Timeline



Mar 31, 2025:

9:58 PM Ticket #15839 (GUI: HTML character codes not being parsed in Publisher groupings) created by joeraz
From the ScummVM launcher, if I select the option to group my games by …
6:50 PM Ticket #15812 (DIRECTOR: Adventskalender: unknown game variant) closed by tag2015
fixed: Thanks for the report, added.
6:48 PM Changeset [4118c8d8]branch-2026-1-0branch-3-0 by tag2015
DIRECTOR: Add detection for Adventkalendar
6:48 PM Changeset [54e019f5]branch-2026-1-0branch-3-0 by tag2015
AGS: Add detection for new MMM games
6:09 PM Ticket #15803 (Louis Cat Orze - Unknown game variant for director) closed by tag2015
outdated
5:59 PM Ticket #15838 (WEB: Demo allocated to wrong section) created by Eli0rZeR70
https://downloads.scummvm.org/frs/demos/scumm/zak-fmtowns-indyloom-ni-d
9:27 AM Changeset [f74b25d3]branch-2026-1-0branch-3-0 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
9:27 AM Changeset [e03b2243]branch-2026-1-0branch-3-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
9:14 AM Ticket #15818 (DGDS:HoC: (DE) Cut-Scenes cannot be skipped) closed by mduggan
fixed: In 6a5916cf: […]
9:14 AM Ticket #15829 (DGDS: Willy Beamish CD GOG crash) closed by mduggan
fixed: In 9f08ec53: […]
9:12 AM Changeset [d3ed56f4]branch-2026-1-0branch-3-0 by mduggan
DGDS: Better font load debug message
9:12 AM Changeset [6a5916cf]branch-2026-1-0branch-3-0 by mduggan
DGDS: Map menu ids in DE version of Heart of China Most games use the …
9:12 AM Changeset [9f08ec53]branch-2026-1-0branch-3-0 by mduggan
DGDS: Skip CDS draw op if head shape was freed This fixes #15829.
7:48 AM Changeset [b4c5b443]branch-2026-1-0branch-3-0 by sev-
QDENGINE: Marked engine versions
4:10 AM Changeset [3c6c15e1]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix comment typo
1:08 AM Ticket #15837 (AGS: No Detect (Steam) Rosewater) closed by tag2015
duplicate
12:58 AM Ticket #15835 (Unknown game variant for ags) closed by tag2015
fixed: Thanks for the report, added both GOG and Steam versions in commit …
12:55 AM Changeset [0c65a0a8]branch-2026-1-0branch-3-0 by tag2015
AGS: Add Rosewater detection / update Beekeeper

Mar 30, 2025:

8:14 PM Changeset [a9e9d966]branch-2026-1-0branch-3-0 by Michael <michael_kuerbis@…>
DIRECTOR: add second file to German Bidule 2 detection Albert.exe is …
8:14 PM Changeset [64bccab7]branch-2026-1-0branch-3-0 by Michael <michael_kuerbis@…>
JANITORIAL: DIRECTOR: order games alphabetically
8:14 PM Changeset [0305af7f]branch-2026-1-0branch-3-0 by Michael <michael_kuerbis@…>
DIRECTOR: add Bidule series to detection
7:19 PM Changeset [c5cdfdf6]branch-2026-1-0branch-3-0 by yeager
I18N: Update Snabbstart with better translation
7:19 PM Changeset [8ffcf822]branch-2026-1-0branch-3-0 by yeager
I18N: Change SE_SWE to SV_SWE Change the Swedish language code from …
7:19 PM Changeset [93a4af58]branch-2026-1-0branch-3-0 by yeager
I18N: Rename "se" to "sv", which is the correct Swedish language code
4:18 PM Changeset [93a64e7b]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 100.0% …
4:18 PM Changeset [535aff1b]branch-2026-1-0branch-3-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
4:15 PM Ticket #15837 (AGS: No Detect (Steam) Rosewater) created by Commodusaurel
The AGS game (Steam) Rosewater is not recognized ScummVM 2.10.0git 1420
4:01 PM Changeset [c27b22f1]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix invisible conversation options in Sega CD MI1 This would …
8:43 AM Changeset [852b0d1d]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:42 AM Changeset [d12a4285]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
8:42 AM Changeset [b179e3bc]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: update in-laucher playlist generator help
8:42 AM Changeset [34c7bcb0]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: update README.md
8:41 AM Changeset [5ef49382]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: JANITORIAL: fix typo
8:41 AM Changeset [92597f2]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: BUILD: drop third party db supported extensions
8:41 AM Changeset [746cc04b]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: add kFeatureShadersForGame flag
8:41 AM Changeset [17e399b4]branch-2026-1-0branch-3-0 by spleen1981
LIBRETRO: add kFeatureOpenGLForGame

Mar 29, 2025:

7:01 PM Ticket #15836 (SCUMM: DOTT: Glitched cursor when loading a v2.7.x save) created by dwatteau
Adding this here after a small discussion with Bosca. (I might be …
5:33 PM Ticket #15835 (Unknown game variant for ags) created by danbun75
Yes, Rosewater is out now! After 6 years... This is for the Steam …
1:19 PM Changeset [5e92ae3b]branch-2026-1-0branch-3-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
1:19 PM Changeset [0fc0afde]branch-2026-1-0branch-3-0 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
1:18 PM Changeset [bddaa7e8]branch-2026-1-0branch-3-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
1:18 PM Changeset [4c276e04]branch-2026-1-0branch-3-0 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
5:55 AM Ticket #15821 (DGDS: Willy Beamish dialog boxes require an additional click to be used) closed by mduggan
fixed: In 9a65cabb: […]
5:49 AM Changeset [9a65cabb]branch-2026-1-0branch-3-0 by mduggan
DGDS: Fix Willy Beamish head rendering a bit The hack to keep the …
3:09 AM Changeset [96d76d5b]branch-2026-1-0branch-3-0 by mduggan
TETRAEDGE: Add Amerzone Android detection entry This version is quite …
3:09 AM Changeset [36363452]branch-2026-1-0branch-3-0 by mduggan
DGDS: Add comment on data structure choice

Mar 28, 2025:

11:19 PM Changeset [5a88c6be]branch-2026-1-0branch-3-0 by yeager
I18N: Update translation (Swedish) Currently translated at 100.0% …
1:32 PM Changeset [87966be0]branch-2026-1-0branch-3-0 by ellm135 <ellm13531@…>
PRIVATE: Fix unpausing crash, empty memory location crash, and bust …
1:32 PM Changeset [85466a2e]branch-2026-1-0branch-3-0 by ellm135 <ellm13531@…>
PRIVATE: Fix memory movie playback and memory saving
1:32 PM Changeset [0fc3fccf]branch-2026-1-0branch-3-0 by ellm135 <ellm13531@…>
PRIVATE: Track game events in diary
11:00 AM Changeset [c35d72a2]branch-2-9branch-2-9-1 by athrxx
SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")
8:51 AM Ticket #15834 (Director: Bad Day on the Midway support) created by Corak667
The game in 'BADDAY\' seems to be an unknown game variant. Please …
5:34 AM Ticket #15833 (AGI: Gold Rush: Certain keypresses not working) created by chillywillysoft
ScummVM ver 2.9.0, macOS Catalina Game: Gold Rush! (2.01 1988-12-22 …
5:02 AM Ticket #15744 (MD5:SCUMM loom and indy3 FM-Towns unknown variants) closed by dwatteau
fixed: Hi luke-70it, Thanks, I've finally got the time to look into this. …
4:53 AM Changeset [61cddaea]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
4:53 AM Changeset [55650670]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
4:52 AM Changeset [298a511d]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: Detect and reject the seriously corrupted "ryf's Indy3act" …
3:05 AM Changeset [0f9f9d25]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
3:04 AM Changeset [4c5242e6]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
2:30 AM Changeset [3c20a0cb]branch-2026-1-0branch-3-0 by dwatteau
SCUMM: Add detection entry for fan-made Italian translation of Loom …
12:41 AM Changeset [40beeba1]branch-2026-1-0branch-3-0 by athrxx
SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")

Mar 27, 2025:

5:18 PM Changeset [0458acf3]branch-2026-1-0branch-3-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
11:13 AM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) closed by yuv422
fixed: Thanks for reporting. This should be fixed now.
10:50 AM Changeset [3e40fcc2]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Improve reset game state. Clear console when starting a new game.
10:50 AM Changeset [b7ccf3da]branch-2026-1-0branch-3-0 by Eric Fry <yuv422@…>
DARKSEED: Fix for #15831 Restore mouse pointer after ship leaves at …
8:41 AM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) closed by mduggan
fixed: In aa02e9d3: […]
8:40 AM Changeset [aa02e9d3]branch-2026-1-0branch-3-0 by mduggan
DGDS: Annotate EGA detection entries for Heart of China Mark them as …
8:09 AM Changeset [50e04933]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ENGINES: Const correctness
7:17 AM Changeset [205eeebe]branch-2026-1-0branch-3-0 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
7:17 AM Changeset [c00dcee5]branch-2026-1-0branch-3-0 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
5:48 AM Changeset [3a56a6b6]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
5:48 AM Changeset [dcb51064]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
5:47 AM Changeset [5b1e2d50]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
COMMON: Use C++ 11 range-based for loops
5:47 AM Changeset [1cfa2289]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ENGINES: Use pointers when deleting inside range loops
5:47 AM Changeset [a28cb792]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
VIDEO: Use pointers when deleting inside range loops
5:47 AM Changeset [b0051b47]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BASE: Use pointers when deleting inside range loops
5:47 AM Changeset [32214710]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BACKENDS: Use pointers when deleting inside range loops
5:47 AM Changeset [404d098e]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AUDIO: Use pointers when deleting inside range loops
5:47 AM Changeset [7e99e9c3]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ICB: Use C++ 11 range-based for loops
5:47 AM Changeset [b680373e]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
LAB: Use C++ 11 range-based for loops
5:47 AM Changeset [affc445f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
HOPKINS: Use C++ 11 range-based for loops
5:47 AM Changeset [fda6fc27]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
FREESCAPE: Use C++ 11 range-based for loops
5:47 AM Changeset [5dc28a9d]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DREAMWEB: Use C++ 11 range-based for loops
5:47 AM Changeset [8a062f47]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
CINE: Use C++ 11 range-based for loops
5:47 AM Changeset [2eeeabad]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DRASCULA: Use C++ 11 range-based for loops
5:47 AM Changeset [dbde0696]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
VOYEUR: Const correctness
5:47 AM Changeset [83ced473]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DRAGONS: Const correctness
5:47 AM Changeset [bc064d9]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AGI: Const correctness
5:47 AM Changeset [62dc9dcd]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
VOYEUR: Use C++ 11 range-based for loops
5:47 AM Changeset [c78ead8c]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DRAGONS: Use C++ 11 range-based for loops
5:47 AM Changeset [760511ca]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AGI: Use C++ 11 range-based for loops
5:47 AM Changeset [79b605cd]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DRACI: Use C++ 11 range-based for loops
5:47 AM Changeset [7c22ff1a]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
HADESCH: Use C++ 11 range-based for loops
5:47 AM Changeset [ce68bcf1]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
GROOVIE: Use C++ 11 range-based for loops
5:47 AM Changeset [ad27ff21]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DGDS: Use C++ 11 range-based for loops
5:47 AM Changeset [8d6388e0]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
CRUISE: Use C++ 11 range-based for loops
5:47 AM Changeset [a90db800]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BAGEL: Use C++ 11 range-based for loops
5:47 AM Changeset [155bba57]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ASYLUM: Use C++ 11 range-based for loops
5:47 AM Changeset [a2a8e233]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
SWORD2: Use C++ 11 range-based for loops
5:47 AM Changeset [e8a321b1]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
SWORD1: Use C++ 11 range-based for loops
5:47 AM Changeset [bd498041]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
LILIPUT: Use C++ 11 range-based for loops
5:47 AM Changeset [9eee0e2b]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
KINGDOM: Use C++ 11 range-based for loops
5:47 AM Changeset [b7530e0a]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
DM: Use C++ 11 range-based for loops
5:47 AM Changeset [52b22ba6]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BBVS: Use C++ 11 range-based for loops
5:47 AM Changeset [db5c5e85]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ADL: Use C++ 11 range-based for loops
5:47 AM Changeset [2d86549c]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AGOS: Use C++ 11 range-based for loops
5:47 AM Changeset [0af1d397]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AVALANCE: Use C++ 11 range-based for loops
5:47 AM Changeset [49ae0d05]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ACCESS: Use C++ 11 range-based for loops
5:47 AM Changeset [fa43b132]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AGI: Use C++ 11 range-based for loops
5:47 AM Changeset [169fa996]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
CHEWY: Use C++ 11 range-based for loops
5:47 AM Changeset [a61aec54]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
CGE2: Use C++ 11 range-based for loops
5:47 AM Changeset [9151366f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
CGE: Use C++ 11 range-based for loops
5:47 AM Changeset [9538b22f]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
EFH: Use C++ 11 range-based for loops
5:47 AM Changeset [ce1afedb]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AGOS: Use C++ 11 range-based for loops
5:47 AM Changeset [dd94f273]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
MADE: Use C++ 11 range-based for loops
5:47 AM Changeset [ed39a2d2]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BURIED: Use C++ 11 range-based for loops
5:47 AM Changeset [85f33669]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
PRINCE: Use C++ 11 range-based for loops
5:47 AM Changeset [27bb882e]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ILLUSIONS: Use C++ 11 range-based for loops
5:47 AM Changeset [b90124c1]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
HADESCH: Use C++ 11 range-based for loops
5:47 AM Changeset [32ec1b92]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
SAGA: Use C++ 11 range-based for loops
5:47 AM Changeset [236c20fc]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
GOB: Use C++ 11 range-based for loops
5:47 AM Changeset [7cb70d58]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
VIDEO: Use C++ 11 range-based for loops
5:47 AM Changeset [2d9ec1a]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
IMAGE: Use C++ 11 range-based for loops
5:47 AM Changeset [e157b704]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
GUI: Use C++ 11 range-based for loops
5:47 AM Changeset [1921ebf]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
ENGINES: Use C++ 11 range-based for loops
5:47 AM Changeset [4e7752b9]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
GRAPHICS: Use C++ 11 range-based for loops
5:47 AM Changeset [177f0434]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
COMMON: Use C++ 11 range-based for loops
5:47 AM Changeset [4c5adb95]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BASE: Use C++ 11 range-based for loops
5:47 AM Changeset [ce51fd93]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
BACKENDS: Use C++ 11 range-based for loops
5:47 AM Changeset [2255fb7d]branch-2026-1-0branch-3-0 by Filippos Karapetis <bluegr@…>
AUDIO: Use C++ 11 range-based for loops
2:52 AM Changeset [32b05419]branch-2026-1-0branch-3-0 by mistydemeo
DIRECTOR: fix invalid cropping in virtual desktop The mismatch …
1:14 AM Changeset [3ef20304]branch-2026-1-0branch-3-0 by mistydemeo
DIRECTOR: henachoco05 demo

Mar 26, 2025:

10:06 PM Ticket #15794 (SCUMM: Monkey1-SegaCD crash in IMuseDriver_GMidi::trackMidiState() ...) closed by dwatteau
fixed: Thanks, closing this, since both issues were fixed by commits …
6:06 PM Changeset [97c3eb7d]branch-2026-1-0branch-3-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix debug code for drawing masks to work with 16-bit colors …
5:18 PM Ticket #15830 (Unknown game variant for ags) closed by tag2015
fixed: Nice, I played the demo in the past and it was really good Added in …
5:12 PM Changeset [4059b4db]branch-2026-1-0branch-3-0 by tag2015
AGS: Add Beekeeper Picnic full version + some other games
4:44 PM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) created by Eli0rZeR70
ScummVM Version 2.10.0git14024-g858847e1bab (Mar 26 2025 05:10:29) …
4:27 PM Changeset [c74179e7]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
4:27 PM Changeset [f1cea872]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
4:27 PM Changeset [f6e29535]branch-2026-1-0branch-3-0 by dwatteau
GRIM: Add French Mac EMI detection entry From my own French ASPYR CDs.
3:33 PM Changeset [49d4f7ef]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
3:33 PM Changeset [122763b3]branch-2026-1-0branch-3-0 by Weblate <noreply@…>
I18N: Update translations templates
3:33 PM Changeset [04c829c]branch-2026-1-0branch-3-0 by dwatteau
SCI: I18N: Make it clear that 'Robot' is a video format name …
2:25 PM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) created by tomthumb117
scummvm -v - ScummVM 2.10.0git13987-g93992fa572b (Mar 25 2025 …
10:32 AM Ticket #15830 (Unknown game variant for ags) created by danbun75
The game in 'The Beekeeper's Picnic' seems to be an unknown game …
8:21 AM Changeset [46ad4f3d]branch-2026-1-0branch-3-0 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Some cleanup in room 702, fix broken logic, the guard was …
3:50 AM Changeset [858847e1]branch-2026-1-0branch-3-0 by dwatteau
BACKENDS: FS: Use stat() fallback for all unexpected dirent d_type …
3:50 AM Changeset [fb2500e1]branch-2026-1-0branch-3-0 by dwatteau
BACKENDS: MACOS: Print a warning when no files are found in CDDAFS …
3:44 AM Changeset [cd144b5f]branch-2026-1-0branch-3-0 by sev-
DIRECTOR: Use qdm2 and svq1 components
1:26 AM Ticket #15820 (AGS: Lamplight City (GOG - English) Case 2 could not be wrapped up ...) closed by tag2015
worksforme
Note: See TracTimeline for information about the timeline view.