Timeline
Mar 29, 2025:
- 7:01 PM Ticket #15836 (SCUMM: DOTT: Glitched cursor when loading a v2.7.x save) created by
- Adding this here after a small discussion with Bosca. (I might be …
- 5:33 PM Ticket #15835 (Unknown game variant for ags) created by
- Yes, Rosewater is out now! After 6 years... This is for the Steam …
- 1:19 PM Changeset [5e92ae3b]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:19 PM Changeset [0fc0afde]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 1:18 PM Changeset [bddaa7e8]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:18 PM Changeset [4c276e04]branch-2026-1-0branch-3-0 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 5:55 AM Ticket #15821 (DGDS: Willy Beamish dialog boxes require an additional click to be used) closed by
- fixed: In 9a65cabb: […]
- 5:49 AM Changeset [9a65cabb]branch-2026-1-0branch-3-0 by
- DGDS: Fix Willy Beamish head rendering a bit The hack to keep the …
- 3:09 AM Changeset [96d76d5b]branch-2026-1-0branch-3-0 by
- TETRAEDGE: Add Amerzone Android detection entry This version is quite …
- 3:09 AM Changeset [36363452]branch-2026-1-0branch-3-0 by
- DGDS: Add comment on data structure choice
Mar 28, 2025:
- 11:19 PM Changeset [5a88c6be]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Swedish) Currently translated at 100.0% …
- 1:32 PM Changeset [87966be0]branch-2026-1-0branch-3-0 by
- PRIVATE: Fix unpausing crash, empty memory location crash, and bust …
- 1:32 PM Changeset [85466a2e]branch-2026-1-0branch-3-0 by
- PRIVATE: Fix memory movie playback and memory saving
- 1:32 PM Changeset [0fc3fccf]branch-2026-1-0branch-3-0 by
- PRIVATE: Track game events in diary
- 11:00 AM Changeset [c35d72a2]branch-2-9branch-2-9-1 by
- SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")
- 8:51 AM Ticket #15834 (Director: Bad Day on the Midway support) created by
- The game in 'BADDAY\' seems to be an unknown game variant. Please …
- 5:34 AM Ticket #15833 (AGI: Gold Rush: Certain keypresses not working) created by
- ScummVM ver 2.9.0, macOS Catalina Game: Gold Rush! (2.01 1988-12-22 …
- 5:02 AM Ticket #15744 (MD5:SCUMM loom and indy3 FM-Towns unknown variants) closed by
- fixed: Hi luke-70it, Thanks, I've finally got the time to look into this. …
- 4:53 AM Changeset [61cddaea]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:53 AM Changeset [55650670]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:52 AM Changeset [298a511d]branch-2026-1-0branch-3-0 by
- SCUMM: Detect and reject the seriously corrupted "ryf's Indy3act" …
- 3:05 AM Changeset [0f9f9d25]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
- 3:04 AM Changeset [4c5242e6]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Indy3 …
- 2:30 AM Changeset [3c20a0cb]branch-2026-1-0branch-3-0 by
- SCUMM: Add detection entry for fan-made Italian translation of Loom …
- 12:41 AM Changeset [40beeba1]branch-2026-1-0branch-3-0 by
- SCUMM: (MI2) - fix bug no. 15802 ("SCUMM: MI2: iMUSE bug on Booty Island")
Mar 27, 2025:
- 5:18 PM Changeset [0458acf3]branch-2026-1-0branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:13 AM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) closed by
- fixed: Thanks for reporting. This should be fixed now.
- 10:50 AM Changeset [3e40fcc2]branch-2026-1-0branch-3-0 by
- DARKSEED: Improve reset game state. Clear console when starting a new game.
- 10:50 AM Changeset [b7ccf3da]branch-2026-1-0branch-3-0 by
- DARKSEED: Fix for #15831 Restore mouse pointer after ship leaves at …
- 8:41 AM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) closed by
- fixed: In aa02e9d3: […]
- 8:40 AM Changeset [aa02e9d3]branch-2026-1-0branch-3-0 by
- DGDS: Annotate EGA detection entries for Heart of China Mark them as …
- 8:09 AM Changeset [50e04933]branch-2026-1-0branch-3-0 by
- ENGINES: Const correctness
- 7:17 AM Changeset [205eeebe]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 7:17 AM Changeset [c00dcee5]branch-2026-1-0branch-3-0 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 5:48 AM Changeset [3a56a6b6]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:48 AM Changeset [dcb51064]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 5:47 AM Changeset [5b1e2d50]branch-2026-1-0branch-3-0 by
- COMMON: Use C++ 11 range-based for loops
- 5:47 AM Changeset [1cfa2289]branch-2026-1-0branch-3-0 by
- ENGINES: Use pointers when deleting inside range loops
- 5:47 AM Changeset [a28cb792]branch-2026-1-0branch-3-0 by
- VIDEO: Use pointers when deleting inside range loops
- 5:47 AM Changeset [b0051b47]branch-2026-1-0branch-3-0 by
- BASE: Use pointers when deleting inside range loops
- 5:47 AM Changeset [32214710]branch-2026-1-0branch-3-0 by
- BACKENDS: Use pointers when deleting inside range loops
- 5:47 AM Changeset [404d098e]branch-2026-1-0branch-3-0 by
- AUDIO: Use pointers when deleting inside range loops
- 5:47 AM Changeset [7e99e9c3]branch-2026-1-0branch-3-0 by
- ICB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b680373e]branch-2026-1-0branch-3-0 by
- LAB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [affc445f]branch-2026-1-0branch-3-0 by
- HOPKINS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [fda6fc27]branch-2026-1-0branch-3-0 by
- FREESCAPE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [5dc28a9d]branch-2026-1-0branch-3-0 by
- DREAMWEB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [8a062f47]branch-2026-1-0branch-3-0 by
- CINE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2eeeabad]branch-2026-1-0branch-3-0 by
- DRASCULA: Use C++ 11 range-based for loops
- 5:47 AM Changeset [dbde0696]branch-2026-1-0branch-3-0 by
- VOYEUR: Const correctness
- 5:47 AM Changeset [83ced473]branch-2026-1-0branch-3-0 by
- DRAGONS: Const correctness
- 5:47 AM Changeset [bc064d9]branch-2026-1-0branch-3-0 by
- AGI: Const correctness
- 5:47 AM Changeset [62dc9dcd]branch-2026-1-0branch-3-0 by
- VOYEUR: Use C++ 11 range-based for loops
- 5:47 AM Changeset [c78ead8c]branch-2026-1-0branch-3-0 by
- DRAGONS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [760511ca]branch-2026-1-0branch-3-0 by
- AGI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [79b605cd]branch-2026-1-0branch-3-0 by
- DRACI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [7c22ff1a]branch-2026-1-0branch-3-0 by
- HADESCH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce68bcf1]branch-2026-1-0branch-3-0 by
- GROOVIE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ad27ff21]branch-2026-1-0branch-3-0 by
- DGDS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [8d6388e0]branch-2026-1-0branch-3-0 by
- CRUISE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a90db800]branch-2026-1-0branch-3-0 by
- BAGEL: Use C++ 11 range-based for loops
- 5:47 AM Changeset [155bba57]branch-2026-1-0branch-3-0 by
- ASYLUM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a2a8e233]branch-2026-1-0branch-3-0 by
- SWORD2: Use C++ 11 range-based for loops
- 5:47 AM Changeset [e8a321b1]branch-2026-1-0branch-3-0 by
- SWORD1: Use C++ 11 range-based for loops
- 5:47 AM Changeset [bd498041]branch-2026-1-0branch-3-0 by
- LILIPUT: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9eee0e2b]branch-2026-1-0branch-3-0 by
- KINGDOM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b7530e0a]branch-2026-1-0branch-3-0 by
- DM: Use C++ 11 range-based for loops
- 5:47 AM Changeset [52b22ba6]branch-2026-1-0branch-3-0 by
- BBVS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [db5c5e85]branch-2026-1-0branch-3-0 by
- ADL: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2d86549c]branch-2026-1-0branch-3-0 by
- AGOS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [0af1d397]branch-2026-1-0branch-3-0 by
- AVALANCE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [49ae0d05]branch-2026-1-0branch-3-0 by
- ACCESS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [fa43b132]branch-2026-1-0branch-3-0 by
- AGI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [169fa996]branch-2026-1-0branch-3-0 by
- CHEWY: Use C++ 11 range-based for loops
- 5:47 AM Changeset [a61aec54]branch-2026-1-0branch-3-0 by
- CGE2: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9151366f]branch-2026-1-0branch-3-0 by
- CGE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [9538b22f]branch-2026-1-0branch-3-0 by
- EFH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce1afedb]branch-2026-1-0branch-3-0 by
- AGOS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [dd94f273]branch-2026-1-0branch-3-0 by
- MADE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ed39a2d2]branch-2026-1-0branch-3-0 by
- BURIED: Use C++ 11 range-based for loops
- 5:47 AM Changeset [85f33669]branch-2026-1-0branch-3-0 by
- PRINCE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [27bb882e]branch-2026-1-0branch-3-0 by
- ILLUSIONS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [b90124c1]branch-2026-1-0branch-3-0 by
- HADESCH: Use C++ 11 range-based for loops
- 5:47 AM Changeset [32ec1b92]branch-2026-1-0branch-3-0 by
- SAGA: Use C++ 11 range-based for loops
- 5:47 AM Changeset [236c20fc]branch-2026-1-0branch-3-0 by
- GOB: Use C++ 11 range-based for loops
- 5:47 AM Changeset [7cb70d58]branch-2026-1-0branch-3-0 by
- VIDEO: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2d9ec1a]branch-2026-1-0branch-3-0 by
- IMAGE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [e157b704]branch-2026-1-0branch-3-0 by
- GUI: Use C++ 11 range-based for loops
- 5:47 AM Changeset [1921ebf]branch-2026-1-0branch-3-0 by
- ENGINES: Use C++ 11 range-based for loops
- 5:47 AM Changeset [4e7752b9]branch-2026-1-0branch-3-0 by
- GRAPHICS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [177f0434]branch-2026-1-0branch-3-0 by
- COMMON: Use C++ 11 range-based for loops
- 5:47 AM Changeset [4c5adb95]branch-2026-1-0branch-3-0 by
- BASE: Use C++ 11 range-based for loops
- 5:47 AM Changeset [ce51fd93]branch-2026-1-0branch-3-0 by
- BACKENDS: Use C++ 11 range-based for loops
- 5:47 AM Changeset [2255fb7d]branch-2026-1-0branch-3-0 by
- AUDIO: Use C++ 11 range-based for loops
- 2:52 AM Changeset [32b05419]branch-2026-1-0branch-3-0 by
- DIRECTOR: fix invalid cropping in virtual desktop The mismatch …
- 1:14 AM Changeset [3ef20304]branch-2026-1-0branch-3-0 by
- DIRECTOR: henachoco05 demo
Mar 26, 2025:
- 10:06 PM Ticket #15794 (SCUMM: Monkey1-SegaCD crash in IMuseDriver_GMidi::trackMidiState() ...) closed by
- fixed: Thanks, closing this, since both issues were fixed by commits …
- 6:06 PM Changeset [97c3eb7d]branch-2026-1-0branch-3-0 by
- SCUMM: Fix debug code for drawing masks to work with 16-bit colors …
- 5:18 PM Ticket #15830 (Unknown game variant for ags) closed by
- fixed: Nice, I played the demo in the past and it was really good Added in …
- 5:12 PM Changeset [4059b4db]branch-2026-1-0branch-3-0 by
- AGS: Add Beekeeper Picnic full version + some other games
- 4:44 PM Ticket #15832 (DGDS: HoC: missing textual differentiation between English EGA and VGA ...) created by
- ScummVM Version 2.10.0git14024-g858847e1bab (Mar 26 2025 05:10:29) …
- 4:27 PM Changeset [c74179e7]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:27 PM Changeset [f1cea872]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:27 PM Changeset [f6e29535]branch-2026-1-0branch-3-0 by
- GRIM: Add French Mac EMI detection entry From my own French ASPYR CDs.
- 3:33 PM Changeset [49d4f7ef]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:33 PM Changeset [122763b3]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 3:33 PM Changeset [04c829c]branch-2026-1-0branch-3-0 by
- SCI: I18N: Make it clear that 'Robot' is a video format name …
- 2:25 PM Ticket #15831 (DARKSEED: Mouse pointer problem in final scene) created by
- scummvm -v - ScummVM 2.10.0git13987-g93992fa572b (Mar 25 2025 …
- 10:32 AM Ticket #15830 (Unknown game variant for ags) created by
- The game in 'The Beekeeper's Picnic' seems to be an unknown game …
- 8:21 AM Changeset [46ad4f3d]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Some cleanup in room 702, fix broken logic, the guard was …
- 3:50 AM Changeset [858847e1]branch-2026-1-0branch-3-0 by
- BACKENDS: FS: Use stat() fallback for all unexpected dirent d_type …
- 3:50 AM Changeset [fb2500e1]branch-2026-1-0branch-3-0 by
- BACKENDS: MACOS: Print a warning when no files are found in CDDAFS …
- 3:44 AM Changeset [cd144b5f]branch-2026-1-0branch-3-0 by
- DIRECTOR: Use qdm2 and svq1 components
- 1:26 AM Ticket #15820 (AGS: Lamplight City (GOG - English) Case 2 could not be wrapped up ...) closed by
- worksforme
Mar 25, 2025:
- 11:26 PM Changeset [06585761]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Make path playback non-blocking
- 11:26 PM Changeset [61859559]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Allow movies to move under script control In Dalmatians …
- 11:26 PM Changeset [d6a62221]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Permit scripts to coerce some types
- 10:41 PM Ticket #15829 (DGDS: Willy Beamish CD GOG crash) created by
- scummvm -v - ScummVM 2.10.0git13987-g93992fa572b (Mar 25 2025 …
- 10:21 PM Changeset [ca95c359]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Don't release contexts too early
- 10:21 PM Changeset [97ea2d65]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Stub Unk1 document method
- 10:21 PM Changeset [84517ad6]branch-2026-1-0branch-3-0 by
- MEDIASTATION: Implement collection script methods
- 9:28 PM Changeset [8e65b2f7]branch-2-9branch-2-9-1 by
- NANCY: Remove unstable flag from compressed nancy3 variant
- 8:39 PM Ticket #15828 (Unknown game variant for sci) closed by
- fixed: Ohhhh thank you so much! I was going crazy over this, it's exactly …
- 2:14 PM Ticket #6533 (WME: Ghost in the Sheet - Freeze of final cutscenes) closed by
- outdated: I played through the game on windows and the freezes are gone, the …
- 11:51 AM Ticket #15828 (Unknown game variant for sci) created by
- The game in 'GK2ITA1' seems to be an unknown game variant. Please …
- 9:28 AM Ticket #15822 (DGDS: Unknown game variant for dgds) closed by
- fixed: In 5462978d: […]
- 9:28 AM Ticket #15825 (DGDS: HoC: Unknown game variant) closed by
- fixed: In 36ca3e4e: […]
- 9:28 AM Changeset [5462978d]branch-2026-1-0branch-3-0 by
- DGDS: Add detection for Willy Beamish French FDD This fixes #15822.
- 9:18 AM Changeset [c23f893c]branch-2026-1-0branch-3-0 by
- DGDS: Fix TTM scroll operation slightly This improves the speed and …
- 9:17 AM Changeset [36ca3e4e]branch-2026-1-0branch-3-0 by
- DGDS: Add detection for German VGA Heart of China This fixes #15825.
- 8:44 AM Ticket #15434 (DGDS: dragon: EGA menu colors are wrong) closed by
- fixed
- 8:33 AM Ticket #15431 (DGDS: dragon: Background around Karyn disappears when talking to her ...) closed by
- outdated: After a bunch of misc rendering fixes this no longer happens.
- 8:26 AM Ticket #15272 (TINYGL: triangle fan produces less triangles than expected?) closed by
- fixed: Fixed here: https://github.com/scummvm/scummvm/pull/6509 Thanks a lot …
- 8:19 AM Changeset [5369d15e]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Fix a blocker in room 701 (impossible to buy rupees), …
- 4:50 AM Changeset [c2f4ec7f]branch-2026-1-0branch-3-0 by
- TINYGL: Fix off by one access error The TGL_TRIANLE_FAN was looping …
- 4:50 AM Changeset [2cb01134]branch-2026-1-0branch-3-0 by
- TINYGL: Fix TGL_TRIANGLE_FAN iteration Triangle fans need to use a …
- 4:17 AM Changeset [8bef0794]branch-2026-1-0branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:17 AM Changeset [1305cd36]branch-2026-1-0branch-3-0 by
- I18N: Update translations templates
- 4:17 AM Changeset [f7e2a19]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix video palette mismatch in Mac gamma mode A few places …
- 4:17 AM Changeset [f7bc6778]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix regression with video playback …
- 4:17 AM Changeset [2f842601]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add gamma correction for Mac games
- 4:17 AM Changeset [b4c95570]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Slight improvement in Cosmology of Kyoto patch
- 4:17 AM Changeset [255821d1]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Improve accuracy of 'the result' Fixes the dialogue …
- 4:17 AM Changeset [5a6ef0b1]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Improve accuracy of b_integer Fixes restoring save …
- 4:17 AM Changeset [d433c711]branch-2026-1-0branch-3-0 by
- DIRECTOR: Use maxHeight to determine TextCastMember bounding box …
- 4:17 AM Changeset [d1222ab1]branch-2026-1-0branch-3-0 by
- DIRECTOR: Fix bounding box when loading pictures into cast members …
- 4:17 AM Changeset [9d4a64b9]branch-2026-1-0branch-3-0 by
- DIRECTOR: Improve accuracy of enterFrame Fixes …
- 4:17 AM Changeset [dd553c44]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add several games to detection table Thanks to Tim Reimer …
- 4:17 AM Changeset [1d3c6271]branch-2026-1-0branch-3-0 by
- GRAPHICS: Move Mac gamma curve to header
- 4:17 AM Changeset [427c31ac]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Limit functions which can be discovered Handlers …
- 4:17 AM Changeset [fdfdd3ae]branch-2026-1-0branch-3-0 by
- DIRECTOR: Force clip dirty rectangles against screen area Fixes crash …
- 4:17 AM Changeset [7ac5047b]branch-2026-1-0branch-3-0 by
- DIRECTOR: Move _mainArchive handle to DirectorEngine _mainHandle is a …
- 4:17 AM Changeset [9c5443ca]branch-2026-1-0branch-3-0 by
- DIRECTOR: LINGO: Allow setting properties on nonexistent cast members …
- 4:17 AM Changeset [0f44adce]branch-2026-1-0branch-3-0 by
- DIRECTOR: XOBJ: Add stubs for GetSoundInLevel and ListDev
- 4:17 AM Changeset [6876787d]branch-2026-1-0branch-3-0 by
- DIRECTOR: Add stubs for OpenURL and RolloverToolkit Xtras
- 4:04 AM Changeset [bae40552]branch-2026-1-0branch-3-0 by
- WAGE: Fix extra newlines by skipping empty strings in appendtext …
- 4:04 AM Changeset [0b467ee3]branch-2026-1-0branch-3-0 by
- WAGE: Fix missing hit text by setting default aim to chest …
- 4:04 AM Changeset [cb6328c2]branch-2026-1-0branch-3-0 by
- WAGE: Fix missing head armor names Fixes head armor names not being …
- 2:59 AM Changeset [93992fa5]branch-2026-1-0branch-3-0 by
- WAGE: Fix crash due to outdated sound queue timestamps Clear …
Mar 24, 2025:
- 6:22 PM Ticket #15814 (Unable to upload translation to Kyra) closed by
- fixed: I give up
- 6:22 PM Ticket #15815 (Unable to upload translation to Prince and the Coward in Weblate) closed by
- fixed: I give up
- 6:22 PM Ticket #15813 (Unable to upload translation to Petka in Weblate) closed by
- fixed: I give up
- 6:21 PM Ticket #15801 (PETKA: Fanmade translation can't be uploaded to weblate) closed by
- fixed
- 6:11 PM Ticket #15611 (SCUMM: HE: Unrecognized FREDDI4 Macintosh CD) closed by
- fixed: I've fixed it in commit 1d20be75a48adc9a273ffda26cd37b3cc4507ce2. It …
- 6:04 PM Changeset [1d20be75]branch-2026-1-0branch-3-0 by
- SCUMM: HE: Add proper detection code for Macintosh French Freddi4 …
- 1:44 PM Changeset [b9fd88d0]branch-2026-1-0branch-3-0 by
- JANITORIAL: SCUMM: Fix a misleading indentation (and a small comment …
- 1:42 PM Changeset [30536b1e]branch-2026-1-0branch-3-0 by
- AUDIO: JANITORIAL: Replace a broken URL with a Wayback Machine copy
- 1:07 PM Ticket #15827 (MOHAWK: Unknown game variant (Noah's Ark)) created by
- Hash of file from …
- 8:46 AM Changeset [f35485c5]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Small Clean up in room 501
- 8:46 AM Changeset [409a91e4]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Fix blocker when lifting the altar with the rope tight to …
- 8:46 AM Changeset [1be5eec7]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Clean up in room 509
- 8:46 AM Changeset [351201fb]branch-2026-1-0branch-3-0 by
- M4: RIDDLE: Clean up in room 508
- 5:58 AM Changeset [3ce1364a]branch-2026-1-0branch-3-0 by
- MACVENTURE: Fix save file loading
Note:
See TracTimeline
for information about the timeline view.
