO and leak - use same sprite storage as original for credits
11:23 AM Changeset [9dce3991]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Small midi parsing fixes
11:23 AM Changeset [3cb81720]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix Tex Y offset in various MM scenes
11:23 AM Changeset [790dc585]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add support for MM midi format
11:23 AM Changeset [573b5f52]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Update keymapper config for MM actions Also add a hotkey for …
11:23 AM Changeset [bf34b0b]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Allow arrows to navigate list boxes
11:23 AM Changeset [14b2a25]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove duplicate variables
11:23 AM Changeset [1c5f75c7]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fixes for MM endgame sequence
11:23 AM Changeset [1f3f1864]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add Jetpack special case and stub tunnel code For now the …
11:23 AM Changeset [86c67200]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fixes for MM hoverboard scene
11:23 AM Changeset [5c0053be]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add missing rooms in MM data
11:23 AM Changeset [df8c32b9]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM restarts a little
11:23 AM Changeset [5f1ad33]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Hide cursor during special cutscene in MM
11:23 AM Changeset [ce5206b8]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix scroll when jumping rocks in MM
11:23 AM Changeset [1f6d3b5]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix possible crash after death in MM
11:23 AM Changeset [61b72737]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix placement of default messages in MM
11:23 AM Changeset [de19d809]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add hack to skip unskippable MM videos
11:23 AM Changeset [4b317313]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Allow cross-planet travel in MM cheat mode
11:23 AM Changeset [beced188]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM transitions and death screens a bit
11:23 AM Changeset [a2752515]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Allow mouse wheel to scroll long dialogs
11:23 AM Changeset [c4590d66]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM can't travel dialog
11:23 AM Changeset [d9db7e25]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix photo taking in MM
11:23 AM Changeset [45c22b11]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove redundant variable for MM The picture taken count …
11:23 AM Changeset [0ab83c33]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Improve and simplify debugger commands
11:23 AM Changeset [612bf79f]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM select box with many items
11:23 AM Changeset [c2f5731c]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix pushLocation opcode for MM Not sure if the current one is …
11:23 AM Changeset [a1510567]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix 'ask about' box lists
11:23 AM Changeset [3ab11f9a]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Small cleanups * Improve const correctness * Use initializers …
11:23 AM Changeset [9676eb21]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add debug commands to control ask table
11:23 AM Changeset [6966144e]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM room num in convo-only rooms This finally fixes the …
11:23 AM Changeset [4c9f2cb6]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Use common string reading code There were lots of different …
11:23 AM Changeset [29d8433a]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add debugger commands for travel table
11:23 AM Changeset [34c14e20]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix rendering of camera scene in MM
11:23 AM Changeset [4194288e]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix variable name
11:23 AM Changeset [56b224c6]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Restore footstep noises in Amazon too
11:23 AM Changeset [4bfe985]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix palette loading for MM videos
11:23 AM Changeset [a16115f8]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix MM establishing shots
11:23 AM Changeset [d8df2154]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Refactor slightly to share room init code
11:23 AM Changeset [43b2e6e6]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add Open operation for MM
11:23 AM Changeset [2c65459]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add footstep sounds for MM
11:23 AM Changeset [a884280e]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add a stub midi parser for MM
11:23 AM Changeset [0f3271f2]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Complete special1 implementation
11:23 AM Changeset [4908744b]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add support for dropped shadow on text
11:23 AM Changeset [ad8ea479]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove unused variable
11:23 AM Changeset [baed230f]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove redundant assignment (PVS-Studio V1048)
11:23 AM Changeset [9aa1da0d]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove redundant initializer (PVS-Studio V519)
11:23 AM Changeset [640bd437]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix shonky box type logic (PVS-Studio V590) Confirmed against …
11:23 AM Changeset [224593eb]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix potential undefined behavior PVS-Studio V567
11:23 AM Changeset [1a3a7d95]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove redundant variable assignment (PVS-Studio V1048)
11:23 AM Changeset [bbf28f6c]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix uninitialized variable Fixes Coverity issue 1558839.
11:23 AM Changeset [f95e2a9d]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix script variable comparison to match originals
11:23 AM Changeset [9139a042]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add some more debugger commands Some helpful script debug …
11:23 AM Changeset [5751e233]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Enhance debugging of branching ops Also log the result of ops …
11:23 AM Changeset [4c89f8a0]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add debug statements to all the scripts cmd functions
11:23 AM Changeset [b31cfef]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix font color before showing list box
11:23 AM Changeset [4f318593]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Avoid left shift of negative numbers
11:23 AM Changeset [27260c8]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Implement cmdBlock for MM This is used for example when you …
11:23 AM Changeset [23643333]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Correctly check when sfx is playing in MM scripts
11:23 AM Changeset [392a25f8]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Convert loops to C++11 style for slightly cleaner code
11:23 AM Changeset [a793a625]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix scrolling around with the camera in MM There were various …
11:23 AM Changeset [d896d831]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Filter MM inventory list to unused items only When picking up …
11:23 AM Changeset [a8da0b68]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add some MM-specific data to saves Probably other data needs …
11:23 AM Changeset [9538b81f]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix first cutscene in MM Fixes a few small bugs in the way …
11:23 AM Changeset [d0835f9a]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Small const correctness fixes
11:23 AM Changeset [51613a54]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix watch rendering in MM
11:23 AM Changeset [7d0f71d3]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove some magic numbers
11:23 AM Changeset [77990dec]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Clean up unnecessary export
11:23 AM Changeset [38393336]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix rendering of MM inventory
11:23 AM Changeset [a2e5b921]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Ensure nullptr always at end of inventory Fixes inventory …
11:23 AM Changeset [cef8a20a]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Rename game enum vals to match ScummVM style
11:23 AM Changeset [05426ac]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Remove MM-specific code from Amazon engine This branch will …
11:23 AM Changeset [159a64b7]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Reduce game-specific code slightly Move some more constants …
11:23 AM Changeset [b2907a1]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Cache icons, fix icon bar position in MM We were reloading …
11:23 AM Changeset [f9940856]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix rendering of MM dialogs Now we have the bitmap font we …
11:23 AM Changeset [be6cac31]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Add loading for MM's 8x8 mono font
11:23 AM Changeset [cb672f7]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix drawBox function
11:23 AM Changeset [680349d5]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Improve const correctness for sprite render operations
11:23 AM Changeset [3dba04cf]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Correct overlapping MM variable initialization The mystery …
11:23 AM Changeset [342c9ad0]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Fix rendering of initial MM notes after credits To match the …
11:23 AM Changeset [6e2d4d12]branch-2026-1-0branch-3-0 by mduggan
ACCESS: Small cleanups Cleaned up initializations to have less …
10:33 AM Changeset [c6ffe860]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTREMUTE: Restore some video playback related code
10:32 AM Changeset [05b4caf0]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore more accessibility code
10:31 AM Changeset [673232ae]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Format portion of code to match alignment with original code
10:29 AM Changeset [1352d06f]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Re-arrangement code to match original
10:17 AM Changeset [d6af1843]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:17 AM Changeset [e55cf100]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
10:17 AM Changeset [e657dc5d]branch-2026-1-0branch-3-0 by sev-
ALCACHOFA: Unmark config setting names as translatable
10:14 AM Changeset [8f0d7994]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync code with original
10:07 AM Changeset [eb9acb1d]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore some accessibility code
10:03 AM Changeset [6576b488]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore macro to make code aligned with original
9:11 AM Changeset [d7d8abea]branch-2026-1-0branch-3-0 by sev-
JANITORIAL: Fix grammer
9:10 AM Ticket #16182 (Unknown game variant for ags) created by webangel3
The game in 'Carnival\' seems to be an unknown game variant. …
8:57 AM Changeset [e7894d20]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:57 AM Changeset [eca89d13]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
8:57 AM Changeset [38f359f8]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DRAGONS: Clean up and reorganize includes This avoids the inclusion …
8:54 AM Changeset [59863ed8]branch-2026-1-0branch-3-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:52 AM Changeset [5e1bd9bb]branch-2026-1-0branch-3-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 99.8% …
7:37 AM Changeset [2b668bc5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix compilation failure on Amiga

Sep 2, 2025:

10:48 PM Changeset [bc39f6e1]branch-2026-1-0branch-3-0 by digitall
AUDIO: Fix Discard Cast Qualifier GCC Compiler Warning
10:10 PM Changeset [b5b958d8]branch-2026-1-0branch-3-0 by digitall
PETKA: Fix Unintended Fallthrough From Custom Keymapper Event
9:45 PM Changeset [c6ca956f]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Improved debug output on loading
9:45 PM Changeset [dcadc3e8]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Added missing break. Couresy of digitall
9:45 PM Changeset [1f8e24b1]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Found requested movie bitdepth in WVCI chunk In order to …
9:45 PM Changeset [5dcd8e69]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Do not attempt to load SerialPort Xlib in later Directors
9:45 PM Changeset [4a7c8142]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Do not attempt to parse non-present EXEs If we run not from …
8:07 PM Changeset [a9b4d0dc]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
COMMON: Fix build issue with old GCC GCC 4.7 does not support …
8:05 PM Changeset [c5fab9f2]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:05 PM Changeset [673a52c5]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
8:05 PM Changeset [007741ef]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix invalid ODR-usage
8:05 PM Changeset [4cd127c9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add OpenGL shaders support for GLES2 platforms
8:05 PM Changeset [eb8499e9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Split up OpenGL renderer
8:05 PM Changeset [e45cb34]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove feature 3d
8:05 PM Changeset [17175d0d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix regression error when loading a DelayTask
8:05 PM Changeset [92d06884]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Use luminance for grayscaled thumbnails
8:05 PM Changeset [32c4ebc0]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix end-of-file comment
8:05 PM Changeset [917ceb51]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Replace _DEBUG macro usage
8:05 PM Changeset [ac843c9f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove redundant pragma once
8:05 PM Changeset [07a39679]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove temporary saveFileMgr variable
8:05 PM Changeset [999a5b01]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add ADGF_REMASTERED in preparation for edicion original
8:05 PM Changeset [b3368f57]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Rename gameid to aventuradecine
8:05 PM Changeset [e5e42cc7]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove u8 string prefix
8:05 PM Changeset [9f774019]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Break up one-liners in switches
8:05 PM Changeset [85897a52]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix bracing style
8:05 PM Changeset [820ba789]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove scummsys include
8:05 PM Changeset [603264e9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Use engine name in include paths
8:05 PM Changeset [d2e767e7]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Probably fix two compiler warnings it is a never-ending …
8:05 PM Changeset [bdc4cd1d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Handle missing voice/music files better
8:05 PM Changeset [59960db1]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix crash in fadeExit with gcc builds
8:05 PM Changeset [d4fbf73b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove redundant semicolons
8:05 PM Changeset [45514217]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Rename header guards
8:05 PM Changeset [e5400d11]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add support for german demo
8:04 PM Changeset [7275e19]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix loading empty dialog lines
8:04 PM Changeset [4fa0c5a5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Handle video playback errors more gracefully
8:04 PM Changeset [268a6538]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix draw order of benter bottom text
8:04 PM Changeset [7cfe04ad]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Handle more dialog line formats
8:04 PM Changeset [1adac7a8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add spanish and english steam versions
8:04 PM Changeset [330d81a9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix some objects being enabled after load
8:04 PM Changeset [04240a15]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix filemon being able to leave POBALDO_INDIO
8:04 PM Changeset [4a1b0a64]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix black thumbnail after saving in-game
8:04 PM Changeset [42fe7869]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix configure.engine
8:04 PM Changeset [395f1d91]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix MSVC Analysis warnings
8:04 PM Changeset [8a2c772b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove remaining virtual keyword on overridden methods
8:04 PM Changeset [83c49b1a]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix two CI warnings
8:04 PM Changeset [344d8c99]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove redundant semicolon after DECLARE_TASK
8:04 PM Changeset [6cd7965a]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix even more CI warnings
8:04 PM Changeset [a22af489]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix additional CI errors
8:04 PM Changeset [1ec9365b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix compilation warnings and CI errors
8:04 PM Changeset [f4bbb655]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Mark typeName methods as override
8:04 PM Changeset [27781598]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add key inputs for opening/closing inventory
8:04 PM Changeset [af7cc2c5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add high-quality check
8:04 PM Changeset [bb50a4b3]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix fadeExit
8:04 PM Changeset [4495dc5d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Decrease savestate size
8:04 PM Changeset [3d3dda8d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Render-to-texture and initial savestate thumbnails
8:04 PM Changeset [a73b70ad]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add showGraphics debug flag
8:04 PM Changeset [6458f3e8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Replace std::move with Common::move
8:04 PM Changeset [c58bd403]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove getRandomNumber from template
8:04 PM Changeset [a8d936fc]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add saving with in-game menu
8:04 PM Changeset [31438360]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Use MessageDialog for multiplayer warning
8:04 PM Changeset [59303318]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix assert when loading while walking through door
8:04 PM Changeset [1650b761]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add loading from in-game menu
8:04 PM Changeset [6a49931f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Implement canLoadGameStateCurrently
8:04 PM Changeset [e31e933c]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix various bugs related to saving/loading
8:04 PM Changeset [700eee9d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Remove virtual on overridden methods
8:04 PM Changeset [3fb9469d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add syncGame for scheduler and all tasks
8:04 PM Changeset [7e819190]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add most of syncGame subroutines
8:04 PM Changeset [c9d1bd17]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix pausing on game menu and ScummVM menus
8:04 PM Changeset [7165397f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Replace SoundID with SoundHandle
8:04 PM Changeset [cfa7f708]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add slide buttons
8:04 PM Changeset [5eaa3e56]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix options menu arm
8:04 PM Changeset [563bc6e7]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Implement options menu actions
8:04 PM Changeset [74512630]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add CheckBox and initial options menu
8:04 PM Changeset [ee1808a5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add Config class and GUI options
8:04 PM Changeset [65a7d315]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add first main menu actions - ContinueGame - InternetMenu …
8:04 PM Changeset [446ca876]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Open main menu and add MenuButtton
8:04 PM Changeset [4ad1f1f8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add keymap and input handling to open menu
8:04 PM Changeset [1322ef52]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add music
8:04 PM Changeset [2c48107]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add character lighting
8:04 PM Changeset [39d0d54d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Increase read buffer for less latency on playing voice lines
8:04 PM Changeset [536eb121]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix reading floor brightness
8:04 PM Changeset [0f8d9f70]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add FloorColorDebugHandler
8:04 PM Changeset [0f167489]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix character direction after triggering doors
8:04 PM Changeset [8f17fceb]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add lip-sync
8:04 PM Changeset [dbfa3a56]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor room reading to assert object sizes
8:04 PM Changeset [4aea1d5b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Replace TODO comment in WalkingCharacter::draw
8:04 PM Changeset [22596145]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor error handling
8:04 PM Changeset [df191096]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Clear heldItem on clearInventory
8:04 PM Changeset [e0145237]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add kernel task CamShake
8:04 PM Changeset [d2c05d44]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add camera tasks for inactive player
8:04 PM Changeset [5c578daf]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix TGADecoder changes after rebase
8:04 PM Changeset [e1a0e6a1]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix floor shapes with lines
8:04 PM Changeset [1fca043e]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add letter-boxes
8:04 PM Changeset [0764c495]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor animation-related methods
8:04 PM Changeset [8f2345f2]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix some camera moves when scaled
8:04 PM Changeset [d1316086]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix camera transitions on character change/inventory close
8:04 PM Changeset [904577ad]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix cursor directions for doors
8:04 PM Changeset [181bede3]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix holding items after pickup
8:04 PM Changeset [94dc9afe]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix TELEFRUSKYMATIC in LAB_BACTERIO
8:04 PM Changeset [a80d8199]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix hieroglyphic display in 16
8:04 PM Changeset [26a1af2f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix crash with zero-size sound files
8:04 PM Changeset [ffedb037]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix invisible cursor in DINOSAURIO
8:04 PM Changeset [a905192c]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix draw order of hovered object names
8:04 PM Changeset [22bace33]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix invalid door target in LABERINTO
8:04 PM Changeset [7bcb5732]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix blending modes This also fixes the characters not …
8:04 PM Changeset [54e1201f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix taking and combining inventory items
8:04 PM Changeset [ea853596]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Code conventions - Pass Point by value
8:04 PM Changeset [c107f980]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Code conventions - Fix indentations
8:04 PM Changeset [24453e1d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Reduce unnecessary string allocations
8:04 PM Changeset [cd0dcde2]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add ShowCenterBottomText kernel call
8:04 PM Changeset [d1c56de4]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add main character evasion
8:04 PM Changeset [bbfcb8f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix lens flares outside the western town
8:04 PM Changeset [d72e145]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix exception for BACTERIO/PULSAR
8:04 PM Changeset [7e716376]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Update 3D mouse pos always
8:04 PM Changeset [d598530b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix black frames on opening/closing inventory
8:04 PM Changeset [6a7bd63d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix parameter name "center" to "topLeft"
8:04 PM Changeset [6644e4ab]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix tiling on effect objects
8:04 PM Changeset [e2c661a4]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix texture wrapping
8:04 PM Changeset [e9c1594e]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix case of input.cpp and input.h
8:04 PM Changeset [23f31682]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix out-of-bounds heap access
8:04 PM Changeset [178faf9b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: More exceptions to make game completable
8:04 PM Changeset [9bf99c3f]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix text line array being too small
8:04 PM Changeset [f8e15ea9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Clear screen in order to fix ESTOMAGO
8:04 PM Changeset [171e0af]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix ScriptTimerTask
8:04 PM Changeset [8e7069d3]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix return value of kernel calls
8:04 PM Changeset [72391731]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix entering ESTOMAGO and DINOSAURIO
8:04 PM Changeset [eced7930]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Use the helper functions more in the kernel procs
8:04 PM Changeset [a2266bd2]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix InteractableObject being door target
8:04 PM Changeset [7b08ff53]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Workaround bugs in HABITACION_DRACULA and MOTEL_ENTRADA
8:04 PM Changeset [71988c9e]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Workaround bugs in CASA_FREDDY_ARRIBA
8:04 PM Changeset [ce65cf96]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Workaround bug with invalid PUT target objecgt
8:04 PM Changeset [b5c5cfae]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Simplify and fix Player::changeRoom Fixes invalid graphic …
8:04 PM Changeset [9e2d1cfb]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix a couple corner cases
8:04 PM Changeset [cabcd496]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix Drop kernel calls with nullptr item
8:04 PM Changeset [3cb5cebc]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix Filemon not being rendered
8:04 PM Changeset [381872df]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix changing character during dialog
8:04 PM Changeset [25e4aebd]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Disable OpenGL debugging by default
8:04 PM Changeset [c97572c3]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Speed up room transitions by buffering images
8:04 PM Changeset [17c4a386]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add character change button
8:04 PM Changeset [e3625bf]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor inventory UI triggers into GlobalUI
8:04 PM Changeset [14d67976]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor fonts into new GlobalUI component
8:04 PM Changeset [313a811a]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add ChangeCharacter kernel call
8:04 PM Changeset [ae5c9822]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add LerpCharacterLodBias kernel call
8:04 PM Changeset [2bd64cd5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add PlaySound kernel call
8:04 PM Changeset [75201ef0]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add AnimateCharacter kernel call
8:04 PM Changeset [01233d57]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add AnimateTalking kernel call
8:04 PM Changeset [6c551fc9]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add teleport debug handler
8:04 PM Changeset [5fdd0de6]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix loading room VIA_TREN_ATADOS_NOCHE
8:04 PM Changeset [c49f2cbf]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add two original hard-coded special cases
8:04 PM Changeset [e1578408]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix loading OFELIA_QUIETA.AN0
8:04 PM Changeset [356122bb]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix object query for some cutscenes
8:04 PM Changeset [84bcbbea]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Disable alpha premultiplication, seems to be wrong
8:04 PM Changeset [af87f813]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add script debug tracing
8:04 PM Changeset [013ea9e5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Decrease texture size of fonts
8:04 PM Changeset [fc39a134]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix floor polygon connections
8:04 PM Changeset [c52ad257]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add FloorIntersections debug handler
8:04 PM Changeset [43c17c33]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Improve Polygon::closestPointTo
8:04 PM Changeset [d9450568]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add ClosestFloorPoint debug mode
8:04 PM Changeset [37aabca1]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix incompatibilities after rebase
8:04 PM Changeset [30419251]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Ignore additional missing animation
8:04 PM Changeset [8ad4f2e5]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add permanent fade state
8:04 PM Changeset [f18ced5d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add PlayVideo kernel call
8:04 PM Changeset [7f239832]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix closing game during character processes
8:04 PM Changeset [509ebca2]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add three more kernel tasks for changeRoom, …
8:04 PM Changeset [206c7499]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add inventory
8:04 PM Changeset [97e9bc81]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add fades for doors
8:04 PM Changeset [550f23ab]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Reorder and group kernel tasks
8:04 PM Changeset [742c5848]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add LerpCameraToObject kernel tasks
8:04 PM Changeset [75a8d917]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add camera lerp kernel tasks
8:04 PM Changeset [e430e6d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix text blending mode
8:04 PM Changeset [114d88a8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add dialog menu kernel task although with broken text blending
8:04 PM Changeset [fff9c7cc]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Refactor stream-helper into common
8:04 PM Changeset [b4a467c8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add voice sounds and sayText kernel task and fix a lot of …
8:04 PM Changeset [6938f1c8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Load dialog lines
8:04 PM Changeset [72b4c99b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Load and display localized names
8:04 PM Changeset [ae9c2d0d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add text drawing
8:04 PM Changeset [e28435d1]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Let camera catch up on room changes
8:04 PM Changeset [ae53e521]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Toggle related objects of interactable objects
8:04 PM Changeset [21812391]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add triggering of doors
8:04 PM Changeset [e116042b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Execute object and character scripts on triggering
8:04 PM Changeset [e8539aac]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add character interaction and fix crash on exit
8:04 PM Changeset [8a7d0223]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix door cursors
8:04 PM Changeset [c2abfe5b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Lock characters during script processes
8:04 PM Changeset [df52d04b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add various debug commands
8:04 PM Changeset [7df9ae09]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add technical room changes
8:04 PM Changeset [a13f5d8]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add camera following characters
8:04 PM Changeset [4fff63d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add door shortcuts
8:04 PM Changeset [0cf43201]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add game room interaction theoretically at least
8:04 PM Changeset [24dbc385]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Initialize items
8:04 PM Changeset [bb2848b3]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Move changing state into Player instead of World
8:04 PM Changeset [0e38466e]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix kernel call animate not accepting string as boolean arg
8:04 PM Changeset [cb1c9873]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Implement easy kernel tasks
8:04 PM Changeset [f561316b]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Move updateCommonVariables to Script
8:04 PM Changeset [adc43280]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add script execution
8:04 PM Changeset [49e716ee]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Initial scheduler and script
8:04 PM Changeset [b0fc780]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add parts of main characters
8:04 PM Changeset [bc3380d4]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add walking characters
8:04 PM Changeset [9fd0d74]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add drawing characters
8:04 PM Changeset [8518c4d2]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add path finding
8:04 PM Changeset [2e8b508a]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add shape interpolations
8:04 PM Changeset [f84c6797]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add mouse input and Shape::contains
8:04 PM Changeset [6bfee722]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix shape loading and add debug drawing
8:04 PM Changeset [afe0f02d]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Fix sprite prerendering with semi-transparent images
8:04 PM Changeset [c5e969c]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add SpecialEffectGraphicObject rendering
8:04 PM Changeset [872e5b37]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add basic room loop and GraphicObject drawing
8:04 PM Changeset [15915b54]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add camera and 3D draw requests
8:04 PM Changeset [1859ad68]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add DrawQueue and AnimationDrawRequest
8:04 PM Changeset [51836a48]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add Graphic playback methods
8:04 PM Changeset [ea67e329]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add initial animation and OpenGL support
8:04 PM Changeset [b2ab2453]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Read world data
8:04 PM Changeset [b0fda8ff]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add first detection entry
8:04 PM Changeset [2c9c7a16]branch-2026-1-0branch-3-0 by Helco
ALCACHOFA: Add initial engine template
7:35 PM Changeset [92443667]branch-2026-1-0branch-3-0 by neuromancer
HYPNO: added support for subtitles in cutscenes
6:21 PM Changeset [dd1af80f]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 98.6% …
3:14 PM Ticket #16181 (SWORD2: Polish retail release incorrectly detected as a demo version) created by radkyeah
Using ScummVM 2.9.1 release under Windows 11 (tried both x86 and x64 …
12:34 PM Ticket #16180 (Unknown game variant for ags) created by webangel3
The game in 'Julius Dangerous 2\' seems to be an unknown game variant. …
11:15 AM Ticket #16179 (Penumbra - Overture) created by webangel3
Hello, ScummVM exits when I start Penumbra Episode 1 and OpenGL is …
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