Timeline
Mar 31, 2025:
- 9:58 PM Ticket #15839 (GUI: HTML character codes not being parsed in Publisher groupings) created by
- From the ScummVM launcher, if I select the option to group my games by …
- 6:50 PM Ticket #15812 (DIRECTOR: Adventskalender: unknown game variant) closed by
- fixed: Thanks for the report, added.
- 6:48 PM Changeset [4118c8d8]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add detection for Adventkalendar
- 6:48 PM Changeset [54e019f5]branch-2026-1-0branch-3-0 by
- AGS: Add detection for new MMM games
- 6:09 PM Ticket #15803 (Louis Cat Orze - Unknown game variant for director) closed by
- outdated
- 5:59 PM Ticket #15838 (WEB: Demo allocated to wrong section) created by
- https://downloads.scummvm.org/frs/demos/scumm/zak-fmtowns-indyloom-ni-d …
- 9:27 AM Changeset [f74b25d3]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 9:27 AM Changeset [e03b2243]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:14 AM Ticket #15818 (DGDS:HoC: (DE) Cut-Scenes cannot be skipped) closed by
- fixed: In 6a5916cf: […]
- 9:14 AM Ticket #15829 (DGDS: Willy Beamish CD GOG crash) closed by
- fixed: In 9f08ec53: […]
- 9:12 AM Changeset [d3ed56f4]branch-2026-1-0branch-3-0 by
- DGDS: Better font load debug message
- 9:12 AM Changeset [6a5916cf]branch-2026-1-0branch-3-0 by
- DGDS: Map menu ids in DE version of Heart of China Most games use the …
- 9:12 AM Changeset [9f08ec53]branch-2026-1-0branch-3-0 by
- DGDS: Skip CDS draw op if head shape was freed This fixes #15829.
- 7:48 AM Changeset [b4c5b443]branch-2026-1-0branch-3-0 by
- QDENGINE: Marked engine versions
- 4:10 AM Changeset [3c6c15e1]branch-2026-1-0branch-3-0 by
- SCUMM: Fix comment typo
- 1:08 AM Ticket #15837 (AGS: No Detect (Steam) Rosewater) closed by
- duplicate
- 12:58 AM Ticket #15835 (Unknown game variant for ags) closed by
- fixed: Thanks for the report, added both GOG and Steam versions in commit …
- 12:55 AM Changeset [0c65a0a8]branch-2026-1-0branch-3-0 by
- AGS: Add Rosewater detection / update Beekeeper
Mar 30, 2025:
- 8:14 PM Changeset [a9e9d966]branch-2026-1-0branch-3-0 by
- DIRECTOR: add second file to German Bidule 2 detection Albert.exe is …
- 8:14 PM Changeset [64bccab7]branch-2026-1-0branch-3-0 by
- JANITORIAL: DIRECTOR: order games alphabetically
- 8:14 PM Changeset [0305af7f]branch-2026-1-0branch-3-0 by
- DIRECTOR: add Bidule series to detection
- 7:19 PM Changeset [c5cdfdf6]branch-2026-1-0branch-3-0 by
- I18N: Update Snabbstart with better translation
- 7:19 PM Changeset [8ffcf822]branch-2026-1-0branch-3-0 by
- I18N: Change SE_SWE to SV_SWE Change the Swedish language code from …
- 7:19 PM Changeset [93a4af58]branch-2026-1-0branch-3-0 by
- I18N: Rename "se" to "sv", which is the correct Swedish language code
- 4:18 PM Changeset [93a64e7b]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 100.0% …
- 4:18 PM Changeset [535aff1b]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 4:15 PM Ticket #15837 (AGS: No Detect (Steam) Rosewater) created by
- The AGS game (Steam) Rosewater is not recognized ScummVM 2.10.0git 1420
- 4:01 PM Changeset [c27b22f1]branch-2026-1-0branch-3-0 by
- SCUMM: Fix invisible conversation options in Sega CD MI1 This would …
- 8:43 AM Changeset [852b0d1d]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:42 AM Changeset [d12a4285]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 8:42 AM Changeset [b179e3bc]branch-2026-1-0branch-3-0 by
- LIBRETRO: update in-laucher playlist generator help
- 8:42 AM Changeset [34c7bcb0]branch-2026-1-0branch-3-0 by
- LIBRETRO: update README.md
- 8:41 AM Changeset [5ef49382]branch-2026-1-0branch-3-0 by
- LIBRETRO: JANITORIAL: fix typo
- 8:41 AM Changeset [92597f2]branch-2026-1-0branch-3-0 by
- LIBRETRO: BUILD: drop third party db supported extensions
- 8:41 AM Changeset [746cc04b]branch-2026-1-0branch-3-0 by
- LIBRETRO: add kFeatureShadersForGame flag
- 8:41 AM Changeset [17e399b4]branch-2026-1-0branch-3-0 by
- LIBRETRO: add kFeatureOpenGLForGame
Mar 29, 2025:
- 7:01 PM Ticket #15836 (SCUMM: DOTT: Glitched cursor when loading a v2.7.x save) created by
- Adding this here after a small discussion with Bosca. (I might be …
- 5:33 PM Ticket #15835 (Unknown game variant for ags) created by
- Yes, Rosewater is out now! After 6 years... This is for the Steam …
- 1:19 PM Changeset [5e92ae3b]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:19 PM Changeset [0fc0afde]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 1:18 PM Changeset [bddaa7e8]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:18 PM Changeset [4c276e04]branch-2026-1-0branch-3-0 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 5:55 AM Ticket #15821 (DGDS: Willy Beamish dialog boxes require an additional click to be used) closed by
- fixed: In 9a65cabb: […]
- 5:49 AM Changeset [9a65cabb]branch-2026-1-0branch-3-0 by
- DGDS: Fix Willy Beamish head rendering a bit The hack to keep the …
- 3:09 AM Changeset [96d76d5b]branch-2026-1-0branch-3-0 by
- TETRAEDGE: Add Amerzone Android detection entry This version is quite …
- 3:09 AM Changeset [36363452]branch-2026-1-0branch-3-0 by
- DGDS: Add comment on data structure choice
Mar 28, 2025:
- 11:19 PM Changeset [5a88c6be]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 100.0% …
- 1:32 PM Changeset [87966be0]branch-2026-1-0branch-3-0 by
- PRIVATE: Fix unpausing crash, empty memory location crash, and bust …
- 1:32 PM Changeset [85466a2e]branch-2026-1-0branch-3-0 by
- PRIVATE: Fix memory movie playback and memory saving
- 1:32 PM Changeset [0fc3fccf]branch-2026-1-0branch-3-0 by
- PRIVATE: Track game events in diary
- 11:00 AM Changeset [c35d72a2]branch-2-9branch-2-9-1 by
- SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")
- 8:51 AM Ticket #15834 (Director: Bad Day on the Midway support) created by
- The game in 'BADDAY\' seems to be an unknown game variant. Please …
- 5:34 AM Ticket #15833 (AGI: Gold Rush: Certain keypresses not working) created by
- ScummVM ver 2.9.0, macOS Catalina Game: Gold Rush! (2.01 1988-12-22 …
- 5:02 AM Ticket #15744 (MD5:SCUMM loom and indy3 FM-Towns unknown variants) closed by
- fixed: Hi luke-70it, Thanks, I've finally got the time to look into this. …
- 4:53 AM Changeset [61cddaea]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:53 AM Changeset [55650670]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:52 AM Changeset [298a511d]branch-2026-1-0branch-3-0 by
- SCUMM: Detect and reject the seriously corrupted "ryf's Indy3act" …
- 3:05 AM Changeset [0f9f9d25]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
- 3:04 AM Changeset [4c5242e6]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
- 2:30 AM Changeset [3c20a0cb]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Loom …
- 12:41 AM Changeset [40beeba1]branch-2026-1-0branch-3-0 by
- SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")
Mar 27, 2025:
- 5:18 PM Changeset [0458acf3]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:13 AM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) closed by
- fixed: Thanks for reporting. This should be fixed now.
- 10:50 AM Changeset [3e40fcc2]branch-2026-1-0branch-3-0 by
- DARKSEED: Improve reset game state. Clear console when starting a new game.
- 10:50 AM Changeset [b7ccf3da]branch-2026-1-0branch-3-0 by
- DARKSEED: Fix for #15831 Restore mouse pointer after ship leaves at …
- 8:41 AM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) closed by
- fixed: In aa02e9d3: […]
- 8:40 AM Changeset [aa02e9d3]branch-2026-1-0branch-3-0 by
- DGDS: Annotate EGA detection entries for Heart of China Mark them as …
- 8:09 AM Changeset [50e04933]branch-2026-1-0branch-3-0 by
- ENGINES: Const correctness
- 7:17 AM Changeset [205eeebe]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 7:17 AM Changeset [c00dcee5]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 5:48 AM Changeset [3a56a6b6]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:48 AM Changeset [dcb51064]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 5:47 AM Changeset [5b1e2d50]branch-2026-1-0branch-3-0 by
- COMMON: Use C++ 11 range-based for loops
- 5:47 AM Changeset [1cfa2289]branch-2026-1-0branch-3-0 by
- ENGINES: Use pointers when deleting inside range loops
- 5:47 AM Changeset [a28cb792]branch-2026-1-0branch-3-0 by
- VIDEO: Use pointers when deleting inside range loops
- 5:47 AM Changeset [b0051b47]branch-2026-1-0branch-3-0 by
- BASE: Use pointers when deleting inside range loops
- 5:47 AM Changeset [32214710]branch-2026-1-0branch-3-0 by
- BACKENDS: Use pointers when deleting inside range loops
- 5:47 AM Changeset [404d098e]branch-2026-1-0branch-3-0 by
- AUDIO: Use pointers when deleting inside range loops
- 5:47 AM Changeset [7e99e9c3]branch-2026-1-0branch-3-0 by
- ICB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b680373e]branch-2026-1-0branch-3-0 by
- LAB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [affc445f]branch-2026-1-0branch-3-0 by
- HOPKINS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [fda6fc27]branch-2026-1-0branch-3-0 by
- FREESCAPE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [5dc28a9d]branch-2026-1-0branch-3-0 by
- DREAMWEB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [8a062f47]branch-2026-1-0branch-3-0 by
- CINE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2eeeabad]branch-2026-1-0branch-3-0 by
- DRASCULA: Use C++ 11 range-based for loops
- 5:47 AM Changeset [dbde0696]branch-2026-1-0branch-3-0 by
- VOYEUR: Const correctness
- 5:47 AM Changeset [83ced473]branch-2026-1-0branch-3-0 by
- DRAGONS: Const correctness
- 5:47 AM Changeset [bc064d9]branch-2026-1-0branch-3-0 by
- AGI: Const correctness
- 5:47 AM Changeset [62dc9dcd]branch-2026-1-0branch-3-0 by
- VOYEUR: Use C++ 11 range-based for loops
- 5:47 AM Changeset [c78ead8c]branch-2026-1-0branch-3-0 by
- DRAGONS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [760511ca]branch-2026-1-0branch-3-0 by
- AGI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [79b605cd]branch-2026-1-0branch-3-0 by
- DRACI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [7c22ff1a]branch-2026-1-0branch-3-0 by
- HADESCH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce68bcf1]branch-2026-1-0branch-3-0 by
- GROOVIE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ad27ff21]branch-2026-1-0branch-3-0 by
- DGDS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [8d6388e0]branch-2026-1-0branch-3-0 by
- CRUISE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a90db800]branch-2026-1-0branch-3-0 by
- BAGEL: Use C++ 11 range-based for loops
- 5:47 AM Changeset [155bba57]branch-2026-1-0branch-3-0 by
- ASYLUM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a2a8e233]branch-2026-1-0branch-3-0 by
- SWORD2: Use C++ 11 range-based for loops
- 5:47 AM Changeset [e8a321b1]branch-2026-1-0branch-3-0 by
- SWORD1: Use C++ 11 range-based for loops
- 5:47 AM Changeset [bd498041]branch-2026-1-0branch-3-0 by
- LILIPUT: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9eee0e2b]branch-2026-1-0branch-3-0 by
- KINGDOM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b7530e0a]branch-2026-1-0branch-3-0 by
- DM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [52b22ba6]branch-2026-1-0branch-3-0 by
- BBVS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [db5c5e85]branch-2026-1-0branch-3-0 by
- ADL: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2d86549c]branch-2026-1-0branch-3-0 by
- AGOS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [0af1d397]branch-2026-1-0branch-3-0 by
- AVALANCE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [49ae0d05]branch-2026-1-0branch-3-0 by
- ACCESS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [fa43b132]branch-2026-1-0branch-3-0 by
- AGI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [169fa996]branch-2026-1-0branch-3-0 by
- CHEWY: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a61aec54]branch-2026-1-0branch-3-0 by
- CGE2: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9151366f]branch-2026-1-0branch-3-0 by
- CGE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9538b22f]branch-2026-1-0branch-3-0 by
- EFH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce1afedb]branch-2026-1-0branch-3-0 by
- AGOS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [dd94f273]branch-2026-1-0branch-3-0 by
- MADE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ed39a2d2]branch-2026-1-0branch-3-0 by
- BURIED: Use C++ 11 range-based for loops
- 5:47 AM Changeset [85f33669]branch-2026-1-0branch-3-0 by
- PRINCE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [27bb882e]branch-2026-1-0branch-3-0 by
- ILLUSIONS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b90124c1]branch-2026-1-0branch-3-0 by
- HADESCH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [32ec1b92]branch-2026-1-0branch-3-0 by
- SAGA: Use C++ 11 range-based for loops
- 5:47 AM Changeset [236c20fc]branch-2026-1-0branch-3-0 by
- GOB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [7cb70d58]branch-2026-1-0branch-3-0 by
- VIDEO: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2d9ec1a]branch-2026-1-0branch-3-0 by
- IMAGE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [e157b704]branch-2026-1-0branch-3-0 by
- GUI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [1921ebf]branch-2026-1-0branch-3-0 by
- ENGINES: Use C++ 11 range-based for loops
- 5:47 AM Changeset [4e7752b9]branch-2026-1-0branch-3-0 by
- GRAPHICS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [177f0434]branch-2026-1-0branch-3-0 by
- COMMON: Use C++ 11 range-based for loops
- 5:47 AM Changeset [4c5adb95]branch-2026-1-0branch-3-0 by
- BASE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce51fd93]branch-2026-1-0branch-3-0 by
- BACKENDS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2255fb7d]branch-2026-1-0branch-3-0 by
- AUDIO: Use C++ 11 range-based for loops
- 2:52 AM Changeset [32b05419]branch-2026-1-0branch-3-0 by
- DIRECTOR: fix invalid cropping in virtual desktop The mismatch …
- 1:14 AM Changeset [3ef20304]branch-2026-1-0branch-3-0 by
- DIRECTOR: henachoco05 demo
Mar 26, 2025:
- 10:06 PM Ticket #15794 (SCUMM: Monkey1-SegaCD crash in IMuseDriver_GMidi::trackMidiState() ...) closed by
- fixed: Thanks, closing this, since both issues were fixed by commits …
- 6:06 PM Changeset [97c3eb7d]branch-2026-1-0branch-3-0 by
- SCUMM: Fix debug code for drawing masks to work with 16-bit colors …
- 5:18 PM Ticket #15830 (Unknown game variant for ags) closed by
- fixed: Nice, I played the demo in the past and it was really good Added in …
- 5:12 PM Changeset [4059b4db]branch-2026-1-0branch-3-0 by
- AGS: Add Beekeeper Picnic full version + some other games
- 4:44 PM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) created by
- ScummVM Version 2.10.0git14024-g858847e1bab (Mar 26 2025 05:10:29) …
- 4:27 PM Changeset [c74179e7]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:27 PM Changeset [f1cea872]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:27 PM Changeset [f6e29535]branch-2026-1-0branch-3-0 by
- GRIM: Add French Mac EMI detection entry From my own French ASPYR CDs.
- 3:33 PM Changeset [49d4f7ef]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:33 PM Changeset [122763b3]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 3:33 PM Changeset [04c829c]branch-2026-1-0branch-3-0 by
- SCI: I18N: Make it clear that 'Robot' is a video format name …
- 2:25 PM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) created by
- scummvm -v - ScummVM 2.10.0git13987-g93992fa572b (Mar 25 2025 …
- 10:32 AM Ticket #15830 (Unknown game variant for ags) created by
- The game in 'The Beekeeper's Picnic' seems to be an unknown game …
- 8:21 AM Changeset [46ad4f3d]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Some cleanup in room 702, fix broken logic, the guard was …
- 3:50 AM Changeset [858847e1]branch-2026-1-0branch-3-0 by
- BACKENDS: FS: Use stat() fallback for all unexpected dirent d_type …
- 3:50 AM Changeset [fb2500e1]branch-2026-1-0branch-3-0 by
- BACKENDS: MACOS: Print a warning when no files are found in CDDAFS …
- 3:44 AM Changeset [cd144b5f]branch-2026-1-0branch-3-0 by
- DIRECTOR: Use qdm2 and svq1 components
- 1:26 AM Ticket #15820 (AGS: Lamplight City (GOG - English) Case 2 could not be wrapped up ...) closed by
- worksforme
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