Timeline



May 18, 2025:

10:32 PM Ticket #15936 (SCI: KQ5: Points Not Awarded for Stopping Cat with Stick) created by ArthurWalden
I am using ScummVM version 2.9.0. In King's Quest V, I believe …
10:02 PM Changeset [266e27a2]branch-2026-1-0branch-3-0 by BJNFNE
GOB: mark Adibou 2 Sciences Preview variant as Demo
10:02 PM Changeset [cf11ad86]branch-2026-1-0branch-3-0 by BJNFNE
GOB: add version number and filesize to GOB2 variants
9:43 PM Changeset [b427e80f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Promote Nancy 6 - 7 to testing
9:13 PM Changeset [f411af73]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:13 PM Changeset [3618ec65]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
9:13 PM Changeset [a0ff1b7f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Ensure the 3D driving activity is disabled in Adibou2/Sciences …
9:13 PM Changeset [4c34b0ad]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add support for Italian translations in Adibou games
9:13 PM Changeset [bf05db4]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a crash when processing some invalid VMD frames …
9:04 PM Changeset [3677c916]branch-2026-1-0branch-3-0 by chkuendig
COMMON: Fix JSON parsing of unicode strings
8:50 PM Changeset [8ff1cb55]branch-2026-1-0branch-3-0 by criezy
NEWS: Add recent changes for drascula engine
8:43 PM Changeset [5a84000e]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:43 PM Changeset [353b7896]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
8:43 PM Changeset [5799fbb2]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Fix soft lock when no active records are left Check if no …
8:43 PM Changeset [ba85e41d]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Return to main menu after saving with ScummVM save/load screens …
8:43 PM Changeset [44bc3425]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Properly stop animation in new phone (used in Nancy 8 and …
8:43 PM Changeset [9e4111cb]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Initialize puzzle start time for TileMove puzzle Needed for …
8:43 PM Changeset [dec5b031]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Add stubs for unimplemented Nancy 8 puzzles These stubs skip …
8:43 PM Changeset [7ca0ee0e]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Implement ScummVM save/load menus for all Nancy games We have …
4:37 PM Changeset [8cac0957]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix crash when using the wrong Mac Dig executable
3:34 PM Changeset [2fe79fa1]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code for FadeToColor
2:47 PM Changeset [2922bcdb]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code for DrawLine in renderer
12:45 PM Changeset [66bb4821]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code and fixed DrawSpriteEx rendering
12:00 PM Changeset [eb38b6e8]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix submitting password text Adds a case for …
10:56 AM Ticket #15935 ([AGS] New version for Steam 'The Flayed Man') created by MarcoBorrini99
The game in 'The Flayed Man (Steam)' seems to be an unknown game …
10:32 AM Changeset [07072805]branch-2026-1-0branch-3-0 by orgads
CONFIGURE: Remove needless condition for GCC version The last version …
10:31 AM Changeset [b2b6df4]branch-2026-1-0branch-3-0 by Benjamin Funke <58399929+BJNFNE@…>
GOB: Code comment improvements
8:36 AM Ticket #15934 ([AGS] Various updates) created by MarcoBorrini99
The game in 'Rosewater Demo' seems to be an unknown game variant. …
7:35 AM Changeset [f24d5b62]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
Revert "GRIM: LUA: Avoid unnecessary calls for empty string …
7:06 AM Changeset [1356547c]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
7:03 AM Changeset [3c388665]branch-2026-1-0branch-3-0 by Lothar Serra Mari <mail@…>
DIRECTOR: Mention installer requirement for French Mac version of …
7:03 AM Changeset [8fede9a4]branch-2026-1-0branch-3-0 by Lothar Serra Mari <mail@…>
DIRECTOR: Add Italian version of Masters of the Elements to detection table
7:02 AM Changeset [a9823c82]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
7:02 AM Changeset [9fb0538c]branch-2026-1-0branch-3-0 by chkuendig
CLOUD: Avoid overloading runModal
7:02 AM Changeset [f44a548d]branch-2026-1-0branch-3-0 by chkuendig
CLOUD: Remember selected storage and pass it on to …
7:02 AM Changeset [a14d7dbd]branch-2026-1-0branch-3-0 by chkuendig
CLOUD: Cleanup unused kOpenUrlStorageCmd
7:02 AM Changeset [89139807]branch-2026-1-0branch-3-0 by chkuendig
CLOUD: Skip Mode Select in setup wizard if only manual mode is available
6:59 AM Changeset [419055ab]branch-2026-1-0branch-3-0 by orgads
GRIM: LUA: Avoid unnecessary calls for empty string concatenation …
6:06 AM Changeset [2b4ce79e]branch-2026-1-0branch-3-0 by orgads
GRIM: Fix failed assertion on font rendering with TinyGL Opening the …
2:06 AM Changeset [9c50de92]branch-2026-1-0branch-3-0 by dwatteau
TINSEL: Silence compiler warning without TinyGL
2:03 AM Ticket #15931 (SCUMM: ZAK: Out-of-bounds charset error with v0.13.x saves) closed by dwatteau
fixed
1:55 AM Changeset [9e6fb74d]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: Fix out-of-bounds charset error with some v0.13.x saves …
1:54 AM Changeset [905a2f35]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: INDY3: Backport FM-TOWNS lightning effect from Japanese release …

May 17, 2025:

8:45 PM Ticket #15933 (DGDS: saving a game in the middle of a conversation restart the scene) created by neuromancer
I'm using scummvm revision (e7e3aaf63a73018b4772a58066d6783600df29b2) …
7:40 PM Changeset [788b0029]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
JANITORIAL: Fix comment
7:40 PM Changeset [375a2091]branch-2026-1-0branch-3-0 by chkuendig
IMAGE: Silence warning "'Image::JPEGDecoder::getPalette' hides …
7:40 PM Changeset [9a03ef57]branch-2026-1-0branch-3-0 by chkuendig
SDL: Silence warning "unused function 'sdlGetAttribute'"
7:40 PM Changeset [944d5666]branch-2026-1-0branch-3-0 by chkuendig
COMMON: Silence warning “unused variable”
7:35 PM Changeset [443532e0]branch-2026-1-0branch-3-0 by BJNFNE
GOB: fix o7_openTranslationDB typo
6:24 PM Changeset [e0c494f6]branch-2026-1-0branch-3-0 by tag2015
AGS: Update Old Skies, add new game
5:38 PM Changeset [41b85d30]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Try to fix the Sound and Effects menu items for V7 …
2:38 PM Ticket #15932 (GOB: Goblins 3: jumping cursor glitch) created by KamiLordus
The mouse cursor behaves strangely (it starts to "jump") when we reach …
11:42 AM Changeset [6f8e90ec]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
ANDROID: Update AGP
9:49 AM Changeset [c771d361]branch-2-9 by Le Philousophe <lephilousophe@…>
ANDROID: Don't fail if the folder already exists when restoring backup
9:48 AM Changeset [3a14ac53]branch-2026-1-0branch-3-0 by Le Philousophe <lephilousophe@…>
ANDROID: Don't fail if the folder already exists when restoring backup
3:18 AM Ticket #15931 (SCUMM: ZAK: Out-of-bounds charset error with v0.13.x saves) created by dwatteau
I have some Zak V2 saves from 2009 which cause a fatal error ("`ERROR: …

May 16, 2025:

10:45 PM Ticket #15930 (SCUMM: AKOS: paintCelByleRLE() invalid mem access in COMI save) created by dwatteau
It's me again, your nightmare with terrible older saves! On current …
10:23 PM Changeset [4c68061f]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: COMI: Fix writeVar() debug trace when _currentScript is 0xFF …
8:38 PM Ticket #15929 (DGDS: cursor is visiable and can be moved during cutscenes) created by neuromancer
I'm using scummvm revision (e7e3aaf63a73018b4772a58066d6783600df29b2) …
11:00 AM Ticket #15928 (AGS: Strangeland crashes shortly after start (ScummVM 2.9.0)) created by cowbutt
ScummVM version (scummvm -v) C:\Program Files\ScummVM>scummvm -v …
7:01 AM Changeset [22a9e46e]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
7:01 AM Changeset [3d6f6bf0]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
7:01 AM Changeset [5b4559e]branch-2026-1-0branch-3-0 by orgads
SCUMM: Fix bad use of strncpy strncpy doesn't ensure the string is …
6:17 AM Changeset [d3d11ee8]branch-2026-1-0branch-3-0 by sluicebox <22204938+sluicebox@…>
AGI: Add validation to extended words parser
4:51 AM Changeset [444e73d3]branch-2026-1-0branch-3-0 by orgads
GRAPHICS: Fix compiler warning on release build …
4:32 AM Changeset [0a9a6904]branch-2026-1-0branch-3-0 by orgads
AUDIO: Fix compiler warning on release build …
4:31 AM Changeset [b94efab2]branch-2026-1-0branch-3-0 by orgads
SCUMM: MACGUI: Fix GCC warning engines/scumm/macgui/macgui_impl.cpp: …

May 15, 2025:

4:57 PM Changeset [a95381de]branch-2026-1-0branch-3-0 by antoniou79
DEVTOOLS: BLADERUNNER: Update next version info for subtitles This …
3:09 PM Changeset [19d171d]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: INDY3: Document biplane text script behavior in Japanese …
10:17 AM Ticket #15927 (AUDIO: MidiPlayer::createDriver() assert in DW1 with gm_device=mac) created by dwatteau
With ScummVM 2.9.0 and current Git HEAD. It's been reported on the …
8:48 AM Changeset [071eeda8]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Fix typo
8:44 AM Changeset [1b5de541]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Remove superfluous semicolons
8:32 AM Changeset [5ce98899]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Throw a warning for unknown action record types Helps identify …
8:32 AM Changeset [783b85be]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Add global GUI options per game version This simplifies the …
8:26 AM Changeset [2facc4d2]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
NANCY: Only process hypertext mark tokens for Nancy 8 and newer games …
8:10 AM Changeset [de0b533f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add an explaining comment for o7_getFreeDiskSpace() opcode …
7:32 AM Changeset [fc71b779]branch-2026-1-0branch-3-0 by orgads
ALG: Fix GCC warnings on release build * Fix Signed/unsigned …
7:19 AM Changeset [ed441f96]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Cleanup
6:30 AM Changeset [80fafcb4]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added missing display3DContent()
6:21 AM Changeset [0f0920f5]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:21 AM Changeset [e6432678]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
6:21 AM Changeset [8ed30924]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Simplify loadImage() when the pixel format has no alpha bits …
6:21 AM Changeset [d0b1895d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: A few more code style improvements (Adibou2/Sciences)
6:21 AM Changeset [1108d5d8]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add a blitShaded() function (Adibou2/Sciences) Blits a surface …
6:21 AM Changeset [ab1dad0e]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Code formatting fixes
6:21 AM Changeset [9a2de05]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix another missing condition for closing videos …
6:21 AM Changeset [3e0f2690]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Increase the (fake) amount of memory returned by …
6:21 AM Changeset [3679535d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a CLUT->High color conversion issue This fixes some …
6:21 AM Changeset [45cdcf63]branch-2026-1-0branch-3-0 by sdelamarre
VIDEO: Revert "Add support for blitting paletted VMD to high-color …
6:21 AM Changeset [983ab241]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Do CLUT->high color conversions for videos on the engine side …
6:21 AM Changeset [c74340d0]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Use the backend's preferred pixel format in high color mode …
6:21 AM Changeset [ff56cb9c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix image transparency issues for some pixel formats …
6:21 AM Changeset [9da751b5]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix conditions for format conversion in loadImage() (Adibou2/Sciences)
6:21 AM Changeset [c0ddd03a]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Simplify cursor handling in Adibou2/Sciences The cursor can be …
6:21 AM Changeset [03be95fa]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Indentation fix
6:21 AM Changeset [a4538214]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Make the header size explicit when reading dBase MDX index files
6:21 AM Changeset [38efd602]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Split HTML parser classes into a new file (Adibou2/Sciences)
6:21 AM Changeset [1d925011]branch-2026-1-0branch-3-0 by sdelamarre
GOB: getImageInfo() can now handle BRC images
6:21 AM Changeset [c36a77da]branch-2026-1-0branch-3-0 by sdelamarre
GOB: BRC decoder must always use RGB555 format, not the engine one
6:21 AM Changeset [e90e8b54]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Revert allowing TOT files without resources, except for Adibou2
6:21 AM Changeset [032bb05f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Misc code style and formatting fixes (Adibou2/Sciences)
6:21 AM Changeset [f3c1d380]branch-2026-1-0branch-3-0 by sdelamarre
IMAGE: Mention Gob engine in the usage list of TGA decoder
6:21 AM Changeset [a85a6bfb]branch-2026-1-0branch-3-0 by sdelamarre
IMAGE: Move BRC decoder to the Gob engine
6:21 AM Changeset [f489a1eb]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add week day in Inter::renewTimeInVars() Needed to properly …
6:21 AM Changeset [c1a8799]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a bug in o6_assign when setting multiple strings in a row …
6:21 AM Changeset [73de1d62]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Another fix related to video slots (Adibou2/Sciences) The slot …
6:21 AM Changeset [6e37e795]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a bug in Surface::loadImage (Adibou2/Sciences) The "sanity …
6:21 AM Changeset [c37e9dc0]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Workaround a script bug causing laggy videos in Adibou2/Sciences
6:21 AM Changeset [8f4d9d64]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix laggy videos when waiting in o1_keyFunc()
6:21 AM Changeset [10b3d63c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix in "replace color mode" of o7_fillRect Transparency must be …
6:21 AM Changeset [25ea0170]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add a missing condition to reset current hotspot (Adibou2/Sciences)
6:21 AM Changeset [39b1a209]branch-2026-1-0branch-3-0 by sdelamarre
GOB: hotspot "leave" callback can point to another script …
6:21 AM Changeset [406de77c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Use proper kMouseButtons constants in videoplayer.cpp
6:21 AM Changeset [dcf1ff66]branch-2026-1-0branch-3-0 by sdelamarre
GOB: o6_removeHotspot must ignore _shouldPush flag Fix a crash in …
6:21 AM Changeset [1bcada3d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fixes in the "replace color" mode of o7_fillRect …
6:21 AM Changeset [410f9b88]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Do CLUT->High color conversion on a per-surface basis …
6:21 AM Changeset [7bbf39d7]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Trim keys before reading/writing INI values (Adibou/Sciences)
6:21 AM Changeset [699dba6f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Do not narrow Expression value type from int32 to int16 too early …
6:21 AM Changeset [15d517ea]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix string buffer length in o7_printText (Adibou2)
6:21 AM Changeset [fc92d00]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Implement HTML parsing opcodes (Adibou2/Sciences) This results …
6:21 AM Changeset [cdee5561]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix incorrect text or shapes color in high color mode The color …
6:21 AM Changeset [386b07e3]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix OEM/ANSI encoding conversions (Adibou2/Sciences) - Strings …
6:21 AM Changeset [a301971]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Implement o7_ansiToOEM and o7_oemToANSI (Adibou2/Sciences)
6:21 AM Changeset [17e57010]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add some opcode stubs for Adibou2/Sciences
6:21 AM Changeset [018fffa]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Handle BRC image type (Adibou2/Sciences)
6:21 AM Changeset [95ca8e31]branch-2026-1-0branch-3-0 by sdelamarre
IMAGE: Add decoder for BRC format Simple image bitmap format with …
6:21 AM Changeset [093fe6f5]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Handle BMP and JPEG image types (Adibou2)
6:21 AM Changeset [2e772ee9]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add more Adibou/Musique stubs
6:21 AM Changeset [7e3ec460]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Register save files for Adibou2/Anglais and Adibou2/Musique
6:21 AM Changeset [f0a92e75]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix "no wait sound" condition in Adibou2/Sciences videos
6:21 AM Changeset [afa64391]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Implement new database opcodes (Adibou2/Anglais)
6:21 AM Changeset [720b682f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Implement o7_getFileInfo (Adibou2/Anglais)
6:21 AM Changeset [53b3c90d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Make printExpr compatible with newer script constructs Used only …
6:21 AM Changeset [a5ae4851]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Formatting fixes
6:21 AM Changeset [6b4792b8]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Use Image::IcoCurDecoder to read cursors Needed by …
6:21 AM Changeset [d1fe0614]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Another stub for Adibou2/Anglais
6:21 AM Changeset [649eea6d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a crash in Adibou2/Anglais o7_fillRect is sometimes called …
6:21 AM Changeset [7e8f753f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Debugging traces for getting/setting .INI files values
6:21 AM Changeset [39ea8a25]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix maximum length of strings written into game variables …
6:21 AM Changeset [9e4abc32]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Set return code variable in o7_setINIValue
6:21 AM Changeset [19ac4e07]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add some Adibou2/Sciences save files
6:21 AM Changeset [7c3d4237]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix a possible crash when installing a new Adibou2 application …
6:21 AM Changeset [66d52b2e]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Do not use "flat directory" logic with patterns in o7_findFile
6:21 AM Changeset [09d90c3c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Distinguish CD paths from normal ones when using "copyFile" …
6:21 AM Changeset [5de0026c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Handle persistent INI files, stored as save games Needed by …
6:21 AM Changeset [5ad56b54]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Handle special size 0 in read/write opcodes (save all variables)
6:21 AM Changeset [ed0d7f1d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Display script function names in log when available
6:21 AM Changeset [52a8822d]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix o7_draw0x0C opcode
6:21 AM Changeset [74ef032a]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add o7_getFreeDiskSpace opcode Used to give the available hard …
6:21 AM Changeset [1b9ae2bd]branch-2026-1-0branch-3-0 by sdelamarre
GOB: More video-related fixes for Adibou2/Sciences
6:21 AM Changeset [365a5827]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add stubs for Adibou/Musique
6:21 AM Changeset [ace2143a]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add stubs for Adibou2/Anglais
6:21 AM Changeset [c2406ca7]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Another condition preventing a video to be advanced by updateLive
6:21 AM Changeset [9bb120ac]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix handling of "empty" video filenames, meaning "close video"
6:21 AM Changeset [fd080b2b]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix conditions for closing live videos in Adibou2/Sciences
6:21 AM Changeset [4f06a5f3]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix conditions for loop videos
6:21 AM Changeset [5c4e0bbb]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Add synchronization in playFrame (Adibou2/Sciences)
6:21 AM Changeset [c4515b6f]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Show cursor while a video is playing for Adibou2
6:21 AM Changeset [fc88883e]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Allow to "play" frames beyond last frame as a no-op in video …
6:21 AM Changeset [02003553]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix live video current frame update in video playback
6:21 AM Changeset [374e6857]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Seek to arbitrary frame is not allowed for non-blocking videos
6:21 AM Changeset [f855e7cb]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix default start and last frames for "live" videos
6:21 AM Changeset [14592466]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Many "live" videos fixes for Adibou2/Sciences
6:21 AM Changeset [b5864fee]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix start_frame<=-100 case in o7_playVmdOrMusic
6:21 AM Changeset [8096fd68]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Video break key fixes for Adibou2/Sciences - Fix break key …
6:21 AM Changeset [63d093a6]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Update slot-dependent "current frame" game variables Those …
6:21 AM Changeset [aa906c0c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Fix conditions for non-blocking videos
6:21 AM Changeset [950b58cf]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Read explicit video slot number from scripts
6:21 AM Changeset [5c4aa16e]branch-2026-1-0branch-3-0 by sdelamarre
VIDEO: int16 -> uint16 for _soundFreq in VMD decoder Some later games …
6:21 AM Changeset [01a36080]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Check sprite index range in copy/free sprite opcodes
6:21 AM Changeset [84283fd5]branch-2026-1-0branch-3-0 by sdelamarre
GOB: implement o1_palLoad cases 55 and 56 (push/pop palette)
6:21 AM Changeset [2647651c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: more int16->uint16 fixes for game variables indexes
6:21 AM Changeset [52c88faf]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Make shaded fillRect available in later version of the engine (>= …
6:21 AM Changeset [e1ce819b]branch-2026-1-0branch-3-0 by sdelamarre
GOB: High color support in Adibou2 Needed for the "Sciences" …
6:21 AM Changeset [a4d4d3c2]branch-2026-1-0branch-3-0 by sdelamarre
VIDEO: Add support for blitting paletted VMD to high-color …
6:21 AM Changeset [91a85c1b]branch-2026-1-0branch-3-0 by sdelamarre
GOB: int16->uint16 fix in o1_strToLong
6:21 AM Changeset [af7d72a1]branch-2026-1-0branch-3-0 by sdelamarre
GOB: loadTot() should not fail on TOT files without resources Some …
6:21 AM Changeset [a09ffa3c]branch-2026-1-0branch-3-0 by sdelamarre
GOB: Adibou2 needs to handle functions indexes > 32767 in playTot …
6:21 AM Changeset [692dc33a]branch-2026-1-0branch-3-0 by sdelamarre
GOB: implement o7_openItk (Adibou2) Same as base version, except it …
6:21 AM Changeset [d4f1cb93]branch-2026-1-0branch-3-0 by sdelamarre
GOB: non English characters must be allowed in INI files Non ASCII …
5:54 AM Changeset [96202118]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Correctly draw the TM glyph in the Last Crusade …
5:29 AM Changeset [03790b13]branch-2026-1-0branch-3-0 by orgads
SCUMM: Suppress stringop-overflow warning in player_sid …
4:37 AM Changeset [33643c7c]branch-2026-1-0branch-3-0 by orgads
SCI: Suppress GCC warnings on release builds In member function 'void …
1:04 AM Changeset [f7356320]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix interaction with Hayley at City Hall Includes …
1:04 AM Changeset [a1dcca38]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix missing chair for the office
1:04 AM Changeset [ce3adfa3]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix tv animation not looping The animation would …
1:04 AM Changeset [0d7dc616]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Fix bad palette state after The Next Day Fixes awry …
1:04 AM Changeset [08e98828]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: BLUEFORCE: Add missing seagull in marina
1:04 AM Changeset [ac6b4710]branch-2026-1-0branch-3-0 by antoniou79
TSAGE: Fix scaling surfaces to resized boundaries Makes objects that …

May 14, 2025:

10:27 PM Changeset [08d4f3b3]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:27 PM Changeset [14ed75fa]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
10:27 PM Changeset [fe142ede]branch-2026-1-0branch-3-0 by tunnelsociety <150493071+tunnelsociety@…>
BASE: Fix MetaEngine leak in runGame metaEngine could have been …
10:18 PM Changeset [e1557bab]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:18 PM Changeset [21633ff1]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
10:18 PM Changeset [26f1b8da]branch-2026-1-0branch-3-0 by ellm135 <ellm13531@…>
DRASCULA: Add text-to-speech (TTS)
8:08 PM Changeset [c613f2d4]branch-2026-1-0branch-3-0 by orgads
GRIM: Suppress compiler warning on release build In function 'void …
7:56 PM Changeset [32d72c70]branch-2026-1-0branch-3-0 by orgads
GRIM: Fix unused variable warning
6:03 PM Ticket #15884 (SCUMM: INDY4: ASan o5_stringOps() heap buffer-overflow in ...) closed by eriktorbjorn
I thought this would close automatically. Since no one has made any …
5:52 PM Ticket #15926 (Monkey Island 2 - FM-TOWNS VERSION - Ville de la Booty no/wrong ...) created by gabberhead
in the dos version, there is a continously and correctly flashing …
4:35 PM Changeset [33b0670a]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Correctly draw the TM glyph in the Last Crusade …
4:20 PM Changeset [e7e3aaf6]branch-2026-1-0branch-3-0 by orgads
TSAGE: Initialize local variable
4:09 PM Changeset [4d1753ac]branch-2026-1-0branch-3-0 by orgads
SCI: Revert "Initialize segment in make_reg" Need to discuss it …
4:08 PM Changeset [c1677bda]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Formatting
4:04 PM Changeset [3413d162]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Drop not implemented batch mode, not real benefit for opengl
4:03 PM Changeset [7c76a867]branch-2026-1-0branch-3-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Formatting
3:58 PM Changeset [6caf9747]branch-2026-1-0branch-3-0 by orgads
GRIM: Mark lua_error as noreturn and fix condition to avoid potential …
3:24 PM Changeset [a86ac834]branch-2026-1-0branch-3-0 by orgads
GOB: Initialize local variables The get functions have conditions …
3:21 PM Changeset [2a91b549]branch-2026-1-0branch-3-0 by orgads
SCI: Initialize segment in make_reg
3:14 PM Changeset [776875aa]branch-2026-1-0branch-3-0 by orgads
SCUMM: Initialize some local variables
8:07 AM Changeset [a24712f]branch-2026-1-0branch-3-0 by criezy
DRASCULA: Fix displaying accented characters Commit 59905ee that …
5:18 AM Changeset [c8aedfcc]branch-2026-1-0branch-3-0 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 86.4% …
1:08 AM Changeset [92a32cc0]branch-2026-1-0branch-3-0 by Filip Balyu <filip.balyu@…>
GLK: do not clear screen when adding a new scrollback section
1:08 AM Changeset [abcf160b]branch-2026-1-0branch-3-0 by Filip Balyu <filip.balyu@…>
GLK: LEVEL9: Add a number of MSX detection entries, fix v1 game …

May 13, 2025:

8:57 PM Changeset [53517dbb]branch-2026-1-0branch-3-0 by antoniou79
DISTS: ANDROID: Release notes for 2.9.1
8:15 PM Changeset [4d2b6635]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:15 PM Changeset [8c569413]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
7:33 PM Changeset [ce744add]branch-2026-1-0branch-3-0 by orgads
JANITORIAL: Fix unused variable warnings on release build
3:25 PM Ticket #15925 (ULTIMA8: Allow displaying the edges of chunks/grid overlay) created by thecommissar
In Ultima 7's Exult engine, you can enter a mode that shows the edges …
Note: See TracTimeline for information about the timeline view.