Timeline
Sep 5, 2025:
- 10:55 PM Changeset [2265fd19]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Do not dock other dialogs to the Control Panel
- 10:55 PM Changeset [c2da8317]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Implement channel toogle in the Channels window
- 10:55 PM Changeset [12e51c2]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Implement channel toggle in Score window
- 10:55 PM Changeset [3debf3c1]branch-2026-1-0branch-3-0 by
- DIRECTOR: Do not draw channels set to invisible
- 10:55 PM Changeset [10a5dcf8]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Boilerplate code for enabling/disabling channels
- 10:55 PM Changeset [ddc117e6]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Always properly highlight the current frame in Sore
- 8:58 PM Changeset [8c2bcef7]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 8:51 PM Ticket #16179 (Penumbra - Overture) closed by
- duplicate: Duplicate of #16176. Please follow updates there
- 7:38 PM Tickets #16180,16182 batch updated by
- fixed: In f0f7f104: […]
- 7:34 PM Changeset [f0f7f104]branch-2026-1-0branch-3-0 by
- AGS: Add two games Fix #16182, #16180
- 6:42 PM Changeset [48e42f6]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 6:15 PM Changeset [da18cb73]branch-2026-1-0branch-3-0 by
- DEVTOOLS: COMPANION: Make sure that directory for dumped files exists …
- 5:10 PM Changeset [d7e69eca]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 4:48 PM Ticket #16173 (OPERA FATAL: crash) closed by
- duplicate
- 4:42 PM Changeset [f4356eff]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix showing main channels Evntually we would beed to …
- 4:32 PM Ticket #16172 (Unknown game variant for mads - rex nebular rus) closed by
- fixed
- 4:29 PM Ticket #16161 (Unknown game "Secret Number" (Cornelsen) for director) closed by
- fixed: In 72b025c0: […]
- 4:28 PM Changeset [ab4389d4]branch-2026-1-0branch-3-0 by
- MADS: Add detection for Rex Nebular RUS fanmade
- 4:28 PM Changeset [72b025c0]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add detection for Secret Number Fix #16161
- 4:25 PM Changeset [17a92093]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 4:18 PM Changeset [cfa26223]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Add code for debugging continuation frames
- 4:18 PM Changeset [714e1494]branch-2026-1-0branch-3-0 by
- DIRECTOR: Clear top bit from thickness when reading It contains …
- 4:18 PM Changeset [d79832c7]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fixed sprite ranges when Score is paginated
- 4:18 PM Changeset [6ce441dd]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix warning
- 3:57 PM Changeset [c8849315]branch-2026-1-0branch-3-0 by
- DIRECTOR: add the TKKG-gamequirk for later parts of the series
- 3:51 PM Changeset [e84abb55]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 2:38 PM Changeset [7823d59c]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 2:17 PM Changeset [b8a3614b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 2:08 PM Changeset [bbae422c]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Corrected to right variable
- 12:32 PM Changeset [eb53f93]branch-2026-1-0branch-3-0 by
- HPL1: Add detection entry
- 11:44 AM Changeset [eedf003d]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Rework Score pagination controls
- 11:30 AM Changeset [627d2c5b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 9:36 AM Changeset [19ff6e5e]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Small sync with original code
Sep 4, 2025:
- 10:51 PM Changeset [b4a7adc5]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix sprite range computation in Score window
- 10:42 PM Changeset [d4b5b228]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Better range visuals in Score window
- 10:11 PM Changeset [d62d2506]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fixed duplicated table IDs for Score
- 10:10 PM Changeset [ca05223e]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix Score navigation It was disabled with range …
- 10:10 PM Changeset [86226b0f]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix mode selector in Score viewer
- 9:45 PM Changeset [1847c274]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Switch to DX vector2
- 8:02 PM Changeset [66f7add7]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:49 PM Changeset [271c7746]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Small sync with original code
- 7:24 PM Changeset [04b0a9b9]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 98.5% …
- 7:05 PM Changeset [39202020]branch-2026-1-0branch-3-0 by
- MACVENTURE: Use local Mac resource manager for loading title screen …
- 7:05 PM Changeset [48e79c92]branch-2026-1-0branch-3-0 by
- MACVENTURE: Fix title screen corruption As best as I can understand …
- 7:05 PM Changeset [8ff86550]branch-2026-1-0branch-3-0 by
- MACVENTURE: Implement old PACK title screen decoder
- 7:05 PM Changeset [fcfd372]branch-2026-1-0branch-3-0 by
- MACVENTURE: Display startup and title screens Only the updated …
- 7:05 PM Changeset [20a21491]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Use Sprite colors coming from Score
- 7:03 PM Changeset [9f5bcec6]branch-2026-1-0branch-3-0 by
- MACVENTURE: Fix objects being dragged after mouse button release
- 7:03 PM Changeset [204f83b0]branch-2026-1-0branch-3-0 by
- MACVENTURE: Make background a selectable object
- 7:03 PM Changeset [e202ad1a]branch-2026-1-0branch-3-0 by
- MACVENTURE: Draw draggable objects only when moved
- 7:03 PM Changeset [b8c5f1f4]branch-2026-1-0branch-3-0 by
- MACVENTURE: Fix all objects being draggable
- 7:03 PM Changeset [b44fb1ef]branch-2026-1-0branch-3-0 by
- MACVENTURE: Use correct ref in MacVentureEngine::handleObjectSelect()
- 5:37 PM Changeset [a804df93]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Fixed compilation
- 5:04 PM Changeset [6a318e08]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Rearrange code layout in BaseGame
- 5:01 PM Changeset [58c5473a]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Remove left overs
- 4:57 PM Changeset [9947425d]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Added some comments
- 4:30 PM Changeset [f4ed71e8]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore some movie playback code
- 4:27 PM Changeset [9dd894bb]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restored few original commented lines of code
- 4:24 PM Changeset [14893ebb]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore few original functions
- 4:21 PM Changeset [4e096f2d]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Added few comments to code
- 4:19 PM Changeset [ef22519f]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore some accessibility code
- 4:15 PM Changeset [6a3663bd]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Move back code to original place
- 2:34 PM Changeset [65ed2697]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Minor formatting changes
- 2:34 PM Changeset [b575b441]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Refactor handler naming in Execution Context window
- 2:34 PM Changeset [ee7a5f52]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Show script in the open handler window only once …
- 2:34 PM Changeset [b356a375]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Show extended mode in score window properly Show all …
- 2:34 PM Changeset [b23bc736]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Show only one text per continuation Instead of …
- 2:34 PM Changeset [cc1a7a67]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Show continuous frames with the same background color …
- 2:34 PM Changeset [4c39d6d5]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Represent palette cast member as a number Also …
- 2:34 PM Changeset [14588e6f]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Look for handler in factory script When looking for …
- 2:34 PM Changeset [dd69902a]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Show Continuation data in the Score window In the …
- 2:34 PM Changeset [f817ca5c]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Normalize handler names in the execution context window
- 2:34 PM Changeset [3d5915a1]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Mark the script dirty after pause in debugger
- 2:34 PM Changeset [ba094cdf]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Fix continuous scrolling in the Scripts window
- 2:34 PM Changeset [a8848e33]branch-2026-1-0branch-3-0 by
- DIRECTOR: Read Parent Number while reading scripts We need that …
- 2:34 PM Changeset [c073d653]branch-2026-1-0branch-3-0 by
- DIRECTOR: IMGUI: Fix 'Go To Definition' tooltip being shown for …
Sep 3, 2025:
- 9:52 PM Changeset [b1a5acf0]branch-2026-1-0branch-3-0 by
- DIRECTOR: Properly read BitmapCastMembers for D6+
- 7:22 PM Changeset [831087f7]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore original code related timer
- 7:18 PM Changeset [660ce5d5]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 7:16 PM Changeset [3f07538]branch-2026-1-0branch-3-0 by
- DIRECTOR: Redraw frame on 'draw' debug command This ensures we are …
- 7:16 PM Changeset [5579f8c7]branch-2026-1-0branch-3-0 by
- DIRECTOR: DT: Fix channel bbox drawing on selecting the channel Also, …
- 6:58 PM Changeset [9df6ec22]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 99.1% …
- 6:55 PM Changeset [395a69e2]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 98.8% …
- 6:31 PM Ticket #16184 (Unknown game variant for cge) created by
- The game in 'sfinx-en-v1.1' seems to be an unknown game variant. …
- 5:20 PM Changeset [af7dc339]branch-2026-1-0branch-3-0 by
- WINTERMUTE: More variable renames
- 4:50 PM Ticket #16183 (ALCACHOFA: Clever & Smart - A Movie Adventure (Windows/German) ...) created by
- ScummVM version (scummvm -v): ScummVM 2.10.0git17730-gbc39f6e1c16 (Sep …
- 4:43 PM Changeset [eddafeae]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:43 PM Changeset [879f6dad]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:43 PM Changeset [924dc6c7]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore original variable name
- 4:35 PM Changeset [097296ea]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 98.7% …
- 3:34 PM Changeset [f4d7fed0]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:34 PM Changeset [8c78c45e]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 3:33 PM Changeset [02086574]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Remove not used code
- 2:46 PM Changeset [bbaacf4b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Moved music code back to original place
- 2:37 PM Changeset [45fe5b50]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 97.8% …
- 2:33 PM Changeset [3cd02eeb]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 97.5% …
- 1:41 PM Changeset [96d8fbff]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 97.2% …
- 1:08 PM Changeset [c370043f]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 96.7% …
- 1:08 PM Changeset [5b163b86]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 12:18 PM Changeset [c4f76ba0]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 99.7% (3013 …
- 11:44 AM Changeset [6e4a4ea2]branch-2026-1-0branch-3-0 by
- ZVISION: Remove unused class variables
- 11:42 AM Changeset [641f42f4]branch-2026-1-0branch-3-0 by
- MACVENTURE: Remove unused variable
- 11:41 AM Changeset [f7b6164f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Comment out unused variable
- 11:41 AM Changeset [95261916]branch-2026-1-0branch-3-0 by
- ACCESS: Fix warning
- 11:24 AM Changeset [86a71ffb]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:23 AM Changeset [cc7bd6f9]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 11:23 AM Changeset [5b262b47]branch-2026-1-0branch-3-0 by
- ACCESS: Add small cleanups suggested by @bluegr Comment and const changes
- 11:23 AM Changeset [daf31978]branch-2026-1-0branch-3-0 by
- ACCESS: Fix palette in and after MM abduction scene Need to flash …
- 11:23 AM Changeset [a7b52e5d]branch-2026-1-0branch-3-0 by
- ACCESS: Update for new midiparser interface
- 11:23 AM Changeset [69a62929]branch-2026-1-0branch-3-0 by
- ACCESS: Fix TODO and leak - use same sprite storage as original for credits
- 11:23 AM Changeset [9dce3991]branch-2026-1-0branch-3-0 by
- ACCESS: Small midi parsing fixes
- 11:23 AM Changeset [3cb81720]branch-2026-1-0branch-3-0 by
- ACCESS: Fix Tex Y offset in various MM scenes
- 11:23 AM Changeset [790dc585]branch-2026-1-0branch-3-0 by
- ACCESS: Add support for MM midi format
- 11:23 AM Changeset [573b5f52]branch-2026-1-0branch-3-0 by
- ACCESS: Update keymapper config for MM actions Also add a hotkey for …
- 11:23 AM Changeset [bf34b0b]branch-2026-1-0branch-3-0 by
- ACCESS: Allow arrows to navigate list boxes
- 11:23 AM Changeset [14b2a25]branch-2026-1-0branch-3-0 by
- ACCESS: Remove duplicate variables
- 11:23 AM Changeset [1c5f75c7]branch-2026-1-0branch-3-0 by
- ACCESS: Fixes for MM endgame sequence
- 11:23 AM Changeset [1f3f1864]branch-2026-1-0branch-3-0 by
- ACCESS: Add Jetpack special case and stub tunnel code For now the …
- 11:23 AM Changeset [86c67200]branch-2026-1-0branch-3-0 by
- ACCESS: Fixes for MM hoverboard scene
- 11:23 AM Changeset [5c0053be]branch-2026-1-0branch-3-0 by
- ACCESS: Add missing rooms in MM data
- 11:23 AM Changeset [df8c32b9]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM restarts a little
- 11:23 AM Changeset [5f1ad33c]branch-2026-1-0branch-3-0 by
- ACCESS: Hide cursor during special cutscene in MM
- 11:23 AM Changeset [ce5206b8]branch-2026-1-0branch-3-0 by
- ACCESS: Fix scroll when jumping rocks in MM
- 11:23 AM Changeset [1f6d3b5]branch-2026-1-0branch-3-0 by
- ACCESS: Fix possible crash after death in MM
- 11:23 AM Changeset [61b72737]branch-2026-1-0branch-3-0 by
- ACCESS: Fix placement of default messages in MM
- 11:23 AM Changeset [de19d809]branch-2026-1-0branch-3-0 by
- ACCESS: Add hack to skip unskippable MM videos
- 11:23 AM Changeset [4b317313]branch-2026-1-0branch-3-0 by
- ACCESS: Allow cross-planet travel in MM cheat mode
- 11:23 AM Changeset [beced188]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM transitions and death screens a bit
- 11:23 AM Changeset [a2752515]branch-2026-1-0branch-3-0 by
- ACCESS: Allow mouse wheel to scroll long dialogs
- 11:23 AM Changeset [c4590d66]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM can't travel dialog
- 11:23 AM Changeset [d9db7e25]branch-2026-1-0branch-3-0 by
- ACCESS: Fix photo taking in MM
- 11:23 AM Changeset [45c22b11]branch-2026-1-0branch-3-0 by
- ACCESS: Remove redundant variable for MM The picture taken count …
- 11:23 AM Changeset [0ab83c33]branch-2026-1-0branch-3-0 by
- ACCESS: Improve and simplify debugger commands
- 11:23 AM Changeset [612bf79f]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM select box with many items
- 11:23 AM Changeset [c2f5731c]branch-2026-1-0branch-3-0 by
- ACCESS: Fix pushLocation opcode for MM Not sure if the current one is …
- 11:23 AM Changeset [a1510567]branch-2026-1-0branch-3-0 by
- ACCESS: Fix 'ask about' box lists
- 11:23 AM Changeset [3ab11f9a]branch-2026-1-0branch-3-0 by
- ACCESS: Small cleanups * Improve const correctness * Use initializers …
- 11:23 AM Changeset [9676eb21]branch-2026-1-0branch-3-0 by
- ACCESS: Add debug commands to control ask table
- 11:23 AM Changeset [6966144e]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM room num in convo-only rooms This finally fixes the …
- 11:23 AM Changeset [4c9f2cb6]branch-2026-1-0branch-3-0 by
- ACCESS: Use common string reading code There were lots of different …
- 11:23 AM Changeset [29d8433a]branch-2026-1-0branch-3-0 by
- ACCESS: Add debugger commands for travel table
- 11:23 AM Changeset [34c14e20]branch-2026-1-0branch-3-0 by
- ACCESS: Fix rendering of camera scene in MM
- 11:23 AM Changeset [4194288e]branch-2026-1-0branch-3-0 by
- ACCESS: Fix variable name
- 11:23 AM Changeset [56b224c6]branch-2026-1-0branch-3-0 by
- ACCESS: Restore footstep noises in Amazon too
- 11:23 AM Changeset [4bfe985]branch-2026-1-0branch-3-0 by
- ACCESS: Fix palette loading for MM videos
- 11:23 AM Changeset [a16115f8]branch-2026-1-0branch-3-0 by
- ACCESS: Fix MM establishing shots
- 11:23 AM Changeset [d8df2154]branch-2026-1-0branch-3-0 by
- ACCESS: Refactor slightly to share room init code
- 11:23 AM Changeset [43b2e6e6]branch-2026-1-0branch-3-0 by
- ACCESS: Add Open operation for MM
- 11:23 AM Changeset [2c65459]branch-2026-1-0branch-3-0 by
- ACCESS: Add footstep sounds for MM
- 11:23 AM Changeset [a884280e]branch-2026-1-0branch-3-0 by
- ACCESS: Add a stub midi parser for MM
- 11:23 AM Changeset [0f3271f2]branch-2026-1-0branch-3-0 by
- ACCESS: Complete special1 implementation
- 11:23 AM Changeset [4908744b]branch-2026-1-0branch-3-0 by
- ACCESS: Add support for dropped shadow on text
- 11:23 AM Changeset [ad8ea479]branch-2026-1-0branch-3-0 by
- ACCESS: Remove unused variable
- 11:23 AM Changeset [baed230f]branch-2026-1-0branch-3-0 by
- ACCESS: Remove redundant assignment (PVS-Studio V1048)
- 11:23 AM Changeset [9aa1da0d]branch-2026-1-0branch-3-0 by
- ACCESS: Remove redundant initializer (PVS-Studio V519)
- 11:23 AM Changeset [640bd437]branch-2026-1-0branch-3-0 by
- ACCESS: Fix shonky box type logic (PVS-Studio V590) Confirmed against …
- 11:23 AM Changeset [224593eb]branch-2026-1-0branch-3-0 by
- ACCESS: Fix potential undefined behavior PVS-Studio V567
- 11:23 AM Changeset [1a3a7d95]branch-2026-1-0branch-3-0 by
- ACCESS: Remove redundant variable assignment (PVS-Studio V1048)
- 11:23 AM Changeset [bbf28f6c]branch-2026-1-0branch-3-0 by
- ACCESS: Fix uninitialized variable Fixes Coverity issue 1558839.
- 11:23 AM Changeset [f95e2a9d]branch-2026-1-0branch-3-0 by
- ACCESS: Fix script variable comparison to match originals
- 11:23 AM Changeset [9139a042]branch-2026-1-0branch-3-0 by
- ACCESS: Add some more debugger commands Some helpful script debug …
- 11:23 AM Changeset [5751e233]branch-2026-1-0branch-3-0 by
- ACCESS: Enhance debugging of branching ops Also log the result of ops …
- 11:23 AM Changeset [4c89f8a0]branch-2026-1-0branch-3-0 by
- ACCESS: Add debug statements to all the scripts cmd functions
- 11:23 AM Changeset [b31cfef]branch-2026-1-0branch-3-0 by
- ACCESS: Fix font color before showing list box
- 11:23 AM Changeset [4f318593]branch-2026-1-0branch-3-0 by
- ACCESS: Avoid left shift of negative numbers
- 11:23 AM Changeset [27260c8]branch-2026-1-0branch-3-0 by
- ACCESS: Implement cmdBlock for MM This is used for example when you …
- 11:23 AM Changeset [23643333]branch-2026-1-0branch-3-0 by
- ACCESS: Correctly check when sfx is playing in MM scripts
- 11:23 AM Changeset [392a25f8]branch-2026-1-0branch-3-0 by
- ACCESS: Convert loops to C++11 style for slightly cleaner code
- 11:23 AM Changeset [a793a625]branch-2026-1-0branch-3-0 by
- ACCESS: Fix scrolling around with the camera in MM There were various …
- 11:23 AM Changeset [d896d831]branch-2026-1-0branch-3-0 by
- ACCESS: Filter MM inventory list to unused items only When picking up …
- 11:23 AM Changeset [a8da0b68]branch-2026-1-0branch-3-0 by
- ACCESS: Add some MM-specific data to saves Probably other data needs …
- 11:23 AM Changeset [9538b81f]branch-2026-1-0branch-3-0 by
- ACCESS: Fix first cutscene in MM Fixes a few small bugs in the way …
- 11:23 AM Changeset [d0835f9a]branch-2026-1-0branch-3-0 by
- ACCESS: Small const correctness fixes
- 11:23 AM Changeset [51613a54]branch-2026-1-0branch-3-0 by
- ACCESS: Fix watch rendering in MM
- 11:23 AM Changeset [7d0f71d3]branch-2026-1-0branch-3-0 by
- ACCESS: Remove some magic numbers
- 11:23 AM Changeset [77990dec]branch-2026-1-0branch-3-0 by
- ACCESS: Clean up unnecessary export
- 11:23 AM Changeset [38393336]branch-2026-1-0branch-3-0 by
- ACCESS: Fix rendering of MM inventory
- 11:23 AM Changeset [a2e5b921]branch-2026-1-0branch-3-0 by
- ACCESS: Ensure nullptr always at end of inventory Fixes inventory …
- 11:23 AM Changeset [cef8a20a]branch-2026-1-0branch-3-0 by
- ACCESS: Rename game enum vals to match ScummVM style
- 11:23 AM Changeset [05426ac]branch-2026-1-0branch-3-0 by
- ACCESS: Remove MM-specific code from Amazon engine This branch will …
- 11:23 AM Changeset [159a64b7]branch-2026-1-0branch-3-0 by
- ACCESS: Reduce game-specific code slightly Move some more constants …
- 11:23 AM Changeset [b2907a1]branch-2026-1-0branch-3-0 by
- ACCESS: Cache icons, fix icon bar position in MM We were reloading …
- 11:23 AM Changeset [f9940856]branch-2026-1-0branch-3-0 by
- ACCESS: Fix rendering of MM dialogs Now we have the bitmap font we …
- 11:23 AM Changeset [be6cac31]branch-2026-1-0branch-3-0 by
- ACCESS: Add loading for MM's 8x8 mono font
- 11:23 AM Changeset [cb672f7]branch-2026-1-0branch-3-0 by
- ACCESS: Fix drawBox function
- 11:23 AM Changeset [680349d5]branch-2026-1-0branch-3-0 by
- ACCESS: Improve const correctness for sprite render operations
- 11:23 AM Changeset [3dba04cf]branch-2026-1-0branch-3-0 by
- ACCESS: Correct overlapping MM variable initialization The mystery …
- 11:23 AM Changeset [342c9ad0]branch-2026-1-0branch-3-0 by
- ACCESS: Fix rendering of initial MM notes after credits To match the …
- 11:23 AM Changeset [6e2d4d12]branch-2026-1-0branch-3-0 by
- ACCESS: Small cleanups Cleaned up initializations to have less …
- 10:33 AM Changeset [c6ffe860]branch-2026-1-0branch-3-0 by
- WINTREMUTE: Restore some video playback related code
- 10:32 AM Changeset [05b4caf0]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore more accessibility code
- 10:31 AM Changeset [673232ae]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Format portion of code to match alignment with original code
- 10:29 AM Changeset [1352d06f]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Re-arrangement code to match original
- 10:17 AM Changeset [d6af1843]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:17 AM Changeset [e55cf100]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 10:17 AM Changeset [e657dc5d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Unmark config setting names as translatable
- 10:14 AM Changeset [8f0d7994]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Sync code with original
- 10:07 AM Changeset [eb9acb1d]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore some accessibility code
- 10:03 AM Changeset [6576b488]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Restore macro to make code aligned with original
- 9:11 AM Changeset [d7d8abea]branch-2026-1-0branch-3-0 by
- JANITORIAL: Fix grammer
- 9:10 AM Ticket #16182 (Unknown game variant for ags) created by
- The game in 'Carnival\' seems to be an unknown game variant. …
- 8:57 AM Changeset [e7894d20]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:57 AM Changeset [eca89d13]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 8:57 AM Changeset [38f359f8]branch-2026-1-0branch-3-0 by
- DRAGONS: Clean up and reorganize includes This avoids the inclusion …
- 8:54 AM Changeset [59863ed8]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:52 AM Changeset [5e1bd9bb]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 99.8% …
- 7:37 AM Changeset [2b668bc5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix compilation failure on Amiga
Sep 2, 2025:
- 10:48 PM Changeset [bc39f6e1]branch-2026-1-0branch-3-0 by
- AUDIO: Fix Discard Cast Qualifier GCC Compiler Warning
- 10:10 PM Changeset [b5b958d8]branch-2026-1-0branch-3-0 by
- PETKA: Fix Unintended Fallthrough From Custom Keymapper Event
- 9:45 PM Changeset [c6ca956f]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improved debug output on loading
- 9:45 PM Changeset [dcadc3e8]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added missing break. Couresy of digitall
- 9:45 PM Changeset [1f8e24b1]branch-2026-1-0branch-3-0 by
- DIRECTOR: Found requested movie bitdepth in WVCI chunk In order to …
- 9:45 PM Changeset [5dcd8e69]branch-2026-1-0branch-3-0 by
- DIRECTOR: Do not attempt to load SerialPort Xlib in later Directors
- 9:45 PM Changeset [4a7c8142]branch-2026-1-0branch-3-0 by
- DIRECTOR: Do not attempt to parse non-present EXEs If we run not from …
- 8:07 PM Changeset [a9b4d0dc]branch-2026-1-0branch-3-0 by
- COMMON: Fix build issue with old GCC GCC 4.7 does not support …
- 8:05 PM Changeset [c5fab9f2]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:05 PM Changeset [673a52c5]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 8:05 PM Changeset [007741ef]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix invalid ODR-usage
- 8:05 PM Changeset [4cd127c9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add OpenGL shaders support for GLES2 platforms
- 8:05 PM Changeset [eb8499e9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Split up OpenGL renderer
- 8:05 PM Changeset [e45cb34]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove feature 3d
- 8:05 PM Changeset [17175d0d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix regression error when loading a DelayTask
- 8:05 PM Changeset [92d06884]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Use luminance for grayscaled thumbnails
- 8:05 PM Changeset [32c4ebc0]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix end-of-file comment
- 8:05 PM Changeset [917ceb51]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Replace _DEBUG macro usage
- 8:05 PM Changeset [ac843c9f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove redundant pragma once
- 8:05 PM Changeset [07a39679]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove temporary saveFileMgr variable
- 8:05 PM Changeset [999a5b01]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add ADGF_REMASTERED in preparation for edicion original
- 8:05 PM Changeset [b3368f57]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Rename gameid to aventuradecine
- 8:05 PM Changeset [e5e42cc7]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove u8 string prefix
- 8:05 PM Changeset [9f774019]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Break up one-liners in switches
- 8:05 PM Changeset [85897a52]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix bracing style
- 8:05 PM Changeset [820ba789]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove scummsys include
- 8:05 PM Changeset [603264e9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Use engine name in include paths
- 8:05 PM Changeset [d2e767e7]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Probably fix two compiler warnings it is a never-ending …
- 8:05 PM Changeset [bdc4cd1d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Handle missing voice/music files better
- 8:05 PM Changeset [59960db1]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix crash in fadeExit with gcc builds
- 8:05 PM Changeset [d4fbf73b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove redundant semicolons
- 8:05 PM Changeset [45514217]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Rename header guards
- 8:05 PM Changeset [e5400d11]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add support for german demo
- 8:04 PM Changeset [7275e19]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix loading empty dialog lines
- 8:04 PM Changeset [4fa0c5a5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Handle video playback errors more gracefully
- 8:04 PM Changeset [268a6538]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix draw order of benter bottom text
- 8:04 PM Changeset [7cfe04ad]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Handle more dialog line formats
- 8:04 PM Changeset [1adac7a8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add spanish and english steam versions
- 8:04 PM Changeset [330d81a9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix some objects being enabled after load
- 8:04 PM Changeset [04240a15]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix filemon being able to leave POBALDO_INDIO
- 8:04 PM Changeset [4a1b0a64]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix black thumbnail after saving in-game
- 8:04 PM Changeset [42fe7869]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix configure.engine
- 8:04 PM Changeset [395f1d91]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix MSVC Analysis warnings
- 8:04 PM Changeset [8a2c772b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove remaining virtual keyword on overridden methods
- 8:04 PM Changeset [83c49b1a]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix two CI warnings
- 8:04 PM Changeset [344d8c99]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove redundant semicolon after DECLARE_TASK
- 8:04 PM Changeset [6cd7965a]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix even more CI warnings
- 8:04 PM Changeset [a22af489]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix additional CI errors
- 8:04 PM Changeset [1ec9365b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix compilation warnings and CI errors
- 8:04 PM Changeset [f4bbb655]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Mark typeName methods as override
- 8:04 PM Changeset [27781598]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add key inputs for opening/closing inventory
- 8:04 PM Changeset [af7cc2c5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add high-quality check
- 8:04 PM Changeset [bb50a4b3]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix fadeExit
- 8:04 PM Changeset [4495dc5d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Decrease savestate size
- 8:04 PM Changeset [3d3dda8d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Render-to-texture and initial savestate thumbnails
- 8:04 PM Changeset [a73b70ad]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add showGraphics debug flag
- 8:04 PM Changeset [6458f3e8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Replace std::move with Common::move
- 8:04 PM Changeset [c58bd403]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove getRandomNumber from template
- 8:04 PM Changeset [a8d936fc]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add saving with in-game menu
- 8:04 PM Changeset [31438360]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Use MessageDialog for multiplayer warning
- 8:04 PM Changeset [59303318]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix assert when loading while walking through door
- 8:04 PM Changeset [1650b761]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add loading from in-game menu
- 8:04 PM Changeset [6a49931f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Implement canLoadGameStateCurrently
- 8:04 PM Changeset [e31e933c]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix various bugs related to saving/loading
- 8:04 PM Changeset [700eee9d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Remove virtual on overridden methods
- 8:04 PM Changeset [3fb9469d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add syncGame for scheduler and all tasks
- 8:04 PM Changeset [7e819190]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add most of syncGame subroutines
- 8:04 PM Changeset [c9d1bd17]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix pausing on game menu and ScummVM menus
- 8:04 PM Changeset [7165397f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Replace SoundID with SoundHandle
- 8:04 PM Changeset [cfa7f708]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add slide buttons
- 8:04 PM Changeset [5eaa3e56]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix options menu arm
- 8:04 PM Changeset [563bc6e7]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Implement options menu actions
- 8:04 PM Changeset [74512630]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add CheckBox and initial options menu
- 8:04 PM Changeset [ee1808a5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add Config class and GUI options
- 8:04 PM Changeset [65a7d315]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add first main menu actions - ContinueGame - InternetMenu …
- 8:04 PM Changeset [446ca876]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Open main menu and add MenuButtton
- 8:04 PM Changeset [4ad1f1f8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add keymap and input handling to open menu
- 8:04 PM Changeset [1322ef52]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add music
- 8:04 PM Changeset [2c48107]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add character lighting
- 8:04 PM Changeset [39d0d54d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Increase read buffer for less latency on playing voice lines
- 8:04 PM Changeset [536eb121]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix reading floor brightness
- 8:04 PM Changeset [0f8d9f70]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add FloorColorDebugHandler
- 8:04 PM Changeset [0f167489]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix character direction after triggering doors
- 8:04 PM Changeset [8f17fceb]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add lip-sync
- 8:04 PM Changeset [dbfa3a56]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor room reading to assert object sizes
- 8:04 PM Changeset [4aea1d5b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Replace TODO comment in WalkingCharacter::draw
- 8:04 PM Changeset [22596145]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor error handling
- 8:04 PM Changeset [df191096]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Clear heldItem on clearInventory
- 8:04 PM Changeset [e0145237]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add kernel task CamShake
- 8:04 PM Changeset [d2c05d44]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add camera tasks for inactive player
- 8:04 PM Changeset [5c578daf]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix TGADecoder changes after rebase
- 8:04 PM Changeset [e1a0e6a1]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix floor shapes with lines
- 8:04 PM Changeset [1fca043e]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add letter-boxes
- 8:04 PM Changeset [0764c495]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor animation-related methods
- 8:04 PM Changeset [8f2345f2]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix some camera moves when scaled
- 8:04 PM Changeset [d1316086]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix camera transitions on character change/inventory close
- 8:04 PM Changeset [904577ad]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix cursor directions for doors
- 8:04 PM Changeset [181bede3]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix holding items after pickup
- 8:04 PM Changeset [94dc9afe]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix TELEFRUSKYMATIC in LAB_BACTERIO
- 8:04 PM Changeset [a80d8199]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix hieroglyphic display in 16
- 8:04 PM Changeset [26a1af2f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix crash with zero-size sound files
- 8:04 PM Changeset [ffedb037]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix invisible cursor in DINOSAURIO
- 8:04 PM Changeset [a905192c]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix draw order of hovered object names
- 8:04 PM Changeset [22bace33]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix invalid door target in LABERINTO
- 8:04 PM Changeset [7bcb5732]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix blending modes This also fixes the characters not …
- 8:04 PM Changeset [54e1201f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix taking and combining inventory items
- 8:04 PM Changeset [ea853596]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Code conventions - Pass Point by value
- 8:04 PM Changeset [c107f980]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Code conventions - Fix indentations
- 8:04 PM Changeset [24453e1d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Reduce unnecessary string allocations
- 8:04 PM Changeset [cd0dcde2]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add ShowCenterBottomText kernel call
- 8:04 PM Changeset [d1c56de4]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add main character evasion
- 8:04 PM Changeset [bbfcb8f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix lens flares outside the western town
- 8:04 PM Changeset [d72e145]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix exception for BACTERIO/PULSAR
- 8:04 PM Changeset [7e716376]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Update 3D mouse pos always
- 8:04 PM Changeset [d598530b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix black frames on opening/closing inventory
- 8:04 PM Changeset [6a7bd63d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix parameter name "center" to "topLeft"
- 8:04 PM Changeset [6644e4ab]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix tiling on effect objects
- 8:04 PM Changeset [e2c661a4]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix texture wrapping
- 8:04 PM Changeset [e9c1594e]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix case of input.cpp and input.h
- 8:04 PM Changeset [23f31682]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix out-of-bounds heap access
- 8:04 PM Changeset [178faf9b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: More exceptions to make game completable
- 8:04 PM Changeset [9bf99c3f]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix text line array being too small
- 8:04 PM Changeset [f8e15ea9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Clear screen in order to fix ESTOMAGO
- 8:04 PM Changeset [171e0af]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix ScriptTimerTask
- 8:04 PM Changeset [8e7069d3]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix return value of kernel calls
- 8:04 PM Changeset [72391731]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix entering ESTOMAGO and DINOSAURIO
- 8:04 PM Changeset [eced7930]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Use the helper functions more in the kernel procs
- 8:04 PM Changeset [a2266bd2]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix InteractableObject being door target
- 8:04 PM Changeset [7b08ff53]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Workaround bugs in HABITACION_DRACULA and MOTEL_ENTRADA
- 8:04 PM Changeset [71988c9e]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Workaround bugs in CASA_FREDDY_ARRIBA
- 8:04 PM Changeset [ce65cf96]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Workaround bug with invalid PUT target objecgt
- 8:04 PM Changeset [b5c5cfae]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Simplify and fix Player::changeRoom Fixes invalid graphic …
- 8:04 PM Changeset [9e2d1cfb]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix a couple corner cases
- 8:04 PM Changeset [cabcd496]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix Drop kernel calls with nullptr item
- 8:04 PM Changeset [3cb5cebc]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix Filemon not being rendered
- 8:04 PM Changeset [381872df]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix changing character during dialog
- 8:04 PM Changeset [25e4aebd]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Disable OpenGL debugging by default
- 8:04 PM Changeset [c97572c3]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Speed up room transitions by buffering images
- 8:04 PM Changeset [17c4a386]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add character change button
- 8:04 PM Changeset [e3625bf]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor inventory UI triggers into GlobalUI
- 8:04 PM Changeset [14d67976]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor fonts into new GlobalUI component
- 8:04 PM Changeset [313a811a]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add ChangeCharacter kernel call
- 8:04 PM Changeset [ae5c9822]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add LerpCharacterLodBias kernel call
- 8:04 PM Changeset [2bd64cd5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add PlaySound kernel call
- 8:04 PM Changeset [75201ef0]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add AnimateCharacter kernel call
- 8:04 PM Changeset [01233d57]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add AnimateTalking kernel call
- 8:04 PM Changeset [6c551fc9]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add teleport debug handler
- 8:04 PM Changeset [5fdd0de6]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix loading room VIA_TREN_ATADOS_NOCHE
- 8:04 PM Changeset [c49f2cbf]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add two original hard-coded special cases
- 8:04 PM Changeset [e1578408]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix loading OFELIA_QUIETA.AN0
- 8:04 PM Changeset [356122bb]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix object query for some cutscenes
- 8:04 PM Changeset [84bcbbea]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Disable alpha premultiplication, seems to be wrong
- 8:04 PM Changeset [af87f813]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add script debug tracing
- 8:04 PM Changeset [013ea9e5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Decrease texture size of fonts
- 8:04 PM Changeset [fc39a134]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix floor polygon connections
- 8:04 PM Changeset [c52ad257]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add FloorIntersections debug handler
- 8:04 PM Changeset [43c17c33]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Improve Polygon::closestPointTo
- 8:04 PM Changeset [d9450568]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add ClosestFloorPoint debug mode
- 8:04 PM Changeset [37aabca1]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix incompatibilities after rebase
- 8:04 PM Changeset [30419251]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Ignore additional missing animation
- 8:04 PM Changeset [8ad4f2e5]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add permanent fade state
- 8:04 PM Changeset [f18ced5d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add PlayVideo kernel call
- 8:04 PM Changeset [7f239832]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix closing game during character processes
- 8:04 PM Changeset [509ebca2]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add three more kernel tasks for changeRoom, …
- 8:04 PM Changeset [206c7499]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add inventory
- 8:04 PM Changeset [97e9bc81]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add fades for doors
- 8:04 PM Changeset [550f23ab]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Reorder and group kernel tasks
- 8:04 PM Changeset [742c5848]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add LerpCameraToObject kernel tasks
- 8:04 PM Changeset [75a8d917]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add camera lerp kernel tasks
- 8:04 PM Changeset [e430e6d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix text blending mode
- 8:04 PM Changeset [114d88a8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add dialog menu kernel task although with broken text blending
- 8:04 PM Changeset [fff9c7cc]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Refactor stream-helper into common
- 8:04 PM Changeset [b4a467c8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add voice sounds and sayText kernel task and fix a lot of …
- 8:04 PM Changeset [6938f1c8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Load dialog lines
- 8:04 PM Changeset [72b4c99b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Load and display localized names
- 8:04 PM Changeset [ae9c2d0d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add text drawing
- 8:04 PM Changeset [e28435d1]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Let camera catch up on room changes
- 8:04 PM Changeset [ae53e521]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Toggle related objects of interactable objects
- 8:04 PM Changeset [21812391]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add triggering of doors
- 8:04 PM Changeset [e116042b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Execute object and character scripts on triggering
- 8:04 PM Changeset [e8539aac]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add character interaction and fix crash on exit
- 8:04 PM Changeset [8a7d0223]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix door cursors
- 8:04 PM Changeset [c2abfe5b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Lock characters during script processes
- 8:04 PM Changeset [df52d04b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add various debug commands
- 8:04 PM Changeset [7df9ae09]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add technical room changes
- 8:04 PM Changeset [a13f5d8]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add camera following characters
- 8:04 PM Changeset [4fff63d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add door shortcuts
- 8:04 PM Changeset [0cf43201]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add game room interaction theoretically at least
- 8:04 PM Changeset [24dbc385]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Initialize items
- 8:04 PM Changeset [bb2848b3]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Move changing state into Player instead of World
- 8:04 PM Changeset [0e38466e]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix kernel call animate not accepting string as boolean arg
- 8:04 PM Changeset [cb1c9873]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Implement easy kernel tasks
- 8:04 PM Changeset [f561316b]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Move updateCommonVariables to Script
- 8:04 PM Changeset [adc43280]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add script execution
- 8:04 PM Changeset [49e716ee]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Initial scheduler and script
- 8:04 PM Changeset [b0fc780]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add parts of main characters
- 8:04 PM Changeset [bc3380d4]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add walking characters
- 8:04 PM Changeset [9fd0d74]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add drawing characters
- 8:04 PM Changeset [8518c4d2]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add path finding
- 8:04 PM Changeset [2e8b508a]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add shape interpolations
- 8:04 PM Changeset [f84c6797]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add mouse input and Shape::contains
- 8:04 PM Changeset [6bfee722]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix shape loading and add debug drawing
- 8:04 PM Changeset [afe0f02d]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Fix sprite prerendering with semi-transparent images
- 8:04 PM Changeset [c5e969c]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add SpecialEffectGraphicObject rendering
- 8:04 PM Changeset [872e5b37]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add basic room loop and GraphicObject drawing
- 8:04 PM Changeset [15915b54]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add camera and 3D draw requests
- 8:04 PM Changeset [1859ad68]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add DrawQueue and AnimationDrawRequest
- 8:04 PM Changeset [51836a48]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add Graphic playback methods
- 8:04 PM Changeset [ea67e329]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add initial animation and OpenGL support
- 8:04 PM Changeset [b2ab2453]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Read world data
- 8:04 PM Changeset [b0fda8ff]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add first detection entry
- 8:04 PM Changeset [2c9c7a16]branch-2026-1-0branch-3-0 by
- ALCACHOFA: Add initial engine template
- 7:35 PM Changeset [92443667]branch-2026-1-0branch-3-0 by
- HYPNO: added support for subtitles in cutscenes
- 6:21 PM Changeset [dd1af80f]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 98.6% …
- 3:14 PM Ticket #16181 (SWORD2: Polish retail release incorrectly detected as a demo version) created by
- Using ScummVM 2.9.1 release under Windows 11 (tried both x86 and x64 …
- 12:34 PM Ticket #16180 (Unknown game variant for ags) created by
- The game in 'Julius Dangerous 2\' seems to be an unknown game variant. …
- 11:15 AM Ticket #16179 (Penumbra - Overture) created by
- Hello, ScummVM exits when I start Penumbra Episode 1 and OpenGL is …
Sep 1, 2025:
- 10:46 PM Changeset [12f5a329]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Implement mock-up for 'drawRect of window' The …
- 8:54 PM Changeset [e2330a71]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Do not pass events to invisible windows Fixes major …
- 6:45 PM Ticket #16178 (VCRUISE: Schizm: Left and right turn arrows not appearing) created by
- Game works fine except the normal arrow options to turn left or right. …
- 5:26 PM Changeset [26b84577]branch-2026-1-0branch-3-0 by
- COMMON: Remove int16 leftovers from Point/Rect templatization
- 5:10 PM Changeset [1feaab54]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 3:02 PM Changeset [93b8e676]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:02 PM Changeset [31ae470b]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 3:02 PM Changeset [4aa92515]branch-2026-1-0branch-3-0 by
- DM: Add keymapper support
- 2:56 PM Changeset [ceec6cea]branch-2026-1-0branch-3-0 by
- NEWS: Private engine got keymapper support
- 2:56 PM Changeset [eb892b9a]branch-2026-1-0branch-3-0 by
- NEWS: Mention hypno keymapper support
- 2:55 PM Changeset [5dc9b21d]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:55 PM Changeset [07fbc442]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 2:55 PM Changeset [f0e5675c]branch-2026-1-0branch-3-0 by
- PRIVATE: Add keymapper support
- 2:53 PM Changeset [97b364e8]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:53 PM Changeset [4b684bc8]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 2:53 PM Changeset [b7d0ffad]branch-2026-1-0branch-3-0 by
- HYPNO: Add keymapper support
- 2:49 PM Changeset [c38f2fb5]branch-2026-1-0branch-3-0 by
- NEWS: Mention Petka engine keymapper support
- 2:48 PM Changeset [a84f448f]branch-2026-1-0branch-3-0 by
- PETKA: Add keymapper support
- 2:01 PM Changeset [37d5b6b4]branch-2026-1-0branch-3-0 by
- CI: Fix duplicate upload of vcpkg libs Error: Failed to …
- 1:38 PM Changeset [bcdc9283]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Initialize variables after resume from save game
- 12:44 PM Changeset [8c585bc5]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Initialise variables in classes
- 12:36 PM Changeset [8abddfdf]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Moved _blendMode to OpenGL renderer from 3D common
- 5:06 AM Changeset [a304a14a]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Rect32 -> Common::Rect32
- 4:59 AM Changeset [08793b25]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Switch to Common::Rect32 and Common::Point32
- 1:36 AM Changeset [13e8a184]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 99.2% …
- 12:01 AM Changeset [4e5bb75]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix Duplicated Branch GCC Compiler Warning This had a cut …
Aug 31, 2025:
- 9:01 PM Changeset [859ebfd8]branch-2026-1-0branch-3-0 by
- FREESCAPE: removed double sync sound condition
- 9:01 PM Changeset [a963b727]branch-2026-1-0branch-3-0 by
- FREESCAPE: adjust pitch when game is started
- 9:01 PM Changeset [d7549210]branch-2026-1-0branch-3-0 by
- FREESCAPE: better sound handling for zx concurrent sounds
- 9:01 PM Changeset [037eee36]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improve debug output on loading
- 9:01 PM Changeset [87f8f12b]branch-2026-1-0branch-3-0 by
- COMMON: Added toString() methods for Common::Point and Common::Rect
- 9:01 PM Changeset [66a48559]branch-2026-1-0branch-3-0 by
- DIRECTOR: Clarified CastInfo for RTE resources
- 9:01 PM Changeset [89f78aa8]branch-2026-1-0branch-3-0 by
- DIRECTOR: Load TextCastMembers for D6+
- 9:01 PM Changeset [557e1267]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improved debug output on loading
- 8:04 PM Changeset [07926d26]branch-2026-1-0branch-3-0 by
- GRAPHICS: MACGUI: Do not try to open heavy font archives over and over …
- 7:47 PM Changeset [3ffcf1de]branch-2026-1-0branch-3-0 by
- DIRECTOR: Use Common::Rect32 for CastInfo's xtraRect
- 7:43 PM Changeset [7a546462]branch-2026-1-0branch-3-0 by
- COMMON: Switch Common::Rect and Common::Point to templates Also, …
- 7:43 PM Changeset [15e30d36]branch-2026-1-0branch-3-0 by
- SAGA2: Remove unused class Rect32
- 3:54 PM Changeset [f8e24e7b]branch-2026-1-0branch-3-0 by
- WINTERMUTE: Synced with original code
- 3:12 PM Changeset [2f9ddb0a]branch-2026-1-0branch-3-0 by
- FREESCAPE: refactored how movement and sounds interact
- 3:12 PM Changeset [2af10169]branch-2026-1-0branch-3-0 by
- FREESCAPE: support converted music for eclipse
- 3:09 PM Changeset [44c5ee17]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:09 PM Changeset [9f1989d3]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 12:37 PM Ticket #16177 (Unknown game variant for ags) created by
- The game in 'Unexpected At The Rising Star\' seems to be an unknown …
- 9:55 AM Changeset [e22c43b0]branch-2026-1-0branch-3-0 by
- DIRECTOR: Added more debug output on loading
Note:
See TracTimeline
for information about the timeline view.
